This commit is contained in:
Adubbz 2013-04-07 08:24:10 +10:00
commit 9b2ad6f701
19 changed files with 522 additions and 472 deletions

View file

@ -1,28 +1,26 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BlockAcaciaLeaves extends BlockLeavesBase
public class BlockAcaciaLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,17 +40,20 @@ public class BlockAcaciaLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:acacialeaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:acacialeaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
}
@SideOnly(Side.CLIENT)
public int getBlockColor()
{
double var1 = 0.5D;
@ -63,6 +64,7 @@ public class BlockAcaciaLeaves extends BlockLeavesBase
/**
* Returns the color this block should be rendered. Used by leaves.
*/
@SideOnly(Side.CLIENT)
public int getRenderColor(int par1)
{
return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic());
@ -72,6 +74,7 @@ public class BlockAcaciaLeaves extends BlockLeavesBase
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
* when first determining what to render.
*/
@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int var6 = 0;
@ -238,6 +241,7 @@ public class BlockAcaciaLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -252,7 +256,7 @@ public class BlockAcaciaLeaves extends BlockLeavesBase
private void removeLeaves(World par1World, int par2, int par3, int par4)
{
this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
par1World.setBlock(par2, par3, par4, 0);
par1World.setBlockToAir(par2, par3, par4);
}
/**
@ -298,17 +302,9 @@ public class BlockAcaciaLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.acaciaLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -332,8 +328,23 @@ public class BlockAcaciaLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -6,14 +6,10 @@ import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@ -22,8 +18,10 @@ import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BlockAppleLeaves extends BlockLeavesBase
public class BlockAppleLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -43,12 +41,14 @@ public class BlockAppleLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:appleleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:appleleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -200,6 +200,7 @@ public class BlockAppleLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -265,17 +266,9 @@ public class BlockAppleLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.appleLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -298,8 +291,23 @@ public class BlockAppleLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,27 +1,25 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockAppleLeavesFruitless extends BlockLeavesBase
public class BlockAppleLeavesFruitless extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -41,12 +39,14 @@ public class BlockAppleLeavesFruitless extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:appleleaves3");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:appleleaves4");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -198,6 +198,7 @@ public class BlockAppleLeavesFruitless extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -263,17 +264,9 @@ public class BlockAppleLeavesFruitless extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.appleLeavesFruitless.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -296,8 +289,23 @@ public class BlockAppleLeavesFruitless extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,29 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockAutumnLeaves extends BlockLeavesBase
public class BlockAutumnLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -43,12 +38,14 @@ public class BlockAutumnLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:autumnleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:autumnleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -200,6 +197,7 @@ public class BlockAutumnLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -260,17 +258,9 @@ public class BlockAutumnLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.autumnLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -285,12 +275,6 @@ public class BlockAutumnLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
//@Override
//public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
//return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
//}
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -299,8 +283,23 @@ public class BlockAutumnLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,29 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockBambooLeaves extends BlockLeavesBase
public class BlockBambooLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -43,12 +38,14 @@ public class BlockBambooLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:bambooleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:bambooleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -200,6 +197,7 @@ public class BlockBambooLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -260,17 +258,9 @@ public class BlockBambooLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.bambooLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -285,12 +275,6 @@ public class BlockBambooLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -299,8 +283,23 @@ public class BlockBambooLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,28 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockBlueLeaves extends BlockLeavesBase
public class BlockBlueLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,12 +38,14 @@ public class BlockBlueLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:blueleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:blueleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -199,6 +197,7 @@ public class BlockBlueLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -259,17 +258,9 @@ public class BlockBlueLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.blueLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -284,12 +275,6 @@ public class BlockBlueLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
//@Override
//public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
//return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
//}
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -298,8 +283,23 @@ public class BlockBlueLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,28 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockDarkLeaves extends BlockLeavesBase
public class BlockDarkLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,12 +38,14 @@ public class BlockDarkLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:darkleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:darkleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -199,6 +197,7 @@ public class BlockDarkLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -259,17 +258,9 @@ public class BlockDarkLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.darkLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -284,12 +275,6 @@ public class BlockDarkLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
//@Override
//public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
//return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
//}
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -298,8 +283,23 @@ public class BlockDarkLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,28 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockDeadLeaves extends BlockLeavesBase
public class BlockDeadLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,12 +38,14 @@ public class BlockDeadLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:deadleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:deadleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -199,6 +197,7 @@ public class BlockDeadLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -259,17 +258,9 @@ public class BlockDeadLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.deadLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -284,12 +275,6 @@ public class BlockDeadLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
//@Override
//public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
//return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
//}
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -298,8 +283,23 @@ public class BlockDeadLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,27 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockFirLeaves extends BlockLeavesBase
public class BlockFirLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -41,12 +38,14 @@ public class BlockFirLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:firleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:firleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -198,6 +197,7 @@ public class BlockFirLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -258,17 +258,9 @@ public class BlockFirLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.firLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -283,12 +275,6 @@ public class BlockFirLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
@Override
//public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
//
// return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
//}
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -297,8 +283,23 @@ public class BlockFirLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,28 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockHolyLeaves extends BlockLeavesBase
public class BlockHolyLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,12 +38,14 @@ public class BlockHolyLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:holyleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:holyleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -198,6 +196,7 @@ public class BlockHolyLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -258,17 +257,9 @@ public class BlockHolyLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.holyLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -283,12 +274,6 @@ public class BlockHolyLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -297,8 +282,23 @@ public class BlockHolyLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,28 +1,25 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockMangroveLeaves extends BlockLeavesBase
public class BlockMangroveLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,17 +39,20 @@ public class BlockMangroveLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:mangroveleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:mangroveleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
}
@SideOnly(Side.CLIENT)
public int getBlockColor()
{
double var1 = 0.5D;
@ -63,6 +63,7 @@ public class BlockMangroveLeaves extends BlockLeavesBase
/**
* Returns the color this block should be rendered. Used by leaves.
*/
@SideOnly(Side.CLIENT)
public int getRenderColor(int par1)
{
return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic());
@ -72,6 +73,7 @@ public class BlockMangroveLeaves extends BlockLeavesBase
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
* when first determining what to render.
*/
@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int var6 = 0;
@ -238,6 +240,7 @@ public class BlockMangroveLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -298,17 +301,9 @@ public class BlockMangroveLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.mangroveLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -323,12 +318,6 @@ public class BlockMangroveLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -337,8 +326,23 @@ public class BlockMangroveLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,27 +1,25 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockOrangeLeaves extends BlockLeavesBase
public class BlockOrangeLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -41,12 +39,14 @@ public class BlockOrangeLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:orangeleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:orangeleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -198,6 +198,7 @@ public class BlockOrangeLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -263,17 +264,9 @@ public class BlockOrangeLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.orangeLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -288,12 +281,6 @@ public class BlockOrangeLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -302,8 +289,23 @@ public class BlockOrangeLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,24 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockOriginLeaves extends BlockLeavesBase
public class BlockOriginLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -38,12 +38,14 @@ public class BlockOriginLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:originleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:originleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -195,6 +197,7 @@ public class BlockOriginLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -255,17 +258,9 @@ public class BlockOriginLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.originLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -280,12 +275,6 @@ public class BlockOriginLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -294,8 +283,23 @@ public class BlockOriginLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,28 +1,25 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockPalmLeaves extends BlockLeavesBase
public class BlockPalmLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,17 +39,20 @@ public class BlockPalmLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:palmleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:palmleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
}
@SideOnly(Side.CLIENT)
public int getBlockColor()
{
double var1 = 0.5D;
@ -63,6 +63,7 @@ public class BlockPalmLeaves extends BlockLeavesBase
/**
* Returns the color this block should be rendered. Used by leaves.
*/
@SideOnly(Side.CLIENT)
public int getRenderColor(int par1)
{
return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic());
@ -72,6 +73,7 @@ public class BlockPalmLeaves extends BlockLeavesBase
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
* when first determining what to render.
*/
@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int var6 = 0;
@ -238,6 +240,7 @@ public class BlockPalmLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -298,17 +301,9 @@ public class BlockPalmLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.palmLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -323,12 +318,6 @@ public class BlockPalmLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -337,8 +326,23 @@ public class BlockPalmLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,27 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockPinkLeaves extends BlockLeavesBase
public class BlockPinkLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -41,12 +38,14 @@ public class BlockPinkLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:pinkleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:pinkleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -198,6 +197,7 @@ public class BlockPinkLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -258,17 +258,9 @@ public class BlockPinkLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.pinkLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -283,12 +275,6 @@ public class BlockPinkLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -297,8 +283,23 @@ public class BlockPinkLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,27 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockRedLeaves extends BlockLeavesBase
public class BlockRedLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -41,12 +38,14 @@ public class BlockRedLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:redleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:redleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -198,6 +197,7 @@ public class BlockRedLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -258,17 +258,9 @@ public class BlockRedLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.redLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -283,12 +275,6 @@ public class BlockRedLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -297,8 +283,23 @@ public class BlockRedLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,28 +1,25 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockRedwoodLeaves extends BlockLeavesBase
public class BlockRedwoodLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,17 +39,20 @@ public class BlockRedwoodLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:redwoodleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:redwoodleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
}
@SideOnly(Side.CLIENT)
public int getBlockColor()
{
double var1 = 0.5D;
@ -63,6 +63,7 @@ public class BlockRedwoodLeaves extends BlockLeavesBase
/**
* Returns the color this block should be rendered. Used by leaves.
*/
@SideOnly(Side.CLIENT)
public int getRenderColor(int par1)
{
return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic());
@ -72,6 +73,7 @@ public class BlockRedwoodLeaves extends BlockLeavesBase
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
* when first determining what to render.
*/
@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int var6 = 0;
@ -238,6 +240,7 @@ public class BlockRedwoodLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -298,17 +301,9 @@ public class BlockRedwoodLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.redwoodLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -323,12 +318,6 @@ public class BlockRedwoodLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -337,8 +326,23 @@ public class BlockRedwoodLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,27 +1,24 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockWhiteLeaves extends BlockLeavesBase
public class BlockWhiteLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -41,12 +38,14 @@ public class BlockWhiteLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:whiteleaves1");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:whiteleaves2");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
@ -198,6 +197,7 @@ public class BlockWhiteLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -258,17 +258,9 @@ public class BlockWhiteLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.whiteLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -283,12 +275,6 @@ public class BlockWhiteLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -297,8 +283,23 @@ public class BlockWhiteLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}

View file

@ -1,28 +1,25 @@
package tdwp_ftw.biomesop.blocks;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.Icon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockWillowLeaves extends BlockLeavesBase
public class BlockWillowLeaves extends BlockLeavesBase implements IShearable
{
/**
* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
@ -42,17 +39,20 @@ public class BlockWillowLeaves extends BlockLeavesBase
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:willowleaves3");
this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:willowleaves4");
}
@SideOnly(Side.CLIENT)
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
{
return blockIcon[(!isOpaqueCube() ? 0 : 1)];
}
@SideOnly(Side.CLIENT)
public int getBlockColor()
{
double var1 = 0.5D;
@ -63,6 +63,7 @@ public class BlockWillowLeaves extends BlockLeavesBase
/**
* Returns the color this block should be rendered. Used by leaves.
*/
@SideOnly(Side.CLIENT)
public int getRenderColor(int par1)
{
return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic());
@ -72,6 +73,7 @@ public class BlockWillowLeaves extends BlockLeavesBase
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
* when first determining what to render.
*/
@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int var6 = 0;
@ -238,6 +240,7 @@ public class BlockWillowLeaves extends BlockLeavesBase
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
@ -298,17 +301,9 @@ public class BlockWillowLeaves extends BlockLeavesBase
* block and l is the block's subtype/damage.
*/
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(BOPBlocks.willowLeaves.blockID, 1, par6 & 3));
}
else
{
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
@ -323,12 +318,6 @@ public class BlockWillowLeaves extends BlockLeavesBase
return Block.leaves.isOpaqueCube();
}
/*@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata) {
return blockIndexInTexture + (isOpaqueCube() ? 1 : 0);
}*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return true;
@ -337,8 +326,22 @@ public class BlockWillowLeaves extends BlockLeavesBase
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean par1)
{
this.graphicsLevel = par1;
}
@Override
public boolean isShearable(ItemStack item, World world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
}