Fogginess can now be changed per biome alongside the colour
This commit is contained in:
parent
481acce122
commit
88ad2285dc
|
@ -20,7 +20,7 @@ public class BOPFMLLoadingPlugin implements IFMLLoadingPlugin
|
|||
@Override
|
||||
public String[] getASMTransformerClass()
|
||||
{
|
||||
return new String[] {BOPBiomeColourBlending.class.getName(), BOPFogColour.class.getName()};
|
||||
return new String[] {BOPBiomeColourBlending.class.getName(), BOPFogColour.class.getName(), BOPFogDistance.class.getName()};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -26,7 +26,7 @@ import org.objectweb.asm.tree.MethodNode;
|
|||
import org.objectweb.asm.tree.VarInsnNode;
|
||||
import org.w3c.dom.css.RGBColor;
|
||||
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
|
||||
public class BOPFogColour implements IClassTransformer
|
||||
{
|
||||
|
@ -45,7 +45,7 @@ public class BOPFogColour implements IClassTransformer
|
|||
|
||||
if (name.equals("bfe"))
|
||||
{
|
||||
return patchEntityRenderer(newname, bytes, false);
|
||||
return patchEntityRenderer(newname, bytes, true);
|
||||
}
|
||||
|
||||
return bytes;
|
||||
|
@ -179,9 +179,9 @@ public class BOPFogColour implements IClassTransformer
|
|||
BiomeGenBase biome = world.getBiomeGenForCoords(playerX + x, playerZ + z);
|
||||
int colour = 0;
|
||||
|
||||
if (biome instanceof IFogColour)
|
||||
if (biome instanceof IBOPFog)
|
||||
{
|
||||
colour = ((IFogColour)biome).getFogColour();
|
||||
colour = ((IBOPFog)biome).getFogColour();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -207,7 +207,6 @@ public class BOPFogColour implements IClassTransformer
|
|||
{
|
||||
int x = MathHelper.floor_double(entity.posX);
|
||||
int z = MathHelper.floor_double(entity.posZ);
|
||||
BiomeGenBase biome = world.getBiomeGenForCoords(x, z);
|
||||
|
||||
int multiplier = getFogBlendColour(world, partialRenderTick, x, z);
|
||||
|
||||
|
|
|
@ -0,0 +1,213 @@
|
|||
package biomesoplenty.asm;
|
||||
|
||||
import static org.objectweb.asm.Opcodes.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.launchwrapper.IClassTransformer;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraftforge.common.ForgeDummyContainer;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.objectweb.asm.ClassReader;
|
||||
import org.objectweb.asm.ClassWriter;
|
||||
import org.objectweb.asm.Label;
|
||||
import org.objectweb.asm.Opcodes;
|
||||
import org.objectweb.asm.tree.AbstractInsnNode;
|
||||
import org.objectweb.asm.tree.ClassNode;
|
||||
import org.objectweb.asm.tree.FieldInsnNode;
|
||||
import org.objectweb.asm.tree.FrameNode;
|
||||
import org.objectweb.asm.tree.InsnList;
|
||||
import org.objectweb.asm.tree.InsnNode;
|
||||
import org.objectweb.asm.tree.JumpInsnNode;
|
||||
import org.objectweb.asm.tree.LabelNode;
|
||||
import org.objectweb.asm.tree.LdcInsnNode;
|
||||
import org.objectweb.asm.tree.LineNumberNode;
|
||||
import org.objectweb.asm.tree.MethodInsnNode;
|
||||
import org.objectweb.asm.tree.MethodNode;
|
||||
import org.objectweb.asm.tree.VarInsnNode;
|
||||
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
|
||||
public class BOPFogDistance implements IClassTransformer
|
||||
{
|
||||
private static int fogX, fogZ;
|
||||
|
||||
private static boolean fogInit;
|
||||
private static float storedFinalFogCloseness;
|
||||
|
||||
@Override
|
||||
public byte[] transform(String name, String newname, byte[] bytes)
|
||||
{
|
||||
if (name.equals("net.minecraft.client.renderer.EntityRenderer"))
|
||||
{
|
||||
return patchEntityRenderer(newname, bytes, false);
|
||||
}
|
||||
|
||||
if (name.equals("bfe"))
|
||||
{
|
||||
return patchEntityRenderer(newname, bytes, true);
|
||||
}
|
||||
|
||||
return bytes;
|
||||
}
|
||||
|
||||
public static byte[] patchEntityRenderer(String name, byte[] bytes, boolean obfuscated)
|
||||
{
|
||||
String targetMethodName = "";
|
||||
|
||||
if (obfuscated)
|
||||
targetMethodName ="a";
|
||||
else
|
||||
targetMethodName ="setupFog";
|
||||
|
||||
ClassNode classNode = new ClassNode();
|
||||
ClassReader classReader = new ClassReader(bytes);
|
||||
classReader.accept(classNode, 0);
|
||||
|
||||
Iterator<MethodNode> methods = classNode.methods.iterator();
|
||||
|
||||
while (methods.hasNext())
|
||||
{
|
||||
MethodNode m = methods.next();
|
||||
int fdiv_index = -1;
|
||||
|
||||
if (m.name.equals(targetMethodName) && (m.desc.equals("(IF)V")))
|
||||
{
|
||||
AbstractInsnNode currentNode = null;
|
||||
AbstractInsnNode targetNode = null;
|
||||
|
||||
Iterator<AbstractInsnNode> iter = m.instructions.iterator();
|
||||
|
||||
int index = -1;
|
||||
int timesFound = 0;
|
||||
|
||||
while (iter.hasNext())
|
||||
{
|
||||
index++;
|
||||
currentNode = iter.next();
|
||||
|
||||
if (currentNode.getOpcode() == ALOAD)
|
||||
{
|
||||
if (timesFound == 22)
|
||||
{
|
||||
targetNode = currentNode;
|
||||
fdiv_index = index;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
timesFound++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
System.out.println(m.instructions.get(fdiv_index - 1).getOpcode());
|
||||
|
||||
/*
|
||||
mv.visitMethodInsn(INVOKESTATIC, "org/lwjgl/opengl/GL11", "glFogf", "(IF)V");
|
||||
mv.visitLabel(l71);
|
||||
mv.visitLineNumber(1922, l71);
|
||||
mv.visitFrame(Opcodes.F_SAME, 0, null, 0, null);
|
||||
mv.visitVarInsn(ALOAD, 3);
|
||||
mv.visitVarInsn(FLOAD, 6);
|
||||
mv.visitMethodInsn(INVOKESTATIC, "biomesoplenty/asm/BOPFogDistance", "setBiomeFogDistance", "(Lnet/minecraft/entity/Entity;F)V");
|
||||
mv.visitLabel(l32);
|
||||
*/
|
||||
|
||||
InsnList toInject = new InsnList();
|
||||
|
||||
toInject.add(new FrameNode(Opcodes.F_SAME, 0, null, 0, null));
|
||||
toInject.add(new VarInsnNode(ALOAD, 3));
|
||||
toInject.add(new VarInsnNode(ILOAD, 1));
|
||||
toInject.add(new VarInsnNode(FLOAD, 6));
|
||||
if (obfuscated)
|
||||
toInject.add(new MethodInsnNode(INVOKESTATIC, "biomesoplenty/asm/BOPFogDistance", "setBiomeFogDistance", "(Lnn;F)V"));
|
||||
else
|
||||
toInject.add(new MethodInsnNode(INVOKESTATIC, "biomesoplenty/asm/BOPFogDistance", "setBiomeFogDistance", "(Lnet/minecraft/entity/Entity;IF)V"));
|
||||
|
||||
m.instructions.insertBefore(m.instructions.get(fdiv_index), toInject);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ClassWriter writer = new ClassWriter(ClassWriter.COMPUTE_MAXS | ClassWriter.COMPUTE_FRAMES);
|
||||
classNode.accept(writer);
|
||||
return writer.toByteArray();
|
||||
}
|
||||
|
||||
public static void setBiomeFogDistance(Entity entity, int distance, float farPlaneDistance)
|
||||
{
|
||||
World world = entity.worldObj;
|
||||
|
||||
int playerX = MathHelper.floor_double(entity.posX);
|
||||
int playerZ = MathHelper.floor_double(entity.posZ);
|
||||
|
||||
if (playerX == fogX && playerZ == fogZ && fogInit)
|
||||
{
|
||||
if (distance < 0)
|
||||
{
|
||||
GL11.glFogf(GL11.GL_FOG_START, 0.0F);
|
||||
GL11.glFogf(GL11.GL_FOG_END, farPlaneDistance * 0.8F);
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glFogf(GL11.GL_FOG_START, farPlaneDistance * (storedFinalFogCloseness / 10));
|
||||
GL11.glFogf(GL11.GL_FOG_END, Math.min(farPlaneDistance, 192.0F) * storedFinalFogCloseness);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
fogInit = true;
|
||||
|
||||
int blenddistance = Minecraft.getMinecraft().gameSettings.fancyGraphics ? ForgeDummyContainer.blendRanges[Minecraft.getMinecraft().gameSettings.renderDistance] : 0;
|
||||
|
||||
int divider = 0;
|
||||
|
||||
float fogCloseness = 0.0F;
|
||||
|
||||
for (int x = -blenddistance; x <= blenddistance; ++x)
|
||||
{
|
||||
for (int z = -blenddistance; z <= blenddistance; ++z)
|
||||
{
|
||||
BiomeGenBase biome = world.getBiomeGenForCoords(playerX + x, playerZ + z);
|
||||
|
||||
if (biome instanceof IBOPFog)
|
||||
{
|
||||
fogCloseness += ((IBOPFog)biome).getFogCloseness();
|
||||
}
|
||||
else
|
||||
{
|
||||
fogCloseness += 1.0F;
|
||||
}
|
||||
|
||||
divider++;
|
||||
}
|
||||
}
|
||||
|
||||
float finalFogCloseness = fogCloseness / divider;
|
||||
System.out.println(finalFogCloseness);
|
||||
|
||||
fogX = playerX;
|
||||
fogZ = playerZ;
|
||||
storedFinalFogCloseness = finalFogCloseness;
|
||||
|
||||
if (distance < 0)
|
||||
{
|
||||
GL11.glFogf(GL11.GL_FOG_START, 0.0F);
|
||||
GL11.glFogf(GL11.GL_FOG_END, farPlaneDistance * 0.8F);
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glFogf(GL11.GL_FOG_START, farPlaneDistance * (finalFogCloseness / 10));
|
||||
GL11.glFogf(GL11.GL_FOG_END, Math.min(farPlaneDistance, 192.0F) * finalFogCloseness);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -8,9 +8,9 @@ import net.minecraft.world.World;
|
|||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
|
||||
public class BiomeGenCrag extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenCrag extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
|
@ -82,4 +82,11 @@ public class BiomeGenCrag extends BiomeGenBase implements IFogColour
|
|||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,10 +13,10 @@ import net.minecraft.world.gen.feature.WorldGenMinable;
|
|||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.WorldGenDeadlands;
|
||||
|
||||
public class BiomeGenDeadlands extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenDeadlands extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private WorldGenerator theWorldGenerator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
@ -107,4 +107,11 @@ public class BiomeGenDeadlands extends BiomeGenBase implements IFogColour
|
|||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,11 +12,11 @@ import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.WorldGenMoss;
|
||||
import biomesoplenty.worldgen.tree.WorldGenSequoia;
|
||||
|
||||
public class BiomeGenFungiForest extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenFungiForest extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
|
@ -139,4 +139,11 @@ public class BiomeGenFungiForest extends BiomeGenBase implements IFogColour
|
|||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,10 +3,8 @@ package biomesoplenty.biomes;
|
|||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.biome.SpawnListEntry;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.worldgen.tree.WorldGenJacaranda;
|
||||
|
|
|
@ -7,10 +7,7 @@ import net.minecraft.entity.monster.EntitySlime;
|
|||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.biome.SpawnListEntry;
|
||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.worldgen.WorldGenMarsh;
|
||||
|
||||
public class BiomeGenMarsh extends BiomeGenBase
|
||||
{
|
||||
|
|
|
@ -11,13 +11,13 @@ import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMain;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.realtree.WorldGenRealMagic;
|
||||
import biomesoplenty.worldgen.tree.WorldGenMystic1;
|
||||
import biomesoplenty.worldgen.tree.WorldGenMystic2;
|
||||
import biomesoplenty.worldgen.tree.WorldGenSwampTall;
|
||||
|
||||
public class BiomeGenMysticGrove extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenMysticGrove extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
|
@ -133,4 +133,11 @@ public class BiomeGenMysticGrove extends BiomeGenBase implements IFogColour
|
|||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,11 +12,11 @@ import net.minecraft.world.biome.SpawnListEntry;
|
|||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.tree.WorldGenOminous1;
|
||||
import biomesoplenty.worldgen.tree.WorldGenOminous2;
|
||||
|
||||
public class BiomeGenOminousWoods extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenOminousWoods extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
|
@ -118,4 +118,11 @@ public class BiomeGenOminousWoods extends BiomeGenBase implements IFogColour
|
|||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,12 +13,12 @@ import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.tree.WorldGenOminous1;
|
||||
import biomesoplenty.worldgen.tree.WorldGenOminous3;
|
||||
import biomesoplenty.worldgen.tree.WorldGenOminous4;
|
||||
|
||||
public class BiomeGenOminousWoodsThick extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenOminousWoodsThick extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
|
@ -122,4 +122,11 @@ public class BiomeGenOminousWoodsThick extends BiomeGenBase implements IFogColou
|
|||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,7 +9,6 @@ import net.minecraft.world.gen.feature.WorldGenShrub;
|
|||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMain;
|
||||
import biomesoplenty.worldgen.WorldGenRedwoodShrub;
|
||||
import biomesoplenty.worldgen.realtree.WorldGenRealRedwood;
|
||||
import biomesoplenty.worldgen.realtree.WorldGenRealRedwood2;
|
||||
import biomesoplenty.worldgen.tree.WorldGenRedwoodTree;
|
||||
|
|
|
@ -12,123 +12,139 @@ import net.minecraft.world.gen.feature.WorldGenerator;
|
|||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.entities.EntityJungleSpider;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.tree.WorldGenMassiveTree;
|
||||
|
||||
public class BiomeGenSacredSprings extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenSacredSprings extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenSacredSprings(int par1)
|
||||
{
|
||||
super(par1);
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 30;
|
||||
customBiomeDecorator.grassPerChunk = 4;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 1;
|
||||
customBiomeDecorator.waterlilyPerChunk = 5;
|
||||
customBiomeDecorator.violetsPerChunk = 1;
|
||||
customBiomeDecorator.hotSpringsPerChunk = 1;
|
||||
customBiomeDecorator.generatePumpkins = false;
|
||||
spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
||||
}
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenSacredSprings(int par1)
|
||||
{
|
||||
super(par1);
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 30;
|
||||
customBiomeDecorator.grassPerChunk = 4;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 1;
|
||||
customBiomeDecorator.waterlilyPerChunk = 5;
|
||||
customBiomeDecorator.violetsPerChunk = 1;
|
||||
customBiomeDecorator.hotSpringsPerChunk = 1;
|
||||
customBiomeDecorator.generatePumpkins = false;
|
||||
spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class,
|
||||
12, 6, 6));
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(150) == 0 ? new WorldGenMassiveTree(false) : new WorldGenShrub(0, 0);
|
||||
}
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(150) == 0 ? new WorldGenMassiveTree(false)
|
||||
: new WorldGenShrub(0, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = par2Random.nextInt(75);
|
||||
|
||||
int var55 = 12 + par2Random.nextInt(6);
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = par2Random.nextInt(75);
|
||||
|
||||
for (int var66 = 0; var66 < var55; ++var66)
|
||||
{
|
||||
int var77 = par3 + par2Random.nextInt(16);
|
||||
int var88 = par2Random.nextInt(28) + 4;
|
||||
int var99 = par4 + par2Random.nextInt(16);
|
||||
int var100 = par1World.getBlockId(var77, var88, var99);
|
||||
int var55 = 12 + par2Random.nextInt(6);
|
||||
|
||||
if (var100 == Block.stone.blockID)
|
||||
{
|
||||
par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 12, 2);
|
||||
}
|
||||
}
|
||||
for (int var66 = 0; var66 < var55; ++var66)
|
||||
{
|
||||
int var77 = par3 + par2Random.nextInt(16);
|
||||
int var88 = par2Random.nextInt(28) + 4;
|
||||
int var99 = par4 + par2Random.nextInt(16);
|
||||
int var100 = par1World.getBlockId(var77, var88, var99);
|
||||
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(53) + 75;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
if (var100 == Block.stone.blockID)
|
||||
{
|
||||
par1World.setBlock(var77, var88, var99,
|
||||
Blocks.amethystOre.get().blockID, 12, 2);
|
||||
}
|
||||
}
|
||||
|
||||
if (var10 == Block.stone.blockID || var10 == Block.dirt.blockID)
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Block.waterMoving.blockID, 0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(53) + 75;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 39259;
|
||||
}
|
||||
if (var10 == Block.stone.blockID || var10 == Block.dirt.blockID)
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Block.waterMoving.blockID,
|
||||
0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 39259;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 8707327;
|
||||
}
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 39259;
|
||||
}
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
return 1995007;
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 39259;
|
||||
}
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 8707327;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
{
|
||||
return 1995007;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F,
|
||||
0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ import net.minecraft.world.biome.SpawnListEntry;
|
|||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.tree.WorldGenAutumn;
|
||||
import biomesoplenty.worldgen.tree.WorldGenAutumn2;
|
||||
import biomesoplenty.worldgen.tree.WorldGenAutumn2Big;
|
||||
|
@ -18,90 +18,117 @@ import biomesoplenty.worldgen.tree.WorldGenDeadTree2;
|
|||
import biomesoplenty.worldgen.tree.WorldGenMaple;
|
||||
import biomesoplenty.worldgen.tree.WorldGenMapleBig;
|
||||
|
||||
public class BiomeGenSeasonalForest extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenSeasonalForest extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenSeasonalForest(int par1)
|
||||
{
|
||||
super(par1);
|
||||
spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 20;
|
||||
customBiomeDecorator.grassPerChunk = 8;
|
||||
customBiomeDecorator.flowersPerChunk = -999;
|
||||
customBiomeDecorator.toadstoolsPerChunk = 4;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 4;
|
||||
customBiomeDecorator.shrubsPerChunk = 15;
|
||||
customBiomeDecorator.waterReedsPerChunk = 4;
|
||||
}
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenSeasonalForest(int par1)
|
||||
{
|
||||
super(par1);
|
||||
spawnableCreatureList
|
||||
.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 20;
|
||||
customBiomeDecorator.grassPerChunk = 8;
|
||||
customBiomeDecorator.flowersPerChunk = -999;
|
||||
customBiomeDecorator.toadstoolsPerChunk = 4;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 4;
|
||||
customBiomeDecorator.shrubsPerChunk = 15;
|
||||
customBiomeDecorator.waterReedsPerChunk = 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
||||
}
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(
|
||||
Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(
|
||||
Blocks.foliage.get().blockID, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false) : (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false) : (par1Random.nextInt(6) == 0 ? new WorldGenAutumn2Big(false) : (par1Random.nextInt(6) == 0 ? new WorldGenMapleBig(false) : (par1Random.nextInt(3) == 0 ? new WorldGenMaple(false) : (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(false) : (par1Random.nextInt(6) == 0 ? worldGeneratorBigTree : worldGeneratorTrees))))));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 3 + par2Random.nextInt(6);
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false)
|
||||
: (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false)
|
||||
: (par1Random.nextInt(6) == 0 ? new WorldGenAutumn2Big(
|
||||
false)
|
||||
: (par1Random.nextInt(6) == 0 ? new WorldGenMapleBig(
|
||||
false)
|
||||
: (par1Random.nextInt(3) == 0 ? new WorldGenMaple(
|
||||
false)
|
||||
: (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(
|
||||
false)
|
||||
: (par1Random
|
||||
.nextInt(6) == 0 ? worldGeneratorBigTree
|
||||
: worldGeneratorTrees))))));
|
||||
}
|
||||
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 3 + par2Random.nextInt(6);
|
||||
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 11781186;
|
||||
}
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null
|
||||
&& block.isGenMineableReplaceable(par1World, var7, var8,
|
||||
var9, Block.stone.blockID))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID,
|
||||
0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 12502092;
|
||||
//return 12502595;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 16764548;
|
||||
}
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 11781186;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 12502092;
|
||||
// return 12502595;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 16764548;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ import net.minecraft.world.biome.SpawnListEntry;
|
|||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.tree.WorldGenAutumn;
|
||||
import biomesoplenty.worldgen.tree.WorldGenAutumn2;
|
||||
import biomesoplenty.worldgen.tree.WorldGenDeadTree2;
|
||||
|
@ -18,90 +18,117 @@ import biomesoplenty.worldgen.tree.WorldGenMaple;
|
|||
import biomesoplenty.worldgen.tree.WorldGenTaiga10;
|
||||
import biomesoplenty.worldgen.tree.WorldGenTaiga5;
|
||||
|
||||
public class BiomeGenSeasonalSpruceForest extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenSeasonalSpruceForest extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenSeasonalSpruceForest(int par1)
|
||||
{
|
||||
super(par1);
|
||||
spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 20;
|
||||
customBiomeDecorator.grassPerChunk = 8;
|
||||
customBiomeDecorator.flowersPerChunk = -999;
|
||||
customBiomeDecorator.toadstoolsPerChunk = 4;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 4;
|
||||
customBiomeDecorator.shrubsPerChunk = 15;
|
||||
customBiomeDecorator.waterReedsPerChunk = 2;
|
||||
}
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenSeasonalSpruceForest(int par1)
|
||||
{
|
||||
super(par1);
|
||||
spawnableCreatureList
|
||||
.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 20;
|
||||
customBiomeDecorator.grassPerChunk = 8;
|
||||
customBiomeDecorator.flowersPerChunk = -999;
|
||||
customBiomeDecorator.toadstoolsPerChunk = 4;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 4;
|
||||
customBiomeDecorator.shrubsPerChunk = 15;
|
||||
customBiomeDecorator.waterReedsPerChunk = 2;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
||||
}
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(
|
||||
Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(
|
||||
Blocks.foliage.get().blockID, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false) : (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false) : (par1Random.nextInt(2) == 0 ? new WorldGenTaiga5(false) : (par1Random.nextInt(4) == 0 ? new WorldGenTaiga10(false) : (par1Random.nextInt(3) == 0 ? new WorldGenMaple(false) : (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(false) : (par1Random.nextInt(6) == 0 ? worldGeneratorBigTree : worldGeneratorTrees))))));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 3 + par2Random.nextInt(6);
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false)
|
||||
: (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false)
|
||||
: (par1Random.nextInt(2) == 0 ? new WorldGenTaiga5(
|
||||
false)
|
||||
: (par1Random.nextInt(4) == 0 ? new WorldGenTaiga10(
|
||||
false)
|
||||
: (par1Random.nextInt(3) == 0 ? new WorldGenMaple(
|
||||
false)
|
||||
: (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(
|
||||
false)
|
||||
: (par1Random
|
||||
.nextInt(6) == 0 ? worldGeneratorBigTree
|
||||
: worldGeneratorTrees))))));
|
||||
}
|
||||
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 3 + par2Random.nextInt(6);
|
||||
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 11781186;
|
||||
}
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null
|
||||
&& block.isGenMineableReplaceable(par1World, var7, var8,
|
||||
var9, Block.stone.blockID))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID,
|
||||
0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 12502092;
|
||||
//return 12502595;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 16764548;
|
||||
}
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 11781186;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 12502092;
|
||||
// return 12502595;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 16764548;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,118 +13,137 @@ import net.minecraft.world.gen.feature.WorldGenerator;
|
|||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.entities.EntityJungleSpider;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.tree.WorldGenRainforest1;
|
||||
|
||||
public class BiomeGenTropicalRainforest extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenTropicalRainforest extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenTropicalRainforest(int par1)
|
||||
{
|
||||
super(par1);
|
||||
spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 12;
|
||||
customBiomeDecorator.grassPerChunk = 9;
|
||||
customBiomeDecorator.highGrassPerChunk = 4;
|
||||
customBiomeDecorator.reedsPerChunk = 10;
|
||||
customBiomeDecorator.waterlilyPerChunk = 2;
|
||||
customBiomeDecorator.orangeFlowersPerChunk = 10;
|
||||
customBiomeDecorator.generatePumpkins = false;
|
||||
customBiomeDecorator.generateMelons = true;
|
||||
customBiomeDecorator.sproutsPerChunk = 2;
|
||||
customBiomeDecorator.generateQuicksand = true;
|
||||
customBiomeDecorator.poisonIvyPerChunk = 4;
|
||||
customBiomeDecorator.lilyflowersPerChunk = 2;
|
||||
customBiomeDecorator.shrubsPerChunk = 15;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 5;
|
||||
spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
||||
waterColorMultiplier = 6160128;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 12 + par2Random.nextInt(6);
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenTropicalRainforest(int par1)
|
||||
{
|
||||
super(par1);
|
||||
spawnableMonsterList
|
||||
.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 12;
|
||||
customBiomeDecorator.grassPerChunk = 9;
|
||||
customBiomeDecorator.highGrassPerChunk = 4;
|
||||
customBiomeDecorator.reedsPerChunk = 10;
|
||||
customBiomeDecorator.waterlilyPerChunk = 2;
|
||||
customBiomeDecorator.orangeFlowersPerChunk = 10;
|
||||
customBiomeDecorator.generatePumpkins = false;
|
||||
customBiomeDecorator.generateMelons = true;
|
||||
customBiomeDecorator.sproutsPerChunk = 2;
|
||||
customBiomeDecorator.generateQuicksand = true;
|
||||
customBiomeDecorator.poisonIvyPerChunk = 4;
|
||||
customBiomeDecorator.lilyflowersPerChunk = 2;
|
||||
customBiomeDecorator.shrubsPerChunk = 15;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 5;
|
||||
spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class,
|
||||
12, 6, 6));
|
||||
waterColorMultiplier = 6160128;
|
||||
}
|
||||
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 12 + par2Random.nextInt(6);
|
||||
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 6, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(5) == 0 ? new WorldGenTrees(false, 4 + par1Random.nextInt(7), 3, 3, true) : new WorldGenRainforest1(false);
|
||||
}
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null
|
||||
&& block.isGenMineableReplaceable(par1World, var7, var8,
|
||||
var9, Block.stone.blockID))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9,
|
||||
Blocks.amethystOre.get().blockID, 6, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 11002176;
|
||||
}
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(5) == 0 ? new WorldGenTrees(false,
|
||||
4 + par1Random.nextInt(7), 3, 3, true)
|
||||
: new WorldGenRainforest1(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 8970560;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 16228194;
|
||||
}
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 11002176;
|
||||
}
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
return 11128415;
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 8970560;
|
||||
}
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 16228194;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
{
|
||||
return 11128415;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F,
|
||||
0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,98 +12,114 @@ import net.minecraft.world.gen.feature.WorldGenerator;
|
|||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.entities.EntityJungleSpider;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.WorldGenTropicsShrub;
|
||||
import biomesoplenty.worldgen.tree.WorldGenPalmTree1;
|
||||
|
||||
public class BiomeGenTropics extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenTropics extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenTropics(int par1)
|
||||
{
|
||||
super(par1);
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 12;
|
||||
customBiomeDecorator.grassPerChunk = 7;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 4;
|
||||
customBiomeDecorator.flowersPerChunk = 10;
|
||||
customBiomeDecorator.sandPerChunk = 50;
|
||||
customBiomeDecorator.sandPerChunk2 = 50;
|
||||
customBiomeDecorator.orangeFlowersPerChunk = 10;
|
||||
customBiomeDecorator.whiteFlowersPerChunk = 4;
|
||||
customBiomeDecorator.sunflowersPerChunk = 2;
|
||||
customBiomeDecorator.hibiscusPerChunk = 45;
|
||||
customBiomeDecorator.shrubsPerChunk = 4;
|
||||
customBiomeDecorator.generatePumpkins = false;
|
||||
spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
||||
spawnableCreatureList.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 12 + par2Random.nextInt(6);
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenTropics(int par1)
|
||||
{
|
||||
super(par1);
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 12;
|
||||
customBiomeDecorator.grassPerChunk = 7;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 4;
|
||||
customBiomeDecorator.flowersPerChunk = 10;
|
||||
customBiomeDecorator.sandPerChunk = 50;
|
||||
customBiomeDecorator.sandPerChunk2 = 50;
|
||||
customBiomeDecorator.orangeFlowersPerChunk = 10;
|
||||
customBiomeDecorator.whiteFlowersPerChunk = 4;
|
||||
customBiomeDecorator.sunflowersPerChunk = 2;
|
||||
customBiomeDecorator.hibiscusPerChunk = 45;
|
||||
customBiomeDecorator.shrubsPerChunk = 4;
|
||||
customBiomeDecorator.generatePumpkins = false;
|
||||
spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class,
|
||||
12, 6, 6));
|
||||
spawnableCreatureList.clear();
|
||||
}
|
||||
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 12 + par2Random.nextInt(6);
|
||||
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 6, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenPalmTree1() : (par1Random.nextInt(2) == 0 ? new WorldGenTropicsShrub() : new WorldGenShrub(0,0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 7724287;
|
||||
}
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null
|
||||
&& block.isGenMineableReplaceable(par1World, var7, var8,
|
||||
var9, Block.stone.blockID))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9,
|
||||
Blocks.amethystOre.get().blockID, 6, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
return 507391;
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenPalmTree1()
|
||||
: (par1Random.nextInt(2) == 0 ? new WorldGenTropicsShrub()
|
||||
: new WorldGenShrub(0, 0));
|
||||
}
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 7724287;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
{
|
||||
return 507391;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F,
|
||||
0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,89 +7,103 @@ import net.minecraft.world.biome.BiomeGenBase;
|
|||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
|
||||
import biomesoplenty.interfaces.IFogColour;
|
||||
import biomesoplenty.interfaces.IBOPFog;
|
||||
import biomesoplenty.worldgen.WorldGenWasteland;
|
||||
import biomesoplenty.worldgen.WorldGenWasteland2;
|
||||
import biomesoplenty.worldgen.tree.WorldGenDeadTree3;
|
||||
|
||||
public class BiomeGenWasteland extends BiomeGenBase implements IFogColour
|
||||
public class BiomeGenWasteland extends BiomeGenBase implements IBOPFog
|
||||
{
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
public BiomeGenWasteland(int par1)
|
||||
{
|
||||
super(par1);
|
||||
topBlock = (byte)Blocks.driedDirt.get().blockID;
|
||||
fillerBlock = (byte)Blocks.driedDirt.get().blockID;
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 1;
|
||||
customBiomeDecorator.deadGrassPerChunk = 14;
|
||||
customBiomeDecorator.poisonWaterPerChunk = 10;
|
||||
waterColorMultiplier = 15073024;
|
||||
spawnableCreatureList.clear();
|
||||
spawnableWaterCreatureList.clear();
|
||||
}
|
||||
public BiomeGenWasteland(int par1)
|
||||
{
|
||||
super(par1);
|
||||
topBlock = (byte) Blocks.driedDirt.get().blockID;
|
||||
fillerBlock = (byte) Blocks.driedDirt.get().blockID;
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 1;
|
||||
customBiomeDecorator.deadGrassPerChunk = 14;
|
||||
customBiomeDecorator.poisonWaterPerChunk = 10;
|
||||
waterColorMultiplier = 15073024;
|
||||
spawnableCreatureList.clear();
|
||||
spawnableWaterCreatureList.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(4) == 0 ? new WorldGenWasteland() : (par1Random.nextInt(4) == 0 ? new WorldGenWasteland2() : new WorldGenDeadTree3(false));
|
||||
}
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(4) == 0 ? new WorldGenWasteland()
|
||||
: (par1Random.nextInt(4) == 0 ? new WorldGenWasteland2()
|
||||
: new WorldGenDeadTree3(false));
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 10330232;
|
||||
}
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
return 10330232;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 10067541;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 5662280;
|
||||
}
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 10067541;
|
||||
}
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
return 10465942;
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 5662280;
|
||||
}
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
{
|
||||
return 10465942;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F,
|
||||
0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
package biomesoplenty.interfaces;
|
||||
|
||||
public interface IFogColour
|
||||
public interface IBOPFog
|
||||
{
|
||||
public int getFogColour();
|
||||
|
||||
public float getFogCloseness();
|
||||
}
|
Loading…
Reference in New Issue