Use forge universal bucket
This commit is contained in:
parent
04276171a6
commit
8daf47a394
21 changed files with 109 additions and 116 deletions
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@ -99,11 +99,18 @@ public class BOPItems
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public static Item flower_basket;
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public static Item jar_empty;
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public static Item jar_filled;
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public static Item sand_bucket;
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public static Item honey_bucket;
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public static Item blood_bucket;
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public static Item poison_bucket;
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public static Item hot_spring_water_bucket;
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/*
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* Use net.minecraftforge.fluids.UniversalBucket.getFilledBucket(
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* net.minecraftforge.common.ForgeModContainer.getInstance().universalBucket,
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* biomesoplenty.common.fluids.QuicksandFluid.instance
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* )
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*/
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// public static Item sand_bucket;
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// public static Item honey_bucket;
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// public static Item blood_bucket;
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// public static Item poison_bucket;
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// public static Item hot_spring_water_bucket;
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public static Item record_wanderer;
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public static Item record_corruption;
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@ -9,7 +9,10 @@
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package biomesoplenty.common.handler;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.item.BOPItems;
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import biomesoplenty.common.fluids.BloodFluid;
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import biomesoplenty.common.fluids.HoneyFluid;
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import biomesoplenty.common.fluids.PoisonFluid;
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import biomesoplenty.common.fluids.QuicksandFluid;
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import biomesoplenty.common.fluids.blocks.BlockBloodFluid;
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import biomesoplenty.common.fluids.blocks.BlockHoneyFluid;
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import biomesoplenty.common.fluids.blocks.BlockHotSpringWaterFluid;
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@ -17,11 +20,13 @@ import biomesoplenty.common.fluids.blocks.BlockPoisonFluid;
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import biomesoplenty.common.fluids.blocks.BlockQuicksandFluid;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraftforge.common.ForgeModContainer;
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import net.minecraftforge.event.entity.player.FillBucketEvent;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fluids.UniversalBucket;
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import net.minecraftforge.fml.common.eventhandler.Event.Result;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@ -40,26 +45,26 @@ public class BucketEventHandler
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// determine if the block is one of our BOP fluids
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IBlockState iblockstate = event.getWorld().getBlockState(blockpos);
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Item filled_bucket = null;
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Fluid filled_fluid = null;
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if (iblockstate.getBlock() == BOPBlocks.sand && ((Integer)iblockstate.getValue(BlockQuicksandFluid.LEVEL)).intValue() == 0)
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{
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filled_bucket = BOPItems.sand_bucket;
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filled_fluid = QuicksandFluid.instance;
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}
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else if (iblockstate.getBlock() == BOPBlocks.honey && ((Integer)iblockstate.getValue(BlockHoneyFluid.LEVEL)).intValue() == 0)
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{
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filled_bucket = BOPItems.honey_bucket;
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filled_fluid = HoneyFluid.instance;
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}
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else if (iblockstate.getBlock() == BOPBlocks.blood && ((Integer)iblockstate.getValue(BlockBloodFluid.LEVEL)).intValue() == 0)
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{
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filled_bucket = BOPItems.blood_bucket;
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filled_fluid = BloodFluid.instance;
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}
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else if (iblockstate.getBlock() == BOPBlocks.poison && ((Integer)iblockstate.getValue(BlockPoisonFluid.LEVEL)).intValue() == 0)
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{
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filled_bucket = BOPItems.poison_bucket;
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filled_fluid = PoisonFluid.instance;
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}
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else if (iblockstate.getBlock() == BOPBlocks.hot_spring_water && ((Integer)iblockstate.getValue(BlockHotSpringWaterFluid.LEVEL)).intValue() == 0)
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{
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filled_bucket = Items.WATER_BUCKET;
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filled_fluid = FluidRegistry.WATER;
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}
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else
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{
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@ -68,7 +73,7 @@ public class BucketEventHandler
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// remove the fluid and return the appropriate filled bucket
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event.setResult(Result.ALLOW);
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event.setFilledBucket(new ItemStack(filled_bucket));
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event.setFilledBucket(UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, filled_fluid));
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event.getWorld().setBlockToAir(blockpos);
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//TODO: event.entityPlayer.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(event.getEmptyBucket().getItem())]);
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}
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@ -9,11 +9,6 @@
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package biomesoplenty.common.init;
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import static biomesoplenty.api.block.BOPBlocks.*;
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import static biomesoplenty.api.item.BOPItems.blood_bucket;
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import static biomesoplenty.api.item.BOPItems.honey_bucket;
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import static biomesoplenty.api.item.BOPItems.hot_spring_water_bucket;
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import static biomesoplenty.api.item.BOPItems.poison_bucket;
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import static biomesoplenty.api.item.BOPItems.sand_bucket;
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import com.google.common.collect.ImmutableSet;
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@ -82,17 +77,13 @@ import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemBucket;
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import net.minecraft.item.ItemDoor;
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import net.minecraft.item.ItemSlab;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.EnumPlantType;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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@ -132,7 +123,7 @@ public class ModBlocks
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gem_block = registerBlock( new BlockBOPGem(), "gem_block" );
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hive = registerBlock( new BlockBOPHive(), "hive" );
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honey_block = registerBlock( new BlockBOPHoney(), "honey_block" );
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jelled_poison = registerBlock( new BlockBOPJelledPoison(), "jelled_poison" );
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jelled_poison = registerBlock( new BlockBOPJelledPoison(), "jelled_poison" );
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//Material Blocks
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bamboo_thatching = registerBlock( (new BlockBOPGeneric(Material.WOOD, SoundType.WOOD)).setHardness(2.0F), "bamboo_thatching"); bamboo_thatching.setHarvestLevel("axe", 0);
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@ -172,7 +163,7 @@ public class ModBlocks
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// stairs have no variant metadata, use a new BlockBOPStairs instance for each (note there's no giant_flower_stairs or dead_stairs)
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sacred_oak_stairs = registerBlock( new BlockBOPWoodStairs(BOPWoods.SACRED_OAK), "sacred_oak_stairs" );
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cherry_stairs = registerBlock( new BlockBOPWoodStairs(BOPWoods.CHERRY), "cherry_stairs" );
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umbran_stairs = registerBlock( new BlockBOPWoodStairs(BOPWoods.UMBRAN), "umbran_stairs" );
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umbran_stairs = registerBlock( new BlockBOPWoodStairs(BOPWoods.UMBRAN), "umbran_stairs" );
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fir_stairs = registerBlock( new BlockBOPWoodStairs(BOPWoods.FIR), "fir_stairs" );
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ethereal_stairs = registerBlock( new BlockBOPWoodStairs(BOPWoods.ETHEREAL), "ethereal_stairs" );
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magic_stairs = registerBlock( new BlockBOPWoodStairs(BOPWoods.MAGIC), "magic_stairs" );
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@ -202,7 +193,7 @@ public class ModBlocks
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// fences have no variant metadata, use a new BlockBOPFence instance for each (note there's no giant_flower_fence or dead_fence)
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sacred_oak_fence = registerBlock( new BlockBOPFence(BOPWoods.SACRED_OAK), "sacred_oak_fence" );
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cherry_fence = registerBlock( new BlockBOPFence(BOPWoods.CHERRY), "cherry_fence" );
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umbran_fence = registerBlock( new BlockBOPFence(BOPWoods.UMBRAN), "umbran_fence" );
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umbran_fence = registerBlock( new BlockBOPFence(BOPWoods.UMBRAN), "umbran_fence" );
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fir_fence = registerBlock( new BlockBOPFence(BOPWoods.FIR), "fir_fence" );
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ethereal_fence = registerBlock( new BlockBOPFence(BOPWoods.ETHEREAL), "ethereal_fence" );
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magic_fence = registerBlock( new BlockBOPFence(BOPWoods.MAGIC), "magic_fence" );
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@ -220,7 +211,7 @@ public class ModBlocks
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// fence gates have no variant metadata, use a new BlockBOPFenceGate instance for each (note there's no giant_flower_fence_gate or dead_fence_gate)
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sacred_oak_fence_gate = registerBlock( new BlockBOPFenceGate(BOPWoods.SACRED_OAK), "sacred_oak_fence_gate" );
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cherry_fence_gate = registerBlock( new BlockBOPFenceGate(BOPWoods.CHERRY), "cherry_fence_gate" );
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umbran_fence_gate = registerBlock( new BlockBOPFenceGate(BOPWoods.UMBRAN), "umbran_fence_gate" );
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umbran_fence_gate = registerBlock( new BlockBOPFenceGate(BOPWoods.UMBRAN), "umbran_fence_gate" );
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fir_fence_gate = registerBlock( new BlockBOPFenceGate(BOPWoods.FIR), "fir_fence_gate" );
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ethereal_fence_gate = registerBlock( new BlockBOPFenceGate(BOPWoods.ETHEREAL), "ethereal_fence_gate" );
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magic_fence_gate = registerBlock( new BlockBOPFenceGate(BOPWoods.MAGIC), "magic_fence_gate" );
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@ -238,7 +229,7 @@ public class ModBlocks
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// doors have no variant metadata, use a new BlockBOPDoor instance for each (note there's no giant_flower_door or dead_door)
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sacred_oak_door = registerDoor( new BlockBOPDoor(BOPWoods.SACRED_OAK), "sacred_oak_door", BOPItems.sacred_oak_door );
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cherry_door = registerDoor( new BlockBOPDoor(BOPWoods.CHERRY), "cherry_door", BOPItems.cherry_door );
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umbran_door = registerDoor( new BlockBOPDoor(BOPWoods.UMBRAN), "umbran_door", BOPItems.umbran_door );
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umbran_door = registerDoor( new BlockBOPDoor(BOPWoods.UMBRAN), "umbran_door", BOPItems.umbran_door );
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fir_door = registerDoor( new BlockBOPDoor(BOPWoods.FIR), "fir_door", BOPItems.fir_door );
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ethereal_door = registerDoor( new BlockBOPDoor(BOPWoods.ETHEREAL), "ethereal_door", BOPItems.ethereal_door );
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magic_door = registerDoor( new BlockBOPDoor(BOPWoods.MAGIC), "magic_door", BOPItems.magic_door );
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@ -255,7 +246,7 @@ public class ModBlocks
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// Plants
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stone_formations = registerBlock( new BlockBOPStoneFormations(), "stone_formations" );
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stone_formations = registerBlock( new BlockBOPStoneFormations(), "stone_formations" );
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coral = registerBlock( new BlockBOPCoral(), "coral" );
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seaweed = registerBlock( new BlockBOPSeaweed(), "seaweed" );
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@ -271,9 +262,9 @@ public class ModBlocks
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//Plants
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BlockBOPPlant.createAllPages();
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plant_0 = registerBlock( BlockBOPPlant.paging.getBlock(0), "plant_0" );
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plant_1 = registerBlock( BlockBOPPlant.paging.getBlock(1), "plant_1" );
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double_plant = registerBlock( new BlockBOPDoublePlant(), "double_plant" );
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plant_0 = registerBlock( BlockBOPPlant.paging.getBlock(0), "plant_0" );
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plant_1 = registerBlock( BlockBOPPlant.paging.getBlock(1), "plant_1" );
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double_plant = registerBlock( new BlockBOPDoublePlant(), "double_plant" );
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mushroom = registerBlock( new BlockBOPMushroom(), "mushroom" );
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// 22 flower types 16 per BlockBOPFlower instance, needs 2 'pages'
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@ -283,49 +274,36 @@ public class ModBlocks
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//vines
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// TODO: special placement rules?
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flower_vine = registerBlock( new BlockBOPVine(false), "flower_vine" );
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ivy = registerBlock( new BlockBOPVine(true), "ivy" );
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tree_moss = registerBlock( new BlockBOPVine(false), "tree_moss" );
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flower_vine = registerBlock( new BlockBOPVine(false), "flower_vine" );
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ivy = registerBlock( new BlockBOPVine(true), "ivy" );
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tree_moss = registerBlock( new BlockBOPVine(false), "tree_moss" );
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terrarium = registerBlock( new BlockBOPTerrarium(), "terrarium" );
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terrarium = registerBlock( new BlockBOPTerrarium(), "terrarium" );
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// fluids
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sand_fluid = QuicksandFluid.instance;
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sand_fluid.setViscosity(10000);
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sand_fluid.setDensity(50000);
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FluidRegistry.registerFluid(sand_fluid);
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FluidRegistry.addBucketForFluid(sand_fluid);
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sand = registerFluidBlock(sand_fluid, new BlockQuicksandFluid(sand_fluid), "sand");
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honey_fluid = HoneyFluid.instance;
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honey_fluid.setViscosity(1500);
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FluidRegistry.registerFluid(honey_fluid);
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FluidRegistry.addBucketForFluid(honey_fluid);
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honey = registerFluidBlock(honey_fluid, new BlockHoneyFluid(honey_fluid), "honey");
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blood_fluid = BloodFluid.instance;
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FluidRegistry.registerFluid(blood_fluid);
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FluidRegistry.addBucketForFluid(blood_fluid);
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blood = registerFluidBlock(blood_fluid, new BlockBloodFluid(blood_fluid), "blood");
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poison_fluid = PoisonFluid.instance;
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FluidRegistry.registerFluid(poison_fluid);
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FluidRegistry.addBucketForFluid(poison_fluid);
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poison = registerFluidBlock(poison_fluid, new BlockPoisonFluid(poison_fluid), "poison");
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hot_spring_water_fluid = HotSpringWaterFluid.instance;
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FluidRegistry.registerFluid(hot_spring_water_fluid);
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FluidRegistry.addBucketForFluid(hot_spring_water_fluid);
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hot_spring_water = registerFluidBlock(hot_spring_water_fluid, new BlockHotSpringWaterFluid(hot_spring_water_fluid), "hot_spring_water");
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sand_bucket = ModItems.registerItem((new ItemBucket(sand)).setContainerItem(Items.BUCKET), "sand_bucket");
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honey_bucket = ModItems.registerItem((new ItemBucket(honey)).setContainerItem(Items.BUCKET), "honey_bucket");
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blood_bucket = ModItems.registerItem((new ItemBucket(blood)).setContainerItem(Items.BUCKET), "blood_bucket");
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poison_bucket = ModItems.registerItem((new ItemBucket(poison)).setContainerItem(Items.BUCKET), "poison_bucket");
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hot_spring_water_bucket = ModItems.registerItem((new ItemBucket(hot_spring_water)).setContainerItem(Items.BUCKET), "hot_spring_water_bucket");
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FluidContainerRegistry.registerFluidContainer(sand_fluid, new ItemStack(sand_bucket));
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FluidContainerRegistry.registerFluidContainer(honey_fluid, new ItemStack(honey_bucket));
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FluidContainerRegistry.registerFluidContainer(blood_fluid, new ItemStack(blood_bucket));
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FluidContainerRegistry.registerFluidContainer(poison_fluid, new ItemStack(poison_bucket));
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FluidContainerRegistry.registerFluidContainer(hot_spring_water_fluid, new ItemStack(hot_spring_water_bucket));
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}
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@ -31,10 +31,12 @@ import biomesoplenty.common.init.ModPotions;
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import biomesoplenty.common.init.ModSounds;
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import biomesoplenty.common.init.ModVanillaCompat;
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import biomesoplenty.common.remote.TrailManager;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod.EventHandler;
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import net.minecraftforge.fml.common.Mod.Instance;
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import net.minecraftforge.fml.common.SidedProxy;
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import net.minecraftforge.fml.common.event.FMLConstructionEvent;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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@ -57,6 +59,13 @@ public class BiomesOPlenty
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public static Logger logger = LogManager.getLogger(MOD_ID);
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public static File configDirectory;
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@EventHandler
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public void construction(FMLConstructionEvent event)
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{
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// Use forge universal bucket
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FluidRegistry.enableUniversalBucket();
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}
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@EventHandler
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public void preInit(FMLPreInitializationEvent event)
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@ -73,13 +73,20 @@ generator.BIOMESOP.info=Hinweis: Biomes O' Plenty 1.8 ist in einem sehr frühen
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itemGroup.tabBiomesOPlenty=Biomes O' Plenty
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fluid.blood=Blut
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fluid.honey=Honig
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fluid.hot_spring_water=heißem Quellwasser
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fluid.poison=Gift
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fluid.sand=Treibsand
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item.forge.bucketFilled.name=Eimer mit %s
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item.ambrosia.name=Ambrosia
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item.ash.name=Asche
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item.berries.name=Beeren
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item.biome_essence.name=Biomessenz
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item.biome_finder.name=Biomfinder
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item.black_dye.name=Schwarzer Farbstoff
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item.blood_bucket.name=Eimer mit Blut
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item.blue_dye.name=Blauer Farbstoff
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item.brown_dye.name=Brauner Farbstoff
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item.cherry_door.name=Kirschholztür
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@ -109,9 +116,7 @@ item.gem_topaz.name=Topas
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item.green_dye.name=Grüner Farbstoff
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item.gold_scythe.name=Goldsense
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item.hellbark_door.name=Höllenborkentür
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item.honey_bucket.name=Eimer mit Honig
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item.honeycomb.name=Leere Honigwabe
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item.hot_spring_water_bucket.name=Eimer mit heißem Quellwasser
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item.ichor.name=Ichor
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item.iron_scythe.name=Eisensense
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item.jacaranda_door.name=Palisanderholztür
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@ -143,7 +148,6 @@ item.pinecone.name=Kiefernzapfen
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item.pine_door.name=Kiefernholztür
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item.pixie_dust.name=Elfenstaub
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item.plain_flower_band.name=Einfaches Blumenband
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item.poison_bucket.name=Eimer mit Gift
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item.record_corruption.name=Schallplatte
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item.record.corruption.desc=???
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item.record_wanderer.name=Schallplatte
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@ -154,7 +158,6 @@ item.sacred_oak_door.name=Himmelseichentür
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item.saladfruit.name=Obstsalat
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item.saladveggie.name=Gemischter Salat
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item.saladshroom.name=Pilzsalat
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item.sand_bucket.name=Eimer mit Treibsand
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item.shroompowder.name=Kahlkopfpilzpulver
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item.soul.name=Seele
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item.spawn_egg_pixie.name=Erschaffe Elfe
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@ -73,13 +73,20 @@ generator.BIOMESOP.info=Notice: Biomes O' Plenty 1.8 is in a very early state
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itemGroup.tabBiomesOPlenty=Biomes O' Plenty
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fluid.blood=Blood
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fluid.honey=Honey
|
||||
fluid.hot_spring_water=Hot Spring Water
|
||||
fluid.poison=Poison
|
||||
fluid.sand=Quicksand
|
||||
|
||||
item.forge.bucketFilled.name=%s Bucket
|
||||
|
||||
item.ambrosia.name=Ambrosia
|
||||
item.ash.name=Pile of Ashes
|
||||
item.berries.name=Berry
|
||||
item.biome_essence.name=Biome Essence
|
||||
item.biome_finder.name=Biome Finder
|
||||
item.black_dye.name=Black Dye
|
||||
item.blood_bucket.name=Blood Bucket
|
||||
item.blue_dye.name=Blue Dye
|
||||
item.brown_dye.name=Brown Dye
|
||||
item.cherry_door.name=Cherry Door
|
||||
|
@ -109,9 +116,7 @@ item.gem_topaz.name=Topaz
|
|||
item.green_dye.name=Green Dye
|
||||
item.gold_scythe.name=Golden Scythe
|
||||
item.hellbark_door.name=Hellbark Door
|
||||
item.honey_bucket.name=Honey Bucket
|
||||
item.honeycomb.name=Empty Honeycomb
|
||||
item.hot_spring_water_bucket.name=Hot Spring Water Bucket
|
||||
item.ichor.name=Ichor
|
||||
item.iron_scythe.name=Iron Scythe
|
||||
item.jacaranda_door.name=Jacaranda Door
|
||||
|
@ -143,7 +148,6 @@ item.pinecone.name=Pinecone
|
|||
item.pine_door.name=Pine Door
|
||||
item.pixie_dust.name=Pixie Dust
|
||||
item.plain_flower_band.name=Plain Flower Band
|
||||
item.poison_bucket.name=Poison Bucket
|
||||
item.record_corruption.name=Music Disc
|
||||
item.record.corruption.desc=???
|
||||
item.record_wanderer.name=Music Disc
|
||||
|
@ -154,7 +158,6 @@ item.sacred_oak_door.name=Sacred Oak Door
|
|||
item.saladfruit.name=Fruit Salad
|
||||
item.saladveggie.name=Veggie Salad
|
||||
item.saladshroom.name=Shroom Salad
|
||||
item.sand_bucket.name=Quicksand Bucket
|
||||
item.shroompowder.name=Shroom Powder
|
||||
item.soul.name=Soul
|
||||
item.spawn_egg_pixie.name=Spawn Pixie
|
||||
|
|
|
@ -110,6 +110,13 @@ generator.BIOMESOP.info=Noticia: Biomes O' Plenty 1.8 esta en una fase muy tempr
|
|||
|
||||
itemGroup.tabBiomesOPlenty=Biomes O' Plenty
|
||||
|
||||
fluid.blood=sangre
|
||||
fluid.honey=miel
|
||||
fluid.hot_spring_water=agua de manantial
|
||||
fluid.poison=veneno
|
||||
fluid.sand=arena movediza
|
||||
|
||||
item.forge.bucketFilled.name=Cubo de %s
|
||||
|
||||
item.ambrosia.name=Ambrosia
|
||||
|
||||
|
@ -118,7 +125,6 @@ item.berries.name=Baya
|
|||
item.biome_essence.name=Esencia de bioma
|
||||
item.biome_finder.name=Buscabiomas
|
||||
item.black_dye.name=Tinte negro
|
||||
item.blood_bucket.name=Cubo de sangre
|
||||
item.blue_dye.name=Tinte azul
|
||||
item.brown_dye.name=Tinte marrón
|
||||
item.cherry_door.name=Puerta de cerezo
|
||||
|
@ -152,9 +158,7 @@ item.gem_topaz.name=Topacio
|
|||
item.green_dye.name=Tinte verde
|
||||
item.gold_scythe.name=Guadaña de oro
|
||||
item.hellbark_door.name=Puerta infernal
|
||||
item.honey_bucket.name=Cubo de miel
|
||||
item.honeycomb.name=Panal vacío
|
||||
item.hot_spring_water_bucket.name=Cubo de agua de manantial
|
||||
item.ichor.name=Icor
|
||||
|
||||
item.iron_scythe.name=Guadaña de hierro
|
||||
|
@ -190,7 +194,6 @@ item.pinecone.name=Piña
|
|||
item.pine_door.name=Puerta de pino
|
||||
item.pixie_dust.name=Polvo de hadas
|
||||
item.plain_flower_band.name=Banda de flores simple
|
||||
item.poison_bucket.name=Cubo de veneno
|
||||
item.record_corruption.name=Disco de música
|
||||
item.record.corruption.desc=???
|
||||
|
||||
|
@ -203,7 +206,6 @@ item.sacred_oak_door.name=Puerta de roble sagrado
|
|||
item.saladfruit.name=Ensalada de frutas
|
||||
item.saladveggie.name=Ensalada de verduras
|
||||
item.saladshroom.name=Ensalada de setas
|
||||
item.sand_bucket.name=Cubo de arena movediza
|
||||
item.shroompowder.name=Polvo de seta
|
||||
item.soul.name=Alma
|
||||
item.spawn_egg_pixie.name=Generar Hada
|
||||
|
|
|
@ -79,6 +79,14 @@ generator.BIOMESOP.info=Notice: Biomes O' Plenty 1.8 is in a very early state
|
|||
|
||||
itemGroup.tabBiomesOPlenty=Biomes O' Plenty
|
||||
|
||||
fluid.blood=Sangue
|
||||
fluid.honey=Mel
|
||||
fluid.hot_spring_water=Água de Fonte Termal
|
||||
fluid.poison=Veneno
|
||||
fluid.sand=Areia movediça
|
||||
|
||||
item.forge.bucketFilled.name=Balde de %s
|
||||
|
||||
item.ambrosia.name=Ambrosia
|
||||
item.amethyst_axe.name=Machado de Ametista
|
||||
item.amethyst_boots.name=Botas de Ametista
|
||||
|
@ -95,7 +103,6 @@ item.berries.name=Baga
|
|||
item.biome_essence.name=Essência de Bioma
|
||||
item.biome_finder.name=Localizador de Bioma
|
||||
item.black_dye.name=Tinta Preta
|
||||
item.blood_bucket.name=Balde de Sangue
|
||||
item.blue_dye.name=Tinta Azul
|
||||
item.brown_dye.name=Tinta Castanha
|
||||
item.cherry_door.name=Porta de Cerejeira
|
||||
|
@ -127,9 +134,7 @@ item.gem_topaz.name=Topázio
|
|||
item.green_dye.name=Tinta Verde
|
||||
item.gold_scythe.name=Foice de Ouro
|
||||
item.hellbark_door.name=Porta de Casca do Inferno
|
||||
item.honey_bucket.name=Balde de Mel
|
||||
item.honeycomb.name=Favo de Mel Vazio
|
||||
item.hot_spring_water_bucket.name=Balde de Água de Fonte Termal
|
||||
item.ichor.name=Ichor
|
||||
item.iron_scythe.name=Foice de Ferro
|
||||
item.jacaranda_door.name=Porta de Jacarandá
|
||||
|
@ -161,7 +166,6 @@ item.pinecone.name=Pinha
|
|||
item.pine_door.name=Porta de Pinho
|
||||
item.pixie_dust.name=Pó de Pixie
|
||||
item.plain_flower_band.name=Coroa de Flores Simples
|
||||
item.poison_bucket.name=Balde de Veneno
|
||||
item.poisondart.name=Dardo de Veneno
|
||||
item.record_corruption.name=Disco de Música
|
||||
item.record.corruption.desc=???
|
||||
|
|
|
@ -19,6 +19,14 @@ generator.BIOMESOP.info=Примечание: Biomes O' Plenty для Minecraft
|
|||
|
||||
itemGroup.tabBiomesOPlenty=Biomes O' Plenty
|
||||
|
||||
fluid.blood=крови
|
||||
fluid.honey=мёда
|
||||
fluid.hot_spring_water=Горячая минеральная вода
|
||||
fluid.poison=яда
|
||||
fluid.sand=Плывун
|
||||
|
||||
item.forge.bucketFilled.name=Ведро %s
|
||||
|
||||
item.ambrosia.name=Амброзия
|
||||
item.amethyst_axe.name=Аметистовый топор
|
||||
item.amethyst_boots.name=Аметистовые ботинки
|
||||
|
@ -35,7 +43,6 @@ item.berries.name=Ягода
|
|||
item.biome_essence.name=Эссенция биомов
|
||||
item.biome_finder.name=Радар биомов
|
||||
item.black_dye.name=Чёрный краситель
|
||||
item.blood_bucket.name=Ведро крови
|
||||
item.blue_dye.name=Синий краситель
|
||||
item.brown_dye.name=Коричневый краситель
|
||||
item.cherry_door.name=Дверь из вишнёвого дерева
|
||||
|
@ -64,7 +71,6 @@ item.ghastly_soul.name=Жуткая душа
|
|||
item.green_dye.name=Зелёный краситель
|
||||
item.gold_scythe.name=Золотая коса
|
||||
item.hellbark_door.name=Дверь из адского дерева
|
||||
item.honey_bucket.name=Ведро мёда
|
||||
item.honeycomb.name=Пустые медовые соты
|
||||
item.ichor.name=Ихор
|
||||
item.iron_scythe.name=Железная коса
|
||||
|
@ -97,7 +103,6 @@ item.pinecone.name=Сосновая шишка
|
|||
item.pine_door.name=Дверь из сосны
|
||||
item.pixie_dust.name=Пыльца феи
|
||||
item.plain_flower_band.name=Обычный венок
|
||||
item.poison_bucket.name=Ведро яда
|
||||
item.poisondart.name=Отравленный дротик
|
||||
item.record_corruption.name=Музыкальная пластинка
|
||||
item.record.corruption.desc=???
|
||||
|
|
|
@ -75,13 +75,20 @@ generator.BIOMESOP.info=注意: 1.8版本的超多生物群系仍在开发阶段
|
|||
|
||||
itemGroup.tabBiomesOPlenty=超多生物群系
|
||||
|
||||
fluid.blood=血
|
||||
fluid.honey=蜂蜜
|
||||
fluid.hot_spring_water=温泉水
|
||||
fluid.poison=毒液
|
||||
fluid.sand=流沙
|
||||
|
||||
item.forge.bucketFilled.name=%s桶
|
||||
|
||||
item.ambrosia.name=仙馔蜜酒
|
||||
item.ash.name=灰烬堆
|
||||
item.berries.name=浆果
|
||||
item.biome_essence.name=生物群系精华
|
||||
item.biome_finder.name=生物群系雷达
|
||||
item.black_dye.name=黑色染料
|
||||
item.blood_bucket.name=血桶
|
||||
item.blue_dye.name=蓝色染料
|
||||
item.brown_dye.name=棕色染料
|
||||
item.cherry_door.name=樱花树门
|
||||
|
@ -111,9 +118,7 @@ item.gem_topaz.name=黄玉
|
|||
item.green_dye.name=绿色染料
|
||||
item.gold_scythe.name=金镰刀
|
||||
item.hellbark_door.name=地狱皮树门
|
||||
item.honey_bucket.name=蜂蜜桶
|
||||
item.honeycomb.name=空蜂窝
|
||||
item.hot_spring_water_bucket.name=温泉水桶
|
||||
item.ichor.name=脓血
|
||||
item.iron_scythe.name=铁镰刀
|
||||
item.jacaranda_door.name=蓝花楹门
|
||||
|
@ -145,7 +150,6 @@ item.pinecone.name=松果
|
|||
item.pine_door.name=松木门
|
||||
item.pixie_dust.name=精灵之尘
|
||||
item.plain_flower_band.name=平原花环
|
||||
item.poison_bucket.name=毒液桶
|
||||
item.record_corruption.name=音乐唱片
|
||||
item.record.corruption.desc=???
|
||||
item.record_wanderer.name=音乐唱片
|
||||
|
@ -156,7 +160,6 @@ item.sacred_oak_door.name=神圣橡木门
|
|||
item.saladfruit.name=水果沙拉
|
||||
item.saladveggie.name=蔬菜沙拉
|
||||
item.saladshroom.name=蘑菇沙拉
|
||||
item.sand_bucket.name=流沙桶
|
||||
item.shroompowder.name=蘑菇粉
|
||||
item.soul.name=灵魂
|
||||
item.spawn_egg_pixie.name=生成 精灵
|
||||
|
|
|
@ -73,13 +73,20 @@ generator.BIOMESOP.info=Notice: Biomes O' Plenty 1.8 is in a very early state
|
|||
|
||||
itemGroup.tabBiomesOPlenty=Biomes O' Plenty
|
||||
|
||||
fluid.blood=血
|
||||
fluid.honey=蜂蜜
|
||||
fluid.hot_spring_water=溫泉水
|
||||
fluid.poison=毒液
|
||||
fluid.sand=流沙
|
||||
|
||||
item.forge.bucketFilled.name=%s桶
|
||||
|
||||
item.ambrosia.name=仙饌酒
|
||||
item.ash.name=灰燼
|
||||
item.berries.name=莓果
|
||||
item.biome_essence.name=生態系精華
|
||||
item.biome_finder.name=生態系雷達
|
||||
item.black_dye.name=黑色染料
|
||||
item.blood_bucket.name=血桶
|
||||
item.blue_dye.name=藍色染料
|
||||
item.brown_dye.name=棕色染料
|
||||
item.cherry_door.name=櫻木門
|
||||
|
@ -109,9 +116,7 @@ item.gem_topaz.name=黃玉
|
|||
item.green_dye.name=綠色染料
|
||||
item.gold_scythe.name=黃金鐮
|
||||
item.hellbark_door.name=獄皮木門
|
||||
item.honey_bucket.name=蜂蜜桶
|
||||
item.honeycomb.name=空的蜂巢
|
||||
item.hot_spring_water_bucket.name=溫泉水桶
|
||||
item.ichor.name=膿血
|
||||
item.iron_scythe.name=鐵鐮
|
||||
item.jacaranda_door.name=藍花楹門
|
||||
|
@ -143,7 +148,6 @@ item.pinecone.name=松果
|
|||
item.pine_door.name=松木門
|
||||
item.pixie_dust.name=小精靈粉塵
|
||||
item.plain_flower_band.name=樸素花環
|
||||
item.poison_bucket.name=毒液桶
|
||||
item.poisondart.name=塗毒飛鏢
|
||||
item.record_corruption.name=唱片
|
||||
item.record.corruption.desc=???
|
||||
|
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "biomesoplenty:items/blood_bucket"
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "biomesoplenty:items/honey_bucket"
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "biomesoplenty:items/hot_spring_water_bucket"
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "biomesoplenty:items/poison_bucket"
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "biomesoplenty:items/sand_bucket"
|
||||
}
|
||||
}
|
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Loading…
Reference in a new issue