Removed the Polar Chasm biome, added Blue Fire to the Phantasmagoric Inferno, reworked Terrarium models/textures

This commit is contained in:
Forstride 2018-04-15 00:05:02 -04:00
parent c2f47957ef
commit 8db12839d0
115 changed files with 491 additions and 1653 deletions

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@ -98,7 +98,6 @@ public class BOPBiomes
public static Optional<Biome> corrupted_sands = Optional.absent();
public static Optional<Biome> fungi_forest = Optional.absent();
public static Optional<Biome> phantasmagoric_inferno = Optional.absent();
public static Optional<Biome> polar_chasm = Optional.absent();
public static Optional<Biome> undergarden = Optional.absent();
public static Optional<Biome> visceral_heap = Optional.absent();

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@ -26,6 +26,8 @@ public class BOPBlocks
public static Block white_sandstone;
public static Block biome_block;
public static Block blue_fire;
public static Block flower_0;
public static Block flower_1;
public static Block log_0;

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@ -85,7 +85,7 @@ public enum BOPClimates {
BOPClimates.SAVANNA.addBiome(20, Biomes.SAVANNA);
BOPClimates.HOT_DESERT.addBiome(30, Biomes.DESERT).addBiome(15, Biomes.MESA_CLEAR_ROCK);
BOPClimates.WASTELAND.addBiome(1, Biomes.DESERT);
BOPClimates.HELL.addBiome(150, Biomes.HELL);
BOPClimates.HELL.addBiome(25, Biomes.HELL);
}
private static BOPClimates[] values = BOPClimates.values();

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@ -23,7 +23,7 @@ public class BiomeCorruptedSands extends BOPHellBiome
{
super("corrupted_sands", new PropsBuilder("Corrupted Sands").withGuiColour(0xA93C3E).withTemperature(2.0F).withRainfall(0.0F).withRainDisabled());
this.addWeight(BOPClimates.HELL, 75);
this.addWeight(BOPClimates.HELL, 5);
this.topBlock = Blocks.SOUL_SAND.getDefaultState();
this.fillerBlock = Blocks.SOUL_SAND.getDefaultState();

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@ -34,7 +34,7 @@ public class BiomeFungiForest extends BOPHellBiome
{
super("fungi_forest", new PropsBuilder("Fungi Forest").withGuiColour(0xA93C3E).withTemperature(2.0F).withRainfall(0.0F).withRainDisabled());
this.addWeight(BOPClimates.HELL, 75);
this.addWeight(BOPClimates.HELL, 5);
this.hasBiomeEssence = false;
@ -43,7 +43,7 @@ public class BiomeFungiForest extends BOPHellBiome
// shrooms
IBlockPosQuery surfaceBlocks = BlockQuery.buildOr().states(this.topBlock).create();
this.addGenerator("glowshroom", GeneratorStage.SHROOM,(new GeneratorFlora.Builder()).amountPerChunk(2.5F).generationAttempts(16).with(BlockBOPMushroom.MushroomType.GLOWSHROOM).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
this.addGenerator("glowshroom", GeneratorStage.SHROOM,(new GeneratorFlora.Builder()).amountPerChunk(1.5F).generationAttempts(16).with(BlockBOPMushroom.MushroomType.GLOWSHROOM).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
this.addGenerator("flat_mushroom", GeneratorStage.SHROOM,(new GeneratorFlora.Builder()).amountPerChunk(1.0F).generationAttempts(16).with(BlockBOPMushroom.MushroomType.FLAT_MUSHROOM).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
this.addGenerator("toadstools", GeneratorStage.SHROOM,(new GeneratorFlora.Builder()).amountPerChunk(1.0F).generationAttempts(16).with(BlockBOPMushroom.MushroomType.TOADSTOOL).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
this.addGenerator("red_mushrooms", GeneratorStage.SHROOM,(new GeneratorFlora.Builder()).amountPerChunk(5.0F).generationAttempts(16).with(Blocks.RED_MUSHROOM.getDefaultState()).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());

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@ -24,7 +24,7 @@ public class BiomePhantasmagoricInferno extends BOPHellBiome
{
super("phantasmagoric_inferno", new PropsBuilder("Phantasmagoric Inferno").withGuiColour(0xA93C3E).withTemperature(2.0F).withRainfall(0.0F).withRainDisabled());
this.addWeight(BOPClimates.HELL, 75);
this.addWeight(BOPClimates.HELL, 5);
this.hasBiomeEssence = false;
@ -32,11 +32,12 @@ public class BiomePhantasmagoricInferno extends BOPHellBiome
this.fillerBlock = BOPBlocks.ash_block.getDefaultState();
// lava lakes
this.addGenerator("lava_lakes", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(3.0F).lineWith(BOPBlocks.ash_block.getDefaultState()).liquid(Blocks.LAVA).frozenLiquid((IBlockState)null).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
this.addGenerator("lava_lakes", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(4.0F).lineWith(BOPBlocks.ash_block.getDefaultState()).liquid(Blocks.LAVA).frozenLiquid((IBlockState)null).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
// splatter top blocks
IBlockPosQuery emptyAsh = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
this.addGenerator("fire", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(6.0F).with(Blocks.FIRE.getDefaultState()).placeOn(emptyAsh).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
this.addGenerator("fire", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(2.5F).with(Blocks.FIRE.getDefaultState()).placeOn(emptyAsh).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
this.addGenerator("blue_fire", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(2.5F).with(BOPBlocks.blue_fire.getDefaultState()).placeOn(emptyAsh).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
}
}

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@ -1,56 +0,0 @@
/*******************************************************************************
* Copyright 2014-2017, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.nether;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.block.IBlockPosQuery;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.api.generation.GeneratorStage;
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
import biomesoplenty.common.util.block.BlockQuery;
import biomesoplenty.common.world.generator.GeneratorCrystals;
import biomesoplenty.common.world.generator.GeneratorLakes;
import biomesoplenty.common.world.generator.GeneratorSplatter;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
public class BiomePolarChasm extends BOPHellBiome
{
public BiomePolarChasm()
{
super("polar_chasm", new PropsBuilder("Polar Chasm").withGuiColour(0xA93C3E).withTemperature(0.25F).withRainfall(0.0F).withRainDisabled());
this.addWeight(BOPClimates.HELL, 1);
this.fogColor = 0x86C9EF;
this.fogDensity = 0.4F;
this.hasBiomeEssence = false;
this.topBlock = BOPBlocks.hard_ice.getDefaultState();
this.fillerBlock = BOPBlocks.hard_ice.getDefaultState();
this.roofTopBlock = BOPBlocks.hard_ice.getDefaultState();
this.roofFillerBlock = BOPBlocks.hard_ice.getDefaultState();
this.wallBlock = BOPBlocks.hard_ice.getDefaultState();
// ice pools
this.addGenerator("ice_pools", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(5.0F).liquid(Blocks.ICE.getDefaultState()).frozenLiquid((IBlockState)null).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
// hot springs
this.addGenerator("hot_springs", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(8.0F).liquid(BOPBlocks.hot_spring_water).frozenLiquid((IBlockState)null).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
//ice crystals
IBlockPosQuery emptyHardIce = BlockQuery.buildAnd().withAltitudeBetween(60, 120).withAirBelow().states(BOPBlocks.hard_ice.getDefaultState()).create();
this.addGenerator("ice_crystals", GeneratorStage.ORE_PRE, (new GeneratorCrystals.Builder()).amountPerChunk(50.0F).placeOn(emptyHardIce).with(Blocks.ICE.getDefaultState()).create());
this.addGenerator("glowstone_crystals", GeneratorStage.ORE_PRE, (new GeneratorCrystals.Builder()).amountPerChunk(20.0F).placeOn(emptyHardIce).with(Blocks.GLOWSTONE.getDefaultState()).create());
// splatter top blocks
IBlockPosQuery emptySurface = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
this.addGenerator("snow_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(7.0F).generationAttempts(128).scatterYMethod(ScatterYMethod.NETHER_SURFACE).replace(emptySurface).with(Blocks.SNOW.getDefaultState()).create());
}
}

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@ -36,7 +36,7 @@ public class BiomeUndergarden extends BOPHellBiome
{
super("undergarden", new PropsBuilder("Undergarden").withGuiColour(0xA93C3E).withTemperature(2.0F).withRainfall(0.0F).withRainDisabled());
this.addWeight(BOPClimates.HELL, 75);
this.addWeight(BOPClimates.HELL, 5);
this.hasBiomeEssence = false;

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@ -23,7 +23,7 @@ public class BiomeVisceralHeap extends BOPHellBiome
{
super("visceral_heap", new PropsBuilder("Visceral Heap").withGuiColour(0xA93C3E).withTemperature(2.0F).withRainfall(0.0F).withRainDisabled());
this.addWeight(BOPClimates.HELL, 75);
this.addWeight(BOPClimates.HELL, 5);
this.hasBiomeEssence = false;

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@ -0,0 +1,175 @@
/*******************************************************************************
* Copyright 2014-2016, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.block;
import java.util.Random;
import javax.annotation.Nullable;
import biomesoplenty.api.enums.BOPPlants;
import biomesoplenty.common.item.ItemBOPBlock;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.client.renderer.color.IItemColor;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockBOPBlueFire extends Block implements IBOPBlock
{
// implement IBOPBlock
@Override
public Class<? extends ItemBlock> getItemClass() { return ItemBOPBlock.class; }
@Override
public IProperty[] getPresetProperties() { return new IProperty[] {}; }
@Override
public IProperty[] getNonRenderingProperties() { return null; }
@Override
public String getStateName(IBlockState state) {return "";}
@Override
@SideOnly(Side.CLIENT)
public IBlockColor getBlockColor() { return null; }
@Override
@SideOnly(Side.CLIENT)
public IItemColor getItemColor() { return null; }
public BlockBOPBlueFire()
{
super(Material.FIRE);
this.setHardness(0.0F);
this.setLightLevel(0.8F);
this.setSoundType(SoundType.CLOTH);
this.disableStats();
}
@Override
@Nullable
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
{
return NULL_AABB;
}
@Override
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity)
{
if (entity instanceof EntityPlayer)
{
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, 200));
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, 200));
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(MobEffects.MINING_FATIGUE, 200));
}
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public int quantityDropped(Random random)
{
return 0;
}
/*@Override
public boolean isCollidable()
{
return false;
}*/
@Override
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
return worldIn.getBlockState(pos.down()).isTopSolid();
}
@Override
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
if (!worldIn.getBlockState(pos.down()).isTopSolid())
{
worldIn.setBlockToAir(pos);
}
}
@Override
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
if (worldIn.provider.getDimensionType().getId() > 0)
{
if (!worldIn.getBlockState(pos.down()).isTopSolid())
{
worldIn.setBlockToAir(pos);
}
else
{
worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn) + worldIn.rand.nextInt(10));
}
}
}
@Override
public MapColor getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
return MapColor.CYAN;
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand)
{
if (rand.nextInt(32) == 0)
{
worldIn.playSound((double)((float)pos.getX() + 0.5F), (double)((float)pos.getY() + 0.5F), (double)((float)pos.getZ() + 0.5F), SoundEvents.BLOCK_FIRE_AMBIENT, SoundCategory.BLOCKS, 1.0F + rand.nextFloat(), rand.nextFloat() * 0.7F + 0.3F, false);
}
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
return BlockFaceShape.UNDEFINED;
}
}

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@ -8,7 +8,6 @@
package biomesoplenty.common.block;
import biomesoplenty.api.enums.BOPFlowers;
import biomesoplenty.common.item.ItemBOPBlock;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
@ -31,7 +30,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockBOPTerrarium extends Block implements IBOPBlock
{
protected static final AxisAlignedBB BOUNDING_BOX = new AxisAlignedBB(0.19999998807D, 0.0D, 0.19999998807D, 0.69999998808D, 0.69999998808D, 0.69999998808D);
protected static final AxisAlignedBB BOUNDING_BOX = new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 0.75D, 0.75D);
// add properties
public enum TerrariumType implements IStringSerializable

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@ -34,7 +34,6 @@ import biomesoplenty.common.biome.nether.BOPHellBiome;
import biomesoplenty.common.biome.nether.BiomeCorruptedSands;
import biomesoplenty.common.biome.nether.BiomeFungiForest;
import biomesoplenty.common.biome.nether.BiomePhantasmagoricInferno;
import biomesoplenty.common.biome.nether.BiomePolarChasm;
import biomesoplenty.common.biome.nether.BiomeUndergarden;
import biomesoplenty.common.biome.nether.BiomeVisceralHeap;
import biomesoplenty.common.biome.overworld.BOPOverworldBiome;
@ -354,7 +353,6 @@ public class ModBiomes implements BOPBiomes.IBiomeRegistry
corrupted_sands = registerNetherBiome(new BiomeCorruptedSands());
fungi_forest = registerNetherBiome(new BiomeFungiForest());
phantasmagoric_inferno = registerNetherBiome(new BiomePhantasmagoricInferno());
polar_chasm = registerNetherBiome(new BiomePolarChasm());
undergarden = registerNetherBiome(new BiomeUndergarden());
visceral_heap = registerNetherBiome(new BiomeVisceralHeap());
}
@ -470,11 +468,10 @@ public class ModBiomes implements BOPBiomes.IBiomeRegistry
registerBiomeToDictionary(BOPBiomes.white_beach, Type.BEACH);
registerBiomeToDictionary(BOPBiomes.origin_beach, Type.BEACH, Type.RARE);
registerBiomeToDictionary(BOPBiomes.corrupted_sands, Type.NETHER, Type.HOT, Type.DRY, Type.SANDY, Type.SPOOKY);
registerBiomeToDictionary(BOPBiomes.corrupted_sands, Type.NETHER, Type.HOT, Type.DRY, Type.SANDY, Type.DENSE);
registerBiomeToDictionary(BOPBiomes.fungi_forest, Type.NETHER, Type.HOT, Type.MUSHROOM, Type.DENSE);
registerBiomeToDictionary(BOPBiomes.phantasmagoric_inferno, Type.NETHER, Type.HOT, Type.WASTELAND, Type.DRY);
registerBiomeToDictionary(BOPBiomes.polar_chasm, Type.NETHER, Type.COLD, Type.SNOWY, Type.DRY);
registerBiomeToDictionary(BOPBiomes.undergarden, Type.NETHER, Type.HOT, Type.LUSH, Type.JUNGLE);
registerBiomeToDictionary(BOPBiomes.phantasmagoric_inferno, Type.NETHER, Type.HOT, Type.WASTELAND, Type.DRY, Type.MAGICAL, Type.SPOOKY);
registerBiomeToDictionary(BOPBiomes.undergarden, Type.NETHER, Type.HOT, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.visceral_heap, Type.NETHER, Type.HOT, Type.WET);
}

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@ -18,6 +18,7 @@ import biomesoplenty.api.item.BOPItems;
import biomesoplenty.common.block.BlockBOPAsh;
import biomesoplenty.common.block.BlockBOPBamboo;
import biomesoplenty.common.block.BlockBOPBiomeBlock;
import biomesoplenty.common.block.BlockBOPBlueFire;
import biomesoplenty.common.block.BlockBOPBramblePlant;
import biomesoplenty.common.block.BlockBOPCoral;
import biomesoplenty.common.block.BlockBOPCrystal;
@ -127,6 +128,9 @@ public class ModBlocks
hive = registerBlock( new BlockBOPHive(), "hive" );
honey_block = registerBlock( new BlockBOPHoney(), "honey_block" );
blue_fire = registerBlock( new BlockBOPBlueFire(), "blue_fire" );
blue_fire.setCreativeTab(null);
//Material Blocks
bamboo_thatching = registerBlock( (new BlockBOPGeneric(Material.WOOD, SoundType.WOOD)).setHardness(2.0F), "bamboo_thatching"); bamboo_thatching.setHarvestLevel("axe", 0);
mud_brick_block = registerBlock( (new BlockBOPGeneric()).setResistance(2.0F), "mud_brick_block" );

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@ -62,6 +62,11 @@ public class ItemJarEmpty extends Item
{
jarContents = ItemJarFilled.JarContents.HONEY;
}
if (state.getBlock() == BOPBlocks.blue_fire)
{
jarContents = ItemJarFilled.JarContents.BLUE_FIRE;
}
// if it was honey, return the corresponding filled jar
if (jarContents != null)

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@ -8,10 +8,13 @@
package biomesoplenty.common.item;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.item.BOPItems;
import biomesoplenty.common.entities.EntityPixie;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
@ -21,6 +24,7 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.NonNullList;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
@ -35,7 +39,7 @@ public class ItemJarFilled extends Item
public enum JarContents implements IStringSerializable
{
HONEY, PIXIE;
HONEY, PIXIE, BLUE_FIRE;
@Override
public String getName()
@ -165,12 +169,21 @@ public class ItemJarFilled extends Item
protected ItemStack emptyJar(ItemStack stack, EntityPlayer player, ItemStack emptyJarStack)
{
if (!player.capabilities.isCreativeMode) { stack.setCount(stack.getCount() - 1); }
if (!player.capabilities.isCreativeMode)
{
stack.setCount(stack.getCount() - 1);
}
player.addStat(StatList.getObjectUseStats(this));
if (!player.inventory.addItemStackToInventory(emptyJarStack)) {
player.dropItem(emptyJarStack, false);
if (!player.capabilities.isCreativeMode)
{
if (!player.inventory.addItemStackToInventory(emptyJarStack))
{
player.dropItem(emptyJarStack, false);
}
}
return stack;
}
@ -191,6 +204,24 @@ public class ItemJarFilled extends Item
Vec3d releasePoint = new Vec3d(player.posX + a * distX, player.posY + (double)player.getEyeHeight() + a * distY, player.posZ + a * distZ);
return this.releasePixie(stack, world, player, releasePoint) ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
case BLUE_FIRE:
pos = pos.offset(facing);
ItemStack itemstack = player.getHeldItem(hand);
if (!player.canPlayerEdit(pos, facing, itemstack))
{
return EnumActionResult.FAIL;
}
else
{
if (world.isAirBlock(pos) && world.getBlockState(pos.down()).isTopSolid())
{
world.setBlockState(pos, BOPBlocks.blue_fire.getDefaultState());
this.emptyJar(stack, player, new ItemStack(BOPItems.jar_empty));
return EnumActionResult.SUCCESS;
}
}
// TODO: are you supposed to be able to pour out honey? How much should you get? Why don't we just use buckets?
case HONEY: default:
return EnumActionResult.SUCCESS;

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@ -427,12 +427,6 @@
"conditions": {
"biome": "biomesoplenty:phantasmagoric_inferno"
}
},
"polar_chasm": {
"trigger": "minecraft:location",
"conditions": {
"biome": "biomesoplenty:polar_chasm"
}
},
"undergarden": {
"trigger": "minecraft:location",

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@ -0,0 +1,37 @@
{
"multipart": [
{ "apply": [
{ "model": "biomesoplenty:blue_fire_floor0" },
{ "model": "biomesoplenty:blue_fire_floor1" }
]
},
{ "apply": [
{ "model": "biomesoplenty:blue_fire_side0" },
{ "model": "biomesoplenty:blue_fire_side1" },
{ "model": "biomesoplenty:blue_fire_side_alt0" },
{ "model": "biomesoplenty:blue_fire_side_alt1" }
]
},
{ "apply": [
{ "model": "biomesoplenty:blue_fire_side0", "y": 90 },
{ "model": "biomesoplenty:blue_fire_side1", "y": 90 },
{ "model": "biomesoplenty:blue_fire_side_alt0", "y": 90 },
{ "model": "biomesoplenty:blue_fire_side_alt1", "y": 90 }
]
},
{ "apply": [
{ "model": "biomesoplenty:blue_fire_side0", "y": 180 },
{ "model": "biomesoplenty:blue_fire_side1", "y": 180 },
{ "model": "biomesoplenty:blue_fire_side_alt0", "y": 180 },
{ "model": "biomesoplenty:blue_fire_side_alt1", "y": 180 }
]
},
{ "apply": [
{ "model": "biomesoplenty:blue_fire_side0", "y": 270 },
{ "model": "biomesoplenty:blue_fire_side1", "y": 270 },
{ "model": "biomesoplenty:blue_fire_side_alt0", "y": 270 },
{ "model": "biomesoplenty:blue_fire_side_alt1", "y": 270 }
]
}
]
}

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@ -20,4 +20,4 @@
"apply": { "model": "biomesoplenty:bramble_plant_side", "x": 90, "uvlock": true }
}
]
}
}

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@ -104,6 +104,7 @@ item.jacaranda_door.name=Jacaranda Door
item.jar_empty.name=Empty Jar
item.jar_filled_honey.name=Honey Jar
item.jar_filled_pixie.name=Pixie Jar
item.jar_filled_blue_fire.name=Blue Fire Jar
item.magic_door.name=Magic Door
item.mahogany_door.name=Mahogany Door
item.mangrove_door.name=Mangrove Door
@ -130,6 +131,7 @@ tile.ash_block.name=Ash Block
tile.bamboo.name=Bamboo
tile.bamboo_thatching.name=Bamboo Thatching
tile.biome_block.name=Biome Essence Ore
tile.blue_fire.name=Blue Fire
tile.bramble_plant.name=Bramble
tile.cherry_fence.name=Cherry Fence
tile.cherry_fence_gate.name=Cherry Fence Gate

View File

@ -0,0 +1,7 @@
{
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}
}

View File

@ -0,0 +1,7 @@
{
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}
}

View File

@ -0,0 +1,7 @@
{
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}

View File

@ -0,0 +1,7 @@
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}

View File

@ -0,0 +1,7 @@
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}

View File

@ -0,0 +1,7 @@
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}
}

View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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