diff --git a/src/main/java/biomesoplenty/api/biome/BOPBiomes.java b/src/main/java/biomesoplenty/api/biome/BOPBiomes.java index d434f7585..9e0867d6d 100644 --- a/src/main/java/biomesoplenty/api/biome/BOPBiomes.java +++ b/src/main/java/biomesoplenty/api/biome/BOPBiomes.java @@ -16,6 +16,9 @@ public class BOPBiomes public static Optional cherry_blossom_grove = Optional.empty(); public static Optional coniferous_forest = Optional.empty(); public static Optional grassland = Optional.empty(); + public static Optional meadow = Optional.empty(); public static Optional shrubland = Optional.empty(); + public static Optional snowy_coniferous_forest = Optional.empty(); public static Optional wetland = Optional.empty(); + public static Optional woodland = Optional.empty(); } diff --git a/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java index c473bef64..23d0738e1 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java @@ -50,12 +50,11 @@ public class CherryBlossomGroveBiome extends BiomeBOP { public CherryBlossomGroveBiome() { - super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, BOPBiomeFeatures.SILTY_GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.FOREST).depth(-0.1F).scale(0.1F).temperature(0.55F).downfall(0.8F).waterColor(4159204).waterFogColor(329011).parent((String)null)); + super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, BOPBiomeFeatures.SILTY_GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.FOREST).depth(-0.1F).scale(0.1F).temperature(0.6F).downfall(0.9F).waterColor(4159204).waterFogColor(329011).parent((String)null)); // Mineshafts and Strongholds this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); - this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); diff --git a/src/main/java/biomesoplenty/common/biome/overworld/ConiferousForestBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/ConiferousForestBiome.java index 47c7cd5ec..6f7c025ae 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/ConiferousForestBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/ConiferousForestBiome.java @@ -55,7 +55,6 @@ public class ConiferousForestBiome extends BiomeBOP // Mineshafts and Strongholds this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); - this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); diff --git a/src/main/java/biomesoplenty/common/biome/overworld/GrasslandBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/GrasslandBiome.java index 902a4425a..a345343a0 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/GrasslandBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/GrasslandBiome.java @@ -55,7 +55,6 @@ public class GrasslandBiome extends BiomeBOP // Mineshafts and Strongholds this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); - this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); diff --git a/src/main/java/biomesoplenty/common/biome/overworld/MeadowBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/MeadowBiome.java new file mode 100644 index 000000000..1a803852b --- /dev/null +++ b/src/main/java/biomesoplenty/common/biome/overworld/MeadowBiome.java @@ -0,0 +1,127 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.biome.overworld; + +import com.google.common.collect.Lists; + +import biomesoplenty.api.block.BOPBlocks; +import biomesoplenty.api.enums.BOPClimates; +import biomesoplenty.common.biome.BiomeBOP; +import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; +import biomesoplenty.common.world.gen.feature.StandardGrassFeature; +import net.minecraft.entity.EntityType; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.init.Blocks; +import net.minecraft.init.Fluids; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.GenerationStage; +import net.minecraft.world.gen.feature.BushConfig; +import net.minecraft.world.gen.feature.DoublePlantConfig; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.IFeatureConfig; +import net.minecraft.world.gen.feature.LakesConfig; +import net.minecraft.world.gen.feature.LiquidsConfig; +import net.minecraft.world.gen.feature.MinableConfig; +import net.minecraft.world.gen.feature.ProbabilityConfig; +import net.minecraft.world.gen.feature.RandomDefaultFeatureListConfig; +import net.minecraft.world.gen.feature.SphereReplaceConfig; +import net.minecraft.world.gen.feature.structure.MineshaftConfig; +import net.minecraft.world.gen.feature.structure.MineshaftStructure; +import net.minecraft.world.gen.feature.structure.StrongholdConfig; +import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; +import net.minecraft.world.gen.placement.ChanceConfig; +import net.minecraft.world.gen.placement.CountRangeConfig; +import net.minecraft.world.gen.placement.DepthAverageConfig; +import net.minecraft.world.gen.placement.DungeonRoomConfig; +import net.minecraft.world.gen.placement.FrequencyConfig; +import net.minecraft.world.gen.placement.IPlacementConfig; +import net.minecraft.world.gen.placement.LakeChanceConfig; +import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; + +public class MeadowBiome extends BiomeBOP +{ + public MeadowBiome() + { + super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(0.0F).scale(0.05F).temperature(0.4F).downfall(0.7F).waterColor(4159204).waterFogColor(329011).parent((String)null)); + + // Mineshafts and Strongholds + this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); + this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); + + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); + + this.addStructureFeatures(); + + // Lakes + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80))); + + // Underground + this.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, createCompositeFeature(Feature.DUNGEONS, IFeatureConfig.NO_FEATURE_CONFIG, DUNGEON_ROOM, new DungeonRoomConfig(8))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIRT.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRAVEL.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRANITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIORITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.ANDESITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.COAL_ORE.getDefaultState(), 17), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 128))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.IRON_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 64))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GOLD_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(2, 0, 0, 32))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.REDSTONE_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIAMOND_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.LAPIS_ORE.getDefaultState(), 7), DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.SAND, 7, 2, Lists.newArrayList(Blocks.DIRT, Blocks.GRASS_BLOCK)), TOP_SOLID, new FrequencyConfig(3))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.CLAY, 4, 1, Lists.newArrayList(Blocks.DIRT, Blocks.CLAY)), TOP_SOLID, new FrequencyConfig(1))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.GRAVEL, 6, 2, Lists.newArrayList(Blocks.DIRT, Blocks.GRASS_BLOCK)), TOP_SOLID, new FrequencyConfig(1))); + + // Vegetation + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.LILAC.getDefaultState()), SURFACE_PLUS_32, new FrequencyConfig(1))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.ROSE_BUSH.getDefaultState()), SURFACE_PLUS_32, new FrequencyConfig(1))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.SUNFLOWER.getDefaultState()), SURFACE_PLUS_32, new FrequencyConfig(2))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{BOPBiomeFeatures.TALL_SPRUCE_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.33333334F}, BOPBiomeFeatures.BUSH, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(7, 0.1F, 1))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.MEADOW_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(6))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new StandardGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(8))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.WATER), HEIGHT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.LAVA), HEIGHT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256))); + this.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, createCompositeFeature(Feature.ICE_AND_SNOW, IFeatureConfig.NO_FEATURE_CONFIG, PASSTHROUGH, IPlacementConfig.NO_PLACEMENT_CONFIG)); + + // Entity spawning + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.RABBIT, 4, 2, 3)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4)); + this.addSpawn(EnumCreatureType.WATER_CREATURE, new Biome.SpawnListEntry(EntityType.SQUID, 10, 1, 2)); + this.addSpawn(EnumCreatureType.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); + + this.addWeight(BOPClimates.BOREAL, 7); + } + + @OnlyIn(Dist.CLIENT) + public int getGrassColor(BlockPos pos) + { + return 0x63B26D; + } + + @OnlyIn(Dist.CLIENT) + public int getFoliageColor(BlockPos pos) + { + return 0x63B26D; + } +} diff --git a/src/main/java/biomesoplenty/common/biome/overworld/ShrublandBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/ShrublandBiome.java index a4d2b4781..719051fe7 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/ShrublandBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/ShrublandBiome.java @@ -55,7 +55,6 @@ public class ShrublandBiome extends BiomeBOP // Mineshafts and Strongholds this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); - this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); diff --git a/src/main/java/biomesoplenty/common/biome/overworld/SnowyConiferousForestBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/SnowyConiferousForestBiome.java new file mode 100644 index 000000000..6363c803e --- /dev/null +++ b/src/main/java/biomesoplenty/common/biome/overworld/SnowyConiferousForestBiome.java @@ -0,0 +1,120 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.biome.overworld; + +import com.google.common.collect.Lists; + +import biomesoplenty.api.block.BOPBlocks; +import biomesoplenty.api.enums.BOPClimates; +import biomesoplenty.common.biome.BiomeBOP; +import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; +import biomesoplenty.common.world.gen.feature.FernGrassFeature; +import net.minecraft.entity.EntityType; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.init.Blocks; +import net.minecraft.init.Fluids; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.GenerationStage; +import net.minecraft.world.gen.feature.BushConfig; +import net.minecraft.world.gen.feature.DoublePlantConfig; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.IFeatureConfig; +import net.minecraft.world.gen.feature.LakesConfig; +import net.minecraft.world.gen.feature.LiquidsConfig; +import net.minecraft.world.gen.feature.MinableConfig; +import net.minecraft.world.gen.feature.ProbabilityConfig; +import net.minecraft.world.gen.feature.RandomDefaultFeatureListConfig; +import net.minecraft.world.gen.feature.RandomFeatureListConfig; +import net.minecraft.world.gen.feature.SphereReplaceConfig; +import net.minecraft.world.gen.feature.TallGrassConfig; +import net.minecraft.world.gen.feature.structure.IglooConfig; +import net.minecraft.world.gen.feature.structure.MineshaftConfig; +import net.minecraft.world.gen.feature.structure.MineshaftStructure; +import net.minecraft.world.gen.feature.structure.StrongholdConfig; +import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; +import net.minecraft.world.gen.placement.ChanceConfig; +import net.minecraft.world.gen.placement.CountRangeConfig; +import net.minecraft.world.gen.placement.DepthAverageConfig; +import net.minecraft.world.gen.placement.DungeonRoomConfig; +import net.minecraft.world.gen.placement.FrequencyConfig; +import net.minecraft.world.gen.placement.IPlacementConfig; +import net.minecraft.world.gen.placement.LakeChanceConfig; +import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder; +import net.minecraft.world.gen.surfacebuilders.SurfaceBuilderConfig; + +public class SnowyConiferousForestBiome extends BiomeBOP +{ + public SnowyConiferousForestBiome() + { + super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, BOPBiomeFeatures.LOAMY_GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.SNOW).category(Biome.Category.TAIGA).depth(0.2F).scale(0.1F).temperature(-0.25F).downfall(0.5F).waterColor(4159204).waterFogColor(329011).parent((String)null)); + + // Mineshafts and Strongholds + this.addStructure(Feature.IGLOO, new IglooConfig()); + this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); + this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); + + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); + + this.addStructureFeatures(); + + // Lakes + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80))); + + // Dungeons + this.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, createCompositeFeature(Feature.DUNGEONS, IFeatureConfig.NO_FEATURE_CONFIG, DUNGEON_ROOM, new DungeonRoomConfig(8))); + + // Ores + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIRT.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRAVEL.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRANITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIORITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.ANDESITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.COAL_ORE.getDefaultState(), 17), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 128))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.IRON_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 64))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GOLD_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(2, 0, 0, 32))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.REDSTONE_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIAMOND_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.LAPIS_ORE.getDefaultState(), 7), DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.SAND, 7, 2, Lists.newArrayList(BOPBlocks.loamy_dirt, BOPBlocks.loamy_grass_block)), TOP_SOLID, new FrequencyConfig(3))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.CLAY, 4, 1, Lists.newArrayList(BOPBlocks.loamy_dirt, Blocks.CLAY)), TOP_SOLID, new FrequencyConfig(1))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.GRAVEL, 6, 2, Lists.newArrayList(BOPBlocks.loamy_dirt, BOPBlocks.loamy_grass_block)), TOP_SOLID, new FrequencyConfig(1))); + + // Vegetation + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{BOPBiomeFeatures.CONIFEROUS_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.33333334F}, BOPBiomeFeatures.CONIFEROUS_TREE_LARGE, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(10, 0.1F, 1))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.SNOWY_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(2))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new FernGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(3))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(8))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.PUMPKIN, IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(32))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.WATER), HEIGHT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.LAVA), HEIGHT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256))); + this.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, createCompositeFeature(Feature.ICE_AND_SNOW, IFeatureConfig.NO_FEATURE_CONFIG, PASSTHROUGH, IPlacementConfig.NO_PLACEMENT_CONFIG)); + + // Entity spawning + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.RABBIT, 4, 2, 3)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.WOLF, 5, 4, 4)); + this.addSpawn(EnumCreatureType.WATER_CREATURE, new Biome.SpawnListEntry(EntityType.SQUID, 10, 1, 2)); + this.addSpawn(EnumCreatureType.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); + + this.addWeight(BOPClimates.TUNDRA, 7); + } +} diff --git a/src/main/java/biomesoplenty/common/biome/overworld/WetlandBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/WetlandBiome.java index 82cedc499..10454c961 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/WetlandBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/WetlandBiome.java @@ -61,7 +61,6 @@ public class WetlandBiome extends BiomeBOP this.addStructure(Feature.SWAMP_HUT, new SwampHutConfig()); this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); - this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); diff --git a/src/main/java/biomesoplenty/common/biome/overworld/WoodlandBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/WoodlandBiome.java new file mode 100644 index 000000000..790576f95 --- /dev/null +++ b/src/main/java/biomesoplenty/common/biome/overworld/WoodlandBiome.java @@ -0,0 +1,134 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.biome.overworld; + +import com.google.common.collect.Lists; + +import biomesoplenty.api.block.BOPBlocks; +import biomesoplenty.api.enums.BOPClimates; +import biomesoplenty.common.biome.BiomeBOP; +import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; +import biomesoplenty.common.world.gen.feature.FernGrassFeature; +import biomesoplenty.common.world.gen.feature.StandardGrassFeature; +import net.minecraft.entity.EntityType; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.init.Blocks; +import net.minecraft.init.Fluids; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.GenerationStage; +import net.minecraft.world.gen.feature.BushConfig; +import net.minecraft.world.gen.feature.DoublePlantConfig; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.IFeatureConfig; +import net.minecraft.world.gen.feature.LakesConfig; +import net.minecraft.world.gen.feature.LiquidsConfig; +import net.minecraft.world.gen.feature.MinableConfig; +import net.minecraft.world.gen.feature.ProbabilityConfig; +import net.minecraft.world.gen.feature.RandomDefaultFeatureListConfig; +import net.minecraft.world.gen.feature.RandomFeatureListConfig; +import net.minecraft.world.gen.feature.SphereReplaceConfig; +import net.minecraft.world.gen.feature.TallGrassConfig; +import net.minecraft.world.gen.feature.structure.MineshaftConfig; +import net.minecraft.world.gen.feature.structure.MineshaftStructure; +import net.minecraft.world.gen.feature.structure.StrongholdConfig; +import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; +import net.minecraft.world.gen.placement.ChanceConfig; +import net.minecraft.world.gen.placement.CountRangeConfig; +import net.minecraft.world.gen.placement.DepthAverageConfig; +import net.minecraft.world.gen.placement.DungeonRoomConfig; +import net.minecraft.world.gen.placement.FrequencyConfig; +import net.minecraft.world.gen.placement.IPlacementConfig; +import net.minecraft.world.gen.placement.LakeChanceConfig; +import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder; +import net.minecraft.world.gen.surfacebuilders.SurfaceBuilderConfig; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; + +public class WoodlandBiome extends BiomeBOP +{ + public WoodlandBiome() + { + super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.TAIGA).depth(0.1F).scale(0.1F).temperature(0.8F).downfall(0.5F).waterColor(4159204).waterFogColor(329011).parent((String)null)); + + // Mineshafts and Strongholds + this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); + this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); + + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); + + this.addStructureFeatures(); + + // Lakes + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80))); + + // Dungeons + this.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, createCompositeFeature(Feature.DUNGEONS, IFeatureConfig.NO_FEATURE_CONFIG, DUNGEON_ROOM, new DungeonRoomConfig(8))); + + // Ores + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIRT.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRAVEL.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRANITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIORITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.ANDESITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.COAL_ORE.getDefaultState(), 17), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 128))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.IRON_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 64))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GOLD_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(2, 0, 0, 32))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.REDSTONE_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIAMOND_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.LAPIS_ORE.getDefaultState(), 7), DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.SAND, 7, 2, Lists.newArrayList(BOPBlocks.loamy_dirt, BOPBlocks.loamy_grass_block)), TOP_SOLID, new FrequencyConfig(3))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.CLAY, 4, 1, Lists.newArrayList(BOPBlocks.loamy_dirt, Blocks.CLAY)), TOP_SOLID, new FrequencyConfig(1))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.GRAVEL, 6, 2, Lists.newArrayList(BOPBlocks.loamy_dirt, BOPBlocks.loamy_grass_block)), TOP_SOLID, new FrequencyConfig(1))); + + // Vegetation + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.ROSE_BUSH.getDefaultState()), SURFACE_PLUS_32, new FrequencyConfig(2))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(BOPBiomeFeatures.OAK_TREE, IFeatureConfig.NO_FEATURE_CONFIG, AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(7, 0.1F, 1))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.EXTENDED_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(4))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new StandardGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(4))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(8))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(BOPBlocks.toadstool), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(3))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.PUMPKIN, IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(32))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.WATER), HEIGHT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.LAVA), HEIGHT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256))); + this.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, createCompositeFeature(Feature.ICE_AND_SNOW, IFeatureConfig.NO_FEATURE_CONFIG, PASSTHROUGH, IPlacementConfig.NO_PLACEMENT_CONFIG)); + + // Entity spawning + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4)); + this.addSpawn(EnumCreatureType.WATER_CREATURE, new Biome.SpawnListEntry(EntityType.SQUID, 10, 1, 2)); + this.addSpawn(EnumCreatureType.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); + + this.addWeight(BOPClimates.WARM_TEMPERATE, 5); + } + + @OnlyIn(Dist.CLIENT) + public int getGrassColor(BlockPos pos) + { + return 0x8DC047; + } + + @OnlyIn(Dist.CLIENT) + public int getFoliageColor(BlockPos pos) + { + return 0x72AF1A; + } +} diff --git a/src/main/java/biomesoplenty/common/world/gen/feature/BOPBiomeFeatures.java b/src/main/java/biomesoplenty/common/world/gen/feature/BOPBiomeFeatures.java index 25641ee31..429e6a54f 100644 --- a/src/main/java/biomesoplenty/common/world/gen/feature/BOPBiomeFeatures.java +++ b/src/main/java/biomesoplenty/common/world/gen/feature/BOPBiomeFeatures.java @@ -35,7 +35,10 @@ public class BOPBiomeFeatures public static final AbstractTreeFeature BUSH = new BushTreeFeature.Builder().maxHeight(2).create(); public static final AbstractFlowersFeature CHERRY_BLOSSOM_GROVE_FLOWERS = new CherryBlossomGroveFlowersFeature(); + public static final AbstractFlowersFeature EXTENDED_FLOWERS = new ExtendedFlowersFeature(); + public static final AbstractFlowersFeature MEADOW_FLOWERS = new MeadowFlowersFeature(); public static final AbstractFlowersFeature SHRUBLAND_FLOWERS = new ShrublandFlowersFeature(); + public static final AbstractFlowersFeature SNOWY_FLOWERS = new SnowyFlowersFeature(); public static final AbstractFlowersFeature WETLAND_FLOWERS = new WetlandFlowersFeature(); public static final SurfaceBuilderConfig LOAMY_GRASS_DIRT_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.loamy_grass_block.getDefaultState(), BOPBlocks.loamy_dirt.getDefaultState(), Blocks.GRAVEL.getDefaultState()); diff --git a/src/main/java/biomesoplenty/common/world/gen/feature/ExtendedFlowersFeature.java b/src/main/java/biomesoplenty/common/world/gen/feature/ExtendedFlowersFeature.java new file mode 100644 index 000000000..35ebbd8fa --- /dev/null +++ b/src/main/java/biomesoplenty/common/world/gen/feature/ExtendedFlowersFeature.java @@ -0,0 +1,37 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.world.gen.feature; + +import java.util.Random; + +import biomesoplenty.api.block.BOPBlocks; +import net.minecraft.block.Block; +import net.minecraft.block.state.IBlockState; +import net.minecraft.init.Blocks; +import net.minecraft.tags.BlockTags; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.MathHelper; +import net.minecraft.world.IWorld; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.IChunkGenSettings; +import net.minecraft.world.gen.IChunkGenerator; +import net.minecraft.world.gen.feature.AbstractFlowersFeature; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.NoFeatureConfig; + +public class ExtendedFlowersFeature extends AbstractFlowersFeature +{ + private static final Block[] FLOWERS = new Block[]{Blocks.OXEYE_DAISY, Blocks.DANDELION, Blocks.POPPY}; + + public IBlockState getRandomFlower(Random p_202355_1_, BlockPos p_202355_2_) + { + double d0 = MathHelper.clamp((1.0D + Biome.INFO_NOISE.getValue((double)p_202355_2_.getX() / 48.0D, (double)p_202355_2_.getZ() / 48.0D)) / 2.0D, 0.0D, 0.9999D); + Block block = FLOWERS[(int)(d0 * (double)FLOWERS.length)]; + return block.getDefaultState(); + } + } \ No newline at end of file diff --git a/src/main/java/biomesoplenty/common/world/gen/feature/MeadowFlowersFeature.java b/src/main/java/biomesoplenty/common/world/gen/feature/MeadowFlowersFeature.java new file mode 100644 index 000000000..963f0fa6d --- /dev/null +++ b/src/main/java/biomesoplenty/common/world/gen/feature/MeadowFlowersFeature.java @@ -0,0 +1,37 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.world.gen.feature; + +import java.util.Random; + +import biomesoplenty.api.block.BOPBlocks; +import net.minecraft.block.Block; +import net.minecraft.block.state.IBlockState; +import net.minecraft.init.Blocks; +import net.minecraft.tags.BlockTags; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.MathHelper; +import net.minecraft.world.IWorld; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.IChunkGenSettings; +import net.minecraft.world.gen.IChunkGenerator; +import net.minecraft.world.gen.feature.AbstractFlowersFeature; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.NoFeatureConfig; + +public class MeadowFlowersFeature extends AbstractFlowersFeature +{ + private static final Block[] FLOWERS = new Block[]{Blocks.OXEYE_DAISY, Blocks.AZURE_BLUET, Blocks.DANDELION, Blocks.POPPY}; + + public IBlockState getRandomFlower(Random p_202355_1_, BlockPos p_202355_2_) + { + double d0 = MathHelper.clamp((1.0D + Biome.INFO_NOISE.getValue((double)p_202355_2_.getX() / 48.0D, (double)p_202355_2_.getZ() / 48.0D)) / 2.0D, 0.0D, 0.9999D); + Block block = FLOWERS[(int)(d0 * (double)FLOWERS.length)]; + return block.getDefaultState(); + } + } \ No newline at end of file diff --git a/src/main/java/biomesoplenty/common/world/gen/feature/SnowyFlowersFeature.java b/src/main/java/biomesoplenty/common/world/gen/feature/SnowyFlowersFeature.java new file mode 100644 index 000000000..e4c8079e3 --- /dev/null +++ b/src/main/java/biomesoplenty/common/world/gen/feature/SnowyFlowersFeature.java @@ -0,0 +1,37 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.world.gen.feature; + +import java.util.Random; + +import biomesoplenty.api.block.BOPBlocks; +import net.minecraft.block.Block; +import net.minecraft.block.state.IBlockState; +import net.minecraft.init.Blocks; +import net.minecraft.tags.BlockTags; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.MathHelper; +import net.minecraft.world.IWorld; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.IChunkGenSettings; +import net.minecraft.world.gen.IChunkGenerator; +import net.minecraft.world.gen.feature.AbstractFlowersFeature; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.NoFeatureConfig; + +public class SnowyFlowersFeature extends AbstractFlowersFeature +{ + private static final Block[] FLOWERS = new Block[]{BOPBlocks.violet, Blocks.DANDELION, Blocks.POPPY}; + + public IBlockState getRandomFlower(Random p_202355_1_, BlockPos p_202355_2_) + { + double d0 = MathHelper.clamp((1.0D + Biome.INFO_NOISE.getValue((double)p_202355_2_.getX() / 48.0D, (double)p_202355_2_.getZ() / 48.0D)) / 2.0D, 0.0D, 0.9999D); + Block block = FLOWERS[(int)(d0 * (double)FLOWERS.length)]; + return block.getDefaultState(); + } + } \ No newline at end of file diff --git a/src/main/java/biomesoplenty/init/ModBiomes.java b/src/main/java/biomesoplenty/init/ModBiomes.java index a8b8804a2..092d6a753 100644 --- a/src/main/java/biomesoplenty/init/ModBiomes.java +++ b/src/main/java/biomesoplenty/init/ModBiomes.java @@ -14,8 +14,11 @@ import biomesoplenty.common.biome.BiomeBOP; import biomesoplenty.common.biome.overworld.CherryBlossomGroveBiome; import biomesoplenty.common.biome.overworld.ConiferousForestBiome; import biomesoplenty.common.biome.overworld.GrasslandBiome; +import biomesoplenty.common.biome.overworld.MeadowBiome; import biomesoplenty.common.biome.overworld.ShrublandBiome; +import biomesoplenty.common.biome.overworld.SnowyConiferousForestBiome; import biomesoplenty.common.biome.overworld.WetlandBiome; +import biomesoplenty.common.biome.overworld.WoodlandBiome; import biomesoplenty.common.world.WorldTypeBOP; import net.minecraft.item.Item; import net.minecraft.world.biome.Biome; @@ -40,8 +43,11 @@ public class ModBiomes cherry_blossom_grove = registerBiome(new CherryBlossomGroveBiome(), "cherry_blossom_grove"); coniferous_forest = registerBiome(new ConiferousForestBiome(), "coniferous_forest"); grassland = registerBiome(new GrasslandBiome(), "grassland"); + meadow = registerBiome(new MeadowBiome(), "meadow"); shrubland = registerBiome(new ShrublandBiome(), "shrubland"); + snowy_coniferous_forest = registerBiome(new SnowyConiferousForestBiome(), "snowy_coniferous_forest"); wetland = registerBiome(new WetlandBiome(), "wetland"); + woodland = registerBiome(new WoodlandBiome(), "woodland"); } public static Optional registerBiome(BiomeBOP biome, String name)