More stuff

This commit is contained in:
Forstride 2019-01-11 10:39:23 -05:00
parent 7e3850538d
commit aa6a51a2f7
192 changed files with 1661 additions and 826 deletions

View file

@ -19,14 +19,17 @@ public class BOPBlocks
public static Block white_sand;
public static Block white_sandstone;
public static Block smooth_white_sandstone;
public static Block cut_white_sandstone;
public static Block chiseled_white_sandstone;
public static Block white_sandstone_slab;
public static Block white_sandstone_stairs;
public static Block mud;
public static Block mud_brick_block;
public static Block mud_brick_slab;
public static Block mud_brick_stairs;
//public static Block other_slab;
//public static Block double_other_slab;
public static Block dried_sand;
public static Block ash_block;
@ -34,22 +37,205 @@ public class BOPBlocks
//public static Block blue_fire;
//public static Block origin_sapling;
public static Block origin_leaves;
//public static Block flowering_sapling;
public static Block flowering_leaves;
//public static Block yellow_autumn_sapling;
public static Block yellow_autumn_leaves;
//public static Block orange_autumn_sapling;
public static Block orange_autumn_leaves;
//public static Block maple_sapling;
public static Block maple_leaves;
//public static Block fir_sapling;
public static Block fir_leaves;
public static Block fir_planks;
public static Block fir_log;
public static Block stripped_fir_log;
public static Block fir_wood;
public static Block stripped_fir_wood;
public static Block fir_stairs;
public static Block fir_planks;
public static Block fir_slab;
public static Block fir_stairs;
public static Block fir_fence;
public static Block fir_fence_gate;
public static Block fir_door;
public static Block fir_trapdoor;
public static Block fir_button;
public static Block fir_pressure_plate;
public static Block fir_button;
//public static Block redwood_sapling;
public static Block redwood_leaves;
public static Block redwood_log;
public static Block stripped_redwood_log;
public static Block redwood_wood;
public static Block stripped_redwood_wood;
public static Block redwood_planks;
public static Block redwood_slab;
public static Block redwood_stairs;
public static Block redwood_fence;
public static Block redwood_fence_gate;
public static Block redwood_door;
public static Block redwood_trapdoor;
public static Block redwood_pressure_plate;
public static Block redwood_button;
//public static Block white_cherry_sapling;
public static Block white_cherry_leaves;
//public static Block pink_cherry_sapling;
public static Block pink_cherry_leaves;
public static Block cherry_log;
public static Block stripped_cherry_log;
public static Block cherry_wood;
public static Block stripped_cherry_wood;
public static Block cherry_planks;
public static Block cherry_slab;
public static Block cherry_stairs;
public static Block cherry_fence;
public static Block cherry_fence_gate;
public static Block cherry_door;
public static Block cherry_trapdoor;
public static Block cherry_pressure_plate;
public static Block cherry_button;
//public static Block mahogany_sapling;
public static Block mahogany_leaves;
public static Block mahogany_log;
public static Block stripped_mahogany_log;
public static Block mahogany_wood;
public static Block stripped_mahogany_wood;
public static Block mahogany_planks;
public static Block mahogany_slab;
public static Block mahogany_stairs;
public static Block mahogany_fence;
public static Block mahogany_fence_gate;
public static Block mahogany_door;
public static Block mahogany_trapdoor;
public static Block mahogany_pressure_plate;
public static Block mahogany_button;
//public static Block jacaranda_sapling;
public static Block jacaranda_leaves;
public static Block jacaranda_log;
public static Block stripped_jacaranda_log;
public static Block jacaranda_wood;
public static Block stripped_jacaranda_wood;
public static Block jacaranda_planks;
public static Block jacaranda_slab;
public static Block jacaranda_stairs;
public static Block jacaranda_fence;
public static Block jacaranda_fence_gate;
public static Block jacaranda_door;
public static Block jacaranda_trapdoor;
public static Block jacaranda_pressure_plate;
public static Block jacaranda_button;
//public static Block palm_sapling;
public static Block palm_leaves;
public static Block palm_log;
public static Block stripped_palm_log;
public static Block palm_wood;
public static Block stripped_palm_wood;
public static Block palm_planks;
public static Block palm_slab;
public static Block palm_stairs;
public static Block palm_fence;
public static Block palm_fence_gate;
public static Block palm_door;
public static Block palm_trapdoor;
public static Block palm_pressure_plate;
public static Block palm_button;
//public static Block willow_sapling;
public static Block willow_leaves;
public static Block willow_log;
public static Block stripped_willow_log;
public static Block willow_wood;
public static Block stripped_willow_wood;
public static Block willow_planks;
public static Block willow_slab;
public static Block willow_stairs;
public static Block willow_fence;
public static Block willow_fence_gate;
public static Block willow_door;
public static Block willow_trapdoor;
public static Block willow_pressure_plate;
public static Block willow_button;
//public static Block dead_sapling;
public static Block dead_leaves;
public static Block dead_log;
public static Block stripped_dead_log;
public static Block dead_wood;
public static Block stripped_dead_wood;
//public static Block magic_sapling;
public static Block magic_leaves;
public static Block magic_log;
public static Block stripped_magic_log;
public static Block magic_wood;
public static Block stripped_magic_wood;
public static Block magic_planks;
public static Block magic_slab;
public static Block magic_stairs;
public static Block magic_fence;
public static Block magic_fence_gate;
public static Block magic_door;
public static Block magic_trapdoor;
public static Block magic_pressure_plate;
public static Block magic_button;
//public static Block umbran_sapling;
public static Block umbran_leaves;
public static Block umbran_log;
public static Block stripped_umbran_log;
public static Block umbran_wood;
public static Block stripped_umbran_wood;
public static Block umbran_planks;
public static Block umbran_slab;
public static Block umbran_stairs;
public static Block umbran_fence;
public static Block umbran_fence_gate;
public static Block umbran_door;
public static Block umbran_trapdoor;
public static Block umbran_pressure_plate;
public static Block umbran_button;
//public static Block hellbark_sapling;
public static Block hellbark_leaves;
public static Block hellbark_log;
public static Block stripped_hellbark_log;
public static Block hellbark_wood;
public static Block stripped_hellbark_wood;
public static Block hellbark_planks;
public static Block hellbark_slab;
public static Block hellbark_stairs;
public static Block hellbark_fence;
public static Block hellbark_fence_gate;
public static Block hellbark_door;
public static Block hellbark_trapdoor;
public static Block hellbark_pressure_plate;
public static Block hellbark_button;
//public static Block ethereal_sapling;
public static Block ethereal_leaves;
public static Block ethereal_log;
public static Block stripped_ethereal_log;
public static Block ethereal_wood;
public static Block stripped_ethereal_wood;
public static Block ethereal_planks;
public static Block ethereal_slab;
public static Block ethereal_stairs;
public static Block ethereal_fence;
public static Block ethereal_fence_gate;
public static Block ethereal_door;
public static Block ethereal_trapdoor;
public static Block ethereal_pressure_plate;
public static Block ethereal_button;
public static Block rose;
public static Block blue_hydrangea;

View file

@ -26,6 +26,7 @@ import net.minecraft.block.Block.Builder;
import net.minecraft.block.BlockLog;
import net.minecraft.block.BlockPressurePlate;
import net.minecraft.block.BlockRotatedPillar;
import net.minecraft.block.BlockSand;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.BlockTrapDoor;
@ -41,29 +42,217 @@ public class ModBlocks
{
public static void init()
{
white_sand = registerBlock(new BlockSand(0xF3F1E4, Block.Builder.create(Material.SAND, MapColor.QUARTZ).hardnessAndResistance(0.5F).sound(SoundType.SAND)), "white_sand");
white_sandstone = registerBlock(new Block(Block.Builder.create(Material.ROCK, MapColor.QUARTZ).hardnessAndResistance(0.8F)), "white_sandstone");
smooth_white_sandstone = registerBlock(new Block(Block.Builder.create(Material.ROCK, MapColor.QUARTZ).hardnessAndResistance(2.0F, 6.0F)), "smooth_white_sandstone");
chiseled_white_sandstone = registerBlock(new Block(Block.Builder.create(Material.ROCK, MapColor.QUARTZ).hardnessAndResistance(0.8F)), "chiseled_white_sandstone");
cut_white_sandstone = registerBlock(new Block(Block.Builder.create(Material.ROCK, MapColor.QUARTZ).hardnessAndResistance(0.8F)), "cut_white_sandstone");
white_sandstone_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.ROCK, MapColor.QUARTZ).hardnessAndResistance(2.0F, 6.0F)), "white_sandstone_slab");
white_sandstone_stairs = registerBlock(new BlockStairs(white_sandstone.getDefaultState(), Block.Builder.from(white_sandstone)), "white_sandstone_stairs");
mud = registerBlock(new BlockMud(Builder.create(Material.GROUND, MapColor.BROWN).hardnessAndResistance(0.6F)), "mud");
mud_brick_block = registerBlock(new Block(Builder.create(Material.ROCK, MapColor.BROWN_TERRACOTTA).hardnessAndResistance(1.0F)), "mud_brick_block");
mud_brick_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.ROCK, MapColor.BROWN_TERRACOTTA).hardnessAndResistance(2.0F, 6.0F)), "mud_brick_slab");
mud_brick_stairs = registerBlock(new BlockStairs(mud_brick_block.getDefaultState(), Block.Builder.from(mud_brick_block)), "mud_brick_stairs");
dried_sand = registerBlock(new Block(Builder.create(Material.GROUND, MapColor.BROWN_TERRACOTTA).hardnessAndResistance(1.0F)), "dried_sand");
ash_block = registerBlock(new BlockAsh(Builder.create(Material.SAND, MapColor.BLACK).hardnessAndResistance(0.4F).sound(SoundType.SAND)), "ash_block");
//Fir Wood
//origin_sapling
origin_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "origin_leaves");
//flowering_sapling
flowering_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "flowering_leaves");
//yellow_autumn_sapling
yellow_autumn_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "yellow_autumn_leaves");
//orange_autumn_sapling
orange_autumn_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "orange_autumn_leaves");
//maple_sapling
maple_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "maple_leaves");
//fir_sapling
fir_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "fir_leaves");
fir_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "fir_log");
fir_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "fir_wood");
stripped_fir_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_fir_log");
stripped_fir_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_fir_wood");
fir_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "fir_leaves");
fir_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_planks");
fir_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab");
// TODO: Make required fields visible?
fir_stairs = registerBlock(new BlockStairs(fir_planks.getDefaultState(), Block.Builder.from(fir_planks)), "fir_stairs");
fir_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence");
fir_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence_gate");
fir_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "fir_door");
fir_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "fir_trapdoor");
fir_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "fir_button");
fir_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, fir_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "fir_pressure_plate");
fir_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "fir_button");
//redwood_sapling
redwood_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "redwood_leaves");
redwood_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "redwood_log");
redwood_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "redwood_wood");
stripped_redwood_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_redwood_log");
stripped_redwood_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_redwood_wood");
redwood_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_planks");
redwood_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab");
redwood_stairs = registerBlock(new BlockStairs(redwood_planks.getDefaultState(), Block.Builder.from(redwood_planks)), "redwood_stairs");
redwood_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence");
redwood_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence_gate");
redwood_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "redwood_door");
redwood_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "redwood_trapdoor");
redwood_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, redwood_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "redwood_pressure_plate");
redwood_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "redwood_button");
//white_cherry_sapling
white_cherry_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "white_cherry_leaves");
//pink_cherry_sapling
pink_cherry_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "pink_cherry_leaves");
cherry_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "cherry_log");
cherry_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "cherry_wood");
stripped_cherry_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_cherry_log");
stripped_cherry_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_cherry_wood");
cherry_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_planks");
cherry_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab");
cherry_stairs = registerBlock(new BlockStairs(cherry_planks.getDefaultState(), Block.Builder.from(cherry_planks)), "cherry_stairs");
cherry_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence");
cherry_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence_gate");
cherry_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "cherry_door");
cherry_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "cherry_trapdoor");
cherry_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, cherry_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "cherry_pressure_plate");
cherry_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "cherry_button");
//mahogany_sapling
mahogany_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "mahogany_leaves");
mahogany_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "mahogany_log");
mahogany_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "mahogany_wood");
stripped_mahogany_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_log");
stripped_mahogany_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_wood");
mahogany_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_planks");
mahogany_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab");
mahogany_stairs = registerBlock(new BlockStairs(mahogany_planks.getDefaultState(), Block.Builder.from(mahogany_planks)), "mahogany_stairs");
mahogany_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence");
mahogany_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence_gate");
mahogany_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "mahogany_door");
mahogany_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "mahogany_trapdoor");
mahogany_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, mahogany_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "mahogany_pressure_plate");
mahogany_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "mahogany_button");
//jacaranda_sapling
jacaranda_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "jacaranda_leaves");
jacaranda_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "jacaranda_log");
jacaranda_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "jacaranda_wood");
stripped_jacaranda_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_log");
stripped_jacaranda_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_wood");
jacaranda_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_planks");
jacaranda_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab");
jacaranda_stairs = registerBlock(new BlockStairs(jacaranda_planks.getDefaultState(), Block.Builder.from(jacaranda_planks)), "jacaranda_stairs");
jacaranda_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence");
jacaranda_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence_gate");
jacaranda_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "jacaranda_door");
jacaranda_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "jacaranda_trapdoor");
jacaranda_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, jacaranda_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "jacaranda_pressure_plate");
jacaranda_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "jacaranda_button");
//palm_sapling
palm_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "palm_leaves");
palm_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "palm_log");
palm_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "palm_wood");
stripped_palm_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_palm_log");
stripped_palm_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_palm_wood");
palm_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_planks");
palm_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab");
palm_stairs = registerBlock(new BlockStairs(palm_planks.getDefaultState(), Block.Builder.from(palm_planks)), "palm_stairs");
palm_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence");
palm_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence_gate");
palm_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "palm_door");
palm_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "palm_trapdoor");
palm_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, palm_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "palm_pressure_plate");
palm_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "palm_button");
//willow_sapling
willow_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "willow_leaves");
willow_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "willow_log");
willow_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "willow_wood");
stripped_willow_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_willow_log");
stripped_willow_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_willow_wood");
willow_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_planks");
willow_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab");
willow_stairs = registerBlock(new BlockStairs(willow_planks.getDefaultState(), Block.Builder.from(willow_planks)), "willow_stairs");
willow_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence");
willow_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence_gate");
willow_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "willow_door");
willow_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "willow_trapdoor");
willow_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, willow_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "willow_pressure_plate");
willow_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "willow_button");
//dead_sapling
dead_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "dead_leaves");
dead_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "dead_log");
dead_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "dead_wood");
stripped_dead_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_dead_log");
stripped_dead_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_dead_wood");
//magic_sapling
magic_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "magic_leaves");
magic_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "magic_log");
magic_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "magic_wood");
stripped_magic_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_magic_log");
stripped_magic_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_magic_wood");
magic_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_planks");
magic_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab");
magic_stairs = registerBlock(new BlockStairs(magic_planks.getDefaultState(), Block.Builder.from(magic_planks)), "magic_stairs");
magic_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence");
magic_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence_gate");
magic_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "magic_door");
magic_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "magic_trapdoor");
magic_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, magic_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "magic_pressure_plate");
magic_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "magic_button");
//umbran_sapling
umbran_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "umbran_leaves");
umbran_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "umbran_log");
umbran_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "umbran_wood");
stripped_umbran_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_umbran_log");
stripped_umbran_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_umbran_wood");
umbran_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_planks");
umbran_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab");
umbran_stairs = registerBlock(new BlockStairs(umbran_planks.getDefaultState(), Block.Builder.from(umbran_planks)), "umbran_stairs");
umbran_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence");
umbran_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence_gate");
umbran_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "umbran_door");
umbran_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "umbran_trapdoor");
umbran_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, umbran_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "umbran_pressure_plate");
umbran_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "umbran_button");
//hellbark_sapling
hellbark_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "hellbark_leaves");
hellbark_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "hellbark_log");
hellbark_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "hellbark_wood");
stripped_hellbark_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_log");
stripped_hellbark_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_wood");
hellbark_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_planks");
hellbark_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab");
hellbark_stairs = registerBlock(new BlockStairs(hellbark_planks.getDefaultState(), Block.Builder.from(hellbark_planks)), "hellbark_stairs");
hellbark_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence");
hellbark_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence_gate");
hellbark_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "hellbark_door");
hellbark_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "hellbark_trapdoor");
hellbark_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, hellbark_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "hellbark_pressure_plate");
hellbark_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "hellbark_button");
//ethereal_sapling
ethereal_leaves = registerBlock(new BlockLeavesBOP(Block.Builder.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "ethereal_leaves");
ethereal_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_log");
ethereal_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_wood");
stripped_ethereal_log = registerBlock(new BlockLog(MapColor.WOOD, Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_log");
stripped_ethereal_wood = registerBlock(new BlockRotatedPillar(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_wood");
ethereal_planks = registerBlock(new Block(Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_planks");
ethereal_slab = registerBlock(new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_slab");
ethereal_stairs = registerBlock(new BlockStairs(ethereal_planks.getDefaultState(), Block.Builder.from(ethereal_planks)), "ethereal_stairs");
ethereal_fence = registerBlock(new BlockFence(Block.Builder.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence");
ethereal_fence_gate = registerBlock(new BlockFenceGate(Block.Builder.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence_gate");
ethereal_door = registerBlock(new BlockDoor(Block.Builder.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_door");
ethereal_trapdoor = registerBlock(new BlockTrapDoor(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_trapdoor");
ethereal_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Builder.create(Material.WOOD, ethereal_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "ethereal_pressure_plate");
ethereal_button = registerBlock(new BlockButtonWood(Block.Builder.create(Material.CIRCUITS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "ethereal_button");
rose = registerBlock(new BlockFlowerBOP(Block.Builder.create(Material.PLANTS).doesNotBlockMovement().zeroHardnessAndResistance().sound(SoundType.PLANT)), "rose");
blue_hydrangea = registerBlock(new BlockFlowerBOP(Block.Builder.create(Material.PLANTS).doesNotBlockMovement().zeroHardnessAndResistance().sound(SoundType.PLANT)), "blue_hydrangea");

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@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_planks"
]
},
"criteria": {
"has_logs": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"tag": "biomesoplenty:redwood_logs"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_planks"
}
}
},
"requirements": [
[
"has_logs",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_slab"
]
},
"criteria": {
"has_planks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_planks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_slab"
}
}
},
"requirements": [
[
"has_planks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_stairs"
]
},
"criteria": {
"has_planks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_planks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_stairs"
}
}
},
"requirements": [
[
"has_planks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_wood"
]
},
"criteria": {
"has_log": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_log"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_wood"
}
}
},
"requirements": [
[
"has_log",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_fence"
]
},
"criteria": {
"has_planks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_planks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_fence"
}
}
},
"requirements": [
[
"has_planks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_button"
]
},
"criteria": {
"has_planks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_planks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_button"
}
}
},
"requirements": [
[
"has_planks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_door"
]
},
"criteria": {
"has_planks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_planks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_door"
}
}
},
"requirements": [
[
"has_planks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_fence_gate"
]
},
"criteria": {
"has_planks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_planks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_fence_gate"
}
}
},
"requirements": [
[
"has_planks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_pressure_plate"
]
},
"criteria": {
"has_planks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_planks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_pressure_plate"
}
}
},
"requirements": [
[
"has_planks",
"has_the_recipe"
]
]
}

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{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_trapdoor"
]
},
"criteria": {
"has_planks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "biomesoplenty:redwood_planks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_trapdoor"
}
}
},
"requirements": [
[
"has_planks",
"has_the_recipe"
]
]
}

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@ -0,0 +1,28 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"biomesoplenty:redwood_boat"
]
},
"criteria": {
"in_water": {
"trigger": "minecraft:enter_block",
"conditions": {
"block": "minecraft:water"
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "biomesoplenty:redwood_boat"
}
}
},
"requirements": [
[
"in_water",
"has_the_recipe"
]
]
}

View file

@ -1,37 +0,0 @@
{
"multipart": [
{ "apply": [
{ "model": "biomesoplenty:blue_fire_floor0" },
{ "model": "biomesoplenty:blue_fire_floor1" }
]
},
{ "apply": [
{ "model": "biomesoplenty:blue_fire_side0" },
{ "model": "biomesoplenty:blue_fire_side1" },
{ "model": "biomesoplenty:blue_fire_side_alt0" },
{ "model": "biomesoplenty:blue_fire_side_alt1" }
]
},
{ "apply": [
{ "model": "biomesoplenty:blue_fire_side0", "y": 90 },
{ "model": "biomesoplenty:blue_fire_side1", "y": 90 },
{ "model": "biomesoplenty:blue_fire_side_alt0", "y": 90 },
{ "model": "biomesoplenty:blue_fire_side_alt1", "y": 90 }
]
},
{ "apply": [
{ "model": "biomesoplenty:blue_fire_side0", "y": 180 },
{ "model": "biomesoplenty:blue_fire_side1", "y": 180 },
{ "model": "biomesoplenty:blue_fire_side_alt0", "y": 180 },
{ "model": "biomesoplenty:blue_fire_side_alt1", "y": 180 }
]
},
{ "apply": [
{ "model": "biomesoplenty:blue_fire_side0", "y": 270 },
{ "model": "biomesoplenty:blue_fire_side1", "y": 270 },
{ "model": "biomesoplenty:blue_fire_side_alt0", "y": 270 },
{ "model": "biomesoplenty:blue_fire_side_alt1", "y": 270 }
]
}
]
}

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@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "biomesoplenty:block/chiseled_white_sandstone" }
}
}

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@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "biomesoplenty:block/cut_white_sandstone" }
}
}

View file

@ -1,10 +0,0 @@
{
"variants": {
"coarse=false,variant=loamy": { "model": "biomesoplenty:loamy_dirt" },
"coarse=false,variant=sandy": { "model": "biomesoplenty:sandy_dirt" },
"coarse=false,variant=silty": { "model": "biomesoplenty:silty_dirt" },
"coarse=true,variant=loamy": { "model": "biomesoplenty:coarse_loamy_dirt" },
"coarse=true,variant=sandy": { "model": "biomesoplenty:coarse_sandy_dirt" },
"coarse=true,variant=silty": { "model": "biomesoplenty:coarse_silty_dirt" }
}
}

View file

@ -1,10 +1,10 @@
{
"variants": {
"normal": [
{ "model": "biomesoplenty:flesh" },
{ "model": "biomesoplenty:flesh", "y": 90 },
{ "model": "biomesoplenty:flesh", "y": 180 },
{ "model": "biomesoplenty:flesh", "y": 270 }
]
"": [
{ "model": "biomesoplenty:block/flesh" },
{ "model": "biomesoplenty:block/flesh", "y": 90 },
{ "model": "biomesoplenty:block/flesh", "y": 180 },
{ "model": "biomesoplenty:block/flesh", "y": 270 }
]
}
}

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@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "biomesoplenty:block/flowering_leaves" }
}
}

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@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "biomesoplenty:block/flowering_sapling" }
}
}

View file

@ -1,101 +0,0 @@
{
"variants": {
"snowy=false,variant=origin": [
{ "model": "biomesoplenty:origin_grass_block" }
],
"snowy=true,variant=origin": [
{ "model": "biomesoplenty:origin_grass_block_snowed" }
],
"snowy=false,variant=loamy": [
{ "model": "biomesoplenty:loamy_grass_block" },
{ "model": "biomesoplenty:loamy_grass_block", "y": 90 },
{ "model": "biomesoplenty:loamy_grass_block", "y": 180 },
{ "model": "biomesoplenty:loamy_grass_block", "y": 270 }
],
"snowy=true,variant=loamy": [
{ "model": "biomesoplenty:loamy_grass_block_snowed" },
{ "model": "biomesoplenty:loamy_grass_block_snowed", "y": 90 },
{ "model": "biomesoplenty:loamy_grass_block_snowed", "y": 180 },
{ "model": "biomesoplenty:loamy_grass_block_snowed", "y": 270 }
],
"snowy=false,variant=sandy": [
{ "model": "biomesoplenty:sandy_grass_block" },
{ "model": "biomesoplenty:sandy_grass_block", "y": 90 },
{ "model": "biomesoplenty:sandy_grass_block", "y": 180 },
{ "model": "biomesoplenty:sandy_grass_block", "y": 270 }
],
"snowy=true,variant=sandy": [
{ "model": "biomesoplenty:sandy_grass_block_snowed" },
{ "model": "biomesoplenty:sandy_grass_block_snowed", "y": 90 },
{ "model": "biomesoplenty:sandy_grass_block_snowed", "y": 180 },
{ "model": "biomesoplenty:sandy_grass_block_snowed", "y": 270 }
],
"snowy=false,variant=silty": [
{ "model": "biomesoplenty:silty_grass_block" },
{ "model": "biomesoplenty:silty_grass_block", "y": 90 },
{ "model": "biomesoplenty:silty_grass_block", "y": 180 },
{ "model": "biomesoplenty:silty_grass_block", "y": 270 }
],
"snowy=true,variant=silty": [
{ "model": "biomesoplenty:silty_grass_block_snowed" },
{ "model": "biomesoplenty:silty_grass_block_snowed", "y": 90 },
{ "model": "biomesoplenty:silty_grass_block_snowed", "y": 180 },
{ "model": "biomesoplenty:silty_grass_block_snowed", "y": 270 }
],
"snowy=false,variant=overgrown_stone": [
{ "model": "biomesoplenty:overgrown_stone" },
{ "model": "biomesoplenty:overgrown_stone", "y": 90 },
{ "model": "biomesoplenty:overgrown_stone", "y": 180 },
{ "model": "biomesoplenty:overgrown_stone", "y": 270 }
],
"snowy=true,variant=overgrown_stone": [
{ "model": "biomesoplenty:overgrown_stone_snowed" },
{ "model": "biomesoplenty:overgrown_stone_snowed", "y": 90 },
{ "model": "biomesoplenty:overgrown_stone_snowed", "y": 180 },
{ "model": "biomesoplenty:overgrown_stone_snowed", "y": 270 }
],
"snowy=false,variant=overgrown_netherrack": [
{ "model": "biomesoplenty:overgrown_netherrack" },
{ "model": "biomesoplenty:overgrown_netherrack", "y": 90 },
{ "model": "biomesoplenty:overgrown_netherrack", "y": 180 },
{ "model": "biomesoplenty:overgrown_netherrack", "y": 270 }
],
"snowy=true,variant=overgrown_netherrack": [
{ "model": "biomesoplenty:overgrown_netherrack" },
{ "model": "biomesoplenty:overgrown_netherrack", "y": 90 },
{ "model": "biomesoplenty:overgrown_netherrack", "y": 180 },
{ "model": "biomesoplenty:overgrown_netherrack", "y": 270 }
],
"snowy=false,variant=mycelial_netherrack": [
{ "model": "biomesoplenty:mycelial_netherrack" },
{ "model": "biomesoplenty:mycelial_netherrack", "y": 90 },
{ "model": "biomesoplenty:mycelial_netherrack", "y": 180 },
{ "model": "biomesoplenty:mycelial_netherrack", "y": 270 }
],
"snowy=true,variant=mycelial_netherrack": [
{ "model": "biomesoplenty:mycelial_netherrack" },
{ "model": "biomesoplenty:mycelial_netherrack", "y": 90 },
{ "model": "biomesoplenty:mycelial_netherrack", "y": 180 },
{ "model": "biomesoplenty:mycelial_netherrack", "y": 270 }
],
"snowy=false,variant=spectral_moss": [
{ "model": "biomesoplenty:spectral_moss" },
{ "model": "biomesoplenty:spectral_moss", "y": 90 },
{ "model": "biomesoplenty:spectral_moss", "y": 180 },
{ "model": "biomesoplenty:spectral_moss", "y": 270 }
],
"snowy=true,variant=spectral_moss": [
{ "model": "biomesoplenty:spectral_moss" },
{ "model": "biomesoplenty:spectral_moss", "y": 90 },
{ "model": "biomesoplenty:spectral_moss", "y": 180 },
{ "model": "biomesoplenty:spectral_moss", "y": 270 }
]
}
}

View file

@ -1,7 +0,0 @@
{
"variants": {
"variant=loamy": { "model": "biomesoplenty:grass_loamy_path" },
"variant=sandy": { "model": "biomesoplenty:grass_sandy_path" },
"variant=silty": { "model": "biomesoplenty:grass_silty_path" }
}
}

View file

@ -1,11 +0,0 @@
{
"forge_marker": 1,
"defaults": {
"model": "biomesoplenty:loamy_farmland_dry"
},
"variants": {
"inventory": [{
"transform": "forge:default-block"
}]
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"type=bottom": { "model": "biomesoplenty:block/mud_brick_slab" },
"type=top": { "model": "biomesoplenty:block/mud_brick_slab_top" },
"type=double": { "model": "biomesoplenty:block/mud_brick_block" }
}
}

View file

@ -1,44 +1,44 @@
{
"variants": {
"facing=east,half=bottom,shape=straight": { "model": "biomesoplenty:mud_brick_stairs" },
"facing=west,half=bottom,shape=straight": { "model": "biomesoplenty:mud_brick_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=straight": { "model": "biomesoplenty:mud_brick_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=straight": { "model": "biomesoplenty:mud_brick_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_right": { "model": "biomesoplenty:mud_brick_outer_stairs" },
"facing=west,half=bottom,shape=outer_right": { "model": "biomesoplenty:mud_brick_outer_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=outer_right": { "model": "biomesoplenty:mud_brick_outer_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=outer_right": { "model": "biomesoplenty:mud_brick_outer_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_left": { "model": "biomesoplenty:mud_brick_outer_stairs", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=outer_left": { "model": "biomesoplenty:mud_brick_outer_stairs", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=outer_left": { "model": "biomesoplenty:mud_brick_outer_stairs" },
"facing=north,half=bottom,shape=outer_left": { "model": "biomesoplenty:mud_brick_outer_stairs", "y": 180, "uvlock": true },
"facing=east,half=bottom,shape=inner_right": { "model": "biomesoplenty:mud_brick_inner_stairs" },
"facing=west,half=bottom,shape=inner_right": { "model": "biomesoplenty:mud_brick_inner_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=inner_right": { "model": "biomesoplenty:mud_brick_inner_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=inner_right": { "model": "biomesoplenty:mud_brick_inner_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=inner_left": { "model": "biomesoplenty:mud_brick_inner_stairs", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=inner_left": { "model": "biomesoplenty:mud_brick_inner_stairs", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=inner_left": { "model": "biomesoplenty:mud_brick_inner_stairs" },
"facing=north,half=bottom,shape=inner_left": { "model": "biomesoplenty:mud_brick_inner_stairs", "y": 180, "uvlock": true },
"facing=east,half=top,shape=straight": { "model": "biomesoplenty:mud_brick_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=straight": { "model": "biomesoplenty:mud_brick_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=straight": { "model": "biomesoplenty:mud_brick_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=straight": { "model": "biomesoplenty:mud_brick_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=outer_right": { "model": "biomesoplenty:mud_brick_outer_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=outer_right": { "model": "biomesoplenty:mud_brick_outer_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=outer_right": { "model": "biomesoplenty:mud_brick_outer_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=outer_right": { "model": "biomesoplenty:mud_brick_outer_stairs", "x": 180, "uvlock": true },
"facing=east,half=top,shape=outer_left": { "model": "biomesoplenty:mud_brick_outer_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=outer_left": { "model": "biomesoplenty:mud_brick_outer_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=outer_left": { "model": "biomesoplenty:mud_brick_outer_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=outer_left": { "model": "biomesoplenty:mud_brick_outer_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=inner_right": { "model": "biomesoplenty:mud_brick_inner_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=inner_right": { "model": "biomesoplenty:mud_brick_inner_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=inner_right": { "model": "biomesoplenty:mud_brick_inner_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=inner_right": { "model": "biomesoplenty:mud_brick_inner_stairs", "x": 180, "uvlock": true },
"facing=east,half=top,shape=inner_left": { "model": "biomesoplenty:mud_brick_inner_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=inner_left": { "model": "biomesoplenty:mud_brick_inner_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=inner_left": { "model": "biomesoplenty:mud_brick_inner_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=inner_left": { "model": "biomesoplenty:mud_brick_inner_stairs", "x": 180, "y": 270, "uvlock": true }
"facing=east,half=bottom,shape=straight": { "model": "biomesoplenty:block/mud_brick_stairs" },
"facing=west,half=bottom,shape=straight": { "model": "biomesoplenty:block/mud_brick_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=straight": { "model": "biomesoplenty:block/mud_brick_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=straight": { "model": "biomesoplenty:block/mud_brick_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/mud_brick_stairs_outer" },
"facing=west,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/mud_brick_stairs_outer" },
"facing=north,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "y": 180, "uvlock": true },
"facing=east,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/mud_brick_stairs_inner" },
"facing=west,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/mud_brick_stairs_inner" },
"facing=north,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "y": 180, "uvlock": true },
"facing=east,half=top,shape=straight": { "model": "biomesoplenty:block/mud_brick_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=straight": { "model": "biomesoplenty:block/mud_brick_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=straight": { "model": "biomesoplenty:block/mud_brick_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=straight": { "model": "biomesoplenty:block/mud_brick_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=outer_right": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=outer_right": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=outer_right": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=outer_right": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "x": 180, "uvlock": true },
"facing=east,half=top,shape=outer_left": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "x": 180, "uvlock": true },
"facing=west,half=top,shape=outer_left": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=outer_left": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=outer_left": { "model": "biomesoplenty:block/mud_brick_stairs_outer", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=inner_right": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=inner_right": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=inner_right": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=inner_right": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "x": 180, "uvlock": true },
"facing=east,half=top,shape=inner_left": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "x": 180, "uvlock": true },
"facing=west,half=top,shape=inner_left": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=inner_left": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=inner_left": { "model": "biomesoplenty:block/mud_brick_stairs_inner", "x": 180, "y": 270, "uvlock": true }
}
}

View file

@ -0,0 +1,28 @@
{
"variants": {
"face=floor,facing=east,powered=false": { "model": "biomesoplenty:block/redwood_button", "y": 90 },
"face=floor,facing=west,powered=false": { "model": "biomesoplenty:block/redwood_button", "y": 270 },
"face=floor,facing=south,powered=false": { "model": "biomesoplenty:block/redwood_button", "y": 180 },
"face=floor,facing=north,powered=false": { "model": "biomesoplenty:block/redwood_button" },
"face=wall,facing=east,powered=false": { "model": "biomesoplenty:block/redwood_button", "uvlock": true, "x": 90, "y": 90 },
"face=wall,facing=west,powered=false": { "model": "biomesoplenty:block/redwood_button", "uvlock": true, "x": 90, "y": 270 },
"face=wall,facing=south,powered=false": { "model": "biomesoplenty:block/redwood_button", "uvlock": true, "x": 90, "y": 180 },
"face=wall,facing=north,powered=false": { "model": "biomesoplenty:block/redwood_button", "uvlock": true, "x": 90 },
"face=ceiling,facing=east,powered=false": { "model": "biomesoplenty:block/redwood_button", "x": 180, "y": 270 },
"face=ceiling,facing=west,powered=false": { "model": "biomesoplenty:block/redwood_button", "x": 180, "y": 90 },
"face=ceiling,facing=south,powered=false": { "model": "biomesoplenty:block/redwood_button", "x": 180 },
"face=ceiling,facing=north,powered=false": { "model": "biomesoplenty:block/redwood_button", "x": 180, "y": 180 },
"face=floor,facing=east,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "y": 90 },
"face=floor,facing=west,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "y": 270 },
"face=floor,facing=south,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "y": 180 },
"face=floor,facing=north,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed" },
"face=wall,facing=east,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "uvlock": true, "x": 90, "y": 90 },
"face=wall,facing=west,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "uvlock": true, "x": 90, "y": 270 },
"face=wall,facing=south,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "uvlock": true, "x": 90, "y": 180 },
"face=wall,facing=north,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "uvlock": true, "x": 90 },
"face=ceiling,facing=east,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "x": 180, "y": 270 },
"face=ceiling,facing=west,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "x": 180, "y": 90 },
"face=ceiling,facing=south,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "x": 180 },
"face=ceiling,facing=north,powered=true": { "model": "biomesoplenty:block/redwood_button_pressed", "x": 180, "y": 180 }
}
}

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{
"variants": {
"facing=east,half=lower,hinge=left,open=false": { "model": "biomesoplenty:block/redwood_door_bottom" },
"facing=south,half=lower,hinge=left,open=false": { "model": "biomesoplenty:block/redwood_door_bottom", "y": 90 },
"facing=west,half=lower,hinge=left,open=false": { "model": "biomesoplenty:block/redwood_door_bottom", "y": 180 },
"facing=north,half=lower,hinge=left,open=false": { "model": "biomesoplenty:block/redwood_door_bottom", "y": 270 },
"facing=east,half=lower,hinge=right,open=false": { "model": "biomesoplenty:block/redwood_door_bottom_hinge" },
"facing=south,half=lower,hinge=right,open=false": { "model": "biomesoplenty:block/redwood_door_bottom_hinge", "y": 90 },
"facing=west,half=lower,hinge=right,open=false": { "model": "biomesoplenty:block/redwood_door_bottom_hinge", "y": 180 },
"facing=north,half=lower,hinge=right,open=false": { "model": "biomesoplenty:block/redwood_door_bottom_hinge", "y": 270 },
"facing=east,half=lower,hinge=left,open=true": { "model": "biomesoplenty:block/redwood_door_bottom_hinge", "y": 90 },
"facing=south,half=lower,hinge=left,open=true": { "model": "biomesoplenty:block/redwood_door_bottom_hinge", "y": 180 },
"facing=west,half=lower,hinge=left,open=true": { "model": "biomesoplenty:block/redwood_door_bottom_hinge", "y": 270 },
"facing=north,half=lower,hinge=left,open=true": { "model": "biomesoplenty:block/redwood_door_bottom_hinge" },
"facing=east,half=lower,hinge=right,open=true": { "model": "biomesoplenty:block/redwood_door_bottom", "y": 270 },
"facing=south,half=lower,hinge=right,open=true": { "model": "biomesoplenty:block/redwood_door_bottom" },
"facing=west,half=lower,hinge=right,open=true": { "model": "biomesoplenty:block/redwood_door_bottom", "y": 90 },
"facing=north,half=lower,hinge=right,open=true": { "model": "biomesoplenty:block/redwood_door_bottom", "y": 180 },
"facing=east,half=upper,hinge=left,open=false": { "model": "biomesoplenty:block/redwood_door_top" },
"facing=south,half=upper,hinge=left,open=false": { "model": "biomesoplenty:block/redwood_door_top", "y": 90 },
"facing=west,half=upper,hinge=left,open=false": { "model": "biomesoplenty:block/redwood_door_top", "y": 180 },
"facing=north,half=upper,hinge=left,open=false": { "model": "biomesoplenty:block/redwood_door_top", "y": 270 },
"facing=east,half=upper,hinge=right,open=false": { "model": "biomesoplenty:block/redwood_door_top_hinge" },
"facing=south,half=upper,hinge=right,open=false": { "model": "biomesoplenty:block/redwood_door_top_hinge", "y": 90 },
"facing=west,half=upper,hinge=right,open=false": { "model": "biomesoplenty:block/redwood_door_top_hinge", "y": 180 },
"facing=north,half=upper,hinge=right,open=false": { "model": "biomesoplenty:block/redwood_door_top_hinge", "y": 270 },
"facing=east,half=upper,hinge=left,open=true": { "model": "biomesoplenty:block/redwood_door_top_hinge", "y": 90 },
"facing=south,half=upper,hinge=left,open=true": { "model": "biomesoplenty:block/redwood_door_top_hinge", "y": 180 },
"facing=west,half=upper,hinge=left,open=true": { "model": "biomesoplenty:block/redwood_door_top_hinge", "y": 270 },
"facing=north,half=upper,hinge=left,open=true": { "model": "biomesoplenty:block/redwood_door_top_hinge" },
"facing=east,half=upper,hinge=right,open=true": { "model": "biomesoplenty:block/redwood_door_top", "y": 270 },
"facing=south,half=upper,hinge=right,open=true": { "model": "biomesoplenty:block/redwood_door_top" },
"facing=west,half=upper,hinge=right,open=true": { "model": "biomesoplenty:block/redwood_door_top", "y": 90 },
"facing=north,half=upper,hinge=right,open=true": { "model": "biomesoplenty:block/redwood_door_top", "y": 180 }
}
}

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{
"multipart": [
{ "apply": { "model": "biomesoplenty:block/redwood_fence_post" }},
{ "when": { "north": "true" },
"apply": { "model": "biomesoplenty:block/redwood_fence_side", "uvlock": true }
},
{ "when": { "east": "true" },
"apply": { "model": "biomesoplenty:block/redwood_fence_side", "y": 90, "uvlock": true }
},
{ "when": { "south": "true" },
"apply": { "model": "biomesoplenty:block/redwood_fence_side", "y": 180, "uvlock": true }
},
{ "when": { "west": "true" },
"apply": { "model": "biomesoplenty:block/redwood_fence_side", "y": 270, "uvlock": true }
}
]
}

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@ -0,0 +1,20 @@
{
"variants": {
"facing=south,in_wall=false,open=false": { "model": "biomesoplenty:block/redwood_fence_gate", "uvlock": true },
"facing=west,in_wall=false,open=false": { "model": "biomesoplenty:block/redwood_fence_gate", "uvlock": true, "y": 90 },
"facing=north,in_wall=false,open=false": { "model": "biomesoplenty:block/redwood_fence_gate", "uvlock": true, "y": 180 },
"facing=east,in_wall=false,open=false": { "model": "biomesoplenty:block/redwood_fence_gate", "uvlock": true, "y": 270 },
"facing=south,in_wall=false,open=true": { "model": "biomesoplenty:block/redwood_fence_gate_open", "uvlock": true },
"facing=west,in_wall=false,open=true": { "model": "biomesoplenty:block/redwood_fence_gate_open", "uvlock": true, "y": 90 },
"facing=north,in_wall=false,open=true": { "model": "biomesoplenty:block/redwood_fence_gate_open", "uvlock": true, "y": 180 },
"facing=east,in_wall=false,open=true": { "model": "biomesoplenty:block/redwood_fence_gate_open", "uvlock": true, "y": 270 },
"facing=south,in_wall=true,open=false": { "model": "biomesoplenty:block/redwood_fence_gate_wall", "uvlock": true },
"facing=west,in_wall=true,open=false": { "model": "biomesoplenty:block/redwood_fence_gate_wall", "uvlock": true, "y": 90 },
"facing=north,in_wall=true,open=false": { "model": "biomesoplenty:block/redwood_fence_gate_wall", "uvlock": true, "y": 180 },
"facing=east,in_wall=true,open=false": { "model": "biomesoplenty:block/redwood_fence_gate_wall", "uvlock": true, "y": 270 },
"facing=south,in_wall=true,open=true": { "model": "biomesoplenty:block/redwood_fence_gate_wall_open", "uvlock": true },
"facing=west,in_wall=true,open=true": { "model": "biomesoplenty:block/redwood_fence_gate_wall_open", "uvlock": true, "y": 90 },
"facing=north,in_wall=true,open=true": { "model": "biomesoplenty:block/redwood_fence_gate_wall_open", "uvlock": true, "y": 180 },
"facing=east,in_wall=true,open=true": { "model": "biomesoplenty:block/redwood_fence_gate_wall_open", "uvlock": true, "y": 270 }
}
}

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{
"variants": {
"": { "model": "biomesoplenty:block/redwood_leaves" }
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"axis=y": { "model": "biomesoplenty:block/redwood_log" },
"axis=z": { "model": "biomesoplenty:block/redwood_log", "x": 90 },
"axis=x": { "model": "biomesoplenty:block/redwood_log", "x": 90, "y": 90 }
}
}

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@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "biomesoplenty:block/redwood_planks" }
}
}

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@ -0,0 +1,6 @@
{
"variants": {
"powered=false": { "model": "biomesoplenty:block/redwood_pressure_plate" },
"powered=true": { "model": "biomesoplenty:block/redwood_pressure_plate_down" }
}
}

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@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "biomesoplenty:block/redwood_sapling" }
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"type=bottom": { "model": "biomesoplenty:block/redwood_slab" },
"type=top": { "model": "biomesoplenty:block/redwood_slab_top" },
"type=double": { "model": "biomesoplenty:block/redwood_planks" }
}
}

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@ -0,0 +1,44 @@
{
"variants": {
"facing=east,half=bottom,shape=straight": { "model": "biomesoplenty:block/redwood_stairs" },
"facing=west,half=bottom,shape=straight": { "model": "biomesoplenty:block/redwood_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=straight": { "model": "biomesoplenty:block/redwood_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=straight": { "model": "biomesoplenty:block/redwood_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/redwood_stairs_outer" },
"facing=west,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/redwood_stairs_outer", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/redwood_stairs_outer", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/redwood_stairs_outer", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/redwood_stairs_outer", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/redwood_stairs_outer", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/redwood_stairs_outer" },
"facing=north,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/redwood_stairs_outer", "y": 180, "uvlock": true },
"facing=east,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/redwood_stairs_inner" },
"facing=west,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/redwood_stairs_inner", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/redwood_stairs_inner", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/redwood_stairs_inner", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/redwood_stairs_inner", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/redwood_stairs_inner", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/redwood_stairs_inner" },
"facing=north,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/redwood_stairs_inner", "y": 180, "uvlock": true },
"facing=east,half=top,shape=straight": { "model": "biomesoplenty:block/redwood_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=straight": { "model": "biomesoplenty:block/redwood_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=straight": { "model": "biomesoplenty:block/redwood_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=straight": { "model": "biomesoplenty:block/redwood_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=outer_right": { "model": "biomesoplenty:block/redwood_stairs_outer", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=outer_right": { "model": "biomesoplenty:block/redwood_stairs_outer", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=outer_right": { "model": "biomesoplenty:block/redwood_stairs_outer", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=outer_right": { "model": "biomesoplenty:block/redwood_stairs_outer", "x": 180, "uvlock": true },
"facing=east,half=top,shape=outer_left": { "model": "biomesoplenty:block/redwood_stairs_outer", "x": 180, "uvlock": true },
"facing=west,half=top,shape=outer_left": { "model": "biomesoplenty:block/redwood_stairs_outer", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=outer_left": { "model": "biomesoplenty:block/redwood_stairs_outer", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=outer_left": { "model": "biomesoplenty:block/redwood_stairs_outer", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=inner_right": { "model": "biomesoplenty:block/redwood_stairs_inner", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=inner_right": { "model": "biomesoplenty:block/redwood_stairs_inner", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=inner_right": { "model": "biomesoplenty:block/redwood_stairs_inner", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=inner_right": { "model": "biomesoplenty:block/redwood_stairs_inner", "x": 180, "uvlock": true },
"facing=east,half=top,shape=inner_left": { "model": "biomesoplenty:block/redwood_stairs_inner", "x": 180, "uvlock": true },
"facing=west,half=top,shape=inner_left": { "model": "biomesoplenty:block/redwood_stairs_inner", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=inner_left": { "model": "biomesoplenty:block/redwood_stairs_inner", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=inner_left": { "model": "biomesoplenty:block/redwood_stairs_inner", "x": 180, "y": 270, "uvlock": true }
}
}

View file

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{
"variants": {
"facing=north,half=bottom,open=false": { "model": "biomesoplenty:block/redwood_trapdoor_bottom" },
"facing=south,half=bottom,open=false": { "model": "biomesoplenty:block/redwood_trapdoor_bottom", "y": 180 },
"facing=east,half=bottom,open=false": { "model": "biomesoplenty:block/redwood_trapdoor_bottom", "y": 90 },
"facing=west,half=bottom,open=false": { "model": "biomesoplenty:block/redwood_trapdoor_bottom", "y": 270 },
"facing=north,half=top,open=false": { "model": "biomesoplenty:block/redwood_trapdoor_top" },
"facing=south,half=top,open=false": { "model": "biomesoplenty:block/redwood_trapdoor_top", "y": 180 },
"facing=east,half=top,open=false": { "model": "biomesoplenty:block/redwood_trapdoor_top", "y": 90 },
"facing=west,half=top,open=false": { "model": "biomesoplenty:block/redwood_trapdoor_top", "y": 270 },
"facing=north,half=bottom,open=true": { "model": "biomesoplenty:block/redwood_trapdoor_open" },
"facing=south,half=bottom,open=true": { "model": "biomesoplenty:block/redwood_trapdoor_open", "y": 180 },
"facing=east,half=bottom,open=true": { "model": "biomesoplenty:block/redwood_trapdoor_open", "y": 90 },
"facing=west,half=bottom,open=true": { "model": "biomesoplenty:block/redwood_trapdoor_open", "y": 270 },
"facing=north,half=top,open=true": { "model": "biomesoplenty:block/redwood_trapdoor_open", "x": 180, "y": 180 },
"facing=south,half=top,open=true": { "model": "biomesoplenty:block/redwood_trapdoor_open", "x": 180, "y": 0 },
"facing=east,half=top,open=true": { "model": "biomesoplenty:block/redwood_trapdoor_open", "x": 180, "y": 270 },
"facing=west,half=top,open=true": { "model": "biomesoplenty:block/redwood_trapdoor_open", "x": 180, "y": 90 }
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"axis=y": { "model": "biomesoplenty:block/redwood_wood" },
"axis=z": { "model": "biomesoplenty:block/redwood_wood", "x": 90 },
"axis=x": { "model": "biomesoplenty:block/redwood_wood", "x": 90, "y": 90 }
}
}

View file

@ -1,11 +0,0 @@
{
"forge_marker": 1,
"defaults": {
"model": "biomesoplenty:sandy_farmland_dry"
},
"variants": {
"inventory": [{
"transform": "forge:default-block"
}]
}
}

View file

@ -1,11 +0,0 @@
{
"forge_marker": 1,
"defaults": {
"model": "biomesoplenty:silty_farmland_dry"
},
"variants": {
"inventory": [{
"transform": "forge:default-block"
}]
}
}

View file

@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "biomesoplenty:block/smooth_white_sandstone" }
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"axis=y": { "model": "biomesoplenty:block/stripped_redwood_log" },
"axis=z": { "model": "biomesoplenty:block/stripped_redwood_log", "x": 90 },
"axis=x": { "model": "biomesoplenty:block/stripped_redwood_log", "x": 90, "y": 90 }
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"axis=y": { "model": "biomesoplenty:block/stripped_redwood_wood" },
"axis=z": { "model": "biomesoplenty:block/stripped_redwood_wood", "x": 90 },
"axis=x": { "model": "biomesoplenty:block/stripped_redwood_wood", "x": 90, "y": 90 }
}
}

View file

@ -1,10 +1,10 @@
{
"variants": {
"normal": [
{ "model": "biomesoplenty:white_sand" },
{ "model": "biomesoplenty:white_sand", "y": 90 },
{ "model": "biomesoplenty:white_sand", "y": 180 },
{ "model": "biomesoplenty:white_sand", "y": 270 }
"": [
{ "model": "biomesoplenty:block/white_sand" },
{ "model": "biomesoplenty:block/white_sand", "y": 90 },
{ "model": "biomesoplenty:block/white_sand", "y": 180 },
{ "model": "biomesoplenty:block/white_sand", "y": 270 }
]
}
}

View file

@ -1,7 +1,5 @@
{
"variants": {
"variant=default": { "model": "biomesoplenty:white_sandstone_normal" },
"variant=chiseled": { "model": "biomesoplenty:white_sandstone_chiseled" },
"variant=smooth": { "model": "biomesoplenty:white_sandstone_smooth" }
"": { "model": "biomesoplenty:block/white_sandstone" }
}
}

View file

@ -1,6 +0,0 @@
{
"variants": {
"normal": { "model": "biomesoplenty:white_sandstone_normal" },
"all": { "model": "biomesoplenty:white_sandstone_all" }
}
}

View file

@ -1,6 +1,7 @@
{
"variants": {
"half=bottom": { "model": "biomesoplenty:half_slab_white_sandstone" },
"half=top": { "model": "biomesoplenty:upper_slab_white_sandstone" }
"type=bottom": { "model": "biomesoplenty:block/white_sandstone_slab" },
"type=top": { "model": "biomesoplenty:block/white_sandstone_slab_top" },
"type=double": { "model": "biomesoplenty:block/white_sandstone" }
}
}

View file

@ -1,44 +1,44 @@
{
"variants": {
"facing=east,half=bottom,shape=straight": { "model": "biomesoplenty:white_sandstone_stairs" },
"facing=west,half=bottom,shape=straight": { "model": "biomesoplenty:white_sandstone_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=straight": { "model": "biomesoplenty:white_sandstone_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=straight": { "model": "biomesoplenty:white_sandstone_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_right": { "model": "biomesoplenty:white_sandstone_outer_stairs" },
"facing=west,half=bottom,shape=outer_right": { "model": "biomesoplenty:white_sandstone_outer_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=outer_right": { "model": "biomesoplenty:white_sandstone_outer_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=outer_right": { "model": "biomesoplenty:white_sandstone_outer_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_left": { "model": "biomesoplenty:white_sandstone_outer_stairs", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=outer_left": { "model": "biomesoplenty:white_sandstone_outer_stairs", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=outer_left": { "model": "biomesoplenty:white_sandstone_outer_stairs" },
"facing=north,half=bottom,shape=outer_left": { "model": "biomesoplenty:white_sandstone_outer_stairs", "y": 180, "uvlock": true },
"facing=east,half=bottom,shape=inner_right": { "model": "biomesoplenty:white_sandstone_inner_stairs" },
"facing=west,half=bottom,shape=inner_right": { "model": "biomesoplenty:white_sandstone_inner_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=inner_right": { "model": "biomesoplenty:white_sandstone_inner_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=inner_right": { "model": "biomesoplenty:white_sandstone_inner_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=inner_left": { "model": "biomesoplenty:white_sandstone_inner_stairs", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=inner_left": { "model": "biomesoplenty:white_sandstone_inner_stairs", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=inner_left": { "model": "biomesoplenty:white_sandstone_inner_stairs" },
"facing=north,half=bottom,shape=inner_left": { "model": "biomesoplenty:white_sandstone_inner_stairs", "y": 180, "uvlock": true },
"facing=east,half=top,shape=straight": { "model": "biomesoplenty:white_sandstone_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=straight": { "model": "biomesoplenty:white_sandstone_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=straight": { "model": "biomesoplenty:white_sandstone_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=straight": { "model": "biomesoplenty:white_sandstone_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=outer_right": { "model": "biomesoplenty:white_sandstone_outer_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=outer_right": { "model": "biomesoplenty:white_sandstone_outer_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=outer_right": { "model": "biomesoplenty:white_sandstone_outer_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=outer_right": { "model": "biomesoplenty:white_sandstone_outer_stairs", "x": 180, "uvlock": true },
"facing=east,half=top,shape=outer_left": { "model": "biomesoplenty:white_sandstone_outer_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=outer_left": { "model": "biomesoplenty:white_sandstone_outer_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=outer_left": { "model": "biomesoplenty:white_sandstone_outer_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=outer_left": { "model": "biomesoplenty:white_sandstone_outer_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=inner_right": { "model": "biomesoplenty:white_sandstone_inner_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=inner_right": { "model": "biomesoplenty:white_sandstone_inner_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=inner_right": { "model": "biomesoplenty:white_sandstone_inner_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=inner_right": { "model": "biomesoplenty:white_sandstone_inner_stairs", "x": 180, "uvlock": true },
"facing=east,half=top,shape=inner_left": { "model": "biomesoplenty:white_sandstone_inner_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=inner_left": { "model": "biomesoplenty:white_sandstone_inner_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=inner_left": { "model": "biomesoplenty:white_sandstone_inner_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=inner_left": { "model": "biomesoplenty:white_sandstone_inner_stairs", "x": 180, "y": 270, "uvlock": true }
"facing=east,half=bottom,shape=straight": { "model": "biomesoplenty:block/white_sandstone_stairs" },
"facing=west,half=bottom,shape=straight": { "model": "biomesoplenty:block/white_sandstone_stairs", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=straight": { "model": "biomesoplenty:block/white_sandstone_stairs", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=straight": { "model": "biomesoplenty:block/white_sandstone_stairs", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/white_sandstone_stairs_outer" },
"facing=west,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=outer_right": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/white_sandstone_stairs_outer" },
"facing=north,half=bottom,shape=outer_left": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "y": 180, "uvlock": true },
"facing=east,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/white_sandstone_stairs_inner" },
"facing=west,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "y": 180, "uvlock": true },
"facing=south,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "y": 90, "uvlock": true },
"facing=north,half=bottom,shape=inner_right": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "y": 270, "uvlock": true },
"facing=west,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/white_sandstone_stairs_inner" },
"facing=north,half=bottom,shape=inner_left": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "y": 180, "uvlock": true },
"facing=east,half=top,shape=straight": { "model": "biomesoplenty:block/white_sandstone_stairs", "x": 180, "uvlock": true },
"facing=west,half=top,shape=straight": { "model": "biomesoplenty:block/white_sandstone_stairs", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=straight": { "model": "biomesoplenty:block/white_sandstone_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=straight": { "model": "biomesoplenty:block/white_sandstone_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=outer_right": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=outer_right": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=outer_right": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=outer_right": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "x": 180, "uvlock": true },
"facing=east,half=top,shape=outer_left": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "x": 180, "uvlock": true },
"facing=west,half=top,shape=outer_left": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=outer_left": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=outer_left": { "model": "biomesoplenty:block/white_sandstone_stairs_outer", "x": 180, "y": 270, "uvlock": true },
"facing=east,half=top,shape=inner_right": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=top,shape=inner_right": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=top,shape=inner_right": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "x": 180, "y": 180, "uvlock": true },
"facing=north,half=top,shape=inner_right": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "x": 180, "uvlock": true },
"facing=east,half=top,shape=inner_left": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "x": 180, "uvlock": true },
"facing=west,half=top,shape=inner_left": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=inner_left": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "x": 180, "y": 90, "uvlock": true },
"facing=north,half=top,shape=inner_left": { "model": "biomesoplenty:block/white_sandstone_stairs_inner", "x": 180, "y": 270, "uvlock": true }
}
}

View file

@ -61,7 +61,10 @@
"block.biomesoplenty.cherry_trapdoor": "Cherry Trapdoor",
"block.biomesoplenty.cherry_wood": "Cherry Wood",
"block.biomesoplenty.cherry_wood_slab": "Cherry Wood Slab",
"block.biomesoplenty.chiseled_white_sandstone": "Chiseled White Sandstone",
"block.biomesoplenty.cut_white_sandstone": "Cut White Sandstone",
"block.biomesoplenty.dead_grass": "Dead Grass",
"block.biomesoplenty.dead_leaf_pile": "Dead Leaf Pile",
"block.biomesoplenty.dead_leaves": "Dead Leaves",
"block.biomesoplenty.dead_log": "Dead Log",
"block.biomesoplenty.dead_sapling": "Dead Sapling",
@ -69,14 +72,6 @@
"block.biomesoplenty.deathbloom": "Deathbloom",
"block.biomesoplenty.desert_grass": "Desert Grass",
"block.biomesoplenty.devilweed": "Devilweed",
"block.biomesoplenty.dirt.coarse_loamy_dirt": "Coarse Loamy Dirt",
"block.biomesoplenty.dirt.coarse_sandy_dirt": "Coarse Sandy Dirt",
"block.biomesoplenty.dirt.coarse_silty_dirt": "Coarse Silty Dirt",
"block.biomesoplenty.dirt.loamy_dirt": "Loamy Dirt",
"block.biomesoplenty.dirt.sandy_dirt": "Sandy Dirt",
"block.biomesoplenty.dirt.silty_dirt": "Silty Dirt",
"block.biomesoplenty.double_plant.flax": "Flax",
"block.biomesoplenty.double_plant.tall_cattail": "Tall Cattail",
"block.biomesoplenty.dried_sand": "Dried Sand",
"block.biomesoplenty.dune_grass": "Dune Grass",
"block.biomesoplenty.ethereal_button": "Ethereal Button",
@ -93,9 +88,6 @@
"block.biomesoplenty.ethereal_trapdoor": "Ethereal Trapdoor",
"block.biomesoplenty.ethereal_wood": "Ethereal Wood",
"block.biomesoplenty.ethereal_wood_slab": "Ethereal Wood Slab",
"block.biomesoplenty.farmland_0.loamy_farmland": "Loamy Farmland",
"block.biomesoplenty.farmland_0.sandy_farmland": "Sandy Farmland",
"block.biomesoplenty.farmland_1.silty_farmland": "Silty Farmland",
"block.biomesoplenty.fir_button": "Fir Button",
"block.biomesoplenty.fir_door": "Fir Door",
"block.biomesoplenty.fir_fence": "Fir Fence",
@ -110,24 +102,13 @@
"block.biomesoplenty.fir_trapdoor": "Fir Trapdoor",
"block.biomesoplenty.fir_wood": "Fir Wood",
"block.biomesoplenty.fir_wood_slab": "Fir Wood Slab",
"block.biomesoplenty.flat_plant.deadleafpile": "Dead Leaf Pile",
"block.biomesoplenty.flax": "Flax",
"block.biomesoplenty.flesh": "Flesh",
"block.biomesoplenty.flowering_leaves": "Flowering Oak Leaves",
"block.biomesoplenty.flowering_sapling": "Flowering Oak Sapling",
"block.biomesoplenty.glowflower": "Glowflower",
"block.biomesoplenty.glowshroom": "Glowshroom",
"block.biomesoplenty.goldenrod": "Goldenrod",
"block.biomesoplenty.grass.loamy_grass_block": "Loamy Grass Block",
"block.biomesoplenty.grass.mycelial_netherrack": "Mycelial Netherrack",
"block.biomesoplenty.grass.origin_grass_block": "Origin Grass Block",
"block.biomesoplenty.grass.overgrown_netherrack": "Overgrown Netherrack",
"block.biomesoplenty.grass.overgrown_stone": "Overgrown Stone",
"block.biomesoplenty.grass.sandy_grass_block": "Sandy Grass Block",
"block.biomesoplenty.grass.silty_grass_block": "Silty Grass Block",
"block.biomesoplenty.grass.spectral_moss": "Spectral Moss",
"block.biomesoplenty.grass_path.grass_loamy_path": "Loamy Grass Path",
"block.biomesoplenty.grass_path.grass_sandy_path": "Sandy Grass Path",
"block.biomesoplenty.grass_path.grass_silty_path": "Silty Grass Path",
"block.biomesoplenty.hellbark_button": "Hellbark Button",
"block.biomesoplenty.hellbark_door": "Hellbark Door",
"block.biomesoplenty.hellbark_fence": "Hellbark Fence",
@ -190,8 +171,8 @@
"block.biomesoplenty.maple_sapling": "Maple Sapling",
"block.biomesoplenty.mud": "Mud",
"block.biomesoplenty.mud_brick_block": "Mud Bricks",
"block.biomesoplenty.mud_brick_slab": "Mud Bricks Slab",
"block.biomesoplenty.mud_brick_stairs": "Mud Bricks Stairs",
"block.biomesoplenty.mud_brick_slab": "Mud Brick Slab",
"block.biomesoplenty.mud_brick_stairs": "Mud Brick Stairs",
"block.biomesoplenty.orange_autumn_leaves": "Orange Autumn Leaves",
"block.biomesoplenty.orange_autumn_sapling": "Orange Autumn Sapling",
"block.biomesoplenty.orange_cosmos": "Orange Cosmos",
@ -233,6 +214,7 @@
"block.biomesoplenty.root": "Root",
"block.biomesoplenty.rose": "Rose",
"block.biomesoplenty.short_grass": "Short Grass",
"block.biomesoplenty.smooth_white_sandstone": "Smooth White Sandstone",
"block.biomesoplenty.spectral_fern": "Spectral Fern",
"block.biomesoplenty.stripped_cherry_log": "Stripped Cherry Log",
"block.biomesoplenty.stripped_cherry_wood": "Stripped Cherry Wood",
@ -258,6 +240,7 @@
"block.biomesoplenty.stripped_umbran_wood": "Stripped Umbran Wood",
"block.biomesoplenty.stripped_willow_log": "Stripped Willow Log",
"block.biomesoplenty.stripped_willow_wood": "Stripped Willow Wood",
"block.biomesoplenty.tall_cattail": "Tall Cattail",
"block.biomesoplenty.thorn": "Thorns",
"block.biomesoplenty.tiny_cactus": "Tiny Cactus",
"block.biomesoplenty.toadstool": "Toadstool",
@ -280,9 +263,7 @@
"block.biomesoplenty.white_cherry_leaves": "White Cherry Leaves",
"block.biomesoplenty.white_cherry_sapling": "White Cherry Sapling",
"block.biomesoplenty.white_sand": "White Sand",
"block.biomesoplenty.white_sandstone.chiseled_white_sandstone": "Chiseled White Sandstone",
"block.biomesoplenty.white_sandstone.smooth_white_sandstone": "Smooth White Sandstone",
"block.biomesoplenty.white_sandstone.white_sandstone": "White Sandstone",
"block.biomesoplenty.white_sandstone": "White Sandstone",
"block.biomesoplenty.white_sandstone_slab": "White Sandstone Slab",
"block.biomesoplenty.white_sandstone_stairs": "White Sandstone Stairs",
"block.biomesoplenty.wildflower": "Wildflower",

View file

@ -1,7 +0,0 @@
{
"parent": "block/fire_floor",
"textures": {
"particle": "biomesoplenty:blocks/blue_fire_layer_0",
"fire": "biomesoplenty:blocks/blue_fire_layer_0"
}
}

View file

@ -1,7 +0,0 @@
{
"parent": "block/fire_floor",
"textures": {
"particle": "biomesoplenty:blocks/blue_fire_layer_1",
"fire": "biomesoplenty:blocks/blue_fire_layer_1"
}
}

View file

@ -1,7 +0,0 @@
{
"parent": "block/fire_side",
"textures": {
"particle": "biomesoplenty:blocks/blue_fire_layer_0",
"fire": "biomesoplenty:blocks/blue_fire_layer_0"
}
}

View file

@ -1,7 +0,0 @@
{
"parent": "block/fire_side",
"textures": {
"particle": "biomesoplenty:blocks/blue_fire_layer_1",
"fire": "biomesoplenty:blocks/blue_fire_layer_1"
}
}

View file

@ -1,7 +0,0 @@
{
"parent": "block/fire_side_alt",
"textures": {
"particle": "biomesoplenty:blocks/blue_fire_layer_0",
"fire": "biomesoplenty:blocks/blue_fire_layer_0"
}
}

View file

@ -1,7 +0,0 @@
{
"parent": "block/fire_side_alt",
"textures": {
"particle": "biomesoplenty:blocks/blue_fire_layer_1",
"fire": "biomesoplenty:blocks/blue_fire_layer_1"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "block/cube_column",
"textures": {
"end": "biomesoplenty:block/white_sandstone_top",
"side": "biomesoplenty:block/chiseled_white_sandstone"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "block/cube_all",
"textures": {
"all": "biomesoplenty:blocks/coarse_dirt_sandy"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "block/cube_all",
"textures": {
"all": "biomesoplenty:blocks/coarse_dirt_silty"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "block/cube_column",
"textures": {
"end": "biomesoplenty:block/white_sandstone_top",
"side": "biomesoplenty:block/cut_white_sandstone"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/cross",
"textures": {
"cross": "biomesoplenty:blocks/flowering_sapling"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/grass_path",
"textures": {
"particle": "biomesoplenty:blocks/dirt_loamy",
"top": "blocks/grass_path_top",
"side": "biomesoplenty:blocks/grass_loamy_path_side",
"bottom": "biomesoplenty:blocks/dirt_loamy"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/grass_path",
"textures": {
"particle": "biomesoplenty:blocks/dirt_sandy",
"top": "blocks/grass_path_top",
"side": "biomesoplenty:blocks/grass_sandy_path_side",
"bottom": "biomesoplenty:blocks/dirt_sandy"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/grass_path",
"textures": {
"particle": "biomesoplenty:blocks/dirt_silty",
"top": "blocks/grass_path_top",
"side": "biomesoplenty:blocks/grass_silty_path_side",
"bottom": "biomesoplenty:blocks/dirt_silty"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "block/cube_all",
"textures": {
"all": "biomesoplenty:blocks/dirt_loamy"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/farmland",
"textures": {
"particle": "biomesoplenty:blocks/dirt_loamy",
"dirt": "biomesoplenty:blocks/dirt_loamy",
"top": "biomesoplenty:blocks/farmland_dry_loamy"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/farmland",
"textures": {
"particle": "biomesoplenty:blocks/dirt_loamy",
"dirt": "biomesoplenty:blocks/dirt_loamy",
"top": "biomesoplenty:blocks/farmland_moist_loamy"
}
}

View file

@ -1,10 +0,0 @@
{
"parent": "block/grass",
"textures": {
"particle": "biomesoplenty:blocks/dirt_loamy",
"bottom": "biomesoplenty:blocks/dirt_loamy",
"top": "biomesoplenty:blocks/grass_top",
"side": "biomesoplenty:blocks/grass_loamy_side",
"overlay": "biomesoplenty:blocks/grass_side_overlay"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"particle": "biomesoplenty:blocks/dirt_loamy",
"bottom": "biomesoplenty:blocks/dirt_loamy",
"top": "biomesoplenty:blocks/grass_top",
"side": "biomesoplenty:blocks/grass_loamy_side_snowed"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/inner_stairs",
"textures": {
"bottom": "biomesoplenty:blocks/mud_brick_block",
"top": "biomesoplenty:blocks/mud_brick_block",
"side": "biomesoplenty:blocks/mud_brick_block"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/outer_stairs",
"textures": {
"bottom": "biomesoplenty:blocks/mud_brick_block",
"top": "biomesoplenty:blocks/mud_brick_block",
"side": "biomesoplenty:blocks/mud_brick_block"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/slab",
"textures": {
"bottom": "biomesoplenty:block/mud_brick_bottom",
"top": "biomesoplenty:block/mud_brick_top",
"side": "biomesoplenty:block/mud_brick_block"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/slab_top",
"textures": {
"bottom": "biomesoplenty:block/mud_brick_bottom",
"top": "biomesoplenty:block/mud_brick_top",
"side": "biomesoplenty:block/mud_brick_block"
}
}

View file

@ -1,8 +1,8 @@
{
"parent": "block/stairs",
"textures": {
"bottom": "biomesoplenty:blocks/mud_brick_block",
"top": "biomesoplenty:blocks/mud_brick_block",
"side": "biomesoplenty:blocks/mud_brick_block"
"bottom": "biomesoplenty:block/mud_brick_bottom",
"top": "biomesoplenty:block/mud_brick_top",
"side": "biomesoplenty:block/mud_brick_block"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/inner_stairs",
"textures": {
"bottom": "biomesoplenty:block/mud_brick_bottom",
"top": "biomesoplenty:block/mud_brick_top",
"side": "biomesoplenty:block/mud_brick_block"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/outer_stairs",
"textures": {
"bottom": "biomesoplenty:block/mud_brick_bottom",
"top": "biomesoplenty:block/mud_brick_top",
"side": "biomesoplenty:block/mud_brick_block"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"particle": "blocks/netherrack",
"bottom": "blocks/netherrack",
"top": "blocks/mycelium_top",
"side": "biomesoplenty:blocks/mycelial_netherrack_side"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"particle": "blocks/dirt",
"bottom": "blocks/dirt",
"top": "biomesoplenty:blocks/grass_origin_top",
"side": "biomesoplenty:blocks/grass_origin_side"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"particle": "blocks/dirt",
"bottom": "blocks/dirt",
"top": "biomesoplenty:blocks/grass_origin_top",
"side": "biomesoplenty:blocks/grass_origin_side_snowed"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"particle": "blocks/netherrack",
"bottom": "blocks/netherrack",
"top": "biomesoplenty:blocks/overgrown_netherrack_top",
"side": "biomesoplenty:blocks/overgrown_netherrack_side"
}
}

View file

@ -1,10 +0,0 @@
{
"parent": "block/grass",
"textures": {
"particle": "blocks/stone",
"bottom": "blocks/stone",
"top": "blocks/grass_top",
"side": "biomesoplenty:blocks/overgrown_stone_side",
"overlay": "biomesoplenty:blocks/overgrown_stone_side_overlay"
}
}

View file

@ -1,9 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"particle": "blocks/stone",
"bottom": "blocks/stone",
"top": "blocks/grass_top",
"side": "biomesoplenty:blocks/overgrown_stone_side_snowed"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/button",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/button_inventory",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/button_pressed",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "block/door_bottom",
"textures": {
"bottom": "biomesoplenty:blocks/redwood_door_bottom",
"top": "biomesoplenty:blocks/redwood_door_top"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "block/door_bottom_rh",
"textures": {
"bottom": "biomesoplenty:blocks/redwood_door_bottom",
"top": "biomesoplenty:blocks/redwood_door_top"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "block/door_top",
"textures": {
"bottom": "biomesoplenty:blocks/redwood_door_bottom",
"top": "biomesoplenty:blocks/redwood_door_top"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "block/door_top_rh",
"textures": {
"bottom": "biomesoplenty:blocks/redwood_door_bottom",
"top": "biomesoplenty:blocks/redwood_door_top"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/template_fence_gate",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/template_fence_gate_open",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/template_fence_gate_wall",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/template_fence_gate_wall_open",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/fence_inventory",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/fence_post",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/fence_side",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/leaves",
"textures": {
"all": "biomesoplenty:blocks/redwood_leaves"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "block/cube_column",
"textures": {
"end": "biomesoplenty:blocks/redwood_log_top",
"side": "biomesoplenty:blocks/redwood_log"
}
}

View file

@ -1,6 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "biomesoplenty:blocks/dirt_sandy"
"all": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/pressure_plate_up",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/pressure_plate_down",
"textures": {
"texture": "biomesoplenty:blocks/redwood_planks"
}
}

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