Nether biome tweaks

This commit is contained in:
Forstride 2017-04-20 21:54:38 -04:00
parent 1fda3b3b2e
commit 8266e14b35
5 changed files with 5 additions and 7 deletions

View file

@ -58,7 +58,7 @@ public class BOPHellBiome extends BOPBiome
this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityMagmaCube.class, 2, 4, 4));
this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityEnderman.class, 1, 4, 4));
this.addGenerator("hive", GeneratorStage.PRE, (new GeneratorHive.Builder()).amountPerChunk(4.0F).create());
this.addGenerator("hive", GeneratorStage.PRE, (new GeneratorHive.Builder()).amountPerChunk(8.0F).create());
}
@Override

View file

@ -41,8 +41,6 @@ import net.minecraft.world.chunk.ChunkPrimer;
public class BiomeFungiForest extends BOPHellBiome
{
public IBlockState usualTopBlock;
public IBlockState alternateTopBlock;
public BiomeFungiForest()
{

View file

@ -14,6 +14,7 @@ import biomesoplenty.api.generation.GeneratorStage;
import biomesoplenty.common.block.BlockBOPGrass;
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
import biomesoplenty.common.util.block.BlockQuery;
import biomesoplenty.common.world.generator.GeneratorCrystals;
import biomesoplenty.common.world.generator.GeneratorLakes;
import biomesoplenty.common.world.generator.GeneratorSplatter;
import net.minecraft.block.state.IBlockState;
@ -39,6 +40,9 @@ public class BiomePolarChasm extends BOPHellBiome
// ice pools
this.addGenerator("ice_pools", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(5.0F).liquid(Blocks.ICE.getDefaultState()).frozenLiquid((IBlockState)null).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
//ice crystals
IBlockPosQuery emptyHardIce = BlockQuery.buildAnd().withAltitudeBetween(90, 120).withAirBelow().states(BOPBlocks.hard_ice.getDefaultState()).create();
this.addGenerator("ice_crystals", GeneratorStage.ORE_PRE, (new GeneratorCrystals.Builder()).amountPerChunk(20.0F).placeOn(emptyHardIce).with(Blocks.ICE.getDefaultState()).create());
// splatter top blocks
IBlockPosQuery emptySurface = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();

View file

@ -32,8 +32,6 @@ import net.minecraft.init.Blocks;
public class BiomeUndergarden extends BOPHellBiome
{
public IBlockState usualTopBlock;
public IBlockState alternateTopBlock;
public BiomeUndergarden()
{

View file

@ -41,8 +41,6 @@ import net.minecraft.world.chunk.ChunkPrimer;
public class BiomeVisceralHeap extends BOPHellBiome
{
public IBlockState usualTopBlock;
public IBlockState alternateTopBlock;
public BiomeVisceralHeap()
{