Updated to the new Forge registry setup. Closes #1015
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f32d655af2
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10 changed files with 42 additions and 37 deletions
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@ -47,6 +47,7 @@ minecraft {
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//set a full version string with appended build number to be used in mod registration
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//set a full version string with appended build number to be used in mod registration
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def buildnum = (config.build_number!="") ? '.' + config.build_number : ""
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def buildnum = (config.build_number!="") ? '.' + config.build_number : ""
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replace '@MOD_VERSION@', config.mod_version + buildnum
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replace '@MOD_VERSION@', config.mod_version + buildnum
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replace '1.0.0.0', config.forge_version
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replaceIn 'BiomesOPlenty.java'
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replaceIn 'BiomesOPlenty.java'
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}
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}
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@ -1,4 +1,4 @@
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minecraft_version=1.12
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minecraft_version=1.12
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forge_version=14.21.0.2340
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forge_version=14.21.0.2349
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mod_version=7.0.0
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mod_version=7.0.0
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mappings_version=snapshot_nodoc_20170619
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mappings_version=snapshot_nodoc_20170619
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@ -17,7 +17,7 @@ import net.minecraft.util.NonNullList;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.oredict.RecipeSorter;
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import net.minecraftforge.oredict.RecipeSorter;
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public class BiomeEssenceRecipe extends net.minecraftforge.fml.common.registry.IForgeRegistryEntry.Impl<IRecipe> implements IRecipe
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public class BiomeEssenceRecipe extends net.minecraftforge.registries.IForgeRegistryEntry.Impl<IRecipe> implements IRecipe
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{
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{
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static {
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static {
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RecipeSorter.register("biomesoplenty:biomeessenceRecipe", BiomeEssenceRecipe.class, RecipeSorter.Category.SHAPELESS, "after:minecraft:shapeless");
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RecipeSorter.register("biomesoplenty:biomeessenceRecipe", BiomeEssenceRecipe.class, RecipeSorter.Category.SHAPELESS, "after:minecraft:shapeless");
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@ -20,6 +20,7 @@ import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Map.Entry;
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import java.util.Set;
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import java.util.Set;
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import net.minecraftforge.fml.common.registry.ForgeRegistries;
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import org.apache.commons.io.FileUtils;
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import org.apache.commons.io.FileUtils;
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import com.google.common.base.Optional;
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import com.google.common.base.Optional;
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@ -619,7 +620,8 @@ public class ModBiomes implements BOPBiomes.IBiomeRegistry
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BOPCommand.biomeCount++;
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BOPCommand.biomeCount++;
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BOPBiomes.REG_INSTANCE.registerBiome(biome, idName);
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BOPBiomes.REG_INSTANCE.registerBiome(biome, idName);
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Biome.registerBiome(id, biome.getResourceLocation().toString(), biome);
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biome.setRegistryName(biome.getResourceLocation());
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ForgeRegistries.BIOMES.register(biome);
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//Enable spwning and village generation in the biome
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//Enable spwning and village generation in the biome
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if (biome.canSpawnInBiome)
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if (biome.canSpawnInBiome)
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@ -647,7 +649,8 @@ public class ModBiomes implements BOPBiomes.IBiomeRegistry
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BOPCommand.biomeCount++;
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BOPCommand.biomeCount++;
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BOPBiomes.REG_INSTANCE.registerBiome(biome, idName);
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BOPBiomes.REG_INSTANCE.registerBiome(biome, idName);
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Biome.registerBiome(id, biome.getResourceLocation().toString(), biome);
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biome.setRegistryName(biome.getResourceLocation());
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ForgeRegistries.BIOMES.register(biome);
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return Optional.of((Biome)biome);
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return Optional.of((Biome)biome);
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@ -87,6 +87,7 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.EnumPlantType;
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import net.minecraftforge.common.EnumPlantType;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.registry.ForgeRegistries;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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public class ModBlocks
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public class ModBlocks
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@ -314,10 +315,11 @@ public class ModBlocks
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public static Block registerFluidBlock(Fluid fluid, Block fluidBlock, String name)
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public static Block registerFluidBlock(Fluid fluid, Block fluidBlock, String name)
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{
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{
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Block block = GameRegistry.register(fluidBlock, new ResourceLocation(BiomesOPlenty.MOD_ID, name));
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fluidBlock.setRegistryName(new ResourceLocation(BiomesOPlenty.MOD_ID, name));
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BiomesOPlenty.proxy.registerFluidBlockRendering(block, name);
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ForgeRegistries.BLOCKS.register(fluidBlock);
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BiomesOPlenty.proxy.registerFluidBlockRendering(fluidBlock, name);
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fluid.setBlock(fluidBlock);
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fluid.setBlock(fluidBlock);
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return block;
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return fluidBlock;
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}
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}
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@ -410,12 +412,18 @@ public class ModBlocks
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Item itemBlock = clazz != null ? (Item)clazz.getConstructor(Block.class).newInstance(block) : null;
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Item itemBlock = clazz != null ? (Item)clazz.getConstructor(Block.class).newInstance(block) : null;
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ResourceLocation location = new ResourceLocation(BiomesOPlenty.MOD_ID, blockName);
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ResourceLocation location = new ResourceLocation(BiomesOPlenty.MOD_ID, blockName);
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GameRegistry.register(block, location);
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block.setRegistryName(new ResourceLocation(BiomesOPlenty.MOD_ID, blockName));
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if (itemBlock != null) GameRegistry.register(itemBlock, location);
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ForgeRegistries.BLOCKS.register(block);
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if (itemBlock != null)
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{
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itemBlock.setRegistryName(new ResourceLocation(BiomesOPlenty.MOD_ID, blockName));
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ForgeRegistries.ITEMS.register(itemBlock);
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}
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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throw new RuntimeException("An error occurred associating an item block during registration...", e);
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throw new RuntimeException("An error occurred associating an item block during registration of " + blockName, e);
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}
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}
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}
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}
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@ -68,6 +68,7 @@ import net.minecraft.item.ItemSeeds;
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import net.minecraft.item.ItemSoup;
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import net.minecraft.item.ItemSoup;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.common.registry.ForgeRegistries;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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public class ModItems
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public class ModItems
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@ -154,7 +155,8 @@ public class ModItems
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item.setCreativeTab(CreativeTabBOP.instance);
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item.setCreativeTab(CreativeTabBOP.instance);
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}
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}
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GameRegistry.register(item, new ResourceLocation(BiomesOPlenty.MOD_ID, name));
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item.setRegistryName(new ResourceLocation(BiomesOPlenty.MOD_ID, name));
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ForgeRegistries.ITEMS.register(item);
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BOPCommand.itemCount++;
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BOPCommand.itemCount++;
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BiomesOPlenty.proxy.registerItemSided(item);
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BiomesOPlenty.proxy.registerItemSided(item);
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@ -16,6 +16,7 @@ import biomesoplenty.common.potion.PotionPossession;
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import biomesoplenty.core.BiomesOPlenty;
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import biomesoplenty.core.BiomesOPlenty;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.Potion;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.common.registry.ForgeRegistries;
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public class ModPotions
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public class ModPotions
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{
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{
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@ -29,23 +30,9 @@ public class ModPotions
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public static Potion registerPotion(String name, Potion potion)
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public static Potion registerPotion(String name, Potion potion)
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{
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{
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Potion.REGISTRY.register(getSparePotionId(), new ResourceLocation(BiomesOPlenty.MOD_ID, name), potion);
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ResourceLocation location = new ResourceLocation(BiomesOPlenty.MOD_ID, name);
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potion.setRegistryName(location);
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ForgeRegistries.POTIONS.register(potion);
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return potion;
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return potion;
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}
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}
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// gets the next free potion id
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// will expand the potions array if necessary
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// this isn't very efficient, but it only has to run once, right at the start, so clarity and simplicity are more important than speed
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public static int getSparePotionId()
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{
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int nextId = 1;
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// look for a free slot in the Potions array
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// (note we start counting from 1 - vanilla MC doens't use ID 0, nor will we)
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for (; Potion.REGISTRY.getObjectById(nextId) != null; nextId++) {}
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return nextId;
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}
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}
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}
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@ -16,6 +16,7 @@ import static biomesoplenty.api.sound.BOPSounds.wasp_hurt;
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import biomesoplenty.core.BiomesOPlenty;
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import biomesoplenty.core.BiomesOPlenty;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.SoundEvent;
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import net.minecraftforge.fml.common.registry.ForgeRegistries;
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public class ModSounds
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public class ModSounds
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{
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{
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@ -31,7 +32,9 @@ public class ModSounds
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private static SoundEvent registerSound(String soundName)
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private static SoundEvent registerSound(String soundName)
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{
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{
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ResourceLocation location = new ResourceLocation(BiomesOPlenty.MOD_ID, soundName);
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ResourceLocation location = new ResourceLocation(BiomesOPlenty.MOD_ID, soundName);
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SoundEvent.registerSound(location.toString());
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SoundEvent event = new SoundEvent(location);
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return SoundEvent.REGISTRY.getObject(location);
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event.setRegistryName(location);
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ForgeRegistries.SOUND_EVENTS.register(event);
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return event;
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}
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}
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}
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}
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@ -43,7 +43,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
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import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
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import net.minecraftforge.fml.common.network.NetworkRegistry;
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import net.minecraftforge.fml.common.network.NetworkRegistry;
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@Mod(modid = BiomesOPlenty.MOD_ID, version = BiomesOPlenty.MOD_VERSION , name = BiomesOPlenty.MOD_NAME, dependencies = "required-after:forge@[14.21.0.2340,)", guiFactory = BiomesOPlenty.GUI_FACTORY)
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@Mod(modid = BiomesOPlenty.MOD_ID, version = BiomesOPlenty.MOD_VERSION , name = BiomesOPlenty.MOD_NAME, dependencies = "required-after:forge@[1.0.0.0,)", guiFactory = BiomesOPlenty.GUI_FACTORY)
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public class BiomesOPlenty
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public class BiomesOPlenty
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{
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{
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public static final String MOD_NAME = "Biomes O' Plenty";
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public static final String MOD_NAME = "Biomes O' Plenty";
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@ -98,13 +98,14 @@ public class ClientProxy extends CommonProxy
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registerEntityRenderer(EntityMudball.class, RenderMudball.class);
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registerEntityRenderer(EntityMudball.class, RenderMudball.class);
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replaceForgeResources();
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replaceForgeResources();
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ModelLoader.registerItemVariants(ForgeModContainer.getInstance().universalBucket, bucketModelLocations);
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}
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}
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@Override
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@Override
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public void registerColouring()
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public void registerColouring()
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{
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{
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// do this here purely for timing reasons
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ModelLoader.registerItemVariants(ForgeModContainer.getInstance().universalBucket, bucketModelLocations);
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for (Block block : blocksToColour)
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for (Block block : blocksToColour)
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{
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{
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IBOPBlock bopBlock = (IBOPBlock)block;
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IBOPBlock bopBlock = (IBOPBlock)block;
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