Changed the default temperature setting for BOP world type to medium zones

This commit is contained in:
Matt Caughey 2016-01-20 18:48:48 -05:00
parent 3e517b93c9
commit 9253be0700

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@ -68,7 +68,7 @@ public class BOPWorldSettings
// BOP World properties // BOP World properties
public LandMassScheme landScheme = LandMassScheme.VANILLA; public LandMassScheme landScheme = LandMassScheme.VANILLA;
public TemperatureVariationScheme tempScheme = TemperatureVariationScheme.LATITUDE; public TemperatureVariationScheme tempScheme = TemperatureVariationScheme.MEDIUM_ZONES;
public RainfallVariationScheme rainScheme = RainfallVariationScheme.MEDIUM_ZONES; public RainfallVariationScheme rainScheme = RainfallVariationScheme.MEDIUM_ZONES;
public BiomeSize biomeSize = BiomeSize.MEDIUM; public BiomeSize biomeSize = BiomeSize.MEDIUM;
public float amplitude = 1.0F; public float amplitude = 1.0F;
@ -138,7 +138,7 @@ public class BOPWorldSettings
// BOP default values // BOP default values
this.landScheme = LandMassScheme.VANILLA; this.landScheme = LandMassScheme.VANILLA;
this.tempScheme = TemperatureVariationScheme.LATITUDE; this.tempScheme = TemperatureVariationScheme.MEDIUM_ZONES;
this.rainScheme = RainfallVariationScheme.MEDIUM_ZONES; this.rainScheme = RainfallVariationScheme.MEDIUM_ZONES;
this.biomeSize = BiomeSize.MEDIUM; this.biomeSize = BiomeSize.MEDIUM;
this.amplitude = 1.0F; this.amplitude = 1.0F;