Fixed adding biomes for world types.

BOP biomes now accessible in Large Biomes World Type.
Biome size is now specific to only BOP World Type.
This commit is contained in:
Amnet 2013-04-27 15:37:08 +02:00
parent e43d9919aa
commit 9b1041ad63
5 changed files with 339 additions and 11 deletions

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@ -91,6 +91,7 @@ However, thanks to a little Java application I (Adubbz) whipped up, as well as t
- Added Thaumcraft compatibility
- Updated the regular BOP music disc file (courtesy of Forstride), may require deleting the old bopdisc.ogg to take effect
- Allowed Forestry beehives to spawn on Biomes O Plenty certain blocks
- Fixed registering biomes for world types - BOP biomes now accessible in Large Biomes World Type
Version 0.5.1 '17-04-2013'
- Fixed server crash with mudballs

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@ -1,5 +1,10 @@
package biomesoplenty.configuration;
import java.util.Collection;
import java.util.HashSet;
import java.util.Set;
import net.minecraft.world.WorldType;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.BiomeManager;
import biomesoplenty.api.Biomes;
@ -8,12 +13,16 @@ import biomesoplenty.worldtype.WTBiomesOP;
import net.minecraftforge.common.BiomeDictionary;
import net.minecraftforge.common.BiomeDictionary.Type;
import com.google.common.base.Optional;
import com.google.common.collect.ImmutableSet;
import cpw.mods.fml.common.registry.GameRegistry;
public class BOPBiomes {
public static WTBiomesOP WTBiomesOP;
private static final Set<WorldType> worldTypes = new HashSet();
public static int getLastBiomeID()
{
int x;
@ -34,6 +43,9 @@ public class BOPBiomes {
//Initialize new world type
WTBiomesOP = new WTBiomesOP();
// Adding biomes to World Types
addBiomes();
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.jungleHills);
//Biome Dictionary
addToBiomeDictionary();
@ -559,8 +571,8 @@ public class BOPBiomes {
if (BOPConfiguration.mountainGen)
registerBiome(Biomes.mountain);
if (BOPConfiguration.mushroomIslandGen)
GameRegistry.addBiome(BiomeGenBase.mushroomIsland);
// if (BOPConfiguration.mushroomIslandGen)
// GameRegistry.addBiome(BiomeGenBase.mushroomIsland);
if (BOPConfiguration.mysticGroveGen)
registerBiome(Biomes.mysticGrove);
@ -732,6 +744,322 @@ public class BOPBiomes {
}
}
private static void addBiomes()
{
if (BOPConfiguration.alpsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.alps);
if (BOPConfiguration.arcticGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.arctic);
if (BOPConfiguration.badlandsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.badlands);
if (BOPConfiguration.bambooForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.bambooForest);
if (BOPConfiguration.bayouGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.bayou);
if (BOPConfiguration.birchForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.birchForest);
if (BOPConfiguration.bogGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.bog);
if (BOPConfiguration.borealForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.borealForest);
if (BOPConfiguration.canyonGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.canyon);
if (BOPConfiguration.chaparralGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.chaparral);
if (BOPConfiguration.cherryBlossomGroveGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.cherryBlossomGrove);
if (BOPConfiguration.coniferousForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.coniferousForest);
if (BOPConfiguration.cragGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.crag);
if (BOPConfiguration.deadForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.deadForest);
if (BOPConfiguration.deadSwampGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.deadSwamp);
if (BOPConfiguration.deadlandsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.deadlands);
if (BOPConfiguration.deciduousForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.deciduousForest);
if (BOPConfiguration.drylandsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.drylands);
if (BOPConfiguration.dunesGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.dunes);
if (BOPConfiguration.fenGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.fen);
if (BOPConfiguration.fieldGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.field);
if (BOPConfiguration.frostForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.frostForest);
if (BOPConfiguration.fungiForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.fungiForest);
if (BOPConfiguration.gardenGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.garden);
if (BOPConfiguration.glacierGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.glacier);
if (BOPConfiguration.grasslandGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.grassland);
if (BOPConfiguration.groveGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.grove);
if (BOPConfiguration.heathlandGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.heathland);
if (BOPConfiguration.highlandGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.highland);
if (BOPConfiguration.iceSheetGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.iceSheet);
if (BOPConfiguration.icyHillsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.icyHills);
if (BOPConfiguration.jadeCliffsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.jadeCliffs);
if (BOPConfiguration.lushDesertGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.lushDesert);
if (BOPConfiguration.lushSwampGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.lushSwamp);
if (BOPConfiguration.mangroveGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.mangrove);
if (BOPConfiguration.mapleWoodsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.mapleWoods);
if (BOPConfiguration.marshGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.marsh);
if (BOPConfiguration.meadowGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.meadow);
if (BOPConfiguration.mesaGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.mesa);
if (BOPConfiguration.moorGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.moor);
if (BOPConfiguration.mountainGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.mountain);
if (BOPConfiguration.mysticGroveGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.mysticGrove);
if (BOPConfiguration.oasisGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.oasis);
if (BOPConfiguration.ominousWoodsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.ominousWoods);
if (BOPConfiguration.orchardGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.orchard);
if (BOPConfiguration.originValleyGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.originValley);
if (BOPConfiguration.outbackGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.outback);
if (BOPConfiguration.pastureGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.pasture);
if (BOPConfiguration.prairieGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.prairie);
if (BOPConfiguration.quagmireGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.quagmire);
if (BOPConfiguration.rainforestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.rainforest);
if (BOPConfiguration.redwoodForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.redwoodForest);
if (BOPConfiguration.sacredSpringsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.sacredSprings);
if (BOPConfiguration.savannaGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.savanna);
if (BOPConfiguration.scrublandGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.scrubland);
if (BOPConfiguration.seasonalForestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.seasonalForest);
if (BOPConfiguration.shieldGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.shield);
if (BOPConfiguration.shrublandGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.shrubland);
if (BOPConfiguration.snowyWoodsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.snowyWoods);
if (BOPConfiguration.spruceWoodsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.spruceWoods);
if (BOPConfiguration.steppeGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.steppe);
if (BOPConfiguration.swampwoodsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.swampwoods);
if (BOPConfiguration.temperateRainforestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.temperateRainforest);
if (BOPConfiguration.thicketGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.thicket);
if (BOPConfiguration.tropicalRainforestGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.tropicalRainforest);
if (BOPConfiguration.tropicsGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.tropics);
if (BOPConfiguration.tundraGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.tundra);
if (BOPConfiguration.volcanoGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.volcano);
if (BOPConfiguration.wastelandGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.wasteland);
if (BOPConfiguration.wetlandGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.wetland);
if (BOPConfiguration.woodlandGen)
addBiomeToWorldTypes(getWorldTypes(), Biomes.woodland);
// Vanilla biomes generation
if (BOPConfiguration.plainsGen)
{
if (BOPConfiguration.vanillaEnhanced)
{
addBiomeToWorldTypes(getWorldTypes(), Biomes.plainsNew);
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.plains);
}
}
else
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.plains);
if (BOPConfiguration.desertGen)
{
if (BOPConfiguration.vanillaEnhanced)
{
addBiomeToWorldTypes(getWorldTypes(), Biomes.desertNew);
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.desert);
}
}
else
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.desert);
if (BOPConfiguration.extremeHillsGen)
{
if (BOPConfiguration.vanillaEnhanced)
{
addBiomeToWorldTypes(getWorldTypes(), Biomes.extremeHillsNew);
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.extremeHills);
}
}
else
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.extremeHills);
if (BOPConfiguration.forestGen)
{
if (BOPConfiguration.vanillaEnhanced)
{
addBiomeToWorldTypes(getWorldTypes(), Biomes.forestNew);
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.forest);
}
}
else
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.forest);
if (BOPConfiguration.taigaGen)
{
if (BOPConfiguration.vanillaEnhanced)
{
addBiomeToWorldTypes(getWorldTypes(), Biomes.taigaNew);
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.taiga);
}
}
else
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.taiga);
if (BOPConfiguration.swamplandGen)
{
if (BOPConfiguration.vanillaEnhanced)
{
addBiomeToWorldTypes(getWorldTypes(), Biomes.swamplandNew);
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.swampland);
}
}
else
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.swampland);
if (BOPConfiguration.jungleGen)
{
if (BOPConfiguration.vanillaEnhanced)
{
addBiomeToWorldTypes(getWorldTypes(), Biomes.jungleNew);
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.jungle);
}
}
else
removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.jungle);
}
public static Set<WorldType> getWorldTypes() {
if (worldTypes.isEmpty()) {
worldTypes.add(WorldType.DEFAULT);
worldTypes.add(WorldType.LARGE_BIOMES);
worldTypes.add(WTBiomesOP);
}
return ImmutableSet.copyOf(worldTypes);
}
private static void addBiomeToWorldTypes(Collection<WorldType> worldTypes, Optional<? extends BiomeGenBase> biome)
{
for (final WorldType worldType : worldTypes)
if (biome.isPresent())
worldType.addNewBiome(biome.get());
}
private static void removeBiomeFromWorldTypes(Collection<WorldType> worldTypes, BiomeGenBase biome)
{
for (final WorldType worldType : worldTypes)
worldType.removeBiome(biome);
}
private static void addSpawnBiome(Optional<? extends BiomeGenBase> biome)
{
if (biome.isPresent())

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@ -62,7 +62,7 @@ public class BOPConfiguration {
public static boolean mesaGen;
public static boolean moorGen;
public static boolean mountainGen;
public static boolean mushroomIslandGen;
// public static boolean mushroomIslandGen;
public static boolean mysticGroveGen;
public static boolean oasisGen;
public static boolean ominousWoodsGen;
@ -316,7 +316,7 @@ public class BOPConfiguration {
config.load();
skyColors = true;
biomeSize = config.get("Biome Settings", "Biome Size", 4, null).getInt();
biomeSize = config.get("Biomes O\' Plenty World Type Settings", "Biome Size", 5, "Default World Type has 4. Large Biomes Worl Type has 6.").getInt();
achievements = config.get("Achievement Settings", "Add Biomes O\' Plenty Achievements", true).getBoolean(false);
vanillaEnhanced = config.get("Biome Settings", "Enhanced Vanilla Biomes", true).getBoolean(false);
promisedLandDimID = config.get("Dimension Settings", "Promised Land Dimension ID", 20, null).getInt();
@ -368,7 +368,7 @@ public class BOPConfiguration {
mesaGen = config.get("Biomes To Generate", "Mesa", true).getBoolean(false);
moorGen = config.get("Biomes To Generate", "Moor", true).getBoolean(false);
mountainGen = config.get("Biomes To Generate", "Mountain", true).getBoolean(false);
mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false);
// mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false);
mysticGroveGen = config.get("Biomes To Generate", "MysticGrove", true).getBoolean(false);
oasisGen = config.get("Biomes To Generate", "Oasis", true).getBoolean(false);
ominousWoodsGen = config.get("Biomes To Generate", "OminousWoods", true).getBoolean(false);

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@ -10,6 +10,7 @@ public class WorldTypeSize
@ForgeSubscribe
public void BiomeSize(WorldTypeEvent.BiomeSize event)
{
if (event.worldType.getWorldTypeID() == 4)
event.newSize = (byte)BOPConfiguration.biomeSize;
}

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@ -1,9 +1,11 @@
package biomesoplenty.worldtype;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.MinecraftForge;
import biomesoplenty.api.Biomes;
import biomesoplenty.configuration.BOPConfiguration;
import biomesoplenty.helpers.WorldTypeSize;
import com.google.common.base.Optional;
@ -11,7 +13,7 @@ public class WTBiomesOP extends WorldTypeBase
{
public WTBiomesOP() {
super(4, "BIOMESOP");
//this.removeAllBiomes();
this.removeAllBiomes();
this.removeBiome(BiomeGenBase.plains);
this.removeBiome(BiomeGenBase.desert);
this.removeBiome(BiomeGenBase.forest);
@ -184,10 +186,6 @@ public class WTBiomesOP extends WorldTypeBase
{
addNewBiome(Biomes.mountain);
}
if (BOPConfiguration.mushroomIslandGen == true)
{
this.addNewBiome(BiomeGenBase.mushroomIsland);
}
if (BOPConfiguration.mysticGroveGen == true)
{
addNewBiome(Biomes.mysticGrove);