Allowed villages to spawn in the orchard, removed villages from the tundra

This commit is contained in:
Forstride 2016-02-10 02:59:31 -05:00
parent 7487a71b48
commit a257dec59a
2 changed files with 2 additions and 2 deletions

View File

@ -42,7 +42,7 @@ public class BiomeGenOrchard extends BOPBiome
this.addWeight(BOPClimates.WARM_TEMPERATE, 3); this.addWeight(BOPClimates.WARM_TEMPERATE, 3);
this.canGenerateVillages = false; this.canGenerateVillages = true;
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 1, 2, 6)); this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 1, 2, 6));
this.spawnableCreatureList.add(new SpawnListEntry(EntityButterfly.class, 6, 2, 4)); this.spawnableCreatureList.add(new SpawnListEntry(EntityButterfly.class, 6, 2, 4));

View File

@ -43,7 +43,7 @@ public class BiomeGenTundra extends BOPBiome
this.canGenerateRivers = false; this.canGenerateRivers = false;
this.canSpawnInBiome = false; this.canSpawnInBiome = false;
this.canGenerateVillages = true; this.canGenerateVillages = false;
if (BOPBiomes.gravel_beach.isPresent()) if (BOPBiomes.gravel_beach.isPresent())
{ {