Tweaked Xeric Shrubland biome

This commit is contained in:
Forstride 2016-02-05 21:32:31 -05:00
parent 57ad7e28d8
commit b2657ce344
2 changed files with 50 additions and 21 deletions

View file

@ -55,7 +55,7 @@ public class BiomeGenBrushland extends BOPBiome
GeneratorWeighted treeGenerator = new GeneratorWeighted(6.0F);
this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
treeGenerator.add("brush", 1, (new GeneratorBasicTree.Builder()).log(BlockPlanks.EnumType.JUNGLE).leaves(BlockPlanks.EnumType.OAK).minHeight(3).maxHeight(5).leafLayers(2).create());
treeGenerator.add("brush_twiglet", 2, (new GeneratorTwigletTree.Builder()).minHeight(2).maxHeight(2).log(BlockPlanks.EnumType.JUNGLE).leaves(BlockPlanks.EnumType.OAK).create());
treeGenerator.add("brush_twiglet", 2, (new GeneratorTwigletTree.Builder()).minHeight(1).maxHeight(2).log(BlockPlanks.EnumType.JUNGLE).leaves(BlockPlanks.EnumType.OAK).create());
treeGenerator.add("brush_bush", 3, (new GeneratorFlora.Builder()).placeOn(this.topBlock).replace(Material.air).withNonDecayingLeaf(BlockPlanks.EnumType.OAK).generationAttempts(8).create());
treeGenerator.add("decaying_tree", 2, (new GeneratorBigTree.Builder()).amountPerChunk(1.0F).log(BlockPlanks.EnumType.ACACIA).leaves(BlockPlanks.EnumType.ACACIA).minHeight(4).maxHeight(10).foliageHeight(1).create());

View file

@ -8,10 +8,17 @@
package biomesoplenty.common.biome.overworld;
import java.util.Random;
import net.minecraft.block.BlockFlower;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.BlockTallGrass;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.ChunkPrimer;
import biomesoplenty.api.biome.BOPBiome;
import biomesoplenty.api.biome.generation.GeneratorStage;
import biomesoplenty.api.biome.generation.GeneratorWeighted;
@ -23,73 +30,88 @@ import biomesoplenty.common.enums.BOPGems;
import biomesoplenty.common.enums.BOPPlants;
import biomesoplenty.common.util.block.BlockQuery;
import biomesoplenty.common.util.block.BlockQuery.IBlockPosQuery;
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
import biomesoplenty.common.world.BOPWorldSettings;
import biomesoplenty.common.world.feature.GeneratorColumns;
import biomesoplenty.common.world.feature.GeneratorFlora;
import biomesoplenty.common.world.feature.GeneratorGrass;
import biomesoplenty.common.world.feature.GeneratorOreSingle;
import biomesoplenty.common.world.feature.GeneratorSplatter;
import biomesoplenty.common.world.feature.tree.GeneratorBasicTree;
import biomesoplenty.common.world.feature.tree.GeneratorBigTree;
import biomesoplenty.common.world.feature.tree.GeneratorBush;
import biomesoplenty.common.world.feature.tree.GeneratorTwigletTree;
public class BiomeGenXericShrubland extends BOPBiome
{
public IBlockState usualTopBlock;
public IBlockState alternateTopBlock;
public BiomeGenXericShrubland()
{
// terrain
this.terrainSettings.avgHeight(64).heightVariation(4, 15);
this.terrainSettings.avgHeight(64).heightVariation(1, 5);
this.setColor(0xE2CDA5);
this.setTemperatureRainfall(1.1F, 0.1F);
this.topBlock = Blocks.sand.getDefaultState();
this.fillerBlock = Blocks.sand.getDefaultState();
this.usualTopBlock = this.topBlock;
this.alternateTopBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SANDY);
this.canSpawnInBiome = false;
this.canGenerateVillages = true;
this.addWeight(BOPClimates.HOT_DESERT, 1);
this.addWeight(BOPClimates.SAVANNA, 1);
this.spawnableCreatureList.clear();
// splatter top blocks
IBlockPosQuery emptySand = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
this.addGenerator("grass_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(5.0F).generationAttempts(128).replace(emptySand).with(BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SANDY)).create());
// trees & logs
GeneratorWeighted treeGenerator = new GeneratorWeighted(5.0F);
this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
treeGenerator.add("brush_twiglet", 1, (new GeneratorTwigletTree.Builder()).placeOn(this.topBlock).minHeight(1).maxHeight(2).log(BlockPlanks.EnumType.ACACIA).leaves(BlockPlanks.EnumType.ACACIA).create());
treeGenerator.add("brush_bush", 3, (new GeneratorFlora.Builder()).placeOn(this.topBlock).replace(Material.air).withNonDecayingLeaf(BlockPlanks.EnumType.ACACIA).create());
treeGenerator.add("oak_bush", 2, (new GeneratorBush.Builder()).maxHeight(2).create());
// other plants
this.addGenerator("desertgrass", GeneratorStage.GRASS, (new GeneratorGrass.Builder()).amountPerChunk(0.8F).with(BOPPlants.DESERTGRASS).generationAttempts(8).create());
this.addGenerator("desert_sprouts", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.5F).with(BOPPlants.DESERTSPROUTS).generationAttempts(8).create());
this.addGenerator("dunegrass", GeneratorStage.GRASS, (new GeneratorGrass.Builder()).amountPerChunk(6.0F).with(BOPPlants.DUNEGRASS).generationAttempts(8).create());
this.addGenerator("desertgrass", GeneratorStage.GRASS, (new GeneratorGrass.Builder()).amountPerChunk(12.0F).with(BOPPlants.DESERTGRASS).generationAttempts(8).create());
this.addGenerator("desert_sprouts", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(1.5F).with(BOPPlants.DESERTSPROUTS).generationAttempts(8).create());
this.addGenerator("bromeliad", GeneratorStage.FLOWERS, (new GeneratorFlora.Builder().amountPerChunk(0.5F).with(BOPFlowers.BROMELIAD).generationAttempts(8).create()));
this.addGenerator("leaf_piles", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.75F).with(BOPPlants.LEAFPILE).generationAttempts(32).create());
this.addGenerator("bushes", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.8F).with(BOPPlants.BUSH).create());
this.addGenerator("tiny_cacti", GeneratorStage.FLOWERS, (new GeneratorFlora.Builder()).amountPerChunk(0.9F).with(BOPPlants.TINYCACTUS).create());
this.addGenerator("dead_bushes", GeneratorStage.FLOWERS, (new GeneratorFlora.Builder()).amountPerChunk(1.0F).with(Blocks.deadbush.getDefaultState()).create());
this.addGenerator("cacti", GeneratorStage.FLOWERS,(new GeneratorColumns.Builder()).amountPerChunk(1.5F).generationAttempts(3).placeOn(this.topBlock).with(Blocks.cactus.getDefaultState()).minHeight(1).maxHeight(2).create());
// flowers
GeneratorWeighted flowerGenerator = new GeneratorWeighted(1.0F);
this.addGenerator("flowers", GeneratorStage.GRASS, flowerGenerator);
flowerGenerator.add("wildflowers", 1, (new GeneratorFlora.Builder().with(BOPFlowers.WILDFLOWER).create()));
// grasses (note weighting must be quite high as the grasses will only grow on the splattered grass blocks)
GeneratorWeighted grassGenerator = new GeneratorWeighted(12.0F);
this.addGenerator("grass", GeneratorStage.GRASS, grassGenerator);
grassGenerator.add("shortgrass", 7, (new GeneratorGrass.Builder()).with(BOPPlants.SHORTGRASS).create());
grassGenerator.add("mediumgrass", 2, (new GeneratorGrass.Builder()).with(BOPPlants.MEDIUMGRASS).create());
grassGenerator.add("wheatgrass", 2, (new GeneratorGrass.Builder()).with(BOPPlants.WHEATGRASS).create());
grassGenerator.add("dampgrass", 2, (new GeneratorGrass.Builder()).with(BOPPlants.DAMPGRASS).create());
grassGenerator.add("tallgrass", 3, (new GeneratorGrass.Builder()).with(BlockTallGrass.EnumType.GRASS).create());
// gem
this.addGenerator("ruby", GeneratorStage.SAND, (new GeneratorOreSingle.Builder()).amountPerChunk(12).with(BOPGems.RUBY).create());
}
@Override
public void configure(IConfigObj conf)
{
super.configure(conf);
this.usualTopBlock = this.topBlock;
this.alternateTopBlock = conf.getBlockState("alternateTopBlock", this.alternateTopBlock);
}
@Override
public void applySettings(BOPWorldSettings settings)
{
if (!settings.generateBopGems) {this.removeGenerator("ruby");}
IBlockPosQuery emptySand = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
if (!settings.generateBopSoils) {this.removeGenerator("grass_splatter"); this.addGenerator("grass_splatter_new", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(5.0F).generationAttempts(128).replace(emptySand).with(Blocks.grass.getDefaultState()).create());}
if (!settings.generateBopFoliage) {this.removeGenerator("caveweed"); this.removeGenerator("bushes"); this.removeGenerator("koru"); this.removeGenerator("shrubs"); this.removeGenerator("leaf_piles"); this.removeGenerator("dead_leaf_piles"); this.removeGenerator("clover_patches"); this.removeGenerator("sprouts");}
if (!settings.generateBopSoils) {this.alternateTopBlock = Blocks.grass.getDefaultState();}
if (!settings.generateBopPlants) {this.removeGenerator("cattail"); this.removeGenerator("double_cattail"); this.removeGenerator("river_cane"); this.removeGenerator("tiny_cacti"); this.removeGenerator("roots"); this.removeGenerator("rafflesia"); this.removeGenerator("desert_sprouts");}
if (!settings.generateBopWaterPlants) {this.removeGenerator("algae"); this.removeGenerator("water_reeds"); this.removeGenerator("algae"); this.removeGenerator("duckweed"); this.removeGenerator("medium_lily"); this.removeGenerator("small_lily"); this.removeGenerator("tiny_lily");}
@ -97,7 +119,14 @@ public class BiomeGenXericShrubland extends BOPBiome
if (!settings.generateBopFlowers) {this.removeGenerator("flowers"); this.removeGenerator("bromeliad");}
GeneratorWeighted grassGen = (GeneratorWeighted)this.getGenerator("grass");
if (!settings.generateBopGrasses) {grassGen.removeGenerator("shortgrass"); grassGen.removeGenerator("mediumgrass"); grassGen.removeGenerator("wheatgrass"); grassGen.removeGenerator("dampgrass"); this.removeGenerator("dune_grass"); this.removeGenerator("desertgrass");}
if (!settings.generateBopGrasses) {grassGen.removeGenerator("shortgrass"); grassGen.removeGenerator("mediumgrass"); grassGen.removeGenerator("wheatgrass"); grassGen.removeGenerator("dampgrass"); this.removeGenerator("dunegrass"); this.removeGenerator("desertgrass");}
}
@Override
public void genTerrainBlocks(World world, Random rand, ChunkPrimer primer, int x, int z, double noise)
{
this.topBlock = (noise + rand.nextDouble() * 1.0D > 1.8D) ? this.alternateTopBlock : this.usualTopBlock;
super.genTerrainBlocks(world, rand, primer, x, z, noise);
}
@Override