Initial Thaumcraft integration
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package thaumcraft.api;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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public class BlockCoordinates implements Comparable
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{
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/** the x coordinate */
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public int x;
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/** the y coordinate */
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public int y;
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/** the z coordinate */
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public int z;
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public BlockCoordinates() {}
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public BlockCoordinates(int par1, int par2, int par3)
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{
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this.x = par1;
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this.y = par2;
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this.z = par3;
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}
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public BlockCoordinates(TileEntity tile)
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{
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this.x = tile.xCoord;
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this.y = tile.yCoord;
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this.z = tile.zCoord;
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}
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public BlockCoordinates(BlockCoordinates par1ChunkCoordinates)
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{
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this.x = par1ChunkCoordinates.x;
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this.y = par1ChunkCoordinates.y;
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this.z = par1ChunkCoordinates.z;
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}
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public boolean equals(Object par1Obj)
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{
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if (!(par1Obj instanceof BlockCoordinates))
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{
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return false;
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}
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else
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{
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BlockCoordinates coordinates = (BlockCoordinates)par1Obj;
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return this.x == coordinates.x && this.y == coordinates.y && this.z == coordinates.z ;
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}
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}
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public int hashCode()
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{
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return this.x + this.y << 8 + this.z << 16;
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}
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/**
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* Compare the coordinate with another coordinate
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*/
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public int compareWorldCoordinate(BlockCoordinates par1)
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{
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return this.y == par1.y ? (this.z == par1.z ? this.x - par1.x : this.z - par1.z) : this.y - par1.y;
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}
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public void set(int par1, int par2, int par3, int d)
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{
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this.x = par1;
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this.y = par2;
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this.z = par3;
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}
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/**
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* Returns the squared distance between this coordinates and the coordinates given as argument.
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*/
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public float getDistanceSquared(int par1, int par2, int par3)
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{
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float f = (float)(this.x - par1);
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float f1 = (float)(this.y - par2);
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float f2 = (float)(this.z - par3);
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return f * f + f1 * f1 + f2 * f2;
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}
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/**
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* Return the squared distance between this coordinates and the ChunkCoordinates given as argument.
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*/
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public float getDistanceSquaredToWorldCoordinates(BlockCoordinates par1ChunkCoordinates)
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{
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return this.getDistanceSquared(par1ChunkCoordinates.x, par1ChunkCoordinates.y, par1ChunkCoordinates.z);
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}
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public int compareTo(Object par1Obj)
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{
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return this.compareWorldCoordinate((BlockCoordinates)par1Obj);
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}
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public void readNBT(NBTTagCompound nbt) {
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this.x = nbt.getInteger("b_x");
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this.y = nbt.getInteger("b_y");
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this.z = nbt.getInteger("b_z");
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}
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public void writeNBT(NBTTagCompound nbt) {
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nbt.setInteger("b_x",x);
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nbt.setInteger("b_y",y);
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nbt.setInteger("b_z",z);
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}
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}
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package thaumcraft.api;
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import java.util.ArrayList;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public interface IArchitect {
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/**
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* Returns a list of blocks that should be highlighted in world.
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*/
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public ArrayList<BlockCoordinates> getArchitectBlocks(ItemStack stack, World world,
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int x, int y, int z, int side, EntityPlayer player);
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/**
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* which axis should be displayed.
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*/
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public boolean showAxis(ItemStack stack, World world, EntityPlayer player, int side, EnumAxis axis);
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public enum EnumAxis {
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X, // east / west
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Y, // up / down
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Z; // north / south
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}
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}
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package thaumcraft.api;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.ItemStack;
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/**
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*
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* @author Azanor
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*
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* Equipped head slot items that extend this class will be able to perform most functions that
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* goggles of revealing can apart from view nodes which is handled by IRevealer.
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*
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*/
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public interface IGoggles {
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/*
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* If this method returns true things like block essentia contents will be shown.
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*/
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public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player);
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}
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package thaumcraft.api;
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/**
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* @author Azanor
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* Items, armor and tools with this interface can receive the Repair enchantment.
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* Repairs 1 point of durability every 10 seconds (2 for repair II)
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*/
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public interface IRepairable {
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}
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package thaumcraft.api;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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/**
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* @author Azanor
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* Items, armor and tools with this interface can receive the Repair enchantment.
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* Repairs 1 point of durability every 10 seconds (2 for repair II)
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*/
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public interface IRepairableExtended extends IRepairable {
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public boolean doRepair(ItemStack stack, EntityPlayer player, int enchantlevel);
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}
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package thaumcraft.api;
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import net.minecraft.item.ItemStack;
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/**
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*
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* @author Azanor
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*
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* Armor or bauble slot items that implement this interface can provide runic shielding.
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* Recharging, hardening, etc. is handled internally by thaumcraft.
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*
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*/
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public interface IRunicArmor {
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/**
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* returns how much charge this item can provide. This is the base shielding value - any hardening is stored and calculated internally.
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*/
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public int getRunicCharge(ItemStack itemstack);
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}
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package thaumcraft.api;
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/**
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*
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* @author Azanor
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*
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* Interface used to identify scribing tool items used in research table
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*
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*/
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public interface IScribeTools {
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}
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package thaumcraft.api;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import thaumcraft.api.aspects.Aspect;
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/**
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* @author Azanor
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* ItemArmor with this interface will grant a discount to the vis cost of actions the wearer performs with casting wands.
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* The amount returned is the percentage by which the cost is discounted. There is a built-int max discount of 50%, but
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* individual items really shouldn't have a discount more than 5%
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*/
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public interface IVisDiscountGear {
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int getVisDiscount(ItemStack stack, EntityPlayer player, Aspect aspect);
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}
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package thaumcraft.api;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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/**
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*
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* @author Azanor
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*
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* Armor, held items or bauble slot items that implement this interface add warp when equipped or held.
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*
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*/
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public interface IWarpingGear {
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/**
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* returns how much warp this item adds while worn or held.
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*/
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public int getWarp(ItemStack itemstack, EntityPlayer player);
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}
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package thaumcraft.api;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import cpw.mods.fml.common.FMLLog;
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/**
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* @author Azanor
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*
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* This is used to gain access to the items in my mod.
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* I only give some examples and it will probably still
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* require a bit of work for you to get hold of everything you need.
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*
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*/
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public class ItemApi {
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public static ItemStack getItem(String itemString, int meta) {
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ItemStack item = null;
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try {
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String itemClass = "thaumcraft.common.config.ConfigItems";
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Object obj = Class.forName(itemClass).getField(itemString).get(null);
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if (obj instanceof Item) {
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item = new ItemStack((Item) obj,1,meta);
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} else if (obj instanceof ItemStack) {
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item = (ItemStack) obj;
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}
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} catch (Exception ex) {
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FMLLog.warning("[Thaumcraft] Could not retrieve item identified by: " + itemString);
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}
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return item;
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}
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public static ItemStack getBlock(String itemString, int meta) {
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ItemStack item = null;
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try {
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String itemClass = "thaumcraft.common.config.ConfigBlocks";
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Object obj = Class.forName(itemClass).getField(itemString).get(null);
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if (obj instanceof Block) {
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item = new ItemStack((Block) obj,1,meta);
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} else if (obj instanceof ItemStack) {
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item = (ItemStack) obj;
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}
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} catch (Exception ex) {
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FMLLog.warning("[Thaumcraft] Could not retrieve block identified by: " + itemString);
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}
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return item;
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}
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/**
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*
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* Some examples
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*
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* Casting Wands:
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* itemWandCasting
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*
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* Resources:
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* itemEssence, itemWispEssence, itemResource, itemShard, itemNugget,
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* itemNuggetChicken, itemNuggetBeef, itemNuggetPork, itemTripleMeatTreat
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*
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* Research:
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* itemResearchNotes, itemInkwell, itemThaumonomicon
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*
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*/
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}
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package thaumcraft.api;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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public class ItemRunic extends Item implements IRunicArmor {
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int charge;
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public ItemRunic (int charge)
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{
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super();
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this.charge = charge;
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}
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@Override
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public int getRunicCharge(ItemStack itemstack) {
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return charge;
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}
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}
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package thaumcraft.api;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.concurrent.ConcurrentHashMap;
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import net.minecraft.block.Block;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item.ToolMaterial;
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import net.minecraft.item.ItemArmor.ArmorMaterial;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.util.EnumHelper;
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import net.minecraftforge.oredict.OreDictionary;
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import thaumcraft.api.aspects.Aspect;
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import thaumcraft.api.aspects.AspectList;
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import thaumcraft.api.crafting.CrucibleRecipe;
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import thaumcraft.api.crafting.InfusionEnchantmentRecipe;
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import thaumcraft.api.crafting.InfusionRecipe;
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import thaumcraft.api.crafting.ShapedArcaneRecipe;
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import thaumcraft.api.crafting.ShapelessArcaneRecipe;
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import thaumcraft.api.internal.DummyInternalMethodHandler;
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import thaumcraft.api.internal.IInternalMethodHandler;
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import thaumcraft.api.internal.WeightedRandomLoot;
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import thaumcraft.api.research.IScanEventHandler;
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import thaumcraft.api.research.ResearchCategories;
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import thaumcraft.api.research.ResearchCategoryList;
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import thaumcraft.api.research.ResearchItem;
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import thaumcraft.api.research.ResearchPage;
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/**
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* @author Azanor
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*
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*
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* IMPORTANT: If you are adding your own aspects to items it is a good idea to do it AFTER Thaumcraft adds its aspects, otherwise odd things may happen.
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*
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*/
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public class ThaumcraftApi {
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//Materials
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public static ToolMaterial toolMatThaumium = EnumHelper.addToolMaterial("THAUMIUM", 3, 400, 7F, 2, 22);
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public static ToolMaterial toolMatVoid = EnumHelper.addToolMaterial("VOID", 4, 150, 8F, 3, 10);
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public static ToolMaterial toolMatElemental = EnumHelper.addToolMaterial("THAUMIUM_ELEMENTAL", 3, 1500, 10F, 3, 18);
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public static ArmorMaterial armorMatThaumium = EnumHelper.addArmorMaterial("THAUMIUM", 25, new int[] { 2, 6, 5, 2 }, 25);
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public static ArmorMaterial armorMatSpecial = EnumHelper.addArmorMaterial("SPECIAL", 25, new int[] { 1, 3, 2, 1 }, 25);
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public static ArmorMaterial armorMatThaumiumFortress = EnumHelper.addArmorMaterial("FORTRESS", 40, new int[] { 3, 7, 6, 3 }, 25);
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public static ArmorMaterial armorMatVoid = EnumHelper.addArmorMaterial("VOID", 10, new int[] { 3, 7, 6, 3 }, 10);
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public static ArmorMaterial armorMatVoidFortress = EnumHelper.addArmorMaterial("VOIDFORTRESS", 18, new int[] { 4, 8, 7, 4 }, 10);
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//Enchantment references
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public static int enchantFrugal;
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public static int enchantPotency;
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public static int enchantWandFortune;
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public static int enchantHaste;
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public static int enchantRepair;
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//Miscellaneous
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/**
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* Portable Hole Block-id Blacklist.
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* Simply add the block-id's of blocks you don't want the portable hole to go through.
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*/
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public static ArrayList<Block> portableHoleBlackList = new ArrayList<Block>();
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//Internal (Do not alter this unless you like pretty explosions)
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//Calling methods from this will only work properly once Thaumcraft is past the FMLPreInitializationEvent phase.
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public static IInternalMethodHandler internalMethods = new DummyInternalMethodHandler();
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//RESEARCH/////////////////////////////////////////
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public static ArrayList<IScanEventHandler> scanEventhandlers = new ArrayList<IScanEventHandler>();
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public static ArrayList<EntityTags> scanEntities = new ArrayList<EntityTags>();
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public static class EntityTagsNBT {
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public EntityTagsNBT(String name, Object value) {
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this.name = name;
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this.value = value;
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}
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public String name;
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public Object value;
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}
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public static class EntityTags {
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public EntityTags(String entityName, AspectList aspects, EntityTagsNBT... nbts) {
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this.entityName = entityName;
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this.nbts = nbts;
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this.aspects = aspects;
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}
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public String entityName;
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public EntityTagsNBT[] nbts;
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public AspectList aspects;
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}
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/**
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* not really working atm, so ignore it for now
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* @param scanEventHandler
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*/
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public static void registerScanEventhandler(IScanEventHandler scanEventHandler) {
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scanEventhandlers.add(scanEventHandler);
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}
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/**
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* This is used to add aspects to entities which you can then scan using a thaumometer.
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* Also used to calculate vis drops from mobs.
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* @param entityName
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* @param aspects
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* @param nbt you can specify certain nbt keys and their values
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* to differentiate between mobs. <br>For example the normal and wither skeleton:
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* <br>ThaumcraftApi.registerEntityTag("Skeleton", (new AspectList()).add(Aspect.DEATH, 5));
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* <br>ThaumcraftApi.registerEntityTag("Skeleton", (new AspectList()).add(Aspect.DEATH, 8), new NBTTagByte("SkeletonType",(byte) 1));
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*/
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public static void registerEntityTag(String entityName, AspectList aspects, EntityTagsNBT... nbt ) {
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scanEntities.add(new EntityTags(entityName,aspects,nbt));
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}
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//RECIPES/////////////////////////////////////////
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private static ArrayList craftingRecipes = new ArrayList();
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private static HashMap<Object,ItemStack> smeltingBonus = new HashMap<Object,ItemStack>();
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/**
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* This method is used to determine what bonus items are generated when the infernal furnace smelts items
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* @param in The input of the smelting operation. e.g. new ItemStack(Block.oreGold)
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* @param out The bonus item that can be produced from the smelting operation e.g. new ItemStack(nuggetGold,0,0).
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* Stacksize should be 0 unless you want to guarantee that at least 1 item is always produced.
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*/
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public static void addSmeltingBonus(ItemStack in, ItemStack out) {
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smeltingBonus.put(
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Arrays.asList(in.getItem(),in.getItemDamage()),
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new ItemStack(out.getItem(),0,out.getItemDamage()));
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}
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/**
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* This method is used to determine what bonus items are generated when the infernal furnace smelts items
|
||||
* @param in The ore dictionary input of the smelting operation. e.g. "oreGold"
|
||||
* @param out The bonus item that can be produced from the smelting operation e.g. new ItemStack(nuggetGold,0,0).
|
||||
* Stacksize should be 0 unless you want to guarantee that at least 1 item is always produced.
|
||||
*/
|
||||
public static void addSmeltingBonus(String in, ItemStack out) {
|
||||
smeltingBonus.put( in, new ItemStack(out.getItem(),0,out.getItemDamage()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the bonus item produced from a smelting operation in the infernal furnace
|
||||
* @param in The input of the smelting operation. e.g. new ItemStack(oreGold)
|
||||
* @return the The bonus item that can be produced
|
||||
*/
|
||||
public static ItemStack getSmeltingBonus(ItemStack in) {
|
||||
ItemStack out = smeltingBonus.get(Arrays.asList(in.getItem(),in.getItemDamage()));
|
||||
if (out==null) {
|
||||
out = smeltingBonus.get(Arrays.asList(in.getItem(),OreDictionary.WILDCARD_VALUE));
|
||||
}
|
||||
if (out==null) {
|
||||
String od = OreDictionary.getOreName( OreDictionary.getOreID(in));
|
||||
out = smeltingBonus.get(od);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
public static List getCraftingRecipes() {
|
||||
return craftingRecipes;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param research the research key required for this recipe to work. Leave blank if it will work without research
|
||||
* @param result the recipe output
|
||||
* @param aspects the vis cost per aspect.
|
||||
* @param recipe The recipe. Format is exactly the same as vanilla recipes. Input itemstacks are NBT sensitive.
|
||||
*/
|
||||
public static ShapedArcaneRecipe addArcaneCraftingRecipe(String research, ItemStack result, AspectList aspects, Object ... recipe)
|
||||
{
|
||||
ShapedArcaneRecipe r= new ShapedArcaneRecipe(research, result, aspects, recipe);
|
||||
craftingRecipes.add(r);
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param research the research key required for this recipe to work. Leave blank if it will work without research
|
||||
* @param result the recipe output
|
||||
* @param aspects the vis cost per aspect
|
||||
* @param recipe The recipe. Format is exactly the same as vanilla shapeless recipes. Input itemstacks are NBT sensitive.
|
||||
*/
|
||||
public static ShapelessArcaneRecipe addShapelessArcaneCraftingRecipe(String research, ItemStack result, AspectList aspects, Object ... recipe)
|
||||
{
|
||||
ShapelessArcaneRecipe r = new ShapelessArcaneRecipe(research, result, aspects, recipe);
|
||||
craftingRecipes.add(r);
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param research the research key required for this recipe to work. Leave blank if it will work without research
|
||||
* @param result the recipe output. It can either be an itemstack or an nbt compound tag that will be added to the central item
|
||||
* @param instability a number that represents the N in 1000 chance for the infusion altar to spawn an
|
||||
* instability effect each second while the crafting is in progress
|
||||
* @param aspects the essentia cost per aspect.
|
||||
* @param aspects input the central item to be infused
|
||||
* @param recipe An array of items required to craft this. Input itemstacks are NBT sensitive.
|
||||
* Infusion crafting components are automatically "fuzzy" and the oredict will be checked for possible matches.
|
||||
*
|
||||
*/
|
||||
public static InfusionRecipe addInfusionCraftingRecipe(String research, Object result, int instability, AspectList aspects, ItemStack input,ItemStack[] recipe)
|
||||
{
|
||||
if (!(result instanceof ItemStack || result instanceof Object[])) return null;
|
||||
InfusionRecipe r= new InfusionRecipe(research, result, instability, aspects, input, recipe);
|
||||
craftingRecipes.add(r);
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param research the research key required for this recipe to work. Leave blank if it will work without research
|
||||
* @param enchantment the enchantment that will be applied to the item
|
||||
* @param instability a number that represents the N in 1000 chance for the infusion altar to spawn an
|
||||
* instability effect each second while the crafting is in progress
|
||||
* @param aspects the essentia cost per aspect.
|
||||
* @param recipe An array of items required to craft this. Input itemstacks are NBT sensitive.
|
||||
* Infusion crafting components are automatically "fuzzy" and the oredict will be checked for possible matches.
|
||||
*
|
||||
*/
|
||||
public static InfusionEnchantmentRecipe addInfusionEnchantmentRecipe(String research, Enchantment enchantment, int instability, AspectList aspects, ItemStack[] recipe)
|
||||
{
|
||||
InfusionEnchantmentRecipe r= new InfusionEnchantmentRecipe(research, enchantment, instability, aspects, recipe);
|
||||
craftingRecipes.add(r);
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param stack the recipe result
|
||||
* @return the recipe
|
||||
*/
|
||||
public static InfusionRecipe getInfusionRecipe(ItemStack res) {
|
||||
for (Object r:getCraftingRecipes()) {
|
||||
if (r instanceof InfusionRecipe) {
|
||||
if (((InfusionRecipe)r).getRecipeOutput() instanceof ItemStack) {
|
||||
if (((ItemStack) ((InfusionRecipe)r).getRecipeOutput()).isItemEqual(res))
|
||||
return (InfusionRecipe)r;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param key the research key required for this recipe to work.
|
||||
* @param result the output result
|
||||
* @param catalyst an itemstack of the catalyst or a string if it is an ore dictionary item
|
||||
* @param cost the vis cost
|
||||
* @param tags the aspects required to craft this
|
||||
*/
|
||||
public static CrucibleRecipe addCrucibleRecipe(String key, ItemStack result, Object catalyst, AspectList tags) {
|
||||
CrucibleRecipe rc = new CrucibleRecipe(key, result, catalyst, tags);
|
||||
getCraftingRecipes().add(rc);
|
||||
return rc;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param stack the recipe result
|
||||
* @return the recipe
|
||||
*/
|
||||
public static CrucibleRecipe getCrucibleRecipe(ItemStack stack) {
|
||||
for (Object r:getCraftingRecipes()) {
|
||||
if (r instanceof CrucibleRecipe) {
|
||||
if (((CrucibleRecipe)r).getRecipeOutput().isItemEqual(stack))
|
||||
return (CrucibleRecipe)r;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param hash the unique recipe code
|
||||
* @return the recipe
|
||||
*/
|
||||
public static CrucibleRecipe getCrucibleRecipeFromHash(int hash) {
|
||||
for (Object r:getCraftingRecipes()) {
|
||||
if (r instanceof CrucibleRecipe) {
|
||||
if (((CrucibleRecipe)r).hash==hash)
|
||||
return (CrucibleRecipe)r;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Used by the thaumonomicon drilldown feature.
|
||||
* @param stack the item
|
||||
* @return the thaumcraft recipe key that produces that item.
|
||||
*/
|
||||
private static HashMap<int[],Object[]> keyCache = new HashMap<int[],Object[]>();
|
||||
|
||||
public static Object[] getCraftingRecipeKey(EntityPlayer player, ItemStack stack) {
|
||||
int[] key = new int[] {Item.getIdFromItem(stack.getItem()),stack.getItemDamage()};
|
||||
if (keyCache.containsKey(key)) {
|
||||
if (keyCache.get(key)==null) return null;
|
||||
if (ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), (String)(keyCache.get(key))[0]))
|
||||
return keyCache.get(key);
|
||||
else
|
||||
return null;
|
||||
}
|
||||
for (ResearchCategoryList rcl:ResearchCategories.researchCategories.values()) {
|
||||
for (ResearchItem ri:rcl.research.values()) {
|
||||
if (ri.getPages()==null) continue;
|
||||
for (int a=0;a<ri.getPages().length;a++) {
|
||||
ResearchPage page = ri.getPages()[a];
|
||||
if (page.recipe!=null && page.recipe instanceof CrucibleRecipe[]) {
|
||||
CrucibleRecipe[] crs = (CrucibleRecipe[]) page.recipe;
|
||||
for (CrucibleRecipe cr:crs) {
|
||||
if (cr.getRecipeOutput().isItemEqual(stack)) {
|
||||
keyCache.put(key,new Object[] {ri.key,a});
|
||||
if (ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), ri.key))
|
||||
return new Object[] {ri.key,a};
|
||||
}
|
||||
}
|
||||
} else
|
||||
if (page.recipeOutput!=null && stack !=null && page.recipeOutput.isItemEqual(stack)) {
|
||||
keyCache.put(key,new Object[] {ri.key,a});
|
||||
if (ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), ri.key))
|
||||
return new Object[] {ri.key,a};
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
keyCache.put(key,null);
|
||||
return null;
|
||||
}
|
||||
|
||||
//ASPECTS////////////////////////////////////////
|
||||
|
||||
public static ConcurrentHashMap<List,AspectList> objectTags = new ConcurrentHashMap<List,AspectList>();
|
||||
public static ConcurrentHashMap<List,int[]> groupedObjectTags = new ConcurrentHashMap<List,int[]>();
|
||||
|
||||
/**
|
||||
* Checks to see if the passed item/block already has aspects associated with it.
|
||||
* @param id
|
||||
* @param meta
|
||||
* @return
|
||||
*/
|
||||
public static boolean exists(Item item, int meta) {
|
||||
AspectList tmp = ThaumcraftApi.objectTags.get(Arrays.asList(item,meta));
|
||||
if (tmp==null) {
|
||||
tmp = ThaumcraftApi.objectTags.get(Arrays.asList(item,OreDictionary.WILDCARD_VALUE));
|
||||
if (meta==OreDictionary.WILDCARD_VALUE && tmp==null) {
|
||||
int index=0;
|
||||
do {
|
||||
tmp = ThaumcraftApi.objectTags.get(Arrays.asList(item,index));
|
||||
index++;
|
||||
} while (index<16 && tmp==null);
|
||||
}
|
||||
if (tmp==null) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to assign apsects to the given item/block. Here is an example of the declaration for cobblestone:<p>
|
||||
* <i>ThaumcraftApi.registerObjectTag(new ItemStack(Blocks.cobblestone), (new AspectList()).add(Aspect.ENTROPY, 1).add(Aspect.EARTH, 1));</i>
|
||||
* @param item the item passed. Pass OreDictionary.WILDCARD_VALUE if all damage values of this item/block should have the same aspects
|
||||
* @param aspects A ObjectTags object of the associated aspects
|
||||
*/
|
||||
public static void registerObjectTag(ItemStack item, AspectList aspects) {
|
||||
if (aspects==null) aspects=new AspectList();
|
||||
try {
|
||||
objectTags.put(Arrays.asList(item.getItem(),item.getItemDamage()), aspects);
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to assign apsects to the given item/block. Here is an example of the declaration for cobblestone:<p>
|
||||
* <i>ThaumcraftApi.registerObjectTag(new ItemStack(Blocks.cobblestone), new int[]{0,1}, (new AspectList()).add(Aspect.ENTROPY, 1).add(Aspect.EARTH, 1));</i>
|
||||
* @param item
|
||||
* @param meta A range of meta values if you wish to lump several item meta's together as being the "same" item (i.e. stair orientations)
|
||||
* @param aspects A ObjectTags object of the associated aspects
|
||||
*/
|
||||
public static void registerObjectTag(ItemStack item, int[] meta, AspectList aspects) {
|
||||
if (aspects==null) aspects=new AspectList();
|
||||
try {
|
||||
objectTags.put(Arrays.asList(item.getItem(),meta[0]), aspects);
|
||||
for (int m:meta) {
|
||||
groupedObjectTags.put(Arrays.asList(item.getItem(),m), meta);
|
||||
}
|
||||
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to assign apsects to the given ore dictionary item.
|
||||
* @param oreDict the ore dictionary name
|
||||
* @param aspects A ObjectTags object of the associated aspects
|
||||
*/
|
||||
public static void registerObjectTag(String oreDict, AspectList aspects) {
|
||||
if (aspects==null) aspects=new AspectList();
|
||||
ArrayList<ItemStack> ores = OreDictionary.getOres(oreDict);
|
||||
if (ores!=null && ores.size()>0) {
|
||||
for (ItemStack ore:ores) {
|
||||
try {
|
||||
objectTags.put(Arrays.asList(ore.getItem(), ore.getItemDamage()), aspects);
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to assign aspects to the given item/block.
|
||||
* Attempts to automatically generate aspect tags by checking registered recipes.
|
||||
* Here is an example of the declaration for pistons:<p>
|
||||
* <i>ThaumcraftApi.registerComplexObjectTag(new ItemStack(Blocks.cobblestone), (new AspectList()).add(Aspect.MECHANISM, 2).add(Aspect.MOTION, 4));</i>
|
||||
* IMPORTANT - this should only be used if you are not happy with the default aspects the object would be assigned.
|
||||
* @param item, pass OreDictionary.WILDCARD_VALUE to meta if all damage values of this item/block should have the same aspects
|
||||
* @param aspects A ObjectTags object of the associated aspects
|
||||
*/
|
||||
public static void registerComplexObjectTag(ItemStack item, AspectList aspects ) {
|
||||
if (!exists(item.getItem(),item.getItemDamage())) {
|
||||
AspectList tmp = ThaumcraftApiHelper.generateTags(item.getItem(), item.getItemDamage());
|
||||
if (tmp != null && tmp.size()>0) {
|
||||
for(Aspect tag:tmp.getAspects()) {
|
||||
aspects.add(tag, tmp.getAmount(tag));
|
||||
}
|
||||
}
|
||||
registerObjectTag(item,aspects);
|
||||
} else {
|
||||
AspectList tmp = ThaumcraftApiHelper.getObjectAspects(item);
|
||||
for(Aspect tag:aspects.getAspects()) {
|
||||
tmp.merge(tag, tmp.getAmount(tag));
|
||||
}
|
||||
registerObjectTag(item,tmp);
|
||||
}
|
||||
}
|
||||
|
||||
//WARP ///////////////////////////////////////////////////////////////////////////////////////
|
||||
private static HashMap<Object,Integer> warpMap = new HashMap<Object,Integer>();
|
||||
|
||||
/**
|
||||
* This method is used to determine how much warp is gained if the item is crafted. The warp
|
||||
* added is "sticky" warp
|
||||
* @param craftresult The item crafted
|
||||
* @param amount how much warp is gained
|
||||
*/
|
||||
public static void addWarpToItem(ItemStack craftresult, int amount) {
|
||||
warpMap.put(Arrays.asList(craftresult.getItem(),craftresult.getItemDamage()),amount);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to determine how much permanent warp is gained if the research is completed
|
||||
* @param in The item crafted
|
||||
* @param amount how much warp is gained
|
||||
*/
|
||||
public static void addWarpToResearch(String research, int amount) {
|
||||
warpMap.put(research, amount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns how much warp is gained from the item or research passed in
|
||||
* @param in itemstack or string
|
||||
* @return how much warp it will give
|
||||
*/
|
||||
public static int getWarp(Object in) {
|
||||
if (in==null) return 0;
|
||||
if (in instanceof ItemStack && warpMap.containsKey(Arrays.asList(((ItemStack)in).getItem(),((ItemStack)in).getItemDamage()))) {
|
||||
return warpMap.get(Arrays.asList(((ItemStack)in).getItem(),((ItemStack)in).getItemDamage()));
|
||||
} else
|
||||
if (in instanceof String && warpMap.containsKey((String)in)) {
|
||||
return warpMap.get((String)in);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//LOOT BAGS //////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* Used to add possible loot to treasure bags. As a reference, the weight of gold coins are 2000
|
||||
* and a diamond is 50.
|
||||
* The weights are the same for all loot bag types - the only difference is how many items the bag
|
||||
* contains.
|
||||
* @param item
|
||||
* @param weight
|
||||
* @param bagTypes array of which type of bag to add this loot to. Multiple types can be specified
|
||||
* 0 = common, 1 = uncommon, 2 = rare
|
||||
*/
|
||||
public static void addLootBagItem(ItemStack item, int weight, int... bagTypes) {
|
||||
if (bagTypes==null || bagTypes.length==0)
|
||||
WeightedRandomLoot.lootBagCommon.add(new WeightedRandomLoot(item,weight));
|
||||
else {
|
||||
for (int rarity:bagTypes) {
|
||||
switch(rarity) {
|
||||
case 0: WeightedRandomLoot.lootBagCommon.add(new WeightedRandomLoot(item,weight)); break;
|
||||
case 1: WeightedRandomLoot.lootBagUncommon.add(new WeightedRandomLoot(item,weight)); break;
|
||||
case 2: WeightedRandomLoot.lootBagRare.add(new WeightedRandomLoot(item,weight)); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//CROPS //////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* To define mod crops you need to use FMLInterModComms in your @Mod.Init method.
|
||||
* There are two 'types' of crops you can add. Standard crops and clickable crops.
|
||||
*
|
||||
* Standard crops work like normal vanilla crops - they grow until a certain metadata
|
||||
* value is reached and you harvest them by destroying the block and collecting the blocks.
|
||||
* You need to create and ItemStack that tells the golem what block id and metadata represents
|
||||
* the crop when fully grown. Sending a metadata of [OreDictionary.WILDCARD_VALUE] will mean the metadata won't get
|
||||
* checked.
|
||||
* Example for vanilla wheat:
|
||||
* FMLInterModComms.sendMessage("Thaumcraft", "harvestStandardCrop", new ItemStack(Block.crops,1,7));
|
||||
*
|
||||
* Clickable crops are crops that you right click to gather their bounty instead of destroying them.
|
||||
* As for standard crops, you need to create and ItemStack that tells the golem what block id
|
||||
* and metadata represents the crop when fully grown. The golem will trigger the blocks onBlockActivated method.
|
||||
* Sending a metadata of [OreDictionary.WILDCARD_VALUE] will mean the metadata won't get checked.
|
||||
* Example (this will technically do nothing since clicking wheat does nothing, but you get the idea):
|
||||
* FMLInterModComms.sendMessage("Thaumcraft", "harvestClickableCrop", new ItemStack(Block.crops,1,7));
|
||||
*
|
||||
* Stacked crops (like reeds) are crops that you wish the bottom block should remain after harvesting.
|
||||
* As for standard crops, you need to create and ItemStack that tells the golem what block id
|
||||
* and metadata represents the crop when fully grown. Sending a metadata of [OreDictionary.WILDCARD_VALUE] will mean the actualy md won't get
|
||||
* checked. If it has the order upgrade it will only harvest if the crop is more than one block high.
|
||||
* Example:
|
||||
* FMLInterModComms.sendMessage("Thaumcraft", "harvestStackedCrop", new ItemStack(Block.reed,1,7));
|
||||
*/
|
||||
|
||||
//NATIVE CLUSTERS //////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* You can define certain ores that will have a chance to produce native clusters via FMLInterModComms
|
||||
* in your @Mod.Init method using the "nativeCluster" string message.
|
||||
* The format should be:
|
||||
* "[ore item/block id],[ore item/block metadata],[cluster item/block id],[cluster item/block metadata],[chance modifier float]"
|
||||
*
|
||||
* NOTE: The chance modifier is a multiplier applied to the default chance for that cluster to be produced (default 27.5% for a pickaxe of the core)
|
||||
*
|
||||
* Example for vanilla iron ore to produce one of my own native iron clusters (assuming default id's) at double the default chance:
|
||||
* FMLInterModComms.sendMessage("Thaumcraft", "nativeCluster","15,0,25016,16,2.0");
|
||||
*/
|
||||
|
||||
//LAMP OF GROWTH BLACKLIST ///////////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* You can blacklist crops that should not be effected by the Lamp of Growth via FMLInterModComms
|
||||
* in your @Mod.Init method using the "lampBlacklist" itemstack message.
|
||||
* Sending a metadata of [OreDictionary.WILDCARD_VALUE] will mean the metadata won't get checked.
|
||||
* Example for vanilla wheat:
|
||||
* FMLInterModComms.sendMessage("Thaumcraft", "lampBlacklist", new ItemStack(Block.crops,1,OreDictionary.WILDCARD_VALUE));
|
||||
*/
|
||||
|
||||
//DIMENSION BLACKLIST ///////////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* You can blacklist a dimension to not spawn certain thaumcraft features
|
||||
* in your @Mod.Init method using the "dimensionBlacklist" string message in the format "[dimension]:[level]"
|
||||
* The level values are as follows:
|
||||
* [0] stop all tc spawning and generation
|
||||
* [1] allow ore and node generation (and node special features)
|
||||
* [2] allow mob spawning
|
||||
* [3] allow ore and node gen + mob spawning (and node special features)
|
||||
* Example:
|
||||
* FMLInterModComms.sendMessage("Thaumcraft", "dimensionBlacklist", "15:1");
|
||||
*/
|
||||
|
||||
//BIOME BLACKLIST ///////////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* You can blacklist a biome to not spawn certain thaumcraft features
|
||||
* in your @Mod.Init method using the "biomeBlacklist" string message in the format "[biome id]:[level]"
|
||||
* The level values are as follows:
|
||||
* [0] stop all tc spawning and generation
|
||||
* [1] allow ore and node generation (and node special features)
|
||||
* [2] allow mob spawning
|
||||
* [3] allow ore and node gen + mob spawning (and node special features)
|
||||
* Example:
|
||||
* FMLInterModComms.sendMessage("Thaumcraft", "biomeBlacklist", "180:2");
|
||||
*/
|
||||
|
||||
//CHAMPION MOB WHITELIST ///////////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* You can whitelist an entity class so it can rarely spawn champion versions in your @Mod.Init method using
|
||||
* the "championWhiteList" string message in the format "[Entity]:[level]"
|
||||
* The entity must extend EntityMob.
|
||||
* [Entity] is in a similar format to what is used for mob spawners and such (see EntityList.class for vanilla examples).
|
||||
* The [level] value indicate how rare the champion version will be - the higher the number the more common.
|
||||
* The number roughly equals the [n] in 100 chance of a mob being a champion version.
|
||||
* You can give 0 or negative numbers to allow champions to spawn with a very low chance only in particularly dangerous places.
|
||||
* However anything less than about -2 will probably result in no spawns at all.
|
||||
* Example:
|
||||
* FMLInterModComms.sendMessage("Thaumcraft", "championWhiteList", "Thaumcraft.Wisp:1");
|
||||
*/
|
||||
}
|
|
@ -0,0 +1,467 @@
|
|||
package thaumcraft.api;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
import thaumcraft.api.aspects.IEssentiaTransport;
|
||||
|
||||
public class ThaumcraftApiHelper {
|
||||
|
||||
public static AspectList cullTags(AspectList temp) {
|
||||
AspectList temp2 = new AspectList();
|
||||
for (Aspect tag:temp.getAspects()) {
|
||||
if (tag!=null)
|
||||
temp2.add(tag, temp.getAmount(tag));
|
||||
}
|
||||
while (temp2!=null && temp2.size()>6) {
|
||||
Aspect lowest = null;
|
||||
float low = Short.MAX_VALUE;
|
||||
for (Aspect tag:temp2.getAspects()) {
|
||||
if (tag==null) continue;
|
||||
float ta=temp2.getAmount(tag);
|
||||
if (tag.isPrimal()) {
|
||||
ta *= .9f;
|
||||
} else {
|
||||
if (!tag.getComponents()[0].isPrimal()) {
|
||||
ta *= 1.1f;
|
||||
if (!tag.getComponents()[0].getComponents()[0].isPrimal()) {
|
||||
ta *= 1.05f;
|
||||
}
|
||||
if (!tag.getComponents()[0].getComponents()[1].isPrimal()) {
|
||||
ta *= 1.05f;
|
||||
}
|
||||
}
|
||||
if (!tag.getComponents()[1].isPrimal()) {
|
||||
ta *= 1.1f;
|
||||
if (!tag.getComponents()[1].getComponents()[0].isPrimal()) {
|
||||
ta *= 1.05f;
|
||||
}
|
||||
if (!tag.getComponents()[1].getComponents()[1].isPrimal()) {
|
||||
ta *= 1.05f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ta<low) {
|
||||
low = ta;
|
||||
lowest = tag;
|
||||
}
|
||||
}
|
||||
temp2.aspects.remove(lowest);
|
||||
}
|
||||
return temp2;
|
||||
}
|
||||
|
||||
public static boolean areItemsEqual(ItemStack s1,ItemStack s2)
|
||||
{
|
||||
if (s1.isItemStackDamageable() && s2.isItemStackDamageable())
|
||||
{
|
||||
return s1.getItem() == s2.getItem();
|
||||
} else
|
||||
return s1.getItem() == s2.getItem() && s1.getItemDamage() == s2.getItemDamage();
|
||||
}
|
||||
|
||||
public static boolean isResearchComplete(String username, String researchkey) {
|
||||
return ThaumcraftApi.internalMethods.isResearchComplete(username, researchkey);
|
||||
}
|
||||
|
||||
public static boolean hasDiscoveredAspect(String username, Aspect aspect) {
|
||||
return ThaumcraftApi.internalMethods.hasDiscoveredAspect(username, aspect);
|
||||
}
|
||||
|
||||
public static AspectList getDiscoveredAspects(String username) {
|
||||
return ThaumcraftApi.internalMethods.getDiscoveredAspects(username);
|
||||
}
|
||||
|
||||
public static ItemStack getStackInRowAndColumn(Object instance, int row, int column) {
|
||||
return ThaumcraftApi.internalMethods.getStackInRowAndColumn(instance, row, column);
|
||||
}
|
||||
|
||||
public static AspectList getObjectAspects(ItemStack is) {
|
||||
return ThaumcraftApi.internalMethods.getObjectAspects(is);
|
||||
}
|
||||
|
||||
public static AspectList getBonusObjectTags(ItemStack is,AspectList ot) {
|
||||
return ThaumcraftApi.internalMethods.getBonusObjectTags(is, ot);
|
||||
}
|
||||
|
||||
public static AspectList generateTags(Item item, int meta) {
|
||||
return ThaumcraftApi.internalMethods.generateTags(item, meta);
|
||||
}
|
||||
|
||||
public static boolean containsMatch(boolean strict, ItemStack[] inputs, ItemStack... targets)
|
||||
{
|
||||
for (ItemStack input : inputs)
|
||||
{
|
||||
for (ItemStack target : targets)
|
||||
{
|
||||
if (itemMatches(target, input, strict))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean areItemStackTagsEqualForCrafting(ItemStack slotItem,ItemStack recipeItem)
|
||||
{
|
||||
if (recipeItem == null || slotItem == null) return false;
|
||||
if (recipeItem.stackTagCompound!=null && slotItem.stackTagCompound==null ) return false;
|
||||
if (recipeItem.stackTagCompound==null ) return true;
|
||||
|
||||
Iterator iterator = recipeItem.stackTagCompound.func_150296_c().iterator();
|
||||
while (iterator.hasNext())
|
||||
{
|
||||
String s = (String)iterator.next();
|
||||
if (slotItem.stackTagCompound.hasKey(s)) {
|
||||
if (!slotItem.stackTagCompound.getTag(s).toString().equals(
|
||||
recipeItem.stackTagCompound.getTag(s).toString())) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean itemMatches(ItemStack target, ItemStack input, boolean strict)
|
||||
{
|
||||
if (input == null && target != null || input != null && target == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (target.getItem() == input.getItem() &&
|
||||
((target.getItemDamage() == OreDictionary.WILDCARD_VALUE && !strict) || target.getItemDamage() == input.getItemDamage()));
|
||||
}
|
||||
|
||||
|
||||
public static TileEntity getConnectableTile(World world, int x, int y, int z, ForgeDirection face) {
|
||||
TileEntity te = world.getTileEntity(x+face.offsetX, y+face.offsetY, z+face.offsetZ);
|
||||
if (te instanceof IEssentiaTransport && ((IEssentiaTransport)te).isConnectable(face.getOpposite()))
|
||||
return te;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public static TileEntity getConnectableTile(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
|
||||
TileEntity te = world.getTileEntity(x+face.offsetX, y+face.offsetY, z+face.offsetZ);
|
||||
if (te instanceof IEssentiaTransport && ((IEssentiaTransport)te).isConnectable(face.getOpposite()))
|
||||
return te;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
private static HashMap<Integer, AspectList> allAspects= new HashMap<Integer, AspectList>();
|
||||
private static HashMap<Integer, AspectList> allCompoundAspects= new HashMap<Integer, AspectList>();
|
||||
|
||||
public static AspectList getAllAspects(int amount) {
|
||||
if (allAspects.get(amount)==null) {
|
||||
AspectList al = new AspectList();
|
||||
for (Aspect aspect:Aspect.aspects.values()) {
|
||||
al.add(aspect, amount);
|
||||
}
|
||||
allAspects.put(amount, al);
|
||||
}
|
||||
return allAspects.get(amount);
|
||||
}
|
||||
|
||||
public static AspectList getAllCompoundAspects(int amount) {
|
||||
if (allCompoundAspects.get(amount)==null) {
|
||||
AspectList al = new AspectList();
|
||||
for (Aspect aspect:Aspect.getCompoundAspects()) {
|
||||
al.add(aspect, amount);
|
||||
}
|
||||
allCompoundAspects.put(amount, al);
|
||||
}
|
||||
return allCompoundAspects.get(amount);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Use to subtract vis from a wand for most operations
|
||||
* Wands store vis differently so "real" vis costs need to be multiplied by 100 before calling this method
|
||||
* @param wand the wand itemstack
|
||||
* @param player the player using the wand
|
||||
* @param cost the cost of the operation.
|
||||
* @param doit actually subtract the vis from the wand if true - if false just simulate the result
|
||||
* @param crafting is this a crafting operation or not - if
|
||||
* false then things like frugal and potency will apply to the costs
|
||||
* @return was the vis successfully subtracted
|
||||
*/
|
||||
public static boolean consumeVisFromWand(ItemStack wand, EntityPlayer player,
|
||||
AspectList cost, boolean doit, boolean crafting) {
|
||||
return ThaumcraftApi.internalMethods.consumeVisFromWand(wand, player, cost, doit, crafting);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtract vis for use by a crafting mechanic. Costs are calculated slightly
|
||||
* differently and things like the frugal enchant is ignored
|
||||
* Must NOT be multiplied by 100 - send the actual vis cost
|
||||
* @param wand the wand itemstack
|
||||
* @param player the player using the wand
|
||||
* @param cost the cost of the operation.
|
||||
* @param doit actually subtract the vis from the wand if true - if false just simulate the result
|
||||
* @return was the vis successfully subtracted
|
||||
*/
|
||||
public static boolean consumeVisFromWandCrafting(ItemStack wand, EntityPlayer player,
|
||||
AspectList cost, boolean doit) {
|
||||
return ThaumcraftApi.internalMethods.consumeVisFromWandCrafting(wand, player, cost, doit);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtract vis from a wand the player is carrying. Works like consumeVisFromWand in that actual vis
|
||||
* costs should be multiplied by 100. The costs are handled like crafting however and things like
|
||||
* frugal don't effect them
|
||||
* @param player the player using the wand
|
||||
* @param cost the cost of the operation.
|
||||
* @return was the vis successfully subtracted
|
||||
*/
|
||||
public static boolean consumeVisFromInventory(EntityPlayer player, AspectList cost) {
|
||||
return ThaumcraftApi.internalMethods.consumeVisFromInventory(player, cost);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This adds permanents or temporary warp to a player. It will automatically be synced clientside
|
||||
* @param player the player using the wand
|
||||
* @param amount how much warp to add. Negative amounts are only valid for temporary warp
|
||||
* @param temporary add temporary warp instead of permanent
|
||||
*/
|
||||
public static void addWarpToPlayer(EntityPlayer player, int amount, boolean temporary) {
|
||||
ThaumcraftApi.internalMethods.addWarpToPlayer(player, amount, temporary);
|
||||
}
|
||||
|
||||
/**
|
||||
* This "sticky" warp to a player. Sticky warp is permanent warp that can be removed.
|
||||
* It will automatically be synced clientside
|
||||
* @param player the player using the wand
|
||||
* @param amount how much warp to add. Can have negative amounts.
|
||||
*/
|
||||
public static void addStickyWarpToPlayer(EntityPlayer player, int amount) {
|
||||
ThaumcraftApi.internalMethods.addStickyWarpToPlayer(player, amount);
|
||||
}
|
||||
|
||||
public static MovingObjectPosition rayTraceIgnoringSource(World world, Vec3 v1, Vec3 v2,
|
||||
boolean bool1, boolean bool2, boolean bool3)
|
||||
{
|
||||
if (!Double.isNaN(v1.xCoord) && !Double.isNaN(v1.yCoord) && !Double.isNaN(v1.zCoord))
|
||||
{
|
||||
if (!Double.isNaN(v2.xCoord) && !Double.isNaN(v2.yCoord) && !Double.isNaN(v2.zCoord))
|
||||
{
|
||||
int i = MathHelper.floor_double(v2.xCoord);
|
||||
int j = MathHelper.floor_double(v2.yCoord);
|
||||
int k = MathHelper.floor_double(v2.zCoord);
|
||||
int l = MathHelper.floor_double(v1.xCoord);
|
||||
int i1 = MathHelper.floor_double(v1.yCoord);
|
||||
int j1 = MathHelper.floor_double(v1.zCoord);
|
||||
Block block = world.getBlock(l, i1, j1);
|
||||
int k1 = world.getBlockMetadata(l, i1, j1);
|
||||
|
||||
MovingObjectPosition movingobjectposition2 = null;
|
||||
k1 = 200;
|
||||
|
||||
while (k1-- >= 0)
|
||||
{
|
||||
if (Double.isNaN(v1.xCoord) || Double.isNaN(v1.yCoord) || Double.isNaN(v1.zCoord))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (l == i && i1 == j && j1 == k)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
boolean flag6 = true;
|
||||
boolean flag3 = true;
|
||||
boolean flag4 = true;
|
||||
double d0 = 999.0D;
|
||||
double d1 = 999.0D;
|
||||
double d2 = 999.0D;
|
||||
|
||||
if (i > l)
|
||||
{
|
||||
d0 = (double)l + 1.0D;
|
||||
}
|
||||
else if (i < l)
|
||||
{
|
||||
d0 = (double)l + 0.0D;
|
||||
}
|
||||
else
|
||||
{
|
||||
flag6 = false;
|
||||
}
|
||||
|
||||
if (j > i1)
|
||||
{
|
||||
d1 = (double)i1 + 1.0D;
|
||||
}
|
||||
else if (j < i1)
|
||||
{
|
||||
d1 = (double)i1 + 0.0D;
|
||||
}
|
||||
else
|
||||
{
|
||||
flag3 = false;
|
||||
}
|
||||
|
||||
if (k > j1)
|
||||
{
|
||||
d2 = (double)j1 + 1.0D;
|
||||
}
|
||||
else if (k < j1)
|
||||
{
|
||||
d2 = (double)j1 + 0.0D;
|
||||
}
|
||||
else
|
||||
{
|
||||
flag4 = false;
|
||||
}
|
||||
|
||||
double d3 = 999.0D;
|
||||
double d4 = 999.0D;
|
||||
double d5 = 999.0D;
|
||||
double d6 = v2.xCoord - v1.xCoord;
|
||||
double d7 = v2.yCoord - v1.yCoord;
|
||||
double d8 = v2.zCoord - v1.zCoord;
|
||||
|
||||
if (flag6)
|
||||
{
|
||||
d3 = (d0 - v1.xCoord) / d6;
|
||||
}
|
||||
|
||||
if (flag3)
|
||||
{
|
||||
d4 = (d1 - v1.yCoord) / d7;
|
||||
}
|
||||
|
||||
if (flag4)
|
||||
{
|
||||
d5 = (d2 - v1.zCoord) / d8;
|
||||
}
|
||||
|
||||
boolean flag5 = false;
|
||||
byte b0;
|
||||
|
||||
if (d3 < d4 && d3 < d5)
|
||||
{
|
||||
if (i > l)
|
||||
{
|
||||
b0 = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
b0 = 5;
|
||||
}
|
||||
|
||||
v1.xCoord = d0;
|
||||
v1.yCoord += d7 * d3;
|
||||
v1.zCoord += d8 * d3;
|
||||
}
|
||||
else if (d4 < d5)
|
||||
{
|
||||
if (j > i1)
|
||||
{
|
||||
b0 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
b0 = 1;
|
||||
}
|
||||
|
||||
v1.xCoord += d6 * d4;
|
||||
v1.yCoord = d1;
|
||||
v1.zCoord += d8 * d4;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (k > j1)
|
||||
{
|
||||
b0 = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
v1.xCoord += d6 * d5;
|
||||
v1.yCoord += d7 * d5;
|
||||
v1.zCoord = d2;
|
||||
}
|
||||
|
||||
Vec3 vec32 = Vec3.createVectorHelper(v1.xCoord, v1.yCoord, v1.zCoord);
|
||||
l = (int)(vec32.xCoord = (double)MathHelper.floor_double(v1.xCoord));
|
||||
|
||||
if (b0 == 5)
|
||||
{
|
||||
--l;
|
||||
++vec32.xCoord;
|
||||
}
|
||||
|
||||
i1 = (int)(vec32.yCoord = (double)MathHelper.floor_double(v1.yCoord));
|
||||
|
||||
if (b0 == 1)
|
||||
{
|
||||
--i1;
|
||||
++vec32.yCoord;
|
||||
}
|
||||
|
||||
j1 = (int)(vec32.zCoord = (double)MathHelper.floor_double(v1.zCoord));
|
||||
|
||||
if (b0 == 3)
|
||||
{
|
||||
--j1;
|
||||
++vec32.zCoord;
|
||||
}
|
||||
|
||||
Block block1 = world.getBlock(l, i1, j1);
|
||||
int l1 = world.getBlockMetadata(l, i1, j1);
|
||||
|
||||
if (!bool2 || block1.getCollisionBoundingBoxFromPool(world, l, i1, j1) != null)
|
||||
{
|
||||
if (block1.canCollideCheck(l1, bool1))
|
||||
{
|
||||
MovingObjectPosition movingobjectposition1 = block1.collisionRayTrace(world, l, i1, j1, v1, v2);
|
||||
|
||||
if (movingobjectposition1 != null)
|
||||
{
|
||||
return movingobjectposition1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
movingobjectposition2 = new MovingObjectPosition(l, i1, j1, b0, v1, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bool3 ? movingobjectposition2 : null;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
package thaumcraft.api;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.Packet;
|
||||
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author azanor
|
||||
*
|
||||
* Custom tile entity class I use for most of my tile entities. Setup in such a way that only
|
||||
* the nbt data within readCustomNBT / writeCustomNBT will be sent to the client when the tile
|
||||
* updates. Apart from all the normal TE data that gets sent that is.
|
||||
*
|
||||
*/
|
||||
public class TileThaumcraft extends TileEntity {
|
||||
|
||||
//NBT stuff
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
super.readFromNBT(nbttagcompound);
|
||||
readCustomNBT(nbttagcompound);
|
||||
}
|
||||
|
||||
public void readCustomNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
//TODO
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
super.writeToNBT(nbttagcompound);
|
||||
writeCustomNBT(nbttagcompound);
|
||||
}
|
||||
|
||||
public void writeCustomNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
//TODO
|
||||
}
|
||||
|
||||
//Client Packet stuff
|
||||
@Override
|
||||
public Packet getDescriptionPacket() {
|
||||
NBTTagCompound nbttagcompound = new NBTTagCompound();
|
||||
this.writeCustomNBT(nbttagcompound);
|
||||
return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, -999, nbttagcompound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
|
||||
super.onDataPacket(net, pkt);
|
||||
this.readCustomNBT(pkt.func_148857_g());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
package thaumcraft.api;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class WorldCoordinates implements Comparable
|
||||
{
|
||||
public int x;
|
||||
|
||||
/** the y coordinate */
|
||||
public int y;
|
||||
|
||||
/** the z coordinate */
|
||||
public int z;
|
||||
|
||||
public int dim;
|
||||
|
||||
public WorldCoordinates() {}
|
||||
|
||||
public WorldCoordinates(int par1, int par2, int par3, int d)
|
||||
{
|
||||
this.x = par1;
|
||||
this.y = par2;
|
||||
this.z = par3;
|
||||
this.dim = d;
|
||||
}
|
||||
|
||||
public WorldCoordinates(TileEntity tile)
|
||||
{
|
||||
this.x = tile.xCoord;
|
||||
this.y = tile.yCoord;
|
||||
this.z = tile.zCoord;
|
||||
this.dim = tile.getWorldObj().provider.dimensionId;
|
||||
}
|
||||
|
||||
public WorldCoordinates(WorldCoordinates par1ChunkCoordinates)
|
||||
{
|
||||
this.x = par1ChunkCoordinates.x;
|
||||
this.y = par1ChunkCoordinates.y;
|
||||
this.z = par1ChunkCoordinates.z;
|
||||
this.dim = par1ChunkCoordinates.dim;
|
||||
}
|
||||
|
||||
public boolean equals(Object par1Obj)
|
||||
{
|
||||
if (!(par1Obj instanceof WorldCoordinates))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
WorldCoordinates coordinates = (WorldCoordinates)par1Obj;
|
||||
return this.x == coordinates.x && this.y == coordinates.y && this.z == coordinates.z && this.dim == coordinates.dim ;
|
||||
}
|
||||
}
|
||||
|
||||
public int hashCode()
|
||||
{
|
||||
return this.x + this.y << 8 + this.z << 16 + this.dim << 24;
|
||||
}
|
||||
|
||||
/**
|
||||
* Compare the coordinate with another coordinate
|
||||
*/
|
||||
public int compareWorldCoordinate(WorldCoordinates par1)
|
||||
{
|
||||
return this.dim == par1.dim ? (
|
||||
this.y == par1.y ? (this.z == par1.z ? this.x - par1.x : this.z - par1.z) : this.y - par1.y) : -1;
|
||||
}
|
||||
|
||||
public void set(int par1, int par2, int par3, int d)
|
||||
{
|
||||
this.x = par1;
|
||||
this.y = par2;
|
||||
this.z = par3;
|
||||
this.dim = d;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the squared distance between this coordinates and the coordinates given as argument.
|
||||
*/
|
||||
public float getDistanceSquared(int par1, int par2, int par3)
|
||||
{
|
||||
float f = (float)(this.x - par1);
|
||||
float f1 = (float)(this.y - par2);
|
||||
float f2 = (float)(this.z - par3);
|
||||
return f * f + f1 * f1 + f2 * f2;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the squared distance between this coordinates and the ChunkCoordinates given as argument.
|
||||
*/
|
||||
public float getDistanceSquaredToWorldCoordinates(WorldCoordinates par1ChunkCoordinates)
|
||||
{
|
||||
return this.getDistanceSquared(par1ChunkCoordinates.x, par1ChunkCoordinates.y, par1ChunkCoordinates.z);
|
||||
}
|
||||
|
||||
public int compareTo(Object par1Obj)
|
||||
{
|
||||
return this.compareWorldCoordinate((WorldCoordinates)par1Obj);
|
||||
}
|
||||
|
||||
public void readNBT(NBTTagCompound nbt) {
|
||||
this.x = nbt.getInteger("w_x");
|
||||
this.y = nbt.getInteger("w_y");
|
||||
this.z = nbt.getInteger("w_z");
|
||||
this.dim = nbt.getInteger("w_d");
|
||||
}
|
||||
|
||||
public void writeNBT(NBTTagCompound nbt) {
|
||||
nbt.setInteger("w_x",x);
|
||||
nbt.setInteger("w_y",y);
|
||||
nbt.setInteger("w_z",z);
|
||||
nbt.setInteger("w_d",dim);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,201 @@
|
|||
package thaumcraft.api.aspects;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.LinkedHashMap;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
|
||||
import org.apache.commons.lang3.text.WordUtils;
|
||||
|
||||
public class Aspect {
|
||||
|
||||
String tag;
|
||||
Aspect[] components;
|
||||
int color;
|
||||
private String chatcolor;
|
||||
ResourceLocation image;
|
||||
int blend;
|
||||
|
||||
/**
|
||||
* Use this constructor to register your own aspects.
|
||||
* @param tag the key that will be used to reference this aspect, as well as its latin display name
|
||||
* @param color color to display the tag in
|
||||
* @param components the aspects this one is formed from
|
||||
* @param image ResourceLocation pointing to a 32x32 icon of the aspect
|
||||
* @param blend GL11 blendmode (1 or 771). Used for rendering nodes. Default is 1
|
||||
*/
|
||||
public Aspect(String tag, int color, Aspect[] components, ResourceLocation image, int blend) {
|
||||
if (aspects.containsKey(tag)) throw new IllegalArgumentException(tag+" already registered!");
|
||||
this.tag = tag;
|
||||
this.components = components;
|
||||
this.color = color;
|
||||
this.image = image;
|
||||
this.blend = blend;
|
||||
aspects.put(tag, this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shortcut constructor I use for the default aspects - you shouldn't be using this.
|
||||
*/
|
||||
public Aspect(String tag, int color, Aspect[] components) {
|
||||
this(tag,color,components,new ResourceLocation("thaumcraft","textures/aspects/"+tag.toLowerCase()+".png"),1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shortcut constructor I use for the default aspects - you shouldn't be using this.
|
||||
*/
|
||||
public Aspect(String tag, int color, Aspect[] components, int blend) {
|
||||
this(tag,color,components,new ResourceLocation("thaumcraft","textures/aspects/"+tag.toLowerCase()+".png"),blend);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shortcut constructor I use for the primal aspects -
|
||||
* you shouldn't use this as making your own primal aspects will break all the things.
|
||||
*/
|
||||
public Aspect(String tag, int color, String chatcolor, int blend) {
|
||||
this(tag,color,(Aspect[])null, blend);
|
||||
this.setChatcolor(chatcolor);
|
||||
}
|
||||
|
||||
public int getColor() {
|
||||
return color;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return WordUtils.capitalizeFully(tag);
|
||||
}
|
||||
|
||||
public String getLocalizedDescription() {
|
||||
return StatCollector.translateToLocal("tc.aspect."+tag);
|
||||
}
|
||||
|
||||
public String getTag() {
|
||||
return tag;
|
||||
}
|
||||
|
||||
public void setTag(String tag) {
|
||||
this.tag = tag;
|
||||
}
|
||||
|
||||
public Aspect[] getComponents() {
|
||||
return components;
|
||||
}
|
||||
|
||||
public void setComponents(Aspect[] components) {
|
||||
this.components = components;
|
||||
}
|
||||
|
||||
public ResourceLocation getImage() {
|
||||
return image;
|
||||
}
|
||||
|
||||
public static Aspect getAspect(String tag) {
|
||||
return aspects.get(tag);
|
||||
}
|
||||
|
||||
public int getBlend() {
|
||||
return blend;
|
||||
}
|
||||
|
||||
public void setBlend(int blend) {
|
||||
this.blend = blend;
|
||||
}
|
||||
|
||||
public boolean isPrimal() {
|
||||
return getComponents()==null || getComponents().length!=2;
|
||||
}
|
||||
|
||||
///////////////////////////////
|
||||
public static ArrayList<Aspect> getPrimalAspects() {
|
||||
ArrayList<Aspect> primals = new ArrayList<Aspect>();
|
||||
Collection<Aspect> pa = aspects.values();
|
||||
for (Aspect aspect:pa) {
|
||||
if (aspect.isPrimal()) primals.add(aspect);
|
||||
}
|
||||
return primals;
|
||||
}
|
||||
|
||||
public static ArrayList<Aspect> getCompoundAspects() {
|
||||
ArrayList<Aspect> compounds = new ArrayList<Aspect>();
|
||||
Collection<Aspect> pa = aspects.values();
|
||||
for (Aspect aspect:pa) {
|
||||
if (!aspect.isPrimal()) compounds.add(aspect);
|
||||
}
|
||||
return compounds;
|
||||
}
|
||||
|
||||
public String getChatcolor() {
|
||||
return chatcolor;
|
||||
}
|
||||
|
||||
public void setChatcolor(String chatcolor) {
|
||||
this.chatcolor = chatcolor;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////
|
||||
public static LinkedHashMap<String,Aspect> aspects = new LinkedHashMap<String,Aspect>();
|
||||
|
||||
//PRIMAL
|
||||
public static final Aspect AIR = new Aspect("aer",0xffff7e,"e",1);
|
||||
public static final Aspect EARTH = new Aspect("terra",0x56c000,"2",1);
|
||||
public static final Aspect FIRE = new Aspect("ignis",0xff5a01,"c",1);
|
||||
public static final Aspect WATER = new Aspect("aqua",0x3cd4fc,"3",1);
|
||||
public static final Aspect ORDER = new Aspect("ordo",0xd5d4ec,"7",1);
|
||||
public static final Aspect ENTROPY = new Aspect("perditio",0x404040,"8",771);
|
||||
|
||||
//SECONDARY
|
||||
public static final Aspect VOID = new Aspect("vacuos",0x888888, new Aspect[] {AIR, ENTROPY},771);
|
||||
public static final Aspect LIGHT = new Aspect("lux",0xfff663, new Aspect[] {AIR, FIRE});
|
||||
public static final Aspect WEATHER = new Aspect("tempestas",0xFFFFFF, new Aspect[] {AIR, WATER});
|
||||
public static final Aspect MOTION = new Aspect("motus",0xcdccf4, new Aspect[] {AIR, ORDER});
|
||||
public static final Aspect COLD = new Aspect("gelum",0xe1ffff, new Aspect[] {FIRE, ENTROPY});
|
||||
public static final Aspect CRYSTAL = new Aspect("vitreus",0x80ffff, new Aspect[] {EARTH, ORDER});
|
||||
public static final Aspect LIFE = new Aspect("victus",0xde0005, new Aspect[] {WATER, EARTH});
|
||||
public static final Aspect POISON = new Aspect("venenum",0x89f000, new Aspect[] {WATER, ENTROPY});
|
||||
public static final Aspect ENERGY = new Aspect("potentia",0xc0ffff, new Aspect[] {ORDER, FIRE});
|
||||
public static final Aspect EXCHANGE = new Aspect("permutatio",0x578357, new Aspect[] {ENTROPY, ORDER});
|
||||
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {AIR, EARTH});
|
||||
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {FIRE, EARTH});
|
||||
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {FIRE, WATER});
|
||||
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {ORDER, WATER});
|
||||
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {EARTH, ENTROPY});
|
||||
|
||||
//TERTIARY
|
||||
public static final Aspect METAL = new Aspect("metallum",0xb5b5cd, new Aspect[] {EARTH, CRYSTAL});
|
||||
public static final Aspect DEATH = new Aspect("mortuus",0x887788, new Aspect[] {LIFE, ENTROPY});
|
||||
public static final Aspect FLIGHT = new Aspect("volatus",0xe7e7d7, new Aspect[] {AIR, MOTION});
|
||||
public static final Aspect DARKNESS = new Aspect("tenebrae",0x222222, new Aspect[] {VOID, LIGHT});
|
||||
public static final Aspect SOUL = new Aspect("spiritus",0xebebfb, new Aspect[] {LIFE, DEATH});
|
||||
public static final Aspect HEAL = new Aspect("sano",0xff2f34, new Aspect[] {LIFE, ORDER});
|
||||
public static final Aspect TRAVEL = new Aspect("iter",0xe0585b, new Aspect[] {MOTION, EARTH});
|
||||
public static final Aspect ELDRITCH = new Aspect("alienis",0x805080, new Aspect[] {VOID, DARKNESS});
|
||||
public static final Aspect MAGIC = new Aspect("praecantatio",0x9700c0, new Aspect[] {VOID, ENERGY});
|
||||
public static final Aspect AURA = new Aspect("auram",0xffc0ff, new Aspect[] {MAGIC, AIR});
|
||||
public static final Aspect TAINT = new Aspect("vitium",0x800080, new Aspect[] {MAGIC, ENTROPY});
|
||||
public static final Aspect SLIME = new Aspect("limus",0x01f800, new Aspect[] {LIFE, WATER});
|
||||
public static final Aspect PLANT = new Aspect("herba",0x01ac00, new Aspect[] {LIFE, EARTH});
|
||||
public static final Aspect TREE = new Aspect("arbor",0x876531, new Aspect[] {AIR, PLANT});
|
||||
public static final Aspect BEAST = new Aspect("bestia",0x9f6409, new Aspect[] {MOTION, LIFE});
|
||||
public static final Aspect FLESH = new Aspect("corpus",0xee478d, new Aspect[] {DEATH, BEAST});
|
||||
public static final Aspect UNDEAD = new Aspect("exanimis",0x3a4000, new Aspect[] {MOTION, DEATH});
|
||||
public static final Aspect MIND = new Aspect("cognitio",0xffc2b3, new Aspect[] {FIRE, SOUL});
|
||||
public static final Aspect SENSES = new Aspect("sensus",0x0fd9ff, new Aspect[] {AIR, SOUL});
|
||||
public static final Aspect MAN = new Aspect("humanus",0xffd7c0, new Aspect[] {BEAST, MIND});
|
||||
public static final Aspect CROP = new Aspect("messis",0xe1b371, new Aspect[] {PLANT, MAN});
|
||||
public static final Aspect MINE = new Aspect("perfodio",0xdcd2d8, new Aspect[] {MAN, EARTH});
|
||||
public static final Aspect TOOL = new Aspect("instrumentum",0x4040ee, new Aspect[] {MAN, ORDER});
|
||||
public static final Aspect HARVEST = new Aspect("meto",0xeead82, new Aspect[] {CROP, TOOL});
|
||||
public static final Aspect WEAPON = new Aspect("telum",0xc05050, new Aspect[] {TOOL, FIRE});
|
||||
public static final Aspect ARMOR = new Aspect("tutamen",0x00c0c0, new Aspect[] {TOOL, EARTH});
|
||||
public static final Aspect HUNGER = new Aspect("fames",0x9a0305, new Aspect[] {LIFE, VOID});
|
||||
public static final Aspect GREED = new Aspect("lucrum",0xe6be44, new Aspect[] {MAN, HUNGER});
|
||||
public static final Aspect CRAFT = new Aspect("fabrico",0x809d80, new Aspect[] {MAN, TOOL});
|
||||
public static final Aspect CLOTH = new Aspect("pannus",0xeaeac2, new Aspect[] {TOOL, BEAST});
|
||||
public static final Aspect MECHANISM = new Aspect("machina",0x8080a0, new Aspect[] {MOTION, TOOL});
|
||||
public static final Aspect TRAP = new Aspect("vinculum",0x9a8080, new Aspect[] {MOTION, ENTROPY});
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,292 @@
|
|||
package thaumcraft.api.aspects;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.LinkedHashMap;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import thaumcraft.api.ThaumcraftApiHelper;
|
||||
|
||||
public class AspectList implements Serializable {
|
||||
|
||||
public LinkedHashMap<Aspect,Integer> aspects = new LinkedHashMap<Aspect,Integer>();//aspects associated with this object
|
||||
|
||||
|
||||
/**
|
||||
* this creates a new aspect list with preloaded values based off the aspects of the given item.
|
||||
* @param the itemstack of the given item
|
||||
*/
|
||||
public AspectList(ItemStack stack) {
|
||||
try {
|
||||
AspectList temp = ThaumcraftApiHelper.getObjectAspects(stack);
|
||||
if (temp!=null)
|
||||
for (Aspect tag:temp.getAspects()) {
|
||||
add(tag,temp.getAmount(tag));
|
||||
}
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
|
||||
public AspectList() {
|
||||
}
|
||||
|
||||
public AspectList copy() {
|
||||
AspectList out = new AspectList();
|
||||
for (Aspect a:this.getAspects())
|
||||
out.add(a, this.getAmount(a));
|
||||
return out;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the amount of different aspects in this collection
|
||||
*/
|
||||
public int size() {
|
||||
return aspects.size();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the amount of total vis in this collection
|
||||
*/
|
||||
public int visSize() {
|
||||
int q = 0;
|
||||
|
||||
for (Aspect as:aspects.keySet()) {
|
||||
q+=this.getAmount(as);
|
||||
}
|
||||
|
||||
return q;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return an array of all the aspects in this collection
|
||||
*/
|
||||
public Aspect[] getAspects() {
|
||||
Aspect[] q = new Aspect[1];
|
||||
return aspects.keySet().toArray(q);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return an array of all the aspects in this collection
|
||||
*/
|
||||
public Aspect[] getPrimalAspects() {
|
||||
AspectList t = new AspectList();
|
||||
for (Aspect as:aspects.keySet()) {
|
||||
if (as.isPrimal()) {
|
||||
t.add(as,1);
|
||||
}
|
||||
}
|
||||
Aspect[] q = new Aspect[1];
|
||||
return t.aspects.keySet().toArray(q);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return an array of all the aspects in this collection sorted by name
|
||||
*/
|
||||
public Aspect[] getAspectsSorted() {
|
||||
try {
|
||||
Aspect[] out = aspects.keySet().toArray(new Aspect[]{});
|
||||
boolean change=false;
|
||||
do {
|
||||
change=false;
|
||||
for(int a=0;a<out.length-1;a++) {
|
||||
Aspect e1 = out[a];
|
||||
Aspect e2 = out[a+1];
|
||||
if (e1!=null && e2!=null && e1.getTag().compareTo(e2.getTag())>0) {
|
||||
out[a] = e2;
|
||||
out[a+1] = e1;
|
||||
change = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while (change==true);
|
||||
return out;
|
||||
} catch (Exception e) {
|
||||
return this.getAspects();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return an array of all the aspects in this collection sorted by amount
|
||||
*/
|
||||
public Aspect[] getAspectsSortedAmount() {
|
||||
try {
|
||||
Aspect[] out = aspects.keySet().toArray(new Aspect[1]);
|
||||
boolean change=false;
|
||||
do {
|
||||
change=false;
|
||||
for(int a=0;a<out.length-1;a++) {
|
||||
int e1 = getAmount(out[a]);
|
||||
int e2 = getAmount(out[a+1]);
|
||||
if (e1>0 && e2>0 && e2>e1) {
|
||||
Aspect ea = out[a];
|
||||
Aspect eb = out[a+1];
|
||||
out[a] = eb;
|
||||
out[a+1] = ea;
|
||||
change = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while (change==true);
|
||||
return out;
|
||||
} catch (Exception e) {
|
||||
return this.getAspects();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param key
|
||||
* @return the amount associated with the given aspect in this collection
|
||||
*/
|
||||
public int getAmount(Aspect key) {
|
||||
return aspects.get(key)==null?0:aspects.get(key);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reduces the amount of an aspect in this collection by the given amount.
|
||||
* @param key
|
||||
* @param amount
|
||||
* @return
|
||||
*/
|
||||
public boolean reduce(Aspect key, int amount) {
|
||||
if (getAmount(key)>=amount) {
|
||||
int am = getAmount(key)-amount;
|
||||
aspects.put(key, am);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reduces the amount of an aspect in this collection by the given amount.
|
||||
* If reduced to 0 or less the aspect will be removed completely.
|
||||
* @param key
|
||||
* @param amount
|
||||
* @return
|
||||
*/
|
||||
public AspectList remove(Aspect key, int amount) {
|
||||
int am = getAmount(key)-amount;
|
||||
if (am<=0) aspects.remove(key); else
|
||||
this.aspects.put(key, am);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Simply removes the aspect from the list
|
||||
* @param key
|
||||
* @param amount
|
||||
* @return
|
||||
*/
|
||||
public AspectList remove(Aspect key) {
|
||||
aspects.remove(key);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds this aspect and amount to the collection.
|
||||
* If the aspect exists then its value will be increased by the given amount.
|
||||
* @param aspect
|
||||
* @param amount
|
||||
* @return
|
||||
*/
|
||||
public AspectList add(Aspect aspect, int amount) {
|
||||
if (this.aspects.containsKey(aspect)) {
|
||||
int oldamount = this.aspects.get(aspect);
|
||||
amount+=oldamount;
|
||||
}
|
||||
this.aspects.put( aspect, amount );
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Adds this aspect and amount to the collection.
|
||||
* If the aspect exists then only the highest of the old or new amount will be used.
|
||||
* @param aspect
|
||||
* @param amount
|
||||
* @return
|
||||
*/
|
||||
public AspectList merge(Aspect aspect, int amount) {
|
||||
if (this.aspects.containsKey(aspect)) {
|
||||
int oldamount = this.aspects.get(aspect);
|
||||
if (amount<oldamount) amount=oldamount;
|
||||
|
||||
}
|
||||
this.aspects.put( aspect, amount );
|
||||
return this;
|
||||
}
|
||||
|
||||
public AspectList add(AspectList in) {
|
||||
for (Aspect a:in.getAspects())
|
||||
this.add(a, in.getAmount(a));
|
||||
return this;
|
||||
}
|
||||
|
||||
public AspectList merge(AspectList in) {
|
||||
for (Aspect a:in.getAspects())
|
||||
this.merge(a, in.getAmount(a));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads the list of aspects from nbt
|
||||
* @param nbttagcompound
|
||||
* @return
|
||||
*/
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
aspects.clear();
|
||||
NBTTagList tlist = nbttagcompound.getTagList("Aspects",(byte)10);
|
||||
for (int j = 0; j < tlist.tagCount(); j++) {
|
||||
NBTTagCompound rs = (NBTTagCompound) tlist.getCompoundTagAt(j);
|
||||
if (rs.hasKey("key")) {
|
||||
add( Aspect.getAspect(rs.getString("key")),
|
||||
rs.getInteger("amount"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound, String label)
|
||||
{
|
||||
aspects.clear();
|
||||
NBTTagList tlist = nbttagcompound.getTagList(label,(byte)10);
|
||||
for (int j = 0; j < tlist.tagCount(); j++) {
|
||||
NBTTagCompound rs = (NBTTagCompound) tlist.getCompoundTagAt(j);
|
||||
if (rs.hasKey("key")) {
|
||||
add( Aspect.getAspect(rs.getString("key")),
|
||||
rs.getInteger("amount"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes the list of aspects to nbt
|
||||
* @param nbttagcompound
|
||||
* @return
|
||||
*/
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
NBTTagList tlist = new NBTTagList();
|
||||
nbttagcompound.setTag("Aspects", tlist);
|
||||
for (Aspect aspect : getAspects())
|
||||
if (aspect != null) {
|
||||
NBTTagCompound f = new NBTTagCompound();
|
||||
f.setString("key", aspect.getTag());
|
||||
f.setInteger("amount", getAmount(aspect));
|
||||
tlist.appendTag(f);
|
||||
}
|
||||
}
|
||||
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound, String label)
|
||||
{
|
||||
NBTTagList tlist = new NBTTagList();
|
||||
nbttagcompound.setTag(label, tlist);
|
||||
for (Aspect aspect : getAspects())
|
||||
if (aspect != null) {
|
||||
NBTTagCompound f = new NBTTagCompound();
|
||||
f.setString("key", aspect.getTag());
|
||||
f.setInteger("amount", getAmount(aspect));
|
||||
tlist.appendTag(f);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
package thaumcraft.api.aspects;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import cpw.mods.fml.common.FMLLog;
|
||||
|
||||
public class AspectSourceHelper {
|
||||
|
||||
static Method drainEssentia;
|
||||
static Method findEssentia;
|
||||
/**
|
||||
* This method is what is used to drain essentia from jars and other sources for things like
|
||||
* infusion crafting or powering the arcane furnace. A record of possible sources are kept track of
|
||||
* and refreshed as needed around the calling tile entity. This also renders the essentia trail particles.
|
||||
* Only 1 essentia is drained at a time
|
||||
* @param tile the tile entity that is draining the essentia
|
||||
* @param aspect the aspect that you are looking for
|
||||
* @param direction the direction from which you wish to drain. Forgedirection.Unknown simply seeks in all directions.
|
||||
* @param range how many blocks you wish to search for essentia sources.
|
||||
* @return boolean returns true if essentia was found and removed from a source.
|
||||
*/
|
||||
public static boolean drainEssentia(TileEntity tile, Aspect aspect, ForgeDirection direction, int range) {
|
||||
try {
|
||||
if(drainEssentia == null) {
|
||||
Class fake = Class.forName("thaumcraft.common.lib.events.EssentiaHandler");
|
||||
drainEssentia = fake.getMethod("drainEssentia", TileEntity.class, Aspect.class, ForgeDirection.class, int.class);
|
||||
}
|
||||
return (Boolean) drainEssentia.invoke(null, tile, aspect, direction, range);
|
||||
} catch(Exception ex) {
|
||||
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.lib.events.EssentiaHandler method drainEssentia");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns if there is any essentia of the passed type that can be drained. It in no way checks how
|
||||
* much there is, only if an essentia container nearby contains at least 1 point worth.
|
||||
* @param tile the tile entity that is checking the essentia
|
||||
* @param aspect the aspect that you are looking for
|
||||
* @param direction the direction from which you wish to drain. Forgedirection.Unknown simply seeks in all directions.
|
||||
* @param range how many blocks you wish to search for essentia sources.
|
||||
* @return boolean returns true if essentia was found and removed from a source.
|
||||
*/
|
||||
public static boolean findEssentia(TileEntity tile, Aspect aspect, ForgeDirection direction, int range) {
|
||||
try {
|
||||
if(findEssentia == null) {
|
||||
Class fake = Class.forName("thaumcraft.common.lib.events.EssentiaHandler");
|
||||
findEssentia = fake.getMethod("findEssentia", TileEntity.class, Aspect.class, ForgeDirection.class, int.class);
|
||||
}
|
||||
return (Boolean) findEssentia.invoke(null, tile, aspect, direction, range);
|
||||
} catch(Exception ex) {
|
||||
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.lib.events.EssentiaHandler method findEssentia");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,80 @@
|
|||
package thaumcraft.api.aspects;
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* @author azanor
|
||||
*
|
||||
* Used by blocks like the crucible and alembic to hold their aspects.
|
||||
* Tiles extending this interface will have their aspects show up when viewed by goggles of revealing
|
||||
*
|
||||
*/
|
||||
public interface IAspectContainer {
|
||||
public AspectList getAspects();
|
||||
|
||||
|
||||
public void setAspects(AspectList aspects);
|
||||
|
||||
|
||||
/**
|
||||
* This method is used to determine of a specific aspect can be added to this container.
|
||||
* @param tag
|
||||
* @return true or false
|
||||
*/
|
||||
public boolean doesContainerAccept(Aspect tag);
|
||||
|
||||
/**
|
||||
* This method is used to add a certain amount of an aspect to the tile entity.
|
||||
* @param tag
|
||||
* @param amount
|
||||
* @return the amount of aspect left over that could not be added.
|
||||
*/
|
||||
public int addToContainer(Aspect tag, int amount);
|
||||
|
||||
/**
|
||||
* Removes a certain amount of a specific aspect from the tile entity
|
||||
* @param tag
|
||||
* @param amount
|
||||
* @return true if that amount of aspect was available and was removed
|
||||
*/
|
||||
public boolean takeFromContainer(Aspect tag, int amount);
|
||||
|
||||
/**
|
||||
* removes a bunch of different aspects and amounts from the tile entity.
|
||||
* @param ot the ObjectTags object that contains the aspects and their amounts.
|
||||
* @return true if all the aspects and their amounts were available and successfully removed
|
||||
*
|
||||
* Going away in the next major patch
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean takeFromContainer(AspectList ot);
|
||||
|
||||
/**
|
||||
* Checks if the tile entity contains the listed amount (or more) of the aspect
|
||||
* @param tag
|
||||
* @param amount
|
||||
* @return
|
||||
*/
|
||||
public boolean doesContainerContainAmount(Aspect tag,int amount);
|
||||
|
||||
/**
|
||||
* Checks if the tile entity contains all the listed aspects and their amounts
|
||||
* @param ot the ObjectTags object that contains the aspects and their amounts.
|
||||
* @return
|
||||
*
|
||||
* Going away in the next major patch
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean doesContainerContain(AspectList ot);
|
||||
|
||||
/**
|
||||
* Returns how much of the aspect this tile entity contains
|
||||
* @param tag
|
||||
* @return the amount of that aspect found
|
||||
*/
|
||||
public int containerContains(Aspect tag);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,16 @@
|
|||
package thaumcraft.api.aspects;
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* @author Azanor
|
||||
*
|
||||
* This interface is implemented by tile entites (or possibly anything else) like jars
|
||||
* so that they can act as an essentia source for blocks like the infusion altar.
|
||||
*
|
||||
*/
|
||||
public interface IAspectSource extends IAspectContainer {
|
||||
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
package thaumcraft.api.aspects;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author azanor
|
||||
*
|
||||
* Used by wispy essences and essentia phials to hold their aspects.
|
||||
* Useful for similar item containers that store their aspect information in nbt form so TC
|
||||
* automatically picks up the aspects they contain
|
||||
*
|
||||
*/
|
||||
public interface IEssentiaContainerItem {
|
||||
public AspectList getAspects(ItemStack itemstack);
|
||||
public void setAspects(ItemStack itemstack, AspectList aspects);
|
||||
}
|
||||
|
||||
//Example implementation
|
||||
/*
|
||||
@Override
|
||||
public AspectList getAspects(ItemStack itemstack) {
|
||||
if (itemstack.hasTagCompound()) {
|
||||
AspectList aspects = new AspectList();
|
||||
aspects.readFromNBT(itemstack.getTagCompound());
|
||||
return aspects.size()>0?aspects:null;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setAspects(ItemStack itemstack, AspectList aspects) {
|
||||
if (!itemstack.hasTagCompound()) itemstack.setTagCompound(new NBTTagCompound());
|
||||
aspects.writeToNBT(itemstack.getTagCompound());
|
||||
}
|
||||
*/
|
|
@ -0,0 +1,100 @@
|
|||
package thaumcraft.api.aspects;
|
||||
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
|
||||
/**
|
||||
* @author Azanor
|
||||
* This interface is used by tiles that use or transport vis.
|
||||
* Only tiles that implement this interface will be able to connect to vis conduits or other thaumic devices
|
||||
*/
|
||||
public interface IEssentiaTransport {
|
||||
/**
|
||||
* Is this tile able to connect to other vis users/sources on the specified side?
|
||||
* @param face
|
||||
* @return
|
||||
*/
|
||||
public boolean isConnectable(ForgeDirection face);
|
||||
|
||||
/**
|
||||
* Is this side used to input essentia?
|
||||
* @param face
|
||||
* @return
|
||||
*/
|
||||
boolean canInputFrom(ForgeDirection face);
|
||||
|
||||
/**
|
||||
* Is this side used to output essentia?
|
||||
* @param face
|
||||
* @return
|
||||
*/
|
||||
boolean canOutputTo(ForgeDirection face);
|
||||
|
||||
/**
|
||||
* Sets the amount of suction this block will apply
|
||||
* @param suction
|
||||
*/
|
||||
public void setSuction(Aspect aspect, int amount);
|
||||
|
||||
/**
|
||||
* Returns the type of suction this block is applying.
|
||||
* @param loc
|
||||
* the location from where the suction is being checked
|
||||
* @return
|
||||
* a return type of null indicates the suction is untyped and the first thing available will be drawn
|
||||
*/
|
||||
public Aspect getSuctionType(ForgeDirection face);
|
||||
|
||||
/**
|
||||
* Returns the strength of suction this block is applying.
|
||||
* @param loc
|
||||
* the location from where the suction is being checked
|
||||
* @return
|
||||
*/
|
||||
public int getSuctionAmount(ForgeDirection face);
|
||||
|
||||
/**
|
||||
* remove the specified amount of essentia from this transport tile
|
||||
* @return how much was actually taken
|
||||
*/
|
||||
public int takeEssentia(Aspect aspect, int amount, ForgeDirection face);
|
||||
|
||||
/**
|
||||
* add the specified amount of essentia to this transport tile
|
||||
* @return how much was actually added
|
||||
*/
|
||||
public int addEssentia(Aspect aspect, int amount, ForgeDirection face);
|
||||
|
||||
/**
|
||||
* What type of essentia this contains
|
||||
* @param face
|
||||
* @return
|
||||
*/
|
||||
public Aspect getEssentiaType(ForgeDirection face);
|
||||
|
||||
/**
|
||||
* How much essentia this block contains
|
||||
* @param face
|
||||
* @return
|
||||
*/
|
||||
public int getEssentiaAmount(ForgeDirection face);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Essentia will not be drawn from this container unless the suction exceeds this amount.
|
||||
* @return the amount
|
||||
*/
|
||||
public int getMinimumSuction();
|
||||
|
||||
/**
|
||||
* Return true if you want the conduit to extend a little further into the block.
|
||||
* Used by jars and alembics that have smaller than normal hitboxes
|
||||
* @return
|
||||
*/
|
||||
boolean renderExtendedTube();
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,91 @@
|
|||
package thaumcraft.api.crafting;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import thaumcraft.api.ThaumcraftApiHelper;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class CrucibleRecipe {
|
||||
|
||||
private ItemStack recipeOutput;
|
||||
|
||||
public Object catalyst;
|
||||
public AspectList aspects;
|
||||
public String key;
|
||||
|
||||
public int hash;
|
||||
|
||||
public CrucibleRecipe(String researchKey, ItemStack result, Object cat, AspectList tags) {
|
||||
recipeOutput = result;
|
||||
this.aspects = tags;
|
||||
this.key = researchKey;
|
||||
this.catalyst = cat;
|
||||
if (cat instanceof String) {
|
||||
this.catalyst = OreDictionary.getOres((String) cat);
|
||||
}
|
||||
String hc = researchKey + result.toString();
|
||||
for (Aspect tag:tags.getAspects()) {
|
||||
hc += tag.getTag()+tags.getAmount(tag);
|
||||
}
|
||||
if (cat instanceof ItemStack) {
|
||||
hc += ((ItemStack)cat).toString();
|
||||
} else
|
||||
if (cat instanceof ArrayList && ((ArrayList<ItemStack>)catalyst).size()>0) {
|
||||
for (ItemStack is :(ArrayList<ItemStack>)catalyst) {
|
||||
hc += is.toString();
|
||||
}
|
||||
}
|
||||
|
||||
hash = hc.hashCode();
|
||||
}
|
||||
|
||||
|
||||
|
||||
public boolean matches(AspectList itags, ItemStack cat) {
|
||||
if (catalyst instanceof ItemStack &&
|
||||
!ThaumcraftApiHelper.itemMatches((ItemStack) catalyst,cat,false)) {
|
||||
return false;
|
||||
} else
|
||||
if (catalyst instanceof ArrayList && ((ArrayList<ItemStack>)catalyst).size()>0) {
|
||||
ItemStack[] ores = ((ArrayList<ItemStack>)catalyst).toArray(new ItemStack[]{});
|
||||
if (!ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{cat},ores)) return false;
|
||||
}
|
||||
if (itags==null) return false;
|
||||
for (Aspect tag:aspects.getAspects()) {
|
||||
if (itags.getAmount(tag)<aspects.getAmount(tag)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean catalystMatches(ItemStack cat) {
|
||||
if (catalyst instanceof ItemStack && ThaumcraftApiHelper.itemMatches((ItemStack) catalyst,cat,false)) {
|
||||
return true;
|
||||
} else
|
||||
if (catalyst instanceof ArrayList && ((ArrayList<ItemStack>)catalyst).size()>0) {
|
||||
ItemStack[] ores = ((ArrayList<ItemStack>)catalyst).toArray(new ItemStack[]{});
|
||||
if (ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{cat},ores)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public AspectList removeMatching(AspectList itags) {
|
||||
AspectList temptags = new AspectList();
|
||||
temptags.aspects.putAll(itags.aspects);
|
||||
|
||||
for (Aspect tag:aspects.getAspects()) {
|
||||
temptags.remove(tag, aspects.getAmount(tag));
|
||||
}
|
||||
|
||||
itags = temptags;
|
||||
return itags;
|
||||
}
|
||||
|
||||
public ItemStack getRecipeOutput() {
|
||||
return recipeOutput;
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
package thaumcraft.api.crafting;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public interface IArcaneRecipe
|
||||
{
|
||||
|
||||
|
||||
/**
|
||||
* Used to check if a recipe matches current crafting inventory
|
||||
* @param player
|
||||
*/
|
||||
boolean matches(IInventory var1, World world, EntityPlayer player);
|
||||
|
||||
/**
|
||||
* Returns an Item that is the result of this recipe
|
||||
*/
|
||||
ItemStack getCraftingResult(IInventory var1);
|
||||
|
||||
/**
|
||||
* Returns the size of the recipe area
|
||||
*/
|
||||
int getRecipeSize();
|
||||
|
||||
ItemStack getRecipeOutput();
|
||||
AspectList getAspects();
|
||||
AspectList getAspects(IInventory var1);
|
||||
String getResearch();
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
package thaumcraft.api.crafting;
|
||||
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Azanor
|
||||
*
|
||||
* Blocks that implement this interface act as infusion crafting stabilisers like candles and skulls
|
||||
*
|
||||
*/
|
||||
public interface IInfusionStabiliser {
|
||||
|
||||
/**
|
||||
* returns true if the block can stabilise things
|
||||
*/
|
||||
public boolean canStabaliseInfusion(World world, int x, int y, int z);
|
||||
|
||||
}
|
|
@ -0,0 +1,154 @@
|
|||
package thaumcraft.api.crafting;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map;
|
||||
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import thaumcraft.api.ThaumcraftApiHelper;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class InfusionEnchantmentRecipe
|
||||
{
|
||||
|
||||
public AspectList aspects;
|
||||
public String research;
|
||||
public ItemStack[] components;
|
||||
public Enchantment enchantment;
|
||||
public int recipeXP;
|
||||
public int instability;
|
||||
|
||||
public InfusionEnchantmentRecipe(String research, Enchantment input, int inst,
|
||||
AspectList aspects2, ItemStack[] recipe) {
|
||||
this.research = research;
|
||||
this.enchantment = input;
|
||||
this.aspects = aspects2;
|
||||
this.components = recipe;
|
||||
this.instability = inst;
|
||||
this.recipeXP = Math.max(1, input.getMinEnchantability(1)/3);
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to check if a recipe matches current crafting inventory
|
||||
* @param player
|
||||
*/
|
||||
public boolean matches(ArrayList<ItemStack> input, ItemStack central, World world, EntityPlayer player) {
|
||||
if (research.length()>0 && !ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), research)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!enchantment.canApply(central) || !central.getItem().isItemTool(central)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Map map1 = EnchantmentHelper.getEnchantments(central);
|
||||
Iterator iterator = map1.keySet().iterator();
|
||||
while (iterator.hasNext())
|
||||
{
|
||||
int j1 = ((Integer)iterator.next()).intValue();
|
||||
Enchantment ench = Enchantment.enchantmentsList[j1];
|
||||
if (j1 == enchantment.effectId &&
|
||||
EnchantmentHelper.getEnchantmentLevel(j1, central)>=ench.getMaxLevel())
|
||||
return false;
|
||||
if (enchantment.effectId != ench.effectId &&
|
||||
(!enchantment.canApplyTogether(ench) ||
|
||||
!ench.canApplyTogether(enchantment))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ItemStack i2 = null;
|
||||
|
||||
ArrayList<ItemStack> ii = new ArrayList<ItemStack>();
|
||||
for (ItemStack is:input) {
|
||||
ii.add(is.copy());
|
||||
}
|
||||
|
||||
for (ItemStack comp:components) {
|
||||
boolean b=false;
|
||||
for (int a=0;a<ii.size();a++) {
|
||||
i2 = ii.get(a).copy();
|
||||
if (comp.getItemDamage()==OreDictionary.WILDCARD_VALUE) {
|
||||
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
|
||||
}
|
||||
if (areItemStacksEqual(i2, comp,true)) {
|
||||
ii.remove(a);
|
||||
b=true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!b) return false;
|
||||
}
|
||||
// System.out.println(ii.size());
|
||||
return ii.size()==0?true:false;
|
||||
}
|
||||
|
||||
protected boolean areItemStacksEqual(ItemStack stack0, ItemStack stack1, boolean fuzzy)
|
||||
{
|
||||
if (stack0==null && stack1!=null) return false;
|
||||
if (stack0!=null && stack1==null) return false;
|
||||
if (stack0==null && stack1==null) return true;
|
||||
boolean t1=ThaumcraftApiHelper.areItemStackTagsEqualForCrafting(stack0, stack1);
|
||||
if (!t1) return false;
|
||||
if (fuzzy) {
|
||||
Integer od = OreDictionary.getOreID(stack0);
|
||||
if (od!=-1) {
|
||||
ItemStack[] ores = OreDictionary.getOres(od).toArray(new ItemStack[]{});
|
||||
if (ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{stack1}, ores))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return stack0.getItem() != stack1.getItem() ? false : (stack0.getItemDamage() != stack1.getItemDamage() ? false : stack0.stackSize <= stack0.getMaxStackSize() );
|
||||
}
|
||||
|
||||
|
||||
public Enchantment getEnchantment() {
|
||||
return enchantment;
|
||||
|
||||
}
|
||||
|
||||
public AspectList getAspects() {
|
||||
return aspects;
|
||||
|
||||
}
|
||||
|
||||
public String getResearch() {
|
||||
return research;
|
||||
|
||||
}
|
||||
|
||||
public int calcInstability(ItemStack recipeInput) {
|
||||
int i = 0;
|
||||
Map map1 = EnchantmentHelper.getEnchantments(recipeInput);
|
||||
Iterator iterator = map1.keySet().iterator();
|
||||
while (iterator.hasNext())
|
||||
{
|
||||
int j1 = ((Integer)iterator.next()).intValue();
|
||||
i += EnchantmentHelper.getEnchantmentLevel(j1, recipeInput);
|
||||
}
|
||||
return (i/2) + instability;
|
||||
}
|
||||
|
||||
public int calcXP(ItemStack recipeInput) {
|
||||
return recipeXP * (1+EnchantmentHelper.getEnchantmentLevel(enchantment.effectId, recipeInput));
|
||||
}
|
||||
|
||||
public float getEssentiaMod(ItemStack recipeInput) {
|
||||
float mod = EnchantmentHelper.getEnchantmentLevel(enchantment.effectId, recipeInput);
|
||||
Map map1 = EnchantmentHelper.getEnchantments(recipeInput);
|
||||
Iterator iterator = map1.keySet().iterator();
|
||||
while (iterator.hasNext())
|
||||
{
|
||||
int j1 = ((Integer)iterator.next()).intValue();
|
||||
if (j1 != enchantment.effectId)
|
||||
mod += EnchantmentHelper.getEnchantmentLevel(j1, recipeInput) * .1f;
|
||||
}
|
||||
return mod;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,133 @@
|
|||
package thaumcraft.api.crafting;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import thaumcraft.api.ThaumcraftApiHelper;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class InfusionRecipe
|
||||
{
|
||||
protected AspectList aspects;
|
||||
protected String research;
|
||||
private ItemStack[] components;
|
||||
private ItemStack recipeInput;
|
||||
protected Object recipeOutput;
|
||||
protected int instability;
|
||||
|
||||
public InfusionRecipe(String research, Object output, int inst,
|
||||
AspectList aspects2, ItemStack input, ItemStack[] recipe) {
|
||||
this.research = research;
|
||||
this.recipeOutput = output;
|
||||
this.recipeInput = input;
|
||||
this.aspects = aspects2;
|
||||
this.components = recipe;
|
||||
this.instability = inst;
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to check if a recipe matches current crafting inventory
|
||||
* @param player
|
||||
*/
|
||||
public boolean matches(ArrayList<ItemStack> input, ItemStack central, World world, EntityPlayer player) {
|
||||
if (getRecipeInput()==null) return false;
|
||||
|
||||
if (research.length()>0 && !ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), research)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack i2 = central.copy();
|
||||
if (getRecipeInput().getItemDamage()==OreDictionary.WILDCARD_VALUE) {
|
||||
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
|
||||
}
|
||||
|
||||
if (!areItemStacksEqual(i2, getRecipeInput(), true)) return false;
|
||||
|
||||
ArrayList<ItemStack> ii = new ArrayList<ItemStack>();
|
||||
for (ItemStack is:input) {
|
||||
ii.add(is.copy());
|
||||
}
|
||||
|
||||
for (ItemStack comp:getComponents()) {
|
||||
boolean b=false;
|
||||
for (int a=0;a<ii.size();a++) {
|
||||
i2 = ii.get(a).copy();
|
||||
if (comp.getItemDamage()==OreDictionary.WILDCARD_VALUE) {
|
||||
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
|
||||
}
|
||||
if (areItemStacksEqual(i2, comp,true)) {
|
||||
ii.remove(a);
|
||||
b=true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!b) return false;
|
||||
}
|
||||
return ii.size()==0?true:false;
|
||||
}
|
||||
|
||||
public static boolean areItemStacksEqual(ItemStack stack0, ItemStack stack1, boolean fuzzy)
|
||||
{
|
||||
if (stack0==null && stack1!=null) return false;
|
||||
if (stack0!=null && stack1==null) return false;
|
||||
if (stack0==null && stack1==null) return true;
|
||||
|
||||
//nbt
|
||||
boolean t1=ThaumcraftApiHelper.areItemStackTagsEqualForCrafting(stack0, stack1);
|
||||
if (!t1) return false;
|
||||
|
||||
if (fuzzy) {
|
||||
Integer od = OreDictionary.getOreID(stack0);
|
||||
if (od!=-1) {
|
||||
ItemStack[] ores = OreDictionary.getOres(od).toArray(new ItemStack[]{});
|
||||
if (ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{stack1}, ores))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//damage
|
||||
boolean damage = stack0.getItemDamage() == stack1.getItemDamage() ||
|
||||
stack1.getItemDamage() == OreDictionary.WILDCARD_VALUE;
|
||||
|
||||
return stack0.getItem() != stack1.getItem() ? false : (!damage ? false : stack0.stackSize <= stack0.getMaxStackSize() );
|
||||
}
|
||||
|
||||
public Object getRecipeOutput() {
|
||||
return getRecipeOutput(this.getRecipeInput());
|
||||
}
|
||||
|
||||
public AspectList getAspects() {
|
||||
return getAspects(this.getRecipeInput());
|
||||
}
|
||||
|
||||
public int getInstability() {
|
||||
return getInstability(this.getRecipeInput());
|
||||
}
|
||||
|
||||
public String getResearch() {
|
||||
return research;
|
||||
}
|
||||
|
||||
public ItemStack getRecipeInput() {
|
||||
return recipeInput;
|
||||
}
|
||||
|
||||
public ItemStack[] getComponents() {
|
||||
return components;
|
||||
}
|
||||
|
||||
public Object getRecipeOutput(ItemStack input) {
|
||||
return recipeOutput;
|
||||
}
|
||||
|
||||
public AspectList getAspects(ItemStack input) {
|
||||
return aspects;
|
||||
}
|
||||
|
||||
public int getInstability(ItemStack input) {
|
||||
return instability;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,261 @@
|
|||
package thaumcraft.api.crafting;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import thaumcraft.api.ThaumcraftApiHelper;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class ShapedArcaneRecipe implements IArcaneRecipe
|
||||
{
|
||||
//Added in for future ease of change, but hard coded for now.
|
||||
private static final int MAX_CRAFT_GRID_WIDTH = 3;
|
||||
private static final int MAX_CRAFT_GRID_HEIGHT = 3;
|
||||
|
||||
public ItemStack output = null;
|
||||
public Object[] input = null;
|
||||
public AspectList aspects = null;
|
||||
public String research;
|
||||
public int width = 0;
|
||||
public int height = 0;
|
||||
private boolean mirrored = true;
|
||||
|
||||
public ShapedArcaneRecipe(String research, Block result, AspectList aspects, Object... recipe){ this(research, new ItemStack(result), aspects, recipe); }
|
||||
public ShapedArcaneRecipe(String research, Item result, AspectList aspects, Object... recipe){ this(research, new ItemStack(result), aspects, recipe); }
|
||||
public ShapedArcaneRecipe(String research, ItemStack result, AspectList aspects, Object... recipe)
|
||||
{
|
||||
output = result.copy();
|
||||
this.research = research;
|
||||
this.aspects = aspects;
|
||||
String shape = "";
|
||||
|
||||
int idx = 0;
|
||||
|
||||
if (recipe[idx] instanceof Boolean)
|
||||
{
|
||||
mirrored = (Boolean)recipe[idx];
|
||||
if (recipe[idx+1] instanceof Object[])
|
||||
{
|
||||
recipe = (Object[])recipe[idx+1];
|
||||
}
|
||||
else
|
||||
{
|
||||
idx = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (recipe[idx] instanceof String[])
|
||||
{
|
||||
String[] parts = ((String[])recipe[idx++]);
|
||||
|
||||
for (String s : parts)
|
||||
{
|
||||
width = s.length();
|
||||
shape += s;
|
||||
}
|
||||
|
||||
height = parts.length;
|
||||
}
|
||||
else
|
||||
{
|
||||
while (recipe[idx] instanceof String)
|
||||
{
|
||||
String s = (String)recipe[idx++];
|
||||
shape += s;
|
||||
width = s.length();
|
||||
height++;
|
||||
}
|
||||
}
|
||||
|
||||
if (width * height != shape.length())
|
||||
{
|
||||
String ret = "Invalid shaped ore recipe: ";
|
||||
for (Object tmp : recipe)
|
||||
{
|
||||
ret += tmp + ", ";
|
||||
}
|
||||
ret += output;
|
||||
throw new RuntimeException(ret);
|
||||
}
|
||||
|
||||
HashMap<Character, Object> itemMap = new HashMap<Character, Object>();
|
||||
|
||||
for (; idx < recipe.length; idx += 2)
|
||||
{
|
||||
Character chr = (Character)recipe[idx];
|
||||
Object in = recipe[idx + 1];
|
||||
|
||||
if (in instanceof ItemStack)
|
||||
{
|
||||
itemMap.put(chr, ((ItemStack)in).copy());
|
||||
}
|
||||
else if (in instanceof Item)
|
||||
{
|
||||
itemMap.put(chr, new ItemStack((Item)in));
|
||||
}
|
||||
else if (in instanceof Block)
|
||||
{
|
||||
itemMap.put(chr, new ItemStack((Block)in, 1, OreDictionary.WILDCARD_VALUE));
|
||||
}
|
||||
else if (in instanceof String)
|
||||
{
|
||||
itemMap.put(chr, OreDictionary.getOres((String)in));
|
||||
}
|
||||
else
|
||||
{
|
||||
String ret = "Invalid shaped ore recipe: ";
|
||||
for (Object tmp : recipe)
|
||||
{
|
||||
ret += tmp + ", ";
|
||||
}
|
||||
ret += output;
|
||||
throw new RuntimeException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
input = new Object[width * height];
|
||||
int x = 0;
|
||||
for (char chr : shape.toCharArray())
|
||||
{
|
||||
input[x++] = itemMap.get(chr);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getCraftingResult(IInventory var1){ return output.copy(); }
|
||||
|
||||
@Override
|
||||
public int getRecipeSize(){ return input.length; }
|
||||
|
||||
@Override
|
||||
public ItemStack getRecipeOutput(){ return output; }
|
||||
|
||||
@Override
|
||||
public boolean matches(IInventory inv, World world, EntityPlayer player)
|
||||
{
|
||||
if (research.length()>0 && !ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), research)) {
|
||||
return false;
|
||||
}
|
||||
for (int x = 0; x <= MAX_CRAFT_GRID_WIDTH - width; x++)
|
||||
{
|
||||
for (int y = 0; y <= MAX_CRAFT_GRID_HEIGHT - height; ++y)
|
||||
{
|
||||
if (checkMatch(inv, x, y, false))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (mirrored && checkMatch(inv, x, y, true))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkMatch(IInventory inv, int startX, int startY, boolean mirror)
|
||||
{
|
||||
for (int x = 0; x < MAX_CRAFT_GRID_WIDTH; x++)
|
||||
{
|
||||
for (int y = 0; y < MAX_CRAFT_GRID_HEIGHT; y++)
|
||||
{
|
||||
int subX = x - startX;
|
||||
int subY = y - startY;
|
||||
Object target = null;
|
||||
|
||||
if (subX >= 0 && subY >= 0 && subX < width && subY < height)
|
||||
{
|
||||
if (mirror)
|
||||
{
|
||||
target = input[width - subX - 1 + subY * width];
|
||||
}
|
||||
else
|
||||
{
|
||||
target = input[subX + subY * width];
|
||||
}
|
||||
}
|
||||
|
||||
ItemStack slot = ThaumcraftApiHelper.getStackInRowAndColumn(inv, x, y);
|
||||
|
||||
if (target instanceof ItemStack)
|
||||
{
|
||||
if (!checkItemEquals((ItemStack)target, slot))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (target instanceof ArrayList)
|
||||
{
|
||||
boolean matched = false;
|
||||
|
||||
for (ItemStack item : (ArrayList<ItemStack>)target)
|
||||
{
|
||||
matched = matched || checkItemEquals(item, slot);
|
||||
}
|
||||
|
||||
if (!matched)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (target == null && slot != null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean checkItemEquals(ItemStack target, ItemStack input)
|
||||
{
|
||||
if (input == null && target != null || input != null && target == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (target.getItem() == input.getItem() &&
|
||||
(!target.hasTagCompound() || ThaumcraftApiHelper.areItemStackTagsEqualForCrafting(input,target)) &&
|
||||
(target.getItemDamage() == OreDictionary.WILDCARD_VALUE|| target.getItemDamage() == input.getItemDamage()));
|
||||
}
|
||||
|
||||
public ShapedArcaneRecipe setMirrored(boolean mirror)
|
||||
{
|
||||
mirrored = mirror;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the input for this recipe, any mod accessing this value should never
|
||||
* manipulate the values in this array as it will effect the recipe itself.
|
||||
* @return The recipes input vales.
|
||||
*/
|
||||
public Object[] getInput()
|
||||
{
|
||||
return this.input;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AspectList getAspects() {
|
||||
return aspects;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AspectList getAspects(IInventory inv) {
|
||||
return aspects;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getResearch() {
|
||||
return research;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,161 @@
|
|||
package thaumcraft.api.crafting;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import thaumcraft.api.ThaumcraftApiHelper;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class ShapelessArcaneRecipe implements IArcaneRecipe
|
||||
{
|
||||
private ItemStack output = null;
|
||||
private ArrayList input = new ArrayList();
|
||||
|
||||
public AspectList aspects = null;
|
||||
public String research;
|
||||
|
||||
public ShapelessArcaneRecipe(String research, Block result, AspectList aspects, Object... recipe){ this(research,new ItemStack(result),aspects, recipe); }
|
||||
public ShapelessArcaneRecipe(String research, Item result, AspectList aspects, Object... recipe){ this(research,new ItemStack(result),aspects, recipe); }
|
||||
|
||||
public ShapelessArcaneRecipe(String research, ItemStack result, AspectList aspects, Object... recipe)
|
||||
{
|
||||
output = result.copy();
|
||||
this.research = research;
|
||||
this.aspects = aspects;
|
||||
for (Object in : recipe)
|
||||
{
|
||||
if (in instanceof ItemStack)
|
||||
{
|
||||
input.add(((ItemStack)in).copy());
|
||||
}
|
||||
else if (in instanceof Item)
|
||||
{
|
||||
input.add(new ItemStack((Item)in));
|
||||
}
|
||||
else if (in instanceof Block)
|
||||
{
|
||||
input.add(new ItemStack((Block)in));
|
||||
}
|
||||
else if (in instanceof String)
|
||||
{
|
||||
input.add(OreDictionary.getOres((String)in));
|
||||
}
|
||||
else
|
||||
{
|
||||
String ret = "Invalid shapeless ore recipe: ";
|
||||
for (Object tmp : recipe)
|
||||
{
|
||||
ret += tmp + ", ";
|
||||
}
|
||||
ret += output;
|
||||
throw new RuntimeException(ret);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRecipeSize(){ return input.size(); }
|
||||
|
||||
@Override
|
||||
public ItemStack getRecipeOutput(){ return output; }
|
||||
|
||||
@Override
|
||||
public ItemStack getCraftingResult(IInventory var1){ return output.copy(); }
|
||||
|
||||
@Override
|
||||
public boolean matches(IInventory var1, World world, EntityPlayer player)
|
||||
{
|
||||
if (research.length()>0 && !ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), research)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ArrayList required = new ArrayList(input);
|
||||
|
||||
for (int x = 0; x < 9; x++)
|
||||
{
|
||||
ItemStack slot = var1.getStackInSlot(x);
|
||||
|
||||
if (slot != null)
|
||||
{
|
||||
boolean inRecipe = false;
|
||||
Iterator req = required.iterator();
|
||||
|
||||
while (req.hasNext())
|
||||
{
|
||||
boolean match = false;
|
||||
|
||||
Object next = req.next();
|
||||
|
||||
if (next instanceof ItemStack)
|
||||
{
|
||||
match = checkItemEquals((ItemStack)next, slot);
|
||||
}
|
||||
else if (next instanceof ArrayList)
|
||||
{
|
||||
for (ItemStack item : (ArrayList<ItemStack>)next)
|
||||
{
|
||||
match = match || checkItemEquals(item, slot);
|
||||
}
|
||||
}
|
||||
|
||||
if (match)
|
||||
{
|
||||
inRecipe = true;
|
||||
required.remove(next);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!inRecipe)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return required.isEmpty();
|
||||
}
|
||||
|
||||
private boolean checkItemEquals(ItemStack target, ItemStack input)
|
||||
{
|
||||
if (input == null && target != null || input != null && target == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (target.getItem() == input.getItem() &&
|
||||
(!target.hasTagCompound() || ThaumcraftApiHelper.areItemStackTagsEqualForCrafting(input,target)) &&
|
||||
(target.getItemDamage() == OreDictionary.WILDCARD_VALUE|| target.getItemDamage() == input.getItemDamage()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the input for this recipe, any mod accessing this value should never
|
||||
* manipulate the values in this array as it will effect the recipe itself.
|
||||
* @return The recipes input vales.
|
||||
*/
|
||||
public ArrayList getInput()
|
||||
{
|
||||
return this.input;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AspectList getAspects() {
|
||||
return aspects;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AspectList getAspects(IInventory inv) {
|
||||
return aspects;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getResearch() {
|
||||
return research;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
package thaumcraft.api.damagesource;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EntityDamageSourceIndirect;
|
||||
|
||||
public class DamageSourceIndirectThaumcraftEntity extends EntityDamageSourceIndirect {
|
||||
|
||||
private boolean fireDamage;
|
||||
private float hungerDamage;
|
||||
private boolean isUnblockable;
|
||||
|
||||
|
||||
public DamageSourceIndirectThaumcraftEntity(String par1Str,
|
||||
Entity par2Entity, Entity par3Entity) {
|
||||
super(par1Str, par2Entity, par3Entity);
|
||||
}
|
||||
|
||||
|
||||
public DamageSource setFireDamage()
|
||||
{
|
||||
this.fireDamage = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public DamageSource setDamageBypassesArmor()
|
||||
{
|
||||
this.isUnblockable = true;
|
||||
this.hungerDamage = 0.0F;
|
||||
return this;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
package thaumcraft.api.damagesource;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EntityDamageSource;
|
||||
|
||||
public class DamageSourceThaumcraft extends DamageSource
|
||||
{
|
||||
|
||||
public static DamageSource taint = new DamageSourceThaumcraft("taint").setDamageBypassesArmor().setMagicDamage();
|
||||
public static DamageSource tentacle = new DamageSourceThaumcraft("tentacle");
|
||||
public static DamageSource swarm = new DamageSourceThaumcraft("swarm");
|
||||
public static DamageSource dissolve = new DamageSourceThaumcraft("dissolve").setDamageBypassesArmor();
|
||||
|
||||
protected DamageSourceThaumcraft(String par1Str) {
|
||||
super(par1Str);
|
||||
}
|
||||
|
||||
/** This kind of damage can be blocked or not. */
|
||||
private boolean isUnblockable = false;
|
||||
private boolean isDamageAllowedInCreativeMode = false;
|
||||
private float hungerDamage = 0.3F;
|
||||
|
||||
/** This kind of damage is based on fire or not. */
|
||||
private boolean fireDamage;
|
||||
|
||||
/** This kind of damage is based on a projectile or not. */
|
||||
private boolean projectile;
|
||||
|
||||
/**
|
||||
* Whether this damage source will have its damage amount scaled based on the current difficulty.
|
||||
*/
|
||||
private boolean difficultyScaled;
|
||||
private boolean magicDamage = false;
|
||||
private boolean explosion = false;
|
||||
|
||||
public static DamageSource causeSwarmDamage(EntityLivingBase par0EntityLiving)
|
||||
{
|
||||
return new EntityDamageSource("swarm", par0EntityLiving);
|
||||
}
|
||||
|
||||
public static DamageSource causeTentacleDamage(EntityLivingBase par0EntityLiving)
|
||||
{
|
||||
return new EntityDamageSource("tentacle", par0EntityLiving);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package thaumcraft.api.entities;
|
||||
|
||||
public interface IEldritchMob {
|
||||
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package thaumcraft.api.entities;
|
||||
|
||||
public interface ITaintedMob {
|
||||
|
||||
}
|
|
@ -0,0 +1,78 @@
|
|||
package thaumcraft.api.internal;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class DummyInternalMethodHandler implements IInternalMethodHandler {
|
||||
|
||||
@Override
|
||||
public void generateVisEffect(int dim, int x, int y, int z, int x2, int y2, int z2, int color) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isResearchComplete(String username, String researchkey) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasDiscoveredAspect(String username, Aspect aspect) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AspectList getDiscoveredAspects(String username) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInRowAndColumn(Object instance, int row, int column) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AspectList getObjectAspects(ItemStack is) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AspectList getBonusObjectTags(ItemStack is, AspectList ot) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AspectList generateTags(Item item, int meta) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean consumeVisFromWand(ItemStack wand, EntityPlayer player,
|
||||
AspectList cost, boolean doit, boolean crafting) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean consumeVisFromWandCrafting(ItemStack wand,
|
||||
EntityPlayer player, AspectList cost, boolean doit) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean consumeVisFromInventory(EntityPlayer player, AspectList cost) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addWarpToPlayer(EntityPlayer player, int amount, boolean temporary) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addStickyWarpToPlayer(EntityPlayer player, int amount) {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package thaumcraft.api.internal;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public interface IInternalMethodHandler {
|
||||
|
||||
public void generateVisEffect(int dim, int x, int y, int z, int x2, int y2, int z2, int color);
|
||||
public boolean isResearchComplete(String username, String researchkey);
|
||||
public ItemStack getStackInRowAndColumn(Object instance, int row, int column);
|
||||
public AspectList getObjectAspects(ItemStack is);
|
||||
public AspectList getBonusObjectTags(ItemStack is,AspectList ot);
|
||||
public AspectList generateTags(Item item, int meta);
|
||||
public boolean consumeVisFromWand(ItemStack wand, EntityPlayer player, AspectList cost, boolean doit, boolean crafting);
|
||||
public boolean consumeVisFromWandCrafting(ItemStack wand,EntityPlayer player, AspectList cost, boolean doit);
|
||||
public boolean consumeVisFromInventory(EntityPlayer player, AspectList cost);
|
||||
public void addWarpToPlayer(EntityPlayer player, int amount,boolean temporary);
|
||||
public void addStickyWarpToPlayer(EntityPlayer player, int amount);
|
||||
public boolean hasDiscoveredAspect(String username, Aspect aspect);
|
||||
public AspectList getDiscoveredAspects(String username);
|
||||
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
package thaumcraft.api.internal;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.WeightedRandom;
|
||||
|
||||
|
||||
public class WeightedRandomLoot extends WeightedRandom.Item {
|
||||
|
||||
/** The Item/Block ID to generate in the bag. */
|
||||
public ItemStack item;
|
||||
|
||||
public WeightedRandomLoot(ItemStack stack, int weight)
|
||||
{
|
||||
super(weight);
|
||||
this.item = stack;
|
||||
}
|
||||
|
||||
public static ArrayList<WeightedRandomLoot> lootBagCommon = new ArrayList<WeightedRandomLoot>();
|
||||
public static ArrayList<WeightedRandomLoot> lootBagUncommon = new ArrayList<WeightedRandomLoot>();
|
||||
public static ArrayList<WeightedRandomLoot> lootBagRare = new ArrayList<WeightedRandomLoot>();
|
||||
|
||||
}
|
|
@ -0,0 +1,53 @@
|
|||
package thaumcraft.api.nodes;
|
||||
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
import thaumcraft.api.aspects.IAspectContainer;
|
||||
|
||||
public interface INode extends IAspectContainer {
|
||||
|
||||
/**
|
||||
* Unique identifier to distinguish nodes. Normal node id's are based on world id and coordinates
|
||||
* @return
|
||||
*/
|
||||
public String getId();
|
||||
|
||||
public AspectList getAspectsBase();
|
||||
|
||||
/**
|
||||
* Return the type of node
|
||||
* @return
|
||||
*/
|
||||
public NodeType getNodeType();
|
||||
|
||||
/**
|
||||
* Set the type of node
|
||||
* @return
|
||||
*/
|
||||
public void setNodeType(NodeType nodeType);
|
||||
|
||||
/**
|
||||
* Set the node modifier
|
||||
* @return
|
||||
*/
|
||||
public void setNodeModifier(NodeModifier nodeModifier);
|
||||
|
||||
/**
|
||||
* Return the node modifier
|
||||
* @return
|
||||
*/
|
||||
public NodeModifier getNodeModifier();
|
||||
|
||||
/**
|
||||
* Return the maximum capacity of each aspect the node can hold
|
||||
* @return
|
||||
*/
|
||||
public int getNodeVisBase(Aspect aspect);
|
||||
|
||||
/**
|
||||
* Set the maximum capacity of each aspect the node can hold
|
||||
* @return
|
||||
*/
|
||||
public void setNodeVisBase(Aspect aspect, short nodeVisBase);
|
||||
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
package thaumcraft.api.nodes;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Azanor
|
||||
*
|
||||
* Equipped head slot items that extend this class will make nodes visible in world.
|
||||
*
|
||||
*/
|
||||
|
||||
public interface IRevealer {
|
||||
|
||||
/*
|
||||
* If this method returns true the nodes will be visible.
|
||||
*/
|
||||
public boolean showNodes(ItemStack itemstack, EntityLivingBase player);
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
package thaumcraft.api.nodes;
|
||||
|
||||
public enum NodeModifier
|
||||
{
|
||||
BRIGHT, PALE, FADING
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
package thaumcraft.api.nodes;
|
||||
|
||||
public enum NodeType
|
||||
{
|
||||
NORMAL, UNSTABLE, DARK, TAINTED, HUNGRY, PURE
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
@API(owner = "Thaumcraft", apiVersion = "4.2.2.0", provides = "Thaumcraft|API")
|
||||
package thaumcraft.api;
|
||||
|
||||
import cpw.mods.fml.common.API;
|
|
@ -0,0 +1,67 @@
|
|||
package thaumcraft.api.potions;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import thaumcraft.api.damagesource.DamageSourceThaumcraft;
|
||||
import thaumcraft.api.entities.ITaintedMob;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class PotionFluxTaint extends Potion
|
||||
{
|
||||
public static PotionFluxTaint instance = null; // will be instantiated at runtime
|
||||
private int statusIconIndex = -1;
|
||||
|
||||
public PotionFluxTaint(int par1, boolean par2, int par3)
|
||||
{
|
||||
super(par1,par2,par3);
|
||||
setIconIndex(0, 0);
|
||||
}
|
||||
|
||||
public static void init()
|
||||
{
|
||||
instance.setPotionName("potion.fluxtaint");
|
||||
instance.setIconIndex(3, 1);
|
||||
instance.setEffectiveness(0.25D);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBadEffect() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getStatusIconIndex() {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(rl);
|
||||
return super.getStatusIconIndex();
|
||||
}
|
||||
|
||||
static final ResourceLocation rl = new ResourceLocation("thaumcraft","textures/misc/potions.png");
|
||||
|
||||
@Override
|
||||
public void performEffect(EntityLivingBase target, int par2) {
|
||||
if (target instanceof ITaintedMob) {
|
||||
target.heal(1);
|
||||
} else
|
||||
if (!target.isEntityUndead() && !(target instanceof EntityPlayer))
|
||||
{
|
||||
target.attackEntityFrom(DamageSourceThaumcraft.taint, 1);
|
||||
}
|
||||
else
|
||||
if (!target.isEntityUndead() && (target.getMaxHealth() > 1 || (target instanceof EntityPlayer)))
|
||||
{
|
||||
target.attackEntityFrom(DamageSourceThaumcraft.taint, 1);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReady(int par1, int par2)
|
||||
{
|
||||
int k = 40 >> par2;
|
||||
return k > 0 ? par1 % k == 0 : true;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,48 @@
|
|||
package thaumcraft.api.potions;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class PotionVisExhaust extends Potion
|
||||
{
|
||||
public static PotionVisExhaust instance = null; // will be instantiated at runtime
|
||||
private int statusIconIndex = -1;
|
||||
|
||||
public PotionVisExhaust(int par1, boolean par2, int par3)
|
||||
{
|
||||
super(par1,par2,par3);
|
||||
setIconIndex(0, 0);
|
||||
}
|
||||
|
||||
public static void init()
|
||||
{
|
||||
instance.setPotionName("potion.visexhaust");
|
||||
instance.setIconIndex(5, 1);
|
||||
instance.setEffectiveness(0.25D);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBadEffect() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getStatusIconIndex() {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(rl);
|
||||
return super.getStatusIconIndex();
|
||||
}
|
||||
|
||||
static final ResourceLocation rl = new ResourceLocation("thaumcraft","textures/misc/potions.png");
|
||||
|
||||
@Override
|
||||
public void performEffect(EntityLivingBase target, int par2) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package thaumcraft.api.research;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IScanEventHandler {
|
||||
ScanResult scanPhenomena(ItemStack stack, World world, EntityPlayer player);
|
||||
}
|
|
@ -0,0 +1,101 @@
|
|||
package thaumcraft.api.research;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.LinkedHashMap;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
|
||||
import org.apache.logging.log4j.Level;
|
||||
|
||||
import cpw.mods.fml.common.FMLLog;
|
||||
|
||||
public class ResearchCategories {
|
||||
|
||||
//Research
|
||||
public static LinkedHashMap <String, ResearchCategoryList> researchCategories = new LinkedHashMap <String,ResearchCategoryList>();
|
||||
|
||||
/**
|
||||
* @param key
|
||||
* @return the research item linked to this key
|
||||
*/
|
||||
public static ResearchCategoryList getResearchList(String key) {
|
||||
return researchCategories.get(key);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param key
|
||||
* @return the name of the research category linked to this key.
|
||||
* Must be stored as localization information in the LanguageRegistry.
|
||||
*/
|
||||
public static String getCategoryName(String key) {
|
||||
return StatCollector.translateToLocal("tc.research_category."+key);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param key the research key
|
||||
* @return the ResearchItem object.
|
||||
*/
|
||||
public static ResearchItem getResearch(String key) {
|
||||
Collection rc = researchCategories.values();
|
||||
for (Object cat:rc) {
|
||||
Collection rl = ((ResearchCategoryList)cat).research.values();
|
||||
for (Object ri:rl) {
|
||||
if ((((ResearchItem)ri).key).equals(key)) return (ResearchItem)ri;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* This should only be done at the PostInit stage
|
||||
* @param key the key used for this category
|
||||
* @param icon the icon to be used for the research category tab
|
||||
* @param background the resource location of the background image to use for this category
|
||||
* @return the name of the research linked to this key
|
||||
*/
|
||||
public static void registerCategory(String key, ResourceLocation icon, ResourceLocation background) {
|
||||
if (getResearchList(key)==null) {
|
||||
ResearchCategoryList rl = new ResearchCategoryList(icon, background);
|
||||
researchCategories.put(key, rl);
|
||||
}
|
||||
}
|
||||
|
||||
public static void addResearch(ResearchItem ri) {
|
||||
ResearchCategoryList rl = getResearchList(ri.category);
|
||||
if (rl!=null && !rl.research.containsKey(ri.key)) {
|
||||
|
||||
if (!ri.isVirtual()) {
|
||||
for (ResearchItem rr:rl.research.values()) {
|
||||
if (rr.displayColumn == ri.displayColumn && rr.displayRow == ri.displayRow) {
|
||||
FMLLog.log(Level.FATAL, "[Thaumcraft] Research ["+ri.getName()+"] not added as it overlaps with existing research ["+rr.getName()+"]");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
rl.research.put(ri.key, ri);
|
||||
|
||||
if (ri.displayColumn < rl.minDisplayColumn)
|
||||
{
|
||||
rl.minDisplayColumn = ri.displayColumn;
|
||||
}
|
||||
|
||||
if (ri.displayRow < rl.minDisplayRow)
|
||||
{
|
||||
rl.minDisplayRow = ri.displayRow;
|
||||
}
|
||||
|
||||
if (ri.displayColumn > rl.maxDisplayColumn)
|
||||
{
|
||||
rl.maxDisplayColumn = ri.displayColumn;
|
||||
}
|
||||
|
||||
if (ri.displayRow > rl.maxDisplayRow)
|
||||
{
|
||||
rl.maxDisplayRow = ri.displayRow;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
package thaumcraft.api.research;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class ResearchCategoryList {
|
||||
|
||||
/** Is the smallest column used on the GUI. */
|
||||
public int minDisplayColumn;
|
||||
|
||||
/** Is the smallest row used on the GUI. */
|
||||
public int minDisplayRow;
|
||||
|
||||
/** Is the biggest column used on the GUI. */
|
||||
public int maxDisplayColumn;
|
||||
|
||||
/** Is the biggest row used on the GUI. */
|
||||
public int maxDisplayRow;
|
||||
|
||||
/** display variables **/
|
||||
public ResourceLocation icon;
|
||||
public ResourceLocation background;
|
||||
|
||||
public ResearchCategoryList(ResourceLocation icon, ResourceLocation background) {
|
||||
this.icon = icon;
|
||||
this.background = background;
|
||||
}
|
||||
|
||||
//Research
|
||||
public Map<String, ResearchItem> research = new HashMap<String,ResearchItem>();
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,369 @@
|
|||
package thaumcraft.api.research;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class ResearchItem
|
||||
{
|
||||
/**
|
||||
* A short string used as a key for this research. Must be unique
|
||||
*/
|
||||
public final String key;
|
||||
|
||||
/**
|
||||
* A short string used as a reference to the research category to which this must be added.
|
||||
*/
|
||||
public final String category;
|
||||
|
||||
/**
|
||||
* The aspect tags and their values required to complete this research
|
||||
*/
|
||||
public final AspectList tags;
|
||||
|
||||
/**
|
||||
* This links to any research that needs to be completed before this research can be discovered or learnt.
|
||||
*/
|
||||
public String[] parents = null;
|
||||
|
||||
/**
|
||||
* Like parent above, but a line will not be displayed in the thaumonomicon linking them. Just used to prevent clutter.
|
||||
*/
|
||||
public String[] parentsHidden = null;
|
||||
/**
|
||||
* any research linked to this that will be unlocked automatically when this research is complete
|
||||
*/
|
||||
public String[] siblings = null;
|
||||
|
||||
/**
|
||||
* the horizontal position of the research icon
|
||||
*/
|
||||
public final int displayColumn;
|
||||
|
||||
/**
|
||||
* the vertical position of the research icon
|
||||
*/
|
||||
public final int displayRow;
|
||||
|
||||
/**
|
||||
* the icon to be used for this research
|
||||
*/
|
||||
public final ItemStack icon_item;
|
||||
|
||||
/**
|
||||
* the icon to be used for this research
|
||||
*/
|
||||
public final ResourceLocation icon_resource;
|
||||
|
||||
/**
|
||||
* How large the research grid is. Valid values are 1 to 3.
|
||||
*/
|
||||
private int complexity;
|
||||
|
||||
/**
|
||||
* Special research has a spiky border. Used for important research milestones.
|
||||
*/
|
||||
private boolean isSpecial;
|
||||
|
||||
/**
|
||||
* Research that can be directly purchased with RP in normal research difficulty.
|
||||
*/
|
||||
private boolean isSecondary;
|
||||
|
||||
/**
|
||||
* This indicates if the research should use a circular icon border. Usually used for "passive" research
|
||||
* that doesn't have recipes and grants passive effects, or that unlock automatically.
|
||||
*/
|
||||
private boolean isRound;
|
||||
|
||||
/**
|
||||
* Stub research cannot be discovered by normal means, but can be unlocked via the sibling system.
|
||||
*/
|
||||
private boolean isStub;
|
||||
|
||||
/**
|
||||
* This indicated that the research is completely hidden and cannot be discovered by any
|
||||
* player-controlled means. The recipes will never show up in the thaumonomicon.
|
||||
* Usually used to unlock "hidden" recipes via sibling unlocking, like
|
||||
* the various cap and rod combos for wands.
|
||||
*/
|
||||
private boolean isVirtual;
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Concealed research does not display in the thaumonomicon until parent researches are discovered.
|
||||
*/
|
||||
private boolean isConcealed;
|
||||
|
||||
/**
|
||||
* Hidden research can only be discovered via scanning or knowledge fragments
|
||||
*/
|
||||
private boolean isHidden;
|
||||
|
||||
/**
|
||||
* This is the same as isHidden, except it cannot be discovered with knowledge fragments, only scanning.
|
||||
*/
|
||||
private boolean isLost;
|
||||
|
||||
/**
|
||||
* These research items will automatically unlock for all players on game start
|
||||
*/
|
||||
private boolean isAutoUnlock;
|
||||
|
||||
/**
|
||||
* Scanning these items will have a chance of revealing hidden knowledge in the thaumonomicon
|
||||
*/
|
||||
private ItemStack[] itemTriggers;
|
||||
|
||||
/**
|
||||
* Scanning these entities will have a chance of revealing hidden knowledge in the thaumonomicon
|
||||
*/
|
||||
private String[] entityTriggers;
|
||||
|
||||
/**
|
||||
* Scanning things with these aspects will have a chance of revealing hidden knowledge in the thaumonomicon
|
||||
*/
|
||||
private Aspect[] aspectTriggers;
|
||||
|
||||
private ResearchPage[] pages = null;
|
||||
|
||||
public ResearchItem(String key, String category)
|
||||
{
|
||||
this.key = key;
|
||||
this.category = category;
|
||||
this.tags = new AspectList();
|
||||
this.icon_resource = null;
|
||||
this.icon_item = null;
|
||||
this.displayColumn = 0;
|
||||
this.displayRow = 0;
|
||||
this.setVirtual();
|
||||
|
||||
}
|
||||
|
||||
public ResearchItem(String key, String category, AspectList tags, int col, int row, int complex, ResourceLocation icon)
|
||||
{
|
||||
this.key = key;
|
||||
this.category = category;
|
||||
this.tags = tags;
|
||||
this.icon_resource = icon;
|
||||
this.icon_item = null;
|
||||
this.displayColumn = col;
|
||||
this.displayRow = row;
|
||||
this.complexity = complex;
|
||||
if (complexity < 1) this.complexity = 1;
|
||||
if (complexity > 3) this.complexity = 3;
|
||||
}
|
||||
|
||||
public ResearchItem(String key, String category, AspectList tags, int col, int row, int complex, ItemStack icon)
|
||||
{
|
||||
this.key = key;
|
||||
this.category = category;
|
||||
this.tags = tags;
|
||||
this.icon_item = icon;
|
||||
this.icon_resource = null;
|
||||
this.displayColumn = col;
|
||||
this.displayRow = row;
|
||||
this.complexity = complex;
|
||||
if (complexity < 1) this.complexity = 1;
|
||||
if (complexity > 3) this.complexity = 3;
|
||||
}
|
||||
|
||||
public ResearchItem setSpecial()
|
||||
{
|
||||
this.isSpecial = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setStub()
|
||||
{
|
||||
this.isStub = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setLost()
|
||||
{
|
||||
this.isLost = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setConcealed()
|
||||
{
|
||||
this.isConcealed = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setHidden()
|
||||
{
|
||||
this.isHidden = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setVirtual()
|
||||
{
|
||||
this.isVirtual = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setParents(String... par)
|
||||
{
|
||||
this.parents = par;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public ResearchItem setParentsHidden(String... par)
|
||||
{
|
||||
this.parentsHidden = par;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setSiblings(String... sib)
|
||||
{
|
||||
this.siblings = sib;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setPages(ResearchPage... par)
|
||||
{
|
||||
this.pages = par;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchPage[] getPages() {
|
||||
return pages;
|
||||
}
|
||||
|
||||
public ResearchItem setItemTriggers(ItemStack... par)
|
||||
{
|
||||
this.itemTriggers = par;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setEntityTriggers(String... par)
|
||||
{
|
||||
this.entityTriggers = par;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ResearchItem setAspectTriggers(Aspect... par)
|
||||
{
|
||||
this.aspectTriggers = par;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemStack[] getItemTriggers() {
|
||||
return itemTriggers;
|
||||
}
|
||||
|
||||
public String[] getEntityTriggers() {
|
||||
return entityTriggers;
|
||||
}
|
||||
|
||||
public Aspect[] getAspectTriggers() {
|
||||
return aspectTriggers;
|
||||
}
|
||||
|
||||
public ResearchItem registerResearchItem()
|
||||
{
|
||||
ResearchCategories.addResearch(this);
|
||||
return this;
|
||||
}
|
||||
|
||||
public String getName()
|
||||
{
|
||||
return StatCollector.translateToLocal("tc.research_name."+key);
|
||||
}
|
||||
|
||||
public String getText()
|
||||
{
|
||||
return StatCollector.translateToLocal("tc.research_text."+key);
|
||||
}
|
||||
|
||||
public boolean isSpecial()
|
||||
{
|
||||
return this.isSpecial;
|
||||
}
|
||||
|
||||
public boolean isStub()
|
||||
{
|
||||
return this.isStub;
|
||||
}
|
||||
|
||||
public boolean isLost()
|
||||
{
|
||||
return this.isLost;
|
||||
}
|
||||
|
||||
public boolean isConcealed()
|
||||
{
|
||||
return this.isConcealed;
|
||||
}
|
||||
|
||||
public boolean isHidden()
|
||||
{
|
||||
return this.isHidden;
|
||||
}
|
||||
|
||||
public boolean isVirtual()
|
||||
{
|
||||
return this.isVirtual;
|
||||
}
|
||||
|
||||
public boolean isAutoUnlock() {
|
||||
return isAutoUnlock;
|
||||
}
|
||||
|
||||
public ResearchItem setAutoUnlock()
|
||||
{
|
||||
this.isAutoUnlock = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public boolean isRound() {
|
||||
return isRound;
|
||||
}
|
||||
|
||||
public ResearchItem setRound() {
|
||||
this.isRound = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public boolean isSecondary() {
|
||||
return isSecondary;
|
||||
}
|
||||
|
||||
public ResearchItem setSecondary() {
|
||||
this.isSecondary = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public int getComplexity() {
|
||||
return complexity;
|
||||
}
|
||||
|
||||
public ResearchItem setComplexity(int complexity) {
|
||||
this.complexity = complexity;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the aspect aspects ordinal with the highest value. Used to determine scroll color and similar things
|
||||
*/
|
||||
public Aspect getResearchPrimaryTag() {
|
||||
Aspect aspect=null;
|
||||
int highest=0;
|
||||
if (tags!=null)
|
||||
for (Aspect tag:tags.getAspects()) {
|
||||
if (tags.getAmount(tag)>highest) {
|
||||
aspect=tag;
|
||||
highest=tags.getAmount(tag);
|
||||
};
|
||||
}
|
||||
return aspect;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,193 @@
|
|||
package thaumcraft.api.research;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.FurnaceRecipes;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
import thaumcraft.api.crafting.CrucibleRecipe;
|
||||
import thaumcraft.api.crafting.IArcaneRecipe;
|
||||
import thaumcraft.api.crafting.InfusionEnchantmentRecipe;
|
||||
import thaumcraft.api.crafting.InfusionRecipe;
|
||||
|
||||
public class ResearchPage {
|
||||
public static enum PageType
|
||||
{
|
||||
TEXT,
|
||||
TEXT_CONCEALED,
|
||||
IMAGE,
|
||||
CRUCIBLE_CRAFTING,
|
||||
ARCANE_CRAFTING,
|
||||
ASPECTS,
|
||||
NORMAL_CRAFTING,
|
||||
INFUSION_CRAFTING,
|
||||
COMPOUND_CRAFTING,
|
||||
INFUSION_ENCHANTMENT,
|
||||
SMELTING
|
||||
}
|
||||
|
||||
public PageType type = PageType.TEXT;
|
||||
|
||||
public String text=null;
|
||||
public String research=null;
|
||||
public ResourceLocation image=null;
|
||||
public AspectList aspects=null;
|
||||
public Object recipe=null;
|
||||
public ItemStack recipeOutput=null;
|
||||
|
||||
/**
|
||||
* @param text this can (but does not have to) be a reference to a localization variable, not the actual text.
|
||||
*/
|
||||
public ResearchPage(String text) {
|
||||
this.type = PageType.TEXT;
|
||||
this.text = text;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param research this page will only be displayed if the player has discovered this research
|
||||
* @param text this can (but does not have to) be a reference to a localization variable, not the actual text.
|
||||
*/
|
||||
public ResearchPage(String research, String text) {
|
||||
this.type = PageType.TEXT_CONCEALED;
|
||||
this.research = research;
|
||||
this.text = text;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe a vanilla crafting recipe.
|
||||
*/
|
||||
public ResearchPage(IRecipe recipe) {
|
||||
this.type = PageType.NORMAL_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
this.recipeOutput = recipe.getRecipeOutput();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe a collection of vanilla crafting recipes.
|
||||
*/
|
||||
public ResearchPage(IRecipe[] recipe) {
|
||||
this.type = PageType.NORMAL_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe a collection of arcane crafting recipes.
|
||||
*/
|
||||
public ResearchPage(IArcaneRecipe[] recipe) {
|
||||
this.type = PageType.ARCANE_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe a collection of arcane crafting recipes.
|
||||
*/
|
||||
public ResearchPage(CrucibleRecipe[] recipe) {
|
||||
this.type = PageType.CRUCIBLE_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe a collection of infusion crafting recipes.
|
||||
*/
|
||||
public ResearchPage(InfusionRecipe[] recipe) {
|
||||
this.type = PageType.INFUSION_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe a compound crafting recipe.
|
||||
*/
|
||||
public ResearchPage(List recipe) {
|
||||
this.type = PageType.COMPOUND_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe an arcane worktable crafting recipe.
|
||||
*/
|
||||
public ResearchPage(IArcaneRecipe recipe) {
|
||||
this.type = PageType.ARCANE_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
this.recipeOutput = recipe.getRecipeOutput();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe an alchemy crafting recipe.
|
||||
*/
|
||||
public ResearchPage(CrucibleRecipe recipe) {
|
||||
this.type = PageType.CRUCIBLE_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
this.recipeOutput = recipe.getRecipeOutput();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe a furnace smelting crafting recipe.
|
||||
*/
|
||||
public ResearchPage(ItemStack input) {
|
||||
this.type = PageType.SMELTING;
|
||||
this.recipe = input;
|
||||
this.recipeOutput = FurnaceRecipes.smelting().getSmeltingResult(input);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe an infusion crafting recipe.
|
||||
*/
|
||||
public ResearchPage(InfusionRecipe recipe) {
|
||||
this.type = PageType.INFUSION_CRAFTING;
|
||||
this.recipe = recipe;
|
||||
if (recipe.getRecipeOutput() instanceof ItemStack) {
|
||||
this.recipeOutput = (ItemStack) recipe.getRecipeOutput();
|
||||
} else {
|
||||
this.recipeOutput = recipe.getRecipeInput();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param recipe an infusion crafting recipe.
|
||||
*/
|
||||
public ResearchPage(InfusionEnchantmentRecipe recipe) {
|
||||
this.type = PageType.INFUSION_ENCHANTMENT;
|
||||
this.recipe = recipe;
|
||||
// if (recipe.recipeOutput instanceof ItemStack) {
|
||||
// this.recipeOutput = (ItemStack) recipe.recipeOutput;
|
||||
// } else {
|
||||
// this.recipeOutput = recipe.recipeInput;
|
||||
// }
|
||||
}
|
||||
|
||||
/**
|
||||
* @param image
|
||||
* @param caption this can (but does not have to) be a reference to a localization variable, not the actual text.
|
||||
*/
|
||||
public ResearchPage(ResourceLocation image, String caption) {
|
||||
this.type = PageType.IMAGE;
|
||||
this.image = image;
|
||||
this.text = caption;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function should really not be called directly - used internally
|
||||
*/
|
||||
public ResearchPage(AspectList as) {
|
||||
this.type = PageType.ASPECTS;
|
||||
this.aspects = as;
|
||||
}
|
||||
|
||||
/**
|
||||
* returns a localized text of the text field (if one exists). Returns the text field itself otherwise.
|
||||
* @return
|
||||
*/
|
||||
public String getTranslatedText() {
|
||||
String ret="";
|
||||
if (text != null) {
|
||||
ret = StatCollector.translateToLocal(text);
|
||||
if (ret.isEmpty()) ret = text;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
package thaumcraft.api.research;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ScanResult {
|
||||
public byte type = 0; //1=blocks,2=entities,3=phenomena
|
||||
public int id;
|
||||
public int meta;
|
||||
public Entity entity;
|
||||
public String phenomena;
|
||||
|
||||
public ScanResult(byte type, int blockId, int blockMeta, Entity entity,
|
||||
String phenomena) {
|
||||
super();
|
||||
this.type = type;
|
||||
this.id = blockId;
|
||||
this.meta = blockMeta;
|
||||
this.entity = entity;
|
||||
this.phenomena = phenomena;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (obj instanceof ScanResult) {
|
||||
ScanResult sr = (ScanResult) obj;
|
||||
if (type != sr.type)
|
||||
return false;
|
||||
if (type == 1
|
||||
&& (id != sr.id || meta != sr.meta))
|
||||
return false;
|
||||
if (type == 2 && entity.getEntityId() != sr.entity.getEntityId())
|
||||
return false;
|
||||
if (type == 3 && !phenomena.equals(sr.phenomena))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,188 @@
|
|||
package thaumcraft.api.visnet;
|
||||
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
import thaumcraft.api.TileThaumcraft;
|
||||
import thaumcraft.api.WorldCoordinates;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
|
||||
/**
|
||||
* @author Azanor
|
||||
*
|
||||
* The tile entity used by nodes in the vis energy network. A node is either a source (like an aura node),
|
||||
* a transport relay or vis receiver (like the infernal furnace).
|
||||
*
|
||||
*/
|
||||
public abstract class TileVisNode extends TileThaumcraft {
|
||||
|
||||
WeakReference<TileVisNode> parent = null;
|
||||
ArrayList<WeakReference<TileVisNode>> children = new ArrayList<WeakReference<TileVisNode>>();
|
||||
|
||||
/**
|
||||
* @return the WorldCoordinates location of where this node is located
|
||||
*/
|
||||
public WorldCoordinates getLocation() {
|
||||
return new WorldCoordinates(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the number of blocks away this node will check for parent nodes to connect to.
|
||||
*/
|
||||
public abstract int getRange();
|
||||
|
||||
/**
|
||||
* @return true if this is the source or root node of the vis network.
|
||||
*/
|
||||
public abstract boolean isSource();
|
||||
|
||||
/**
|
||||
* This method should never be called directly. Use VisNetHandler.drainVis() instead
|
||||
* @param aspect what aspect to drain
|
||||
* @param vis how much to drain
|
||||
* @return how much was actually drained
|
||||
*/
|
||||
public int consumeVis(Aspect aspect, int vis) {
|
||||
if (VisNetHandler.isNodeValid(getParent())) {
|
||||
int out = getParent().get().consumeVis(aspect, vis);
|
||||
if (out>0) {
|
||||
triggerConsumeEffect(aspect);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void removeThisNode() {
|
||||
for (WeakReference<TileVisNode> n:getChildren()) {
|
||||
if (n!=null && n.get()!=null) {
|
||||
n.get().removeThisNode();
|
||||
}
|
||||
}
|
||||
|
||||
children = new ArrayList<WeakReference<TileVisNode>>();
|
||||
if (VisNetHandler.isNodeValid(this.getParent())) {
|
||||
this.getParent().get().nodeRefresh=true;
|
||||
}
|
||||
this.setParent(null);
|
||||
this.parentChanged();
|
||||
|
||||
if (this.isSource()) {
|
||||
HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = VisNetHandler.sources.get(worldObj.provider.dimensionId);
|
||||
if (sourcelist==null) {
|
||||
sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>();
|
||||
}
|
||||
sourcelist.remove(getLocation());
|
||||
VisNetHandler.sources.put( worldObj.provider.dimensionId, sourcelist );
|
||||
}
|
||||
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public void invalidate() {
|
||||
removeThisNode();
|
||||
super.invalidate();
|
||||
}
|
||||
|
||||
public void triggerConsumeEffect(Aspect aspect) { }
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
public WeakReference<TileVisNode> getParent() {
|
||||
return parent;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
public WeakReference<TileVisNode> getRootSource() {
|
||||
return VisNetHandler.isNodeValid(getParent()) ?
|
||||
getParent().get().getRootSource() : this.isSource() ?
|
||||
new WeakReference(this) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param parent
|
||||
*/
|
||||
public void setParent(WeakReference<TileVisNode> parent) {
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
public ArrayList<WeakReference<TileVisNode>> getChildren() {
|
||||
return children;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUpdate() {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected int nodeCounter = 0;
|
||||
private boolean nodeRegged = false;
|
||||
public boolean nodeRefresh = false;
|
||||
|
||||
@Override
|
||||
public void updateEntity() {
|
||||
|
||||
if (!worldObj.isRemote && ((nodeCounter++) % 40==0 || nodeRefresh)) {
|
||||
//check for changes
|
||||
if (!nodeRefresh && children.size()>0) {
|
||||
for (WeakReference<TileVisNode> n:children) {
|
||||
if (n==null || n.get()==null || !VisNetHandler.canNodeBeSeen(this, n.get())) {
|
||||
nodeRefresh=true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//refresh linked nodes
|
||||
if (nodeRefresh) {
|
||||
for (WeakReference<TileVisNode> n:children) {
|
||||
if (n.get()!=null) {
|
||||
n.get().nodeRefresh=true;
|
||||
}
|
||||
}
|
||||
children.clear();
|
||||
parent=null;
|
||||
}
|
||||
|
||||
//redo stuff
|
||||
if (isSource() && !nodeRegged) {
|
||||
VisNetHandler.addSource(getWorldObj(), this);
|
||||
nodeRegged = true;
|
||||
} else
|
||||
if (!isSource() && !VisNetHandler.isNodeValid(getParent())) {
|
||||
setParent(VisNetHandler.addNode(getWorldObj(), this));
|
||||
nodeRefresh=true;
|
||||
}
|
||||
|
||||
if (nodeRefresh) {
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
parentChanged();
|
||||
}
|
||||
nodeRefresh=false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void parentChanged() { }
|
||||
|
||||
/**
|
||||
* @return the type of shard this is attuned to:
|
||||
* none -1, air 0, fire 1, water 2, earth 3, order 4, entropy 5
|
||||
* Should return -1 for most implementations
|
||||
*/
|
||||
public byte getAttunement() {
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,282 @@
|
|||
package thaumcraft.api.visnet;
|
||||
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.MovingObjectPosition.MovingObjectType;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import thaumcraft.api.ThaumcraftApi;
|
||||
import thaumcraft.api.ThaumcraftApiHelper;
|
||||
import thaumcraft.api.WorldCoordinates;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
|
||||
public class VisNetHandler {
|
||||
|
||||
// NODE DRAINING
|
||||
/**
|
||||
* This method drains vis from a relay or source near the passed in
|
||||
* location. The amount received can be less than the amount requested so
|
||||
* take that into account.
|
||||
*
|
||||
* @param world
|
||||
* @param x the x position of the draining block or entity
|
||||
* @param y the y position of the draining block or entity
|
||||
* @param z the z position of the draining block or entity
|
||||
* @param aspect what aspect to drain
|
||||
* @param amount how much to drain
|
||||
* @return how much was actually drained
|
||||
*/
|
||||
public static int drainVis(World world, int x, int y, int z, Aspect aspect, int amount) {
|
||||
|
||||
int drainedAmount = 0;
|
||||
|
||||
WorldCoordinates drainer = new WorldCoordinates(x, y, z,
|
||||
world.provider.dimensionId);
|
||||
if (!nearbyNodes.containsKey(drainer)) {
|
||||
calculateNearbyNodes(world, x, y, z);
|
||||
}
|
||||
|
||||
ArrayList<WeakReference<TileVisNode>> nodes = nearbyNodes.get(drainer);
|
||||
if (nodes!=null && nodes.size()>0)
|
||||
for (WeakReference<TileVisNode> noderef : nodes) {
|
||||
|
||||
TileVisNode node = noderef.get();
|
||||
|
||||
if (node == null) continue;
|
||||
|
||||
int a = node.consumeVis(aspect, amount);
|
||||
drainedAmount += a;
|
||||
amount -= a;
|
||||
if (a>0) {
|
||||
int color = Aspect.getPrimalAspects().indexOf(aspect);
|
||||
generateVisEffect(world.provider.dimensionId, x, y, z, node.xCoord, node.yCoord, node.zCoord, color);
|
||||
}
|
||||
if (amount <= 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return drainedAmount;
|
||||
}
|
||||
|
||||
public static void generateVisEffect(int dim, int x, int y, int z, int x2, int y2, int z2, int color) {
|
||||
ThaumcraftApi.internalMethods.generateVisEffect(dim, x, y, z, x2, y2, z2, color);
|
||||
}
|
||||
|
||||
public static HashMap<Integer, HashMap<WorldCoordinates, WeakReference<TileVisNode>>> sources = new HashMap<Integer, HashMap<WorldCoordinates, WeakReference<TileVisNode>>>();
|
||||
|
||||
public static void addSource(World world, TileVisNode vs) {
|
||||
HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources
|
||||
.get(world.provider.dimensionId);
|
||||
if (sourcelist == null) {
|
||||
sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>();
|
||||
}
|
||||
sourcelist.put(vs.getLocation(), new WeakReference(vs));
|
||||
sources.put(world.provider.dimensionId, sourcelist);
|
||||
nearbyNodes.clear();
|
||||
}
|
||||
|
||||
public static boolean isNodeValid(WeakReference<TileVisNode> node) {
|
||||
if (node == null || node.get() == null || node.get().isInvalid())
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
public static WeakReference<TileVisNode> addNode(World world, TileVisNode vn) {
|
||||
WeakReference ref = new WeakReference(vn);
|
||||
|
||||
HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources
|
||||
.get(world.provider.dimensionId);
|
||||
if (sourcelist == null) {
|
||||
sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>();
|
||||
return null;
|
||||
}
|
||||
|
||||
ArrayList<Object[]> nearby = new ArrayList<Object[]>();
|
||||
|
||||
for (WeakReference<TileVisNode> root : sourcelist.values()) {
|
||||
if (!isNodeValid(root))
|
||||
continue;
|
||||
|
||||
TileVisNode source = root.get();
|
||||
|
||||
float r = inRange(world, vn.getLocation(), source.getLocation(),
|
||||
vn.getRange());
|
||||
if (r > 0) {
|
||||
nearby.add(new Object[] { source, r - vn.getRange() * 2 });
|
||||
}
|
||||
|
||||
nearby = findClosestNodes(vn, source, nearby);
|
||||
cache.clear();
|
||||
}
|
||||
|
||||
float dist = Float.MAX_VALUE;
|
||||
TileVisNode closest = null;
|
||||
if (nearby.size() > 0) {
|
||||
for (Object[] o : nearby) {
|
||||
if ((Float) o[1] < dist &&
|
||||
(vn.getAttunement() == -1 || ((TileVisNode) o[0]).getAttunement() == -1 ||
|
||||
vn.getAttunement() == ((TileVisNode) o[0]).getAttunement())//) {
|
||||
&& canNodeBeSeen(vn,(TileVisNode)o[0])) {
|
||||
dist = (Float) o[1];
|
||||
closest = (TileVisNode) o[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
if (closest != null) {
|
||||
closest.getChildren().add(ref);
|
||||
nearbyNodes.clear();
|
||||
return new WeakReference(closest);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
static ArrayList<WorldCoordinates> cache = new ArrayList<WorldCoordinates>();
|
||||
public static ArrayList<Object[]> findClosestNodes(TileVisNode target,
|
||||
TileVisNode parent, ArrayList<Object[]> in) {
|
||||
|
||||
if (cache.size() > 512 || cache.contains(new WorldCoordinates(parent))) return in;
|
||||
cache.add(new WorldCoordinates(parent));
|
||||
|
||||
for (WeakReference<TileVisNode> childWR : parent.getChildren()) {
|
||||
TileVisNode child = childWR.get();
|
||||
|
||||
if (child != null && !child.equals(target) && !child.equals(parent)) {
|
||||
float r2 = inRange(child.getWorldObj(), child.getLocation(),
|
||||
target.getLocation(), target.getRange());
|
||||
if (r2 > 0) {
|
||||
in.add(new Object[] { child, r2 });
|
||||
}
|
||||
|
||||
in = findClosestNodes(target, child, in);
|
||||
}
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
private static float inRange(World world, WorldCoordinates cc1,
|
||||
WorldCoordinates cc2, int range) {
|
||||
float distance = cc1.getDistanceSquaredToWorldCoordinates(cc2);
|
||||
return distance > range * range ? -1 : distance;
|
||||
}
|
||||
|
||||
private static HashMap<WorldCoordinates, ArrayList<WeakReference<TileVisNode>>> nearbyNodes = new HashMap<WorldCoordinates, ArrayList<WeakReference<TileVisNode>>>();
|
||||
|
||||
private static void calculateNearbyNodes(World world, int x, int y, int z) {
|
||||
|
||||
HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources
|
||||
.get(world.provider.dimensionId);
|
||||
if (sourcelist == null) {
|
||||
sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>();
|
||||
return;
|
||||
}
|
||||
|
||||
ArrayList<WeakReference<TileVisNode>> cn = new ArrayList<WeakReference<TileVisNode>>();
|
||||
WorldCoordinates drainer = new WorldCoordinates(x, y, z,
|
||||
world.provider.dimensionId);
|
||||
|
||||
ArrayList<Object[]> nearby = new ArrayList<Object[]>();
|
||||
|
||||
for (WeakReference<TileVisNode> root : sourcelist.values()) {
|
||||
|
||||
if (!isNodeValid(root))
|
||||
continue;
|
||||
|
||||
TileVisNode source = root.get();
|
||||
|
||||
TileVisNode closest = null;
|
||||
float range = Float.MAX_VALUE;
|
||||
|
||||
float r = inRange(world, drainer, source.getLocation(),
|
||||
source.getRange());
|
||||
if (r > 0) {
|
||||
range = r;
|
||||
closest = source;
|
||||
}
|
||||
|
||||
ArrayList<WeakReference<TileVisNode>> children = new ArrayList<WeakReference<TileVisNode>>();
|
||||
children = getAllChildren(source,children);
|
||||
|
||||
for (WeakReference<TileVisNode> child : children) {
|
||||
TileVisNode n = child.get();
|
||||
if (n != null && !n.equals(root)) {
|
||||
|
||||
float r2 = inRange(n.getWorldObj(), n.getLocation(),
|
||||
drainer, n.getRange());
|
||||
if (r2 > 0 && r2 < range) {
|
||||
range = r2;
|
||||
closest = n;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (closest != null) {
|
||||
|
||||
cn.add(new WeakReference(closest));
|
||||
}
|
||||
}
|
||||
|
||||
nearbyNodes.put(drainer, cn);
|
||||
}
|
||||
|
||||
private static ArrayList<WeakReference<TileVisNode>> getAllChildren(TileVisNode source, ArrayList<WeakReference<TileVisNode>> list) {
|
||||
for (WeakReference<TileVisNode> child : source.getChildren()) {
|
||||
TileVisNode n = child.get();
|
||||
|
||||
if (n != null && n.getWorldObj()!=null && isChunkLoaded(n.getWorldObj(), n.xCoord, n.zCoord)) {
|
||||
list.add(child);
|
||||
list = getAllChildren(n,list);
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
public static boolean isChunkLoaded(World world, int x, int z) {
|
||||
int xx = x >> 4;
|
||||
int zz = z >> 4;
|
||||
return world.getChunkProvider().chunkExists(xx, zz);
|
||||
}
|
||||
|
||||
public static boolean canNodeBeSeen(TileVisNode source,TileVisNode target)
|
||||
{
|
||||
MovingObjectPosition mop = ThaumcraftApiHelper.rayTraceIgnoringSource(source.getWorldObj(),
|
||||
Vec3.createVectorHelper(source.xCoord+.5, source.yCoord+.5,source.zCoord+.5),
|
||||
Vec3.createVectorHelper(target.xCoord+.5, target.yCoord+.5,target.zCoord+.5),
|
||||
false, true, false);
|
||||
return mop == null || (mop.typeOfHit==MovingObjectType.BLOCK &&
|
||||
mop.blockX==target.xCoord && mop.blockY==target.yCoord && mop.blockZ==target.zCoord);
|
||||
}
|
||||
|
||||
// public static HashMap<WorldCoordinates,WeakReference<TileVisNode>>
|
||||
// noderef = new HashMap<WorldCoordinates,WeakReference<TileVisNode>>();
|
||||
//
|
||||
// public static TileVisNode getClosestNodeWithinRadius(World world, int x,
|
||||
// int y, int z, int radius) {
|
||||
// TileVisNode out = null;
|
||||
// WorldCoordinates wc = null;
|
||||
// float cd = Float.MAX_VALUE;
|
||||
// for (int sx = x - radius; sx <= x + radius; sx++) {
|
||||
// for (int sy = y - radius; sy <= y + radius; sy++) {
|
||||
// for (int sz = z - radius; sz <= z + radius; sz++) {
|
||||
// wc = new WorldCoordinates(sx,sy,sz,world.provider.dimensionId);
|
||||
// if (noderef.containsKey(wc)) {
|
||||
// float d = wc.getDistanceSquared(x, y, z);
|
||||
// if (d<radius*radius && noderef.get(wc).get()!=null &&
|
||||
// !noderef.get(wc).get().isReceiver() &&
|
||||
// isNodeValid(noderef.get(wc).get().getParent())
|
||||
// ) {
|
||||
// out = noderef.get(wc).get();
|
||||
// cd = d;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// return out;
|
||||
// }
|
||||
|
||||
}
|
|
@ -0,0 +1,114 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class FocusUpgradeType {
|
||||
|
||||
public static FocusUpgradeType[] types = new FocusUpgradeType[20];
|
||||
|
||||
public short id;
|
||||
|
||||
public ResourceLocation icon;
|
||||
|
||||
public String name;
|
||||
|
||||
public String text;
|
||||
|
||||
/**
|
||||
* What aspects are used to calculate the cost of this upgrade. The amounts given is ignored, just the type is used for the calculation.
|
||||
*/
|
||||
public AspectList aspects;
|
||||
|
||||
|
||||
|
||||
public FocusUpgradeType(int id, ResourceLocation icon, String name, String text, AspectList aspects) {
|
||||
this.id = (short) id;
|
||||
this.icon = icon;
|
||||
this.name = name;
|
||||
this.text = text;
|
||||
this.aspects = aspects;
|
||||
|
||||
if (id<types.length && types[id]!=null) {
|
||||
LogManager.getLogger("THAUMCRAFT").fatal("Focus Upgrade id "+id+" already occupied. Ignoring.");
|
||||
return;
|
||||
}
|
||||
|
||||
// allocate space
|
||||
if (id>=types.length) {
|
||||
FocusUpgradeType[] temp = new FocusUpgradeType[id+1];
|
||||
System.arraycopy(types, 0, temp, 0, id);
|
||||
types = temp;
|
||||
}
|
||||
|
||||
types[id] = this;
|
||||
}
|
||||
|
||||
public String getLocalizedName() {
|
||||
return StatCollector.translateToLocal(name);
|
||||
}
|
||||
|
||||
public String getLocalizedText() {
|
||||
return StatCollector.translateToLocal(text);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (obj instanceof FocusUpgradeType) {
|
||||
return this.id == ((FocusUpgradeType)obj).id;
|
||||
} else return false;
|
||||
}
|
||||
|
||||
// basic upgrade types
|
||||
public static FocusUpgradeType potency = new FocusUpgradeType( 0,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/potency.png"),
|
||||
"focus.upgrade.potency.name","focus.upgrade.potency.text",
|
||||
new AspectList().add(Aspect.WEAPON,1));
|
||||
|
||||
public static FocusUpgradeType frugal = new FocusUpgradeType( 1,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/frugal.png"),
|
||||
"focus.upgrade.frugal.name","focus.upgrade.frugal.text",
|
||||
new AspectList().add(Aspect.HUNGER,1));
|
||||
|
||||
public static FocusUpgradeType treasure = new FocusUpgradeType( 2,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/treasure.png"),
|
||||
"focus.upgrade.treasure.name","focus.upgrade.treasure.text",
|
||||
new AspectList().add(Aspect.GREED,1));
|
||||
|
||||
public static FocusUpgradeType enlarge = new FocusUpgradeType( 3,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/enlarge.png"),
|
||||
"focus.upgrade.enlarge.name","focus.upgrade.enlarge.text",
|
||||
new AspectList().add(Aspect.TRAVEL,1));
|
||||
|
||||
public static FocusUpgradeType alchemistsfire = new FocusUpgradeType( 4,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/alchemistsfire.png"),
|
||||
"focus.upgrade.alchemistsfire.name","focus.upgrade.alchemistsfire.text",
|
||||
new AspectList().add(Aspect.ENERGY,1).add(Aspect.SLIME,1));
|
||||
|
||||
public static FocusUpgradeType alchemistsfrost = new FocusUpgradeType( 5,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/alchemistsfrost.png"),
|
||||
"focus.upgrade.alchemistsfrost.name","focus.upgrade.alchemistsfrost.text",
|
||||
new AspectList().add(Aspect.COLD,1).add(Aspect.TRAP,1));
|
||||
|
||||
public static FocusUpgradeType architect = new FocusUpgradeType( 6,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/architect.png"),
|
||||
"focus.upgrade.architect.name","focus.upgrade.architect.text",
|
||||
new AspectList().add(Aspect.CRAFT,1));
|
||||
|
||||
public static FocusUpgradeType extend = new FocusUpgradeType( 7,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/extend.png"),
|
||||
"focus.upgrade.extend.name","focus.upgrade.extend.text",
|
||||
new AspectList().add(Aspect.EXCHANGE,1));
|
||||
|
||||
public static FocusUpgradeType silktouch = new FocusUpgradeType( 8,
|
||||
new ResourceLocation("thaumcraft", "textures/foci/silktouch.png"),
|
||||
"focus.upgrade.silktouch.name","focus.upgrade.silktouch.text",
|
||||
new AspectList().add(Aspect.GREED,1));
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author azanor
|
||||
*
|
||||
* Implemented by a class that you wish to be called whenever a wand with this rod performs its
|
||||
* update tick.
|
||||
*
|
||||
*/
|
||||
public interface IWandRodOnUpdate {
|
||||
void onUpdate(ItemStack itemstack, EntityPlayer player);
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IWandTriggerManager {
|
||||
|
||||
/**
|
||||
* This class will be called by wands with the proper parameters. It is up to you to decide what to do with them.
|
||||
*/
|
||||
public boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
|
||||
int x, int y, int z, int side, int event);
|
||||
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author azanor
|
||||
*
|
||||
* Add this to a tile entity that you wish wands to interact with in some way.
|
||||
*
|
||||
*/
|
||||
|
||||
public interface IWandable {
|
||||
|
||||
public int onWandRightClick(World world, ItemStack wandstack, EntityPlayer player, int x, int y, int z, int side, int md);
|
||||
|
||||
public ItemStack onWandRightClick(World world, ItemStack wandstack, EntityPlayer player);
|
||||
|
||||
public void onUsingWandTick(ItemStack wandstack, EntityPlayer player, int count);
|
||||
|
||||
public void onWandStoppedUsing(ItemStack wandstack, World world, EntityPlayer player, int count);
|
||||
|
||||
}
|
|
@ -0,0 +1,276 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.World;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ItemFocusBasic extends Item {
|
||||
|
||||
public ItemFocusBasic ()
|
||||
{
|
||||
super();
|
||||
maxStackSize = 1;
|
||||
canRepair=false;
|
||||
this.setMaxDamage(0);
|
||||
}
|
||||
|
||||
public IIcon icon;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public IIcon getIconFromDamage(int par1) {
|
||||
return icon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isDamageable() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack,EntityPlayer player, List list, boolean par4) {
|
||||
AspectList al = this.getVisCost(stack);
|
||||
if (al!=null && al.size()>0) {
|
||||
list.add(StatCollector.translateToLocal(isVisCostPerTick(stack)?"item.Focus.cost2":"item.Focus.cost1"));
|
||||
for (Aspect aspect:al.getAspectsSorted()) {
|
||||
DecimalFormat myFormatter = new DecimalFormat("#####.##");
|
||||
String amount = myFormatter.format(al.getAmount(aspect)/100f);
|
||||
list.add(" \u00A7"+aspect.getChatcolor()+aspect.getName()+"\u00A7r x "+ amount);
|
||||
}
|
||||
}
|
||||
addFocusInformation(stack,player,list,par4);
|
||||
}
|
||||
|
||||
public void addFocusInformation(ItemStack focusstack,EntityPlayer player, List list, boolean par4) {
|
||||
LinkedHashMap<Short, Integer> map = new LinkedHashMap<Short, Integer>();
|
||||
for (short id:this.getAppliedUpgrades(focusstack)) {
|
||||
if (id>=0) {
|
||||
int amt = 1;
|
||||
if (map.containsKey(id)) {
|
||||
amt = map.get(id) + 1;
|
||||
}
|
||||
map.put(id, amt);
|
||||
}
|
||||
}
|
||||
for (Short id:map.keySet()) {
|
||||
list.add(EnumChatFormatting.DARK_PURPLE +FocusUpgradeType.types[id].getLocalizedName()+
|
||||
(map.get(id)>1?" "+StatCollector.translateToLocal("enchantment.level." + map.get(id)):""));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Purely for display on the focus tooltip (see addInformation method above)
|
||||
*/
|
||||
public boolean isVisCostPerTick(ItemStack focusstack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumRarity getRarity(ItemStack focusstack)
|
||||
{
|
||||
return EnumRarity.rare;
|
||||
}
|
||||
|
||||
/**
|
||||
* What color will the focus orb be rendered on the held wand
|
||||
*/
|
||||
public int getFocusColor(ItemStack focusstack) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Does the focus have ornamentation like the focus of the nine hells. Ornamentation is a standard icon rendered in a cross around the focus
|
||||
*/
|
||||
public IIcon getOrnament(ItemStack focusstack) {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* An icon to be rendered inside the focus itself
|
||||
*/
|
||||
public IIcon getFocusDepthLayerIcon(ItemStack focusstack) {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public enum WandFocusAnimation {
|
||||
WAVE, CHARGE;
|
||||
}
|
||||
|
||||
public WandFocusAnimation getAnimation(ItemStack focusstack) {
|
||||
return WandFocusAnimation.WAVE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Just insert two alphanumeric characters before this string in your focus item class
|
||||
*/
|
||||
public String getSortingHelper(ItemStack focusstack) {
|
||||
String out="";
|
||||
for (short id:this.getAppliedUpgrades(focusstack)) {
|
||||
out = out + id;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* How much vis does this focus consume per activation.
|
||||
*/
|
||||
public AspectList getVisCost(ItemStack focusstack) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* This returns how many milliseconds must pass before the focus can be activated again.
|
||||
*/
|
||||
public int getActivationCooldown(ItemStack focusstack) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Used by foci like equal trade to determine their area in artchitect mode
|
||||
*/
|
||||
public int getMaxAreaSize(ItemStack focusstack) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* What upgrades can be applied to this focus for ranks 1 to 5
|
||||
*/
|
||||
public FocusUpgradeType[] getPossibleUpgradesByRank(ItemStack focusstack, int rank) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* What upgrades does the focus currently have
|
||||
*/
|
||||
public short[] getAppliedUpgrades(ItemStack focusstack) {
|
||||
short[] l = new short[] {-1,-1,-1,-1,-1};
|
||||
NBTTagList nbttaglist = getFocusUpgradeTagList(focusstack);
|
||||
if (nbttaglist == null)
|
||||
{
|
||||
return l;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int j = 0; j < nbttaglist.tagCount(); ++j)
|
||||
{
|
||||
if (j>=5) break;
|
||||
l[j] = nbttaglist.getCompoundTagAt(j).getShort("id");
|
||||
}
|
||||
|
||||
return l;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean applyUpgrade(ItemStack focusstack, FocusUpgradeType type, int rank) {
|
||||
short[] upgrades = getAppliedUpgrades(focusstack);
|
||||
if (upgrades[rank-1]!=-1 || rank<1 || rank>5) {
|
||||
return false;
|
||||
}
|
||||
upgrades[rank-1] = type.id;
|
||||
setFocusUpgradeTagList(focusstack, upgrades);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Use this method to define custom logic about which upgrades can be applied. This can be used to set up upgrade "trees"
|
||||
* that make certain upgrades available only when others are unlocked first, when certain research is completed, or similar logic.
|
||||
*
|
||||
*/
|
||||
public boolean canApplyUpgrade(ItemStack focusstack, EntityPlayer player, FocusUpgradeType type, int rank) {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Does this focus have the passed upgrade type
|
||||
*/
|
||||
public boolean isUpgradedWith(ItemStack focusstack, FocusUpgradeType focusUpgradetype) {
|
||||
return getUpgradeLevel(focusstack,focusUpgradetype)>0;
|
||||
}
|
||||
|
||||
/**
|
||||
* What level is the passed upgrade type on the focus. If it is not present it returns 0
|
||||
*/
|
||||
public int getUpgradeLevel(ItemStack focusstack, FocusUpgradeType focusUpgradetype) {
|
||||
short[] list = getAppliedUpgrades(focusstack);
|
||||
int level=0;
|
||||
for (short id:list) {
|
||||
if (id == focusUpgradetype.id)
|
||||
{
|
||||
level++;
|
||||
}
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
public ItemStack onFocusRightClick(ItemStack wandstack, World world,EntityPlayer player, MovingObjectPosition movingobjectposition) {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public void onUsingFocusTick(ItemStack wandstack, EntityPlayer player,int count) {
|
||||
// TODO Auto-generated method stub
|
||||
}
|
||||
|
||||
public void onPlayerStoppedUsingFocus(ItemStack wandstack, World world, EntityPlayer player, int count) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
public boolean onFocusBlockStartBreak(ItemStack wandstack, int x, int y,int z, EntityPlayer player) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal helper methods
|
||||
*/
|
||||
private NBTTagList getFocusUpgradeTagList(ItemStack focusstack)
|
||||
{
|
||||
return focusstack.stackTagCompound == null ? null : focusstack.stackTagCompound.getTagList("upgrade", 10);
|
||||
}
|
||||
|
||||
private void setFocusUpgradeTagList(ItemStack focusstack, short[] upgrades) {
|
||||
if (!focusstack.hasTagCompound())
|
||||
focusstack.setTagCompound(new NBTTagCompound());
|
||||
NBTTagCompound nbttagcompound = focusstack.getTagCompound();
|
||||
NBTTagList tlist = new NBTTagList();
|
||||
nbttagcompound.setTag("upgrade", tlist);
|
||||
for (short id : upgrades) {
|
||||
NBTTagCompound f = new NBTTagCompound();
|
||||
f.setShort("id", id);
|
||||
tlist.appendTag(f);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int p_77663_4_, boolean p_77663_5_) {
|
||||
if (stack.stackTagCompound !=null && stack.stackTagCompound.hasKey("ench")) {
|
||||
stack.stackTagCompound.removeTag("ench");
|
||||
}
|
||||
super.onUpdate(stack, world, entity, p_77663_4_, p_77663_5_);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,48 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Azanor
|
||||
*
|
||||
* This class is used to keep the material information for the various rods.
|
||||
* It is also used to generate the wand recipes ingame.
|
||||
*
|
||||
*/
|
||||
public class StaffRod extends WandRod {
|
||||
|
||||
boolean runes=false;
|
||||
|
||||
public StaffRod(String tag, int capacity, ItemStack item, int craftCost) {
|
||||
super(tag+"_staff", capacity, item, craftCost);
|
||||
this.texture = new ResourceLocation("thaumcraft","textures/models/wand_rod_"+tag+".png");
|
||||
}
|
||||
|
||||
public StaffRod(String tag, int capacity, ItemStack item, int craftCost,
|
||||
IWandRodOnUpdate onUpdate, ResourceLocation texture) {
|
||||
super(tag+"_staff", capacity, item, craftCost, onUpdate, texture);
|
||||
}
|
||||
|
||||
public StaffRod(String tag, int capacity, ItemStack item, int craftCost,
|
||||
IWandRodOnUpdate onUpdate) {
|
||||
super(tag+"_staff", capacity, item, craftCost, onUpdate);
|
||||
this.texture = new ResourceLocation("thaumcraft","textures/models/wand_rod_"+tag+".png");
|
||||
}
|
||||
|
||||
public StaffRod(String tag, int capacity, ItemStack item, int craftCost,
|
||||
ResourceLocation texture) {
|
||||
super(tag+"_staff", capacity, item, craftCost, texture);
|
||||
}
|
||||
|
||||
public boolean hasRunes() {
|
||||
return runes;
|
||||
}
|
||||
|
||||
public void setRunes(boolean hasRunes) {
|
||||
this.runes = hasRunes;
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,129 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
|
||||
/**
|
||||
* This class is used to keep the material information for the various caps.
|
||||
* It is also used to generate the wand recipes ingame.
|
||||
* @author Azanor
|
||||
*
|
||||
*/
|
||||
public class WandCap {
|
||||
|
||||
private String tag;
|
||||
|
||||
/**
|
||||
* Cost to craft this wand. Combined with the rod cost.
|
||||
*/
|
||||
private int craftCost;
|
||||
|
||||
/**
|
||||
* the amount by which all aspect costs are multiplied
|
||||
*/
|
||||
float baseCostModifier;
|
||||
|
||||
/**
|
||||
* specifies a list of primal aspects that use the special discount figure instead of the normal discount.
|
||||
*/
|
||||
List<Aspect> specialCostModifierAspects;
|
||||
|
||||
/**
|
||||
* the amount by which the specified aspect costs are multiplied
|
||||
*/
|
||||
float specialCostModifier;
|
||||
|
||||
/**
|
||||
* The texture that will be used for the ingame wand cap
|
||||
*/
|
||||
ResourceLocation texture;
|
||||
|
||||
/**
|
||||
* the actual item that makes up this cap and will be used to generate the wand recipes
|
||||
*/
|
||||
ItemStack item;
|
||||
|
||||
public static LinkedHashMap<String,WandCap> caps = new LinkedHashMap<String,WandCap>();
|
||||
|
||||
public WandCap (String tag, float discount, ItemStack item, int craftCost) {
|
||||
this.setTag(tag);
|
||||
this.baseCostModifier = discount;
|
||||
this.specialCostModifierAspects = null;
|
||||
texture = new ResourceLocation("thaumcraft","textures/models/wand_cap_"+getTag()+".png");
|
||||
this.item=item;
|
||||
this.setCraftCost(craftCost);
|
||||
caps.put(tag, this);
|
||||
}
|
||||
|
||||
public WandCap (String tag, float discount, List<Aspect> specialAspects, float discountSpecial, ItemStack item, int craftCost) {
|
||||
this.setTag(tag);
|
||||
this.baseCostModifier = discount;
|
||||
this.specialCostModifierAspects = specialAspects;
|
||||
this.specialCostModifier = discountSpecial;
|
||||
texture = new ResourceLocation("thaumcraft","textures/models/wand_cap_"+getTag()+".png");
|
||||
this.item=item;
|
||||
this.setCraftCost(craftCost);
|
||||
caps.put(tag, this);
|
||||
}
|
||||
|
||||
public float getBaseCostModifier() {
|
||||
return baseCostModifier;
|
||||
}
|
||||
|
||||
public List<Aspect> getSpecialCostModifierAspects() {
|
||||
return specialCostModifierAspects;
|
||||
}
|
||||
|
||||
public float getSpecialCostModifier() {
|
||||
return specialCostModifier;
|
||||
}
|
||||
|
||||
public ResourceLocation getTexture() {
|
||||
return texture;
|
||||
}
|
||||
|
||||
public void setTexture(ResourceLocation texture) {
|
||||
this.texture = texture;
|
||||
}
|
||||
|
||||
public String getTag() {
|
||||
return tag;
|
||||
}
|
||||
|
||||
public void setTag(String tag) {
|
||||
this.tag = tag;
|
||||
}
|
||||
|
||||
|
||||
public ItemStack getItem() {
|
||||
return item;
|
||||
}
|
||||
|
||||
public void setItem(ItemStack item) {
|
||||
this.item = item;
|
||||
}
|
||||
|
||||
public int getCraftCost() {
|
||||
return craftCost;
|
||||
}
|
||||
|
||||
public void setCraftCost(int craftCost) {
|
||||
this.craftCost = craftCost;
|
||||
}
|
||||
|
||||
/**
|
||||
* The research a player needs to have finished to be able to craft a wand with this cap.
|
||||
*/
|
||||
public String getResearch() {
|
||||
return "CAP_"+getTag();
|
||||
}
|
||||
|
||||
// Some examples:
|
||||
// WandCap WAND_CAP_IRON = new WandCap("iron", 1.1f, Arrays.asList(Aspect.ORDER),1, new ItemStack(ConfigItems.itemWandCap,1,0),1);
|
||||
// WandCap WAND_CAP_GOLD = new WandCap("gold", 1f, new ItemStack(ConfigItems.itemWandCap,1,1),3);
|
||||
|
||||
}
|
|
@ -0,0 +1,158 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import java.util.LinkedHashMap;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Azanor
|
||||
*
|
||||
* This class is used to keep the material information for the various rods.
|
||||
* It is also used to generate the wand recipes ingame.
|
||||
*
|
||||
*/
|
||||
public class WandRod {
|
||||
|
||||
|
||||
private String tag;
|
||||
|
||||
/**
|
||||
* Cost to craft this wand. Combined with the rod cost.
|
||||
*/
|
||||
private int craftCost;
|
||||
|
||||
/**
|
||||
* The amount of vis that can be stored - this number is actually multiplied
|
||||
* by 100 for use by the wands internals
|
||||
*/
|
||||
int capacity;
|
||||
|
||||
/**
|
||||
* The texture that will be used for the ingame wand rod
|
||||
*/
|
||||
protected ResourceLocation texture;
|
||||
|
||||
/**
|
||||
* the actual item that makes up this rod and will be used to generate the wand recipes
|
||||
*/
|
||||
ItemStack item;
|
||||
|
||||
/**
|
||||
* A class that will be called whenever the wand onUpdate tick is run
|
||||
*/
|
||||
IWandRodOnUpdate onUpdate;
|
||||
|
||||
/**
|
||||
* Does the rod glow in the dark?
|
||||
*/
|
||||
boolean glow;
|
||||
|
||||
public static LinkedHashMap<String,WandRod> rods = new LinkedHashMap<String,WandRod>();
|
||||
|
||||
public WandRod (String tag, int capacity, ItemStack item, int craftCost, ResourceLocation texture) {
|
||||
this.setTag(tag);
|
||||
this.capacity = capacity;
|
||||
this.texture = texture;
|
||||
this.item=item;
|
||||
this.setCraftCost(craftCost);
|
||||
rods.put(tag, this);
|
||||
}
|
||||
|
||||
public WandRod (String tag, int capacity, ItemStack item, int craftCost, IWandRodOnUpdate onUpdate, ResourceLocation texture) {
|
||||
this.setTag(tag);
|
||||
this.capacity = capacity;
|
||||
this.texture = texture;
|
||||
this.item=item;
|
||||
this.setCraftCost(craftCost);
|
||||
rods.put(tag, this);
|
||||
this.onUpdate = onUpdate;
|
||||
}
|
||||
|
||||
public WandRod (String tag, int capacity, ItemStack item, int craftCost) {
|
||||
this.setTag(tag);
|
||||
this.capacity = capacity;
|
||||
this.texture = new ResourceLocation("thaumcraft","textures/models/wand_rod_"+getTag()+".png");
|
||||
this.item=item;
|
||||
this.setCraftCost(craftCost);
|
||||
rods.put(tag, this);
|
||||
}
|
||||
|
||||
public WandRod (String tag, int capacity, ItemStack item, int craftCost, IWandRodOnUpdate onUpdate) {
|
||||
this.setTag(tag);
|
||||
this.capacity = capacity;
|
||||
this.texture = new ResourceLocation("thaumcraft","textures/models/wand_rod_"+getTag()+".png");
|
||||
this.item=item;
|
||||
this.setCraftCost(craftCost);
|
||||
rods.put(tag, this);
|
||||
this.onUpdate = onUpdate;
|
||||
}
|
||||
|
||||
public String getTag() {
|
||||
return tag;
|
||||
}
|
||||
|
||||
public void setTag(String tag) {
|
||||
this.tag = tag;
|
||||
}
|
||||
|
||||
public int getCapacity() {
|
||||
return capacity;
|
||||
}
|
||||
|
||||
public void setCapacity(int capacity) {
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
public ResourceLocation getTexture() {
|
||||
return texture;
|
||||
}
|
||||
|
||||
public void setTexture(ResourceLocation texture) {
|
||||
this.texture = texture;
|
||||
}
|
||||
|
||||
public ItemStack getItem() {
|
||||
return item;
|
||||
}
|
||||
|
||||
public void setItem(ItemStack item) {
|
||||
this.item = item;
|
||||
}
|
||||
|
||||
public int getCraftCost() {
|
||||
return craftCost;
|
||||
}
|
||||
|
||||
public void setCraftCost(int craftCost) {
|
||||
this.craftCost = craftCost;
|
||||
}
|
||||
|
||||
public IWandRodOnUpdate getOnUpdate() {
|
||||
return onUpdate;
|
||||
}
|
||||
|
||||
public void setOnUpdate(IWandRodOnUpdate onUpdate) {
|
||||
this.onUpdate = onUpdate;
|
||||
}
|
||||
|
||||
public boolean isGlowing() {
|
||||
return glow;
|
||||
}
|
||||
|
||||
public void setGlowing(boolean hasGlow) {
|
||||
this.glow = hasGlow;
|
||||
}
|
||||
|
||||
/**
|
||||
* The research a player needs to have finished to be able to craft a wand with this rod.
|
||||
*/
|
||||
public String getResearch() {
|
||||
return "ROD_"+getTag();
|
||||
}
|
||||
|
||||
// Some examples:
|
||||
// WandRod WAND_ROD_WOOD = new WandRod("wood",25,new ItemStack(Item.stick),1);
|
||||
// WandRod WAND_ROD_BLAZE = new WandRod("blaze",100,new ItemStack(Item.blazeRod),7,new WandRodBlazeOnUpdate());
|
||||
}
|
|
@ -0,0 +1,126 @@
|
|||
package thaumcraft.api.wands;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
* This class serves a similar function to IWandable in that it allows wands to interact
|
||||
* with object in the world. In this case it is most useful for adding interaction with non-mod
|
||||
* blocks where you can't control what happens in their code.
|
||||
* Example where it is used is in crafting the thaumonomicon from a bookshelf and the
|
||||
* crucible from a cauldron
|
||||
*
|
||||
* @author azanor
|
||||
*
|
||||
*/
|
||||
public class WandTriggerRegistry {
|
||||
|
||||
private static HashMap<String,HashMap<List,List>> triggers = new HashMap<String,HashMap<List,List>>();
|
||||
private static final String DEFAULT = "default";
|
||||
|
||||
/**
|
||||
* Registers an action to perform when a casting wand right clicks on a specific block.
|
||||
* A manager class needs to be created that implements IWandTriggerManager.
|
||||
* @param manager
|
||||
* @param event a logical number that you can use to differentiate different events or actions
|
||||
* @param block
|
||||
* @param meta send -1 as a wildcard value for all possible meta values
|
||||
* @param modid a unique identifier. It is best to register your own triggers using your mod id to avoid conflicts with mods that register triggers for the same block
|
||||
*/
|
||||
public static void registerWandBlockTrigger(IWandTriggerManager manager, int event, Block block, int meta, String modid) {
|
||||
if (!triggers.containsKey(modid)) {
|
||||
triggers.put(modid, new HashMap<List,List>());
|
||||
}
|
||||
HashMap<List,List> temp = triggers.get(modid);
|
||||
temp.put(Arrays.asList(block,meta),Arrays.asList(manager,event));
|
||||
triggers.put(modid, temp);
|
||||
}
|
||||
|
||||
/**
|
||||
* for legacy support
|
||||
*/
|
||||
public static void registerWandBlockTrigger(IWandTriggerManager manager, int event, Block block, int meta) {
|
||||
registerWandBlockTrigger(manager, event, block, meta, DEFAULT);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks all trigger registries if one exists for the given block and meta
|
||||
* @param block
|
||||
* @param meta
|
||||
* @return
|
||||
*/
|
||||
public static boolean hasTrigger(Block block, int meta) {
|
||||
for (String modid:triggers.keySet()) {
|
||||
HashMap<List,List> temp = triggers.get(modid);
|
||||
if (temp.containsKey(Arrays.asList(block,meta)) ||
|
||||
temp.containsKey(Arrays.asList(block,-1))) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* modid sensitive version
|
||||
*/
|
||||
public static boolean hasTrigger(Block block, int meta, String modid) {
|
||||
if (!triggers.containsKey(modid)) return false;
|
||||
HashMap<List,List> temp = triggers.get(modid);
|
||||
if (temp.containsKey(Arrays.asList(block,meta)) ||
|
||||
temp.containsKey(Arrays.asList(block,-1))) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This is called by the onItemUseFirst function in wands.
|
||||
* Parameters and return value functions like you would expect for that function.
|
||||
* @param world
|
||||
* @param wand
|
||||
* @param player
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @param side
|
||||
* @param block
|
||||
* @param meta
|
||||
* @return
|
||||
*/
|
||||
public static boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
|
||||
int x, int y, int z, int side, Block block, int meta) {
|
||||
|
||||
for (String modid:triggers.keySet()) {
|
||||
HashMap<List,List> temp = triggers.get(modid);
|
||||
List l = temp.get(Arrays.asList(block,meta));
|
||||
if (l==null) l = temp.get(Arrays.asList(block,-1));
|
||||
if (l==null) continue;
|
||||
|
||||
IWandTriggerManager manager = (IWandTriggerManager) l.get(0);
|
||||
int event = (Integer) l.get(1);
|
||||
boolean result = manager.performTrigger(world, wand, player, x, y, z, side, event);
|
||||
if (result) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* modid sensitive version
|
||||
*/
|
||||
public static boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
|
||||
int x, int y, int z, int side, Block block, int meta, String modid) {
|
||||
if (!triggers.containsKey(modid)) return false;
|
||||
HashMap<List,List> temp = triggers.get(modid);
|
||||
List l = temp.get(Arrays.asList(block,meta));
|
||||
if (l==null) l = temp.get(Arrays.asList(block,-1));
|
||||
if (l==null) return false;
|
||||
|
||||
IWandTriggerManager manager = (IWandTriggerManager) l.get(0);
|
||||
int event = (Integer) l.get(1);
|
||||
return manager.performTrigger(world, wand, player, x, y, z, side, event);
|
||||
}
|
||||
|
||||
}
|
|
@ -31,6 +31,18 @@ public class BOPIntegration
|
|||
{
|
||||
BOPLogger.warning("There was an error while integrating Forestry with Biomes O' Plenty", e);
|
||||
}
|
||||
|
||||
if (Loader.isModLoaded("Thaumcraft"))
|
||||
{
|
||||
try
|
||||
{
|
||||
ThaumcraftIntegration.init();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
BOPLogger.warning("There was an error while integrating Thaumcraft with Biomes O' Plenty", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,189 @@
|
|||
package biomesoplenty.common.integration;
|
||||
|
||||
import biomesoplenty.api.content.BOPCBlocks;
|
||||
import biomesoplenty.api.content.BOPCItems;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import thaumcraft.api.ThaumcraftApi;
|
||||
import thaumcraft.api.aspects.Aspect;
|
||||
import thaumcraft.api.aspects.AspectList;
|
||||
|
||||
public class ThaumcraftIntegration
|
||||
{
|
||||
protected static void init()
|
||||
{
|
||||
addThaumcraftAspects();
|
||||
}
|
||||
|
||||
private static void addThaumcraftAspects()
|
||||
{
|
||||
//Thaumcraft sets most aspects automatically, just special cases are there
|
||||
|
||||
//Logs
|
||||
|
||||
addAspectsToBlockMeta(BOPCBlocks.logs2, 1, new Aspect[] { Aspect.TREE, Aspect.MAGIC }, new int[] { 4, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.logs1, 2, new Aspect[] { Aspect.TREE, Aspect.DARKNESS }, new int[] { 4, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.logs2, 0, new Aspect[] { Aspect.TREE, Aspect.LIGHT }, new int[] { 4, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.logs4, 1, new Aspect[] { Aspect.TREE, Aspect.FIRE }, new int[] { 4, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.logs3, 3, new Aspect[] { Aspect.TREE, Aspect.MAGIC }, new int[] { 4, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.logs3, 2, new Aspect[] { Aspect.TREE, Aspect.DEATH }, new int[] { 4, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.logs1, 0, new Aspect[] { Aspect.TREE, Aspect.LIGHT }, new int[] { 4, 2 });
|
||||
|
||||
//Planks
|
||||
|
||||
addAspectsToBlockMeta(BOPCBlocks.planks, 0, new Aspect[] { Aspect.TREE, Aspect.LIGHT }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.planks, 5, new Aspect[] { Aspect.TREE, Aspect.MAGIC }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.planks, 2, new Aspect[] { Aspect.TREE, Aspect.DARKNESS }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.planks, 4, new Aspect[] { Aspect.TREE, Aspect.LIGHT }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.planks, 10, new Aspect[] { Aspect.WATER, Aspect.PLANT }, new int[] { 4, 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.planks, 12, new Aspect[] { Aspect.TREE, Aspect.FIRE }, new int[] { 1, 1 });
|
||||
|
||||
//Leaves
|
||||
|
||||
addAspectsToBlock(BOPCBlocks.appleLeaves, new Aspect[] { Aspect.PLANT, Aspect.LIFE }, new int[] { 1, 1 });
|
||||
addAspectsToBlock(BOPCBlocks.persimmonLeaves, new Aspect[] { Aspect.PLANT, Aspect.LIFE }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.leaves2, 0, new Aspect[] { Aspect.PLANT, Aspect.DEATH }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.leaves1, 3, new Aspect[] { Aspect.PLANT, Aspect.DARKNESS }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.leaves2, 2, new Aspect[] { Aspect.PLANT, Aspect.LIGHT }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.colorizedLeaves1, 0, new Aspect[] { Aspect.PLANT, Aspect.LIGHT }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.leaves1, 2, new Aspect[] { Aspect.PLANT, Aspect.MAGIC }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.leaves4, 0, new Aspect[] { Aspect.PLANT, Aspect.FIRE }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.colorizedLeaves2, 3, new Aspect[] { Aspect.PLANT, Aspect.LIFE }, new int[] { 1, 1 });
|
||||
|
||||
//Saplings
|
||||
|
||||
addAspectsToBlockMeta(BOPCBlocks.saplings, 0, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.LIFE }, new int[] { 1, 2, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.saplings, 15, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.LIFE }, new int[] { 1, 1, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.saplings, 7, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.LIGHT }, new int[] { 1, 1, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.saplings, 3, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.MAGIC }, new int[] { 1, 1, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.saplings, 4, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.DARKNESS }, new int[] { 1, 1, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.saplings, 5, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.DEATH }, new int[] { 1, 1, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.saplings, 13, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.FIRE }, new int[] { 1, 1, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.colorizedSaplings, 0, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.LIGHT }, new int[] { 1, 1, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.colorizedSaplings, 7, new Aspect[] { Aspect.PLANT, Aspect.TREE, Aspect.LIFE }, new int[] { 1, 1, 2 });
|
||||
|
||||
//Blocks
|
||||
|
||||
addAspectsToBlockMeta(BOPCBlocks.mud, 0, new Aspect[] { Aspect.WATER, Aspect.EARTH }, new int[] { 2, 5 });
|
||||
addAspectsToBlock(BOPCBlocks.driedDirt, new Aspect[] { Aspect.ENTROPY, Aspect.EARTH }, new int[] { 1, 1 });
|
||||
addAspectsToBlock(BOPCBlocks.hardIce, new Aspect[] { Aspect.EARTH, Aspect.COLD }, new int[] { 2, 2 });
|
||||
addAspectsToBlock(BOPCBlocks.originGrass, new Aspect[] { Aspect.EARTH, Aspect.PLANT }, new int[] { 1, 2 });
|
||||
addAspectsToBlock(BOPCBlocks.ashStone, new Aspect[] { Aspect.EARTH, Aspect.FIRE }, new int[] { 1, 1 });
|
||||
addAspectsToBlock(BOPCBlocks.hardSand, new Aspect[] { Aspect.EARTH, Aspect.ENTROPY }, new int[] { 1, 2 });
|
||||
addAspectsToBlock(BOPCBlocks.hardDirt, new Aspect[] { Aspect.EARTH }, new int[] { 2 });
|
||||
addAspectsToBlock(BOPCBlocks.crystal, new Aspect[] { Aspect.GREED, Aspect.LIGHT, Aspect.MAGIC, Aspect.CRYSTAL }, new int[] { 5, 5, 2, 5 });
|
||||
addAspectsToBlock(BOPCBlocks.cragRock, new Aspect[] { Aspect.EARTH }, new int[] { 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.mud, 1, new Aspect[] { Aspect.EARTH, Aspect.TRAP }, new int[] { 2, 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.bopGrass, 1, new Aspect[] { Aspect.EARTH, Aspect.FIRE }, new int[] { 2, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 0, new Aspect[] { Aspect.GREED, Aspect.ORDER, Aspect.CRYSTAL, Aspect.EARTH }, new int[] { 3, 3, 7, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 1, new Aspect[] { Aspect.GREED, Aspect.ORDER, Aspect.CRYSTAL }, new int[] { 5, 5, 8 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.petals, 0, new Aspect[] { Aspect.PLANT, Aspect.MAGIC }, new int[] { 4, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.petals, 1, new Aspect[] { Aspect.PLANT, Aspect.MAGIC }, new int[] { 4, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.bones, 0, new Aspect[] { Aspect.FLESH, Aspect.DEATH }, new int[] { 1, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.bones, 1, new Aspect[] { Aspect.FLESH, Aspect.DEATH }, new int[] { 2, 5 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.bones, 2, new Aspect[] { Aspect.FLESH, Aspect.DEATH }, new int[] { 3, 7 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.foliage, 7, new Aspect[] { Aspect.PLANT, Aspect.POISON }, new int[] { 2, 1 });
|
||||
|
||||
//Plants
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 7, new Aspect[] { Aspect.PLANT, Aspect.WATER }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 8, new Aspect[] { Aspect.PLANT, Aspect.TREE }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 14, new Aspect[] { Aspect.PLANT, Aspect.WATER }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.foliage, 5, new Aspect[] { Aspect.PLANT }, new int[] { 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.foliage, 4, new Aspect[] { Aspect.PLANT }, new int[] { 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.coral2, 8, new Aspect[] { Aspect.PLANT, Aspect.WATER }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 15, new Aspect[] { Aspect.PLANT, Aspect.EARTH }, new int[] { 1, 1 });
|
||||
addAspectsToBlock(BOPCBlocks.bamboo, new Aspect[] { Aspect.PLANT, Aspect.LIFE }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.mushrooms, 0, new Aspect[] { Aspect.PLANT }, new int[] { 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.mushrooms, 1, new Aspect[] { Aspect.PLANT }, new int[] { 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.mushrooms, 2, new Aspect[] { Aspect.PLANT }, new int[] { 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.mushrooms, 3, new Aspect[] { Aspect.PLANT, Aspect.LIGHT }, new int[] { 3, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 12, new Aspect[] { Aspect.PLANT, Aspect.WEAPON }, new int[] { 2, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 2, new Aspect[] { Aspect.PLANT }, new int[] { 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 3, new Aspect[] { Aspect.PLANT, Aspect.AIR }, new int[] { 1, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 5, new Aspect[] { Aspect.PLANT, Aspect.WEAPON }, new int[] { 2, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 1, new Aspect[] { Aspect.PLANT }, new int[] { 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.plants, 0, new Aspect[] { Aspect.PLANT, Aspect.DEATH }, new int[] { 1, 2 });
|
||||
addAspectsToBlock(BOPCBlocks.treeMoss, new Aspect[] { Aspect.PLANT }, new int[] { 2 });
|
||||
addAspectsToBlock(BOPCBlocks.moss, new Aspect[] { Aspect.PLANT }, new int[] { 2 });
|
||||
addAspectsToBlock(BOPCBlocks.willow, new Aspect[] { Aspect.PLANT }, new int[] { 2 });
|
||||
|
||||
//Flowers
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 8, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 4, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 2, new Aspect[] { Aspect.PLANT, Aspect.DEATH }, new int[] { 4, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 3, new Aspect[] { Aspect.PLANT, Aspect.LIGHT }, new int[] { 4, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 9, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 1, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 7, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 5, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 15, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 6, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 12, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 0, new Aspect[] { Aspect.PLANT }, new int[] { 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers, 10, new Aspect[] { Aspect.PLANT, Aspect.WATER }, new int[] { 4, 1 });
|
||||
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers2, 0, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers2, 1, new Aspect[] { Aspect.PLANT, Aspect.POISON }, new int[] { 4, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers2, 2, new Aspect[] { Aspect.PLANT, Aspect.FIRE }, new int[] { 4, 2 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers2, 3, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers2, 4, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers2, 5, new Aspect[] { Aspect.PLANT }, new int[] { 4 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers2, 6, new Aspect[] { Aspect.PLANT, Aspect.EARTH }, new int[] { 4, 1 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.flowers2, 7, new Aspect[] { Aspect.PLANT, Aspect.COLD }, new int[] { 4, 2 });
|
||||
|
||||
//Gems
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 2, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL, Aspect.EARTH }, new int[] { 3, 5, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 3, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL }, new int[] { 5, 7 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 4, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL, Aspect.EARTH }, new int[] { 3, 5, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 5, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL }, new int[] { 5, 7 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 6, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL, Aspect.EARTH }, new int[] { 3, 5, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 7, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL }, new int[] { 5, 7 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 8, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL, Aspect.EARTH }, new int[] { 3, 5, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 9, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL }, new int[] { 5, 7 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 10, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL, Aspect.EARTH }, new int[] { 3, 5, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 11, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL }, new int[] { 5, 7 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 12, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL, Aspect.EARTH }, new int[] { 3, 5, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 13, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL }, new int[] { 5, 7 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 14, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL, Aspect.EARTH }, new int[] { 3, 5, 3 });
|
||||
addAspectsToBlockMeta(BOPCBlocks.gemOre, 15, new Aspect[] { Aspect.GREED, Aspect.CRYSTAL }, new int[] { 5, 7 });
|
||||
|
||||
//Items
|
||||
addAspectsToItemMeta(BOPCItems.gems, 0, new Aspect[] { Aspect.GREED, Aspect.ORDER, Aspect.CRYSTAL }, new int[] { 4, 4, 4 });
|
||||
addAspectsToItemMeta(BOPCItems.misc, 1, new Aspect[] { Aspect.ENTROPY, Aspect.EXCHANGE }, new int[] { 1, 1 });
|
||||
addAspectsToItemMeta(BOPCItems.misc, 4, new Aspect[] { Aspect.CRYSTAL, Aspect.LIGHT, Aspect.MAGIC, Aspect.GREED }, new int[] { 4, 2, 2, 3 });
|
||||
addAspectsToItemMeta(BOPCItems.misc, 0, new Aspect[] { Aspect.EARTH, Aspect.FIRE }, new int[] { 2, 1 });
|
||||
addAspectsToItemMeta(BOPCItems.dart, 0, new Aspect[] { Aspect.WEAPON }, new int[] { 1 });
|
||||
addAspectsToItemMeta(BOPCItems.dart, 1, new Aspect[] { Aspect.WEAPON, Aspect.POISON }, new int[] { 1, 2 });
|
||||
}
|
||||
|
||||
private static void addAspectsToBlock(Block block, Aspect[] aspects, int[] amounts)
|
||||
{
|
||||
addAspects(new ItemStack(block), aspects, amounts);
|
||||
}
|
||||
|
||||
private static void addAspectsToBlockMeta(Block block, int meta, Aspect[] aspects, int[] amounts)
|
||||
{
|
||||
addAspects(new ItemStack(block, 1, meta), aspects, amounts);
|
||||
}
|
||||
|
||||
private static void addAspectsToItem(Item item, Aspect[] aspects, int[] amounts)
|
||||
{
|
||||
addAspects(new ItemStack(item), aspects, amounts);
|
||||
}
|
||||
|
||||
private static void addAspectsToItemMeta(Item items, int meta, Aspect[] aspects, int[] amounts)
|
||||
{
|
||||
addAspects(new ItemStack(items, 1, meta), aspects, amounts);
|
||||
}
|
||||
|
||||
private static void addAspects(ItemStack stack, Aspect[] aspects, int[] amounts)
|
||||
{
|
||||
AspectList list = new AspectList();
|
||||
for (int i = 0; i < aspects.length; i++)
|
||||
list.add(aspects[i], amounts[i]);
|
||||
|
||||
ThaumcraftApi.registerObjectTag(stack, list);
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue