Fixed adding biomes for world types.
BOP biomes now accessible in Large Biomes World Type. Biome size is now specific to only BOP World Type.
This commit is contained in:
parent
e43d9919aa
commit
9b1041ad63
5 changed files with 339 additions and 11 deletions
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@ -91,6 +91,7 @@ However, thanks to a little Java application I (Adubbz) whipped up, as well as t
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- Added Thaumcraft compatibility
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- Updated the regular BOP music disc file (courtesy of Forstride), may require deleting the old bopdisc.ogg to take effect
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- Allowed Forestry beehives to spawn on Biomes O Plenty certain blocks
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- Fixed registering biomes for world types - BOP biomes now accessible in Large Biomes World Type
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Version 0.5.1 '17-04-2013'
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- Fixed server crash with mudballs
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@ -1,5 +1,10 @@
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package biomesoplenty.configuration;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.Set;
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import net.minecraft.world.WorldType;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraftforge.common.BiomeManager;
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import biomesoplenty.api.Biomes;
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@ -8,12 +13,16 @@ import biomesoplenty.worldtype.WTBiomesOP;
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import net.minecraftforge.common.BiomeDictionary;
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import net.minecraftforge.common.BiomeDictionary.Type;
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import com.google.common.base.Optional;
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import com.google.common.collect.ImmutableSet;
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import cpw.mods.fml.common.registry.GameRegistry;
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public class BOPBiomes {
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public static WTBiomesOP WTBiomesOP;
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private static final Set<WorldType> worldTypes = new HashSet();
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public static int getLastBiomeID()
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{
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int x;
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@ -34,6 +43,9 @@ public class BOPBiomes {
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//Initialize new world type
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WTBiomesOP = new WTBiomesOP();
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// Adding biomes to World Types
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addBiomes();
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.jungleHills);
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//Biome Dictionary
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addToBiomeDictionary();
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@ -559,8 +571,8 @@ public class BOPBiomes {
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if (BOPConfiguration.mountainGen)
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registerBiome(Biomes.mountain);
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if (BOPConfiguration.mushroomIslandGen)
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GameRegistry.addBiome(BiomeGenBase.mushroomIsland);
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// if (BOPConfiguration.mushroomIslandGen)
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// GameRegistry.addBiome(BiomeGenBase.mushroomIsland);
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if (BOPConfiguration.mysticGroveGen)
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registerBiome(Biomes.mysticGrove);
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@ -732,6 +744,322 @@ public class BOPBiomes {
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}
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}
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private static void addBiomes()
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{
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if (BOPConfiguration.alpsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.alps);
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if (BOPConfiguration.arcticGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.arctic);
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if (BOPConfiguration.badlandsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.badlands);
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if (BOPConfiguration.bambooForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.bambooForest);
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if (BOPConfiguration.bayouGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.bayou);
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if (BOPConfiguration.birchForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.birchForest);
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if (BOPConfiguration.bogGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.bog);
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if (BOPConfiguration.borealForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.borealForest);
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if (BOPConfiguration.canyonGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.canyon);
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if (BOPConfiguration.chaparralGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.chaparral);
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if (BOPConfiguration.cherryBlossomGroveGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.cherryBlossomGrove);
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if (BOPConfiguration.coniferousForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.coniferousForest);
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if (BOPConfiguration.cragGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.crag);
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if (BOPConfiguration.deadForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.deadForest);
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if (BOPConfiguration.deadSwampGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.deadSwamp);
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if (BOPConfiguration.deadlandsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.deadlands);
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if (BOPConfiguration.deciduousForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.deciduousForest);
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if (BOPConfiguration.drylandsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.drylands);
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if (BOPConfiguration.dunesGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.dunes);
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if (BOPConfiguration.fenGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.fen);
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if (BOPConfiguration.fieldGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.field);
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if (BOPConfiguration.frostForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.frostForest);
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if (BOPConfiguration.fungiForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.fungiForest);
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if (BOPConfiguration.gardenGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.garden);
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if (BOPConfiguration.glacierGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.glacier);
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if (BOPConfiguration.grasslandGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.grassland);
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if (BOPConfiguration.groveGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.grove);
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if (BOPConfiguration.heathlandGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.heathland);
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if (BOPConfiguration.highlandGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.highland);
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if (BOPConfiguration.iceSheetGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.iceSheet);
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if (BOPConfiguration.icyHillsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.icyHills);
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if (BOPConfiguration.jadeCliffsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.jadeCliffs);
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if (BOPConfiguration.lushDesertGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.lushDesert);
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if (BOPConfiguration.lushSwampGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.lushSwamp);
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if (BOPConfiguration.mangroveGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.mangrove);
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if (BOPConfiguration.mapleWoodsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.mapleWoods);
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if (BOPConfiguration.marshGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.marsh);
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if (BOPConfiguration.meadowGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.meadow);
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if (BOPConfiguration.mesaGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.mesa);
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if (BOPConfiguration.moorGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.moor);
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if (BOPConfiguration.mountainGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.mountain);
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if (BOPConfiguration.mysticGroveGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.mysticGrove);
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if (BOPConfiguration.oasisGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.oasis);
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if (BOPConfiguration.ominousWoodsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.ominousWoods);
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if (BOPConfiguration.orchardGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.orchard);
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if (BOPConfiguration.originValleyGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.originValley);
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if (BOPConfiguration.outbackGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.outback);
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if (BOPConfiguration.pastureGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.pasture);
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if (BOPConfiguration.prairieGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.prairie);
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if (BOPConfiguration.quagmireGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.quagmire);
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if (BOPConfiguration.rainforestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.rainforest);
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if (BOPConfiguration.redwoodForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.redwoodForest);
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if (BOPConfiguration.sacredSpringsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.sacredSprings);
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if (BOPConfiguration.savannaGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.savanna);
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if (BOPConfiguration.scrublandGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.scrubland);
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if (BOPConfiguration.seasonalForestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.seasonalForest);
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if (BOPConfiguration.shieldGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.shield);
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if (BOPConfiguration.shrublandGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.shrubland);
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if (BOPConfiguration.snowyWoodsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.snowyWoods);
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if (BOPConfiguration.spruceWoodsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.spruceWoods);
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if (BOPConfiguration.steppeGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.steppe);
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if (BOPConfiguration.swampwoodsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.swampwoods);
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if (BOPConfiguration.temperateRainforestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.temperateRainforest);
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if (BOPConfiguration.thicketGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.thicket);
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if (BOPConfiguration.tropicalRainforestGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.tropicalRainforest);
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if (BOPConfiguration.tropicsGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.tropics);
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if (BOPConfiguration.tundraGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.tundra);
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if (BOPConfiguration.volcanoGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.volcano);
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if (BOPConfiguration.wastelandGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.wasteland);
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if (BOPConfiguration.wetlandGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.wetland);
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if (BOPConfiguration.woodlandGen)
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addBiomeToWorldTypes(getWorldTypes(), Biomes.woodland);
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// Vanilla biomes generation
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if (BOPConfiguration.plainsGen)
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{
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if (BOPConfiguration.vanillaEnhanced)
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{
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addBiomeToWorldTypes(getWorldTypes(), Biomes.plainsNew);
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.plains);
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}
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}
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else
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.plains);
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if (BOPConfiguration.desertGen)
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{
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if (BOPConfiguration.vanillaEnhanced)
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{
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addBiomeToWorldTypes(getWorldTypes(), Biomes.desertNew);
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.desert);
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}
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}
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else
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.desert);
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if (BOPConfiguration.extremeHillsGen)
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{
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if (BOPConfiguration.vanillaEnhanced)
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{
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addBiomeToWorldTypes(getWorldTypes(), Biomes.extremeHillsNew);
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.extremeHills);
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}
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}
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else
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.extremeHills);
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if (BOPConfiguration.forestGen)
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{
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if (BOPConfiguration.vanillaEnhanced)
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{
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addBiomeToWorldTypes(getWorldTypes(), Biomes.forestNew);
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.forest);
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}
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}
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else
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.forest);
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if (BOPConfiguration.taigaGen)
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{
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if (BOPConfiguration.vanillaEnhanced)
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{
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addBiomeToWorldTypes(getWorldTypes(), Biomes.taigaNew);
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.taiga);
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}
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}
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else
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.taiga);
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if (BOPConfiguration.swamplandGen)
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{
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if (BOPConfiguration.vanillaEnhanced)
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{
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addBiomeToWorldTypes(getWorldTypes(), Biomes.swamplandNew);
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.swampland);
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}
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}
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else
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.swampland);
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if (BOPConfiguration.jungleGen)
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{
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if (BOPConfiguration.vanillaEnhanced)
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{
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addBiomeToWorldTypes(getWorldTypes(), Biomes.jungleNew);
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.jungle);
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}
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}
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else
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removeBiomeFromWorldTypes(getWorldTypes(), BiomeGenBase.jungle);
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}
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public static Set<WorldType> getWorldTypes() {
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if (worldTypes.isEmpty()) {
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worldTypes.add(WorldType.DEFAULT);
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worldTypes.add(WorldType.LARGE_BIOMES);
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worldTypes.add(WTBiomesOP);
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}
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return ImmutableSet.copyOf(worldTypes);
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}
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private static void addBiomeToWorldTypes(Collection<WorldType> worldTypes, Optional<? extends BiomeGenBase> biome)
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{
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for (final WorldType worldType : worldTypes)
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if (biome.isPresent())
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worldType.addNewBiome(biome.get());
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}
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private static void removeBiomeFromWorldTypes(Collection<WorldType> worldTypes, BiomeGenBase biome)
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{
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for (final WorldType worldType : worldTypes)
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worldType.removeBiome(biome);
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}
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private static void addSpawnBiome(Optional<? extends BiomeGenBase> biome)
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{
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if (biome.isPresent())
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@ -62,7 +62,7 @@ public class BOPConfiguration {
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public static boolean mesaGen;
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public static boolean moorGen;
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public static boolean mountainGen;
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public static boolean mushroomIslandGen;
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// public static boolean mushroomIslandGen;
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public static boolean mysticGroveGen;
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public static boolean oasisGen;
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public static boolean ominousWoodsGen;
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@ -316,7 +316,7 @@ public class BOPConfiguration {
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config.load();
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skyColors = true;
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biomeSize = config.get("Biome Settings", "Biome Size", 4, null).getInt();
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biomeSize = config.get("Biomes O\' Plenty World Type Settings", "Biome Size", 5, "Default World Type has 4. Large Biomes Worl Type has 6.").getInt();
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achievements = config.get("Achievement Settings", "Add Biomes O\' Plenty Achievements", true).getBoolean(false);
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vanillaEnhanced = config.get("Biome Settings", "Enhanced Vanilla Biomes", true).getBoolean(false);
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promisedLandDimID = config.get("Dimension Settings", "Promised Land Dimension ID", 20, null).getInt();
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@ -368,7 +368,7 @@ public class BOPConfiguration {
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mesaGen = config.get("Biomes To Generate", "Mesa", true).getBoolean(false);
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moorGen = config.get("Biomes To Generate", "Moor", true).getBoolean(false);
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mountainGen = config.get("Biomes To Generate", "Mountain", true).getBoolean(false);
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mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false);
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// mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false);
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mysticGroveGen = config.get("Biomes To Generate", "MysticGrove", true).getBoolean(false);
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oasisGen = config.get("Biomes To Generate", "Oasis", true).getBoolean(false);
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ominousWoodsGen = config.get("Biomes To Generate", "OminousWoods", true).getBoolean(false);
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@ -10,6 +10,7 @@ public class WorldTypeSize
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@ForgeSubscribe
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public void BiomeSize(WorldTypeEvent.BiomeSize event)
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{
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if (event.worldType.getWorldTypeID() == 4)
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event.newSize = (byte)BOPConfiguration.biomeSize;
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}
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@ -1,9 +1,11 @@
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package biomesoplenty.worldtype;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraftforge.common.MinecraftForge;
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import biomesoplenty.api.Biomes;
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import biomesoplenty.configuration.BOPConfiguration;
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import biomesoplenty.helpers.WorldTypeSize;
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import com.google.common.base.Optional;
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@ -11,7 +13,7 @@ public class WTBiomesOP extends WorldTypeBase
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{
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public WTBiomesOP() {
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super(4, "BIOMESOP");
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//this.removeAllBiomes();
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this.removeAllBiomes();
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this.removeBiome(BiomeGenBase.plains);
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this.removeBiome(BiomeGenBase.desert);
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this.removeBiome(BiomeGenBase.forest);
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@ -184,10 +186,6 @@ public class WTBiomesOP extends WorldTypeBase
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{
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addNewBiome(Biomes.mountain);
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}
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if (BOPConfiguration.mushroomIslandGen == true)
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{
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this.addNewBiome(BiomeGenBase.mushroomIsland);
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}
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if (BOPConfiguration.mysticGroveGen == true)
|
||||
{
|
||||
addNewBiome(Biomes.mysticGrove);
|
||||
|
|
Loading…
Reference in a new issue