Fixed some stuff with entity sounds

This commit is contained in:
Forstride 2017-06-25 11:47:17 -04:00
parent 94f04fa1b3
commit 8faab3f05c
2 changed files with 8 additions and 8 deletions

View file

@ -22,10 +22,10 @@ public class ModSounds
{
public static void init()
{
pixie_ambient = registerSound("entity.pixie.ambient");
pixie_hurt = registerSound("entity.pixie.hurt");
wasp_ambient = registerSound("entity.wasp.ambient");
wasp_hurt = registerSound("entity.wasp.hurt");
pixie_ambient = registerSound("entity.biomesoplenty.pixie.ambient");
pixie_hurt = registerSound("entity.biomesoplenty.pixie.hurt");
wasp_ambient = registerSound("entity.biomesoplenty.wasp.ambient");
wasp_hurt = registerSound("entity.biomesoplenty.wasp.hurt");
records_wanderer = registerSound("records.wanderer");
}

View file

@ -1,20 +1,20 @@
{
"entity.pixie.hurt": {
"entity.biomesoplenty.pixie.hurt": {
"sounds": [
"biomesoplenty:entity/pixie/hurt"
]
},
"entity.pixie.ambient": {
"entity.biomesoplenty.pixie.ambient": {
"sounds": [
"biomesoplenty:entity/pixie/ambient"
]
},
"entity.wasp.hurt": {
"entity.biomesoplenty.wasp.hurt": {
"sounds": [
"biomesoplenty:entity/wasp/hurt"
]
},
"entity.wasp.ambient": {
"entity.biomesoplenty.wasp.ambient": {
"sounds": [
"biomesoplenty:entity/wasp/ambient"
]