Add BOP smelting recipes
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ce01fd4019
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be0c9c36e1
3 changed files with 127 additions and 4 deletions
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@ -30,7 +30,8 @@ public class BOPWoodEnums
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{
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{
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return this.getName();
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return this.getName();
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}
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}
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public boolean hasPlanks() {
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public boolean hasPlanks()
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{
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switch (this) {
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switch (this) {
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case GIANT_FLOWER: case DEAD:
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case GIANT_FLOWER: case DEAD:
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return false;
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return false;
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@ -38,6 +39,15 @@ public class BOPWoodEnums
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return true;
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return true;
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}
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}
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}
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}
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public boolean canMakeCharcoal()
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{
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switch (this) {
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case GIANT_FLOWER:
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return false;
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default:
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return true;
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}
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}
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}
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}
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@ -0,0 +1,79 @@
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/*******************************************************************************
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* Copyright 2014, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.handler;
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import java.util.HashMap;
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import java.util.Map;
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import org.apache.commons.lang3.tuple.Pair;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.common.IFuelHandler;
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public class FurnaceFuelHandler implements IFuelHandler
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{
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private Map<Pair<Item, Integer>, Integer> itemMetaFuelList = new HashMap<Pair<Item, Integer>, Integer>();
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private Map<Item, Integer> itemFuelList = new HashMap<Item, Integer>();
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@Override
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public int getBurnTime(ItemStack fuel) {
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return getFuelValue(fuel);
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}
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// register an item with a specific meta value as a fuel
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public void addFuel(Item item, int metadata, int value)
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{
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itemMetaFuelList.put(Pair.of(item, metadata), value);
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}
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// register an item as a fuel (for any meta value)
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public void addFuel(Item item, int value)
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{
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itemFuelList.put(item, value);
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}
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public void addFuel(Block block, int metadata, int value)
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{
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addFuel(Item.getItemFromBlock(block), metadata, value);
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}
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public void addFuel(Block block, int value)
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{
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addFuel(Item.getItemFromBlock(block), value);
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}
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public int getFuelValue(ItemStack stack)
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{
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System.out.println("testing for fuel "+stack.getDisplayName());
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if (stack == null) {return 0;}
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Item item = stack.getItem();
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if (item == null) {return 0;}
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Pair<Item, Integer> pair = Pair.of(item, stack.getItemDamage());
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// see if the specific item/meta combination is registered
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if (itemMetaFuelList.containsKey(pair))
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{
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System.out.println("specific match");
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return itemMetaFuelList.get(pair);
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}
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// see if the item in general is registered
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if (itemFuelList.containsKey(item))
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{
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System.out.println("general match");
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return itemFuelList.get(item);
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}
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// otherwise no value as fuel
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return 0;
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}
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}
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@ -24,6 +24,7 @@ import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.block.BlockBones;
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import biomesoplenty.common.block.BlockBones;
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import biomesoplenty.common.block.BlockGem;
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import biomesoplenty.common.block.BlockGem;
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import biomesoplenty.common.block.BlockHive;
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import biomesoplenty.common.block.BlockHive;
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import biomesoplenty.common.handler.FurnaceFuelHandler;
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import biomesoplenty.common.item.ItemDart;
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import biomesoplenty.common.item.ItemDart;
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import biomesoplenty.common.item.ItemJarFilled;
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import biomesoplenty.common.item.ItemJarFilled;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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@ -39,6 +40,7 @@ public class ModCrafting
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public static void init()
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public static void init()
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{
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{
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addCraftingRecipies();
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addCraftingRecipies();
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addSmeltingRecipes();
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}
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}
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@ -310,9 +312,9 @@ public class ModCrafting
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GameRegistry.addShapedRecipe(new ItemStack(Items.rotten_flesh), new Object[] {"FFF", "FPF", "FFF", 'F', new ItemStack(BOPItems.fleshchunk), 'P', new ItemStack(BOPItems.jar_filled, 1, ItemJarFilled.JarContents.POISON.ordinal())});
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GameRegistry.addShapedRecipe(new ItemStack(Items.rotten_flesh), new Object[] {"FFF", "FPF", "FFF", 'F', new ItemStack(BOPItems.fleshchunk), 'P', new ItemStack(BOPItems.jar_filled, 1, ItemJarFilled.JarContents.POISON.ordinal())});
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//Bone Segments > Bonemeal
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//Bone Segments > Bonemeal
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GameRegistry.addShapelessRecipe(new ItemStack(Items.dye, 3, 15), new Object[] {((BlockBones)BOPBlocks.bone_segment).getVariantItem(BlockBones.BoneType.SMALL)});
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GameRegistry.addShapelessRecipe(new ItemStack(Items.dye, 3, EnumDyeColor.WHITE.getDyeDamage()), new Object[] {((BlockBones)BOPBlocks.bone_segment).getVariantItem(BlockBones.BoneType.SMALL)});
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GameRegistry.addShapelessRecipe(new ItemStack(Items.dye, 6, 15), new Object[] {((BlockBones)BOPBlocks.bone_segment).getVariantItem(BlockBones.BoneType.MEDIUM)});
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GameRegistry.addShapelessRecipe(new ItemStack(Items.dye, 6, EnumDyeColor.WHITE.getDyeDamage()), new Object[] {((BlockBones)BOPBlocks.bone_segment).getVariantItem(BlockBones.BoneType.MEDIUM)});
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GameRegistry.addShapelessRecipe(new ItemStack(Items.dye, 12, 15), new Object[] {((BlockBones)BOPBlocks.bone_segment).getVariantItem(BlockBones.BoneType.LARGE)});
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GameRegistry.addShapelessRecipe(new ItemStack(Items.dye, 12, EnumDyeColor.WHITE.getDyeDamage()), new Object[] {((BlockBones)BOPBlocks.bone_segment).getVariantItem(BlockBones.BoneType.LARGE)});
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//Honeycombs
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//Honeycombs
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GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.hive, 1, BlockHive.HiveType.HONEYCOMB.ordinal()), new Object [] {"##", "##", '#', new ItemStack(BOPItems.honeycomb)});
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GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.hive, 1, BlockHive.HiveType.HONEYCOMB.ordinal()), new Object [] {"##", "##", '#', new ItemStack(BOPItems.honeycomb)});
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@ -329,4 +331,36 @@ public class ModCrafting
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}
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}
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public static void addSmeltingRecipes()
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{
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// Register smelting recipes
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GameRegistry.addSmelting(Blocks.dirt, new ItemStack(BOPBlocks.dried_dirt), 0F);
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GameRegistry.addSmelting(BlockBOPPlant.getVariantItem(AllPlants.TINYCACTUS), new ItemStack(Items.dye, 1, EnumDyeColor.GREEN.getDyeDamage()), 0.2F);
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GameRegistry.addSmelting(BOPItems.mudball, new ItemStack(BOPItems.mud_brick), 0F);
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for (AllWoods wood : AllWoods.values())
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{
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if (wood.canMakeCharcoal())
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{
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GameRegistry.addSmelting(BlockBOPLog.getVariantItem(wood), new ItemStack(Items.coal, 1, 1), 15F);
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}
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}
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// Register items which can be used as fuel
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FurnaceFuelHandler bopFuel = new FurnaceFuelHandler();
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GameRegistry.registerFuelHandler(bopFuel);
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bopFuel.addFuel(BOPBlocks.sapling_0, 100);
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bopFuel.addFuel(BOPBlocks.sapling_1, 100);
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bopFuel.addFuel(BOPBlocks.sapling_2, 100);
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bopFuel.addFuel(BOPBlocks.wood_slab_0, 150);
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bopFuel.addFuel(BOPBlocks.wood_slab_1, 150);
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// Note, we don't have to add all the other wood blocks - by default any block with Material = wood burns with value of 300
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// See TileEntityFurnace.getItemBurnTime()
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bopFuel.addFuel(BOPItems.ash, 400); // TODO: really? 400? Ash is already burnt but burns better than wooden planks?
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}
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}
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}
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