Updated some biome temperatures for Serene Seasons compatibility
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22861fdba4
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967f4fa5f2
9 changed files with 16 additions and 16 deletions
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@ -31,7 +31,7 @@ public class DryBoneyardBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.NONE).biomeCategory(Biome.Category.SAVANNA).depth(0.1F).scale(0.1F).temperature(0.7F).downfall(0.05F);
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builder.precipitation(Biome.RainType.NONE).biomeCategory(Biome.Category.SAVANNA).depth(0.1F).scale(0.1F).temperature(0.85F).downfall(0.05F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(0x9E9DFF).grassColorOverride(0xE5DFA9).foliageColorOverride(0xDAE0B3).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@ -32,7 +32,7 @@ public class DrylandBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.NONE).biomeCategory(Biome.Category.SAVANNA).depth(0.1F).scale(0.1F).temperature(0.7F).downfall(0.05F);
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builder.precipitation(Biome.RainType.NONE).biomeCategory(Biome.Category.SAVANNA).depth(0.1F).scale(0.1F).temperature(0.85F).downfall(0.05F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(0x9E9DFF).grassColorOverride(0xE5DFA9).foliageColorOverride(0xDAE0B3).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@ -25,9 +25,9 @@ public class GoldenPrairieBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.0F).scale(-0.1F).temperature(0.8F).downfall(0.3F);
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.0F).scale(-0.1F).temperature(0.81F).downfall(0.3F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.8F)).grassColorOverride(0xE4EA77).foliageColorOverride(0xC7E672).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.81F)).grassColorOverride(0xE4EA77).foliageColorOverride(0xC7E672).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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@ -32,9 +32,9 @@ public class GroveBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.FOREST).depth(0.5F).scale(0.3F).temperature(0.8F).downfall(0.275F);
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.FOREST).depth(0.5F).scale(0.3F).temperature(0.81F).downfall(0.275F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4566514).waterFogColor(267827).fogColor(12638463).skyColor(calculateSkyColor(0.8F)).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4566514).waterFogColor(267827).fogColor(12638463).skyColor(calculateSkyColor(0.81F)).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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@ -31,9 +31,9 @@ public class GroveClearingBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.FOREST).depth(0.2F).scale(0.1F).temperature(0.8F).downfall(0.275F);
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.FOREST).depth(0.2F).scale(0.1F).temperature(0.81F).downfall(0.275F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4566514).waterFogColor(267827).fogColor(12638463).skyColor(calculateSkyColor(0.8F)).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4566514).waterFogColor(267827).fogColor(12638463).skyColor(calculateSkyColor(0.81F)).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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@ -31,9 +31,9 @@ public class GroveLakesBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.FOREST).depth(-0.5F).scale(0.0F).temperature(0.8F).downfall(0.275F);
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.FOREST).depth(-0.5F).scale(0.0F).temperature(0.81F).downfall(0.275F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4566514).waterFogColor(267827).fogColor(12638463).skyColor(calculateSkyColor(0.8F)).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4566514).waterFogColor(267827).fogColor(12638463).skyColor(calculateSkyColor(0.81F)).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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@ -30,9 +30,9 @@ public class LavenderFieldBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.0F).scale(0.05F).temperature(0.8F).downfall(0.7F);
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.0F).scale(0.05F).temperature(0.81F).downfall(0.7F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.8F)).grassColorOverride(0xA1C36D).foliageColorOverride(0xA1C36D).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.81F)).grassColorOverride(0xA1C36D).foliageColorOverride(0xA1C36D).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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@ -29,9 +29,9 @@ public class LavenderForestBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.1F).scale(0.1F).temperature(0.8F).downfall(0.7F);
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.1F).scale(0.1F).temperature(0.81F).downfall(0.7F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.8F)).grassColorOverride(0xA1C36D).foliageColorOverride(0xA1C36D).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.81F)).grassColorOverride(0xA1C36D).foliageColorOverride(0xA1C36D).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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@ -29,9 +29,9 @@ public class PrairieBiome extends BiomeTemplate
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.05F).scale(0.0F).temperature(0.8F).downfall(0.3F);
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.05F).scale(0.0F).temperature(0.81F).downfall(0.3F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.8F)).grassColorOverride(0xE4EA77).foliageColorOverride(0xC7E672).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.81F)).grassColorOverride(0xE4EA77).foliageColorOverride(0xC7E672).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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