Fixed reed rendering

This commit is contained in:
Adubbz 2013-12-27 20:33:03 +11:00
parent 757616833b
commit b43c30773f

View file

@ -155,7 +155,7 @@ public class PlantsRenderer implements ISimpleBlockRenderingHandler
if (meta == 14) if (meta == 14)
{ {
//TODO: drawCrossedSquares() //TODO: drawCrossedSquares()
renderer.func_147730_a(par1Block, meta, d0, d1, d2, 1.0F); renderer.func_147765_a(par1Block.func_149691_a(0, world.getBlockMetadata(par2, par3, par4)), d0, d1, d2, 1.0F);
//TODO: drawCrossedSquares() //TODO: drawCrossedSquares()
renderer.func_147765_a(((BlockBOPPlant)BOPBlockHelper.get("plants")).reedbottom, d0, d1 - 1, d2, 1.0F); renderer.func_147765_a(((BlockBOPPlant)BOPBlockHelper.get("plants")).reedbottom, d0, d1 - 1, d2, 1.0F);
} }