Fixed redwood tree growth

This commit is contained in:
Adubbz 2015-03-29 10:29:01 +11:00
parent bf50843441
commit c572546353
2 changed files with 124 additions and 167 deletions

View file

@ -39,7 +39,7 @@ public class ColorizedLeavesRenderer implements ISimpleBlockRenderingHandler
int metadata = world.getBlockMetadata(x, y, z); int metadata = world.getBlockMetadata(x, y, z);
if (metadata % 4 == 3 && renderer.hasOverrideBlockTexture()) if (block == BOPCBlocks.colorizedLeaves2 && metadata % 4 == 3 && renderer.hasOverrideBlockTexture())
{ {
renderer.setOverrideBlockTexture(renderer.overrideBlockTexture); renderer.setOverrideBlockTexture(renderer.overrideBlockTexture);
renderer.renderStandardBlock(block, x, y, z); renderer.renderStandardBlock(block, x, y, z);
@ -49,7 +49,7 @@ public class ColorizedLeavesRenderer implements ISimpleBlockRenderingHandler
{ {
renderer.renderStandardBlock(block, x, y, z); renderer.renderStandardBlock(block, x, y, z);
if (metadata % 4 == 3) if (block == BOPCBlocks.colorizedLeaves2 && metadata % 4 == 3)
{ {
renderer.setOverrideBlockTexture(leavesBlock.floweringIcon); renderer.setOverrideBlockTexture(leavesBlock.floweringIcon);
renderer.renderStandardBlock(Blocks.stone, x, y, z); renderer.renderStandardBlock(Blocks.stone, x, y, z);

View file

@ -39,56 +39,14 @@ public class WorldGenRedwoodTree2 extends WorldGenAbstractTree
@Override @Override
public boolean generate(World world, Random random, int x, int y, int z) public boolean generate(World world, Random random, int x, int y, int z)
{ {
int l = random.nextInt(this.randomTreeHeight) + this.minTreeHeight; int treeHeight = random.nextInt(this.randomTreeHeight) + this.minTreeHeight;
boolean flag = true;
if (y >= 1 && y + l + 1 <= 256) if (y >= 1 && y + treeHeight + 1 <= 256)
{ {
byte b0; byte width;
int k1; int k1;
Block block; Block block;
for (int i1 = y; i1 <= y + 1 + l; ++i1)
{
b0 = 5;
if (i1 == y)
{
b0 = 5;
}
if (i1 >= y + 1 + l - 2)
{
b0 = 6;
}
for (int j1 = x - b0; j1 <= x + b0 && flag; ++j1)
{
for (k1 = z - b0; k1 <= z + b0 && flag; ++k1)
{
if (i1 >= 0 && i1 < 256)
{
block = world.getBlock(j1, i1, k1);
if (!this.isReplaceable(world, j1, i1, k1))
{
flag = false;
}
}
else
{
flag = false;
}
}
}
}
if (!flag)
{
return false;
}
else
{
boolean isSoil = true; boolean isSoil = true;
boolean hasSpace = true; boolean hasSpace = true;
@ -108,7 +66,7 @@ public class WorldGenRedwoodTree2 extends WorldGenAbstractTree
for (int ix = -2; ix <= 2; ix++) for (int ix = -2; ix <= 2; ix++)
{ {
for (int iy = 0; iy <= l; iy++) for (int iy = 0; iy <= treeHeight; iy++)
{ {
for (int iz = -2; iz <= 2; iz++) for (int iz = -2; iz <= 2; iz++)
{ {
@ -123,7 +81,7 @@ public class WorldGenRedwoodTree2 extends WorldGenAbstractTree
} }
} }
if (isSoil && hasSpace && y < 256 - l - 1) if (isSoil && hasSpace && y < 256 - treeHeight - 1)
{ {
for (int ix = -2; ix <= 2; ix++) for (int ix = -2; ix <= 2; ix++)
{ {
@ -138,16 +96,16 @@ public class WorldGenRedwoodTree2 extends WorldGenAbstractTree
} }
} }
b0 = 9; width = 9;
byte b1 = 0; byte b1 = 0;
int l1; int l1;
int i2; int i2;
int j2; int j2;
int i3; int i3;
for (k1 = y - b0 + l; k1 <= y + l; ++k1) for (k1 = y - width + treeHeight; k1 <= y + treeHeight; ++k1)
{ {
i3 = k1 - (y + l); i3 = k1 - (y + treeHeight);
l1 = b1 + 1 - i3 / 6; l1 = b1 + 1 - i3 / 6;
for (i2 = x - l1; i2 <= x + l1; ++i2) for (i2 = x - l1; i2 <= x + l1; ++i2)
@ -174,19 +132,19 @@ public class WorldGenRedwoodTree2 extends WorldGenAbstractTree
} }
} }
for (k1 = 0; k1 < l; ++k1) for (k1 = 0; k1 < treeHeight; ++k1)
{ {
block = world.getBlock(x, y + k1, z); block = world.getBlock(x, y + k1, z);
if (block.isAir(world, x, y + k1, z) || block.isLeaves(world, x, y + k1, z)) if (block.isAir(world, x, y + k1, z) || block.isLeaves(world, x, y + k1, z))
{ {
//1 //1
this.setBlockAndNotifyAdequately(world, x, y + (l), z, this.wood, this.woodMeta); this.setBlockAndNotifyAdequately(world, x, y + (treeHeight), z, this.wood, this.woodMeta);
this.setBlockAndNotifyAdequately(world, x, y + (l + 1), z, this.wood, this.woodMeta); this.setBlockAndNotifyAdequately(world, x, y + (treeHeight + 1), z, this.wood, this.woodMeta);
this.setBlockAndNotifyAdequately(world, x, y + (l + 2), z, this.wood, this.woodMeta); this.setBlockAndNotifyAdequately(world, x, y + (treeHeight + 2), z, this.wood, this.woodMeta);
this.setBlockAndNotifyAdequately(world, x, y + (l + 3), z, this.wood, this.woodMeta); this.setBlockAndNotifyAdequately(world, x, y + (treeHeight + 3), z, this.wood, this.woodMeta);
this.setBlockAndNotifyAdequately(world, x, y + (l + 4), z, this.wood, this.woodMeta); this.setBlockAndNotifyAdequately(world, x, y + (treeHeight + 4), z, this.wood, this.woodMeta);
this.setBlockAndNotifyAdequately(world, x, y + (l + 5), z, this.wood, this.woodMeta); this.setBlockAndNotifyAdequately(world, x, y + (treeHeight + 5), z, this.wood, this.woodMeta);
this.setBlockAndNotifyAdequately(world, x, y + k1, z, this.wood, this.woodMeta); this.setBlockAndNotifyAdequately(world, x, y + k1, z, this.wood, this.woodMeta);
//2 //2
@ -224,7 +182,6 @@ public class WorldGenRedwoodTree2 extends WorldGenAbstractTree
return false; return false;
} }
} }
}
else else
{ {
return false; return false;