From bce3c97c8a8c59095412b59e7231a8b68edd828a Mon Sep 17 00:00:00 2001 From: Adubbz Date: Sun, 19 Jan 2014 22:27:54 +1100 Subject: [PATCH] And now servers should be able to run (I actually tested it this time >_>) --- .../common/eventhandler/misc/CapeEventHandler.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/java/biomesoplenty/common/eventhandler/misc/CapeEventHandler.java b/src/main/java/biomesoplenty/common/eventhandler/misc/CapeEventHandler.java index 89f83b625..090e3dce7 100644 --- a/src/main/java/biomesoplenty/common/eventhandler/misc/CapeEventHandler.java +++ b/src/main/java/biomesoplenty/common/eventhandler/misc/CapeEventHandler.java @@ -21,6 +21,8 @@ import net.minecraftforge.client.event.RenderPlayerEvent; import cpw.mods.fml.common.Loader; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.relauncher.ReflectionHelper; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; public class CapeEventHandler { @@ -41,6 +43,7 @@ public class CapeEventHandler } @SubscribeEvent + @SideOnly(Side.CLIENT) public void onPreRenderSpecials(RenderPlayerEvent.Specials.Pre event) { if (Loader.isModLoaded("shadersmod"))