From bc2e530bebfb7a7d780ed518636c394fdf49c1dc Mon Sep 17 00:00:00 2001 From: ted80-PC Date: Wed, 8 May 2013 19:18:51 +0200 Subject: [PATCH] disabled waterfalls in promised lands --- .../biomes/BiomeGenPromisedLand.java | 1 + .../biomesoplenty/world/ChunkProviderBOP.java | 23 +------------------ 2 files changed, 2 insertions(+), 22 deletions(-) diff --git a/src/minecraft/biomesoplenty/biomes/BiomeGenPromisedLand.java b/src/minecraft/biomesoplenty/biomes/BiomeGenPromisedLand.java index 93a15fe63..bf3f26656 100644 --- a/src/minecraft/biomesoplenty/biomes/BiomeGenPromisedLand.java +++ b/src/minecraft/biomesoplenty/biomes/BiomeGenPromisedLand.java @@ -36,6 +36,7 @@ public class BiomeGenPromisedLand extends BiomeGenBase this.customBiomeDecorator.pinkFlowersPerChunk = 6; this.customBiomeDecorator.glowFlowersPerChunk = 3; this.customBiomeDecorator.blueMilksPerChunk = 5; + this.customBiomeDecorator.generateLakes = false; //this.customBiomeDecorator.pondsPerChunk = -999; this.customBiomeDecorator.waterLakesPerChunk = 5; this.spawnableCreatureList.clear(); diff --git a/src/minecraft/biomesoplenty/world/ChunkProviderBOP.java b/src/minecraft/biomesoplenty/world/ChunkProviderBOP.java index 2ca92a9f0..3829b6f9c 100644 --- a/src/minecraft/biomesoplenty/world/ChunkProviderBOP.java +++ b/src/minecraft/biomesoplenty/world/ChunkProviderBOP.java @@ -584,30 +584,9 @@ public class ChunkProviderBOP implements IChunkProvider biomegenbase.decorate(this.worldObj, this.rand, k, l); SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand); - k += 8; - l += 8; - - doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, ICE); - for (k1 = 0; doGen && k1 < 16; ++k1) - { - for (l1 = 0; l1 < 16; ++l1) - { - i2 = this.worldObj.getPrecipitationHeight(k + k1, l + l1); - - if (this.worldObj.isBlockFreezable(k1 + k, i2 - 1, l1 + l)) - { - this.worldObj.setBlock(k1 + k, i2 - 1, l1 + l, Block.ice.blockID, 0, 2); - } - - if (this.worldObj.canSnowAt(k1 + k, i2, l1 + l)) - { - this.worldObj.setBlock(k1 + k, i2, l1 + l, Block.snow.blockID, 0, 2); - } - } - } MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag)); - + BlockSand.fallInstantly = false; }