Update zh_cn.json

fixed mistakes 修复错误
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SolidBlock 2019-07-24 14:14:13 +08:00 committed by GitHub
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1 changed files with 8 additions and 8 deletions

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@ -11,8 +11,8 @@
"advancements.biomesoplenty.magic_biomes.description": "发现Bop(超多生物群系)中的两个魔法生物群系",
"advancements.biomesoplenty.wasteland_biome.title": "荒地",
"advancements.biomesoplenty.wasteland_biome.description": "发现Bop(超多生物群系)中的荒地生物群系",
"advancements.biomesoplenty.nether_biomes.title": "下",
"advancements.biomesoplenty.nether_biomes.description": "发现Bop(超多生物群系)中的所有下生物群系",
"advancements.biomesoplenty.nether_biomes.title": "下",
"advancements.biomesoplenty.nether_biomes.description": "发现Bop(超多生物群系)中的所有下生物群系",
"advancements.biomesoplenty.all_biomes.title": "漫游者",
"advancements.biomesoplenty.all_biomes.description": "发现Bop(超多生物群系)的每一个群系",
@ -32,10 +32,10 @@
"biome.biomesoplenty.coniferous_forest": "针叶林",
"biome.biomesoplenty.corrupted_sands": "Corrupted Sands",
"biome.biomesoplenty.dead_forest": "垂死树森林",
"biome.biomesoplenty.dry_plains": "Dry Plains",
"biome.biomesoplenty.end_forest": "End Forest",
"biome.biomesoplenty.end_marshland": "End Marshlands",
"biome.biomesoplenty.end_plains": "End Plains",
"biome.biomesoplenty.dry_plains": "干旱的平原",
"biome.biomesoplenty.end_forest": "末地森林",
"biome.biomesoplenty.end_marshland": "末地湿地",
"biome.biomesoplenty.end_plains": "末地平原",
"biome.biomesoplenty.end_shadowlands": "End Shadowlands",
"biome.biomesoplenty.floodplain": "泛滥平原",
"biome.biomesoplenty.flower_meadow": "花草地",
@ -45,7 +45,7 @@
"biome.biomesoplenty.grove": "树林",
"biome.biomesoplenty.highland": "高地",
"biome.biomesoplenty.lavender_field": "薰衣草田",
"biome.biomesoplenty.lush_grassland": "Lush Grassland",
"biome.biomesoplenty.lush_grassland": "葱郁草地",
"biome.biomesoplenty.lush_swamp": "葱郁沼泽",
"biome.biomesoplenty.mangrove": "红树林",
"biome.biomesoplenty.maple_woods": "枫树林",
@ -384,7 +384,7 @@
"block.biomesoplenty.yellow_autumn_sapling": "黄秋树树苗",
"argument.biomesoplenty.biome.invalid": "无效的生物群系参数",
"commands.biomesoplenty.tpbiome.success": "玩家%s 传送到生物群系:%s ,坐标(%s, %s, %s)",
"commands.biomesoplenty.tpbiome.success": "玩家%s传送到生物群系:%s ,坐标(%s, %s, %s)",
"commands.biomesoplenty.tpbiome.error": "未找到生物群系:%s!",
"entity.biomesoplenty.mud_ball": "泥球",