Removed Pixies (Moved to Familiar Fauna)

This commit is contained in:
Forstride 2018-04-24 00:49:08 -04:00
parent de0f1a9576
commit 8079fe3f86
26 changed files with 2 additions and 808 deletions

View File

@ -35,7 +35,6 @@ public class BOPItems
public static Item green_dye;
public static Item white_dye;
public static Item black_dye;
public static Item pixie_dust;
public static Item other_slab;
public static Item boat_sacred_oak;

View File

@ -2,5 +2,5 @@ package biomesoplenty.api.particle;
public enum BOPParticleTypes
{
PIXIETRAIL, MUD, PLAYER_TRAIL, CURSE
MUD, PLAYER_TRAIL, CURSE
}

View File

@ -11,8 +11,6 @@ import net.minecraft.util.SoundEvent;
public class BOPSounds
{
public static SoundEvent pixie_ambient;
public static SoundEvent pixie_hurt;
public static SoundEvent wasp_ambient;
public static SoundEvent wasp_hurt;
public static SoundEvent records_wanderer;

View File

@ -30,7 +30,6 @@ public class EntityCurseFX extends Particle
{
super(world, xCoordIn, yCoordIn, zCoordIn, 0.0D, 0.0D, 0.0D);
// pixie trail texture is row from position 0,1 to position 8,1
this.particleTextureIndexX = 7;
this.particleTextureIndexY = 5;

View File

@ -1,130 +0,0 @@
/*******************************************************************************
* Copyright 2014-2016, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.client.particle;
import biomesoplenty.core.ClientProxy;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.fml.client.FMLClientHandler;
public class EntityPixieTrailFX extends Particle
{
private float defaultParticleScale;
public EntityPixieTrailFX(World world, double xCoordIn, double yCoordIn, double zCoordIn, double motionXIn, double motionYIn, double motionZIn)
{
this(world, xCoordIn, yCoordIn, zCoordIn, motionXIn, motionYIn, motionZIn, 1.0F);
}
public EntityPixieTrailFX(World world, double xCoordIn, double yCoordIn, double zCoordIn, double motionXIn, double motionYIn, double motionZIn, float par14)
{
super(world, xCoordIn, yCoordIn, zCoordIn, 0.0D, 0.0D, 0.0D);
// pixie trail texture is row from position 0,1 to position 8,1
this.particleTextureIndexX = 7;
this.particleTextureIndexY = 1;
this.motionX *= 0.10000000149011612D;
this.motionY *= 0.10000000149011612D;
this.motionZ *= 0.10000000149011612D;
this.motionX += motionXIn;
this.motionY += motionYIn;
this.motionZ += motionZIn;
this.particleScale *= 0.75F;
this.particleScale *= par14;
this.defaultParticleScale = this.particleScale;
this.particleMaxAge = (int)((8.0D / (Math.random() * 0.8D + 0.2D)) * 8);
this.particleMaxAge = (int)((float)this.particleMaxAge * par14);
this.particleAge = world.rand.nextInt(3);
this.particleAlpha = 1.0F;
this.particleGravity = 0.02F;
this.canCollide = false;
}
@Override
public int getFXLayer()
{
return 2;
}
@Override
public void renderParticle(BufferBuilder buffer, Entity entity, float partialTicks, float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY)
{
// EffectRenderer will by default bind the vanilla particles texture, override with our own
FMLClientHandler.instance().getClient().renderEngine.bindTexture(ClientProxy.particleTexturesLocation);
float scaleMultiplier = ((float)this.particleAge + partialTicks) / (float)this.particleMaxAge * 32.0F;
scaleMultiplier = MathHelper.clamp(scaleMultiplier, 0.0F, 1.0F);
this.particleScale = this.defaultParticleScale * scaleMultiplier;
GlStateManager.depthMask(false);
GlStateManager.enableBlend();
GlStateManager.blendFunc(770, 1);
super.renderParticle(buffer, entity, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
GlStateManager.disableBlend();
GlStateManager.depthMask(true);
}
@Override
public int getBrightnessForRender(float p_189214_1_)
{
float f = (float)this.particleMaxAge - (((float)this.particleAge + p_189214_1_) / (float)this.particleMaxAge);
f = MathHelper.clamp(f, 0.0F, 1.0F);
int i = super.getBrightnessForRender(p_189214_1_);
int j = i & 255;
int k = i >> 16 & 255;
j = j + (int)(f * 15.0F * 16.0F);
if (j > 240)
{
j = 240;
}
return j | k << 16;
}
@Override
public void onUpdate()
{
prevPosX = posX;
prevPosY = posY;
prevPosZ = posZ;
if (particleAge++ >= particleMaxAge)
{
this.setExpired();
}
this.particleTextureIndexX = 7 - this.particleAge * 8 / this.particleMaxAge;
this.move(motionX, motionY, motionZ);
if (posY == prevPosY)
{
motionX *= 1.1D;
motionZ *= 1.1D;
}
motionX *= 0.9599999785423279D;
motionY *= 0.9599999785423279D;
motionZ *= 0.9599999785423279D;
if (onGround)
{
motionX *= 0.699999988079071D;
motionZ *= 0.699999988079071D;
}
}
}

View File

@ -23,7 +23,6 @@ import biomesoplenty.common.block.BlockBOPGrass;
import biomesoplenty.common.block.BlockBOPLeaves;
import biomesoplenty.common.block.BlockBOPLilypad;
import biomesoplenty.common.block.BlockBOPMushroom;
import biomesoplenty.common.entities.EntityPixie;
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
import biomesoplenty.common.world.generator.GeneratorBigMushroom;
import biomesoplenty.common.world.generator.GeneratorDoubleFlora;
@ -71,8 +70,6 @@ public class BiomeGenMysticGrove extends BOPOverworldBiome
this.spawnableWaterCreatureList.clear();
this.spawnableMonsterList.add(new SpawnListEntry(EntityWitch.class, 10, 4, 4));
this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityPixie.class, 2, 1, 2));
// hot springs
this.addGenerator("hot_springs", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(0.5F).liquid(BOPBlocks.hot_spring_water).frozenLiquid((IBlockState)null).create());

View File

@ -1,441 +0,0 @@
/*******************************************************************************
* Copyright 2015-2016, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.entities;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import biomesoplenty.api.item.BOPItems;
import biomesoplenty.api.particle.BOPParticleTypes;
import biomesoplenty.api.sound.BOPSounds;
import biomesoplenty.core.BiomesOPlenty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.entity.ai.EntityMoveHelper;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.passive.EntityAmbientCreature;
import net.minecraft.item.Item;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class EntityPixie extends EntityAmbientCreature implements IMob {
public EntityPixie(World worldIn) {
super(worldIn);
this.setSize(0.7F, 0.7F);
this.moveHelper = new EntityPixie.PixieMoveHelper();
this.tasks.addTask(3, new EntityPixie.AIPixieRandomFly());
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(0.5D);
}
@Override
protected SoundEvent getAmbientSound()
{
return BOPSounds.pixie_ambient;
}
@Override
protected SoundEvent getHurtSound(DamageSource source)
{
return BOPSounds.pixie_hurt;
}
@Override
protected Item getDropItem()
{
return BOPItems.pixie_dust;
}
@Override
public void onLivingUpdate()
{
super.onLivingUpdate();
if (this.world.isRemote)
{
if (world.rand.nextInt(2) == 0)
{
BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.PIXIETRAIL, this.world, this.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, this.posY + this.rand.nextDouble() * (double)this.height, this.posZ + (this.rand.nextDouble() - 0.5D) * (double)this.width, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
}
@Override
public boolean getCanSpawnHere()
{
BlockPos blockpos = new BlockPos(this.posX, this.getEntityBoundingBox().minY, this.posZ);
if (blockpos.getY() <= this.world.getSeaLevel())
{
return false;
}
else
{
if (blockpos.getY() >= 90)
{
return false;
}
else
{
int light = this.world.getLightFromNeighbors(blockpos);
return light > 8 && super.getCanSpawnHere();
}
}
}
@Override
public boolean canBePushed()
{
return false;
}
@Override
protected void collideWithEntity(Entity entityIn)
{
}
@Override
protected void collideWithNearbyEntities()
{
}
@Override
protected boolean canTriggerWalking()
{
return false;
}
@Override
public void fall(float distance, float damageMultiplier)
{
}
@Override
protected void updateFallState(double y, boolean onGroundIn, IBlockState state, BlockPos pos)
{
}
@Override
public boolean doesEntityNotTriggerPressurePlate()
{
return true;
}
@Override
public boolean isOnLadder()
{
return false;
}
@Override
public void travel(float strafe, float vertical, float forward)
{
if (this.isInWater())
{
this.moveRelative(strafe, vertical, forward, 0.02F);
this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.800000011920929D;
this.motionY *= 0.800000011920929D;
this.motionZ *= 0.800000011920929D;
}
else if (this.isInLava())
{
this.moveRelative(strafe, vertical, forward, 0.02F);
this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.5D;
this.motionY *= 0.5D;
this.motionZ *= 0.5D;
}
else
{
float f = 0.91F;
if (this.onGround)
{
BlockPos underPos = new BlockPos(MathHelper.floor(this.posX), MathHelper.floor(this.getEntityBoundingBox().minY) - 1, MathHelper.floor(this.posZ));
IBlockState underState = this.world.getBlockState(underPos);
f = underState.getBlock().getSlipperiness(underState, this.world, underPos, this) * 0.91F;
}
float f1 = 0.16277136F / (f * f * f);
this.moveRelative(strafe, vertical, forward, this.onGround ? 0.1F * f1 : 0.02F);
f = 0.91F;
if (this.onGround)
{
BlockPos underPos = new BlockPos(MathHelper.floor(this.posX), MathHelper.floor(this.getEntityBoundingBox().minY) - 1, MathHelper.floor(this.posZ));
IBlockState underState = this.world.getBlockState(underPos);
f = underState.getBlock().getSlipperiness(underState, this.world, underPos, this) * 0.91F;
}
this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
this.motionX *= (double)f;
this.motionY *= (double)f;
this.motionZ *= (double)f;
}
this.prevLimbSwingAmount = this.limbSwingAmount;
double d1 = this.posX - this.prevPosX;
double d0 = this.posZ - this.prevPosZ;
float f2 = MathHelper.sqrt(d1 * d1 + d0 * d0) * 4.0F;
if (f2 > 1.0F)
{
f2 = 1.0F;
}
this.limbSwingAmount += (f2 - this.limbSwingAmount) * 0.4F;
this.limbSwing += this.limbSwingAmount;
}
// Helper class representing a point in space that the pixie is targeting for some reason
class PixieMoveTargetPos
{
private EntityPixie pixie = EntityPixie.this;
public double posX;
public double posY;
public double posZ;
public double distX;
public double distY;
public double distZ;
public double dist;
public double aimX;
public double aimY;
public double aimZ;
public PixieMoveTargetPos()
{
this(0, 0, 0);
}
public PixieMoveTargetPos(double posX, double posY, double posZ)
{
this.setTarget(posX, posY, posZ);
}
public void setTarget(double posX, double posY, double posZ)
{
this.posX = posX;
this.posY = posY;
this.posZ = posZ;
this.refresh();
}
public void refresh()
{
this.distX = this.posX - this.pixie.posX;
this.distY = this.posY - this.pixie.posY;
this.distZ = this.posZ - this.pixie.posZ;
this.dist = (double)MathHelper.sqrt(this.distX * this.distX + this.distY * this.distY + this.distZ * this.distZ);
// (aimX,aimY,aimZ) is a unit vector in the direction we want to go
if (this.dist == 0.0D)
{
this.aimX = 0.0D;
this.aimY = 0.0D;
this.aimZ = 0.0D;
}
else
{
this.aimX = this.distX / this.dist;
this.aimY = this.distY / this.dist;
this.aimZ = this.distZ / this.dist;
}
}
public boolean isBoxBlocked(AxisAlignedBB box)
{
return !this.pixie.world.getCollisionBoxes(this.pixie, box).isEmpty();
}
// check nothing will collide with the pixie in the direction of aim, for howFar units (or until the destination - whichever is closer)
public boolean isPathClear(double howFar)
{
howFar = Math.min(howFar, this.dist);
AxisAlignedBB box = this.pixie.getEntityBoundingBox();
for (double i = 0.5D; i < howFar; ++i)
{
// check there's nothing in the way
if (this.isBoxBlocked(box.offset(this.aimX * i, this.aimY * i, this.aimZ * i)))
{
return false;
}
}
return !this.isBoxBlocked(box.offset(this.aimX * howFar, this.aimY * howFar, this.aimZ * howFar));
}
}
class PixieMoveHelper extends EntityMoveHelper
{
// EntityMoveHelper has the boolean 'update' which is set to true when the target is changed, and set to false when a bearing is set
// So it means 'the target has changed but we're not yet heading for it'
// We'll re-use it here with a slightly different interpretation
// Here it will mean 'has a target and not yet arrived'
private EntityPixie pixie = EntityPixie.this;
private int courseChangeCooldown = 0;
private double closeEnough = 0.3D;
private PixieMoveTargetPos targetPos = new PixieMoveTargetPos();
public PixieMoveHelper()
{
super(EntityPixie.this);
}
@Override
public void setMoveTo(double x, double y, double z, double speedIn)
{
super.setMoveTo(x,y,z,speedIn);
this.targetPos.setTarget(x, y, z);
}
@Override
public void onUpdateMoveHelper()
{
// if we have arrived at the previous target, or we have no target to aim for, do nothing
if (this.action != Action.MOVE_TO) {return;}
if (this.courseChangeCooldown-- > 0) {
// limit the rate at which we change course
return;
}
this.courseChangeCooldown += this.pixie.getRNG().nextInt(2) + 2;
// update the target position
this.targetPos.refresh();
// accelerate the pixie towards the target
double acceleration = 0.1D;
this.pixie.motionX += this.targetPos.aimX * acceleration;
this.pixie.motionY += this.targetPos.aimY * acceleration;
this.pixie.motionZ += this.targetPos.aimZ * acceleration;
// rotate to point at target
this.pixie.renderYawOffset = this.pixie.rotationYaw = -((float)Math.atan2(this.targetPos.distX, this.targetPos.distZ)) * 180.0F / (float)Math.PI;
// abandon this movement if we have reached the target or there is no longer a clear path to the target
if (!this.targetPos.isPathClear(5.0D))
{
//System.out.println("Abandoning move target - way is blocked" );
this.action = Action.WAIT;
} else if (this.targetPos.dist < this.closeEnough) {
//System.out.println("Arrived (close enough) dist:"+this.targetPos.dist);
this.action = Action.WAIT;
}
}
}
// AI class for implementing the random flying behaviour
class AIPixieRandomFly extends EntityAIBase
{
private EntityPixie pixie = EntityPixie.this;
private PixieMoveTargetPos targetPos = new PixieMoveTargetPos();
public AIPixieRandomFly()
{
this.setMutexBits(1);
}
// should we choose a new random destination for the pixie to fly to?
// yes, if the pixie doesn't already have a destination
@Override
public boolean shouldExecute()
{
return !this.pixie.getMoveHelper().isUpdating();
}
@Override
public boolean shouldContinueExecuting() {return false;}
// choose a a new random destination for the pixie to fly to
@Override
public void startExecuting()
{
Random rand = this.pixie.getRNG();
// pick a random nearby point and see if we can fly to it
if (this.tryGoingRandomDirection(rand, 6.0D)) {return;}
// pick a random closer point to fly to instead
if (this.tryGoingRandomDirection(rand, 2.0D)) {return;}
// try going straight along axes (try all 6 directions in random order)
List<EnumFacing> directions = Arrays.asList(EnumFacing.values());
Collections.shuffle(directions);
for (EnumFacing facing : directions)
{
if (this.tryGoingAlongAxis(rand, facing, 1.0D)) {return;}
}
}
// note y direction has a slight downward bias to stop them flying too high
public boolean tryGoingRandomDirection(Random rand, double maxDistance)
{
double dirX = ((rand.nextDouble() * 2.0D - 1.0D) * maxDistance);
double dirY = ((rand.nextDouble() * 2.0D - 1.1D) * maxDistance);
double dirZ = ((rand.nextDouble() * 2.0D - 1.0D) * maxDistance);
return this.tryGoing(dirX, dirY, dirZ);
}
public boolean tryGoingAlongAxis(Random rand, EnumFacing facing, double maxDistance)
{
double dirX = 0.0D;
double dirY = 0.0D;
double dirZ = 0.0D;
switch (facing.getAxis())
{
case X:
dirX = rand.nextDouble() * facing.getAxisDirection().getOffset() * maxDistance;
break;
case Y:
dirY = rand.nextDouble() * facing.getAxisDirection().getOffset() * maxDistance;
break;
case Z: default:
dirZ = rand.nextDouble() * facing.getAxisDirection().getOffset() * maxDistance;
break;
}
return this.tryGoing(dirX, dirY, dirZ);
}
public boolean tryGoing(double dirX, double dirY, double dirZ)
{
//System.out.println("("+dirX+","+dirY+","+dirZ+")");
this.targetPos.setTarget(this.pixie.posX + dirX, this.pixie.posY + dirY, this.pixie.posZ + dirZ);
//System.out.println("Testing random move target distance:"+this.targetPos.dist+" direction:("+this.targetPos.aimX+","+this.targetPos.aimY+","+this.targetPos.aimZ+")");
boolean result = this.targetPos.isPathClear(5.0F);
if (result)
{
this.pixie.getMoveHelper().setMoveTo(this.targetPos.posX, this.targetPos.posY, this.targetPos.posZ, 1.0D);
}
return result;
}
}
}

View File

@ -1,66 +0,0 @@
package biomesoplenty.common.entities;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.MathHelper;
public class ModelPixie extends ModelBase
{
//fields
ModelRenderer Body;
ModelRenderer LeftWing;
ModelRenderer RightWing;
public ModelPixie()
{
textureWidth = 64;
textureHeight = 32;
Body = new ModelRenderer(this, 0, 0);
Body.addBox(0F, 0F, 0F, 4, 4, 4);
Body.setRotationPoint(-2F, 16F, -2F);
Body.setTextureSize(64, 32);
Body.mirror = true;
setRotation(Body, 0F, 0F, 0F);
LeftWing = new ModelRenderer(this, 32, 0);
LeftWing.addBox(0F, 0F, -1F, 0, 4, 7);
LeftWing.setRotationPoint(2F, 15F, 2F);
LeftWing.setTextureSize(64, 32);
LeftWing.mirror = true;
setRotation(LeftWing, 0F, 0F, 0F);
RightWing = new ModelRenderer(this, 50, 0);
RightWing.addBox(0F, 0F, -1F, 0, 4, 7);
RightWing.setRotationPoint(-2F, 15F, 2F);
RightWing.setTextureSize(64, 32);
RightWing.mirror = true;
setRotation(RightWing, 0F, 0F, 0F);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Body.render(f5);
LeftWing.render(f5);
RightWing.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
RightWing.rotateAngleY = -(MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.5F);
LeftWing.rotateAngleY = MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.5F;
}
}

View File

@ -1,52 +0,0 @@
package biomesoplenty.common.entities;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderPixie extends RenderLiving<EntityPixie>
{
private static final ResourceLocation pixieTextureLocation = new ResourceLocation("biomesoplenty:textures/entity/pixie.png");
public RenderPixie(RenderManager renderManager)
{
super(renderManager, new ModelPixie(), 0.25F);
this.shadowSize = 0.0F;
}
@Override
protected ResourceLocation getEntityTexture(EntityPixie entity)
{
return pixieTextureLocation;
}
// TODO: Not sure about all this - Adubbz check please
// Looks like the idea is to set some rendering functions, then call super.doRender, then go back to normal
// LayerEndermanEyes have the same kind of approach I think
@Override
public void doRender(EntityPixie entity, double x, double y, double z, float entityYaw, float partialTicks)
{
GlStateManager.enableBlend();
GlStateManager.disableAlpha();
GlStateManager.blendFunc(1, 1);
GlStateManager.disableLighting();
char c0 = 61680;
int i = c0 % 65536;
int j = c0 / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)i / 1.0F, (float)j / 1.0F);
GlStateManager.enableLighting();
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
super.doRender(entity, x, y, z, entityYaw, partialTicks);
GlStateManager.disableBlend();
GlStateManager.enableAlpha();
}
}

View File

@ -9,7 +9,6 @@
package biomesoplenty.common.init;
import biomesoplenty.common.command.BOPCommand;
import biomesoplenty.common.entities.EntityPixie;
import biomesoplenty.common.entities.EntityWasp;
import biomesoplenty.common.entities.item.EntityBOPBoat;
import biomesoplenty.common.entities.projectiles.EntityMudball;
@ -36,7 +35,6 @@ public class ModEntities
// mobs
registerBOPEntityWithSpawnEgg(EntityWasp.class, "wasp", 80, 3, true, 0xE5B013, 0x333234);
registerBOPEntityWithSpawnEgg(EntityPixie.class, "pixie", 80, 3, true, 0xFF99E9, 0xFFFFFF);
}
// register an entity

View File

@ -46,7 +46,6 @@ import static biomesoplenty.api.item.BOPItems.mudball;
import static biomesoplenty.api.item.BOPItems.peach;
import static biomesoplenty.api.item.BOPItems.pear;
import static biomesoplenty.api.item.BOPItems.persimmon;
import static biomesoplenty.api.item.BOPItems.pixie_dust;
import static biomesoplenty.api.item.BOPItems.record_wanderer;
import static biomesoplenty.api.item.BOPItems.ricebowl;
import static biomesoplenty.api.item.BOPItems.shroompowder;
@ -116,8 +115,6 @@ public class ModItems
ash = registerItem(new Item(), "ash");
fleshchunk = registerItem(new Item(), "fleshchunk");
pixie_dust = registerItem(new Item(), "pixie_dust");
gem = registerItem(new ItemGem(), "gem");
terrestrial_artifact = registerItem(new Item(), "terrestrial_artifact");

View File

@ -7,8 +7,6 @@
******************************************************************************/
package biomesoplenty.common.init;
import static biomesoplenty.api.sound.BOPSounds.pixie_ambient;
import static biomesoplenty.api.sound.BOPSounds.pixie_hurt;
import static biomesoplenty.api.sound.BOPSounds.records_wanderer;
import static biomesoplenty.api.sound.BOPSounds.wasp_ambient;
import static biomesoplenty.api.sound.BOPSounds.wasp_hurt;
@ -22,8 +20,6 @@ public class ModSounds
{
public static void init()
{
pixie_ambient = registerSound("entity.biomesoplenty.pixie.ambient");
pixie_hurt = registerSound("entity.biomesoplenty.pixie.hurt");
wasp_ambient = registerSound("entity.biomesoplenty.wasp.ambient");
wasp_hurt = registerSound("entity.biomesoplenty.wasp.hurt");
records_wanderer = registerSound("records.wanderer");

View File

@ -10,10 +10,7 @@ package biomesoplenty.common.item;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.item.BOPItems;
import biomesoplenty.common.entities.EntityPixie;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@ -24,7 +21,6 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
public class ItemJarEmpty extends Item
@ -101,27 +97,5 @@ public class ItemJarEmpty extends Item
return stack;
}
}
@Override
public boolean itemInteractionForEntity(ItemStack stack, EntityPlayer player, EntityLivingBase target, EnumHand hand)
{
// right clicking a pixie with an empty jar catches it in the jar
if (target instanceof EntityPixie)
{
EntityPixie pixie = (EntityPixie)target;
pixie.setDead();
stack.setCount(stack.getCount() - 1);
ItemStack pixieJar = new ItemStack(BOPItems.jar_filled, 1, ItemJarFilled.JarContents.PIXIE.ordinal());
EntityItem pixieJarEntity = new EntityItem(player.world, player.posX, player.posY, player.posZ, pixieJar);
if (!player.world.isRemote)
{
player.world.spawnEntity(pixieJarEntity);
if (!(player instanceof FakePlayer)) {pixieJarEntity.onCollideWithPlayer(player);}
}
return true;
}
return false;
}
}

View File

@ -10,11 +10,8 @@ package biomesoplenty.common.item;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.item.BOPItems;
import biomesoplenty.common.entities.EntityPixie;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
@ -24,12 +21,10 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.NonNullList;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -39,7 +34,7 @@ public class ItemJarFilled extends Item
public enum JarContents implements IStringSerializable
{
HONEY, PIXIE, BLUE_FIRE;
HONEY, BLUE_FIRE;
@Override
public String getName()
@ -127,23 +122,6 @@ public class ItemJarFilled extends Item
}
}
// TODO: should you get back an empty jar?
public boolean releasePixie(ItemStack stack, World world, EntityPlayer player, Vec3d releasePoint)
{
if (world.provider.isSurfaceWorld())
{
EntityPixie pixie = new EntityPixie(world);
pixie.setLocationAndAngles(releasePoint.x, releasePoint.y, releasePoint.z, MathHelper.wrapDegrees(world.rand.nextFloat() * 360.0F), 0.0F);
world.spawnEntity(pixie);
pixie.playLivingSound();
if (stack.hasDisplayName()) {pixie.setCustomNameTag(stack.getDisplayName());}
return true;
} else {
player.sendMessage(new TextComponentString("\u00a75Pixies cannot survive in this environment!"));
return false;
}
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand)
{
@ -151,17 +129,6 @@ public class ItemJarFilled extends Item
if (world.isRemote) {return new ActionResult<ItemStack>(EnumActionResult.FAIL, stack);}
switch (this.getContentsType(stack))
{
// right click in air releases pixie
case PIXIE:
if (this.getContentsType(stack) == JarContents.PIXIE)
{
// release pixie into the air in front of the player (target distance 0.8, but will be closer if there's blocks in the way)
Vec3d releasePoint = this.getAirPositionInFrontOfPlayer(world, player, 0.8D);
this.releasePixie(stack, world, player, releasePoint);
this.emptyJar(stack, player, new ItemStack(BOPItems.jar_empty));
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
}
case HONEY: default:
return new ActionResult<ItemStack>(EnumActionResult.FAIL, stack);
}
@ -195,15 +162,6 @@ public class ItemJarFilled extends Item
if (world.isRemote) {return EnumActionResult.FAIL;}
switch (this.getContentsType(stack))
{
// right click on block also releases pixie
case PIXIE:
double distX = hitX - player.posX;
double distY = hitY - (player.posY + (double)player.getEyeHeight());
double distZ = hitZ - player.posZ;
double a = 0.9D;
Vec3d releasePoint = new Vec3d(player.posX + a * distX, player.posY + (double)player.getEyeHeight() + a * distY, player.posZ + a * distZ);
return this.releasePixie(stack, world, player, releasePoint) ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
case BLUE_FIRE:
pos = pos.offset(facing);
ItemStack itemstack = player.getHeldItem(hand);

View File

@ -16,13 +16,10 @@ import com.google.common.collect.Lists;
import biomesoplenty.api.item.BOPItems;
import biomesoplenty.api.particle.BOPParticleTypes;
import biomesoplenty.client.particle.EntityCurseFX;
import biomesoplenty.client.particle.EntityPixieTrailFX;
import biomesoplenty.client.particle.EntityTrailFX;
import biomesoplenty.common.block.IBOPBlock;
import biomesoplenty.common.config.MiscConfigurationHandler;
import biomesoplenty.common.entities.EntityPixie;
import biomesoplenty.common.entities.EntityWasp;
import biomesoplenty.common.entities.RenderPixie;
import biomesoplenty.common.entities.RenderWasp;
import biomesoplenty.common.entities.item.EntityBOPBoat;
import biomesoplenty.common.entities.item.RenderBOPBoat;
@ -52,7 +49,6 @@ import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.common.ForgeModContainer;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
@ -72,7 +68,6 @@ public class ClientProxy extends CommonProxy
//Entity rendering and other stuff will go here in future
registerEntityRenderer(EntityWasp.class, RenderWasp.class);
registerEntityRenderer(EntityPixie.class, RenderPixie.class);
registerEntityRenderer(EntityMudball.class, RenderMudball.class);
registerEntityRenderer(EntityBOPBoat.class, RenderBOPBoat.class);
}
@ -181,9 +176,6 @@ public class ClientProxy extends CommonProxy
Particle entityFx = null;
switch (type)
{
case PIXIETRAIL:
entityFx = new EntityPixieTrailFX(parWorld, x, y, z, MathHelper.nextDouble(parWorld.rand, -0.03, 0.03), -0.02D, MathHelper.nextDouble(parWorld.rand, -0.03, 0.03));
break;
case MUD:
int itemId = Item.getIdFromItem(BOPItems.mudball);
minecraft.world.spawnParticle(EnumParticleTypes.ITEM_CRACK, x, y, z, MathHelper.nextDouble(parWorld.rand, -0.08D, 0.08D), MathHelper.nextDouble(parWorld.rand, -0.08D, 0.08D), MathHelper.nextDouble(parWorld.rand, -0.08D, 0.08D), itemId);

View File

@ -105,7 +105,6 @@ item.honeycomb.name=Empty Honeycomb
item.jacaranda_door.name=Jacaranda Door
item.jar_empty.name=Empty Jar
item.jar_filled_honey.name=Honey Jar
item.jar_filled_pixie.name=Pixie Jar
item.jar_filled_blue_fire.name=Blue Fire Jar
item.magic_door.name=Magic Door
item.mahogany_door.name=Mahogany Door
@ -117,7 +116,6 @@ item.persimmon.name=Persimmon
item.peach.name=Peach
item.pear.name=Pear
item.pine_door.name=Pine Door
item.pixie_dust.name=Pixie Dust
item.record_wanderer.name=Music Disc
item.record.wanderer.desc=Tim Rurkowski - Wanderer
item.redwood_door.name=Redwood Door
@ -433,6 +431,5 @@ tile.mud_brick.name=Mud Bricks
tile.crystal.name=Celestial Crystal
entity.mudball.name=Mudball
entity.pixie.name=Pixie
entity.wasp.name=Nether Wasp
entity.bop_boat.name=Boat

View File

@ -1,6 +0,0 @@
{
"parent": "item/generated",
"textures": {
"layer0": "biomesoplenty:items/jar_filled_pixie"
}
}

View File

@ -1,6 +0,0 @@
{
"parent": "item/generated",
"textures": {
"layer0": "biomesoplenty:items/pixie_dust"
}
}

View File

@ -1,14 +1,4 @@
{
"entity.biomesoplenty.pixie.hurt": {
"sounds": [
"biomesoplenty:entity/pixie/hurt"
]
},
"entity.biomesoplenty.pixie.ambient": {
"sounds": [
"biomesoplenty:entity/pixie/ambient"
]
},
"entity.biomesoplenty.wasp.hurt": {
"sounds": [
"biomesoplenty:entity/wasp/hurt"

Binary file not shown.

Before

Width:  |  Height:  |  Size: 297 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 307 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 487 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 356 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 499 B