Merged with Forstride's changes

This commit is contained in:
Adubbz 2021-12-20 14:04:34 +11:00
parent ed568f0a5f
commit a0b298d2a8

View file

@ -22,11 +22,13 @@ public class BOPBiomes
public static final ResourceKey<Biome> DRYLAND = register("dryland"); public static final ResourceKey<Biome> DRYLAND = register("dryland");
public static final ResourceKey<Biome> FIELD = register("field"); public static final ResourceKey<Biome> FIELD = register("field");
public static final ResourceKey<Biome> FIR_CLEARING = register("fir_clearing"); public static final ResourceKey<Biome> FIR_CLEARING = register("fir_clearing");
public static final ResourceKey<Biome> FORESTED_FIELD = register("forested_field");
public static final ResourceKey<Biome> GRASSLAND = register("grassland"); public static final ResourceKey<Biome> GRASSLAND = register("grassland");
public static final ResourceKey<Biome> LAVENDER_FIELD = register("lavender_field"); public static final ResourceKey<Biome> LAVENDER_FIELD = register("lavender_field");
public static final ResourceKey<Biome> LAVENDER_FOREST = register("lavender_forest"); public static final ResourceKey<Biome> LAVENDER_FOREST = register("lavender_forest");
public static final ResourceKey<Biome> LUSH_DESERT = register("lush_desert"); public static final ResourceKey<Biome> LUSH_DESERT = register("lush_desert");
public static final ResourceKey<Biome> MEDITERRANEAN_FOREST = register("mediterranean_forest"); public static final ResourceKey<Biome> MEDITERRANEAN_FOREST = register("mediterranean_forest");
public static final ResourceKey<Biome> MUSKEG = register("muskeg");
public static final ResourceKey<Biome> OLD_GROWTH_DEAD_FOREST = register("old_growth_dead_forest"); public static final ResourceKey<Biome> OLD_GROWTH_DEAD_FOREST = register("old_growth_dead_forest");
public static final ResourceKey<Biome> ORCHARD = register("orchard"); public static final ResourceKey<Biome> ORCHARD = register("orchard");
public static final ResourceKey<Biome> PRAIRIE = register("prairie"); public static final ResourceKey<Biome> PRAIRIE = register("prairie");