Changed the default temperature setting for BOP world type to medium zones
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1 changed files with 2 additions and 2 deletions
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@ -68,7 +68,7 @@ public class BOPWorldSettings
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// BOP World properties
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// BOP World properties
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public LandMassScheme landScheme = LandMassScheme.VANILLA;
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public LandMassScheme landScheme = LandMassScheme.VANILLA;
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public TemperatureVariationScheme tempScheme = TemperatureVariationScheme.LATITUDE;
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public TemperatureVariationScheme tempScheme = TemperatureVariationScheme.MEDIUM_ZONES;
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public RainfallVariationScheme rainScheme = RainfallVariationScheme.MEDIUM_ZONES;
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public RainfallVariationScheme rainScheme = RainfallVariationScheme.MEDIUM_ZONES;
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public BiomeSize biomeSize = BiomeSize.MEDIUM;
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public BiomeSize biomeSize = BiomeSize.MEDIUM;
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public float amplitude = 1.0F;
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public float amplitude = 1.0F;
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@ -138,7 +138,7 @@ public class BOPWorldSettings
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// BOP default values
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// BOP default values
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this.landScheme = LandMassScheme.VANILLA;
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this.landScheme = LandMassScheme.VANILLA;
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this.tempScheme = TemperatureVariationScheme.LATITUDE;
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this.tempScheme = TemperatureVariationScheme.MEDIUM_ZONES;
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this.rainScheme = RainfallVariationScheme.MEDIUM_ZONES;
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this.rainScheme = RainfallVariationScheme.MEDIUM_ZONES;
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this.biomeSize = BiomeSize.MEDIUM;
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this.biomeSize = BiomeSize.MEDIUM;
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this.amplitude = 1.0F;
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this.amplitude = 1.0F;
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