Added support for Forge in-game gui config.
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6 changed files with 128 additions and 26 deletions
36
src/main/java/biomesoplenty/client/gui/GuiBOPConfig.java
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36
src/main/java/biomesoplenty/client/gui/GuiBOPConfig.java
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@ -0,0 +1,36 @@
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package biomesoplenty.client.gui;
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import biomesoplenty.common.config.GameplayConfigurationHandler;
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import biomesoplenty.common.config.MiscConfigurationHandler;
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import biomesoplenty.core.BiomesOPlenty;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraftforge.common.config.ConfigElement;
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import net.minecraftforge.fml.client.config.DummyConfigElement;
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import net.minecraftforge.fml.client.config.GuiConfig;
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import net.minecraftforge.fml.client.config.IConfigElement;
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import java.util.ArrayList;
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import java.util.List;
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public class GuiBOPConfig extends GuiConfig
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{
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public GuiBOPConfig(GuiScreen parentScreen)
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{
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super(parentScreen, GuiBOPConfig.getConfigElements(), BiomesOPlenty.MOD_ID, false, false, "/biomesoplenty");
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}
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private static List<IConfigElement> getConfigElements()
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{
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List<IConfigElement> list = new ArrayList<IConfigElement>();
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List<IConfigElement> convenienceSettings = new ConfigElement(GameplayConfigurationHandler.config.getCategory(GameplayConfigurationHandler.convenienceSettings.toLowerCase())).getChildElements();
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List<IConfigElement> guiSettings = new ConfigElement(MiscConfigurationHandler.config.getCategory(MiscConfigurationHandler.guiSettings.toLowerCase())).getChildElements();
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List<IConfigElement> textureSettings = new ConfigElement(MiscConfigurationHandler.config.getCategory(MiscConfigurationHandler.textureSettings.toLowerCase())).getChildElements();
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list.add(new DummyConfigElement.DummyCategoryElement(GameplayConfigurationHandler.convenienceSettings, BiomesOPlenty.MOD_ID.toLowerCase() + ".config.category.convenienceSettings", convenienceSettings));
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list.add(new DummyConfigElement.DummyCategoryElement(MiscConfigurationHandler.guiSettings, BiomesOPlenty.MOD_ID.toLowerCase() + ".config.category.guiSettings", guiSettings));
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list.add(new DummyConfigElement.DummyCategoryElement(MiscConfigurationHandler.textureSettings, BiomesOPlenty.MOD_ID.toLowerCase() + ".config.category.textureSettings", textureSettings));
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return list;
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}
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}
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25
src/main/java/biomesoplenty/client/gui/GuiFactory.java
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25
src/main/java/biomesoplenty/client/gui/GuiFactory.java
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package biomesoplenty.client.gui;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraftforge.fml.client.IModGuiFactory;
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import java.util.Set;
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public class GuiFactory implements IModGuiFactory {
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@Override
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public void initialize(Minecraft minecraftInstance) { }
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@Override
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public Class<? extends GuiScreen> mainConfigGuiClass()
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{
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return GuiBOPConfig.class;
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}
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@Override
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public Set<RuntimeOptionCategoryElement> runtimeGuiCategories() { return null; }
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@Override
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public RuntimeOptionGuiHandler getHandlerFor(RuntimeOptionCategoryElement element) { return null; }
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}
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@ -7,26 +7,35 @@
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******************************************************************************/
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package biomesoplenty.common.config;
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import java.io.File;
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import biomesoplenty.core.BiomesOPlenty;
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import net.minecraftforge.common.config.Configuration;
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import net.minecraftforge.fml.client.event.ConfigChangedEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import java.io.File;
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public class GameplayConfigurationHandler
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{
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public static Configuration config;
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public static String convenienceSettings = "Convenience Settings";
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public static boolean flowerDropsNeedShears;
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public static void init(File configFile)
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{
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if (config == null)
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{
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config = new Configuration(configFile);
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loadConfiguration();
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}
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}
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private static void loadConfiguration()
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{
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try
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{
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config.load();
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flowerDropsNeedShears = config.getBoolean("Flower Drops Need Shears", "Convenience Settings", false, "Require shears to be used to collect flower drops.");
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flowerDropsNeedShears = config.getBoolean("Flower Drops Need Shears", convenienceSettings, false, "Require shears to be used to collect flower drops.");
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}
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catch (Exception e)
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{
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@ -37,4 +46,13 @@ public class GameplayConfigurationHandler
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if (config.hasChanged()) config.save();
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}
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}
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@SubscribeEvent
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public void onConfigurationChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
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{
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if (event.modID.equalsIgnoreCase(BiomesOPlenty.MOD_ID))
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{
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loadConfiguration();
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}
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}
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}
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@ -8,20 +8,25 @@
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package biomesoplenty.common.config;
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import java.io.File;
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import biomesoplenty.common.remote.TrailManager;
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import biomesoplenty.common.remote.TrailManager.TrailVisibilityMode;
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import biomesoplenty.common.util.entity.PlayerUtil;
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import biomesoplenty.core.BiomesOPlenty;
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import net.minecraftforge.common.config.Configuration;
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import net.minecraftforge.fml.client.event.ConfigChangedEvent;
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import net.minecraftforge.fml.common.FMLCommonHandler;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import java.io.File;
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public class MiscConfigurationHandler
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{
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public static Configuration config;
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public static String guiSettings = "GUI Settings";
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public static String textureSettings = "Texture Settings";
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public static boolean useBoPWorldTypeDefault;
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public static boolean overrideTitlePanorama;
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public static boolean overrideForgeBuckets;
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@ -30,17 +35,22 @@ public class MiscConfigurationHandler
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public static TrailVisibilityMode trailVisbilityMode;
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public static void init(File configFile)
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{
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if (config == null)
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{
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config = new Configuration(configFile);
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loadConfiguration();
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}
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}
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private static void loadConfiguration()
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{
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try
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{
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config.load();
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//TODO: Make this default to true once all biomes have been implemented
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useBoPWorldTypeDefault = config.getBoolean("Default to BoP World Type", "GUI Settings", false, "Use the Biomes O' Plenty World Type by default when selecting a world.");
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overrideTitlePanorama = config.getBoolean("Enable Biomes O\' Plenty Main Menu Panorama", "Texture Settings", true, "Override the main menu panorama and use ours instead (It\'s nicer!)");
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overrideForgeBuckets = config.getBoolean("Enable Biomes O\' Plenty Bucket Textures", "Texture Settings", true, "Override the Forge bucket texture and use ours instead (It\'s nicer!)");
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useBoPWorldTypeDefault = config.getBoolean("Default to BoP World Type", guiSettings, false, "Use the Biomes O' Plenty World Type by default when selecting a world.");
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overrideTitlePanorama = config.getBoolean("Enable Biomes O\' Plenty Main Menu Panorama", textureSettings, true, "Override the main menu panorama and use ours instead (It\'s nicer!)");
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overrideForgeBuckets = config.getBoolean("Enable Biomes O\' Plenty Bucket Textures", textureSettings, true, "Override the Forge bucket texture and use ours instead (It\'s nicer!)");
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//Client-side only options
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if (FMLCommonHandler.instance().getSide() == Side.CLIENT)
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@ -61,4 +71,13 @@ public class MiscConfigurationHandler
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if (config.hasChanged()) config.save();
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}
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}
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@SubscribeEvent
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public void onConfigurationChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
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{
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if (event.modID.equalsIgnoreCase(BiomesOPlenty.MOD_ID))
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{
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loadConfiguration();
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}
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}
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}
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@ -8,16 +8,19 @@
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package biomesoplenty.common.init;
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import java.io.File;
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import biomesoplenty.common.config.GameplayConfigurationHandler;
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import biomesoplenty.common.config.MiscConfigurationHandler;
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import net.minecraftforge.common.MinecraftForge;
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import java.io.File;
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public class ModConfiguration
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{
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public static void init(File configDirectory)
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{
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GameplayConfigurationHandler.init(new File(configDirectory, "gameplay.cfg"));
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MinecraftForge.EVENT_BUS.register(new GameplayConfigurationHandler());
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MiscConfigurationHandler.init(new File(configDirectory, "misc.cfg"));
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MinecraftForge.EVENT_BUS.register(new MiscConfigurationHandler());
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}
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}
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@ -39,11 +39,12 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
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import net.minecraftforge.fml.common.network.NetworkRegistry;
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@Mod(modid = BiomesOPlenty.MOD_ID, name = BiomesOPlenty.MOD_NAME, dependencies = "required-after:Forge@[11.14.3.1468,)")
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@Mod(modid = BiomesOPlenty.MOD_ID, name = BiomesOPlenty.MOD_NAME, dependencies = "required-after:Forge@[11.14.3.1468,)", guiFactory = BiomesOPlenty.GUI_FACTORY)
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public class BiomesOPlenty
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{
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public static final String MOD_NAME = "Biomes O' Plenty";
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public static final String MOD_ID = "BiomesOPlenty";
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public static final String GUI_FACTORY = "biomesoplenty.client.gui.GuiFactory";
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@Instance(MOD_ID)
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public static BiomesOPlenty instance;
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