From b1b21dbd57bd683924700cf51b47a6142a190526 Mon Sep 17 00:00:00 2001 From: Forstride Date: Fri, 5 Feb 2016 22:06:22 -0500 Subject: [PATCH] Changed trees in the Lush Swamp to use vines instead of ivy --- .../biomesoplenty/common/biome/overworld/BiomeGenLushSwamp.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenLushSwamp.java b/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenLushSwamp.java index 4a2f0ecfd..e278564a5 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenLushSwamp.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenLushSwamp.java @@ -82,7 +82,7 @@ public class BiomeGenLushSwamp extends BOPBiome // trees & logs GeneratorWeighted treeGenerator = new GeneratorWeighted(9); this.addGenerator("trees", GeneratorStage.TREE, treeGenerator); - treeGenerator.add("swamp", 5, (new GeneratorBasicTree.Builder()).minHeight(8).maxHeight(12).maxLeavesRadius(2).vine(BOPBlocks.ivy.getDefaultState()).create()); + treeGenerator.add("swamp", 5, (new GeneratorBasicTree.Builder()).minHeight(8).maxHeight(12).maxLeavesRadius(2).vine(Blocks.vine.getDefaultState()).create()); // grasses GeneratorWeighted grassGenerator = new GeneratorWeighted(5.0F);