Add BOP Plants (merged with foliage) deadgrass, desertgrass, desertsprouts, dunegrass, spectralfern, thorn, wildrice, cattail, rivercane, wildcarrot, tinycactus, witherwart, reed and root
|
@ -124,7 +124,8 @@ public class BOPBlocks
|
|||
public static Block tree_moss;
|
||||
public static Block wisteria;
|
||||
|
||||
public static Block foliage;
|
||||
public static Block plant_0;
|
||||
public static Block plant_1;
|
||||
public static Block double_foliage;
|
||||
|
||||
public static Block honey_block;
|
||||
|
|
80
src/main/java/biomesoplenty/api/block/BOPPlantEnums.java
Normal file
|
@ -0,0 +1,80 @@
|
|||
/*******************************************************************************
|
||||
* Copyright 2014, the Biomes O' Plenty Team
|
||||
*
|
||||
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
|
||||
*
|
||||
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
|
||||
******************************************************************************/
|
||||
|
||||
package biomesoplenty.api.block;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
|
||||
public class BOPPlantEnums
|
||||
{
|
||||
|
||||
public static enum AllPlants implements IStringSerializable {
|
||||
|
||||
SHORTGRASS, MEDIUMGRASS, BUSH, SPROUT, POISONIVY, BERRYBUSH, SHRUB, WHEATGRASS, DAMPGRASS, KORU, CLOVERPATCH, LEAFPILE, DEADLEAFPILE, DEADGRASS, DESERTGRASS, DESERTSPROUTS, DUNEGRASS, SPECTRALFERN, THORN, WILDRICE, CATTAIL, RIVERCANE, WILDCARROT, TINYCACTUS, WITHERWART, REED, ROOT;
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return this.name().toLowerCase();
|
||||
}
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return this.getName();
|
||||
}
|
||||
}
|
||||
|
||||
public static enum PlantsFilterType {
|
||||
ALL;
|
||||
public Predicate<AllPlants> getPredicate(final int pageNum, final int numPerPage)
|
||||
{
|
||||
// final PlantsFilterType filterType = this;
|
||||
return new Predicate<AllPlants>()
|
||||
{
|
||||
@Override
|
||||
public boolean apply(AllPlants plant)
|
||||
{
|
||||
return (plant.ordinal() >= (numPerPage * pageNum)) && (plant.ordinal() < (numPerPage * (pageNum+1)));
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static Map<Integer, PropertyEnum[]> propCache = new HashMap<Integer, PropertyEnum[]>();
|
||||
|
||||
public static PropertyEnum getVariantProperty(int pageNum, int numPerPage)
|
||||
{
|
||||
return getVariantProperty(pageNum, numPerPage, PlantsFilterType.ALL);
|
||||
}
|
||||
|
||||
public static PropertyEnum getVariantProperty(int pageNum, int numPerPage, PlantsFilterType filterType)
|
||||
{
|
||||
// check length and make sure things are in bounds
|
||||
int len = AllPlants.values().length;
|
||||
int numPages = (int) Math.ceil( (double)len / numPerPage);
|
||||
pageNum = Math.max(0, Math.min(pageNum, numPages - 1));
|
||||
|
||||
// look up the array of properties for pages of size numPerPage and the given filter - if it doesn't exist yet, create it
|
||||
Integer index = new Integer(numPerPage * PlantsFilterType.values().length + filterType.ordinal() );
|
||||
if (!propCache.containsKey(index)) {propCache.put(index, new PropertyEnum[numPages]);}
|
||||
|
||||
// look up the property for page pageNum - if it doesn't exist yet, create it
|
||||
PropertyEnum[] propArr = propCache.get(index);
|
||||
if (propArr[pageNum] == null)
|
||||
{
|
||||
propArr[pageNum] = PropertyEnum.create("variant", AllPlants.class, filterType.getPredicate(pageNum, numPerPage));
|
||||
}
|
||||
return propArr[pageNum];
|
||||
}
|
||||
|
||||
}
|
|
@ -25,6 +25,7 @@ public class BOPItems
|
|||
public static Item gem;
|
||||
public static Item ash;
|
||||
public static Item berries;
|
||||
public static Item wildcarrots;
|
||||
|
||||
public static Item sacred_oak_door;
|
||||
public static Item cherry_door;
|
||||
|
|
|
@ -15,8 +15,8 @@ import net.minecraftforge.common.BiomeManager.BiomeType;
|
|||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.block.BlockFoliage;
|
||||
import biomesoplenty.common.block.BlockFoliage.FoliageType;
|
||||
import biomesoplenty.api.block.BOPPlantEnums.AllPlants;
|
||||
import biomesoplenty.common.block.BlockBOPPlant;
|
||||
import biomesoplenty.common.block.BlockGem;
|
||||
import biomesoplenty.common.block.BlockGem.GemType;
|
||||
import biomesoplenty.common.world.feature.GeneratorGrass;
|
||||
|
@ -37,7 +37,7 @@ public class BiomeGenSteppe extends BOPBiome
|
|||
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
|
||||
|
||||
this.addGenerator("dead_bushes", GeneratorStage.DEAD_BUSH, new GeneratorGrass(3, Blocks.deadbush.getDefaultState(), 4));
|
||||
this.addGenerator("grass", GeneratorStage.GRASS, new GeneratorGrass(15, BOPBlocks.foliage.getDefaultState().withProperty(BlockFoliage.VARIANT, FoliageType.SHORTGRASS)));
|
||||
this.addGenerator("grass", GeneratorStage.GRASS, new GeneratorGrass(15, BlockBOPPlant.getVariantState(AllPlants.SHORTGRASS)));
|
||||
this.addGenerator("ruby", GeneratorStage.SAND, new GeneratorOreSingle(BOPBlocks.gem_ore.getDefaultState().withProperty(BlockGem.VARIANT, GemType.RUBY), 12, 4, 32));
|
||||
}
|
||||
|
||||
|
|
|
@ -15,9 +15,9 @@ import biomesoplenty.api.biome.BOPBiome;
|
|||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.block.BlockFoliage;
|
||||
import biomesoplenty.api.block.BOPPlantEnums.AllPlants;
|
||||
import biomesoplenty.common.block.BlockBOPPlant;
|
||||
import biomesoplenty.common.block.BlockGem;
|
||||
import biomesoplenty.common.block.BlockFoliage.FoliageType;
|
||||
import biomesoplenty.common.block.BlockGem.GemType;
|
||||
import biomesoplenty.common.world.feature.GeneratorFlora;
|
||||
import biomesoplenty.common.world.feature.GeneratorOreSingle;
|
||||
|
@ -44,8 +44,8 @@ public class BiomeGenThicket extends BOPBiome
|
|||
//TODO: Add the rest of the generators, requires plant blocks
|
||||
this.addGenerator("flowers", GeneratorStage.FLOWERS, new GeneratorFlora(5, Blocks.red_flower.getDefaultState()));
|
||||
//this.addGenerator("thorns", GeneratorStage.FLOWERS, new GeneratorFlora(55, BOPBlocks.foliage.getDefaultState().withProperty(BlockBOPPlant., FoliageType.LEAFPILE));
|
||||
this.addGenerator("leaf_piles", GeneratorStage.FLOWERS, new GeneratorFlora(5, BOPBlocks.foliage.getDefaultState().withProperty(BlockFoliage.VARIANT, FoliageType.LEAFPILE)));
|
||||
this.addGenerator("dead_leaf_piles", GeneratorStage.FLOWERS, new GeneratorFlora(10, BOPBlocks.foliage.getDefaultState().withProperty(BlockFoliage.VARIANT, FoliageType.DEADLEAFPILE)));
|
||||
this.addGenerator("leaf_piles", GeneratorStage.FLOWERS, new GeneratorFlora(5, BlockBOPPlant.getVariantState(AllPlants.LEAFPILE)));
|
||||
this.addGenerator("dead_leaf_piles", GeneratorStage.FLOWERS, new GeneratorFlora(10, BlockBOPPlant.getVariantState(AllPlants.DEADLEAFPILE)));
|
||||
|
||||
this.addGenerator("amber", GeneratorStage.SAND, new GeneratorOreSingle(BOPBlocks.gem_ore.getDefaultState().withProperty(BlockGem.VARIANT, GemType.AMBER), 12, 4, 32));
|
||||
}
|
||||
|
|
582
src/main/java/biomesoplenty/common/block/BlockBOPPlant.java
Normal file
|
@ -0,0 +1,582 @@
|
|||
/*******************************************************************************
|
||||
* Copyright 2014, the Biomes O' Plenty Team
|
||||
*
|
||||
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
|
||||
*
|
||||
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
|
||||
******************************************************************************/
|
||||
|
||||
package biomesoplenty.common.block;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.api.block.BOPPlantEnums;
|
||||
import biomesoplenty.api.block.BOPPlantEnums.AllPlants;
|
||||
import biomesoplenty.api.item.BOPItems;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemShears;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.world.ColorizerGrass;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeColorHelper;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import net.minecraftforge.common.IShearable;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
// TODO: shrub needs custom item texture
|
||||
// TODO: double cattail
|
||||
// TODO: placing reeds
|
||||
// TODO: pick block?
|
||||
|
||||
public abstract class BlockBOPPlant extends BlockDecoration implements IShearable
|
||||
{
|
||||
|
||||
|
||||
// setup paged variant property
|
||||
|
||||
// All 4 meta bits available for VARIANT which means we can have sixteen per instance
|
||||
public static final int VARIANTS_PER_PAGE = 16;
|
||||
// child classes must implement to define their page number
|
||||
abstract public int getPageNum();
|
||||
// fetch the variant property for a given page
|
||||
public static PropertyEnum getVariantProperty(int pageNum)
|
||||
{
|
||||
return BOPPlantEnums.getVariantProperty(pageNum, VARIANTS_PER_PAGE);
|
||||
}
|
||||
// fetch the current instance's variant property
|
||||
public PropertyEnum getMyVariantProperty()
|
||||
{
|
||||
return getVariantProperty(getPageNum());
|
||||
}
|
||||
// get the meta bits from the variant
|
||||
public int metaFromVariant(AllPlants plant)
|
||||
{
|
||||
return plant.ordinal() % VARIANTS_PER_PAGE;
|
||||
}
|
||||
// get the variant from meta bits (safely)
|
||||
public AllPlants variantFromMeta(int meta)
|
||||
{
|
||||
int i = Math.max(0, Math.min(meta + (this.getPageNum() * VARIANTS_PER_PAGE), AllPlants.values().length));
|
||||
return AllPlants.values()[i];
|
||||
}
|
||||
// store reference to each created instance, indexed by page num, so that later we can look up the right BlockFoliage instance for a particular variant
|
||||
private static Map<Integer, BlockBOPPlant> instances = new HashMap<Integer, BlockBOPPlant>();
|
||||
|
||||
// get the BlockFoliage instance for the given variant
|
||||
public static BlockBOPPlant getVariantBlock(AllPlants plant)
|
||||
{
|
||||
int pageNum = plant.ordinal() / VARIANTS_PER_PAGE;
|
||||
BlockBOPPlant block = instances.get(pageNum);
|
||||
if (block == null) {throw new IllegalArgumentException("No BlockFoliage instance created yet for page "+pageNum);}
|
||||
return block;
|
||||
}
|
||||
// get the default block state for the given variant
|
||||
public static IBlockState getVariantState(AllPlants plant)
|
||||
{
|
||||
BlockBOPPlant block = getVariantBlock(plant);
|
||||
return block.getDefaultState().withProperty(block.getMyVariantProperty() , plant);
|
||||
}
|
||||
// get the item representation of the given variant
|
||||
public static ItemStack getVariantItem(AllPlants plant, int howMany)
|
||||
{
|
||||
return new ItemStack(getVariantBlock(plant), howMany, getVariantBlock(plant).getMetaFromState(getVariantState(plant)));
|
||||
}
|
||||
public static ItemStack getVariantItem(AllPlants plant)
|
||||
{
|
||||
return getVariantItem(plant, 1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockState createBlockState() {return new BlockState(this, new IProperty[] { getMyVariantProperty() });}
|
||||
|
||||
|
||||
// implement IBOPBlock
|
||||
@Override
|
||||
public IProperty[] getPresetProperties() { return new IProperty[] { getMyVariantProperty() }; }
|
||||
@Override
|
||||
public IProperty[] getNonRenderingProperties() { return null; }
|
||||
@Override
|
||||
public String getStateName(IBlockState state)
|
||||
{
|
||||
AllPlants plant = (AllPlants) state.getValue(getMyVariantProperty());
|
||||
switch (plant)
|
||||
{
|
||||
case WILDCARROT:
|
||||
return plant.getName() + "_block";
|
||||
default:
|
||||
return plant.getName();
|
||||
}
|
||||
}
|
||||
|
||||
public BlockBOPPlant()
|
||||
{
|
||||
super();
|
||||
// save a reference to this instance so that later we can look up the right BlockFoliage instance for a particular variant
|
||||
instances.put(this.getPageNum(), this);
|
||||
this.setDefaultState( this.blockState.getBaseState() );
|
||||
}
|
||||
|
||||
// map from state to meta and vice verca
|
||||
@Override
|
||||
public IBlockState getStateFromMeta(int meta)
|
||||
{
|
||||
return this.getDefaultState().withProperty(getMyVariantProperty(), variantFromMeta(meta));
|
||||
}
|
||||
@Override
|
||||
public int getMetaFromState(IBlockState state)
|
||||
{
|
||||
return metaFromVariant((AllPlants) state.getValue(getMyVariantProperty()));
|
||||
}
|
||||
|
||||
|
||||
// get the items dropped when you bash the bush
|
||||
@Override
|
||||
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
|
||||
{
|
||||
Random rand = world instanceof World ? ((World)world).rand : RANDOM;
|
||||
|
||||
// start with an empty stack
|
||||
List<ItemStack> ret = new java.util.ArrayList<ItemStack>();
|
||||
|
||||
// add items based on the VARIANT
|
||||
AllPlants plant = (AllPlants) state.getValue(getMyVariantProperty());
|
||||
switch (plant)
|
||||
{
|
||||
case SHORTGRASS: case MEDIUMGRASS: case WHEATGRASS: case DAMPGRASS:
|
||||
if (rand.nextInt(8) == 0)
|
||||
{
|
||||
// 1 in 8 chance of getting a seed from this grass
|
||||
ret.add(ForgeHooks.getGrassSeed(rand));
|
||||
}
|
||||
break;
|
||||
|
||||
case SPROUT:
|
||||
if (rand.nextInt(50) == 0)
|
||||
{
|
||||
// in in 50 chance of getting a carrot or potato from SPROUT
|
||||
ret.add(new ItemStack(rand.nextInt(2) == 0 ? Items.carrot : Items.potato));
|
||||
}
|
||||
break;
|
||||
|
||||
case KORU:
|
||||
if (rand.nextInt(64) == 0)
|
||||
{
|
||||
// 1 in 64 change of getting a turnip seed from KORU
|
||||
ret.add(new ItemStack(BOPItems.turnip_seeds));
|
||||
}
|
||||
break;
|
||||
|
||||
case BERRYBUSH:
|
||||
// BERRYBUSH always drops berries
|
||||
ret.add(new ItemStack(BOPItems.berries));
|
||||
break;
|
||||
|
||||
case WILDRICE:
|
||||
// wildrice drops itself only 1 in 5 times
|
||||
if (rand.nextInt(5) == 0)
|
||||
{
|
||||
ret.add(getVariantItem(plant));
|
||||
}
|
||||
break;
|
||||
|
||||
case WILDCARROT:
|
||||
ret.add(new ItemStack(BOPItems.wildcarrots));
|
||||
break;
|
||||
|
||||
case CATTAIL: case RIVERCANE: case TINYCACTUS: case WITHERWART: case REED: case ROOT:
|
||||
// these variants drop themselves as items
|
||||
ret.add(getVariantItem(plant));
|
||||
break;
|
||||
|
||||
default:
|
||||
// the rest drop nothing
|
||||
break;
|
||||
}
|
||||
return ret;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity tileentity)
|
||||
{
|
||||
super.harvestBlock(world, player, pos, state, tileentity);
|
||||
boolean usingShears = (player.getCurrentEquippedItem() == null || !(player.getCurrentEquippedItem().getItem() instanceof ItemShears));
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
// suffer cactus damage if you harvest thorn without shears
|
||||
case THORN:
|
||||
if (!usingShears)
|
||||
{
|
||||
player.attackEntityFrom(DamageSource.cactus, 2);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean addDestroyEffects(World world, BlockPos pos, net.minecraft.client.particle.EffectRenderer effectRenderer)
|
||||
{
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
Block block = state.getBlock();
|
||||
// make sure the block at pos is actually this block (according to the comments in Block.addDestroyEffects, it might not be...)
|
||||
if (block != this) {return false;}
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
case WITHERWART:
|
||||
byte n = 3;
|
||||
for (byte i = 0; i < n; i++)
|
||||
{
|
||||
for (byte j = 0; j < n; j++)
|
||||
{
|
||||
for (byte k = 0; k < n; k++)
|
||||
{
|
||||
double x = pos.getX() + (i + 0.5D) / n;
|
||||
double y = pos.getY() + (j + 0.5D) / n;
|
||||
double z = pos.getZ() + (k + 0.5D) / n;
|
||||
world.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, x, y, z, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// TODO: comment these
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getBlockColor()
|
||||
{
|
||||
return ColorizerGrass.getGrassColor(0.5D, 1.0D);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getRenderColor(IBlockState state)
|
||||
{
|
||||
return this.getBlockColor();
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int colorMultiplier(IBlockAccess worldIn, BlockPos pos, int renderPass)
|
||||
{
|
||||
IBlockState state = worldIn.getBlockState(pos);
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
case SHRUB: case LEAFPILE:
|
||||
return BiomeColorHelper.getFoliageColorAtPos(worldIn, pos);
|
||||
case DEADLEAFPILE:
|
||||
return 0xFFFFFF;
|
||||
default:
|
||||
return BiomeColorHelper.getGrassColorAtPos(worldIn, pos);
|
||||
}
|
||||
}
|
||||
|
||||
// berrybush item should not be tinted, even though the model is
|
||||
@Override
|
||||
public int getItemRenderColor(IBlockState state, int tintIndex)
|
||||
{
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
case BERRYBUSH:
|
||||
return 0xFFFFFF;
|
||||
default:
|
||||
return this.getRenderColor(state);
|
||||
}
|
||||
}
|
||||
|
||||
// different variants have different sizes
|
||||
@Override
|
||||
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
|
||||
{
|
||||
IBlockState state = worldIn.getBlockState(pos);
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
case CLOVERPATCH: case LEAFPILE: case DEADLEAFPILE:
|
||||
this.setBlockBoundsByRadiusAndHeight(0.5F, 0.015625F);
|
||||
break;
|
||||
case SHORTGRASS:
|
||||
this.setBlockBounds(0.1F, 0F, 0.1F, 0.9F, 0.25F, 0.9F);
|
||||
break;
|
||||
case MEDIUMGRASS:
|
||||
this.setBlockBounds(0.1F, 0F, 0.1F, 0.9F, 0.6F, 0.9F);
|
||||
break;
|
||||
case CATTAIL:
|
||||
this.setBlockBoundsByRadiusAndHeight(0.375F, 1.0F);
|
||||
break;
|
||||
case TINYCACTUS:
|
||||
// TODO: what on earth is this madness? Does it just cause some random scattering?
|
||||
long i1 = pos.getX() * 3129871 ^ pos.getZ() * 116129781L ^ pos.getY();
|
||||
i1 = i1 * i1 * 42317861L + i1 * 11L;
|
||||
float d0 = (float)(((i1 >> 16 & 15L) / 15.0F - 0.5D) * 0.5D);
|
||||
float d2 = (float)(((i1 >> 24 & 15L) / 15.0F - 0.5D) * 0.5D);
|
||||
this.setBlockBounds(0.3F + d0, 0.0F, 0.3F + d2, 0.7F + d0, 0.4F, 0.7F + d2);
|
||||
break;
|
||||
case ROOT:
|
||||
// roots hang from ceiling
|
||||
this.setBlockBoundsByRadiusAndHeight(0.4F, 0.8F, true);
|
||||
break;
|
||||
default:
|
||||
this.setBlockBoundsByRadiusAndHeight(0.4F, 0.8F);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canBlockStay(World world, BlockPos pos, IBlockState state)
|
||||
{
|
||||
AllPlants plant = ((AllPlants) state.getValue(getMyVariantProperty()));
|
||||
// roots hang down from above, all the others grow up from below
|
||||
IBlockState adjacentBlockState = world.getBlockState(plant == AllPlants.ROOT ? pos.up() : pos.down());
|
||||
Block adjacentBlock = adjacentBlockState.getBlock();
|
||||
|
||||
// TODO: the 1.7 code contained this line:
|
||||
// if (block == Blocks.air && world.provider.dimensionId != -1 ? (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z)) : false) return false;
|
||||
// which can be expressed a bit more clearly as this:
|
||||
//
|
||||
// boolean notInNether = !(world.provider instanceof net.minecraft.world.WorldProviderHell);
|
||||
// boolean inAir = (groundBlock == Blocks.air);
|
||||
// boolean wellLit = (world.getLight(pos) >= 8 || world.canSeeSky(pos));
|
||||
// if (inAir && notInNether && wellLit) {return false;}
|
||||
//
|
||||
// That looks bonkers to me, so I'm ignoring it for now - need to ask the others
|
||||
|
||||
boolean onFertile = (adjacentBlock == Blocks.dirt || adjacentBlock == BOPBlocks.dirt || adjacentBlock == Blocks.mycelium || adjacentBlock == Blocks.grass);
|
||||
boolean onDry = (adjacentBlock == BOPBlocks.hard_dirt || adjacentBlock == Blocks.hardened_clay || adjacentBlock == Blocks.sand || adjacentBlock == BOPBlocks.hard_sand || adjacentBlock == Blocks.soul_sand);
|
||||
boolean onSand = (adjacentBlock == Blocks.sand || adjacentBlock == Blocks.soul_sand);
|
||||
boolean onGrass = (adjacentBlock == Blocks.grass);
|
||||
boolean onSpectralMoss = false;
|
||||
|
||||
if (adjacentBlock instanceof BlockBOPGrass)
|
||||
{
|
||||
switch ((BlockBOPGrass.BOPGrassType) adjacentBlockState.getValue(BlockBOPGrass.VARIANT))
|
||||
{
|
||||
case SPECTRAL_MOSS:
|
||||
onSpectralMoss = true;
|
||||
break;
|
||||
case SMOLDERING:
|
||||
break;
|
||||
case OVERGROWN_NETHERRACK:
|
||||
onFertile = true;
|
||||
break;
|
||||
case LOAMY: case SANDY: case SILTY: case ORIGIN: default:
|
||||
onFertile = true;
|
||||
onGrass = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
switch (plant)
|
||||
{
|
||||
case DEADGRASS: case DESERTGRASS: case TINYCACTUS:
|
||||
return onDry;
|
||||
case DESERTSPROUTS: case DUNEGRASS:
|
||||
return onSand;
|
||||
case SPECTRALFERN:
|
||||
return onSpectralMoss;
|
||||
case THORN:
|
||||
return onFertile || onSand;
|
||||
case CATTAIL:
|
||||
boolean hasWater = (world.getBlockState(pos.add(-1, -1, 0)).getBlock().getMaterial() == Material.water || world.getBlockState(pos.add(1,-1,0)).getBlock().getMaterial() == Material.water || world.getBlockState(pos.add(0,-1,-1)).getBlock().getMaterial() == Material.water || world.getBlockState(pos.add(0,-1,1)).getBlock().getMaterial() == Material.water);
|
||||
return onGrass && hasWater;
|
||||
case RIVERCANE:
|
||||
boolean onSelf = ( (adjacentBlock instanceof BlockBOPPlant) && ((AllPlants) adjacentBlockState.getValue(((BlockBOPPlant)adjacentBlock).getMyVariantProperty()) == AllPlants.RIVERCANE) );
|
||||
return onSelf || onFertile;
|
||||
case WITHERWART:
|
||||
return (adjacentBlock == Blocks.soul_sand);
|
||||
case REED:
|
||||
// reed needs the ground block to be water, but the block below that to NOT be water
|
||||
// TODO: reed is gonna have some trickiness with placing, implement as lily variation instead?
|
||||
return (adjacentBlock == Blocks.water && world.getBlockState(pos.down().down()).getBlock() != Blocks.water);
|
||||
default:
|
||||
return onFertile;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) {
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
// poison ivy throws up occasional spell particles
|
||||
case POISONIVY:
|
||||
if (rand.nextInt(32)==0)
|
||||
{
|
||||
worldIn.spawnParticle(EnumParticleTypes.SPELL_MOB, (double)((float)pos.getX() + rand.nextFloat()), (double)((float)pos.getY() + 1.1F), (double)((float)pos.getZ() + rand.nextFloat()), 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
super.randomDisplayTick(worldIn, pos, state, rand);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
|
||||
{
|
||||
super.updateTick(worldIn, pos, state, rand);
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
case BUSH:
|
||||
// every now and then berries grow on a bush
|
||||
if (rand.nextInt(80) > 0 && worldIn.getLightFromNeighbors(pos.up()) >= 9)
|
||||
{
|
||||
worldIn.setBlockState(pos, getVariantState(AllPlants.BERRYBUSH));
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity)
|
||||
{
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
case POISONIVY:
|
||||
// poison ivy poisons players who walk into it
|
||||
if (entity instanceof EntityPlayer) {
|
||||
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.poison.id, 100));
|
||||
}
|
||||
break;
|
||||
case THORN: case TINYCACTUS:
|
||||
// thorns and tiny cacti harm players like a vanilla cactus unless the player is wearing leather boots and leather leggings
|
||||
// TODO: should other types of armor protect from thorns?
|
||||
if (entity instanceof EntityPlayer) {
|
||||
InventoryPlayer inventory = ((EntityPlayer)entity).inventory;
|
||||
boolean wearingLeatherBoots = (inventory.armorInventory[0] != null && inventory.armorInventory[0].getItem() == Items.leather_boots);
|
||||
boolean wearingLeatherLeggings = (inventory.armorInventory[1] != null && inventory.armorInventory[1].getItem() == Items.leather_leggings);
|
||||
if (!wearingLeatherBoots && !wearingLeatherLeggings)
|
||||
{
|
||||
entity.attackEntityFrom(DamageSource.cactus, 1);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
case BERRYBUSH:
|
||||
// an activated berry bush turns into a regular bush and drops a berry
|
||||
worldIn.setBlockState(pos, getVariantState(AllPlants.BUSH));
|
||||
EntityItem berries = new EntityItem(worldIn, (double)pos.getX(), (double)pos.getY(), (double)pos.getZ(), new ItemStack(BOPItems.berries));
|
||||
if (!worldIn.isRemote)
|
||||
{
|
||||
worldIn.spawnEntityInWorld(berries);
|
||||
if (!(playerIn instanceof FakePlayer))
|
||||
{
|
||||
berries.onCollideWithPlayer(playerIn);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return super.onBlockActivated(worldIn, pos, state, playerIn, side, hitX, hitY, hitZ);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isShearable(ItemStack item, IBlockAccess world, BlockPos pos) {
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
switch ((AllPlants) state.getValue(getMyVariantProperty()))
|
||||
{
|
||||
case CATTAIL: case RIVERCANE: case WILDCARROT:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune) {
|
||||
|
||||
// start with an empty stack
|
||||
List<ItemStack> ret = new java.util.ArrayList<ItemStack>();
|
||||
|
||||
// add items based on the VARIANT
|
||||
AllPlants plant = ((AllPlants) world.getBlockState(pos).getValue(getMyVariantProperty()));
|
||||
switch (plant)
|
||||
{
|
||||
case CATTAIL: case RIVERCANE: case TINYCACTUS: case WITHERWART: case REED: case ROOT:
|
||||
// these items drop themselves as items when the block is broken (from getDrops), so we don't want to add anything else for using shears
|
||||
break;
|
||||
|
||||
case BERRYBUSH:
|
||||
// BERRYBUSH gives a regular bush when sheared (note this is in addition to the berry from getDrops)
|
||||
IBlockState bush = getVariantState(AllPlants.BUSH);
|
||||
ret.add(new ItemStack(bush.getBlock(), 1, this.getMetaFromState(bush)));
|
||||
// ret.add(new ItemStack(BOPItems.berries, 1));
|
||||
break;
|
||||
|
||||
default:
|
||||
// for everything else, get the block as an item
|
||||
ret.add(getVariantItem(plant));
|
||||
break;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
// TODO: pickblock on carrot?
|
||||
|
||||
}
|
25
src/main/java/biomesoplenty/common/block/BlockBOPPlant0.java
Normal file
|
@ -0,0 +1,25 @@
|
|||
/*******************************************************************************
|
||||
* Copyright 2014, the Biomes O' Plenty Team
|
||||
*
|
||||
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
|
||||
*
|
||||
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
|
||||
******************************************************************************/
|
||||
|
||||
|
||||
package biomesoplenty.common.block;
|
||||
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
|
||||
public class BlockBOPPlant0 extends BlockBOPPlant {
|
||||
|
||||
public static final int PAGENUM = 0;
|
||||
|
||||
// create a static reference to this block's variant property
|
||||
// this is for convenience, and for consistency with other Block classes
|
||||
public static final PropertyEnum VARIANT = BlockBOPPlant.getVariantProperty(PAGENUM);
|
||||
|
||||
@Override
|
||||
public int getPageNum() {return PAGENUM;}
|
||||
|
||||
}
|
25
src/main/java/biomesoplenty/common/block/BlockBOPPlant1.java
Normal file
|
@ -0,0 +1,25 @@
|
|||
/*******************************************************************************
|
||||
* Copyright 2014, the Biomes O' Plenty Team
|
||||
*
|
||||
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
|
||||
*
|
||||
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
|
||||
******************************************************************************/
|
||||
|
||||
|
||||
package biomesoplenty.common.block;
|
||||
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
|
||||
public class BlockBOPPlant1 extends BlockBOPPlant {
|
||||
|
||||
public static final int PAGENUM = 1;
|
||||
|
||||
// create a static reference to this block's variant property
|
||||
// this is for convenience, and for consistency with other Block classes
|
||||
public static final PropertyEnum VARIANT = BlockBOPPlant.getVariantProperty(PAGENUM);
|
||||
|
||||
@Override
|
||||
public int getPageNum() {return PAGENUM;}
|
||||
|
||||
}
|
|
@ -1,360 +0,0 @@
|
|||
/*******************************************************************************
|
||||
* Copyright 2014, the Biomes O' Plenty Team
|
||||
*
|
||||
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
|
||||
*
|
||||
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
|
||||
******************************************************************************/
|
||||
|
||||
package biomesoplenty.common.block;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.api.item.BOPItems;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.world.ColorizerGrass;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeColorHelper;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import net.minecraftforge.common.IShearable;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockFoliage extends BlockDecoration implements IShearable
|
||||
{
|
||||
|
||||
// add properties
|
||||
public static enum FoliageType implements IStringSerializable
|
||||
{
|
||||
SHORTGRASS, MEDIUMGRASS, BUSH, SPROUT, POISONIVY, BERRYBUSH, SHRUB, WHEATGRASS, DAMPGRASS, KORU, CLOVERPATCH, LEAFPILE, DEADLEAFPILE;
|
||||
@Override
|
||||
public String getName()
|
||||
{
|
||||
return this.name().toLowerCase();
|
||||
}
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return this.getName();
|
||||
}
|
||||
};
|
||||
public static final PropertyEnum VARIANT = PropertyEnum.create("variant", FoliageType.class);
|
||||
@Override
|
||||
protected BlockState createBlockState() {return new BlockState(this, new IProperty[] { VARIANT });}
|
||||
|
||||
|
||||
// implement IBOPBlock
|
||||
@Override
|
||||
public IProperty[] getPresetProperties() { return new IProperty[] {VARIANT}; }
|
||||
@Override
|
||||
public IProperty[] getNonRenderingProperties() { return null; }
|
||||
@Override
|
||||
public String getStateName(IBlockState state)
|
||||
{
|
||||
return ((FoliageType) state.getValue(VARIANT)).getName();
|
||||
}
|
||||
|
||||
|
||||
public BlockFoliage()
|
||||
{
|
||||
super();
|
||||
this.setDefaultState( this.blockState.getBaseState().withProperty(VARIANT, FoliageType.SHORTGRASS) );
|
||||
}
|
||||
|
||||
// map from state to meta and vice verca
|
||||
@Override
|
||||
public IBlockState getStateFromMeta(int meta)
|
||||
{
|
||||
return this.getDefaultState().withProperty(VARIANT, FoliageType.values()[meta < FoliageType.values().length ? meta : 0]);
|
||||
}
|
||||
@Override
|
||||
public int getMetaFromState(IBlockState state)
|
||||
{
|
||||
return ((FoliageType) state.getValue(VARIANT)).ordinal();
|
||||
}
|
||||
|
||||
|
||||
// get the items dropped when you bash the bush
|
||||
@Override
|
||||
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
|
||||
{
|
||||
Random rand = world instanceof World ? ((World)world).rand : RANDOM;
|
||||
|
||||
// start with an empty stack
|
||||
List<ItemStack> ret = new java.util.ArrayList<ItemStack>();
|
||||
|
||||
// add items based on the VARIANT
|
||||
switch ((FoliageType) state.getValue(VARIANT))
|
||||
{
|
||||
case SHORTGRASS: case MEDIUMGRASS: case WHEATGRASS: case DAMPGRASS:
|
||||
if (rand.nextInt(8) == 0)
|
||||
{
|
||||
// 1 in 8 chance of getting a seed from this grass
|
||||
ret.add(ForgeHooks.getGrassSeed(rand));
|
||||
}
|
||||
break;
|
||||
|
||||
case SPROUT:
|
||||
if (rand.nextInt(50) == 0)
|
||||
{
|
||||
// in in 50 chance of getting a carrot or potato from SPROUT
|
||||
ret.add(new ItemStack(rand.nextInt(2) == 0 ? Items.carrot : Items.potato));
|
||||
}
|
||||
break;
|
||||
|
||||
case KORU:
|
||||
if (rand.nextInt(64) == 0)
|
||||
{
|
||||
// 1 in 64 change of getting a turnip seed from KORU
|
||||
ret.add(new ItemStack(BOPItems.turnip_seeds));
|
||||
}
|
||||
|
||||
case BERRYBUSH:
|
||||
// BERRYBUSH always drops berries
|
||||
ret.add(new ItemStack(BOPItems.berries));
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return ret;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
// TODO: comment these
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getBlockColor()
|
||||
{
|
||||
return ColorizerGrass.getGrassColor(0.5D, 1.0D);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getRenderColor(IBlockState state)
|
||||
{
|
||||
return this.getBlockColor();
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int colorMultiplier(IBlockAccess worldIn, BlockPos pos, int renderPass)
|
||||
{
|
||||
switch ((FoliageType) worldIn.getBlockState(pos).getValue(VARIANT))
|
||||
{
|
||||
case SHRUB: case LEAFPILE:
|
||||
return BiomeColorHelper.getFoliageColorAtPos(worldIn, pos);
|
||||
case DEADLEAFPILE:
|
||||
return 0xFFFFFF;
|
||||
default:
|
||||
return BiomeColorHelper.getGrassColorAtPos(worldIn, pos);
|
||||
}
|
||||
}
|
||||
|
||||
// berrybush item should not be tinted, even though the model is
|
||||
@Override
|
||||
public int getItemRenderColor(IBlockState state, int tintIndex)
|
||||
{
|
||||
switch ((FoliageType) state.getValue(VARIANT))
|
||||
{
|
||||
case BERRYBUSH:
|
||||
return 0xFFFFFF;
|
||||
default:
|
||||
return this.getRenderColor(state);
|
||||
}
|
||||
}
|
||||
|
||||
// different variants have different sizes
|
||||
@Override
|
||||
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
|
||||
{
|
||||
switch ((FoliageType) worldIn.getBlockState(pos).getValue(VARIANT))
|
||||
{
|
||||
case CLOVERPATCH: case LEAFPILE: case DEADLEAFPILE:
|
||||
this.setBlockBoundsByRadiusAndHeight(0.5F, 0.015625F);
|
||||
break;
|
||||
case SHORTGRASS:
|
||||
this.setBlockBounds(0.1F, 0F, 0.1F, 0.9F, 0.25F, 0.9F);
|
||||
break;
|
||||
case MEDIUMGRASS:
|
||||
this.setBlockBounds(0.1F, 0F, 0.1F, 0.9F, 0.6F, 0.9F);
|
||||
break;
|
||||
default:
|
||||
this.setBlockBoundsByRadiusAndHeight(0.4F, 0.8F);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canBlockStay(World world, BlockPos pos, IBlockState state)
|
||||
{
|
||||
IBlockState groundState = world.getBlockState(pos.down());
|
||||
Block groundBlock = groundState.getBlock();
|
||||
|
||||
// TODO: the 1.7 code contained this line:
|
||||
// if (block == Blocks.air && world.provider.dimensionId != -1 ? (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z)) : false) return false;
|
||||
// which can be expressed a bit more clearly as this:
|
||||
//
|
||||
// boolean notInNether = !(world.provider instanceof net.minecraft.world.WorldProviderHell);
|
||||
// boolean inAir = (groundBlock == Blocks.air);
|
||||
// boolean wellLit = (world.getLight(pos) >= 8 || world.canSeeSky(pos));
|
||||
// if (inAir && notInNether && wellLit) {return false;}
|
||||
//
|
||||
// That looks bonkers to me, so I'm ignoring it for now - need to ask the others
|
||||
|
||||
boolean onFertile = (groundBlock == Blocks.dirt || groundBlock == BOPBlocks.dirt || groundBlock == Blocks.mycelium || groundBlock == Blocks.grass);
|
||||
if (groundBlock instanceof BlockBOPGrass)
|
||||
{
|
||||
switch ((BlockBOPGrass.BOPGrassType) groundState.getValue(BlockBOPGrass.VARIANT))
|
||||
{
|
||||
case SPECTRAL_MOSS: case SMOLDERING:
|
||||
break;
|
||||
case OVERGROWN_NETHERRACK: case LOAMY: case SANDY: case SILTY: case ORIGIN: default:
|
||||
onFertile = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return onFertile;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) {
|
||||
switch ((FoliageType) state.getValue(VARIANT))
|
||||
{
|
||||
// poison ivy throws up occasional spell particles
|
||||
case POISONIVY:
|
||||
if (rand.nextInt(32)==0)
|
||||
{
|
||||
worldIn.spawnParticle(EnumParticleTypes.SPELL_MOB, (double)((float)pos.getX() + rand.nextFloat()), (double)((float)pos.getY() + 1.1F), (double)((float)pos.getZ() + rand.nextFloat()), 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
super.randomDisplayTick(worldIn, pos, state, rand);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
|
||||
{
|
||||
super.updateTick(worldIn, pos, state, rand);
|
||||
switch ((FoliageType) state.getValue(VARIANT))
|
||||
{
|
||||
case BUSH:
|
||||
// every now and then berries grow on a bush
|
||||
if (rand.nextInt(80) > 0 && worldIn.getLightFromNeighbors(pos.up()) >= 9)
|
||||
{
|
||||
worldIn.setBlockState(pos, state.withProperty(VARIANT, FoliageType.BERRYBUSH));
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity)
|
||||
{
|
||||
switch ((FoliageType) state.getValue(VARIANT))
|
||||
{
|
||||
case POISONIVY:
|
||||
// poison ivy poisons players who walk into it
|
||||
if (entity instanceof EntityPlayer) {
|
||||
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.poison.id, 100));
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
switch ((FoliageType) state.getValue(VARIANT))
|
||||
{
|
||||
case BERRYBUSH:
|
||||
// an activated berry bush turns into a regular bush and drops a berry
|
||||
worldIn.setBlockState(pos, state.withProperty(VARIANT, FoliageType.BUSH));
|
||||
EntityItem berries = new EntityItem(worldIn, (double)pos.getX(), (double)pos.getY(), (double)pos.getZ(), new ItemStack(BOPItems.berries));
|
||||
if (!worldIn.isRemote)
|
||||
{
|
||||
worldIn.spawnEntityInWorld(berries);
|
||||
if (!(playerIn instanceof FakePlayer))
|
||||
{
|
||||
berries.onCollideWithPlayer(playerIn);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return super.onBlockActivated(worldIn, pos, state, playerIn, side, hitX, hitY, hitZ);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isShearable(ItemStack item, IBlockAccess world, BlockPos pos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune) {
|
||||
|
||||
// start with an empty stack
|
||||
List<ItemStack> ret = new java.util.ArrayList<ItemStack>();
|
||||
|
||||
// add items based on the VARIANT
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
switch ((FoliageType) state.getValue(VARIANT))
|
||||
{
|
||||
case BERRYBUSH:
|
||||
// BERRYBUSH gives a regular bush and a berry when sheared
|
||||
ret.add(new ItemStack(this, 1, this.getMetaFromState(this.getDefaultState().withProperty(VARIANT, FoliageType.BUSH))));
|
||||
ret.add(new ItemStack(BOPItems.berries, 1));
|
||||
break;
|
||||
|
||||
default:
|
||||
// default is to get the block unaltered
|
||||
ret.add(new ItemStack(this, 1, this.getMetaFromState(state)));
|
||||
break;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
|
@ -62,7 +62,8 @@ import biomesoplenty.common.block.BlockCoral;
|
|||
import biomesoplenty.common.block.BlockCrystal;
|
||||
import biomesoplenty.common.block.BlockDoubleFoliage;
|
||||
import biomesoplenty.common.block.BlockFlesh;
|
||||
import biomesoplenty.common.block.BlockFoliage;
|
||||
import biomesoplenty.common.block.BlockBOPPlant0;
|
||||
import biomesoplenty.common.block.BlockBOPPlant1;
|
||||
import biomesoplenty.common.block.BlockFruit;
|
||||
import biomesoplenty.common.block.BlockGem;
|
||||
import biomesoplenty.common.block.BlockGemOre;
|
||||
|
@ -220,7 +221,8 @@ public class ModBlocks
|
|||
tree_moss = registerBlock( new BlockBOPVine(false), "tree_moss" );
|
||||
wisteria = registerBlock( new BlockBOPVine(false), "wisteria" );
|
||||
|
||||
foliage = registerBlock( new BlockFoliage(), "foliage" );
|
||||
plant_0 = registerBlock( new BlockBOPPlant0(), "plant_0" );
|
||||
plant_1 = registerBlock( new BlockBOPPlant1(), "plant_1" );
|
||||
double_foliage = registerBlock( new BlockDoubleFoliage(), "double_foliage" );
|
||||
|
||||
honey_block = registerBlock( new BlockHoney(), "honey_block" );
|
||||
|
|
|
@ -8,20 +8,7 @@
|
|||
|
||||
package biomesoplenty.common.init;
|
||||
|
||||
import static biomesoplenty.api.item.BOPItems.ash;
|
||||
import static biomesoplenty.api.item.BOPItems.berries;
|
||||
import static biomesoplenty.api.item.BOPItems.crystal_shard;
|
||||
import static biomesoplenty.api.item.BOPItems.filled_honeycomb;
|
||||
import static biomesoplenty.api.item.BOPItems.fleshchunk;
|
||||
import static biomesoplenty.api.item.BOPItems.gem;
|
||||
import static biomesoplenty.api.item.BOPItems.honeycomb;
|
||||
import static biomesoplenty.api.item.BOPItems.mudball;
|
||||
import static biomesoplenty.api.item.BOPItems.peach;
|
||||
import static biomesoplenty.api.item.BOPItems.pear;
|
||||
import static biomesoplenty.api.item.BOPItems.persimmon;
|
||||
import static biomesoplenty.api.item.BOPItems.turnip;
|
||||
import static biomesoplenty.api.item.BOPItems.turnip_seeds;
|
||||
import static biomesoplenty.api.item.BOPItems.wading_boots;
|
||||
import static biomesoplenty.api.item.BOPItems.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
@ -64,6 +51,7 @@ public class ModItems
|
|||
gem = registerItem(new ItemGem(), "gem");
|
||||
ash = registerItem(new Item(), "ash");
|
||||
berries = registerItem(new ItemFood(1, 0.1F, false), "berries");
|
||||
wildcarrots = registerItem(new ItemFood(3, 0.5F, false), "wildcarrots");
|
||||
|
||||
// armor
|
||||
// TODO: do we really want durability of -1? does that mean it lasts forever?
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"normal": { "model": "biomesoplenty:ash_block" }
|
||||
}
|
||||
}
|
|
@ -1,5 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"normal": { "model": "biomesoplenty:ash_block" }
|
||||
}
|
||||
}
|
|
@ -12,6 +12,9 @@
|
|||
"variant=koru": { "model": "biomesoplenty:koru" },
|
||||
"variant=cloverpatch": { "model": "biomesoplenty:cloverpatch" },
|
||||
"variant=leafpile": { "model": "biomesoplenty:leafpile" },
|
||||
"variant=deadleafpile": { "model": "biomesoplenty:deadleafpile" }
|
||||
"variant=deadleafpile": { "model": "biomesoplenty:deadleafpile" },
|
||||
"variant=deadgrass": { "model": "biomesoplenty:deadgrass" },
|
||||
"variant=desertgrass": { "model": "biomesoplenty:desertgrass" },
|
||||
"variant=desertsprouts": { "model": "biomesoplenty:desertsprouts" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
{
|
||||
"variants": {
|
||||
"variant=dunegrass": { "model": "biomesoplenty:dunegrass" },
|
||||
"variant=spectralfern": { "model": "biomesoplenty:spectralfern" },
|
||||
"variant=thorn": { "model": "biomesoplenty:thorn" },
|
||||
"variant=wildrice": { "model": "biomesoplenty:wildrice" },
|
||||
"variant=cattail": { "model": "biomesoplenty:cattail" },
|
||||
"variant=rivercane": { "model": "biomesoplenty:rivercane" },
|
||||
"variant=wildcarrot": { "model": "biomesoplenty:wildcarrot_block" },
|
||||
"variant=tinycactus": { "model": "biomesoplenty:tinycactus" },
|
||||
"variant=witherwart": { "model": "biomesoplenty:witherwart" },
|
||||
"variant=reed": { "model": "biomesoplenty:reed" },
|
||||
"variant=root": { "model": "biomesoplenty:root" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/crop",
|
||||
"textures": {
|
||||
"crop": "biomesoplenty:blocks/cattail"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/deadgrass"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/desertgrass"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/desertsprouts"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/dunegrass"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/reed"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/crop",
|
||||
"textures": {
|
||||
"crop": "biomesoplenty:blocks/rivercane"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/root"
|
||||
}
|
||||
}
|
|
@ -3,6 +3,6 @@
|
|||
"textures": {
|
||||
"colored": "biomesoplenty:blocks/shrub_branch",
|
||||
"greyscale": "biomesoplenty:blocks/shrub",
|
||||
"particle": "biomesoplenty:blocks/shrub_branch"
|
||||
"particle": "biomesoplenty:blocks/shrub"
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/spectralfern"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/thorn"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/tinycactus"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/crop",
|
||||
"textures": {
|
||||
"crop": "biomesoplenty:blocks/wildcarrot"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cross",
|
||||
"textures": {
|
||||
"cross": "biomesoplenty:blocks/wildrice"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/crop",
|
||||
"textures": {
|
||||
"crop": "biomesoplenty:blocks/witherwart"
|
||||
}
|
||||
}
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
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|
||||
"layer0": "biomesoplenty:blocks/cattail"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "biomesoplenty:blocks/deadgrass"
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
}
|
||||
}
|
||||
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,3 +16,4 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
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|
||||
"layer0": "biomesoplenty:blocks/reed"
|
||||
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||||
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||||
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||||
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|
||||
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|
||||
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
|
|
@ -16,3 +16,4 @@
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|||
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||||
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||||
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|
||||
|
||||
|
|
|
@ -16,3 +16,4 @@
|
|||
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||||
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||||
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|
||||
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
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||||
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||||
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||||
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||||
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||||
|
|
@ -16,3 +16,4 @@
|
|||
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||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"parent": "builtin/generated",
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||||
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|
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||||
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
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|
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|
||||
|
|
@ -16,3 +16,4 @@
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|||
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||||
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||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
{
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|
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|
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@ -0,0 +1,18 @@
|
|||
{
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@ -0,0 +1,19 @@
|
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{
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@ -0,0 +1,19 @@
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{
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After Width: | Height: | Size: 338 B |
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src/main/resources/assets/biomesoplenty/textures/blocks/root.png
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After Width: | Height: | Size: 345 B |
After Width: | Height: | Size: 590 B |
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After Width: | Height: | Size: 699 B |
After Width: | Height: | Size: 392 B |
After Width: | Height: | Size: 470 B |