Redid the grave
This commit is contained in:
parent
3cb6f7f4fd
commit
b04700a6a1
8 changed files with 139 additions and 272 deletions
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@ -6,17 +6,14 @@ import net.minecraft.client.model.ModelSlime;
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import net.minecraft.client.particle.EntityBreakingFX;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.entity.RenderSnowball;
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import net.minecraftforge.client.MinecraftForgeClient;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.api.Items;
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import biomesoplenty.blocks.renderers.AltarRenderer;
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import biomesoplenty.blocks.renderers.FoliageRenderer;
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import biomesoplenty.blocks.renderers.ItemGraveRenderer;
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import biomesoplenty.blocks.renderers.GraveRenderer;
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import biomesoplenty.blocks.renderers.PlantsRenderer;
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import biomesoplenty.blocks.renderers.PuddleRender;
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import biomesoplenty.blocks.renderers.RenderUtils;
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import biomesoplenty.blocks.renderers.SmallBlockRenderer;
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import biomesoplenty.blocks.renderers.TileEntityGraveRenderer;
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import biomesoplenty.entities.EntityGlob;
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import biomesoplenty.entities.EntityJungleSpider;
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import biomesoplenty.entities.EntityRosester;
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@ -28,8 +25,6 @@ import biomesoplenty.entities.render.RenderJungleSpider;
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import biomesoplenty.entities.render.RenderRosester;
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import biomesoplenty.particles.EntityDandelionFX;
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import biomesoplenty.particles.EntitySteamFX;
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import biomesoplenty.tileentities.TileEntityGrave;
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import cpw.mods.fml.client.registry.ClientRegistry;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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public class ClientProxy extends CommonProxy {
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@ -40,14 +35,12 @@ public class ClientProxy extends CommonProxy {
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@Override
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public void registerRenderers()
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{
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityGrave.class, new TileEntityGraveRenderer());
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MinecraftForgeClient.registerItemRenderer(Blocks.grave.get().blockID, new ItemGraveRenderer());
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RenderUtils.altarModel = RenderingRegistry.getNextAvailableRenderId();
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RenderUtils.foliageModel = RenderingRegistry.getNextAvailableRenderId();;
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RenderUtils.plantsModel = RenderingRegistry.getNextAvailableRenderId();;
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RenderUtils.puddleModel = RenderingRegistry.getNextAvailableRenderId();;
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RenderUtils.bonesModel = RenderingRegistry.getNextAvailableRenderId();;
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RenderUtils.foliageModel = RenderingRegistry.getNextAvailableRenderId();
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RenderUtils.plantsModel = RenderingRegistry.getNextAvailableRenderId();
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RenderUtils.puddleModel = RenderingRegistry.getNextAvailableRenderId();
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RenderUtils.bonesModel = RenderingRegistry.getNextAvailableRenderId();
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RenderUtils.graveModel = RenderingRegistry.getNextAvailableRenderId();
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RenderingRegistry.registerEntityRenderingHandler(EntityMudball.class, new RenderSnowball(Items.mudball.get(), 0));
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RenderingRegistry.registerEntityRenderingHandler(EntityDart.class, new RenderDart());
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@ -61,6 +54,7 @@ public class ClientProxy extends CommonProxy {
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RenderingRegistry.registerBlockHandler(new SmallBlockRenderer());
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RenderingRegistry.registerBlockHandler(new AltarRenderer());
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RenderingRegistry.registerBlockHandler(new PuddleRender());
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RenderingRegistry.registerBlockHandler(new GraveRenderer());
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}
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@Override
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@ -7,21 +7,17 @@ import net.minecraft.client.particle.EntityDiggingFX;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.tileentities.TileEntityGrave;
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import biomesoplenty.blocks.renderers.RenderUtils;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class BlockGrave extends Block
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{
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public static Icon blank;
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public BlockGrave(int id)
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{
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super(id, Material.rock);
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@ -33,13 +29,7 @@ public class BlockGrave extends Block
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@Override
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public void registerIcons(IconRegister iconRegister)
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{
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blank = iconRegister.registerIcon("biomesoplenty:blank");
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}
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@Override
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public Icon getIcon(int side, int meta)
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{
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return blank;
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blockIcon = iconRegister.registerIcon("stone");
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}
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@Override
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@ -63,80 +53,6 @@ public class BlockGrave extends Block
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean addBlockHitEffects(World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer)
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{
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int i1 = worldObj.getBlockId(target.blockX, target.blockY, target.blockZ);
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if (i1 != 0)
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{
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Block block = Block.stone;
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float f = 0.1F;
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double d0 = (double)target.blockX + worldObj.rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - (double)(f * 2.0F)) + (double)f + block.getBlockBoundsMinX();
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double d1 = (double)target.blockY + worldObj.rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - (double)(f * 2.0F)) + (double)f + block.getBlockBoundsMinY();
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double d2 = (double)target.blockZ + worldObj.rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - (double)(f * 2.0F)) + (double)f + block.getBlockBoundsMinZ();
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if (target.sideHit == 0)
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{
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d1 = (double)target.blockY + block.getBlockBoundsMinY() - (double)f;
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}
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if (target.sideHit == 1)
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{
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d1 = (double)target.blockY + block.getBlockBoundsMaxY() + (double)f;
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}
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if (target.sideHit == 2)
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{
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d2 = (double)target.blockZ + block.getBlockBoundsMinZ() - (double)f;
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}
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if (target.sideHit == 3)
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{
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d2 = (double)target.blockZ + block.getBlockBoundsMaxZ() + (double)f;
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}
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if (target.sideHit == 4)
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{
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d0 = (double)target.blockX + block.getBlockBoundsMinX() - (double)f;
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}
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if (target.sideHit == 5)
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{
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d0 = (double)target.blockX + block.getBlockBoundsMaxX() + (double)f;
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}
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effectRenderer.addEffect((new EntityDiggingFX(worldObj, d0, d1, d2, 0.0D, 0.0D, 0.0D, block, 0)).applyColourMultiplier(target.blockX, target.blockY, target.blockZ).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F));
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}
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return true;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean addBlockDestroyEffects(World world, int x, int y, int z, int meta, EffectRenderer effectRenderer)
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{
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byte b0 = 4;
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for (int j1 = 0; j1 < b0; ++j1)
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{
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for (int k1 = 0; k1 < b0; ++k1)
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{
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for (int l1 = 0; l1 < b0; ++l1)
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{
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double d0 = (double)x + ((double)j1 + 0.5D) / (double)b0;
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double d1 = (double)y + ((double)k1 + 0.5D) / (double)b0;
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double d2 = (double)z + ((double)l1 + 0.5D) / (double)b0;
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int i2 = world.rand.nextInt(6);
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effectRenderer.addEffect(new EntityDiggingFX(world, d0, d1, d2, d0 - (double)x - 0.5D, d1 - (double)y - 0.5D, d2 - (double)z - 0.5D, Block.stone, i2, meta).applyColourMultiplier(x, y, z));
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}
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}
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}
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return true;
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}
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess world, int par2, int par3, int par4)
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{
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@ -145,21 +61,15 @@ public class BlockGrave extends Block
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switch (meta)
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{
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case 0:
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this.setBlockBounds(0.0F, 0.0F, 0.31F, 1.0F, 1.5F, 0.69F);
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this.setBlockBounds(0.0F, 0.0F, 0.31F, 1.0F, 1.625F, 0.69F);
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break;
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case 1:
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this.setBlockBounds(0.31F, 0.0F, 0.0F, 0.69F, 1.5F, 1.0F);
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this.setBlockBounds(0.0F, -1.0F, 0.31F, 1.0F, 0.625F, 0.69F);
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break;
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}
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}
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@Override
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public boolean hasTileEntity(int metadata)
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{
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return true;
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}
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@Override
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public boolean renderAsNormalBlock()
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{
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@ -173,14 +83,14 @@ public class BlockGrave extends Block
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}
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@Override
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public TileEntity createTileEntity(World world, int metadata)
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public int getRenderType()
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{
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return new TileEntityGrave();
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return RenderUtils.graveModel;
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}
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@Override
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public int getRenderType()
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public boolean shouldSideBeRendered(IBlockAccess iblockaccess, int i, int j, int k, int l)
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{
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return -1;
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return true;
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}
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}
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119
src/minecraft/biomesoplenty/blocks/renderers/GraveRenderer.java
Normal file
119
src/minecraft/biomesoplenty/blocks/renderers/GraveRenderer.java
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@ -0,0 +1,119 @@
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package biomesoplenty.blocks.renderers;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.world.IBlockAccess;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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public class GraveRenderer implements ISimpleBlockRenderingHandler
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{
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@Override
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public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
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{
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if (modelId == RenderUtils.graveModel)
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{
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int meta = world.getBlockMetadata(x, y, z);
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float pixel = 0.0625F;
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if (meta == 0)
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{
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//Base
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renderer.setRenderBounds(pixel*5, 0, pixel*5, pixel*11, pixel*3, pixel*11);
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renderer.renderStandardBlock(block, x, y, z);
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//Base pole
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renderer.setRenderBounds(pixel*6, pixel*3, pixel*6, pixel*10, pixel*11, pixel*10);
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renderer.renderStandardBlock(block, x, y, z);
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//Head horizontal bottom
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renderer.setRenderBounds(0, pixel*11, pixel*5, pixel*16, pixel*14, pixel*11);
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renderer.renderStandardBlock(block, x, y, z);
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}
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else if (meta == 1)
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{
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//Head vertical side 0
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renderer.setRenderBounds(pixel*13, pixel*-2, pixel*5, pixel*16, pixel*8, pixel*11);
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renderer.renderStandardBlock(block, x, y, z);
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//Head vertical side 1
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renderer.setRenderBounds(0, pixel*-2, pixel*5, pixel*3, pixel*8, pixel*11);
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renderer.renderStandardBlock(block, x, y, z);
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//Cross vertical side 1
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renderer.setRenderBounds(pixel*6, pixel*-3, pixel*7, pixel*10, pixel*14, pixel*9);
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renderer.renderStandardBlock(block, x, y, z);
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//Head horizontal middle 0
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renderer.setRenderBounds(pixel*-4, pixel*1, pixel*7, pixel*6, pixel*5, pixel*9);
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renderer.renderStandardBlock(block, x, y, z);
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//Head horizontal middle 1
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renderer.setRenderBounds(pixel*10, pixel*1, pixel*7, pixel*20, pixel*5, pixel*9);
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renderer.renderStandardBlock(block, x, y, z);
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//Head horizontal top
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renderer.setRenderBounds(0, pixel*8, pixel*5, pixel*16, pixel*11, pixel*11);
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renderer.renderStandardBlock(block, x, y, z);
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}
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}
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return true;
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}
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@Override
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public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
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{
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if (modelID == RenderUtils.graveModel)
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{
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Tessellator tessellator = Tessellator.instance;
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if (metadata == 0)
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{
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renderer.setRenderBounds(0.374F, 0.0F, 0.374F, 0.626F, 1.0F, 0.626F);
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RenderUtils.renderStandardInvBlock(renderer, block, metadata);
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}
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else if (metadata == 1)
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{
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renderer.setRenderBounds(0.187F, 0.0F, 0.187F, 0.813F, 1.0F, 0.813F);
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RenderUtils.renderStandardInvBlock(renderer, block, metadata);
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}
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else if (metadata == 3)
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{
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renderer.setRenderBounds(0.374F, 0.374F, 0.0F, 0.626F, 0.626F, 1.0F);
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RenderUtils.renderStandardInvBlock(renderer, block, metadata);
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}
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else if (metadata == 4)
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{
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renderer.setRenderBounds(0.0F, 0.374F, 0.374F, 1.0F, 0.626F, 0.626F);
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RenderUtils.renderStandardInvBlock(renderer, block, metadata);
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}
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else if (metadata == 5)
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{
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renderer.setRenderBounds(0.187F, 0.187F, 0.0F, 0.813F, 0.813F, 1.0F);
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RenderUtils.renderStandardInvBlock(renderer, block, metadata);
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}
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else if (metadata == 6)
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{
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renderer.setRenderBounds(0.0F, 0.187F, 0.187F, 1.0F, 0.813F, 0.813F);
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RenderUtils.renderStandardInvBlock(renderer, block, metadata);
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}
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else
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{
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renderer.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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RenderUtils.renderStandardInvBlock(renderer, block, metadata);
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}
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}
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}
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@Override
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public boolean shouldRender3DInInventory()
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{
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return true;
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}
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@Override
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public int getRenderId()
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{
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return RenderUtils.graveModel;
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}
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}
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@ -1,86 +0,0 @@
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package biomesoplenty.blocks.renderers;
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import net.minecraft.entity.Entity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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import org.lwjgl.opengl.GL11;
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import biomesoplenty.blocks.models.ModelGrave0;
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import cpw.mods.fml.client.FMLClientHandler;
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public class ItemGraveRenderer implements IItemRenderer
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{
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private ModelGrave0 modelGrave;
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public ItemGraveRenderer()
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{
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modelGrave = new ModelGrave0();
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}
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type)
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{
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return true;
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
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{
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return true;
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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switch(type)
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{
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case ENTITY:
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{
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renderGrave(-0.5f, 1.5f, -0.5f, 2.5f);
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return;
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}
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case EQUIPPED:
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{
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renderGrave(0f, 2.5f, 0f, 3f);
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return;
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}
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case EQUIPPED_FIRST_PERSON:
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{
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renderGrave(0f, 1.25f, 0f, 2f);
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return;
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}
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case INVENTORY:
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{
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renderGrave(0f, 0f, 0f, 1.45f);
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return;
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}
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default:return;
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}
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}
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private void renderGrave(float x, float y, float z, float scale)
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{
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//The PushMatrix tells the renderer to "start" doing something.
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GL11.glPushMatrix();
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//This is setting the initial location.
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.80F, (float) z + 0.5F);
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//This is the texture of your block. It's pathed to be the same place as your other blocks here.
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation("biomesoplenty:textures/models/grave.png"));
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//This rotation part is very important! Without it, your model will render upside-down! And for some reason you DO need PushMatrix again!
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GL11.glPushMatrix();
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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GL11.glScalef(scale, scale, scale);
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//A reference to your Model file. Again, very important.
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modelGrave.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
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//Tell it to stop rendering for both the PushMatrix's
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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}
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}
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@ -18,6 +18,7 @@ public class RenderUtils
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public static int plantsModel = -1;
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public static int puddleModel = -1;
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public static int bonesModel = -1;
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public static int graveModel = -1;
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public static void renderStandardInvBlock(RenderBlocks renderblocks, Block block, int meta)
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{
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@ -1,59 +0,0 @@
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package biomesoplenty.blocks.renderers;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import biomesoplenty.blocks.models.ModelGrave0;
|
||||
import biomesoplenty.tileentities.TileEntityGrave;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
|
||||
public class TileEntityGraveRenderer extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelGrave0 modelGrave = new ModelGrave0();
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float tick)
|
||||
{
|
||||
World world = tileentity.worldObj;
|
||||
|
||||
int meta = world.getBlockMetadata(tileentity.xCoord, tileentity.yCoord, tileentity.zCoord);
|
||||
|
||||
if (meta == 0)
|
||||
{
|
||||
renderModelAt((TileEntityGrave)tileentity, x, y, z, tick, 0.0F);
|
||||
}
|
||||
else
|
||||
{
|
||||
renderModelAt((TileEntityGrave)tileentity, x, y, z, tick, 1.0F);
|
||||
}
|
||||
}
|
||||
|
||||
public void renderModelAt(TileEntityGrave tileentity1, double x, double y, double z, float ticks, float rotation)
|
||||
{
|
||||
//The PushMatrix tells the renderer to "start" doing something.
|
||||
GL11.glPushMatrix();
|
||||
|
||||
//This is setting the initial location.
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 2.25F, (float) z + 0.5F);
|
||||
|
||||
//This is the texture of your block. It's pathed to be the same place as your other blocks here.
|
||||
FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation("biomesoplenty:textures/models/grave.png"));
|
||||
|
||||
//This rotation part is very important! Without it, your model will render upside-down! And for some reason you DO need PushMatrix again!
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, rotation, 0.0F, 1.0F);
|
||||
GL11.glScalef(1.5F, 1.5F, 1.5F);
|
||||
|
||||
//A reference to your Model file. Again, very important.
|
||||
modelGrave.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
|
||||
|
||||
//Tell it to stop rendering for both the PushMatrix's
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
|
@ -73,7 +73,6 @@ import biomesoplenty.items.ItemBOPAmethyst;
|
|||
import biomesoplenty.items.ItemBOPIvy;
|
||||
import biomesoplenty.items.ItemBOPWillow;
|
||||
import biomesoplenty.tileentities.TileEntityAltar;
|
||||
import biomesoplenty.tileentities.TileEntityGrave;
|
||||
|
||||
import com.google.common.base.Optional;
|
||||
|
||||
|
@ -284,7 +283,6 @@ public class BOPBlocks
|
|||
private static void registerTileEntities()
|
||||
{
|
||||
GameRegistry.registerTileEntity(TileEntityAltar.class, "tileEntityAltar");
|
||||
GameRegistry.registerTileEntity(TileEntityGrave.class, "tileEntityGrave");
|
||||
}
|
||||
|
||||
private static void addGrassPlants()
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
package biomesoplenty.tileentities;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class TileEntityGrave extends TileEntity
|
||||
{
|
||||
public TileEntityGrave()
|
||||
{
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue