More biome tweaks
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1b070a2613
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1 changed files with 2 additions and 2 deletions
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@ -45,7 +45,7 @@ public class BOPBiomes
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public static final ResourceKey<Biome> LAVENDER_FOREST = registerOverworld("lavender_forest");
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public static final ResourceKey<Biome> LAVENDER_FOREST = registerOverworld("lavender_forest");
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public static final ResourceKey<Biome> LUSH_DESERT = registerOverworld("lush_desert");
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public static final ResourceKey<Biome> LUSH_DESERT = registerOverworld("lush_desert");
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public static final ResourceKey<Biome> LUSH_SAVANNA = registerOverworld("lush_savanna");
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public static final ResourceKey<Biome> LUSH_SAVANNA = registerOverworld("lush_savanna");
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public static final ResourceKey<Biome> MAPLE_FOREST = registerOverworld("maple_forest");
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public static final ResourceKey<Biome> MAPLE_WOODS = registerOverworld("maple_woods");
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public static final ResourceKey<Biome> MARSH = registerOverworld("marsh");
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public static final ResourceKey<Biome> MARSH = registerOverworld("marsh");
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public static final ResourceKey<Biome> MEDITERRANEAN_FOREST = registerOverworld("mediterranean_forest");
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public static final ResourceKey<Biome> MEDITERRANEAN_FOREST = registerOverworld("mediterranean_forest");
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public static final ResourceKey<Biome> MEDITERRANEAN_LAKES = registerOverworld("mediterranean_lakes");
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public static final ResourceKey<Biome> MEDITERRANEAN_LAKES = registerOverworld("mediterranean_lakes");
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@ -69,7 +69,7 @@ public class BOPBiomes
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public static final ResourceKey<Biome> SEASONAL_FOREST = registerOverworld("seasonal_forest");
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public static final ResourceKey<Biome> SEASONAL_FOREST = registerOverworld("seasonal_forest");
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public static final ResourceKey<Biome> SNOWY_CONIFEROUS_FOREST = registerOverworld("snowy_coniferous_forest");
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public static final ResourceKey<Biome> SNOWY_CONIFEROUS_FOREST = registerOverworld("snowy_coniferous_forest");
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public static final ResourceKey<Biome> SNOWY_FIR_CLEARING = registerOverworld("snowy_fir_clearing");
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public static final ResourceKey<Biome> SNOWY_FIR_CLEARING = registerOverworld("snowy_fir_clearing");
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public static final ResourceKey<Biome> SNOWY_MAPLE_FOREST = registerOverworld("snowy_maple_forest");
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public static final ResourceKey<Biome> SNOWY_MAPLE_WOODS = registerOverworld("snowy_maple_woods");
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public static final ResourceKey<Biome> SPIDER_NEST = register("spider_nest");
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public static final ResourceKey<Biome> SPIDER_NEST = register("spider_nest");
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public static final ResourceKey<Biome> TROPICS = registerOverworld("tropics");
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public static final ResourceKey<Biome> TROPICS = registerOverworld("tropics");
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public static final ResourceKey<Biome> TUNDRA = registerOverworld("tundra");
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public static final ResourceKey<Biome> TUNDRA = registerOverworld("tundra");
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