Added the dense woodland. Various biome gen code tweaks

This commit is contained in:
Adubbz 2021-12-19 20:32:25 +11:00
parent 942e2347bf
commit 848f0a38d3

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@ -17,6 +17,7 @@ public class BOPBiomes
public static final ResourceKey<Biome> COLD_DESERT = register("cold_desert");
public static final ResourceKey<Biome> CONIFEROUS_FOREST = register("coniferous_forest");
public static final ResourceKey<Biome> DEAD_FOREST = register("dead_forest");
public static final ResourceKey<Biome> DENSE_WOODLAND = register("dense_woodland");
public static final ResourceKey<Biome> DRYLAND = register("dryland");
public static final ResourceKey<Biome> FIELD = register("field");
public static final ResourceKey<Biome> FIR_CLEARING = register("fir_clearing");