Durr
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2 changed files with 9 additions and 3 deletions
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@ -63,7 +63,7 @@ public enum GenLayerMixOceansBOP implements IAreaTransformer3, IDimOffset0Transf
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}
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}
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// When far from land, warm oceans should become lukewarm and frozen oceans should become cold
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// When far from land, warm oceans should become lukewarm and frozen oceans should become cold
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for (int xOff = -8; xOff <= 8; xOff += 4)
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/*for (int xOff = -8; xOff <= 8; xOff += 4)
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{
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{
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for (int zOff = -8; zOff <= 8; zOff += 4)
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for (int zOff = -8; zOff <= 8; zOff += 4)
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{
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{
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@ -82,7 +82,7 @@ public enum GenLayerMixOceansBOP implements IAreaTransformer3, IDimOffset0Transf
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}
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}
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}
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}
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}
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}
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}
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}*/
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if (biomeId == BOPLayerUtil.DEEP_OCEAN)
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if (biomeId == BOPLayerUtil.DEEP_OCEAN)
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{
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{
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@ -167,7 +167,13 @@ public class ModBiomes
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registerSubBiome(meadow, flower_meadow, 0.5F, 100);
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registerSubBiome(meadow, flower_meadow, 0.5F, 100);
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registerSubBiome(prairie, pasture, 1.0F, 100);
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registerSubBiome(prairie, pasture, 1.0F, 100);
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registerIslandBiome(origin_hills, BOPClimates.TROPICAL, 1);
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registerIslandBiome(origin_hills, BOPClimates.COOL_TEMPERATE, 10);
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registerIslandBiome(origin_hills, BOPClimates.DRY_TEMPERATE, 10);
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registerIslandBiome(origin_hills, BOPClimates.WET_TEMPERATE, 10);
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registerIslandBiome(tropics, BOPClimates.SUBTROPICAL, 500);
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registerIslandBiome(tropics, BOPClimates.TROPICAL, 500);
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registerIslandBiome(tropics, BOPClimates.HOT_DESERT, 500);
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}
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}
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private static void registerBiomeDictionaryTags()
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private static void registerBiomeDictionaryTags()
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