adapt without event
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d7412bb750
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c341b1d687
1 changed files with 9 additions and 16 deletions
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@ -38,19 +38,12 @@ import net.minecraft.world.GameRules;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.LogicalSide;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.gameevent.TickEvent;
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import net.minecraftforge.fml.network.FMLPlayMessages;
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import net.minecraftforge.fml.network.NetworkHooks;
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import javax.annotation.Nullable;
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import java.util.List;
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import static biomesoplenty.core.BiomesOPlenty.MOD_ID;
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@Mod.EventBusSubscriber(modid = MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE)
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public class BoatEntityBOP extends Entity {
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private static final DataParameter<Integer> TIME_SINCE_HIT = EntityDataManager.createKey(BoatEntityBOP.class, DataSerializers.VARINT);
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private static final DataParameter<Integer> FORWARD_DIRECTION = EntityDataManager.createKey(BoatEntityBOP.class, DataSerializers.VARINT);
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@ -102,15 +95,6 @@ public class BoatEntityBOP extends Entity {
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this(BOPEntities.boat_bop, world);
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}
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@SubscribeEvent
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public static void onRidden(TickEvent.PlayerTickEvent event) {
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if (event.side == LogicalSide.CLIENT && event.phase == TickEvent.Phase.START && event.player.getRidingEntity() instanceof BoatEntityBOP) {
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ClientPlayerEntity player = (ClientPlayerEntity) event.player;
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((BoatEntityBOP)event.player.getRidingEntity()).updateInputs(player.movementInput.leftKeyDown, player.movementInput.rightKeyDown, player.movementInput.forwardKeyDown, player.movementInput.backKeyDown);
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player.rowingBoat |= player.movementInput.leftKeyDown || player.movementInput.rightKeyDown || player.movementInput.forwardKeyDown || player.movementInput.backKeyDown;
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}
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}
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/**
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* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
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* prevent them from trampling crops
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@ -289,6 +273,15 @@ public class BoatEntityBOP extends Entity {
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*/
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@Override
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public void tick() {
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if (this.world.isRemote) {
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Entity rider = getControllingPassenger();
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if (rider instanceof PlayerEntity) {
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ClientPlayerEntity player = (ClientPlayerEntity) rider;
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updateInputs(player.movementInput.leftKeyDown, player.movementInput.rightKeyDown, player.movementInput.forwardKeyDown, player.movementInput.backKeyDown);
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player.rowingBoat |= player.movementInput.leftKeyDown || player.movementInput.rightKeyDown || player.movementInput.forwardKeyDown || player.movementInput.backKeyDown;
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}
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}
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this.previousStatus = this.status;
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this.status = this.getBoatStatus();
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if (this.status != BoatEntityBOP.Status.UNDER_WATER && this.status != BoatEntityBOP.Status.UNDER_FLOWING_WATER) {
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