Added the crag, huge clovers to the grassland

This commit is contained in:
Adubbz 2021-12-23 10:17:13 +11:00
parent 21799e4a0d
commit 8990504109

View file

@ -19,6 +19,7 @@ public class BOPBiomes
public static final ResourceKey<Biome> CHERRY_BLOSSOM_GROVE = register("cherry_blossom_grove"); public static final ResourceKey<Biome> CHERRY_BLOSSOM_GROVE = register("cherry_blossom_grove");
public static final ResourceKey<Biome> COLD_DESERT = register("cold_desert"); public static final ResourceKey<Biome> COLD_DESERT = register("cold_desert");
public static final ResourceKey<Biome> CONIFEROUS_FOREST = register("coniferous_forest"); public static final ResourceKey<Biome> CONIFEROUS_FOREST = register("coniferous_forest");
public static final ResourceKey<Biome> CRAG = register("crag");
public static final ResourceKey<Biome> DEAD_FOREST = register("dead_forest"); public static final ResourceKey<Biome> DEAD_FOREST = register("dead_forest");
public static final ResourceKey<Biome> DENSE_WOODLAND = register("dense_woodland"); public static final ResourceKey<Biome> DENSE_WOODLAND = register("dense_woodland");
public static final ResourceKey<Biome> DRY_BONEYARD = register("dry_boneyard"); public static final ResourceKey<Biome> DRY_BONEYARD = register("dry_boneyard");