From 934e0ebd03511587c352160fcbd7923725fd029a Mon Sep 17 00:00:00 2001 From: Forstride Date: Thu, 11 Feb 2016 23:55:26 -0500 Subject: [PATCH] Tweaked Steppe temperature/biome dictionary tags --- .../biomesoplenty/common/biome/overworld/BiomeGenSteppe.java | 2 +- src/main/java/biomesoplenty/common/init/ModBiomes.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenSteppe.java b/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenSteppe.java index ebe618c63..a066044ce 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenSteppe.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenSteppe.java @@ -53,7 +53,7 @@ public class BiomeGenSteppe extends BOPBiome this.terrainSettings.avgHeight(70).heightVariation(6, 20).octaves(0, 1, 2, 2, 1, 0).sidewaysNoise(0.1D); this.setColor(13413215); - this.setTemperatureRainfall(0.9F, 0.1F); + this.setTemperatureRainfall(0.75F, 0.1F); this.canSpawnInBiome = false; this.canGenerateVillages = true; diff --git a/src/main/java/biomesoplenty/common/init/ModBiomes.java b/src/main/java/biomesoplenty/common/init/ModBiomes.java index 318fd5f82..581558f47 100644 --- a/src/main/java/biomesoplenty/common/init/ModBiomes.java +++ b/src/main/java/biomesoplenty/common/init/ModBiomes.java @@ -478,7 +478,7 @@ public class ModBiomes implements BOPBiomes.IBiomeRegistry registerBiomeToDictionary(BOPBiomes.shrubland, Type.PLAINS, Type.DRY, Type.SPARSE); registerBiomeToDictionary(BOPBiomes.snowy_coniferous_forest, Type.FOREST, Type.CONIFEROUS, Type.SNOWY, Type.COLD, Type.DENSE); registerBiomeToDictionary(BOPBiomes.snowy_forest, Type.SNOWY, Type.FOREST, Type.COLD, Type.WET, Type.SPARSE); - registerBiomeToDictionary(BOPBiomes.steppe, Type.PLAINS, Type.SANDY, Type.HOT, Type.DRY); + registerBiomeToDictionary(BOPBiomes.steppe, Type.PLAINS, Type.SANDY, Type.DRY); registerBiomeToDictionary(BOPBiomes.temperate_rainforest, Type.FOREST, Type.LUSH, Type.WET, Type.DENSE); registerBiomeToDictionary(BOPBiomes.tropical_rainforest, Type.JUNGLE, Type.LUSH, Type.HOT, Type.WET, Type.DENSE); registerBiomeToDictionary(BOPBiomes.tundra, Type.COLD, Type.WASTELAND, Type.DEAD, Type.DRY, Type.SPARSE);