Nether biome tweaks
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5 changed files with 5 additions and 7 deletions
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@ -58,7 +58,7 @@ public class BOPHellBiome extends BOPBiome
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this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityMagmaCube.class, 2, 4, 4));
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this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityEnderman.class, 1, 4, 4));
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this.addGenerator("hive", GeneratorStage.PRE, (new GeneratorHive.Builder()).amountPerChunk(4.0F).create());
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this.addGenerator("hive", GeneratorStage.PRE, (new GeneratorHive.Builder()).amountPerChunk(8.0F).create());
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}
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@Override
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@ -41,8 +41,6 @@ import net.minecraft.world.chunk.ChunkPrimer;
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public class BiomeFungiForest extends BOPHellBiome
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{
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public IBlockState usualTopBlock;
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public IBlockState alternateTopBlock;
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public BiomeFungiForest()
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{
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@ -14,6 +14,7 @@ import biomesoplenty.api.generation.GeneratorStage;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
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import biomesoplenty.common.util.block.BlockQuery;
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import biomesoplenty.common.world.generator.GeneratorCrystals;
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import biomesoplenty.common.world.generator.GeneratorLakes;
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import biomesoplenty.common.world.generator.GeneratorSplatter;
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import net.minecraft.block.state.IBlockState;
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@ -39,6 +40,9 @@ public class BiomePolarChasm extends BOPHellBiome
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// ice pools
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this.addGenerator("ice_pools", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(5.0F).liquid(Blocks.ICE.getDefaultState()).frozenLiquid((IBlockState)null).scatterYMethod(ScatterYMethod.NETHER_SURFACE).create());
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//ice crystals
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IBlockPosQuery emptyHardIce = BlockQuery.buildAnd().withAltitudeBetween(90, 120).withAirBelow().states(BOPBlocks.hard_ice.getDefaultState()).create();
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this.addGenerator("ice_crystals", GeneratorStage.ORE_PRE, (new GeneratorCrystals.Builder()).amountPerChunk(20.0F).placeOn(emptyHardIce).with(Blocks.ICE.getDefaultState()).create());
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// splatter top blocks
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IBlockPosQuery emptySurface = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
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@ -32,8 +32,6 @@ import net.minecraft.init.Blocks;
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public class BiomeUndergarden extends BOPHellBiome
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{
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public IBlockState usualTopBlock;
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public IBlockState alternateTopBlock;
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public BiomeUndergarden()
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{
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@ -41,8 +41,6 @@ import net.minecraft.world.chunk.ChunkPrimer;
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public class BiomeVisceralHeap extends BOPHellBiome
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{
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public IBlockState usualTopBlock;
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public IBlockState alternateTopBlock;
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public BiomeVisceralHeap()
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{
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