Tweaked the Flower Field a bit
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@ -16,7 +16,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga3;
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public class BiomeGenConiferousForest extends BOPBiome
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{
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private static final Height biomeHeight = new Height(0.4F, 0.9F);
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private static final Height biomeHeight = new Height(0.2F, 0.4F);
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public BiomeGenConiferousForest(int id)
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{
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@ -18,7 +18,7 @@ import net.minecraft.world.gen.feature.WorldGenerator;
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public class BiomeGenConiferousForestSnow extends BOPBiome
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{
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private static final Height biomeHeight = new Height(0.3F, 0.6F);
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private static final Height biomeHeight = new Height(0.2F, 0.4F);
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public BiomeGenConiferousForestSnow(int id)
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{
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@ -57,7 +57,7 @@ public class BiomeGenFlowerField extends BOPBiome
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random random)
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{
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return random.nextInt(7) == 0 ? new WorldGenTallGrass(Blocks.red_flower, 7) : (random.nextInt(5) == 0 ? new WorldGenTallGrass(Blocks.red_flower, 6) : (random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.red_flower, 5) : new WorldGenTallGrass(Blocks.red_flower, 4)));
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return random.nextInt(7) == 0 ? new WorldGenTallGrass(Blocks.red_flower, 7) : (random.nextInt(5) == 0 ? new WorldGenTallGrass(Blocks.red_flower, 6) : (random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.red_flower, 5) : (random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.red_flower, 4) : new WorldGenTallGrass(Blocks.tallgrass, 1))));
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}
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@Override
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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenRedwoodTree2;
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public class BiomeGenRedwoodForest extends BOPBiome
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{
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private static final Height biomeHeight = new Height(0.4F, 0.4F);
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private static final Height biomeHeight = new Height(0.1F, 0.2F);
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public BiomeGenRedwoodForest(int id)
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{
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