Fixing issue #190 with duplicating bowls.

This commit is contained in:
Amnet 2014-02-14 02:11:45 +01:00
parent 33b90334b4
commit bf37b8ee19
1 changed files with 5 additions and 0 deletions

View File

@ -120,12 +120,17 @@ public class ItemBOPFood extends ItemFood
if (!player.inventory.addItemStackToInventory(new ItemStack(Items.bowl)))
//TODO: player.dropPlayerItem(ItemStack itemStack)?
player.dropPlayerItemWithRandomChoice(new ItemStack(Items.bowl, 1, 0), false);
break;
case 5:
if (!player.inventory.addItemStackToInventory(new ItemStack(Items.bowl)))
player.dropPlayerItemWithRandomChoice(new ItemStack(Items.bowl, 1, 0), false);
break;
case 6:
if (!player.inventory.addItemStackToInventory(new ItemStack(Items.bowl)))
player.dropPlayerItemWithRandomChoice(new ItemStack(Items.bowl, 1, 0), false);
break;
case 10:
if (!player.inventory.addItemStackToInventory(new ItemStack(Items.glass_bottle)))