diff --git a/.gitattributes b/.gitattributes deleted file mode 100644 index 412eeda78..000000000 --- a/.gitattributes +++ /dev/null @@ -1,22 +0,0 @@ -# Auto detect text files and perform LF normalization -* text=auto - -# Custom for Visual Studio -*.cs diff=csharp -*.sln merge=union -*.csproj merge=union -*.vbproj merge=union -*.fsproj merge=union -*.dbproj merge=union - -# Standard to msysgit -*.doc diff=astextplain -*.DOC diff=astextplain -*.docx diff=astextplain -*.DOCX diff=astextplain -*.dot diff=astextplain -*.DOT diff=astextplain -*.pdf diff=astextplain -*.PDF diff=astextplain -*.rtf diff=astextplain -*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore deleted file mode 100644 index 5ebd21a16..000000000 --- a/.gitignore +++ /dev/null @@ -1,163 +0,0 @@ -################# -## Eclipse -################# - -*.pydevproject -.project -.metadata -bin/ -tmp/ -*.tmp -*.bak -*.swp -*~.nib -local.properties -.classpath -.settings/ -.loadpath - -# External tool builders -.externalToolBuilders/ - -# Locally stored "Eclipse launch configurations" -*.launch - -# CDT-specific -.cproject - -# PDT-specific -.buildpath - - -################# -## Visual Studio -################# - -## Ignore Visual Studio temporary files, build results, and -## files generated by popular Visual Studio add-ons. - -# User-specific files -*.suo -*.user -*.sln.docstates - -# Build results -[Dd]ebug/ -[Rr]elease/ -*_i.c -*_p.c -*.ilk -*.meta -*.obj -*.pch -*.pdb -*.pgc -*.pgd -*.rsp -*.sbr -*.tlb -*.tli -*.tlh -*.tmp -*.vspscc -.builds -*.dotCover - -## TODO: If you have NuGet Package Restore enabled, uncomment this -#packages/ - -# Visual C++ cache files -ipch/ -*.aps -*.ncb -*.opensdf -*.sdf - -# Visual Studio profiler -*.psess -*.vsp - -# ReSharper is a .NET coding add-in -_ReSharper* - -# Installshield output folder -[Ee]xpress - -# DocProject is a documentation generator add-in -DocProject/buildhelp/ -DocProject/Help/*.HxT -DocProject/Help/*.HxC -DocProject/Help/*.hhc -DocProject/Help/*.hhk -DocProject/Help/*.hhp -DocProject/Help/Html2 -DocProject/Help/html - -# Click-Once directory -publish - -# Others -[Bb]in -[Oo]bj -sql -TestResults -*.Cache -ClientBin -stylecop.* -~$* -*.dbmdl -Generated_Code #added for RIA/Silverlight projects - -# Backup & report files from converting an old project file to a newer -# Visual Studio version. Backup files are not needed, because we have git ;-) -_UpgradeReport_Files/ -Backup*/ -UpgradeLog*.XML - - - -############ -## Windows -############ - -# Windows image file caches -Thumbs.db - -# Folder config file -Desktop.ini - - -############# -## Python -############# - -*.py[co] - -# Packages -*.egg -*.egg-info -dist -build -eggs -parts -bin -var -sdist -develop-eggs -.installed.cfg - -# Installer logs -pip-log.txt - -# Unit test / coverage reports -.coverage -.tox - -#Translations -*.mo - -#Mr Developer -.mr.developer.cfg - -# Mac crap -.DS_Store diff --git a/README.md b/README.md deleted file mode 100644 index 3e47a4b61..000000000 --- a/README.md +++ /dev/null @@ -1,2 +0,0 @@ -Version 0.4.7 '30-3-2013' -- updated to minecraft 1.5.1 diff --git a/jars/resources/mod/streaming/bopdisc.ogg b/jars/resources/mod/streaming/bopdisc.ogg deleted file mode 100644 index 2e81890c4..000000000 Binary files a/jars/resources/mod/streaming/bopdisc.ogg and /dev/null differ diff --git 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a/src/minecraft/mods/biomesop/textures/mobs/rosester.png b/src/minecraft/mods/biomesop/textures/mobs/rosester.png deleted file mode 100644 index ce8dc3433..000000000 Binary files a/src/minecraft/mods/biomesop/textures/mobs/rosester.png and /dev/null differ diff --git a/src/minecraft/tdwp_ftw/biomesop/ClientProxy.java b/src/minecraft/tdwp_ftw/biomesop/ClientProxy.java deleted file mode 100644 index e4f3b5b6a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/ClientProxy.java +++ /dev/null @@ -1,26 +0,0 @@ -package tdwp_ftw.biomesop; - -import net.minecraftforge.client.MinecraftForgeClient; -import cpw.mods.fml.client.registry.RenderingRegistry; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; - -public class ClientProxy extends CommonProxy { - - @Override - public void registerRenderers() { - MinecraftForgeClient.preloadTexture(BLOCK_PNG); - MinecraftForgeClient.preloadTexture(ITEMS_PNG); - MinecraftForgeClient.preloadTexture(ARMOR_MUD1_PNG); - MinecraftForgeClient.preloadTexture(ARMOR_MUD2_PNG); - MinecraftForgeClient.preloadTexture(ARMOR_AMETHYST1_PNG); - MinecraftForgeClient.preloadTexture(ARMOR_AMETHYST2_PNG); - - } - - @Override - public int addArmor(String armor) - { - return RenderingRegistry.addNewArmourRendererPrefix(armor); - } -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/CommonProxy.java b/src/minecraft/tdwp_ftw/biomesop/CommonProxy.java deleted file mode 100644 index f32de0c6e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/CommonProxy.java +++ /dev/null @@ -1,18 +0,0 @@ -package tdwp_ftw.biomesop; - -public class CommonProxy { - public static String ARMOR_MUD1_PNG = "/mods/biomesop/textures/armor/mud_1.png"; - public static String ARMOR_MUD2_PNG = "/mods/biomesop/textures/armor/mud_2.png"; - public static String ARMOR_AMETHYST1_PNG = "/mods/biomesop/textures/armor/amethyst_1.png"; - public static String ARMOR_AMETHYST2_PNG = "/mods/biomesop/textures/armor/amethyst_2.png"; - - // Client stuff - public void registerRenderers() { - // Nothing here as the server doesn't render graphics! - } - - public int addArmor(String armor) - { - return 0; - } -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/armor/ArmorAmethyst.java b/src/minecraft/tdwp_ftw/biomesop/armor/ArmorAmethyst.java deleted file mode 100644 index 3eb9b22c0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/armor/ArmorAmethyst.java +++ /dev/null @@ -1,52 +0,0 @@ -package tdwp_ftw.biomesop.armor; - -<<<<<<< HEAD -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -======= ->>>>>>> d1f496bd1b462de386858ec4c43c18d8914e6250 -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.EnumArmorMaterial; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraftforge.common.IArmorTextureProvider; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.CommonProxy; - -public class ArmorAmethyst extends ItemArmor implements IArmorTextureProvider -{ - public int textureID = 0; - - public ArmorAmethyst(int par1, EnumArmorMaterial par2EnumArmorMaterial, int par3, int par4) { - super(par1, par2EnumArmorMaterial, par3, par4); - textureID = par4; - } - - public String getArmorTextureFile(ItemStack par1) { - if(par1.itemID == mod_BiomesOPlenty.helmetAmethyst.itemID||par1.itemID == mod_BiomesOPlenty.chestplateAmethyst.itemID||par1.itemID == mod_BiomesOPlenty.bootsAmethyst.itemID){ - return CommonProxy.ARMOR_AMETHYST1_PNG; - } - if(par1.itemID == mod_BiomesOPlenty.leggingsAmethyst.itemID){ - return CommonProxy.ARMOR_AMETHYST2_PNG; - } - return null; - } - -<<<<<<< HEAD - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -======= - public void updateIcons(IconRegister iconRegister) - { - if(textureID==0){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethysthelmet"); } - else if(textureID==1){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethystchestplate"); } - else if(textureID==2){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethystleggings"); } - else if(textureID==3){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethystboots"); } - else { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - } ->>>>>>> d1f496bd1b462de386858ec4c43c18d8914e6250 -} diff --git a/src/minecraft/tdwp_ftw/biomesop/armor/ArmorMuddy.java b/src/minecraft/tdwp_ftw/biomesop/armor/ArmorMuddy.java deleted file mode 100644 index a26efc1b4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/armor/ArmorMuddy.java +++ /dev/null @@ -1,53 +0,0 @@ -package tdwp_ftw.biomesop.armor; - -<<<<<<< HEAD -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -======= ->>>>>>> d1f496bd1b462de386858ec4c43c18d8914e6250 -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.EnumArmorMaterial; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraftforge.common.IArmorTextureProvider; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.CommonProxy; - -public class ArmorMuddy extends ItemArmor implements IArmorTextureProvider -{ - public int textureID = 0; - - public ArmorMuddy(int par1, EnumArmorMaterial par2EnumArmorMaterial, int par3, int par4) { - super(par1, par2EnumArmorMaterial, par3, par4); - textureID = par4; - } - - public String getArmorTextureFile(ItemStack par1) { - if(par1.itemID == mod_BiomesOPlenty.helmetMud.itemID||par1.itemID == mod_BiomesOPlenty.chestplateMud.itemID||par1.itemID == mod_BiomesOPlenty.bootsMud.itemID){ - return CommonProxy.ARMOR_MUD1_PNG; - } - if(par1.itemID == mod_BiomesOPlenty.leggingsMud.itemID){ - return CommonProxy.ARMOR_MUD2_PNG; - } - return null; - } -<<<<<<< HEAD - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -======= - - public void updateIcons(IconRegister iconRegister) - { - if(textureID==0){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudhelmet"); } - else if(textureID==1){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudchestplate"); } - else if(textureID==2){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudleggings"); } - else if(textureID==3){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudboots"); } - else { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - } ->>>>>>> d1f496bd1b462de386858ec4c43c18d8914e6250 -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeDecoratorBOP.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeDecoratorBOP.java deleted file mode 100644 index bd8451ba5..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeDecoratorBOP.java +++ /dev/null @@ -1,1175 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.BIG_SHROOM; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.CLAY; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.DEAD_BUSH; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.FLOWERS; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.GRASS; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.LILYPAD; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.REED; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.SAND; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.SAND_PASS2; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.SHROOM; -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.TREE; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.COAL; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.DIAMOND; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.DIRT; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.GOLD; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.GRAVEL; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.IRON; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.LAPIS; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.REDSTONE; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeDecorator; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenBigMushroom; -import net.minecraft.world.gen.feature.WorldGenCactus; -import net.minecraft.world.gen.feature.WorldGenClay; -import net.minecraft.world.gen.feature.WorldGenDeadBush; -import net.minecraft.world.gen.feature.WorldGenFlowers; -import net.minecraft.world.gen.feature.WorldGenLakes; -import net.minecraft.world.gen.feature.WorldGenLiquids; -import net.minecraft.world.gen.feature.WorldGenMinable; -import net.minecraft.world.gen.feature.WorldGenPumpkin; -import net.minecraft.world.gen.feature.WorldGenReed; -import net.minecraft.world.gen.feature.WorldGenSand; -import net.minecraft.world.gen.feature.WorldGenWaterlily; -import net.minecraft.world.gen.feature.WorldGenerator; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.terraingen.DecorateBiomeEvent; -import net.minecraftforge.event.terraingen.OreGenEvent; -import net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType; -import net.minecraftforge.event.terraingen.TerrainGen; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenAlgae; -import tdwp_ftw.biomesop.worldgen.WorldGenAsh; -import tdwp_ftw.biomesop.worldgen.WorldGenBoulder; -import tdwp_ftw.biomesop.worldgen.WorldGenBush; -import tdwp_ftw.biomesop.worldgen.WorldGenCanyon; -import tdwp_ftw.biomesop.worldgen.WorldGenCarrots; -import tdwp_ftw.biomesop.worldgen.WorldGenCattail; -import tdwp_ftw.biomesop.worldgen.WorldGenDesertCactus; -import tdwp_ftw.biomesop.worldgen.WorldGenDriedDirt; -import tdwp_ftw.biomesop.worldgen.WorldGenGravel; -import tdwp_ftw.biomesop.worldgen.WorldGenHighGrass; -import tdwp_ftw.biomesop.worldgen.WorldGenMelon; -import tdwp_ftw.biomesop.worldgen.WorldGenMesa; -import tdwp_ftw.biomesop.worldgen.WorldGenMud; -import tdwp_ftw.biomesop.worldgen.WorldGenMycelium; -import tdwp_ftw.biomesop.worldgen.WorldGenOasis; -import tdwp_ftw.biomesop.worldgen.WorldGenOutback; -import tdwp_ftw.biomesop.worldgen.WorldGenPit; -import tdwp_ftw.biomesop.worldgen.WorldGenPotatoes; -import tdwp_ftw.biomesop.worldgen.WorldGenPromisedWillow; -import tdwp_ftw.biomesop.worldgen.WorldGenQuagmire; -import tdwp_ftw.biomesop.worldgen.WorldGenQuicksand; -import tdwp_ftw.biomesop.worldgen.WorldGenQuicksand2; -import tdwp_ftw.biomesop.worldgen.WorldGenShield; -import tdwp_ftw.biomesop.worldgen.WorldGenSmolderingGrass; -import tdwp_ftw.biomesop.worldgen.WorldGenSprout; -import tdwp_ftw.biomesop.worldgen.WorldGenSteppe; - -public class BiomeDecoratorBOP extends BiomeDecorator -{ - - /** The world the BiomeDecorator is currently decorating */ - protected World currentWorld; - - /** The Biome Decorator's random number generator. */ - protected Random randomGenerator; - - /** The X-coordinate of the chunk currently being decorated */ - protected int chunk_X; - - /** The Z-coordinate of the chunk currently being decorated */ - protected int chunk_Z; - - /** The biome generator object. */ - protected BiomeGenBase biome; - - /** The clay generator. */ - protected WorldGenerator clayGen = new WorldGenClay(4); - - /** The sand generator. */ - protected WorldGenerator sandGen; - protected WorldGenerator mudGen; - protected WorldGenerator oasesGen; - - /** The gravel generator. */ - protected WorldGenerator gravelAsSandGen; - - /** The dirt generator. */ - protected WorldGenerator dirtGen; - protected WorldGenerator gravelGen; - protected WorldGenerator gravelShoreGen; - protected WorldGenerator ashGen; - protected WorldGenerator grassMesaGen; - protected WorldGenerator sandMesaGen; - protected WorldGenerator myceliumGen; - protected WorldGenerator sandInGrassGen; - protected WorldGenerator stoneInGrassGen; - protected WorldGenerator stoneInGrassGen2; - protected WorldGenerator sandInStoneGen; - protected WorldGenerator driedDirtInSandGen; - protected WorldGenerator clayInStoneGen; - protected WorldGenerator quagmireGen; - protected WorldGenerator canyonGen; - protected WorldGenerator smolderingGrassGen; - protected WorldGenerator coalGen; - protected WorldGenerator ironGen; - - /** Field that holds gold WorldGenMinable */ - protected WorldGenerator goldGen; - - /** Field that holds redstone WorldGenMinable */ - protected WorldGenerator redstoneGen; - - /** Field that holds diamond WorldGenMinable */ - protected WorldGenerator diamondGen; - - /** Field that holds Lapis WorldGenMinable */ - protected WorldGenerator lapisGen; - - /** Field that holds one of the plantYellow WorldGenFlowers */ - protected WorldGenerator plantYellowGen; - - /** Field that holds one of the plantRed WorldGenFlowers */ - protected WorldGenerator plantRedGen; - protected WorldGenerator plantWhiteGen; - protected WorldGenerator plantBlueGen; - protected WorldGenerator plantPurpleGen; - protected WorldGenerator plantPinkGen; - protected WorldGenerator plantOrangeGen; - protected WorldGenerator plantTinyGen; - protected WorldGenerator plantGlowGen; - protected WorldGenerator plantDeadGen; - protected WorldGenerator plantDesertGen; - protected WorldGenerator cattailGen; - protected WorldGenerator outbackGen; - protected WorldGenerator steppeGen; - protected WorldGenerator thornGen; - protected WorldGenerator toadstoolGen; - protected WorldGenerator highGrassGen; - protected WorldGenerator carrotGen; - protected WorldGenerator potatoGen; - protected WorldGenerator sproutGen; - protected WorldGenerator bushGen; - protected WorldGenerator tinyCactusGen; - protected WorldGenerator deathbloomGen; - protected WorldGenerator hydrangeaGen; - protected WorldGenerator violetGen; - protected WorldGenerator duneGrassGen; - protected WorldGenerator holyTallGrassGen; - protected WorldGenerator desertSproutsGen; - protected WorldGenerator promisedWillowGen; - protected WorldGenerator quicksandGen; - protected WorldGenerator quicksand2Gen; - - /** Field that holds mushroomBrown WorldGenFlowers */ - protected WorldGenerator mushroomBrownGen; - - /** Field that holds mushroomRed WorldGenFlowers */ - protected WorldGenerator mushroomRedGen; - - /** Field that holds big mushroom generator */ - protected WorldGenerator bigMushroomGen; - - /** Field that holds WorldGenReed */ - protected WorldGenerator reedGen; - - /** Field that holds WorldGenCactus */ - protected WorldGenerator cactusGen; - protected WorldGenerator desertCactusGen; - - /** The water lily generation! */ - protected WorldGenerator waterlilyGen; - protected WorldGenerator algaeGen; - protected WorldGenerator pitGen; - - /** Amount of waterlilys per chunk. */ - protected int waterlilyPerChunk; - protected int algaePerChunk; - - /** - * The number of trees to attempt to generate per chunk. Up to 10 in forests, none in deserts. - */ - protected int treesPerChunk; - - /** - * The number of yellow flower patches to generate per chunk. The game generates much less than this number, since - * it attempts to generate them at a random altitude. - */ - protected int flowersPerChunk; - protected int whiteFlowersPerChunk; - protected int blueFlowersPerChunk; - protected int purpleFlowersPerChunk; - protected int pinkFlowersPerChunk; - protected int orangeFlowersPerChunk; - protected int tinyFlowersPerChunk; - protected int glowFlowersPerChunk; - protected int deadGrassPerChunk; - protected int desertGrassPerChunk; - protected int cattailsPerChunk; - protected int carrotsPerChunk; - protected int potatoesPerChunk; - protected int thornsPerChunk; - protected int toadstoolsPerChunk; - protected int sproutsPerChunk; - protected int bushesPerChunk; - protected int tinyCactiPerChunk; - protected int deathbloomsPerChunk; - protected int hydrangeasPerChunk; - protected int violetsPerChunk; - protected int duneGrassPerChunk; - protected int holyTallGrassPerChunk; - protected int desertSproutsPerChunk; - protected int promisedWillowPerChunk; - protected int quicksandPerChunk; - protected int quicksand2PerChunk; - - /** The amount of tall grass to generate per chunk. */ - protected int grassPerChunk; - protected int outbackPerChunk; - protected int steppePerChunk; - protected int highGrassPerChunk; - - /** - * The number of dead bushes to generate per chunk. Used in deserts and swamps. - */ - protected int deadBushPerChunk; - - /** - * The number of extra mushroom patches per chunk. It generates 1/4 this number in brown mushroom patches, and 1/8 - * this number in red mushroom patches. These mushrooms go beyond the default base number of mushrooms. - */ - protected int mushroomsPerChunk; - - /** - * The number of reeds to generate per chunk. Reeds won't generate if the randomly selected placement is unsuitable. - */ - protected int reedsPerChunk; - - /** - * The number of cactus plants to generate per chunk. Cacti only work on sand. - */ - protected int cactiPerChunk; - protected int desertCactiPerChunk; - - /** - * The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. - */ - protected int sandPerChunk; - protected int oasesPerChunk; - protected int mudPerChunk; - protected int gravelPerChunk; - - /** - * The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There - * appear to be two separate fields for this. - */ - protected int sandPerChunk2; - protected int oasesPerChunk2; - protected int mudPerChunk2; - protected int gravelPerChunk2; - - /** - * The number of clay patches to generate per chunk. Only generates when part of it is underwater. - */ - protected int clayPerChunk; - - /** Amount of big mushrooms per chunk */ - protected int bigMushroomsPerChunk; - protected int rosesPerChunk; - protected int pondsPerChunk; - protected int waterLakesPerChunk; - protected int lavaLakesPerChunk; - - /** True if decorator should generate surface lava & water */ - public boolean generateLakes; - public boolean generateAsh; - public boolean generateGrass; - public boolean generateSand; - public boolean generateMycelium; - public boolean generateSandInGrass; - public boolean generateStoneInGrass; - public boolean generateStoneInGrass2; - public boolean generateSandInStone; - public boolean generateDriedDirtInSand; - public boolean generateClayInStone; - public boolean generatePits; - public boolean generateQuagmire; - public boolean generateCanyon; - public boolean generatePumpkins; - public boolean generateMelons; - public boolean generateBoulders; - public boolean generateSmolderingGrass; - - public BiomeDecoratorBOP(BiomeGenBase par1BiomeGenBase) - { - super(par1BiomeGenBase); - this.sandGen = new WorldGenSand(7, Block.sand.blockID); - this.oasesGen = new WorldGenOasis(7, Block.grass.blockID); - this.mudGen = new WorldGenMud(7, mod_BiomesOPlenty.mud.blockID); - this.gravelShoreGen = new WorldGenGravel(7, Block.gravel.blockID); - this.gravelAsSandGen = new WorldGenSand(6, Block.gravel.blockID); - this.dirtGen = new WorldGenMinable(Block.dirt.blockID, 32); - this.gravelGen = new WorldGenMinable(Block.gravel.blockID, 32); - this.ashGen = new WorldGenAsh(mod_BiomesOPlenty.ash.blockID, 32); - this.grassMesaGen = new WorldGenMesa(Block.grass.blockID, 48); - this.sandMesaGen = new WorldGenMesa(Block.sand.blockID, 32); - this.myceliumGen = new WorldGenMycelium(Block.mycelium.blockID, 32); - this.sandInGrassGen = new WorldGenMycelium(Block.sand.blockID, 32); - this.stoneInGrassGen = new WorldGenMycelium(Block.stone.blockID, 32); - this.stoneInGrassGen2 = new WorldGenShield(Block.stone.blockID, 48); - this.sandInStoneGen = new WorldGenMinable(Block.sand.blockID, 32); - this.clayInStoneGen = new WorldGenMinable(Block.blockClay.blockID, 32); - this.quagmireGen = new WorldGenQuagmire(Block.grass.blockID, 48); - this.canyonGen = new WorldGenCanyon(mod_BiomesOPlenty.redRock.blockID, 48); - this.smolderingGrassGen = new WorldGenSmolderingGrass(mod_BiomesOPlenty.smolderingGrass.blockID, 32); - this.driedDirtInSandGen = new WorldGenDriedDirt(mod_BiomesOPlenty.driedDirt.blockID, 32); - this.coalGen = new WorldGenMinable(Block.oreCoal.blockID, 16); - this.ironGen = new WorldGenMinable(Block.oreIron.blockID, 8); - this.goldGen = new WorldGenMinable(Block.oreGold.blockID, 8); - this.redstoneGen = new WorldGenMinable(Block.oreRedstone.blockID, 7); - this.diamondGen = new WorldGenMinable(Block.oreDiamond.blockID, 7); - this.lapisGen = new WorldGenMinable(Block.oreLapis.blockID, 6); - this.plantYellowGen = new WorldGenFlowers(Block.plantYellow.blockID); - this.plantRedGen = new WorldGenFlowers(Block.plantRed.blockID); - this.plantWhiteGen = new WorldGenFlowers(mod_BiomesOPlenty.whiteFlower.blockID); - this.plantBlueGen = new WorldGenFlowers(mod_BiomesOPlenty.blueFlower.blockID); - this.plantPurpleGen = new WorldGenFlowers(mod_BiomesOPlenty.purpleFlower.blockID); - this.plantPinkGen = new WorldGenFlowers(mod_BiomesOPlenty.pinkFlower.blockID); - this.plantOrangeGen = new WorldGenFlowers(mod_BiomesOPlenty.orangeFlower.blockID); - this.plantTinyGen = new WorldGenFlowers(mod_BiomesOPlenty.tinyFlower.blockID); - this.plantGlowGen = new WorldGenFlowers(mod_BiomesOPlenty.glowFlower.blockID); - this.plantDeadGen = new WorldGenFlowers(mod_BiomesOPlenty.deadGrass.blockID); - this.plantDesertGen = new WorldGenFlowers(mod_BiomesOPlenty.desertGrass.blockID); - this.thornGen = new WorldGenFlowers(mod_BiomesOPlenty.thorn.blockID); - this.bushGen = new WorldGenBush(mod_BiomesOPlenty.bush.blockID); - this.tinyCactusGen = new WorldGenFlowers(mod_BiomesOPlenty.tinyCactus.blockID); - this.deathbloomGen = new WorldGenFlowers(mod_BiomesOPlenty.deathbloom.blockID); - this.hydrangeaGen = new WorldGenFlowers(mod_BiomesOPlenty.hydrangea.blockID); - this.violetGen = new WorldGenFlowers(mod_BiomesOPlenty.violet.blockID); - this.duneGrassGen = new WorldGenFlowers(mod_BiomesOPlenty.duneGrass.blockID); - this.holyTallGrassGen = new WorldGenFlowers(mod_BiomesOPlenty.holyTallGrass.blockID); - this.desertSproutsGen = new WorldGenFlowers(mod_BiomesOPlenty.desertSprouts.blockID); - this.promisedWillowGen = new WorldGenPromisedWillow(); - this.quicksandGen = new WorldGenQuicksand(); - this.quicksand2Gen = new WorldGenQuicksand2(); - this.cattailGen = new WorldGenCattail(); - this.mushroomBrownGen = new WorldGenFlowers(Block.mushroomBrown.blockID); - this.mushroomRedGen = new WorldGenFlowers(Block.mushroomRed.blockID); - this.toadstoolGen = new WorldGenFlowers(mod_BiomesOPlenty.toadstool.blockID); - this.sproutGen = new WorldGenSprout(mod_BiomesOPlenty.sprout.blockID, 1); - this.highGrassGen = new WorldGenHighGrass(mod_BiomesOPlenty.highGrassBottom.blockID, 0); - this.outbackGen = new WorldGenOutback(mod_BiomesOPlenty.mediumGrass.blockID, 1); - this.steppeGen = new WorldGenSteppe(Block.sand.blockID, 0); - this.carrotGen = new WorldGenCarrots(Block.tallGrass.blockID, 0); - this.potatoGen = new WorldGenPotatoes(Block.tallGrass.blockID, 0); - this.bigMushroomGen = new WorldGenBigMushroom(); - this.reedGen = new WorldGenReed(); - this.cactusGen = new WorldGenCactus(); - this.desertCactusGen = new WorldGenDesertCactus(); - this.waterlilyGen = new WorldGenWaterlily(); - this.algaeGen = new WorldGenAlgae(); - this.pitGen = new WorldGenPit(mod_BiomesOPlenty.ash.blockID); - this.waterlilyPerChunk = 0; - this.treesPerChunk = 0; - this.flowersPerChunk = 2; - this.grassPerChunk = 1; - this.deadBushPerChunk = 0; - this.mushroomsPerChunk = 0; - this.reedsPerChunk = 0; - this.cactiPerChunk = 0; - this.sandPerChunk = 1; - this.sandPerChunk2 = 3; - this.oasesPerChunk = 0; - this.oasesPerChunk2 = 0; - this.mudPerChunk = 0; - this.mudPerChunk2 = 0; - this.gravelPerChunk = 0; - this.gravelPerChunk2 = 0; - this.clayPerChunk = 1; - this.bigMushroomsPerChunk = 0; - this.rosesPerChunk = 0; - this.whiteFlowersPerChunk = 0; - this.blueFlowersPerChunk = 0; - this.purpleFlowersPerChunk = 0; - this.pinkFlowersPerChunk = 0; - this.orangeFlowersPerChunk = 0; - this.tinyFlowersPerChunk = 0; - this.glowFlowersPerChunk = 0; - this.deadGrassPerChunk = 0; - this.desertGrassPerChunk = 0; - this.cattailsPerChunk = 0; - this.carrotsPerChunk = 0; - this.potatoesPerChunk = 0; - this.thornsPerChunk = 0; - this.toadstoolsPerChunk = 0; - this.sproutsPerChunk = 0; - this.bushesPerChunk = 0; - this.tinyCactiPerChunk = 0; - this.deathbloomsPerChunk = 0; - this.hydrangeasPerChunk = 0; - this.violetsPerChunk = 0; - this.duneGrassPerChunk = 0; - this.holyTallGrassPerChunk = 0; - this.desertSproutsPerChunk = 0; - this.desertCactiPerChunk = 0; - this.highGrassPerChunk = 0; - this.outbackPerChunk = 0; - this.steppePerChunk = 0; - this.promisedWillowPerChunk = 0; - this.algaePerChunk = 0; - this.pondsPerChunk = 0; - this.waterLakesPerChunk = 0; - this.lavaLakesPerChunk = 0; - this.quicksandPerChunk = 0; - this.quicksand2PerChunk = 0; - this.generateLakes = true; - this.generateAsh = false; - this.generateMycelium = false; - this.generateSandInGrass = false; - this.generateStoneInGrass = false; - this.generateStoneInGrass2 = false; - this.generateSandInStone = false; - this.generateDriedDirtInSand = false; - this.generateClayInStone = false; - this.generateQuagmire = false; - this.generateCanyon = false; - this.generatePumpkins = true; - this.generateMelons = false; - this.generateBoulders = false; - this.generateSmolderingGrass = false; - this.biome = par1BiomeGenBase; - } - - /** - * Decorates the world. Calls code that was formerly (pre-1.8) in ChunkProviderGenerate.populate - */ - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - if (this.currentWorld != null) - { - return ; - } - else - { - this.currentWorld = par1World; - this.randomGenerator = par2Random; - this.chunk_X = par3; - this.chunk_Z = par4; - this.decorate(); - this.currentWorld = null; - this.randomGenerator = null; - } - } - - - - - /** - * The method that does the work of actually decorating chunks - */ - protected void decorate() - { - MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); - //Added - boolean doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND); - - this.generateOres(); - - int var1; - int var2; - int var3; - int var4; - int var5; - - for (var2 = 0; var2 < waterLakesPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(this.randomGenerator.nextInt(120) + 8); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenLakes(Block.waterMoving.blockID)).generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < lavaLakesPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(112) + 8) + 8); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenLakes(Block.lavaMoving.blockID)).generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - if (this.generateAsh) - { - this.genStandardOre1(10, this.ashGen, 0, 128); - } - - if (this.generateGrass) - { - this.genStandardOre1(20, this.grassMesaGen, 0, 128); - } - - if (this.generateSand) - { - this.genStandardOre1(15, this.sandMesaGen, 0, 128); - } - - if (this.generateMycelium) - { - this.genStandardOre1(10, this.myceliumGen, 0, 128); - } - - if (this.generateSandInGrass) - { - this.genStandardOre1(8, this.sandInGrassGen, 64, 128); - } - - if (this.generateStoneInGrass) - { - this.genStandardOre1(15, this.stoneInGrassGen, 64, 128); - } - - if (this.generateStoneInGrass2) - { - this.genStandardOre1(20, this.stoneInGrassGen2, 64, 128); - } - - if (this.generateSandInStone) - { - this.genStandardOre1(10, this.sandInStoneGen, 64, 128); - } - - if (this.generateDriedDirtInSand) - { - this.genStandardOre1(8, this.driedDirtInSandGen, 64, 128); - } - - if (this.generateClayInStone) - { - this.genStandardOre1(15, this.clayInStoneGen, 64, 128); - } - - if (this.generateQuagmire) - { - this.genStandardOre1(15, this.quagmireGen, 64, 128); - } - - if (this.generateCanyon) - { - this.genStandardOre1(15, this.canyonGen, 64, 128); - } - - if (this.generateSmolderingGrass) - { - this.genStandardOre1(15, this.smolderingGrassGen, 64, 128); - } - - if (this.generatePits) - { - var4 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - int var6 = this.currentWorld.getTopSolidOrLiquidBlock(var4, var5); - - if (var6 > 0) - { - ; - } - - this.pitGen.generate(this.currentWorld, this.randomGenerator, var4, var6, var5); - } - - for (var1 = 0; var1 < this.sandPerChunk2; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.sandGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - //Added - for (var1 = 0; doGen && var1 < this.sandPerChunk2; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.sandGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - for (var1 = 0; var1 < this.mudPerChunk2; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.mudGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - for (var1 = 0; var1 < this.gravelPerChunk2; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.gravelShoreGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CLAY); - for (var1 = 0; doGen && var1 < this.clayPerChunk; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.clayGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND_PASS2); - for (var1 = 0; doGen && var1 < this.sandPerChunk; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.sandGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - for (var1 = 0; var1 < this.oasesPerChunk; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.oasesGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - for (var1 = 0; var1 < this.mudPerChunk; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.mudGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - for (var1 = 0; var1 < this.gravelPerChunk; ++var1) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.gravelShoreGen.generate(this.currentWorld, this.randomGenerator, var2, this.currentWorld.getTopSolidOrLiquidBlock(var2, var3), var3); - } - - var1 = this.treesPerChunk; - - if (this.randomGenerator.nextInt(10) == 0) - { - ++var1; - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, TREE); - for (var2 = 0; doGen && var2 < var1; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - WorldGenerator var7 = this.biome.getRandomWorldGenForTrees(this.randomGenerator); - var7.setScale(1.0D, 1.0D, 1.0D); - var7.generate(this.currentWorld, this.randomGenerator, var3, this.currentWorld.getHeightValue(var3, var4), var4); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, BIG_SHROOM); - for (var2 = 0; doGen && var2 < this.bigMushroomsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.bigMushroomGen.generate(this.currentWorld, this.randomGenerator, var3, this.currentWorld.getHeightValue(var3, var4), var4); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, FLOWERS); - for (var2 = 0; doGen && var2 < this.flowersPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantYellowGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - - if (this.randomGenerator.nextInt(4) == 0) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantRedGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - } - - for (var2 = 0; var2 < this.rosesPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantRedGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.promisedWillowPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(70); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.promisedWillowGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.whiteFlowersPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantWhiteGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.blueFlowersPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantBlueGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.hydrangeasPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.hydrangeaGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.violetsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.violetGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.duneGrassPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.duneGrassGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.holyTallGrassPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.holyTallGrassGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.desertSproutsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.desertSproutsGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.purpleFlowersPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantPurpleGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.pinkFlowersPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantPinkGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.bushesPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.bushGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.orangeFlowersPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantOrangeGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.tinyCactiPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.tinyCactusGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.deathbloomsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.deathbloomGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.toadstoolsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.toadstoolGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.sproutsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.sproutGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.tinyFlowersPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantTinyGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.glowFlowersPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantGlowGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.deadGrassPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantDeadGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.desertGrassPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.plantDesertGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.quicksandPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.quicksandGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.quicksand2PerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.quicksand2Gen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, GRASS); - for (var2 = 0; doGen && var2 < this.grassPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - WorldGenerator var6 = this.biome.getRandomWorldGenForGrass(this.randomGenerator); - var6.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.outbackPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.outbackGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.steppePerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.steppeGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.highGrassPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.highGrassGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.carrotsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.carrotGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.potatoesPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.potatoGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.thornsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.thornGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.cattailsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.cattailGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; doGen && var2 < this.algaePerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - - for (var5 = this.randomGenerator.nextInt(128); var5 > 0 && this.currentWorld.getBlockId(var3, var5 - 1, var4) == 0; --var5) - { - ; - } - - this.algaeGen.generate(this.currentWorld, this.randomGenerator, var3, var5, var4); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, DEAD_BUSH); - for (var2 = 0; doGen && var2 < this.deadBushPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenDeadBush(Block.deadBush.blockID)).generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LILYPAD); - for (var2 = 0; doGen && var2 < this.waterlilyPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - - for (var5 = this.randomGenerator.nextInt(128); var5 > 0 && this.currentWorld.getBlockId(var3, var5 - 1, var4) == 0; --var5) - { - ; - } - - this.waterlilyGen.generate(this.currentWorld, this.randomGenerator, var3, var5, var4); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SHROOM); - for (var2 = 0; doGen && var2 < this.mushroomsPerChunk; ++var2) - { - if (this.randomGenerator.nextInt(4) == 0) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - var5 = this.currentWorld.getHeightValue(var3, var4); - this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, var3, var5, var4); - } - - if (this.randomGenerator.nextInt(8) == 0) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - var5 = this.randomGenerator.nextInt(128); - this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, var3, var5, var4); - } - } - - if (this.randomGenerator.nextInt(4) == 0) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.randomGenerator.nextInt(128); - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, var2, var3, var4); - } - - if (this.randomGenerator.nextInt(8) == 0) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.randomGenerator.nextInt(128); - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, var2, var3, var4); - } - - //Added - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, REED); - for (var2 = 0; doGen && var2 < this.reedsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - var5 = this.randomGenerator.nextInt(128); - this.reedGen.generate(this.currentWorld, this.randomGenerator, var3, var5, var4); - } - - for (var2 = 0; doGen && var2 < 10; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.reedGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - if (this.generatePumpkins && this.randomGenerator.nextInt(32) == 0) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.randomGenerator.nextInt(128); - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenPumpkin()).generate(this.currentWorld, this.randomGenerator, var2, var3, var4); - } - - if (this.generateMelons && this.randomGenerator.nextInt(32) == 0) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.randomGenerator.nextInt(128); - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenMelon()).generate(this.currentWorld, this.randomGenerator, var2, var3, var4); - } - - if (this.generateBoulders && this.randomGenerator.nextInt(32) == 0) - { - var2 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var3 = this.randomGenerator.nextInt(128); - var4 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenBoulder()).generate(this.currentWorld, this.randomGenerator, var2, var3, var4); - } - - for (var2 = 0; var2 < this.cactiPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.cactusGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.desertCactiPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(128); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.desertCactusGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < this.pondsPerChunk; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(this.randomGenerator.nextInt(120) + 8); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenLiquids(Block.waterMoving.blockID)).generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - if (this.generateLakes) - { - for (var2 = 0; var2 < 50; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(this.randomGenerator.nextInt(120) + 8); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenLiquids(Block.waterMoving.blockID)).generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - - for (var2 = 0; var2 < 20; ++var2) - { - var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - var4 = this.randomGenerator.nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(112) + 8) + 8); - var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenLiquids(Block.lavaMoving.blockID)).generate(this.currentWorld, this.randomGenerator, var3, var4, var5); - } - } - - MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); - } - - /** - * Standard ore generation helper. Generates most ores. - */ - protected void genStandardOre1(int par1, WorldGenerator par2WorldGenerator, int par3, int par4) - { - for (int var5 = 0; var5 < par1; ++var5) - { - int var6 = this.chunk_X + this.randomGenerator.nextInt(16); - int var7 = this.randomGenerator.nextInt(par4 - par3) + par3; - int var8 = this.chunk_Z + this.randomGenerator.nextInt(16); - par2WorldGenerator.generate(this.currentWorld, this.randomGenerator, var6, var7, var8); - } - } - - /** - * Standard ore generation helper. Generates Lapis Lazuli. - */ - protected void genStandardOre2(int par1, WorldGenerator par2WorldGenerator, int par3, int par4) - { - for (int var5 = 0; var5 < par1; ++var5) - { - int var6 = this.chunk_X + this.randomGenerator.nextInt(16); - int var7 = this.randomGenerator.nextInt(par4) + this.randomGenerator.nextInt(par4) + (par3 - par4); - int var8 = this.chunk_Z + this.randomGenerator.nextInt(16); - par2WorldGenerator.generate(this.currentWorld, this.randomGenerator, var6, var7, var8); - } - } - - /** - * Generates ores in the current chunk - */ - protected void generateOres() - { - MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); - - if (TerrainGen.generateOre(currentWorld, randomGenerator, dirtGen, chunk_X, chunk_Z, DIRT)) - this.genStandardOre1(20, this.dirtGen, 0, 128); - - if (TerrainGen.generateOre(currentWorld, randomGenerator, gravelGen, chunk_X, chunk_Z, GRAVEL)) - this.genStandardOre1(10, this.gravelGen, 0, 128); - - if (TerrainGen.generateOre(currentWorld, randomGenerator, coalGen, chunk_X, chunk_Z, COAL)) - this.genStandardOre1(20, this.coalGen, 0, 128); - - if (TerrainGen.generateOre(currentWorld, randomGenerator, ironGen, chunk_X, chunk_Z, IRON)) - this.genStandardOre1(20, this.ironGen, 0, 64); - - if (TerrainGen.generateOre(currentWorld, randomGenerator, goldGen, chunk_X, chunk_Z, GOLD)) - this.genStandardOre1(2, this.goldGen, 0, 32); - - if (TerrainGen.generateOre(currentWorld, randomGenerator, redstoneGen, chunk_X, chunk_Z, REDSTONE)) - this.genStandardOre1(8, this.redstoneGen, 0, 16); - - if (TerrainGen.generateOre(currentWorld, randomGenerator, diamondGen, chunk_X, chunk_Z, DIAMOND)) - this.genStandardOre1(1, this.diamondGen, 0, 16); - - if (TerrainGen.generateOre(currentWorld, randomGenerator, lapisGen, chunk_X, chunk_Z, LAPIS)) - this.genStandardOre2(1, this.lapisGen, 16, 16); - - MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenAlps.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenAlps.java deleted file mode 100644 index a984207a8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenAlps.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga6; -import tdwp_ftw.biomesop.worldgen.WorldGenAlpsSpruce; -import net.minecraft.world.biome.BiomeGenBase; - -public class BiomeGenAlps extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenAlps(int par1) - { - super(par1); - this.topBlock = (byte)Block.stone.blockID; - this.fillerBlock = (byte)Block.stone.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 1; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenTaiga6(false); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenArctic.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenArctic.java deleted file mode 100644 index 6cdf632bb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenArctic.java +++ /dev/null @@ -1,48 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga3; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga4; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga9; -import tdwp_ftw.biomesop.worldgen.WorldGenFir1; -import tdwp_ftw.biomesop.worldgen.WorldGenFir2; -import tdwp_ftw.biomesop.worldgen.WorldGenFir3; - -public class BiomeGenArctic extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenArctic(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 3; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenTaiga3(false) : (par1Random.nextInt(3) == 0 ? new WorldGenTaiga4(false) : new WorldGenTaiga9(false))); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBadlands.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBadlands.java deleted file mode 100644 index 14f464fa2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBadlands.java +++ /dev/null @@ -1,57 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; - -public class BiomeGenBadlands extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenBadlands(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)Block.sandStone.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.hardSand.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.deadBushPerChunk = 4; - this.customBiomeDecorator.reedsPerChunk = -999; - this.customBiomeDecorator.cactiPerChunk = 2; - this.customBiomeDecorator.clayPerChunk = 3; - this.customBiomeDecorator.generateClayInStone = true; - this.customBiomeDecorator.generateSandInStone = true; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 13421723; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBambooForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBambooForest.java deleted file mode 100644 index 75787cc20..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBambooForest.java +++ /dev/null @@ -1,81 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenBambooTree; - -public class BiomeGenBambooForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenBambooForest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 30; - this.customBiomeDecorator.grassPerChunk = 5; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.bushesPerChunk = 5; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0, 0) : new WorldGenBambooTree(false)); - } - - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 9430372; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 9430372; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBayou.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBayou.java deleted file mode 100644 index 0c4ca048a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBayou.java +++ /dev/null @@ -1,107 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenBayou1; -import tdwp_ftw.biomesop.worldgen.WorldGenBayou2; -import tdwp_ftw.biomesop.worldgen.WorldGenBayou3; -import tdwp_ftw.biomesop.worldgen.WorldGenCypress1; -import tdwp_ftw.biomesop.worldgen.WorldGenCypress2; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; - -public class BiomeGenBayou extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenBayou(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 15; - this.customBiomeDecorator.grassPerChunk = 15; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.reedsPerChunk = 25; - this.customBiomeDecorator.mudPerChunk = 1; - this.customBiomeDecorator.mudPerChunk2 = 1; - this.customBiomeDecorator.toadstoolsPerChunk = 2; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.waterlilyPerChunk = 2; - this.customBiomeDecorator.cattailsPerChunk = 1; - this.customBiomeDecorator.algaePerChunk = 1; - this.customBiomeDecorator.generatePumpkins = false; - this.waterColorMultiplier = 16767282; - this.spawnableWaterCreatureList.clear(); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(8) == 0 ? new WorldGenBayou3() : (par1Random.nextInt(2) == 0 ? new WorldGenBayou1() : new WorldGenBayou2())); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoss var5 = new WorldGenMoss(); - - for (int var6 = 0; var6 < 20; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 58; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 9154411; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 11591816; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 11322556; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBirchForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBirchForest.java deleted file mode 100644 index 47dffd9f7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBirchForest.java +++ /dev/null @@ -1,64 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenSilverBirch1; -import tdwp_ftw.biomesop.worldgen.WorldGenSilverBirch2; - -public class BiomeGenBirchForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenBirchForest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 5; - this.customBiomeDecorator.grassPerChunk = 3; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.tinyFlowersPerChunk = 6; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return this.worldGeneratorForest; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBog.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBog.java deleted file mode 100644 index 623b06cce..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBog.java +++ /dev/null @@ -1,99 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.entity.monster.EntitySlime; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenBog1; -import tdwp_ftw.biomesop.worldgen.WorldGenBog2; - -public class BiomeGenBog extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenBog(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 30; - this.customBiomeDecorator.grassPerChunk = 30; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.mudPerChunk = 5; - this.customBiomeDecorator.mudPerChunk2 = 5; - this.customBiomeDecorator.deadBushPerChunk = 5; - this.customBiomeDecorator.algaePerChunk = 2; - this.spawnableCreatureList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3)); - this.waterColorMultiplier = 11506176; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenBog2() : new WorldGenBog1()); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 7627817; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 9539892; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 7039816; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBorealForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBorealForest.java deleted file mode 100644 index 21013b804..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenBorealForest.java +++ /dev/null @@ -1,61 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.entity.passive.EntityWolf; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; -import tdwp_ftw.biomesop.worldgen.WorldGenAutumn; -import net.minecraft.world.gen.feature.WorldGenShrub; - -public class BiomeGenBorealForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenBorealForest(int par1) - { - super(par1); - this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4)); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 25; - this.customBiomeDecorator.grassPerChunk = 50; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? this.worldGeneratorTrees : (par1Random.nextInt(5) == 0 ? new WorldGenShrub(0,0) : (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false) : (par1Random.nextInt(3) == 0 ? this.worldGeneratorForest : new WorldGenTaiga5(false))))); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 10467185; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 13225573; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCanyon.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCanyon.java deleted file mode 100644 index 39eb8a458..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCanyon.java +++ /dev/null @@ -1,46 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.biome.BiomeGenBase; -import tdwp_ftw.biomesop.worldgen.WorldGenCanyonShrub; -import tdwp_ftw.biomesop.worldgen.WorldGenCanyonTree; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenCanyon extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenCanyon(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.topBlock = (byte)mod_BiomesOPlenty.hardDirt.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.hardDirt.blockID; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.tinyCactiPerChunk = 2; - this.customBiomeDecorator.generatePumpkins = false; - //this.customBiomeDecorator.generateCanyon = true; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenCanyonTree() : new WorldGenCanyonShrub(0,0)); - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 11123300; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenChaparral.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenChaparral.java deleted file mode 100644 index 3385109fb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenChaparral.java +++ /dev/null @@ -1,75 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import tdwp_ftw.biomesop.worldgen.WorldGenChaparral1; -import tdwp_ftw.biomesop.worldgen.WorldGenChaparral2; -import tdwp_ftw.biomesop.worldgen.WorldGenChaparral3; - -public class BiomeGenChaparral extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenChaparral(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 8; - this.customBiomeDecorator.grassPerChunk = 20; - this.customBiomeDecorator.bushesPerChunk = 10; - this.customBiomeDecorator.generateStoneInGrass = true; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenChaparral2() : (par1Random.nextInt(5) == 0 ? new WorldGenChaparral1(0, 0) : new WorldGenChaparral3())); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 12638301; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCherryBlossomGrove.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCherryBlossomGrove.java deleted file mode 100644 index 558e0ad23..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCherryBlossomGrove.java +++ /dev/null @@ -1,43 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenCherry1; -import tdwp_ftw.biomesop.worldgen.WorldGenCherry2; - -public class BiomeGenCherryBlossomGrove extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenCherryBlossomGrove(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 5; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.pinkFlowersPerChunk = 15; - this.customBiomeDecorator.whiteFlowersPerChunk = 30; - this.customBiomeDecorator.tinyFlowersPerChunk = 25; - this.customBiomeDecorator.grassPerChunk = 15; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenCherry2(false) : new WorldGenCherry1(false)); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 10747818; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenConiferousForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenConiferousForest.java deleted file mode 100644 index 73e65fd14..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenConiferousForest.java +++ /dev/null @@ -1,70 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.entity.passive.EntityWolf; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenFir1; -import tdwp_ftw.biomesop.worldgen.WorldGenFir2; -import tdwp_ftw.biomesop.worldgen.WorldGenFir3; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga3; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga4; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga9; - -public class BiomeGenConiferousForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenConiferousForest(int par1) - { - super(par1); - this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4)); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 6; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.toadstoolsPerChunk = 3; - this.customBiomeDecorator.violetsPerChunk = 2; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenTaiga3(false) : (par1Random.nextInt(3) == 0 ? new WorldGenTaiga4(false) : new WorldGenTaiga9(false))); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCrag.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCrag.java deleted file mode 100644 index 277a2d68f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenCrag.java +++ /dev/null @@ -1,56 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenCrag; - -public class BiomeGenCrag extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenCrag(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.topBlock = (byte)mod_BiomesOPlenty.cragRock.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.cragRock.blockID; - this.waterColorMultiplier = 944693; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 4944498; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadForest.java deleted file mode 100644 index 7f3959768..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadForest.java +++ /dev/null @@ -1,81 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree2; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; - -public class BiomeGenDeadForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenDeadForest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 3; - this.customBiomeDecorator.grassPerChunk = 1; - this.customBiomeDecorator.thornsPerChunk = 2; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.reedsPerChunk = -999; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenDeadTree(false) : (par1Random.nextInt(4) == 0 ? new WorldGenTaiga5(false): new WorldGenDeadTree2(false))); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 12362085; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 9873591; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadSwamp.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadSwamp.java deleted file mode 100644 index f100d77ba..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadSwamp.java +++ /dev/null @@ -1,86 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree; - -public class BiomeGenDeadSwamp extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenDeadSwamp(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 2; - this.customBiomeDecorator.grassPerChunk = 25; - this.customBiomeDecorator.highGrassPerChunk = 1; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.reedsPerChunk = -999; - this.customBiomeDecorator.mudPerChunk = 3; - this.customBiomeDecorator.mudPerChunk2 = 3; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.waterColorMultiplier = 10661201; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenDeadTree(false); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 6713420; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 6451816; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadlands.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadlands.java deleted file mode 100644 index e399a7331..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeadlands.java +++ /dev/null @@ -1,106 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.entity.monster.EntityCreeper; -import net.minecraft.entity.passive.EntityBat; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenMinable; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree3; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadlands; - -public class BiomeGenDeadlands extends BiomeGenBase -{ - private WorldGenerator theWorldGenerator; - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenDeadlands(int par1) - { - super(par1); - this.topBlock = (byte)mod_BiomesOPlenty.ash.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.ash.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 1; - this.customBiomeDecorator.grassPerChunk = 15; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.mushroomsPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.lavaLakesPerChunk = 25; - this.customBiomeDecorator.generatePits = true; - this.customBiomeDecorator.generateSmolderingGrass = true; - this.waterColorMultiplier = 16711680; - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.spawnableCreatureList.add(new SpawnListEntry(EntityCreeper.class, 30, 1, 7)); - this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityBat.class, 10, 8, 8)); - this.theWorldGenerator = new WorldGenMinable(Block.silverfish.blockID, 8); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenDeadTree3(false); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return new WorldGenDeadlands(); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - int var6; - int var7; - int var8; - - for (var5 = 0; var5 < 7; ++var5) - { - var6 = par3 + par2Random.nextInt(16); - var7 = par2Random.nextInt(64); - var8 = par4 + par2Random.nextInt(16); - this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8); - } - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 4464929; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeciduousForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeciduousForest.java deleted file mode 100644 index 27ed0e964..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDeciduousForest.java +++ /dev/null @@ -1,60 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import net.minecraft.world.gen.feature.WorldGenShrub; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenDeciduous; - -public class BiomeGenDeciduousForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenDeciduousForest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 15; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.toadstoolsPerChunk = 1; - this.customBiomeDecorator.bushesPerChunk = 8; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenShrub(2,2) : new WorldGenDeciduous(false)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(5) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 12695369; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 12896570; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDesertNew.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDesertNew.java deleted file mode 100644 index 5a5fcb5c2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDesertNew.java +++ /dev/null @@ -1,43 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenDesertWells; - -public class BiomeGenDesertNew extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenDesertNew(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)Block.sand.blockID; - this.fillerBlock = (byte)Block.sand.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.deadBushPerChunk = 2; - this.customBiomeDecorator.reedsPerChunk = 50; - this.customBiomeDecorator.cactiPerChunk = 10; - this.customBiomeDecorator.desertSproutsPerChunk = 1; - this.customBiomeDecorator.tinyCactiPerChunk = 5; - this.customBiomeDecorator.quicksand2PerChunk = 6; - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - - if (par2Random.nextInt(1000) == 0) - { - int var5 = par3 + par2Random.nextInt(16) + 8; - int var6 = par4 + par2Random.nextInt(16) + 8; - WorldGenDesertWells var7 = new WorldGenDesertWells(); - var7.generate(par1World, par2Random, var5, par1World.getHeightValue(var5, var6) + 1, var6); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDrylands.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDrylands.java deleted file mode 100644 index b0aa50b52..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDrylands.java +++ /dev/null @@ -1,47 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenDrylands extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenDrylands(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 4; - this.customBiomeDecorator.thornsPerChunk = 4; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.quicksandPerChunk = 4; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenShrub(0, 0) : this.worldGeneratorTrees); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 13404780; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 13407596; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDunes.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDunes.java deleted file mode 100644 index 11eea97ed..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenDunes.java +++ /dev/null @@ -1,56 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; - -public class BiomeGenDunes extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenDunes(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)Block.sand.blockID; - this.fillerBlock = (byte)Block.sand.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.deadBushPerChunk = -999; - this.customBiomeDecorator.duneGrassPerChunk = 10; - this.customBiomeDecorator.desertSproutsPerChunk = 5; - this.customBiomeDecorator.reedsPerChunk = -999; - this.customBiomeDecorator.generateLakes = false; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 14203007; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFen.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFen.java deleted file mode 100644 index b3ac0294d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFen.java +++ /dev/null @@ -1,86 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.World; -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenFen1; -import tdwp_ftw.biomesop.worldgen.WorldGenFen2; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; - -public class BiomeGenFen extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenFen(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.grassPerChunk = 15; - this.customBiomeDecorator.highGrassPerChunk = 1; - this.customBiomeDecorator.waterlilyPerChunk = 1; - this.customBiomeDecorator.cattailsPerChunk = 1; - this.customBiomeDecorator.pondsPerChunk = 99; - this.customBiomeDecorator.toadstoolsPerChunk = 2; - this.customBiomeDecorator.mushroomsPerChunk = 8; - this.customBiomeDecorator.mudPerChunk = 1; - this.customBiomeDecorator.mudPerChunk2 = 1; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.algaePerChunk = 1; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenFen2(false) : (par1Random.nextInt(20) == 0 ? new WorldGenDeadTree(false) : new WorldGenFen1())); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoss var5 = new WorldGenMoss(); - - for (int var6 = 0; var6 < 20; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 58; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1))); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 12240001; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 13547897; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenField.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenField.java deleted file mode 100644 index 571ce3f4c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenField.java +++ /dev/null @@ -1,49 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga8; - -public class BiomeGenField extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenField(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 1; - this.customBiomeDecorator.flowersPerChunk = 1; - this.customBiomeDecorator.grassPerChunk = 25; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenTaiga5(false) : (par1Random.nextInt(8) == 0 ? new WorldGenTaiga8(false) : (par1Random.nextInt(2) == 0 ? this.worldGeneratorTrees : new WorldGenShrub(0,0)))); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 11186770; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 10467150; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenForestNew.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenForestNew.java deleted file mode 100644 index df0960004..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenForestNew.java +++ /dev/null @@ -1,56 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.World; -import net.minecraft.entity.passive.EntityWolf; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenWhiteOak1; -import tdwp_ftw.biomesop.worldgen.WorldGenWhiteOak2; -import tdwp_ftw.biomesop.worldgen.WorldGenAlder1; -import tdwp_ftw.biomesop.worldgen.WorldGenAlder2; -import tdwp_ftw.biomesop.worldgen.WorldGenPaperBirch1; -import tdwp_ftw.biomesop.worldgen.WorldGenPaperBirch2; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; - -public class BiomeGenForestNew extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenForestNew(int par1) - { - super(par1); - this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4)); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.grassPerChunk = 2; - this.customBiomeDecorator.hydrangeasPerChunk = 2; - this.customBiomeDecorator.whiteFlowersPerChunk = 1; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - //return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenWhiteOak1() : (par1Random.nextInt(5) == 0 ? new WorldGenAlder2() : (par1Random.nextInt(8) == 0 ? new WorldGenAlder1() : (par1Random.nextInt(4) == 0 ? new WorldGenPaperBirch2() : (par1Random.nextInt(7) == 0 ? new WorldGenPaperBirch1() : new WorldGenWhiteOak2()))))); - return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : this.worldGeneratorTrees)); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoss var5 = new WorldGenMoss(); - - for (int var6 = 0; var6 < 20; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 58; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFrostForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFrostForest.java deleted file mode 100644 index ebab949ae..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFrostForest.java +++ /dev/null @@ -1,77 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenFrostForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenFrostForest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 3; - this.customBiomeDecorator.grassPerChunk = 1; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.mushroomsPerChunk = -999; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return this.worldGeneratorTrees; - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 11261628; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 11261628; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 13557994; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFungiForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFungiForest.java deleted file mode 100644 index 71180e7e6..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenFungiForest.java +++ /dev/null @@ -1,105 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.entity.passive.EntityMooshroom; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenSwampTall; -import tdwp_ftw.biomesop.worldgen.WorldGenThickTree; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; - -public class BiomeGenFungiForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenFungiForest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 4; - this.customBiomeDecorator.grassPerChunk = 5; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.mushroomsPerChunk = 8; - this.customBiomeDecorator.bigMushroomsPerChunk = 4; - this.customBiomeDecorator.toadstoolsPerChunk = 5; - this.customBiomeDecorator.blueFlowersPerChunk = 3; - this.customBiomeDecorator.generateMycelium = true; - this.customBiomeDecorator.generatePumpkins = false; - this.waterColorMultiplier = 65326; - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.spawnableCreatureList.add(new SpawnListEntry(EntityMooshroom.class, 3, 4, 8)); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoss var5 = new WorldGenMoss(); - - for (int var6 = 0; var6 < 20; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 58; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenThickTree(false) : new WorldGenSwampTall()); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 5359235; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 5359235; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 5888980; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGarden.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGarden.java deleted file mode 100644 index 94f92fd5a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGarden.java +++ /dev/null @@ -1,90 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenGiantFlowerRed; -import tdwp_ftw.biomesop.worldgen.WorldGenGiantFlowerYellow; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.mobs.EntityRosester; - -public class BiomeGenGarden extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenGarden(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 1; - this.customBiomeDecorator.flowersPerChunk = 20; - this.customBiomeDecorator.whiteFlowersPerChunk = 25; - this.customBiomeDecorator.tinyFlowersPerChunk = 15; - this.customBiomeDecorator.sproutsPerChunk = 1; - this.customBiomeDecorator.rosesPerChunk = 20; - this.customBiomeDecorator.grassPerChunk = 25; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.bushesPerChunk = 10; - this.customBiomeDecorator.generatePumpkins = false; - this.spawnableCreatureList.clear(); - this.spawnableCreatureList.add(new SpawnListEntry(EntityRosester.class, 10, 4, 4)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenGiantFlowerRed() : new WorldGenGiantFlowerYellow()); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 3785757; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 5364530; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGlacier.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGlacier.java deleted file mode 100644 index 058faef72..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGlacier.java +++ /dev/null @@ -1,24 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.world.biome.BiomeGenBase; - -public class BiomeGenGlacier extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenGlacier(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)mod_BiomesOPlenty.hardIce.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.hardIce.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGrassland.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGrassland.java deleted file mode 100644 index 44047fec3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGrassland.java +++ /dev/null @@ -1,76 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.entity.passive.EntityChicken; -import net.minecraft.entity.passive.EntityCow; -import net.minecraft.entity.passive.EntityPig; -import net.minecraft.entity.passive.EntitySheep; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenGrassland extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenGrassland(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = 2; - this.customBiomeDecorator.reedsPerChunk = 25; - this.customBiomeDecorator.mushroomsPerChunk = 20; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.waterLakesPerChunk = 15; - this.customBiomeDecorator.generatePumpkins = false; - this.spawnableCreatureList.add(new SpawnListEntry(EntitySheep.class, 14, 4, 4)); - this.spawnableCreatureList.add(new SpawnListEntry(EntityPig.class, 12, 4, 4)); - this.spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 12, 4, 4)); - this.spawnableCreatureList.add(new SpawnListEntry(EntityCow.class, 10, 4, 4)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 8379261; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGrove.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGrove.java deleted file mode 100644 index 0a3cb1e70..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenGrove.java +++ /dev/null @@ -1,49 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenGrove extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenGrove(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 6; - this.customBiomeDecorator.flowersPerChunk = 5; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.sproutsPerChunk = 2; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenShrub(2,2) : this.worldGeneratorBigTree); - //return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenNorwaySpruce1() : new WorldGenNorwaySpruce2()); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 8298592; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 7445333; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHeathland.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHeathland.java deleted file mode 100644 index 141b39c2c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHeathland.java +++ /dev/null @@ -1,50 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenHeath; - -public class BiomeGenHeathland extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenHeathland(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 2; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.purpleFlowersPerChunk = 30; - this.customBiomeDecorator.deadBushPerChunk = 2; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0, 0) : new WorldGenHeath(false)); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 13550967; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 11454081; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHighland.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHighland.java deleted file mode 100644 index a75e3bdd7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHighland.java +++ /dev/null @@ -1,20 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import net.minecraft.world.biome.BiomeGenBase; - -public class BiomeGenHighland extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenHighland(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.highGrassPerChunk = 25; - this.customBiomeDecorator.grassPerChunk = 25; - this.customBiomeDecorator.potatoesPerChunk = -999; - this.customBiomeDecorator.generateBoulders = true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHillsNew.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHillsNew.java deleted file mode 100644 index 54d24c5f4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenHillsNew.java +++ /dev/null @@ -1,54 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenMinable; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenHillsNew extends BiomeGenBase -{ - private WorldGenerator theWorldGenerator; - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenHillsNew(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.violetsPerChunk = 5; - this.theWorldGenerator = new WorldGenMinable(Block.silverfish.blockID, 8); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - int var6; - int var7; - int var8; - - for (var6 = 0; var6 < var5; ++var6) - { - var7 = par3 + par2Random.nextInt(16); - var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - - for (var5 = 0; var5 < 7; ++var5) - { - var6 = par3 + par2Random.nextInt(16); - var7 = par2Random.nextInt(64); - var8 = par4 + par2Random.nextInt(16); - this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenIceSheet.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenIceSheet.java deleted file mode 100644 index e95381f74..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenIceSheet.java +++ /dev/null @@ -1,25 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.block.Block; - -public class BiomeGenIceSheet extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenIceSheet(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)Block.ice.blockID; - this.fillerBlock = (byte)Block.ice.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenIcyHills.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenIcyHills.java deleted file mode 100644 index 0594e5d24..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenIcyHills.java +++ /dev/null @@ -1,67 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenIceTree; -import net.minecraft.entity.monster.EntitySnowman; -import net.minecraft.world.biome.SpawnListEntry; - -public class BiomeGenIcyHills extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenIcyHills(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)Block.blockSnow.blockID; - this.fillerBlock = (byte)Block.blockSnow.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 2; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = -999; - this.spawnableCreatureList.add(new SpawnListEntry(EntitySnowman.class, 30, 2, 4)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenIceTree(false); - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 16777215; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenJadeCliffs.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenJadeCliffs.java deleted file mode 100644 index c95e105b7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenJadeCliffs.java +++ /dev/null @@ -1,98 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.world.biome.BiomeGenBase; -import tdwp_ftw.biomesop.worldgen.WorldGenJadeTree; -import net.minecraft.world.gen.feature.WorldGenTaiga2; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; - -public class BiomeGenJadeCliffs extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenJadeCliffs(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 12; - this.customBiomeDecorator.grassPerChunk = 3; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenShrub(0, 1) : new WorldGenJadeTree(false)); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 12045485; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 8168808; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 9096298; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenJungleNew.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenJungleNew.java deleted file mode 100644 index 4355659de..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenJungleNew.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.entity.passive.EntityChicken; -import net.minecraft.entity.passive.EntityOcelot; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenHugeTrees; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenTrees; -import net.minecraft.world.gen.feature.WorldGenVines; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenBrazilNut1; -import tdwp_ftw.biomesop.worldgen.WorldGenBrazilNut2; -import tdwp_ftw.biomesop.worldgen.WorldGenSandboxTree1; -import tdwp_ftw.biomesop.worldgen.WorldGenSandboxTree2; -import tdwp_ftw.biomesop.mobs.EntityJungleSpider; - -public class BiomeGenJungleNew extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenJungleNew(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 45; - this.customBiomeDecorator.grassPerChunk = 25; - this.customBiomeDecorator.flowersPerChunk = 4; - this.customBiomeDecorator.orangeFlowersPerChunk = 5; - this.customBiomeDecorator.quicksandPerChunk = 1; - this.customBiomeDecorator.generateMelons = true; - this.waterColorMultiplier = 10745289; - this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1)); - this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6)); - this.spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - //return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenBrazilNut1() : (par1Random.nextInt(10) == 0 ? new WorldGenSandboxTree1() : (par1Random.nextInt(2) == 0 ? new WorldGenBrazilNut2() : (par1Random.nextInt(3) == 0 ? new WorldGenSandboxTree2() : new WorldGenShrub(3, 0))))); - return (WorldGenerator)(par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(3, 0) : (par1Random.nextInt(3) == 0 ? new WorldGenHugeTrees(false, 10 + par1Random.nextInt(20), 3, 3) : new WorldGenTrees(false, 4 + par1Random.nextInt(7), 3, 3, true)))); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenVines var5 = new WorldGenVines(); - - for (int var6 = 0; var6 < 50; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 32; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 5232218; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 3266623; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 16751442; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenLushDesert.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenLushDesert.java deleted file mode 100644 index 937195791..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenLushDesert.java +++ /dev/null @@ -1,45 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import tdwp_ftw.biomesop.worldgen.WorldGenAcacia; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenLushDesert extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenLushDesert(int par1) - { - super(par1); - this.topBlock = (byte)mod_BiomesOPlenty.redRock.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.redRock.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 8; - this.customBiomeDecorator.grassPerChunk = 8; - this.customBiomeDecorator.oasesPerChunk = 999; - this.customBiomeDecorator.oasesPerChunk2 = 999; - this.customBiomeDecorator.deadBushPerChunk = 2; - this.customBiomeDecorator.purpleFlowersPerChunk = 5; - this.customBiomeDecorator.desertGrassPerChunk = 10; - this.customBiomeDecorator.desertCactiPerChunk = 10; - this.customBiomeDecorator.cactiPerChunk = 20; - this.customBiomeDecorator.tinyCactiPerChunk = 5; - this.customBiomeDecorator.generateGrass = true; - this.customBiomeDecorator.generateSand = true; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenAcacia(false) : new WorldGenShrub(0, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenLushSwamp.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenLushSwamp.java deleted file mode 100644 index ac01ff2f4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenLushSwamp.java +++ /dev/null @@ -1,58 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.entity.monster.EntitySlime; -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenSwampTall; - -public class BiomeGenLushSwamp extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenLushSwamp(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.grassPerChunk = 4; - this.customBiomeDecorator.mushroomsPerChunk = 8; - this.customBiomeDecorator.reedsPerChunk = 16; - this.customBiomeDecorator.cattailsPerChunk = 10; - this.customBiomeDecorator.waterlilyPerChunk = 3; - this.customBiomeDecorator.hydrangeasPerChunk = 1; - this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenSwampTall() : this.worldGeneratorSwamp); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMangrove.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMangrove.java deleted file mode 100644 index cd6e24a1f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMangrove.java +++ /dev/null @@ -1,37 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenMangrove; - -public class BiomeGenMangrove extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenMangrove(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)Block.sand.blockID; - this.fillerBlock = (byte)Block.sand.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 6; - this.customBiomeDecorator.deadBushPerChunk = 1; - this.customBiomeDecorator.deadGrassPerChunk = 9; - this.customBiomeDecorator.reedsPerChunk = -999; - this.customBiomeDecorator.cactiPerChunk = -999; - this.customBiomeDecorator.desertSproutsPerChunk = 1; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenMangrove(false); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMapleWoods.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMapleWoods.java deleted file mode 100644 index 62c0f4343..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMapleWoods.java +++ /dev/null @@ -1,31 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenMaple; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; - -public class BiomeGenMapleWoods extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenMapleWoods(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 9; - this.customBiomeDecorator.grassPerChunk = 1; - this.customBiomeDecorator.violetsPerChunk = 1; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(6) == 0 ? new WorldGenTaiga5(false) : new WorldGenMaple(false)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMarsh.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMarsh.java deleted file mode 100644 index a62ee6529..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMarsh.java +++ /dev/null @@ -1,52 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenMarsh; - -public class BiomeGenMarsh extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenMarsh(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = 65; - this.customBiomeDecorator.highGrassPerChunk = 25; - this.customBiomeDecorator.generatePumpkins = false; - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMarsh var5 = new WorldGenMarsh(); - - for (int var6 = 0; var6 < 25; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 62; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMeadow.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMeadow.java deleted file mode 100644 index 4b15e43e6..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMeadow.java +++ /dev/null @@ -1,66 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenTaiga2; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenMeadow extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenMeadow(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 2; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.tinyFlowersPerChunk = 14; - this.customBiomeDecorator.flowersPerChunk = 10; - this.customBiomeDecorator.carrotsPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.hydrangeasPerChunk = 3; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga2(false) : new WorldGenShrub(0, 1)); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 6533741; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMesa.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMesa.java deleted file mode 100644 index fe49303b4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMesa.java +++ /dev/null @@ -1,55 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.entity.monster.EntitySpider; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; - -public class BiomeGenMesa extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenMesa(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)mod_BiomesOPlenty.redRock.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.redRock.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.deadBushPerChunk = 2; - this.customBiomeDecorator.desertGrassPerChunk = 10; - this.customBiomeDecorator.tinyCactiPerChunk = 2; - this.spawnableMonsterList.add(new SpawnListEntry(EntitySpider.class, 15, 2, 6)); - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 15898486; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMoor.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMoor.java deleted file mode 100644 index 51d70de8c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMoor.java +++ /dev/null @@ -1,92 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenMoor; - -public class BiomeGenMoor extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenMoor(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = 15; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.mudPerChunk = 1; - this.customBiomeDecorator.mudPerChunk2 = 1; - this.waterColorMultiplier = 5800566; - this.customBiomeDecorator.generatePumpkins = false; - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoor var5 = new WorldGenMoor(); - - for (int var6 = 0; var6 < 16; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 64; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1))); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 6394725; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 10536403; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMountain.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMountain.java deleted file mode 100644 index fe4cc8669..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMountain.java +++ /dev/null @@ -1,32 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTaiga2; -import tdwp_ftw.biomesop.worldgen.WorldGenScotsPine1; -import tdwp_ftw.biomesop.worldgen.WorldGenScotsPine2; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga7; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenMountain extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenMountain(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 2; - this.customBiomeDecorator.grassPerChunk = 3; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(8) == 0 ? new WorldGenTaiga2(false) : (par1Random.nextInt(4) == 0 ? new WorldGenTaiga7(false) : this.worldGeneratorTrees)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMysticGrove.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMysticGrove.java deleted file mode 100644 index ad7231e80..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenMysticGrove.java +++ /dev/null @@ -1,101 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.entity.monster.EntityWitch; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenMystic1; -import tdwp_ftw.biomesop.worldgen.WorldGenMystic2; - -public class BiomeGenMysticGrove extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenMysticGrove(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 8; - this.customBiomeDecorator.grassPerChunk = 7; - this.customBiomeDecorator.flowersPerChunk = 8; - this.customBiomeDecorator.pinkFlowersPerChunk = 6; - this.customBiomeDecorator.glowFlowersPerChunk = 15; - this.customBiomeDecorator.rosesPerChunk = 8; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.sproutsPerChunk = 3; - this.customBiomeDecorator.hydrangeasPerChunk = 3; - this.waterColorMultiplier = 15349914; - this.spawnableMonsterList.clear(); - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.spawnableMonsterList.add(new SpawnListEntry(EntityWitch.class, 10, 4, 4)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenMystic2(false) : new WorldGenMystic1(false)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 7004860; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 3530896; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 16751558; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOasis.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOasis.java deleted file mode 100644 index 465108188..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOasis.java +++ /dev/null @@ -1,43 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenPalmTree3; - -public class BiomeGenOasis extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenOasis(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)Block.sand.blockID; - this.fillerBlock = (byte)Block.sand.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 3; - this.customBiomeDecorator.grassPerChunk = 15; - this.customBiomeDecorator.reedsPerChunk = 100; - this.customBiomeDecorator.oasesPerChunk = 999; - this.customBiomeDecorator.oasesPerChunk2 = 999; - this.customBiomeDecorator.cactiPerChunk = 7; - this.customBiomeDecorator.desertSproutsPerChunk = 3; - this.customBiomeDecorator.tinyCactiPerChunk = 2; - this.customBiomeDecorator.generatePumpkins = false; - this.customBiomeDecorator.generateMelons = true; - this.customBiomeDecorator.waterLakesPerChunk = 10; - this.customBiomeDecorator.quicksand2PerChunk = 2; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenPalmTree3(); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOminousWoods.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOminousWoods.java deleted file mode 100644 index db4fd76d6..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOminousWoods.java +++ /dev/null @@ -1,109 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.entity.monster.EntityCaveSpider; -import net.minecraft.entity.monster.EntityEnderman; -import net.minecraft.entity.passive.EntityBat; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenDarkTree1; -import tdwp_ftw.biomesop.worldgen.WorldGenDarkTree2; -import tdwp_ftw.biomesop.worldgen.WorldGenWillow1; -import tdwp_ftw.biomesop.worldgen.WorldGenWillow2; -import tdwp_ftw.biomesop.worldgen.WorldGenOminous1; -import tdwp_ftw.biomesop.worldgen.WorldGenOminous2; - -public class BiomeGenOminousWoods extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenOminousWoods(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.grassPerChunk = 1; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.deathbloomsPerChunk = 1; - this.customBiomeDecorator.mushroomsPerChunk = 8; - this.customBiomeDecorator.reedsPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.thornsPerChunk = 9; - this.waterColorMultiplier = 1973030; - this.spawnableMonsterList.clear(); - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.spawnableMonsterList.add(new SpawnListEntry(EntityCaveSpider.class, 15, 1, 2)); - this.spawnableMonsterList.add(new SpawnListEntry(EntityEnderman.class, 10, 1, 4)); - this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityBat.class, 10, 8, 8)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - //return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenWillow2() : (par1Random.nextInt(7) == 0 ? new WorldGenDarkTree1() : (par1Random.nextInt(5) == 0 ? new WorldGenWillow1() : new WorldGenDarkTree2()))); - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenOminous1(false) : new WorldGenOminous2()); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(6) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 4145489; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 4145489; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 5069168; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOrchard.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOrchard.java deleted file mode 100644 index 4a97ec701..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOrchard.java +++ /dev/null @@ -1,43 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenApple; -import tdwp_ftw.biomesop.worldgen.WorldGenAppleTree1; -import tdwp_ftw.biomesop.worldgen.WorldGenAppleTree2; - -public class BiomeGenOrchard extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenOrchard(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 2; - this.customBiomeDecorator.flowersPerChunk = 20; - this.customBiomeDecorator.whiteFlowersPerChunk = 20; - this.customBiomeDecorator.tinyFlowersPerChunk = 20; - this.customBiomeDecorator.grassPerChunk = 15; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - //return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenAppleTree1() : new WorldGenAppleTree2()); - return new WorldGenApple(false); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 14024557; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOriginValley.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOriginValley.java deleted file mode 100644 index d05060eec..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOriginValley.java +++ /dev/null @@ -1,76 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenOriginTree; - -public class BiomeGenOriginValley extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenOriginValley(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.topBlock = (byte)mod_BiomesOPlenty.originGrass.blockID; - this.customBiomeDecorator.treesPerChunk = 4; - this.customBiomeDecorator.grassPerChunk = -999; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenOriginTree(false); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 10682207; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 3866368; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 8703228; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOutback.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOutback.java deleted file mode 100644 index 7b14cf4c3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenOutback.java +++ /dev/null @@ -1,42 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.biome.BiomeGenBase; -import tdwp_ftw.biomesop.worldgen.WorldGenOutback; -import tdwp_ftw.biomesop.worldgen.WorldGenOutbackTree; -import tdwp_ftw.biomesop.worldgen.WorldGenOutbackShrub; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenOutback extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenOutback(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.topBlock = (byte)mod_BiomesOPlenty.hardSand.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.hardSand.blockID; - this.customBiomeDecorator.treesPerChunk = 3; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.outbackPerChunk = 10; - this.customBiomeDecorator.deadBushPerChunk = 7; - this.customBiomeDecorator.tinyCactiPerChunk = 2; - this.customBiomeDecorator.bushesPerChunk = 5; - this.customBiomeDecorator.quicksandPerChunk = 1; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenOutbackShrub(0,0) : new WorldGenOutbackTree()); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPasture.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPasture.java deleted file mode 100644 index 2c8e4ec0b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPasture.java +++ /dev/null @@ -1,55 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenPasture extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenPasture(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 0; - this.customBiomeDecorator.grassPerChunk = 999; - this.customBiomeDecorator.flowersPerChunk = -999; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return new WorldGenTallGrass(mod_BiomesOPlenty.barley.blockID, 0); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return this.worldGeneratorBigTree; - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 15259456; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 13166666; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPlainsNew.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPlainsNew.java deleted file mode 100644 index c02a8fd97..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPlainsNew.java +++ /dev/null @@ -1,34 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenPlainsNew extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenPlainsNew(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.flowersPerChunk = 4; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.tinyFlowersPerChunk = 1; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPrairie.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPrairie.java deleted file mode 100644 index adb13fbdf..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPrairie.java +++ /dev/null @@ -1,41 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenPrairie; - -public class BiomeGenPrairie extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenPrairie(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 1; - this.customBiomeDecorator.grassPerChunk = 999; - this.customBiomeDecorator.whiteFlowersPerChunk = 45; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenPrairie(false); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1))); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPromisedLand.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPromisedLand.java deleted file mode 100644 index 3a04e17cc..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenPromisedLand.java +++ /dev/null @@ -1,115 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenPromisedTree; -import tdwp_ftw.biomesop.worldgen.WorldGenPromisedTree2; -import tdwp_ftw.biomesop.worldgen.WorldGenPromisedTree3; -import tdwp_ftw.biomesop.worldgen.WorldGenPromisedShrub; -import net.minecraft.world.gen.feature.WorldGenMinable; - -public class BiomeGenPromisedLand extends BiomeGenBase -{ - private WorldGenerator theWorldGenerator; - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenPromisedLand(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.topBlock = (byte)mod_BiomesOPlenty.holyGrass.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.holyStone.blockID; - this.customBiomeDecorator.treesPerChunk = 8; - this.customBiomeDecorator.grassPerChunk = -999; - this.customBiomeDecorator.holyTallGrassPerChunk = 50; - this.customBiomeDecorator.promisedWillowPerChunk = 80; - this.customBiomeDecorator.pinkFlowersPerChunk = 6; - this.customBiomeDecorator.glowFlowersPerChunk = 3; - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.spawnableMonsterList.clear(); - this.spawnableCaveCreatureList.clear(); - this.customBiomeDecorator.generatePumpkins = false; - this.theWorldGenerator = new WorldGenMinable(Block.waterMoving.blockID, 8); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenPromisedShrub(0, 0) : (par1Random.nextInt(4) == 0 ? new WorldGenPromisedTree3(false) : (par1Random.nextInt(8) == 0 ? new WorldGenPromisedTree2(false) : new WorldGenPromisedTree(false)))); - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 4583331; - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 100; - int var6; - int var7; - int var8; - - for (var6 = 0; var6 < var5; ++var6) - { - var7 = par3 + par2Random.nextInt(16); - var8 = par2Random.nextInt(30) + 30; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, mod_BiomesOPlenty.amethystOre.blockID, 0, 2); - } - } - - for (var5 = 0; var5 < 12; ++var5) - { - var6 = par3 + par2Random.nextInt(16); - var7 = par2Random.nextInt(60); - var8 = par4 + par2Random.nextInt(16); - this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8); - } - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 50175; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenQuagmire.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenQuagmire.java deleted file mode 100644 index 04025d573..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenQuagmire.java +++ /dev/null @@ -1,83 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree; - -public class BiomeGenQuagmire extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenQuagmire(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.topBlock = (byte)mod_BiomesOPlenty.mud.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.mud.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 0; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.waterColorMultiplier = 13390080; - this.customBiomeDecorator.generateQuagmire = true; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenDeadTree(false); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 10390377; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 10390377; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 12436670; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenRainforest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenRainforest.java deleted file mode 100644 index 2e2e80e1a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenRainforest.java +++ /dev/null @@ -1,66 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.entity.passive.EntityOcelot; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mobs.EntityJungleSpider; -import tdwp_ftw.biomesop.worldgen.WorldGenRainforestTree1; - -public class BiomeGenRainforest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenRainforest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 14; - this.customBiomeDecorator.grassPerChunk = 25; - this.customBiomeDecorator.pinkFlowersPerChunk = 2; - this.customBiomeDecorator.flowersPerChunk = 25; - this.customBiomeDecorator.rosesPerChunk = 10; - this.customBiomeDecorator.mushroomsPerChunk = 25; - this.customBiomeDecorator.orangeFlowersPerChunk = 6; - this.customBiomeDecorator.generatePumpkins = false; - this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1)); - this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(15) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(5) == 0 ? this.worldGeneratorBigTree : new WorldGenRainforestTree1(false))); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 1759340; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 1368687; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenRedwoodForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenRedwoodForest.java deleted file mode 100644 index 37cd02c97..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenRedwoodForest.java +++ /dev/null @@ -1,45 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenRedwoodTree; -import tdwp_ftw.biomesop.worldgen.WorldGenRedwoodTree2; -import tdwp_ftw.biomesop.worldgen.WorldGenRedwood1; -import tdwp_ftw.biomesop.worldgen.WorldGenRedwood2; - -public class BiomeGenRedwoodForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenRedwoodForest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.grassPerChunk = 16; - this.customBiomeDecorator.bushesPerChunk = 4; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - //return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenRedwood2() : new WorldGenRedwood1()); - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenRedwoodTree(false) : new WorldGenRedwoodTree2(false)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSacredSprings.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSacredSprings.java deleted file mode 100644 index cea222779..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSacredSprings.java +++ /dev/null @@ -1,102 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mobs.EntityJungleSpider; - -public class BiomeGenSacredSprings extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenSacredSprings(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 30; - this.customBiomeDecorator.grassPerChunk = 4; - this.customBiomeDecorator.waterlilyPerChunk = 5; - this.customBiomeDecorator.violetsPerChunk = 1; - this.customBiomeDecorator.generatePumpkins = false; - this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenShrub(0, 0); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = par2Random.nextInt(75); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(53) + 75; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID || var10 == Block.dirt.blockID) - { - par1World.setBlock(var7, var8, var9, Block.waterMoving.blockID, 0, 2); - } - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 39259; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 39259; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 1995007; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSavanna.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSavanna.java deleted file mode 100644 index 35395070b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSavanna.java +++ /dev/null @@ -1,45 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenAcacia; - -public class BiomeGenSavanna extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenSavanna(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 1; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.purpleFlowersPerChunk = 10; - this.customBiomeDecorator.tinyFlowersPerChunk = 2; - this.customBiomeDecorator.grassPerChunk = 25; - this.customBiomeDecorator.generatePumpkins = false; - } - -/** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0, 0) : new WorldGenAcacia(false)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenScrubland.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenScrubland.java deleted file mode 100644 index 8f1389859..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenScrubland.java +++ /dev/null @@ -1,43 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenScrubland; - -public class BiomeGenScrubland extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenScrubland(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 7; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.highGrassPerChunk = 2; - this.customBiomeDecorator.grassPerChunk = 30; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0, 0) : new WorldGenScrubland(false)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(5) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSeasonalForest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSeasonalForest.java deleted file mode 100644 index fc94d32a3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSeasonalForest.java +++ /dev/null @@ -1,66 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.entity.passive.EntityWolf; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenAutumn; -import tdwp_ftw.biomesop.worldgen.WorldGenAutumn2; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree2; -import tdwp_ftw.biomesop.worldgen.WorldGenMaple; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; - -public class BiomeGenSeasonalForest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenSeasonalForest(int par1) - { - super(par1); - this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4)); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 20; - this.customBiomeDecorator.grassPerChunk = 8; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.toadstoolsPerChunk = 4; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false) : (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false) : (par1Random.nextInt(3) == 0 ? new WorldGenMaple(false) : (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(false) : this.worldGeneratorTrees)))); - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 11781186; - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 12502092; - //return 12502595; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShield.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShield.java deleted file mode 100644 index 0a67e6acd..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShield.java +++ /dev/null @@ -1,69 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.World; -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; - -public class BiomeGenShield extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenShield(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 7; - this.customBiomeDecorator.grassPerChunk = 12; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.gravelPerChunk = 4; - this.customBiomeDecorator.gravelPerChunk2 = 4; - this.customBiomeDecorator.generateStoneInGrass2 = true; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenShrub(0,0) : new WorldGenTaiga5(false)); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoss var5 = new WorldGenMoss(); - - for (int var6 = 0; var6 < 20; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 58; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 6586168; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 7902787; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShore.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShore.java deleted file mode 100644 index 0c8bd9d75..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShore.java +++ /dev/null @@ -1,12 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import net.minecraft.world.biome.BiomeGenBase; - -public class BiomeGenShore extends BiomeGenBase -{ - public BiomeGenShore(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShrubland.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShrubland.java deleted file mode 100644 index e29ce944e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenShrubland.java +++ /dev/null @@ -1,43 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenShrubland extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenShrubland(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 0; - this.customBiomeDecorator.flowersPerChunk = 0; - this.customBiomeDecorator.grassPerChunk = 5; - this.customBiomeDecorator.bushesPerChunk = 7; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenShrub(0, 0); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSnowyWoods.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSnowyWoods.java deleted file mode 100644 index 016ad40d3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSnowyWoods.java +++ /dev/null @@ -1,87 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.awt.Color; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree2; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; - -public class BiomeGenSnowyWoods extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenSnowyWoods(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 2; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.reedsPerChunk = -999; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(6) == 0 ? new WorldGenDeadTree2(false) : (par1Random.nextInt(3) == 0 ? new WorldGenTaiga5(false): new WorldGenDeadTree(false))); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 11176526; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 11903827; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 9873591; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSpruceWoods.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSpruceWoods.java deleted file mode 100644 index 081c9c2a5..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSpruceWoods.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.entity.passive.EntityWolf; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTaiga2; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; -import tdwp_ftw.biomesop.worldgen.WorldGenLarch1; -import tdwp_ftw.biomesop.worldgen.WorldGenLarch2; - -public class BiomeGenSpruceWoods extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenSpruceWoods(int par1) - { - super(par1); - this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4)); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.grassPerChunk = 6; - this.customBiomeDecorator.sproutsPerChunk = 3; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga5(false) : new WorldGenTaiga2(false)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSteppe.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSteppe.java deleted file mode 100644 index f0b6ab6cd..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSteppe.java +++ /dev/null @@ -1,46 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenSteppe extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenSteppe(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = 15; - this.customBiomeDecorator.deadBushPerChunk = 7; - this.customBiomeDecorator.tinyCactiPerChunk = 1; - this.customBiomeDecorator.quicksandPerChunk = 1; - this.customBiomeDecorator.steppePerChunk = 6; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return (par1Random.nextInt(8) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1))); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 13413215; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSwampNew.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSwampNew.java deleted file mode 100644 index 6670bf9d8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSwampNew.java +++ /dev/null @@ -1,79 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.World; -import net.minecraft.entity.monster.EntitySlime; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.ColorizerGrass; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenWillow; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; -import tdwp_ftw.biomesop.worldgen.WorldGenLog; - -public class BiomeGenSwampNew extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenSwampNew(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 4; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.deadBushPerChunk = 1; - this.customBiomeDecorator.mushroomsPerChunk = 8; - this.customBiomeDecorator.reedsPerChunk = 10; - this.customBiomeDecorator.clayPerChunk = 1; - this.customBiomeDecorator.waterlilyPerChunk = 4; - this.customBiomeDecorator.mudPerChunk = 9; - this.customBiomeDecorator.mudPerChunk2 = 9; - this.waterColorMultiplier = 14745456; - this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenLog() : new WorldGenWillow()); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoss var5 = new WorldGenMoss(); - - for (int var6 = 0; var6 < 20; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 58; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - double var1 = (double)this.getFloatTemperature(); - double var3 = (double)this.getFloatRainfall(); - return ((ColorizerGrass.getGrassColor(var1, var3) & 16711422) + 5115470) / 2; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - double var1 = (double)this.getFloatTemperature(); - double var3 = (double)this.getFloatRainfall(); - return ((ColorizerFoliage.getFoliageColor(var1, var3) & 16711422) + 5115470) / 2; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSwampwoods.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSwampwoods.java deleted file mode 100644 index 2d9dcf689..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenSwampwoods.java +++ /dev/null @@ -1,84 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenMarsh; -import tdwp_ftw.biomesop.worldgen.WorldGenCypress; -import net.minecraft.world.gen.feature.WorldGenShrub; - -public class BiomeGenSwampwoods extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenSwampwoods(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 12; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.highGrassPerChunk = 10; - this.customBiomeDecorator.mudPerChunk = 2; - this.customBiomeDecorator.mudPerChunk2 = 2; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.algaePerChunk = 2; - this.customBiomeDecorator.waterlilyPerChunk = 4; - this.customBiomeDecorator.generatePumpkins = false; - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMarsh var5 = new WorldGenMarsh(); - - for (int var6 = 0; var6 < 5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 62; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0,0) : new WorldGenCypress(false)); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 1660473; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 2324303; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTaigaNew.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTaigaNew.java deleted file mode 100644 index a3612f1ff..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTaigaNew.java +++ /dev/null @@ -1,48 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.entity.passive.EntityWolf; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenTaiga1; -import net.minecraft.world.gen.feature.WorldGenTaiga2; -import tdwp_ftw.biomesop.worldgen.WorldGenNorwaySpruce1; -import tdwp_ftw.biomesop.worldgen.WorldGenNorwaySpruce2; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenTaigaNew extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenTaigaNew(int par1) - { - super(par1); - this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4)); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.grassPerChunk = 1; - this.customBiomeDecorator.violetsPerChunk = 1; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga1() : new WorldGenTaiga2(false)); - //return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenNorwaySpruce1() : new WorldGenNorwaySpruce2()); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTemperateRainforest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTemperateRainforest.java deleted file mode 100644 index 7a76f56ac..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTemperateRainforest.java +++ /dev/null @@ -1,81 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import net.minecraft.world.gen.feature.WorldGenShrub; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; -import tdwp_ftw.biomesop.worldgen.WorldGenTemperate; -import tdwp_ftw.biomesop.worldgen.WorldGenThickTree; -import tdwp_ftw.biomesop.worldgen.WorldGenWillow; -import tdwp_ftw.biomesop.worldgen.WorldGenGrandFir1; -import tdwp_ftw.biomesop.worldgen.WorldGenGrandFir2; -import tdwp_ftw.biomesop.worldgen.WorldGenAlaskanCedar1; -import tdwp_ftw.biomesop.worldgen.WorldGenAlaskanCedar2; - -public class BiomeGenTemperateRainforest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenTemperateRainforest(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 22; - this.customBiomeDecorator.grassPerChunk = 25; - this.customBiomeDecorator.generatePumpkins = false; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - //return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenGrandFir1() : (par1Random.nextInt(4) == 0 ? new WorldGenAlaskanCedar2() : (par1Random.nextInt(8) == 0 ? new WorldGenAlaskanCedar1() : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(0,0) : new WorldGenGrandFir2())))); - return (WorldGenerator)(par1Random.nextInt(10) == 0 ? new WorldGenWillow() : (par1Random.nextInt(6) == 0 ? new WorldGenThickTree(false) : (par1Random.nextInt(2) == 0 ? new WorldGenTemperate(false) : new WorldGenShrub(0, 0)))); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return (par1Random.nextInt(6) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(mod_BiomesOPlenty.mediumGrass.blockID, 1) : new WorldGenTallGrass(mod_BiomesOPlenty.shortGrass.blockID, 1)))); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoss var5 = new WorldGenMoss(); - - for (int var6 = 0; var6 < 20; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 58; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 11981671; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 12311907; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenThicket.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenThicket.java deleted file mode 100644 index 13ad9e9dd..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenThicket.java +++ /dev/null @@ -1,51 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenShrub; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class BiomeGenThicket extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenThicket(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 17; - this.customBiomeDecorator.grassPerChunk = 1; - this.customBiomeDecorator.thornsPerChunk = 25; - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorTrees : new WorldGenShrub(0, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTropicalRainforest.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTropicalRainforest.java deleted file mode 100644 index 12c89b54d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTropicalRainforest.java +++ /dev/null @@ -1,111 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.entity.passive.EntityOcelot; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mobs.EntityJungleSpider; -import tdwp_ftw.biomesop.worldgen.WorldGenRainforest1; -import tdwp_ftw.biomesop.worldgen.WorldGenRainforest2; - -public class BiomeGenTropicalRainforest extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenTropicalRainforest(int par1) - { - super(par1); - this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1)); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 12; - this.customBiomeDecorator.grassPerChunk = 7; - this.customBiomeDecorator.highGrassPerChunk = 4; - this.customBiomeDecorator.reedsPerChunk = 10; - this.customBiomeDecorator.waterlilyPerChunk = 2; - this.customBiomeDecorator.orangeFlowersPerChunk = 10; - this.customBiomeDecorator.generatePumpkins = false; - this.customBiomeDecorator.generateMelons = true; - this.customBiomeDecorator.sproutsPerChunk = 2; - this.customBiomeDecorator.quicksandPerChunk = 3; - this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6)); - this.waterColorMultiplier = 6160128; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenRainforest2() : new WorldGenRainforest1(false)); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - int var5 = 3 + par2Random.nextInt(6); - - for (int var6 = 0; var6 < var5; ++var6) - { - int var7 = par3 + par2Random.nextInt(16); - int var8 = par2Random.nextInt(28) + 4; - int var9 = par4 + par2Random.nextInt(16); - int var10 = par1World.getBlockId(var7, var8, var9); - - if (var10 == Block.stone.blockID) - { - par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); - } - } - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 11002176; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 8970560; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 12971089; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTropics.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTropics.java deleted file mode 100644 index 0ac2adb95..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTropics.java +++ /dev/null @@ -1,72 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mobs.EntityJungleSpider; -import tdwp_ftw.biomesop.worldgen.WorldGenPalmTree1; -import tdwp_ftw.biomesop.worldgen.WorldGenPalmTree3; -import tdwp_ftw.biomesop.worldgen.WorldGenPalm1; -import tdwp_ftw.biomesop.worldgen.WorldGenPalm2; - -public class BiomeGenTropics extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenTropics(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 8; - this.customBiomeDecorator.grassPerChunk = 7; - this.customBiomeDecorator.flowersPerChunk = 10; - this.customBiomeDecorator.sandPerChunk = 50; - this.customBiomeDecorator.sandPerChunk2 = 50; - this.customBiomeDecorator.orangeFlowersPerChunk = 10; - this.customBiomeDecorator.whiteFlowersPerChunk = 4; - this.customBiomeDecorator.generatePumpkins = false; - this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6)); - this.spawnableCreatureList.clear(); - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenPalmTree1() : new WorldGenPalmTree3()); - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 3333631; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTundra.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTundra.java deleted file mode 100644 index f87305c59..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenTundra.java +++ /dev/null @@ -1,37 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import net.minecraft.world.biome.BiomeGenBase; - -public class BiomeGenTundra extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenTundra(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = -999; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 11176526; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 11903827; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenVolcano.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenVolcano.java deleted file mode 100644 index 4ea27c862..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenVolcano.java +++ /dev/null @@ -1,64 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenVolcano; - -public class BiomeGenVolcano extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenVolcano(int par1) - { - super(par1); - this.spawnableCreatureList.clear(); - this.topBlock = (byte)mod_BiomesOPlenty.ashStone.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.ashStone.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 1; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.grassPerChunk = -999; - this.customBiomeDecorator.lavaLakesPerChunk = 50; - this.customBiomeDecorator.generateAsh = true; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return new WorldGenVolcano(); - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 8026746; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWasteland.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWasteland.java deleted file mode 100644 index ee0cca2dc..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWasteland.java +++ /dev/null @@ -1,72 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; -import java.awt.Color; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.SpawnListEntry; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenSpire; - -public class BiomeGenWasteland extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenWasteland(int par1) - { - super(par1); - this.topBlock = (byte)mod_BiomesOPlenty.driedDirt.blockID; - this.fillerBlock = (byte)mod_BiomesOPlenty.driedDirt.blockID; - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = -999; - this.customBiomeDecorator.deadGrassPerChunk = 14; - this.waterColorMultiplier = 15073024; - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 10330232; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 10067541; - } - - /** - * takes temperature, returns color - */ - public int getSkyColorByTemp(float par1) - { - if (mod_BiomesOPlenty.skyColors = true) - { - return 10465942; - } - else - { - par1 /= 3.0F; - - if (par1 < -1.0F) - { - par1 = -1.0F; - } - - if (par1 > 1.0F) - { - par1 = 1.0F; - } - - return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWetland.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWetland.java deleted file mode 100644 index e98d9bf59..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWetland.java +++ /dev/null @@ -1,92 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.World; -import net.minecraft.block.Block; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenTallGrass; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5; -import tdwp_ftw.biomesop.worldgen.WorldGenWillow; -import tdwp_ftw.biomesop.worldgen.WorldGenWillow1; -import tdwp_ftw.biomesop.worldgen.WorldGenWillow2; -import tdwp_ftw.biomesop.worldgen.WorldGenLarch1; -import tdwp_ftw.biomesop.worldgen.WorldGenLarch2; -import tdwp_ftw.biomesop.worldgen.WorldGenMoss; - -public class BiomeGenWetland extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenWetland(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 10; - this.customBiomeDecorator.grassPerChunk = 10; - this.customBiomeDecorator.flowersPerChunk = -999; - this.customBiomeDecorator.mushroomsPerChunk = 5; - this.customBiomeDecorator.toadstoolsPerChunk = 1; - this.customBiomeDecorator.reedsPerChunk = 15; - this.customBiomeDecorator.clayPerChunk = 2; - this.customBiomeDecorator.sandPerChunk = -999; - this.customBiomeDecorator.sandPerChunk2 = -999; - this.customBiomeDecorator.mudPerChunk = 5; - this.customBiomeDecorator.mudPerChunk2 = 5; - this.customBiomeDecorator.waterlilyPerChunk = 6; - this.customBiomeDecorator.cattailsPerChunk = 20; - this.customBiomeDecorator.blueFlowersPerChunk = 6; - this.spawnableCreatureList.clear(); - this.spawnableWaterCreatureList.clear(); - this.waterColorMultiplier = 6512772; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - //return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenWillow2() : (par1Random.nextInt(4) == 0 ? new WorldGenLarch1() : (par1Random.nextInt(2) == 0 ? new WorldGenLarch2() : new WorldGenWillow1()))); - return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenTaiga5(false) : new WorldGenWillow()); - } - - public void decorate(World par1World, Random par2Random, int par3, int par4) - { - super.decorate(par1World, par2Random, par3, par4); - WorldGenMoss var5 = new WorldGenMoss(); - - for (int var6 = 0; var6 < 20; ++var6) - { - int var7 = par3 + par2Random.nextInt(16) + 8; - byte var8 = 58; - int var9 = par4 + par2Random.nextInt(16) + 8; - var5.generate(par1World, par2Random, var7, var8, var9); - } - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForGrass(Random par1Random) - { - return par1Random.nextInt(6) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); - } - - /** - * Provides the basic grass color based on the biome temperature and rainfall - */ - public int getBiomeGrassColor() - { - return 5935967; - } - - /** - * Provides the basic foliage color based on the biome temperature and rainfall - */ - public int getBiomeFoliageColor() - { - return 5215831; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWoodland.java b/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWoodland.java deleted file mode 100644 index b430a7c7a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/biomes/BiomeGenWoodland.java +++ /dev/null @@ -1,30 +0,0 @@ -package tdwp_ftw.biomesop.biomes; - -import java.util.Random; - -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenLog; - -public class BiomeGenWoodland extends BiomeGenBase -{ - private BiomeDecoratorBOP customBiomeDecorator; - - public BiomeGenWoodland(int par1) - { - super(par1); - this.theBiomeDecorator = new BiomeDecoratorBOP(this); - this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; - this.customBiomeDecorator.treesPerChunk = 9; - this.customBiomeDecorator.grassPerChunk = 7; - this.customBiomeDecorator.toadstoolsPerChunk = 3; - } - - /** - * Gets a WorldGen appropriate for this biome. - */ - public WorldGenerator getRandomWorldGenForTrees(Random par1Random) - { - return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenLog() : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : this.worldGeneratorTrees)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaLeaves.java deleted file mode 100644 index f45be060e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaLeaves.java +++ /dev/null @@ -1,325 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockAcaciaLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"acacia"}; - int[] adjacentTreeBlocks; - - public BlockAcaciaLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerFoliage.getFoliageColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic()); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = 0; - int var7 = 0; - int var8 = 0; - - for (int var9 = -1; var9 <= 1; ++var9) - { - for (int var10 = -1; var10 <= 1; ++var10) - { - int var11 = par1IBlockAccess.getBiomeGenForCoords(par2 + var10, par4 + var9).getBiomeFoliageColor(); - var6 += (var11 & 16711680) >> 16; - var7 += (var11 & 65280) >> 8; - var8 += var11 & 255; - } - } - - return (var6 / 9 & 255) << 16 | (var7 / 9 & 255) << 8 | var8 / 9 & 255; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte b0 = 1; - int j1 = b0 + 1; - - if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) - { - for (int k1 = -b0; k1 <= b0; ++k1) - { - for (int l1 = -b0; l1 <= b0; ++l1) - { - for (int i2 = -b0; i2 <= b0; ++i2) - { - int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); - - if (Block.blocksList[j2] != null) - { - Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.acaciaWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.acaciaLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 4); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, this.blockID, 0, 2); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.acaciaSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.acaciaLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:acacialeaves2") : par1IconRegister.registerIcon("BiomesOPlenty:acacialeaves1")); - } - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaLog.java deleted file mode 100644 index 647e35c99..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaLog.java +++ /dev/null @@ -1,166 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockAcaciaLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"acacia"}; - - public BlockAcaciaLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:acacialog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.acaciaWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.acaciaLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 44))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaPlank.java deleted file mode 100644 index 9b21b9fbe..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaPlank.java +++ /dev/null @@ -1,32 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockAcaciaPlank extends Block -{ - public static final String[] woodType = new String[] {"acacia"}; - - public BlockAcaciaPlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:acaciaplank"); - } - - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaSapling.java deleted file mode 100644 index dd1f09fe7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaSapling.java +++ /dev/null @@ -1,166 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.CreativeTabsBOP; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenAcacia; -import net.minecraft.util.AxisAlignedBB; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockAcaciaSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"acacia"}; - - public BlockAcaciaSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:acaciasapling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlock(par2, par3, par4, var6 | 8); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenAcacia(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaSlab.java deleted file mode 100644 index 39c4f4b39..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaSlab.java +++ /dev/null @@ -1,118 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.CreativeTabsBOP; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockAcaciaSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"acacia"}; - - public BlockAcaciaSlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:acaciaplank"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 45; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.acaciaSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.acaciaSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName2() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.acaciaDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.acaciaSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaStairs.java deleted file mode 100644 index 97decac61..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAcaciaStairs.java +++ /dev/null @@ -1,34 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockAcaciaStairs extends BlockStairs -{ - private final Block modelBlock; - - public BlockAcaciaStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setBurnProperties(this.blockID, 5, 20); - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:acaciaplank"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAlgae.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAlgae.java deleted file mode 100644 index c609a6c2f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAlgae.java +++ /dev/null @@ -1,118 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockFlower; -import net.minecraft.block.material.Material; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.ColorizerGrass; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import java.util.List; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.Entity; -import net.minecraft.entity.item.EntityBoat; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockAlgae extends BlockFlower -{ - public BlockAlgae(int par1) - { - super(par1); - float var3 = 0.5F; - float var4 = 0.015625F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var4, 0.5F + var3); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 23; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:algae"); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerFoliage.getFoliageColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic()); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = 0; - int var7 = 0; - int var8 = 0; - - for (int var9 = -1; var9 <= 1; ++var9) - { - for (int var10 = -1; var10 <= 1; ++var10) - { - int var11 = par1IBlockAccess.getBiomeGenForCoords(par2 + var10, par4 + var9).getBiomeFoliageColor(); - var6 += (var11 & 16711680) >> 16; - var7 += (var11 & 65280) >> 8; - var8 += var11 & 255; - } - } - - return (var6 / 9 & 255) << 16 | (var7 / 9 & 255) << 8 | var8 / 9 & 255; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return 0; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 0; - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.waterStill.blockID; - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return par3 >= 0 && par3 < 256 ? par1World.getBlockMaterial(par2, par3 - 1, par4) == Material.water && par1World.getBlockMetadata(par2, par3 - 1, par4) == 0 : false; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAmethystBlock.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAmethystBlock.java deleted file mode 100644 index 622b125a1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAmethystBlock.java +++ /dev/null @@ -1,42 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockAmethystBlock extends Block -{ - public BlockAmethystBlock(int par1) - { - super(par1, Material.iron); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.amethystBlock.blockID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:amethystblock"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAmethystOre.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAmethystOre.java deleted file mode 100644 index 526d49036..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAmethystOre.java +++ /dev/null @@ -1,82 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import java.util.Random; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.Item; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; - -public class BlockAmethystOre extends Block -{ - public BlockAmethystOre(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:amethystore"); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.amethyst.itemID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1 + par1Random.nextInt(2); - } - - /** - * Returns the usual quantity dropped by the block plus a bonus of 1 to 'i' (inclusive). - */ - public int quantityDroppedWithBonus(int par1, Random par2Random) - { - if (par1 > 0 && this.blockID != this.idDropped(0, par2Random, par1)) - { - int var3 = par2Random.nextInt(par1 + 2) - 1; - - if (var3 < 0) - { - var3 = 0; - } - - return this.quantityDropped(par2Random) * (var3 + 1); - } - else - { - return this.quantityDropped(par2Random); - } - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7); - - if (this.idDropped(par5, par1World.rand, par7) != this.blockID) - { - int var8 = 0; - - var8 = MathHelper.getRandomIntegerInRange(par1World.rand, 1, 4); - - this.dropXpOnBlockBreak(par1World, par2, par3, par4, var8); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleLeaves.java deleted file mode 100644 index ab5741919..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleLeaves.java +++ /dev/null @@ -1,290 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockAppleLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"apple"}; - int[] adjacentTreeBlocks; - - public BlockAppleLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:appleleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:appleleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte b0 = 1; - int j1 = b0 + 1; - - if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) - { - for (int k1 = -b0; k1 <= b0; ++k1) - { - for (int l1 = -b0; l1 <= b0; ++l1) - { - for (int i2 = -b0; i2 <= b0; ++i2) - { - int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); - - if (Block.blocksList[j2] != null) - { - Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == Block.wood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.appleLeaves.blockID || var15 == mod_BiomesOPlenty.appleLeavesFruitless.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 4); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, this.blockID, 0, 2); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.appleSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - - if ((par5 & 3) == 0 && par1World.rand.nextInt(2) == 0) - { - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.appleRed, 1, 0)); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.appleLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleLeavesFruitless.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleLeavesFruitless.java deleted file mode 100644 index 987a92fbb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleLeavesFruitless.java +++ /dev/null @@ -1,290 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockAppleLeavesFruitless extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"apple"}; - int[] adjacentTreeBlocks; - - public BlockAppleLeavesFruitless(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte b0 = 1; - int j1 = b0 + 1; - - if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) - { - for (int k1 = -b0; k1 <= b0; ++k1) - { - for (int l1 = -b0; l1 <= b0; ++l1) - { - for (int i2 = -b0; i2 <= b0; ++i2) - { - int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); - - if (Block.blocksList[j2] != null) - { - Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == Block.wood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.appleLeavesFruitless.blockID || var15 == mod_BiomesOPlenty.appleLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 4); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, this.blockID, 0, 2); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.appleSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - - if ((par5 & 3) == 0 && par1World.rand.nextInt(100) == 0) - { - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.appleRed, 1, 0)); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.appleLeavesFruitless.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:appleLeavesFruitlessOpaque") : par1IconRegister.registerIcon("BiomesOPlenty:appleLeavesFruitless")); - } - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleSapling.java deleted file mode 100644 index 208b76375..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAppleSapling.java +++ /dev/null @@ -1,165 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenApple; -import net.minecraft.util.AxisAlignedBB; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockAppleSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"apple"}; - - public BlockAppleSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:applesapling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlock(par2, par3, par4, var6 | 8); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenApple(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAsh.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAsh.java deleted file mode 100644 index c4a743b2f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAsh.java +++ /dev/null @@ -1,67 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockAsh extends Block -{ - public BlockAsh(int par1) - { - super(par1, Material.sand); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:ashblock"); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - float var5 = 0.125F; - return AxisAlignedBB.getAABBPool().getAABB((double)par2, (double)par3, (double)par4, (double)(par2 + 1), (double)((float)(par3 + 1) - var5), (double)(par4 + 1)); - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - super.randomDisplayTick(par1World, par2, par3, par4, par5Random); - - if (par5Random.nextInt(2) == 0) - { - par1World.spawnParticle("smoke", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D); - } - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.ashes.itemID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 4; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAshStone.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAshStone.java deleted file mode 100644 index 02eb9a3f6..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAshStone.java +++ /dev/null @@ -1,46 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockAshStone extends Block -{ - public BlockAshStone(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:ashstone"); - } - - public int getBlockColor() - { - return 12895428; - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return 12895428; - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - return 12895428; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAutumnLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAutumnLeaves.java deleted file mode 100644 index dd8ede68d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockAutumnLeaves.java +++ /dev/null @@ -1,297 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockAutumnLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"autumn"}; - int[] adjacentTreeBlocks; - - public BlockAutumnLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:autumnleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:autumnleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte b0 = 1; - int j1 = b0 + 1; - - if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) - { - for (int k1 = -b0; k1 <= b0; ++k1) - { - for (int l1 = -b0; l1 <= b0; ++l1) - { - for (int i2 = -b0; i2 <= b0; ++i2) - { - int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); - - if (Block.blocksList[j2] != null) - { - Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == Block.wood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.autumnLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 4); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, this.blockID, 0, 2); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.yellowSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.autumnLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - //@Override - //public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - //return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - //} - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBamboo.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBamboo.java deleted file mode 100644 index a892bdfb5..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBamboo.java +++ /dev/null @@ -1,146 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.world.World; - -public class BlockBamboo extends Block -{ - public BlockBamboo(int par1) - { - super(par1, Material.plants); - float var3 = 0.15F; - this.setBurnProperties(this.blockID, 5, 5); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 1.0F, 0.5F + var3); - this.setTickRandomly(true); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:bamboo"); - } - - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.isAirBlock(par2, par3 + 1, par4)) - { - int var6; - - for (var6 = 1; par1World.getBlockId(par2, par3 - var6, par4) == this.blockID; ++var6) - { - ; - } - - if (var6 < 3) - { - int var7 = par1World.getBlockMetadata(par2, par3, par4); - - if (var7 == 15) - { - par1World.setBlock(par2, par3 + 1, par4, this.blockID); - par1World.setBlock(par2, par3, par4, 0); - } - else - { - par1World.setBlock(par2, par3, par4, var7 + 1); - } - } - } - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - int var5 = par1World.getBlockId(par2, par3 - 1, par4); - if (var5 == this.blockID) - { - return true; - } - else if (var5 == Block.grass.blockID) - { - return true; - } - else - { - return false; - } - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - this.checkBlockCoordValid(par1World, par2, par3, par4); - } - - /** - * Checks if current block pos is valid, if not, breaks the block as dropable item. Used for reed and cactus. - */ - protected final void checkBlockCoordValid(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return this.canPlaceBlockAt(par1World, par2, par3, par4); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.bambooItem.itemID; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.bambooItem.itemID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBambooLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBambooLeaves.java deleted file mode 100644 index 17dd3080c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBambooLeaves.java +++ /dev/null @@ -1,298 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockBambooLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"bamboo"}; - int[] adjacentTreeBlocks; - - public BlockBambooLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:bambooleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:bambooleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.bambooLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.bamboo.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.bambooLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return Block.sapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.bambooLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBambooThatching.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBambooThatching.java deleted file mode 100644 index 717478e97..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBambooThatching.java +++ /dev/null @@ -1,42 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockBambooThatching extends Block -{ - public BlockBambooThatching(int par1) - { - super(par1, Material.wood); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:bamboothatching"); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.bambooThatching.blockID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBarley.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBarley.java deleted file mode 100644 index cf45d3559..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBarley.java +++ /dev/null @@ -1,144 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockBarley extends Block -{ - protected BlockBarley(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var3 = 0.375F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 1.0F, 0.5F + var3); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:barley"); - } - - public BlockBarley(int par1) - { - this(par1, Material.plants); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 6; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.barleyItem.itemID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(5) == 0 ? 1 : 0; - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.barleyItem.itemID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBlueFlower.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBlueFlower.java deleted file mode 100644 index 8a3d1e0f1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBlueFlower.java +++ /dev/null @@ -1,121 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockBlueFlower extends Block -{ - protected BlockBlueFlower(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockBlueFlower(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:swampflower"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBlueLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBlueLeaves.java deleted file mode 100644 index b40196ee3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBlueLeaves.java +++ /dev/null @@ -1,289 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockBlueLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"magic"}; - int[] adjacentTreeBlocks; - - public BlockBlueLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:blueleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:blueleaves1")); - } - - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte b0 = 1; - int j1 = b0 + 1; - - if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) - { - for (int k1 = -b0; k1 <= b0; ++k1) - { - for (int l1 = -b0; l1 <= b0; ++l1) - { - for (int i2 = -b0; i2 <= b0; ++i2) - { - int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); - - if (Block.blocksList[j2] != null) - { - Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.magicWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.blueLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 4); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, this.blockID, 0, 2); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.magicSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.blueLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - //@Override - //public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - //return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - //} - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBrownSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBrownSapling.java deleted file mode 100644 index 222821799..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBrownSapling.java +++ /dev/null @@ -1,165 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree2; -import net.minecraft.util.AxisAlignedBB; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockBrownSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"brown"}; - - public BlockBrownSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:brownsappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlock(par2, par3, par4, var6 | 8); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenDeadTree2(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBush.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBush.java deleted file mode 100644 index c0a604d4b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockBush.java +++ /dev/null @@ -1,128 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockFlower; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.ColorizerGrass; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockBush extends BlockFlower -{ - public BlockBush(int par1) - { - super(par1, Material.vine); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:bush"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerGrass.getGrassColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor(); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.bushItem, 1, par6)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.bushItem.itemID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCattail.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCattail.java deleted file mode 100644 index bfeee5ae2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCattail.java +++ /dev/null @@ -1,124 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockCattail extends Block -{ - public BlockCattail(int par1) - { - super(par1, Material.plants); - float var3 = 0.375F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 1.0F, 0.5F + var3); - this.setTickRandomly(true); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:cattail"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - int var5 = par1World.getBlockId(par2, par3 - 1, par4); - return var5 != Block.grass.blockID ? false : (par1World.getBlockMaterial(par2 - 1, par3 - 1, par4) == Material.water ? true : (par1World.getBlockMaterial(par2 + 1, par3 - 1, par4) == Material.water ? true : (par1World.getBlockMaterial(par2, par3 - 1, par4 - 1) == Material.water ? true : par1World.getBlockMaterial(par2, par3 - 1, par4 + 1) == Material.water))); - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - this.checkBlockCoordValid(par1World, par2, par3, par4); - } - - /** - * Checks if current block pos is valid, if not, breaks the block as dropable item. Used for reed and cactus. - */ - protected final void checkBlockCoordValid(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return this.canPlaceBlockAt(par1World, par2, par3, par4); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 6; - } - - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.cattailItem.itemID; - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.cattailItem.itemID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryLog.java deleted file mode 100644 index c69f5b693..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryLog.java +++ /dev/null @@ -1,166 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockCherryLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"cherry"}; - - public BlockCherryLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:cherrylog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.cherryWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.pinkLeaves.blockID || var12 == mod_BiomesOPlenty.whiteLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 35))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryPlank.java deleted file mode 100644 index 0d15467d8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryPlank.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockCherryPlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"cherry"}; - - public BlockCherryPlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:cherryplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherrySlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherrySlab.java deleted file mode 100644 index c6dc525d1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherrySlab.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockCherrySlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"cherry"}; - - public BlockCherrySlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.setBurnProperties(this.blockID, 5, 20); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:cherryplank"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 36; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.cherrySingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.cherrySingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.cherryDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.cherrySingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryStairs.java deleted file mode 100644 index cd8bb5d23..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCherryStairs.java +++ /dev/null @@ -1,30 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockCherryStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockCherryStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setLightOpacity(0); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:cherryplank"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCragRock.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCragRock.java deleted file mode 100644 index 3bda7ed3d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockCragRock.java +++ /dev/null @@ -1,42 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockCragRock extends Block -{ - public BlockCragRock(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:cragrock"); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.cragRock.blockID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkLeaves.java deleted file mode 100644 index 307aee12b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkLeaves.java +++ /dev/null @@ -1,297 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockDarkLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"dark"}; - int[] adjacentTreeBlocks; - - public BlockDarkLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:darkleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:darkleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte b0 = 1; - int j1 = b0 + 1; - - if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) - { - for (int k1 = -b0; k1 <= b0; ++k1) - { - for (int l1 = -b0; l1 <= b0; ++l1) - { - for (int i2 = -b0; i2 <= b0; ++i2) - { - int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); - - if (Block.blocksList[j2] != null) - { - Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.darkWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.darkLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 4); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, this.blockID, 0, 2); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.darkSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.darkLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - //@Override - //public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - //return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - //} - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkLog.java deleted file mode 100644 index b0d1932ac..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkLog.java +++ /dev/null @@ -1,166 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockDarkLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"dark"}; - - public BlockDarkLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:darklog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.darkWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.darkLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 37))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkPlank.java deleted file mode 100644 index 31583f167..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkPlank.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockDarkPlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"dark"}; - - public BlockDarkPlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:darkplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkSapling.java deleted file mode 100644 index 568d8a5b9..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkSapling.java +++ /dev/null @@ -1,175 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenOminous1; -import tdwp_ftw.biomesop.worldgen.WorldGenOminous2; -import net.minecraft.util.AxisAlignedBB; - -//============================================================== -//============================================================== -//============================================================== -//============================================================== - -public class BlockDarkSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"dark"}; - - public BlockDarkSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:darksappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlock(par2, par3, par4, var6 | 8); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - int var99 = par5Random.nextInt(8); - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - var99 = par5Random.nextInt(8); - - if (var99 == 0) - { - var7 = new WorldGenOminous2(); - } - else - { - var7 = new WorldGenOminous1(false); - } - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkSlab.java deleted file mode 100644 index 1b91cfda7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkSlab.java +++ /dev/null @@ -1,117 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockDarkSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"dark"}; - - //============================================================== - //============================================================== - //============================================================== - //============================================================== - - public BlockDarkSlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.setBurnProperties(this.blockID, 5, 20); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:darkplank"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 38; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.darkSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.darkSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.darkDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.darkSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkStairs.java deleted file mode 100644 index 408dd5bcb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDarkStairs.java +++ /dev/null @@ -1,31 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockDarkStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockDarkStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setLightOpacity(0); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:darkplank"); - } - -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadGrass.java deleted file mode 100644 index 629d60798..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadGrass.java +++ /dev/null @@ -1,151 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockDeadGrass extends Block -{ - protected BlockDeadGrass(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:deadgrass"); - } - - public BlockDeadGrass(int par1) - { - this(par1, Material.plants); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == mod_BiomesOPlenty.driedDirt.blockID || par1 == Block.sand.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.deadGrass, 1, par6)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadLeaves.java deleted file mode 100644 index c2ef8003c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadLeaves.java +++ /dev/null @@ -1,292 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockDeadLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"dead"}; - int[] adjacentTreeBlocks; - - public BlockDeadLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:acacialeaves2") : par1IconRegister.registerIcon("BiomesOPlenty:acacialeaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte b0 = 1; - int j1 = b0 + 1; - - if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) - { - for (int k1 = -b0; k1 <= b0; ++k1) - { - for (int l1 = -b0; l1 <= b0; ++l1) - { - for (int i2 = -b0; i2 <= b0; ++i2) - { - int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); - - if (Block.blocksList[j2] != null) - { - Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == Block.wood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.deadLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 4); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, this.blockID); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.brownSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.deadLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - //@Override - //public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - //return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - //} - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadLog.java deleted file mode 100644 index b08b80bd7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeadLog.java +++ /dev/null @@ -1,163 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockDeadLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"dead"}; - - //=================================== - - public BlockDeadLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:deadlog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.deadWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == Block.leaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 39))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeathbloom.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeathbloom.java deleted file mode 100644 index 1f4579ad9..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDeathbloom.java +++ /dev/null @@ -1,121 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockDeathbloom extends Block -{ - protected BlockDeathbloom(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:deadbloom"); - } - - public BlockDeathbloom(int par1) - { - this(par1, Material.plants); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDesertGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDesertGrass.java deleted file mode 100644 index 8000bb3c0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDesertGrass.java +++ /dev/null @@ -1,144 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockDesertGrass extends Block -{ - protected BlockDesertGrass(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockDesertGrass(int par1) - { - this(par1, Material.plants); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == mod_BiomesOPlenty.redRock.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.desertGrass, 1, par6)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDesertSprouts.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDesertSprouts.java deleted file mode 100644 index 2a4c40db0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDesertSprouts.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockDesertSprouts extends Block -{ - protected BlockDesertSprouts(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:desertsprouts"); - } - - public BlockDesertSprouts(int par1) - { - this(par1, Material.plants); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.sand.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDriedDirt.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDriedDirt.java deleted file mode 100644 index 5d1dd6ccc..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDriedDirt.java +++ /dev/null @@ -1,46 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.World; - -public class BlockDriedDirt extends Block -{ - public BlockDriedDirt(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:drieddirt"); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - super.randomDisplayTick(par1World, par2, par3, par4, par5Random); - - if (par5Random.nextInt(20) == 0) - { - par1World.spawnParticle("townaura", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDuneGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDuneGrass.java deleted file mode 100644 index b40e7a185..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockDuneGrass.java +++ /dev/null @@ -1,121 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockDuneGrass extends Block -{ - protected BlockDuneGrass(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockDuneGrass(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:dunegrass"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.sand.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirLeaves.java deleted file mode 100644 index 580f218a3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirLeaves.java +++ /dev/null @@ -1,292 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockFirLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"fir"}; - int[] adjacentTreeBlocks; - - public BlockFirLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:firleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:firleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.firLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.firWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.firLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.firSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.firLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - @Override - //public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - // - // return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - //} - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirLog.java deleted file mode 100644 index 1ea6af067..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirLog.java +++ /dev/null @@ -1,163 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//======================================= - -public class BlockFirLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"fir"}; - - public BlockFirLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:firlog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.firWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.firLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /* public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 46))))); - } */ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirPlank.java deleted file mode 100644 index 84e7b6eff..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirPlank.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockFirPlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"fir"}; - - public BlockFirPlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:firplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirSapling.java deleted file mode 100644 index a76ae871c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirSapling.java +++ /dev/null @@ -1,161 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenTaiga9; -import net.minecraft.util.AxisAlignedBB; - -public class BlockFirSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"fir"}; - - //======================================== - - public BlockFirSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:firsappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - var7 = new WorldGenTaiga9(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirSlab.java deleted file mode 100644 index c6b48f541..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirSlab.java +++ /dev/null @@ -1,115 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//============================================== - -public class BlockFirSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"fir"}; - - public BlockFirSlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.setBurnProperties(this.blockID, 5, 20); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:firplank"); - } - - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 47; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.firSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.firSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.firDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.firSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirStairs.java deleted file mode 100644 index c245953c8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockFirStairs.java +++ /dev/null @@ -1,31 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockFirStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockFirStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setBurnProperties(this.blockID, 5, 20); - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:firplank"); - } - -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerRed.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerRed.java deleted file mode 100644 index a74146600..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerRed.java +++ /dev/null @@ -1,227 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockGiantFlowerRed extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"giantred"}; - int[] adjacentTreeBlocks; - - public BlockGiantFlowerRed(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:bigflowerred"); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.giantFlowerRed.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.giantFlowerStem.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.giantFlowerRed.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(10) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return Block.plantRed.blockID; - } - - public boolean isOpaqueCube() - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerStem.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerStem.java deleted file mode 100644 index 5bb175981..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerStem.java +++ /dev/null @@ -1,163 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockGiantFlowerStem extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"giantstem"}; - - //=========================================== - - public BlockGiantFlowerStem(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:bigflowerstem"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return 0; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.giantFlowerRed.blockID || var12 == mod_BiomesOPlenty.giantFlowerYellow.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 254 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 254 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 254 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 48))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerYellow.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerYellow.java deleted file mode 100644 index 5fc42b077..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGiantFlowerYellow.java +++ /dev/null @@ -1,227 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockGiantFlowerYellow extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"giantyellow"}; - int[] adjacentTreeBlocks; - - public BlockGiantFlowerYellow(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:bigfloweryellow"); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.giantFlowerYellow.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.giantFlowerStem.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.giantFlowerYellow.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(10) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return Block.plantYellow.blockID; - } - - public boolean isOpaqueCube() - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGlowFlower.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGlowFlower.java deleted file mode 100644 index 070c67d7c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockGlowFlower.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockGlowFlower extends Block -{ - protected BlockGlowFlower(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:glowflower"); - } - - public BlockGlowFlower(int par1) - { - this(par1, Material.plants); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID || par1 == mod_BiomesOPlenty.holyGrass.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardDirt.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardDirt.java deleted file mode 100644 index 2171a183d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardDirt.java +++ /dev/null @@ -1,26 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockHardDirt extends Block -{ - public BlockHardDirt(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:harddirt"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardIce.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardIce.java deleted file mode 100644 index 049a47a18..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardIce.java +++ /dev/null @@ -1,23 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; - -public class BlockHardIce extends Block -{ - public BlockHardIce(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:hardice"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardSand.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardSand.java deleted file mode 100644 index bd5f5871f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHardSand.java +++ /dev/null @@ -1,26 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockHardSand extends Block -{ - public BlockHardSand(int par1) - { - super(par1, Material.sand); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:hardsand"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHighGrassBottom.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHighGrassBottom.java deleted file mode 100644 index 7bbc8e844..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHighGrassBottom.java +++ /dev/null @@ -1,97 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockFlower; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.ColorizerGrass; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockHighGrassBottom extends BlockFlower -{ - public BlockHighGrassBottom(int par1) - { - super(par1, Material.vine); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:highgrassbottom"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerGrass.getGrassColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor(); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHighGrassTop.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHighGrassTop.java deleted file mode 100644 index 49ec62bae..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHighGrassTop.java +++ /dev/null @@ -1,71 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockFlower; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.ColorizerGrass; -import net.minecraft.world.IBlockAccess; - -public class BlockHighGrassTop extends BlockFlower -{ - public BlockHighGrassTop(int par1) - { - super(par1, Material.vine); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:highgrasstop"); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == mod_BiomesOPlenty.highGrassBottom.blockID; - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerGrass.getGrassColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor(); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyGrass.java deleted file mode 100644 index b154090ff..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyGrass.java +++ /dev/null @@ -1,95 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -//========================================= - -public class BlockHolyGrass extends Block -{ - public BlockHolyGrass(int par1) - { - super(par1, Material.grass); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holygrass1"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - return par1 == 1 ? 29 : (par1 == 0 ? 27 : 28); - }*/ - - /** - * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side - */ - /*public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - if (par5 == 1) - { - return 29; - } - else if (par5 == 0) - { - return 27; - } - else - { - Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4); - return var6 != Material.snow && var6 != Material.craftedSnow ? 28 : 28; - } - }*/ - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && Block.lightOpacity[par1World.getBlockId(par2, par3 + 1, par4)] > 2) - { - par1World.setBlock(par2, par3, par4, mod_BiomesOPlenty.holyStone.blockID); - } - else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9) - { - for (int var6 = 0; var6 < 4; ++var6) - { - int var7 = par2 + par5Random.nextInt(3) - 1; - int var8 = par3 + par5Random.nextInt(5) - 3; - int var9 = par4 + par5Random.nextInt(3) - 1; - int var10 = par1World.getBlockId(var7, var8 + 1, var9); - - if (par1World.getBlockId(var7, var8, var9) == mod_BiomesOPlenty.holyStone.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && Block.lightOpacity[var10] <= 2) - { - par1World.setBlock(var7, var8, var9, mod_BiomesOPlenty.holyGrass.blockID); - } - } - } - } - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.holyStone.idDropped(0, par2Random, par3); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyLeaves.java deleted file mode 100644 index 503feff55..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyLeaves.java +++ /dev/null @@ -1,292 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockHolyLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"holy"}; - int[] adjacentTreeBlocks; - - public BlockHolyLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:holyleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:holyleaves1")); - } - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.holyLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.holyWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.holyLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.holySapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.holyLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyLog.java deleted file mode 100644 index 1e0b912ad..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyLog.java +++ /dev/null @@ -1,161 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockHolyLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"holy"}; - - public BlockHolyLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holylog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.holyWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.holyLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlock(par2 + var9, par3 + var10, par4 + var11, var13 | 8); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 128))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyPlank.java deleted file mode 100644 index 09518770f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyPlank.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockHolyPlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"holy"}; - - public BlockHolyPlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holyplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolySapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolySapling.java deleted file mode 100644 index 22a8551c9..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolySapling.java +++ /dev/null @@ -1,168 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenPromisedTree; -import net.minecraft.util.AxisAlignedBB; - -public class BlockHolySapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"holy"}; - - public BlockHolySapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holysappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == mod_BiomesOPlenty.holyGrass.blockID; - } - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - var7 = new WorldGenPromisedTree(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolySlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolySlab.java deleted file mode 100644 index ae4b8b193..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolySlab.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockHolySlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"holy"}; - - public BlockHolySlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holyplank"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 129; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.holySingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.holySingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.holyDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.holySingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyStairs.java deleted file mode 100644 index 8a6f60788..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyStairs.java +++ /dev/null @@ -1,30 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockHolyStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockHolyStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setLightOpacity(0); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holyplank"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyStone.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyStone.java deleted file mode 100644 index 7525e6537..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyStone.java +++ /dev/null @@ -1,42 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockHolyStone extends Block -{ - public BlockHolyStone(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holystone"); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.holyStone.blockID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyTallGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyTallGrass.java deleted file mode 100644 index 793d7d1c8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyTallGrass.java +++ /dev/null @@ -1,121 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockHolyTallGrass extends Block -{ - protected BlockHolyTallGrass(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holytallgrass"); - } - - public BlockHolyTallGrass(int par1) - { - this(par1, Material.plants); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == mod_BiomesOPlenty.holyGrass.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHydrangea.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHydrangea.java deleted file mode 100644 index 244553865..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHydrangea.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockHydrangea extends Block -{ - protected BlockHydrangea(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockHydrangea(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:hydrangea"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicLog.java deleted file mode 100644 index beb5a19de..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicLog.java +++ /dev/null @@ -1,148 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockMagicLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"magic"}; - - public BlockMagicLog(int par1) - { - super(par1, Material.wood); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:magiclog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.magicWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.blueLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 55))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicPlank.java deleted file mode 100644 index 2f385e2c9..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicPlank.java +++ /dev/null @@ -1,35 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockMagicPlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"magic"}; - - public BlockMagicPlank(int par1) - { - super(par1, Material.wood); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:magicplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicSapling.java deleted file mode 100644 index 2316ca3f4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicSapling.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenMystic2; -import net.minecraft.util.AxisAlignedBB; - -public class BlockMagicSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"magic"}; - - public BlockMagicSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:magicsappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenMystic2(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicSlab.java deleted file mode 100644 index 15a3cae1f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicSlab.java +++ /dev/null @@ -1,111 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockMagicSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"magic"}; - - public BlockMagicSlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:magicplank"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 56; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.magicSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.magicSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.magicDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.magicSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicStairs.java deleted file mode 100644 index 47d1882fc..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMagicStairs.java +++ /dev/null @@ -1,29 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockMagicStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockMagicStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:magicplank"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveLeaves.java deleted file mode 100644 index b380c3e33..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveLeaves.java +++ /dev/null @@ -1,332 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockMangroveLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"mangrove"}; - int[] adjacentTreeBlocks; - - public BlockMangroveLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:mangroveleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:mangroveleaves1")); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerFoliage.getFoliageColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic()); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = 0; - int var7 = 0; - int var8 = 0; - - for (int var9 = -1; var9 <= 1; ++var9) - { - for (int var10 = -1; var10 <= 1; ++var10) - { - int var11 = par1IBlockAccess.getBiomeGenForCoords(par2 + var10, par4 + var9).getBiomeFoliageColor(); - var6 += (var11 & 16711680) >> 16; - var7 += (var11 & 65280) >> 8; - var8 += var11 & 255; - } - } - - return (var6 / 9 & 255) << 16 | (var7 / 9 & 255) << 8 | var8 / 9 & 255; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.mangroveLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.mangroveWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.mangroveLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.mangroveSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.mangroveLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveLog.java deleted file mode 100644 index ba77991d0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveLog.java +++ /dev/null @@ -1,161 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockMangroveLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"mangrove"}; - - public BlockMangroveLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mangrovelog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.mangroveWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.mangroveLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 61))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangrovePlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangrovePlank.java deleted file mode 100644 index 6cfe5e580..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangrovePlank.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockMangrovePlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"mangrove"}; - - public BlockMangrovePlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mangroveplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveSapling.java deleted file mode 100644 index 80b776bfb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveSapling.java +++ /dev/null @@ -1,168 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenMangrove; -import net.minecraft.util.AxisAlignedBB; - -public class BlockMangroveSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"mangrove"}; - - public BlockMangroveSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mangrovesappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.sand.blockID; - } - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - var7 = new WorldGenMangrove(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveSlab.java deleted file mode 100644 index 0111a6f0c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveSlab.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockMangroveSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"mangrove"}; - - public BlockMangroveSlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mangroveplank"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 62; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.mangroveSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.mangroveSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.mangroveDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.mangroveSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveStairs.java deleted file mode 100644 index 30220451f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMangroveStairs.java +++ /dev/null @@ -1,30 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockMangroveStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockMangroveStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setLightOpacity(0); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mangroveplank"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMediumGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMediumGrass.java deleted file mode 100644 index e25cddd9c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMediumGrass.java +++ /dev/null @@ -1,128 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockFlower; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.ColorizerGrass; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockMediumGrass extends BlockFlower -{ - public BlockMediumGrass(int par1) - { - super(par1, Material.vine); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mediumgrass"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerGrass.getGrassColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor(); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.mediumGrassItem, 1, par6)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.mediumGrassItem.itemID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMoss.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMoss.java deleted file mode 100644 index 983bea8d6..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMoss.java +++ /dev/null @@ -1,457 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.util.Direction; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockMoss extends Block -{ - public BlockMoss(int par1) - { - super(par1, Material.vine); - this.setBurnProperties(this.blockID, 15, 100); - this.setTickRandomly(true); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:moss"); - } - - /** - * Sets the block's bounds for rendering it as an item - */ - public void setBlockBoundsForItemRender() - { - this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 20; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * Updates the blocks bounds based on its current state. Args: world, x, y, z - */ - public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - float var7 = 1.0F; - float var8 = 1.0F; - float var9 = 1.0F; - float var10 = 0.0F; - float var11 = 0.0F; - float var12 = 0.0F; - boolean var13 = var6 > 0; - - if ((var6 & 2) != 0) - { - var10 = Math.max(var10, 0.0625F); - var7 = 0.0F; - var8 = 0.0F; - var11 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - var13 = true; - } - - if ((var6 & 8) != 0) - { - var7 = Math.min(var7, 0.9375F); - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - var13 = true; - } - - if ((var6 & 4) != 0) - { - var12 = Math.max(var12, 0.0625F); - var9 = 0.0F; - var7 = 0.0F; - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var13 = true; - } - - if ((var6 & 1) != 0) - { - var9 = Math.min(var9, 0.9375F); - var12 = 1.0F; - var7 = 0.0F; - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var13 = true; - } - - if (!var13 && this.canBePlacedOn(par1IBlockAccess.getBlockId(par2, par3 + 1, par4))) - { - var8 = Math.min(var8, 0.9375F); - var11 = 1.0F; - var7 = 0.0F; - var10 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - } - - this.setBlockBounds(var7, var8, var9, var10, var11, var12); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * checks to see if you can place this block can be placed on that side of a block: BlockLever overrides - */ - public boolean canPlaceBlockOnSide(World par1World, int par2, int par3, int par4, int par5) - { - switch (par5) - { - case 1: - return this.canBePlacedOn(par1World.getBlockId(par2, par3 + 1, par4)); - - case 2: - return this.canBePlacedOn(par1World.getBlockId(par2, par3, par4 + 1)); - - case 3: - return this.canBePlacedOn(par1World.getBlockId(par2, par3, par4 - 1)); - - case 4: - return this.canBePlacedOn(par1World.getBlockId(par2 + 1, par3, par4)); - - case 5: - return this.canBePlacedOn(par1World.getBlockId(par2 - 1, par3, par4)); - - default: - return false; - } - } - - /** - * returns true if a vine can be placed on that block (checks for render as normal block and if it is solid) - */ - private boolean canBePlacedOn(int par1) - { - if (par1 != Block.wood.blockID && par1 != mod_BiomesOPlenty.willowWood.blockID && par1 != Block.stone.blockID) - { - return false; - } - else - { - return true; - } - } - - /** - * Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks. - */ - private boolean canVineStay(World par1World, int par2, int par3, int par4) - { - int var5 = par1World.getBlockMetadata(par2, par3, par4); - int var6 = var5; - - if (var5 > 0) - { - for (int var7 = 0; var7 <= 3; ++var7) - { - int var8 = 1 << var7; - - if ((var5 & var8) != 0 && !this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var7], par3, par4 + Direction.offsetZ[var7])) && (par1World.getBlockId(par2, par3 + 1, par4) != this.blockID || (par1World.getBlockMetadata(par2, par3 + 1, par4) & var8) == 0)) - { - var6 &= ~var8; - } - } - } - - if (var6 == 0 && !this.canBePlacedOn(par1World.getBlockId(par2, par3 + 1, par4))) - { - return false; - } - else - { - if (var6 != var5) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6, 2); - } - - return true; - } - } - - public int getBlockColor() - { - return ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - return par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeFoliageColor(); - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - if (!par1World.isRemote && !this.canVineStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote && par1World.rand.nextInt(15) == 0) - { - byte var6 = 4; - int var7 = 5; - boolean var8 = false; - int var9; - int var10; - int var11; - label138: - - for (var9 = par2 - var6; var9 <= par2 + var6; ++var9) - { - for (var10 = par4 - var6; var10 <= par4 + var6; ++var10) - { - for (var11 = par3 - 1; var11 <= par3 + 1; ++var11) - { - if (par1World.getBlockId(var9, var11, var10) == this.blockID) - { - --var7; - - if (var7 <= 0) - { - var8 = true; - break label138; - } - } - } - } - } - - var9 = par1World.getBlockMetadata(par2, par3, par4); - var10 = par1World.rand.nextInt(6); - var11 = Direction.vineGrowth[var10]; - int var12; - int var13; - - if (var10 == 1 && par3 < 255 && par1World.isAirBlock(par2, par3 + 1, par4)) - { - if (var8) - { - return; - } - - var12 = par1World.rand.nextInt(16) & var9; - - if (var12 > 0) - { - for (var13 = 0; var13 <= 3; ++var13) - { - if (!this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var13], par3 + 1, par4 + Direction.offsetZ[var13]))) - { - var12 &= ~(1 << var13); - } - } - - if (var12 > 0) - { - par1World.setBlock(par2, par3 + 1, par4, this.blockID, var12, 2); - } - } - } - else - { - int var14; - - if (var10 >= 2 && var10 <= 5 && (var9 & 1 << var11) == 0) - { - if (var8) - { - return; - } - - var12 = par1World.getBlockId(par2 + Direction.offsetX[var11], par3, par4 + Direction.offsetZ[var11]); - - if (var12 != 0 && Block.blocksList[var12] != null) - { - if (Block.blocksList[var12].blockMaterial.isOpaque() && Block.blocksList[var12].renderAsNormalBlock()) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var9 | 1 << var11, 2); - } - } - else - { - var13 = var11 + 1 & 3; - var14 = var11 + 3 & 3; - - if ((var9 & 1 << var13) != 0 && this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var11] + Direction.offsetX[var13], par3, par4 + Direction.offsetZ[var11] + Direction.offsetZ[var13]))) - { - par1World.setBlock(par2 + Direction.offsetX[var11], par3, par4 + Direction.offsetZ[var11], this.blockID, 1 << var13, 2); - } - else if ((var9 & 1 << var14) != 0 && this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var11] + Direction.offsetX[var14], par3, par4 + Direction.offsetZ[var11] + Direction.offsetZ[var14]))) - { - par1World.setBlock(par2 + Direction.offsetX[var11], par3, par4 + Direction.offsetZ[var11], this.blockID, 1 << var14, 2); - } - else if ((var9 & 1 << var13) != 0 && par1World.isAirBlock(par2 + Direction.offsetX[var11] + Direction.offsetX[var13], par3, par4 + Direction.offsetZ[var11] + Direction.offsetZ[var13]) && this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var13], par3, par4 + Direction.offsetZ[var13]))) - { - par1World.setBlock(par2 + Direction.offsetX[var11] + Direction.offsetX[var13], par3, par4 + Direction.offsetZ[var11] + Direction.offsetZ[var13], this.blockID, 1 << (var11 + 2 & 3), 2); - } - else if ((var9 & 1 << var14) != 0 && par1World.isAirBlock(par2 + Direction.offsetX[var11] + Direction.offsetX[var14], par3, par4 + Direction.offsetZ[var11] + Direction.offsetZ[var14]) && this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var14], par3, par4 + Direction.offsetZ[var14]))) - { - par1World.setBlock(par2 + Direction.offsetX[var11] + Direction.offsetX[var14], par3, par4 + Direction.offsetZ[var11] + Direction.offsetZ[var14], this.blockID, 1 << (var11 + 2 & 3), 2); - } - else if (this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var11], par3 + 1, par4 + Direction.offsetZ[var11]))) - { - par1World.setBlock(par2 + Direction.offsetX[var11], par3, par4 + Direction.offsetZ[var11], this.blockID, 0, 2); - } - } - } - else if (par3 > 1) - { - var12 = par1World.getBlockId(par2, par3 - 1, par4); - - if (var12 == 0) - { - var13 = par1World.rand.nextInt(16) & var9; - - if (var13 > 0) - { - par1World.setBlock(par2, par3 - 1, par4, this.blockID, var13, 2); - } - } - else if (var12 == this.blockID) - { - var13 = par1World.rand.nextInt(16) & var9; - var14 = par1World.getBlockMetadata(par2, par3 - 1, par4); - - if (var14 != (var14 | var13)) - { - par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, var14 | var13, 2); - } - } - } - } - } - } - - /** - * called before onBlockPlacedBy by ItemBlock and ItemReed - */ - public void updateBlockMetadata(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8) - { - byte var9 = 0; - - switch (par5) - { - case 2: - var9 = 1; - break; - - case 3: - var9 = 4; - break; - - case 4: - var9 = 8; - break; - - case 5: - var9 = 2; - } - - if (var9 != 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var9, 2); - } - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.mossItem.itemID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.mossItem.itemID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMud.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMud.java deleted file mode 100644 index cada43479..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMud.java +++ /dev/null @@ -1,50 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.Entity; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockMud extends Block -{ - public BlockMud(int par1) - { - super(par1, Material.sand); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mud"); - } - - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - float var5 = 0.35F; - return AxisAlignedBB.getAABBPool().getAABB((double)par2, (double)par3, (double)par4, (double)(par2 + 1), (double)((float)(par3 + 1) - var5), (double)(par4 + 1)); - } - - public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) - { - par5Entity.motionX *= 0.1D; - par5Entity.motionZ *= 0.1D; - } - - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.mudBall.itemID; - } - - public int quantityDropped(Random par1Random) - { - return 4; - } -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrick.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrick.java deleted file mode 100644 index 2830f8d5d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrick.java +++ /dev/null @@ -1,24 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockMudBrick extends Block -{ - public BlockMudBrick(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mudbrick"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrickSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrickSlab.java deleted file mode 100644 index 19eb7c07d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrickSlab.java +++ /dev/null @@ -1,111 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockMudBrickSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"mudBrickBlock"}; - - public BlockMudBrickSlab(int par1, boolean par2) - { - super(par1, par2, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mudbrick"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 52; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.mudBrickSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.mudBrickSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.mudBrickDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.mudBrickSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrickStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrickStairs.java deleted file mode 100644 index 033b185d6..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockMudBrickStairs.java +++ /dev/null @@ -1,29 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockMudBrickStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockMudBrickStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:mudbrick"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeFlower.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeFlower.java deleted file mode 100644 index 3cdfb03cb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeFlower.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockOrangeFlower extends Block -{ - protected BlockOrangeFlower(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockOrangeFlower(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:orangeflower"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeLeaves.java deleted file mode 100644 index 85af1cdd7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeLeaves.java +++ /dev/null @@ -1,297 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockOrangeLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"orange"}; - int[] adjacentTreeBlocks; - - public BlockOrangeLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:orangeleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:orangeleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.orangeLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == Block.wood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.orangeLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.orangeSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - - if ((par5 & 3) == 0 && par1World.rand.nextInt(200) == 0) - { - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.appleRed, 1, 0)); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.orangeLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeSapling.java deleted file mode 100644 index 5b8e43f2b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOrangeSapling.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenAutumn2; -import net.minecraft.util.AxisAlignedBB; - -public class BlockOrangeSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"orange"}; - - public BlockOrangeSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:acacialeaves2"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenAutumn2(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginGrass.java deleted file mode 100644 index ab577d892..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginGrass.java +++ /dev/null @@ -1,93 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockOriginGrass extends Block -{ - public BlockOriginGrass(int par1) - { - super(par1, Material.grass); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:origingrass1"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - return par1 == 1 ? 32 : (par1 == 0 ? 34 : 33); - }*/ - - /** - * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side - */ - /*public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - if (par5 == 1) - { - return 32; - } - else if (par5 == 0) - { - return 34; - } - else - { - Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4); - return var6 != Material.snow && var6 != Material.craftedSnow ? 33 : 33; - } - }*/ - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && Block.lightOpacity[par1World.getBlockId(par2, par3 + 1, par4)] > 2) - { - par1World.setBlock(par2, par3, par4, Block.dirt.blockID); - } - else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9) - { - for (int var6 = 0; var6 < 4; ++var6) - { - int var7 = par2 + par5Random.nextInt(3) - 1; - int var8 = par3 + par5Random.nextInt(5) - 3; - int var9 = par4 + par5Random.nextInt(3) - 1; - int var10 = par1World.getBlockId(var7, var8 + 1, var9); - - if (par1World.getBlockId(var7, var8, var9) == Block.dirt.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && Block.lightOpacity[var10] <= 2) - { - par1World.setBlock(var7, var8, var9, mod_BiomesOPlenty.originGrass.blockID); - } - } - } - } - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return Block.dirt.idDropped(0, par2Random, par3); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginLeaves.java deleted file mode 100644 index fbdd2ec22..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginLeaves.java +++ /dev/null @@ -1,292 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockOriginLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"origin"}; - int[] adjacentTreeBlocks; - - public BlockOriginLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:originleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:originleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.originLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == Block.wood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.originLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.originSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.originLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginSapling.java deleted file mode 100644 index 19916adf4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockOriginSapling.java +++ /dev/null @@ -1,169 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenOriginTree; -import net.minecraft.util.AxisAlignedBB; - -public class BlockOriginSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"origin"}; - - public BlockOriginSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:originsappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID || par1 == mod_BiomesOPlenty.originGrass.blockID; - } - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenOriginTree(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmLeaves.java deleted file mode 100644 index 7e8cbc64a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmLeaves.java +++ /dev/null @@ -1,332 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockPalmLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"palm"}; - int[] adjacentTreeBlocks; - - public BlockPalmLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:palmleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:palmleaves1")); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerFoliage.getFoliageColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic()); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = 0; - int var7 = 0; - int var8 = 0; - - for (int var9 = -1; var9 <= 1; ++var9) - { - for (int var10 = -1; var10 <= 1; ++var10) - { - int var11 = par1IBlockAccess.getBiomeGenForCoords(par2 + var10, par4 + var9).getBiomeFoliageColor(); - var6 += (var11 & 16711680) >> 16; - var7 += (var11 & 65280) >> 8; - var8 += var11 & 255; - } - } - - return (var6 / 9 & 255) << 16 | (var7 / 9 & 255) << 8 | var8 / 9 & 255; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.palmLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.palmWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.palmLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.palmSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.palmLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmLog.java deleted file mode 100644 index 71c47c576..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmLog.java +++ /dev/null @@ -1,161 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockPalmLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"palm"}; - - public BlockPalmLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:palmlog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.palmWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.palmLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 59))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmPlank.java deleted file mode 100644 index 3a4a608e6..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmPlank.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockPalmPlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"palm"}; - - public BlockPalmPlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:palmplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmSapling.java deleted file mode 100644 index 74db92bb1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmSapling.java +++ /dev/null @@ -1,170 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenPalmTree1; -import tdwp_ftw.biomesop.worldgen.WorldGenPalmTree3; -import net.minecraft.util.AxisAlignedBB; - -public class BlockPalmSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"palm"}; - - public BlockPalmSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:palmsappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - int var99 = par5Random.nextInt(4); - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - var99 = par5Random.nextInt(4); - - if (var99 == 0) - { - var7 = new WorldGenPalmTree1(); - } - else - { - var7 = new WorldGenPalmTree3(); - } - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmSlab.java deleted file mode 100644 index 0fa4b6fb7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmSlab.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockPalmSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"palm"}; - - public BlockPalmSlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:palmplank"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 60; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.palmSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.palmSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.palmDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.palmSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmStairs.java deleted file mode 100644 index be27efb0b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPalmStairs.java +++ /dev/null @@ -1,30 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockPalmStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockPalmStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setBurnProperties(this.blockID, 5, 20); - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:palmplank"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkFlower.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkFlower.java deleted file mode 100644 index 7de2ed846..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkFlower.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockPinkFlower extends Block -{ - protected BlockPinkFlower(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockPinkFlower(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:pinkflower"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID || par1 == mod_BiomesOPlenty.holyGrass.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkLeaves.java deleted file mode 100644 index acb1c1145..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkLeaves.java +++ /dev/null @@ -1,292 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockPinkLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"pink"}; - int[] adjacentTreeBlocks; - - public BlockPinkLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setBurnProperties(this.blockID, 30, 60); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:pinkleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:pinkleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.pinkLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.cherryWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.pinkLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.pinkSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.pinkLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkSapling.java deleted file mode 100644 index 04d86a23e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPinkSapling.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenCherry1; -import net.minecraft.util.AxisAlignedBB; - -public class BlockPinkSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"cherry"}; - - public BlockPinkSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:pinksappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - //public int getBlockTextureFromSideAndMetadata(int par1, int par2) - //{ - // par2 &= 3; - // return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - //} - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenCherry1(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPromisedPortal.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPromisedPortal.java deleted file mode 100644 index d2c31d9b7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPromisedPortal.java +++ /dev/null @@ -1,95 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.TeleporterPromised; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.entity.Entity; -import net.minecraft.block.Block; -import net.minecraft.block.BlockPortal; -import net.minecraft.block.material.Material; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; - -public class BlockPromisedPortal extends Block -{ - public BlockPromisedPortal(int par1) - { - super(par1, Material.portal); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:portal"); - } - - @SideOnly(Side.CLIENT) - - /** - * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha - */ - public int getRenderBlockPass() - { - return 1; - } - - @SideOnly(Side.CLIENT) - - /** - * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given - * coordinates. Args: blockAccess, x, y, z, side - */ - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return super.shouldSideBeRendered(par1IBlockAccess, par2, par3, par4, 1 - par5); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) - { - if (par5Entity.ridingEntity == null && par5Entity.riddenByEntity == null) - { - if (par5Entity instanceof EntityPlayerMP) - { - EntityPlayerMP thePlayer = (EntityPlayerMP) par5Entity; - if (par5Entity.dimension != mod_BiomesOPlenty.promisedLandDim) - { - thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, mod_BiomesOPlenty.promisedLandDim, new TeleporterPromised(thePlayer.mcServer.worldServerForDimension(mod_BiomesOPlenty.promisedLandDim))); - } - else - { - thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, 0, new TeleporterPromised(thePlayer.mcServer.worldServerForDimension(0))); - } - } - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPurpleFlower.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPurpleFlower.java deleted file mode 100644 index 399d3487e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockPurpleFlower.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockPurpleFlower extends Block -{ - protected BlockPurpleFlower(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockPurpleFlower(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:purpleflower"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockQuicksand.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockQuicksand.java deleted file mode 100644 index 7e657e72b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockQuicksand.java +++ /dev/null @@ -1,51 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.Entity; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; -import net.minecraft.world.IBlockAccess; - -public class BlockQuicksand extends Block -{ - public BlockQuicksand(int par1) - { - super(par1, Material.sand); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:quicksand"); - } - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity - */ - public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) - { - par5Entity.setInWeb(); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedLeaves.java deleted file mode 100644 index 1f082b64b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedLeaves.java +++ /dev/null @@ -1,292 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockRedLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"red"}; - int[] adjacentTreeBlocks; - - public BlockRedLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:redleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:redleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.redLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == Block.wood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.redLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.redSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.redLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRock.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRock.java deleted file mode 100644 index d42535459..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRock.java +++ /dev/null @@ -1,42 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockRedRock extends Block -{ - public BlockRedRock(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redrock"); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.redRockCobble.blockID; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrick.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrick.java deleted file mode 100644 index 53c786e60..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrick.java +++ /dev/null @@ -1,24 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockRedRockBrick extends Block -{ - public BlockRedRockBrick(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redbrick"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrickSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrickSlab.java deleted file mode 100644 index 2dfcd5247..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrickSlab.java +++ /dev/null @@ -1,111 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockRedRockBrickSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"redRock"}; - - public BlockRedRockBrickSlab(int par1, boolean par2) - { - super(par1, par2, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redbrick"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 24; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.redRockBrickSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.redRockBrickSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.redRockBrickDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.redRockBrickSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrickStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrickStairs.java deleted file mode 100644 index 187276378..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockBrickStairs.java +++ /dev/null @@ -1,29 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockRedRockBrickStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockRedRockBrickStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redbrick"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobble.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobble.java deleted file mode 100644 index 80934543e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobble.java +++ /dev/null @@ -1,24 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockRedRockCobble extends Block -{ - public BlockRedRockCobble(int par1) - { - super(par1, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redcobble"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobbleSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobbleSlab.java deleted file mode 100644 index 4d57859b0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobbleSlab.java +++ /dev/null @@ -1,111 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockRedRockCobbleSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"redRock"}; - - public BlockRedRockCobbleSlab(int par1, boolean par2) - { - super(par1, par2, Material.rock); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redcobble"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 23; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.redRockCobbleSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.redRockCobbleSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.redRockCobbleDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.redRockCobbleSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobbleStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobbleStairs.java deleted file mode 100644 index 6f8c8b831..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedRockCobbleStairs.java +++ /dev/null @@ -1,29 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockRedRockCobbleStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockRedRockCobbleStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redcobble"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedSapling.java deleted file mode 100644 index 333b1cd59..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedSapling.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenMaple; -import net.minecraft.util.AxisAlignedBB; - -public class BlockRedSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"maple"}; - - public BlockRedSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redsappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenMaple(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodLeaves.java deleted file mode 100644 index de63aa73c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodLeaves.java +++ /dev/null @@ -1,332 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockRedwoodLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"redwood"}; - int[] adjacentTreeBlocks; - - public BlockRedwoodLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:redwoodleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:redwoodleaves1")); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerFoliage.getFoliageColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic()); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = 0; - int var7 = 0; - int var8 = 0; - - for (int var9 = -1; var9 <= 1; ++var9) - { - for (int var10 = -1; var10 <= 1; ++var10) - { - int var11 = par1IBlockAccess.getBiomeGenForCoords(par2 + var10, par4 + var9).getBiomeFoliageColor(); - var6 += (var11 & 16711680) >> 16; - var7 += (var11 & 65280) >> 8; - var8 += var11 & 255; - } - } - - return (var6 / 9 & 255) << 16 | (var7 / 9 & 255) << 8 | var8 / 9 & 255; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.redwoodLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.redwoodWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.redwoodLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.redwoodSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.redwoodLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodLog.java deleted file mode 100644 index 570a9cc3a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodLog.java +++ /dev/null @@ -1,161 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockRedwoodLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"redwood"}; - - public BlockRedwoodLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redwoodlog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.redwoodWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.redwoodLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 40))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodPlank.java deleted file mode 100644 index b838433ec..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodPlank.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockRedwoodPlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"redwood"}; - - public BlockRedwoodPlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redwoodplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodSapling.java deleted file mode 100644 index 21e931c6c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodSapling.java +++ /dev/null @@ -1,158 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenRedwoodTree2; -import net.minecraft.util.AxisAlignedBB; - -public class BlockRedwoodSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"redwood"}; - - public BlockRedwoodSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redwoodsappling"); - } - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - var7 = new WorldGenRedwoodTree2(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodSlab.java deleted file mode 100644 index eaf9c7c0f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodSlab.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockRedwoodSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"redwood"}; - - public BlockRedwoodSlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redwoodplank"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 41; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.redwoodSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.redwoodSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.redwoodDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.redwoodSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodStairs.java deleted file mode 100644 index 52731d5f0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockRedwoodStairs.java +++ /dev/null @@ -1,30 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockRedwoodStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockRedwoodStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setBurnProperties(this.blockID, 5, 20); - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:redwoodplank"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockShortGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockShortGrass.java deleted file mode 100644 index 8cda4abc7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockShortGrass.java +++ /dev/null @@ -1,128 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockFlower; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.ColorizerGrass; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockShortGrass extends BlockFlower -{ - public BlockShortGrass(int par1) - { - super(par1, Material.vine); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:shortgrass"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerGrass.getGrassColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor(); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.shortGrassItem, 1, par6)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.shortGrassItem.itemID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockSmolderingGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockSmolderingGrass.java deleted file mode 100644 index 699a34fc6..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockSmolderingGrass.java +++ /dev/null @@ -1,81 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockSmolderingGrass extends Block -{ - public BlockSmolderingGrass(int par1) - { - super(par1, Material.grass); - this.setTickRandomly(true); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:smolderinggrass1"); - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - return par1 == 1 ? 122 : (par1 == 0 ? 124 : 123); - }*/ - - /** - * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side - */ - /*public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - if (par5 == 1) - { - return 122; - } - else if (par5 == 0) - { - return 124; - } - else - { - Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4); - return var6 != Material.snow && var6 != Material.craftedSnow ? 123 : 123; - } - }*/ - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - super.randomDisplayTick(par1World, par2, par3, par4, par5Random); - - if (par5Random.nextInt(4) == 0) - { - par1World.spawnParticle("smoke", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D); - } - if (par5Random.nextInt(6) == 0) - { - par1World.spawnParticle("flame", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D); - } - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return 0; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockSprout.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockSprout.java deleted file mode 100644 index 982f2c1ee..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockSprout.java +++ /dev/null @@ -1,128 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockFlower; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.ColorizerGrass; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockSprout extends BlockFlower -{ - public BlockSprout(int par1) - { - super(par1, Material.vine); - float var3 = 0.4F; - this.setBurnProperties(this.blockID, 60, 100); - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:sprout"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerGrass.getGrassColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor(); - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.sproutItem, 1, par6)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.sproutItem.itemID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockThorn.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockThorn.java deleted file mode 100644 index 79b3b9896..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockThorn.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.util.DamageSource; -import net.minecraft.world.World; - -public class BlockThorn extends Block -{ - protected BlockThorn(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockThorn(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:thorn"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return -1; - } - - /** - * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity - */ - public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) - { - par5Entity.attackEntityFrom(DamageSource.cactus, 1); - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.thorn, 1, par6)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTinyCactus.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTinyCactus.java deleted file mode 100644 index c9ec1def1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTinyCactus.java +++ /dev/null @@ -1,130 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.entity.Entity; -import net.minecraft.util.DamageSource; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockTinyCactus extends Block -{ - protected BlockTinyCactus(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockTinyCactus(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:cactus"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.sand.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity - */ - public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) - { - par5Entity.attackEntityFrom(DamageSource.cactus, 1); - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTinyFlower.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTinyFlower.java deleted file mode 100644 index 7d6a2bafa..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTinyFlower.java +++ /dev/null @@ -1,144 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockTinyFlower extends Block -{ - protected BlockTinyFlower(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var3 = 0.5F; - float var4 = 0.015625F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var4, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockTinyFlower(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:tinyflower"); - } - - public int getBlockColor() - { - return 16777215; - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return 16777215; - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - return 16777215; - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 23; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockToadstool.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockToadstool.java deleted file mode 100644 index 2039d0964..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockToadstool.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockToadstool extends Block -{ - protected BlockToadstool(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var3 = 0.2F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockToadstool(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:toadstool"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.mycelium.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTreeMoss.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTreeMoss.java deleted file mode 100644 index a62385adc..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockTreeMoss.java +++ /dev/null @@ -1,312 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.util.Direction; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockTreeMoss extends Block -{ - public BlockTreeMoss(int par1) - { - super(par1, Material.vine); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 15, 100); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:treemoss"); - } - - /** - * Sets the block's bounds for rendering it as an item - */ - public void setBlockBoundsForItemRender() - { - this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 20; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * Updates the blocks bounds based on its current state. Args: world, x, y, z - */ - public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - float var7 = 1.0F; - float var8 = 1.0F; - float var9 = 1.0F; - float var10 = 0.0F; - float var11 = 0.0F; - float var12 = 0.0F; - boolean var13 = var6 > 0; - - if ((var6 & 2) != 0) - { - var10 = Math.max(var10, 0.0625F); - var7 = 0.0F; - var8 = 0.0F; - var11 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - var13 = true; - } - - if ((var6 & 8) != 0) - { - var7 = Math.min(var7, 0.9375F); - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - var13 = true; - } - - if ((var6 & 4) != 0) - { - var12 = Math.max(var12, 0.0625F); - var9 = 0.0F; - var7 = 0.0F; - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var13 = true; - } - - if ((var6 & 1) != 0) - { - var9 = Math.min(var9, 0.9375F); - var12 = 1.0F; - var7 = 0.0F; - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var13 = true; - } - - if (!var13 && this.canBePlacedOn(par1IBlockAccess.getBlockId(par2, par3 + 1, par4))) - { - var8 = Math.min(var8, 0.9375F); - var11 = 1.0F; - var7 = 0.0F; - var10 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - } - - this.setBlockBounds(var7, var8, var9, var10, var11, var12); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * checks to see if you can place this block can be placed on that side of a block: BlockLever overrides - */ - public boolean canPlaceBlockOnSide(World par1World, int par2, int par3, int par4, int par5) - { - switch (par5) - { - case 1: - return this.canBePlacedOn(par1World.getBlockId(par2, par3 + 1, par4)); - - case 2: - return this.canBePlacedOn(par1World.getBlockId(par2, par3, par4 + 1)); - - case 3: - return this.canBePlacedOn(par1World.getBlockId(par2, par3, par4 - 1)); - - case 4: - return this.canBePlacedOn(par1World.getBlockId(par2 + 1, par3, par4)); - - case 5: - return this.canBePlacedOn(par1World.getBlockId(par2 - 1, par3, par4)); - - default: - return false; - } - } - - /** - * returns true if a vine can be placed on that block (checks for render as normal block and if it is solid) - */ - private boolean canBePlacedOn(int par1) - { - if (par1 == 0) - { - return false; - } - else - { - Block var2 = Block.blocksList[par1]; - return var2.renderAsNormalBlock() && var2.blockMaterial.blocksMovement(); - } - } - - /** - * Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks. - */ - private boolean canVineStay(World par1World, int par2, int par3, int par4) - { - int var5 = par1World.getBlockMetadata(par2, par3, par4); - int var6 = var5; - - if (var5 > 0) - { - for (int var7 = 0; var7 <= 3; ++var7) - { - int var8 = 1 << var7; - - if ((var5 & var8) != 0 && !this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var7], par3, par4 + Direction.offsetZ[var7])) && (par1World.getBlockId(par2, par3 + 1, par4) != this.blockID || (par1World.getBlockMetadata(par2, par3 + 1, par4) & var8) == 0)) - { - var6 &= ~var8; - } - } - } - - if (var6 == 0 && !this.canBePlacedOn(par1World.getBlockId(par2, par3 + 1, par4))) - { - return false; - } - else - { - if (var6 != var5) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6, 2); - } - - return true; - } - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - if (!par1World.isRemote && !this.canVineStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - } - - /** - * called before onBlockPlacedBy by ItemBlock and ItemReed - */ - public void updateBlockMetadata(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8) - { - byte var9 = 0; - - switch (par5) - { - case 2: - var9 = 1; - break; - - case 3: - var9 = 4; - break; - - case 4: - var9 = 8; - break; - - case 5: - var9 = 2; - } - - if (var9 != 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var9, 2); - } - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return 0; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 0; - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.treeMoss, 1, 0)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockViolet.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockViolet.java deleted file mode 100644 index 4deff0e86..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockViolet.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockViolet extends Block -{ - protected BlockViolet(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockViolet(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:violet"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteFlower.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteFlower.java deleted file mode 100644 index 05b35df7f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteFlower.java +++ /dev/null @@ -1,120 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.world.World; - -public class BlockWhiteFlower extends Block -{ - protected BlockWhiteFlower(int par1, Material par3Material) - { - super(par1, par3Material); - this.setTickRandomly(true); - float var4 = 0.2F; - this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - public BlockWhiteFlower(int par1) - { - this(par1, Material.plants); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:whiteflower"); - } - - /** - * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z - */ - public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) - { - return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of - * blockID passed in. Args: blockID - */ - protected boolean canThisPlantGrowOnThisBlockID(int par1) - { - return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - super.onNeighborBlockChange(par1World, par2, par3, par4, par5); - this.checkFlowerChange(par1World, par2, par3, par4); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - this.checkFlowerChange(par1World, par2, par3, par4); - } - - protected final void checkFlowerChange(World par1World, int par2, int par3, int par4) - { - if (!this.canBlockStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. - */ - public boolean canBlockStay(World par1World, int par2, int par3, int par4) - { - return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteLeaves.java deleted file mode 100644 index 645b34069..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteLeaves.java +++ /dev/null @@ -1,292 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockWhiteLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"white"}; - int[] adjacentTreeBlocks; - - public BlockWhiteLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:whiteleaves2") : par1IconRegister.registerIcon("BiomesOPlenty:whiteleaves1")); - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.whiteLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.cherryWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.whiteLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.whiteSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.whiteLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteSapling.java deleted file mode 100644 index 5fbbf0891..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWhiteSapling.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenCherry2; -import net.minecraft.util.AxisAlignedBB; - -public class BlockWhiteSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"white"}; - - public BlockWhiteSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:whitesappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenCherry2(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillow.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillow.java deleted file mode 100644 index b83005c43..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillow.java +++ /dev/null @@ -1,333 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.util.Direction; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockWillow extends Block -{ - public BlockWillow(int par1) - { - super(par1, Material.vine); - this.setBurnProperties(this.blockID, 15, 100); - this.setTickRandomly(true); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:willow"); - } - - /** - * Sets the block's bounds for rendering it as an item - */ - public void setBlockBoundsForItemRender() - { - this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 20; - } - - /** - * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two - * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. - */ - public boolean isOpaqueCube() - { - return false; - } - - /** - * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) - */ - public boolean renderAsNormalBlock() - { - return false; - } - - /** - * Updates the blocks bounds based on its current state. Args: world, x, y, z - */ - public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); - float var7 = 1.0F; - float var8 = 1.0F; - float var9 = 1.0F; - float var10 = 0.0F; - float var11 = 0.0F; - float var12 = 0.0F; - boolean var13 = var6 > 0; - - if ((var6 & 2) != 0) - { - var10 = Math.max(var10, 0.0625F); - var7 = 0.0F; - var8 = 0.0F; - var11 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - var13 = true; - } - - if ((var6 & 8) != 0) - { - var7 = Math.min(var7, 0.9375F); - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - var13 = true; - } - - if ((var6 & 4) != 0) - { - var12 = Math.max(var12, 0.0625F); - var9 = 0.0F; - var7 = 0.0F; - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var13 = true; - } - - if ((var6 & 1) != 0) - { - var9 = Math.min(var9, 0.9375F); - var12 = 1.0F; - var7 = 0.0F; - var10 = 1.0F; - var8 = 0.0F; - var11 = 1.0F; - var13 = true; - } - - if (!var13 && this.canBePlacedOn(par1IBlockAccess.getBlockId(par2, par3 + 1, par4))) - { - var8 = Math.min(var8, 0.9375F); - var11 = 1.0F; - var7 = 0.0F; - var10 = 1.0F; - var9 = 0.0F; - var12 = 1.0F; - } - - this.setBlockBounds(var7, var8, var9, var10, var11, var12); - } - - /** - * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been - * cleared to be reused) - */ - public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) - { - return null; - } - - /** - * checks to see if you can place this block can be placed on that side of a block: BlockLever overrides - */ - public boolean canPlaceBlockOnSide(World par1World, int par2, int par3, int par4, int par5) - { - switch (par5) - { - case 1: - return this.canBePlacedOn(par1World.getBlockId(par2, par3 + 1, par4)); - - case 2: - return this.canBePlacedOn(par1World.getBlockId(par2, par3, par4 + 1)); - - case 3: - return this.canBePlacedOn(par1World.getBlockId(par2, par3, par4 - 1)); - - case 4: - return this.canBePlacedOn(par1World.getBlockId(par2 + 1, par3, par4)); - - case 5: - return this.canBePlacedOn(par1World.getBlockId(par2 - 1, par3, par4)); - - default: - return false; - } - } - - /** - * returns true if a vine can be placed on that block (checks for render as normal block and if it is solid) - */ - private boolean canBePlacedOn(int par1) - { - if (par1 == 0) - { - return false; - } - else - { - Block var2 = Block.blocksList[par1]; - return var2.renderAsNormalBlock() && var2.blockMaterial.blocksMovement(); - } - } - - /** - * Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks. - */ - private boolean canVineStay(World par1World, int par2, int par3, int par4) - { - int var5 = par1World.getBlockMetadata(par2, par3, par4); - int var6 = var5; - - if (var5 > 0) - { - for (int var7 = 0; var7 <= 3; ++var7) - { - int var8 = 1 << var7; - - if ((var5 & var8) != 0 && !this.canBePlacedOn(par1World.getBlockId(par2 + Direction.offsetX[var7], par3, par4 + Direction.offsetZ[var7])) && (par1World.getBlockId(par2, par3 + 1, par4) != this.blockID || (par1World.getBlockMetadata(par2, par3 + 1, par4) & var8) == 0)) - { - var6 &= ~var8; - } - } - } - - if (var6 == 0 && !this.canBePlacedOn(par1World.getBlockId(par2, par3 + 1, par4))) - { - return false; - } - else - { - if (var6 != var5) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6, 2); - } - - return true; - } - } - - public int getBlockColor() - { - return ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return ColorizerFoliage.getFoliageColorBasic(); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - return par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeFoliageColor(); - } - - /** - * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are - * their own) Args: x, y, z, neighbor blockID - */ - public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) - { - if (!par1World.isRemote && !this.canVineStay(par1World, par2, par3, par4)) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - } - - /** - * called before onBlockPlacedBy by ItemBlock and ItemReed - */ - public void updateBlockMetadata(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8) - { - byte var9 = 0; - - switch (par5) - { - case 2: - var9 = 1; - break; - - case 3: - var9 = 4; - break; - - case 4: - var9 = 8; - break; - - case 5: - var9 = 2; - } - - if (var9 != 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var9, 2); - } - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return 0; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 0; - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.willow, 1, 0)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowLeaves.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowLeaves.java deleted file mode 100644 index 53e92f53e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowLeaves.java +++ /dev/null @@ -1,332 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeavesBase; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.stats.StatList; -import net.minecraft.world.ColorizerFoliage; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockWillowLeaves extends BlockLeavesBase -{ - /** - * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can - * switch the displayed version between fancy and fast graphics (fast is this index + 1). - */ - private int baseIndexInPNG; - public static final String[] LEAF_TYPES = new String[] {"willow"}; - int[] adjacentTreeBlocks; - - public BlockWillowLeaves(int par1) - { - super(par1, Material.leaves, false); - this.setTickRandomly(true); - this.setBurnProperties(this.blockID, 30, 60); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = (isOpaqueCube() ? par1IconRegister.registerIcon("BiomesOPlenty:willowleaves4") : par1IconRegister.registerIcon("BiomesOPlenty:willowleaves3")); - } - - public int getBlockColor() - { - double var1 = 0.5D; - double var3 = 1.0D; - return ColorizerFoliage.getFoliageColor(var1, var3); - } - - /** - * Returns the color this block should be rendered. Used by leaves. - */ - public int getRenderColor(int par1) - { - return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic()); - } - - /** - * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called - * when first determining what to render. - */ - public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) - { - int var6 = 0; - int var7 = 0; - int var8 = 0; - - for (int var9 = -1; var9 <= 1; ++var9) - { - for (int var10 = -1; var10 <= 1; ++var10) - { - int var11 = par1IBlockAccess.getBiomeGenForCoords(par2 + var10, par4 + var9).getBiomeFoliageColor(); - var6 += (var11 & 16711680) >> 16; - var7 += (var11 & 65280) >> 8; - var8 += var11 & 255; - } - } - - return (var6 / 9 & 255) << 16 | (var7 / 9 & 255) << 8 | var8 / 9 & 255; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 1; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.willowLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) != 0 && (var6 & 4) == 0) - { - byte var7 = 4; - int var8 = var7 + 1; - byte var9 = 32; - int var10 = var9 * var9; - int var11 = var9 / 2; - - if (this.adjacentTreeBlocks == null) - { - this.adjacentTreeBlocks = new int[var9 * var9 * var9]; - } - - int var12; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - int var13; - int var14; - int var15; - - for (var12 = -var7; var12 <= var7; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); - - if (var15 == mod_BiomesOPlenty.willowWood.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; - } - else if (var15 == mod_BiomesOPlenty.willowLeaves.blockID) - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; - } - else - { - this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; - } - } - } - } - - for (var12 = 1; var12 <= 4; ++var12) - { - for (var13 = -var7; var13 <= var7; ++var13) - { - for (var14 = -var7; var14 <= var7; ++var14) - { - for (var15 = -var7; var15 <= var7; ++var15) - { - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) - { - if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; - } - - if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) - { - this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; - } - } - } - } - } - } - } - - var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; - - if (var12 >= 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2); - } - else - { - this.removeLeaves(par1World, par2, par3, par4); - } - } - } - } - - /** - * A randomly called display update to be able to add particles or other items for display - */ - public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) - { - double var6 = (double)((float)par2 + par5Random.nextFloat()); - double var8 = (double)par3 - 0.05D; - double var10 = (double)((float)par4 + par5Random.nextFloat()); - par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); - } - } - - private void removeLeaves(World par1World, int par2, int par3, int par4) - { - this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); - par1World.setBlock(par2, par3, par4, 0); - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return par1Random.nextInt(20) == 0 ? 1 : 0; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.willowSapling.blockID; - } - - /** - * Drops the block items with a specified chance of dropping the specified items - */ - public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) - { - if (!par1World.isRemote) - { - byte var8 = 20; - - if ((par5 & 3) == 3) - { - var8 = 40; - } - - if (par1World.rand.nextInt(var8) == 0) - { - int var9 = this.idDropped(par5, par1World.rand, par7); - this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); - } - } - } - - /** - * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the - * block and l is the block's subtype/damage. - */ - public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) - { - if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) - { - par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1); - this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_BiomesOPlenty.willowLeaves.blockID, 1, par6 & 3)); - } - else - { - super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); - } - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - @Override - public boolean isOpaqueCube() { - return Block.leaves.isOpaqueCube(); - } - - /*@Override - public int getBlockTextureFromSideAndMetadata(int side, int metadata) { - - return blockIndexInTexture + (isOpaqueCube() ? 1 : 0); - }*/ - - public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) - { - return true; - } - - /** - * Pass true to draw this block using fancy graphics, or false for fast graphics. - */ - public void setGraphicsLevel(boolean par1) - { - this.graphicsLevel = par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowLog.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowLog.java deleted file mode 100644 index 7a5dc99bc..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowLog.java +++ /dev/null @@ -1,161 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockWillowLog extends Block -{ - /** The type of tree this log came from. */ - public static final String[] woodType = new String[] {"willow"}; - - public BlockWillowLog(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 5); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:willowlog"); - } - - /** - * The type of render function that is called for this block - */ - public int getRenderType() - { - return 31; - } - - /** - * Returns the quantity of items to drop on block destruction. - */ - public int quantityDropped(Random par1Random) - { - return 1; - } - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.willowWood.blockID; - } - - /** - * ejects contained items into the world, and notifies neighbours of an update, as appropriate - */ - public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) - { - byte var7 = 4; - int var8 = var7 + 1; - - if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) - { - for (int var9 = -var7; var9 <= var7; ++var9) - { - for (int var10 = -var7; var10 <= var7; ++var10) - { - for (int var11 = -var7; var11 <= var7; ++var11) - { - int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); - - if (var12 == mod_BiomesOPlenty.willowLeaves.blockID) - { - int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11); - - if ((var13 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2); - } - } - } - } - } - } - } - - public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) - { - int var10 = par9 & 3; - byte var11 = 0; - - switch (par5) - { - case 0: - case 1: - var11 = 0; - break; - - case 2: - case 3: - var11 = 8; - break; - - case 4: - case 5: - var11 = 4; - } - - return var10 | var11; - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - int var3 = par2 & 12; - int var4 = par2 & 3; - return var3 == 0 && (par1 == 1 || par1 == 0) ? 255 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 255 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 255 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 42))))); - }*/ - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a number between 0 and 3 - */ - public static int limitToValidMetadata(int par0) - { - return par0 & 3; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); - } - - @Override - public boolean canSustainLeaves(World world, int x, int y, int z) - { - return true; - } - - @Override - public boolean isWood(World world, int x, int y, int z) - { - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowPlank.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowPlank.java deleted file mode 100644 index 745f1396f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowPlank.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockWillowPlank extends Block -{ - /** The type of tree this block came from. */ - public static final String[] woodType = new String[] {"willow"}; - - public BlockWillowPlank(int par1) - { - super(par1, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:willowplank"); - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowSapling.java deleted file mode 100644 index eb2e0b2c2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowSapling.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenWillow; -import net.minecraft.util.AxisAlignedBB; - -public class BlockWillowSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"willow"}; - - public BlockWillowSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:willowsappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenWillow(); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowSlab.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowSlab.java deleted file mode 100644 index 9a3d50be2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowSlab.java +++ /dev/null @@ -1,113 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockWillowSlab extends BlockHalfSlab -{ - /** The type of tree this slab came from. */ - public static final String[] woodType = new String[] {"willow"}; - - public BlockWillowSlab(int par1, boolean par2) - { - super(par1, par2, Material.wood); - this.setBurnProperties(this.blockID, 5, 20); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - this.useNeighborBrightness[blockID] = true; - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:willowplank"); - } - - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - switch (par2 & 7) - { - case 1: - return 198; - - case 2: - return 214; - - case 3: - return 199; - - default: - return 43; - } - }*/ - - /** - * Returns the block texture based on the side being looked at. Args: side - */ - /*public int getBlockTextureFromSide(int par1) - { - return this.getBlockTextureFromSideAndMetadata(par1, 0); - }*/ - - /** - * Returns the ID of the items to drop on destruction. - */ - public int idDropped(int par1, Random par2Random, int par3) - { - return mod_BiomesOPlenty.willowSingleSlab.blockID; - } - - /** - * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage - * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. - */ - protected ItemStack createStackedBlock(int par1) - { - return new ItemStack(mod_BiomesOPlenty.willowSingleSlab.blockID, 2, par1 & 7); - } - - /** - * Returns the slab block name with step type. - */ - public String getFullSlabName(int par1) - { - if (par1 < 0 || par1 >= woodType.length) - { - par1 = 0; - } - - return super.getUnlocalizedName() + "." + woodType[par1]; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - if (par1 != mod_BiomesOPlenty.willowDoubleSlab.blockID) - { - par3List.add(new ItemStack(par1, 1, 0)); - } - } - - /** - * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) - */ - public int idPicked(World par1World, int par2, int par3, int par4) - { - return mod_BiomesOPlenty.willowSingleSlab.blockID; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowStairs.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowStairs.java deleted file mode 100644 index 014275c29..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockWillowStairs.java +++ /dev/null @@ -1,31 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockStairs; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.world.IBlockAccess; - -public class BlockWillowStairs extends BlockStairs -{ - /** The block that is used as model for the stair. */ - private final Block modelBlock; - - public BlockWillowStairs(int par1, Block par2Block) - { - super(par1, par2Block, 0); - this.modelBlock = par2Block; - this.setBurnProperties(this.blockID, 5, 20); - this.setLightOpacity(0); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:willowplank"); - } - -} diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockYellowSapling.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockYellowSapling.java deleted file mode 100644 index 6c71ada27..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockYellowSapling.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.blocks; - -import java.util.List; -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockSapling; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.worldgen.WorldGenAutumn; -import net.minecraft.util.AxisAlignedBB; - -public class BlockYellowSapling extends BlockSapling -{ - public static final String[] WOOD_TYPES = new String[] {"yellow"}; - - public BlockYellowSapling(int par1) - { - super(par1); - float var3 = 0.4F; - this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - } - - @Override - public void registerIcons(IconRegister par1IconRegister) - { - this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:yellowsappling"); - } - - /** - * Ticks the block if it's been scheduled - */ - public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) - { - if (!par1World.isRemote) - { - super.updateTick(par1World, par2, par3, par4, par5Random); - - if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4); - - if ((var6 & 8) == 0) - { - par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8, 2); - } - else - { - this.growTree(par1World, par2, par3, par4, par5Random); - } - } - } - } - - /** - * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata - */ - /*public int getBlockTextureFromSideAndMetadata(int par1, int par2) - { - par2 &= 3; - return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); - }*/ - - /** - * Attempts to grow a sapling into a tree - */ - public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) - { - int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; - Object var7 = null; - int var8 = 0; - int var9 = 0; - boolean var10 = false; - - for (var8 = 0; var8 >= -1; --var8) - { - for (var9 = 0; var9 >= -1; --var9) - { - if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 0) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 0) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 0)) - { - break; - } - } - - if (var7 != null) - { - break; - } - } - - if (var7 == null) - { - var9 = 0; - var8 = 0; - - var7 = new WorldGenAutumn(false); - } - - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); - } - else - { - par1World.setBlock(par2, par3, par4, 0); - } - - if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) - { - if (var10) - { - par1World.setBlock(par2 + var8, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6, 2); - par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6, 2); - par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6, 2); - } - else - { - par1World.setBlock(par2, par3, par4, this.blockID, var6, 2); - } - } - } - - /** - * Determines if the same sapling is present at the given location. - */ - public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) - { - return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; - } - - /** - * Determines the damage on the item the block drops. Used in cloth and wood. - */ - public int damageDropped(int par1) - { - return par1 & 3; - } - - /** - * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) - */ - public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) - { - par3List.add(new ItemStack(par1, 1, 0)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/AchievementPickup.java b/src/minecraft/tdwp_ftw/biomesop/helpers/AchievementPickup.java deleted file mode 100644 index e1fff658e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/AchievementPickup.java +++ /dev/null @@ -1,17 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import net.minecraft.item.ItemStack; -import net.minecraftforge.event.ForgeSubscribe; -import net.minecraftforge.event.entity.player.EntityItemPickupEvent; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -public class AchievementPickup -{ - private ItemStack pickupItemStack; - - @ForgeSubscribe - public void EntityItemPickupEvent(EntityItemPickupEvent event) - { - mod_BiomesOPlenty.onItemPickup(event.entityPlayer, event.item.getEntityItem()); - } -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/BiomeCacheBlockPromised.java b/src/minecraft/tdwp_ftw/biomesop/helpers/BiomeCacheBlockPromised.java deleted file mode 100644 index 969295545..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/BiomeCacheBlockPromised.java +++ /dev/null @@ -1,50 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.BiomeCachePromised; -import net.minecraft.world.biome.BiomeGenBase; - -public class BiomeCacheBlockPromised -{ - /** An array of chunk temperatures saved by this cache. */ - public float[] temperatureValues; - - /** An array of chunk rainfall values saved by this cache. */ - public float[] rainfallValues; - - /** The array of biome types stored in this BiomeCacheBlock. */ - public BiomeGenBase[] biomes; - - /** The x coordinate of the BiomeCacheBlock. */ - public int xPosition; - - /** The z coordinate of the BiomeCacheBlock. */ - public int zPosition; - - /** The last time this BiomeCacheBlock was accessed, in milliseconds. */ - public long lastAccessTime; - - /** The BiomeCache object that contains this BiomeCacheBlock */ - final BiomeCachePromised theBiomeCache; - - public BiomeCacheBlockPromised(BiomeCachePromised par1BiomeCache, int par2, int par3) - { - this.theBiomeCache = par1BiomeCache; - this.temperatureValues = new float[256]; - this.rainfallValues = new float[256]; - this.biomes = new BiomeGenBase[256]; - this.xPosition = par2; - this.zPosition = par3; - BiomeCachePromised.getChunkManager(par1BiomeCache).getTemperatures(this.temperatureValues, par2 << 4, par3 << 4, 16, 16); - BiomeCachePromised.getChunkManager(par1BiomeCache).getRainfall(this.rainfallValues, par2 << 4, par3 << 4, 16, 16); - BiomeCachePromised.getChunkManager(par1BiomeCache).getBiomeGenAt(this.biomes, par2 << 4, par3 << 4, 16, 16, false); - } - - /** - * Returns the BiomeGenBase related to the x, z position from the cache block. - */ - public BiomeGenBase getBiomeGenAt(int par1, int par2) - { - return this.biomes[par1 & 15 | (par2 & 15) << 4]; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/BiomeCachePromised.java b/src/minecraft/tdwp_ftw/biomesop/helpers/BiomeCachePromised.java deleted file mode 100644 index fd3303c12..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/BiomeCachePromised.java +++ /dev/null @@ -1,105 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.WorldChunkManagerPromised; -import tdwp_ftw.biomesop.helpers.BiomeCacheBlockPromised; - -import java.util.ArrayList; -import java.util.List; -import net.minecraft.util.LongHashMap; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.BiomeCacheBlock; - -public class BiomeCachePromised -{ - /** Reference to the WorldChunkManager */ - private final WorldChunkManagerPromised chunkManager; - - /** The last time this BiomeCache was cleaned, in milliseconds. */ - private long lastCleanupTime = 0L; - - /** - * The map of keys to BiomeCacheBlocks. Keys are based on the chunk x, z coordinates as (x | z << 32). - */ - private LongHashMap cacheMap = new LongHashMap(); - - /** The list of cached BiomeCacheBlocks */ - private List cache = new ArrayList(); - - public BiomeCachePromised(WorldChunkManagerPromised par1WorldChunkManager) - { - this.chunkManager = par1WorldChunkManager; - } - - /** - * Returns a biome cache block at location specified. - */ - public BiomeCacheBlockPromised getBiomeCacheBlock(int par1, int par2) - { - par1 >>= 4; - par2 >>= 4; - long var3 = (long)par1 & 4294967295L | ((long)par2 & 4294967295L) << 32; - BiomeCacheBlockPromised var5 = (BiomeCacheBlockPromised)this.cacheMap.getValueByKey(var3); - - if (var5 == null) - { - var5 = new BiomeCacheBlockPromised(this, par1, par2); - this.cacheMap.add(var3, var5); - this.cache.add(var5); - } - - var5.lastAccessTime = System.currentTimeMillis(); - return var5; - } - - /** - * Returns the BiomeGenBase related to the x, z position from the cache. - */ - public BiomeGenBase getBiomeGenAt(int par1, int par2) - { - return this.getBiomeCacheBlock(par1, par2).getBiomeGenAt(par1, par2); - } - - /** - * Removes BiomeCacheBlocks from this cache that haven't been accessed in at least 30 seconds. - */ - public void cleanupCache() - { - long var1 = System.currentTimeMillis(); - long var3 = var1 - this.lastCleanupTime; - - if (var3 > 7500L || var3 < 0L) - { - this.lastCleanupTime = var1; - - for (int var5 = 0; var5 < this.cache.size(); ++var5) - { - BiomeCacheBlockPromised var6 = (BiomeCacheBlockPromised)this.cache.get(var5); - long var7 = var1 - var6.lastAccessTime; - - if (var7 > 30000L || var7 < 0L) - { - this.cache.remove(var5--); - long var9 = (long)var6.xPosition & 4294967295L | ((long)var6.zPosition & 4294967295L) << 32; - this.cacheMap.remove(var9); - } - } - } - } - - /** - * Returns the array of cached biome types in the BiomeCacheBlock at the given location. - */ - public BiomeGenBase[] getCachedBiomes(int par1, int par2) - { - return this.getBiomeCacheBlock(par1, par2).biomes; - } - - /** - * Get the world chunk manager object for a biome list. - */ - static WorldChunkManagerPromised getChunkManager(BiomeCachePromised par0BiomeCache) - { - return par0BiomeCache.chunkManager; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/BonemealUse.java b/src/minecraft/tdwp_ftw/biomesop/helpers/BonemealUse.java deleted file mode 100644 index baa44c5aa..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/BonemealUse.java +++ /dev/null @@ -1,159 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.blocks.BlockFirSapling; -import tdwp_ftw.biomesop.blocks.BlockRedwoodSapling; -import tdwp_ftw.biomesop.blocks.BlockPalmSapling; -import tdwp_ftw.biomesop.blocks.BlockRedSapling; -import tdwp_ftw.biomesop.blocks.BlockOrangeSapling; -import tdwp_ftw.biomesop.blocks.BlockYellowSapling; -import tdwp_ftw.biomesop.blocks.BlockBrownSapling; -import tdwp_ftw.biomesop.blocks.BlockWillowSapling; -import tdwp_ftw.biomesop.blocks.BlockAppleSapling; -import tdwp_ftw.biomesop.blocks.BlockOriginSapling; -import tdwp_ftw.biomesop.blocks.BlockPinkSapling; -import tdwp_ftw.biomesop.blocks.BlockWhiteSapling; -import tdwp_ftw.biomesop.blocks.BlockDarkSapling; -import tdwp_ftw.biomesop.blocks.BlockMagicSapling; -import tdwp_ftw.biomesop.blocks.BlockMangroveSapling; -import tdwp_ftw.biomesop.blocks.BlockAcaciaSapling; -import net.minecraft.entity.player.EntityPlayer; - -import net.minecraftforge.event.ForgeSubscribe; -import net.minecraftforge.event.entity.player.BonemealEvent; - -public class BonemealUse -{ - - @ForgeSubscribe - public void onUseBonemeal(BonemealEvent event) - { - if (event.ID == mod_BiomesOPlenty.firSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockFirSapling)mod_BiomesOPlenty.firSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.redwoodSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockRedwoodSapling)mod_BiomesOPlenty.redwoodSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.palmSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockPalmSapling)mod_BiomesOPlenty.palmSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.redSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockRedSapling)mod_BiomesOPlenty.redSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.orangeSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockOrangeSapling)mod_BiomesOPlenty.orangeSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.yellowSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockYellowSapling)mod_BiomesOPlenty.yellowSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.brownSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockBrownSapling)mod_BiomesOPlenty.brownSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.willowSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockWillowSapling)mod_BiomesOPlenty.willowSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.appleSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockAppleSapling)mod_BiomesOPlenty.appleSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.originSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockOriginSapling)mod_BiomesOPlenty.originSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.pinkSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockPinkSapling)mod_BiomesOPlenty.pinkSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.whiteSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockWhiteSapling)mod_BiomesOPlenty.whiteSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.darkSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockDarkSapling)mod_BiomesOPlenty.darkSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.magicSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockMagicSapling)mod_BiomesOPlenty.magicSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.mangroveSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockMangroveSapling)mod_BiomesOPlenty.mangroveSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - - if (event.ID == mod_BiomesOPlenty.acaciaSapling.blockID) - { - if (!event.world.isRemote) - { - ((BlockAcaciaSapling)mod_BiomesOPlenty.acaciaSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); - } - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/ChunkProviderPromised.java b/src/minecraft/tdwp_ftw/biomesop/helpers/ChunkProviderPromised.java deleted file mode 100644 index 76e9d4831..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/ChunkProviderPromised.java +++ /dev/null @@ -1,464 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import java.util.List; -import java.util.Random; -import net.minecraft.block.Block; -import net.minecraft.block.BlockSand; -import net.minecraft.entity.EnumCreatureType; -import net.minecraft.util.IProgressUpdate; -import net.minecraft.util.MathHelper; -import net.minecraft.world.gen.NoiseGeneratorOctaves; -import net.minecraft.world.ChunkPosition; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.chunk.Chunk; -import net.minecraft.world.chunk.IChunkProvider; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraftforge.common.*; -import net.minecraftforge.event.Event.*; -import net.minecraftforge.event.terraingen.*; - -public class ChunkProviderPromised implements IChunkProvider -{ - private Random rand; - private Random endRNG; - private NoiseGeneratorOctaves noiseGen1; - private NoiseGeneratorOctaves noiseGen2; - private NoiseGeneratorOctaves noiseGen3; - public NoiseGeneratorOctaves noiseGen4; - public NoiseGeneratorOctaves noiseGen5; - private World endWorld; - private double[] densities; - - /** The biomes that are used to generate the chunk */ - private BiomeGenBase[] biomesForGeneration; - double[] noiseData1; - double[] noiseData2; - double[] noiseData3; - double[] noiseData4; - double[] noiseData5; - private double[] stoneNoise = new double[256]; - int[][] field_73203_h = new int[32][32]; - - public ChunkProviderPromised(World par1World, long par2) - { - this.endWorld = par1World; - this.endRNG = new Random(par2); - this.noiseGen1 = new NoiseGeneratorOctaves(this.endRNG, 16); - this.noiseGen2 = new NoiseGeneratorOctaves(this.endRNG, 16); - this.noiseGen3 = new NoiseGeneratorOctaves(this.endRNG, 8); - this.noiseGen4 = new NoiseGeneratorOctaves(this.endRNG, 10); - this.noiseGen5 = new NoiseGeneratorOctaves(this.endRNG, 16); - - NoiseGeneratorOctaves[] noiseGens = {noiseGen1, noiseGen2, noiseGen3, noiseGen4, noiseGen5}; - noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.endRNG, noiseGens); - this.noiseGen1 = noiseGens[0]; - this.noiseGen2 = noiseGens[1]; - this.noiseGen3 = noiseGens[2]; - this.noiseGen4 = noiseGens[3]; - this.noiseGen5 = noiseGens[4]; - } - - public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase) - { - byte var5 = 2; - int var6 = var5 + 1; - byte var7 = 33; - int var8 = var5 + 1; - this.densities = this.initializeNoiseField(this.densities, par1 * var5, 0, par2 * var5, var6, var7, var8); - - for (int var9 = 0; var9 < var5; ++var9) - { - for (int var10 = 0; var10 < var5; ++var10) - { - for (int var11 = 0; var11 < 32; ++var11) - { - double var12 = 0.25D; - double var14 = this.densities[((var9 + 0) * var8 + var10 + 0) * var7 + var11 + 0]; - double var16 = this.densities[((var9 + 0) * var8 + var10 + 1) * var7 + var11 + 0]; - double var18 = this.densities[((var9 + 1) * var8 + var10 + 0) * var7 + var11 + 0]; - double var20 = this.densities[((var9 + 1) * var8 + var10 + 1) * var7 + var11 + 0]; - double var22 = (this.densities[((var9 + 0) * var8 + var10 + 0) * var7 + var11 + 1] - var14) * var12; - double var24 = (this.densities[((var9 + 0) * var8 + var10 + 1) * var7 + var11 + 1] - var16) * var12; - double var26 = (this.densities[((var9 + 1) * var8 + var10 + 0) * var7 + var11 + 1] - var18) * var12; - double var28 = (this.densities[((var9 + 1) * var8 + var10 + 1) * var7 + var11 + 1] - var20) * var12; - - for (int var30 = 0; var30 < 4; ++var30) - { - double var31 = 0.125D; - double var33 = var14; - double var35 = var16; - double var37 = (var18 - var14) * var31; - double var39 = (var20 - var16) * var31; - - for (int var41 = 0; var41 < 8; ++var41) - { - int var42 = var41 + var9 * 8 << 11 | 0 + var10 * 8 << 7 | var11 * 4 + var30; - short var43 = 128; - double var44 = 0.125D; - double var46 = var33; - double var48 = (var35 - var33) * var44; - - for (int var50 = 0; var50 < 8; ++var50) - { - int var51 = 0; - - if (var46 > 0.0D) - { - var51 = Block.stone.blockID; - } - - par3ArrayOfByte[var42] = (byte)var51; - var42 += var43; - var46 += var48; - } - - var33 += var37; - var35 += var39; - } - - var14 += var22; - var16 += var24; - var18 += var26; - var20 += var28; - } - } - } - } - } - - public void replaceBlocksForBiome(int par1, int par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase) - { - byte var98 = 63; - - ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, par1, par2, par3ArrayOfByte, par4ArrayOfBiomeGenBase); - MinecraftForge.EVENT_BUS.post(event); - if (event.getResult() == Result.DENY) return; - - for (int var5 = 0; var5 < 16; ++var5) - { - for (int var6 = 0; var6 < 16; ++var6) - { - BiomeGenBase var99 = par4ArrayOfBiomeGenBase[var6 + var5 * 16]; - byte var7 = 1; - int var8 = -1; - byte var9 = var99.topBlock; - byte var10 = var99.fillerBlock; - - for (int var11 = 127; var11 >= 0; --var11) - { - int var12 = (var6 * 16 + var5) * 128 + var11; - byte var13 = par3ArrayOfByte[var12]; - - if (var13 == 0) - { - var8 = -1; - } - else if (var13 == Block.stone.blockID) - { - if (var8 == -1) - { - if (var7 <= 0) - { - var9 = 0; - var10 = (byte)mod_BiomesOPlenty.holyStone.blockID; - } - else if (var11 >= var98 - 4 && var11 <= var98 + 1) - { - var9 = var99.topBlock; - var10 = var99.fillerBlock; - } - - if (var11 < var98 && var9 == 0) - { - var9 = (byte)Block.waterStill.blockID; - } - - var8 = var7; - - if (var11 >= 0) - { - par3ArrayOfByte[var12] = var9; - } - else - { - par3ArrayOfByte[var12] = var10; - } - } - else if (var8 > 0) - { - --var8; - par3ArrayOfByte[var12] = var10; - } - } - } - } - } - } - - /** - * loads or generates the chunk at the chunk location specified - */ - public Chunk loadChunk(int par1, int par2) - { - return this.provideChunk(par1, par2); - } - - /** - * Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the - * specified chunk from the map seed and chunk seed - */ - public Chunk provideChunk(int par1, int par2) - { - this.endRNG.setSeed((long)par1 * 341873128712L + (long)par2 * 132897987541L); - byte[] var3 = new byte[32768]; - this.biomesForGeneration = this.endWorld.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16); - this.generateTerrain(par1, par2, var3, this.biomesForGeneration); - this.replaceBlocksForBiome(par1, par2, var3, this.biomesForGeneration); - Chunk var4 = new Chunk(this.endWorld, var3, par1, par2); - byte[] var5 = var4.getBiomeArray(); - - for (int var6 = 0; var6 < var5.length; ++var6) - { - var5[var6] = (byte)this.biomesForGeneration[var6].biomeID; - } - - var4.generateSkylightMap(); - return var4; - } - - /** - * generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the - * size. - */ - private double[] initializeNoiseField(double[] par1ArrayOfDouble, int par2, int par3, int par4, int par5, int par6, int par7) - { - ChunkProviderEvent.InitNoiseField event = new ChunkProviderEvent.InitNoiseField(this, par1ArrayOfDouble, par2, par3, par4, par5, par6, par7); - MinecraftForge.EVENT_BUS.post(event); - if (event.getResult() == Result.DENY) return event.noisefield; - - if (par1ArrayOfDouble == null) - { - par1ArrayOfDouble = new double[par5 * par6 * par7]; - } - - double var8 = 684.412D; - double var10 = 684.412D; - this.noiseData4 = this.noiseGen4.generateNoiseOctaves(this.noiseData4, par2, par4, par5, par7, 1.121D, 1.121D, 0.5D); - this.noiseData5 = this.noiseGen5.generateNoiseOctaves(this.noiseData5, par2, par4, par5, par7, 200.0D, 200.0D, 0.5D); - var8 *= 2.0D; - this.noiseData1 = this.noiseGen3.generateNoiseOctaves(this.noiseData1, par2, par3, par4, par5, par6, par7, var8 / 80.0D, var10 / 160.0D, var8 / 80.0D); - this.noiseData2 = this.noiseGen1.generateNoiseOctaves(this.noiseData2, par2, par3, par4, par5, par6, par7, var8, var10, var8); - this.noiseData3 = this.noiseGen2.generateNoiseOctaves(this.noiseData3, par2, par3, par4, par5, par6, par7, var8, var10, var8); - int var12 = 0; - int var13 = 0; - - for (int var14 = 0; var14 < par5; ++var14) - { - for (int var15 = 0; var15 < par7; ++var15) - { - double var16 = (this.noiseData4[var13] + 256.0D) / 512.0D; - - if (var16 > 1.0D) - { - var16 = 1.0D; - } - - double var18 = this.noiseData5[var13] / 8000.0D; - - if (var18 < 0.0D) - { - var18 = -var18 * 0.3D; - } - - var18 = var18 * 3.0D - 2.0D; - float var20 = (float)(var14 + par2 - 0) / 1.0F; - float var21 = (float)(var15 + par4 - 0) / 1.0F; - float var22 = 100.0F - MathHelper.sqrt_float(var20 * var20 + var21 * var21) * 8.0F; - - if (var22 > 80.0F) - { - var22 = 80.0F; - } - - if (var22 < -100.0F) - { - var22 = -100.0F; - } - - if (var18 > 1.0D) - { - var18 = 1.0D; - } - - var18 /= 8.0D; - var18 = 0.0D; - - if (var16 < 0.0D) - { - var16 = 0.0D; - } - - var16 += 0.5D; - var18 = var18 * (double)par6 / 16.0D; - ++var13; - double var23 = (double)par6 / 2.0D; - - for (int var25 = 0; var25 < par6; ++var25) - { - double var26 = 0.0D; - double var28 = ((double)var25 - var23) * 8.0D / var16; - - if (var28 < 0.0D) - { - var28 *= -1.0D; - } - - double var30 = this.noiseData2[var12] / 512.0D; - double var32 = this.noiseData3[var12] / 512.0D; - double var34 = (this.noiseData1[var12] / 10.0D + 1.0D) / 2.0D; - - if (var34 < 0.0D) - { - var26 = var30; - } - else if (var34 > 1.0D) - { - var26 = var32; - } - else - { - var26 = var30 + (var32 - var30) * var34; - } - - var26 -= 8.0D; - var26 += (double)var22; - byte var36 = 2; - double var37; - - if (var25 > par6 / 2 - var36) - { - var37 = (double)((float)(var25 - (par6 / 2 - var36)) / 64.0F); - - if (var37 < 0.0D) - { - var37 = 0.0D; - } - - if (var37 > 1.0D) - { - var37 = 1.0D; - } - - var26 = var26 * (1.0D - var37) + -3000.0D * var37; - } - - var36 = 8; - - if (var25 < var36) - { - var37 = (double)((float)(var36 - var25) / ((float)var36 - 1.0F)); - var26 = var26 * (1.0D - var37) + -30.0D * var37; - } - - par1ArrayOfDouble[var12] = var26; - ++var12; - } - } - } - - return par1ArrayOfDouble; - } - - /** - * Checks to see if a chunk exists at x, y - */ - public boolean chunkExists(int par1, int par2) - { - return true; - } - - /** - * Populates chunk with ores etc etc - */ - public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) - { - BlockSand.fallInstantly = true; - - MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, endWorld, endWorld.rand, par2, par3, false)); - - int var4 = par2 * 16; - int var5 = par3 * 16; - BiomeGenBase var6 = this.endWorld.getBiomeGenForCoords(var4 + 16, var5 + 16); - var6.decorate(this.endWorld, this.endWorld.rand, var4, var5); - - MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, endWorld, endWorld.rand, par2, par3, false)); - - BlockSand.fallInstantly = false; - } - - /** - * Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. - * Return true if all chunks have been saved. - */ - public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) - { - return true; - } - - /** - * Unloads the 100 oldest chunks from memory, due to a bug with chunkSet.add() never being called it thinks the list - * is always empty and will not remove any chunks. - */ - - public boolean unloadQueuedChunks() - { - return false; - } - - public boolean unload100OldestChunks() - { - return false; - } - - /** - * Returns if the IChunkProvider supports saving. - */ - public boolean canSave() - { - return true; - } - - /** - * Converts the instance data to a readable string. - */ - public String makeString() - { - return "RandomLevelSource"; - } - - /** - * Returns a list of creatures of the specified type that can spawn at the given location. - */ - public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) - { - BiomeGenBase var5 = this.endWorld.getBiomeGenForCoords(par2, par4); - return var5 == null ? null : var5.getSpawnableList(par1EnumCreatureType); - } - - /** - * Returns the location of the closest structure of the specified type. If not found returns null. - */ - public ChunkPosition findClosestStructure(World par1World, String par2Str, int par3, int par4, int par5) - { - return null; - } - - public int getLoadedChunkCount() - { - return 0; - } - - public void recreateStructures(int par1, int par2) {} -} diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/CreativeTabsBOP.java b/src/minecraft/tdwp_ftw/biomesop/helpers/CreativeTabsBOP.java deleted file mode 100644 index 75b1f6d71..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/CreativeTabsBOP.java +++ /dev/null @@ -1,28 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import java.util.List; -import net.minecraft.enchantment.Enchantment; -import net.minecraft.enchantment.EnchantmentData; -import net.minecraft.enchantment.EnumEnchantmentType; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.StringTranslate; - -public class CreativeTabsBOP extends CreativeTabs -{ - public CreativeTabsBOP(int position, String tabID) - { - super(position, tabID); //The constructor for your tab - } - - @Override - public ItemStack getIconItemStack() - { - return new ItemStack(mod_BiomesOPlenty.firSapling); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/FurnaceFuel.java b/src/minecraft/tdwp_ftw/biomesop/helpers/FurnaceFuel.java deleted file mode 100644 index 52265e40b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/FurnaceFuel.java +++ /dev/null @@ -1,13 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import net.minecraft.item.ItemStack; -import cpw.mods.fml.common.IFuelHandler; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -public class FurnaceFuel implements IFuelHandler { - - @Override - public int getBurnTime(ItemStack fuel) { - return mod_BiomesOPlenty.addFuel(fuel.itemID, fuel.getItemDamage()); - } -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/TeleporterPromised.java b/src/minecraft/tdwp_ftw/biomesop/helpers/TeleporterPromised.java deleted file mode 100644 index 76c2b1465..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/TeleporterPromised.java +++ /dev/null @@ -1,802 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.entity.Entity; -import net.minecraft.util.Direction; -import net.minecraft.util.LongHashMap; -import net.minecraft.util.MathHelper; -import net.minecraft.world.ChunkCoordIntPair; -import net.minecraft.world.PortalPosition; -import net.minecraft.world.Teleporter; -import net.minecraft.world.WorldServer; - -public class TeleporterPromised extends Teleporter -{ - private final WorldServer worldServerInstance; - private final Random random; - private final LongHashMap field_85191_c = new LongHashMap(); - private final List field_85190_d = new ArrayList(); - - public TeleporterPromised(WorldServer par1WorldServer) - { - super(par1WorldServer); - this.worldServerInstance = par1WorldServer; - this.random = new Random(par1WorldServer.getSeed()); - } - - @Override - public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) - { - if (this.worldServerInstance.provider.dimensionId != 1) - { - if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) - { - this.makePortal(par1Entity); - this.placeInExistingPortal(par1Entity, par2, par4, par6, par8); - } - } - else - { - int var9 = 1; - int var10 = 31; - int var11 = 0; - byte var12 = 1; - byte var13 = 0; - - for (int var14 = -2; var14 <= 2; ++var14) - { - for (int var15 = -2; var15 <= 2; ++var15) - { - for (int var16 = -1; var16 < 3; ++var16) - { - int var17 = var9 + var15 * var12 + var14 * var13; - int var18 = var10 + var16; - int var19 = var11 + var15 * var13 - var14 * var12; - boolean var20 = var16 < 0; - //this.worldServerInstance.setBlockWithNotify(var17, var18, var19, var20 ? Block.whiteStone.blockID : 0); - - int var99 = 32; - - this.worldServerInstance.setBlock(-1, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 62 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, 0, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 66 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, 0, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 63 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 63 - var99, 0, 0); - this.worldServerInstance.setBlock(0, 63 - var99, 0, 0); - - this.worldServerInstance.setBlock(-1, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 64 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 64 - var99, 0, 0); - - this.worldServerInstance.setBlock(-1, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 65 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 65 - var99, 0, 0); - this.worldServerInstance.setBlock(0, 65 - var99, 0, 0); - - this.worldServerInstance.setBlock(3, 64 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 63 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 62 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 61 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 60 - var99, 3, 0); - - this.worldServerInstance.setBlock(0, 64 - var99, 0, mod_BiomesOPlenty.promisedPortal.blockID); - } - } - } - - par1Entity.setLocationAndAngles((double) var9, (double) var10, (double) var11, par1Entity.rotationYaw, 0.0F); - par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; - } - } - - @Override - public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) - { - short var9 = 128; - double var10 = -1.0D; - int var12 = 0; - int var13 = 0; - int var14 = 0; - int var15 = MathHelper.floor_double(1); - int var16 = MathHelper.floor_double(0); - long var17 = ChunkCoordIntPair.chunkXZ2Int(var15, var16); - boolean var19 = true; - double var27; - int var48; - - if (this.field_85191_c.containsItem(var17)) - { - PortalPosition var20 = (PortalPosition) this.field_85191_c.getValueByKey(var17); - var10 = 0.0D; - var12 = 1; - var13 = 31; - var14 = 0; - var20.field_85087_d = this.worldServerInstance.getTotalWorldTime(); - var19 = false; - } - else - { - for (var48 = var15 - var9; var48 <= var15 + var9; ++var48) - { - double var21 = (double) var48 + 0.5D - par1Entity.posX; - - for (int var23 = var16 - var9; var23 <= var16 + var9; ++var23) - { - double var24 = (double) var23 + 0.5D - par1Entity.posZ; - - for (int var26 = this.worldServerInstance.getActualHeight() - 1; var26 >= 0; --var26) - { - if (this.worldServerInstance.getBlockId(var48, var26, var23) == mod_BiomesOPlenty.promisedPortal.blockID) - { - while (this.worldServerInstance.getBlockId(var48, var26 - 1, var23) == mod_BiomesOPlenty.promisedPortal.blockID) - { - --var26; - } - - var27 = (double) var26 + 0.5D - par1Entity.posY; - double var29 = var21 * var21 + var27 * var27 + var24 * var24; - - if (var10 < 0.0D || var29 < var10) - { - var10 = var29; - var12 = var48; - var13 = var26; - var14 = var23; - } - } - } - } - } - } - - if (var10 >= 0.0D) - { - if (var19) - { - this.field_85191_c.add(var17, new PortalPosition(this, var12, var13, var14, this.worldServerInstance.getTotalWorldTime())); - this.field_85190_d.add(Long.valueOf(var17)); - } - - double var49 = (double) var12 + 0.5D; - double var25 = (double) var13 + 0.5D; - var27 = (double) var14 + 0.5D; - int var50 = -1; - - if (this.worldServerInstance.getBlockId(var12 - 1, var13, var14) == mod_BiomesOPlenty.promisedPortal.blockID) - { - var50 = 2; - } - - if (this.worldServerInstance.getBlockId(var12 + 1, var13, var14) == mod_BiomesOPlenty.promisedPortal.blockID) - { - var50 = 0; - } - - if (this.worldServerInstance.getBlockId(var12, var13, var14 - 1) == mod_BiomesOPlenty.promisedPortal.blockID) - { - var50 = 3; - } - - if (this.worldServerInstance.getBlockId(var12, var13, var14 + 1) == mod_BiomesOPlenty.promisedPortal.blockID) - { - var50 = 1; - } - - int var30 = par1Entity.func_82148_at(); - - if (var50 > -1) - { - int var31 = Direction.field_71578_g[var50]; - int var32 = Direction.offsetX[var50]; - int var33 = Direction.offsetZ[var50]; - int var34 = Direction.offsetX[var31]; - int var35 = Direction.offsetZ[var31]; - boolean var36 = !this.worldServerInstance.isAirBlock(var12 + var32 + var34, var13, var14 + var33 + var35) || !this.worldServerInstance.isAirBlock(var12 + var32 + var34, var13 + 1, var14 + var33 + var35); - boolean var37 = !this.worldServerInstance.isAirBlock(var12 + var32, var13, var14 + var33) || !this.worldServerInstance.isAirBlock(var12 + var32, var13 + 1, var14 + var33); - - if (var36 && var37) - { - var50 = Direction.footInvisibleFaceRemap[var50]; - var31 = Direction.footInvisibleFaceRemap[var31]; - var32 = Direction.offsetX[var50]; - var33 = Direction.offsetZ[var50]; - var34 = Direction.offsetX[var31]; - var35 = Direction.offsetZ[var31]; - var48 = var12 - var34; - var49 -= (double) var34; - int var22 = var14 - var35; - var27 -= (double) var35; - var36 = !this.worldServerInstance.isAirBlock(var48 + var32 + var34, var13, var22 + var33 + var35) || !this.worldServerInstance.isAirBlock(var48 + var32 + var34, var13 + 1, var22 + var33 + var35); - var37 = !this.worldServerInstance.isAirBlock(var48 + var32, var13, var22 + var33) || !this.worldServerInstance.isAirBlock(var48 + var32, var13 + 1, var22 + var33); - } - - float var38 = 0.5F; - float var39 = 0.5F; - - if (!var36 && var37) - { - var38 = 1.0F; - } - else if (var36 && !var37) - { - var38 = 0.0F; - } - else if (var36 && var37) - { - var39 = 0.0F; - } - - var49 += (double) ((float) var34 * var38 + var39 * (float) var32); - var27 += (double) ((float) var35 * var38 + var39 * (float) var33); - float var40 = 0.0F; - float var41 = 0.0F; - float var42 = 0.0F; - float var43 = 0.0F; - - if (var50 == var30) - { - var40 = 1.0F; - var41 = 1.0F; - } - else if (var50 == Direction.footInvisibleFaceRemap[var30]) - { - var40 = -1.0F; - var41 = -1.0F; - } - else if (var50 == Direction.enderEyeMetaToDirection[var30]) - { - var42 = 1.0F; - var43 = -1.0F; - } - else - { - var42 = -1.0F; - var43 = 1.0F; - } - - double var44 = par1Entity.motionX; - double var46 = par1Entity.motionZ; - par1Entity.motionX = var44 * (double) var40 + var46 * (double) var43; - par1Entity.motionZ = var44 * (double) var42 + var46 * (double) var41; - par1Entity.rotationYaw = par8 - (float) (var30 * 90) + (float) (var50 * 90); - } - else - { - par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; - } - - par1Entity.setLocationAndAngles(var49 + 3, var25, var27 + 3, par1Entity.rotationYaw, par1Entity.rotationPitch); - return true; - } - else - { - return false; - } - } - - @Override - public boolean makePortal(Entity par1Entity) - { - byte var2 = 16; - double var3 = -1.0D; - int var5 = MathHelper.floor_double(1); - int var6 = MathHelper.floor_double(31); - int var7 = MathHelper.floor_double(0); - int var8 = var5; - int var9 = var6; - int var10 = var7; - int var11 = 0; - int var12 = this.random.nextInt(4); - int var13; - double var14; - double var17; - int var16; - int var19; - int var21; - int var20; - int var23; - int var22; - int var25; - int var24; - int var27; - int var26; - double var31; - double var32; - - for (var13 = var5 - var2; var13 <= var5 + var2; ++var13) - { - var14 = (double) var13 + 0.5D - par1Entity.posX; - - for (var16 = var7 - var2; var16 <= var7 + var2; ++var16) - { - var17 = (double) var16 + 0.5D - par1Entity.posZ; - label274: - - for (var19 = this.worldServerInstance.getActualHeight() - 1; var19 >= 0; --var19) - { - if (this.worldServerInstance.isAirBlock(var13, var19, var16)) - { - while (var19 > 0 && this.worldServerInstance.isAirBlock(var13, var19 - 1, var16)) - { - --var19; - } - - for (var20 = var12; var20 < var12 + 4; ++var20) - { - var21 = var20 % 2; - var22 = 1 - var21; - - if (var20 % 4 >= 2) - { - var21 = -var21; - var22 = -var22; - } - - for (var23 = 0; var23 < 3; ++var23) - { - for (var24 = 0; var24 < 4; ++var24) - { - for (var25 = -1; var25 < 4; ++var25) - { - var26 = var13 + (var24 - 1) * var21 + var23 * var22; - var27 = var19 + var25; - int var28 = var16 + (var24 - 1) * var22 - var23 * var21; - - if (var25 < 0 && !this.worldServerInstance.getBlockMaterial(var26, var27, var28).isSolid() || var25 >= 0 && !this.worldServerInstance.isAirBlock(var26, var27, var28)) - { - continue label274; - } - } - } - } - - var32 = (double) var19 + 0.5D - par1Entity.posY; - var31 = var14 * var14 + var32 * var32 + var17 * var17; - - if (var3 < 0.0D || var31 < var3) - { - var3 = var31; - var8 = var13; - var9 = var19; - var10 = var16; - var11 = var20 % 4; - } - } - } - } - } - } - - if (var3 < 0.0D) - { - for (var13 = var5 - var2; var13 <= var5 + var2; ++var13) - { - var14 = (double) var13 + 0.5D - par1Entity.posX; - - for (var16 = var7 - var2; var16 <= var7 + var2; ++var16) - { - var17 = (double) var16 + 0.5D - par1Entity.posZ; - label222: - - for (var19 = this.worldServerInstance.getActualHeight() - 1; var19 >= 0; --var19) - { - if (this.worldServerInstance.isAirBlock(var13, var19, var16)) - { - while (var19 > 0 && this.worldServerInstance.isAirBlock(var13, var19 - 1, var16)) - { - --var19; - } - - for (var20 = var12; var20 < var12 + 2; ++var20) - { - var21 = var20 % 2; - var22 = 1 - var21; - - for (var23 = 0; var23 < 4; ++var23) - { - for (var24 = -1; var24 < 4; ++var24) - { - var25 = var13 + (var23 - 1) * var21; - var26 = var19 + var24; - var27 = var16 + (var23 - 1) * var22; - - if (var24 < 0 && !this.worldServerInstance.getBlockMaterial(var25, var26, var27).isSolid() || var24 >= 0 && !this.worldServerInstance.isAirBlock(var25, var26, var27)) - { - continue label222; - } - } - } - - var32 = (double) var19 + 0.5D - par1Entity.posY; - var31 = var14 * var14 + var32 * var32 + var17 * var17; - - if (var3 < 0.0D || var31 < var3) - { - var3 = var31; - var8 = var13; - var9 = var19; - var10 = var16; - var11 = var20 % 2; - } - } - } - } - } - } - } - - int var29 = var8; - int var15 = var9; - var16 = var10; - int var30 = var11 % 2; - int var18 = 1 - var30; - - if (var11 % 4 >= 2) - { - var30 = -var30; - var18 = -var18; - } - - boolean var33; - - if (var3 < 0.0D) - { - if (var9 < 70) - { - var9 = 70; - } - - if (var9 > this.worldServerInstance.getActualHeight() - 10) - { - var9 = this.worldServerInstance.getActualHeight() - 10; - } - - var15 = var9; - - for (var19 = -1; var19 <= 1; ++var19) - { - for (var20 = 1; var20 < 3; ++var20) - { - for (var21 = -1; var21 < 3; ++var21) - { - var22 = var29 + (var20 - 1) * var30 + var19 * var18; - var23 = var15 + var21; - var24 = var16 + (var20 - 1) * var18 - var19 * var30; - var33 = var21 < 0; - //this.worldServerInstance.setBlockWithNotify(var22, var23, var24, var33 ? Block.whiteStone.blockID : 0); - - int var99 = 32; - - this.worldServerInstance.setBlock(-1, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 62 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, 0, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 66 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, 0, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 63 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 63 - var99, 0, 0); - this.worldServerInstance.setBlock(0, 63 - var99, 0, 0); - - this.worldServerInstance.setBlock(-1, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 64 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 64 - var99, 0, 0); - - this.worldServerInstance.setBlock(-1, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 65 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 65 - var99, 0, 0); - this.worldServerInstance.setBlock(0, 65 - var99, 0, 0); - - this.worldServerInstance.setBlock(3, 64 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 63 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 62 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 61 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 60 - var99, 3, 0); - - this.worldServerInstance.setBlock(0, 64 - var99, 0, mod_BiomesOPlenty.promisedPortal.blockID); - } - } - } - } - - for (var19 = 0; var19 < 4; ++var19) - { - //this.worldServerInstance.editingBlocks = true; - - for (var20 = 0; var20 < 4; ++var20) - { - for (var21 = -1; var21 < 4; ++var21) - { - var22 = var29 + (var20 - 1) * var30; - var23 = var15 + var21; - var24 = var16 + (var20 - 1) * var18; - var33 = var20 == 0 || var20 == 3 || var21 == -1 || var21 == 3; - //this.worldServerInstance.setBlockWithNotify(var22, var23, var24, var33 ? Block.whiteStone.blockID : mod_BiomesOPlenty.promisedPortal.blockID); - - int var99 = 32; - - this.worldServerInstance.setBlock(-1, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 62 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 62 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 62 - var99, 0, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 63 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 63 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 63 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 63 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 64 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 64 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 64 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 64 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 65 - var99, 2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(2, 65 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 65 - var99, -2, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-2, 65 - var99, 1, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, 1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(1, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 66 - var99, -1, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(-1, 66 - var99, 0, Block.whiteStone.blockID); - this.worldServerInstance.setBlock(0, 66 - var99, 0, Block.whiteStone.blockID); - - this.worldServerInstance.setBlock(-1, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 63 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 63 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 63 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 63 - var99, 0, 0); - this.worldServerInstance.setBlock(0, 63 - var99, 0, 0); - - this.worldServerInstance.setBlock(-1, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 64 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 64 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 64 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 64 - var99, 0, 0); - - this.worldServerInstance.setBlock(-1, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(0, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 65 - var99, 1, 0); - this.worldServerInstance.setBlock(1, 65 - var99, 0, 0); - this.worldServerInstance.setBlock(1, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(0, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 65 - var99, -1, 0); - this.worldServerInstance.setBlock(-1, 65 - var99, 0, 0); - this.worldServerInstance.setBlock(0, 65 - var99, 0, 0); - - this.worldServerInstance.setBlock(3, 64 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 63 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 62 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 61 - var99, 3, 0); - this.worldServerInstance.setBlock(3, 60 - var99, 3, 0); - - this.worldServerInstance.setBlock(0, 64 - var99, 0, mod_BiomesOPlenty.promisedPortal.blockID); - } - } - - //this.worldServerInstance.editingBlocks = false; - - for (var20 = 0; var20 < 4; ++var20) - { - for (var21 = -1; var21 < 4; ++var21) - { - var22 = var29 + (var20 - 1) * var30; - var23 = var15 + var21; - var24 = var16 + (var20 - 1) * var18; - this.worldServerInstance.notifyBlocksOfNeighborChange(var22, var23, var24, this.worldServerInstance.getBlockId(var22, var23, var24)); - } - } - } - - return true; - } - - @Override - public void func_85189_a(long par1) - { - if (par1 % 100L == 0L) - { - Iterator var3 = this.field_85190_d.iterator(); - long var4 = par1 - 600L; - - while (var3.hasNext()) - { - Long var6 = (Long) var3.next(); - PortalPosition var7 = (PortalPosition) this.field_85191_c.getValueByKey(var6.longValue()); - - if (var7 == null || var7.field_85087_d < var4) - { - var3.remove(); - this.field_85191_c.remove(var6.longValue()); - } - } - } - } - -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/WorldChunkManagerPromised.java b/src/minecraft/tdwp_ftw/biomesop/helpers/WorldChunkManagerPromised.java deleted file mode 100644 index 07fa28834..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/WorldChunkManagerPromised.java +++ /dev/null @@ -1,281 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.BiomeCachePromised; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import java.util.ArrayList; -import java.util.Arrays; -import java.util.List; -import java.util.Random; -import net.minecraft.world.ChunkPosition; -import net.minecraft.world.World; -import net.minecraft.world.WorldType; -import net.minecraft.world.gen.layer.GenLayer; -import net.minecraft.world.gen.layer.IntCache; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.BiomeCache; -import net.minecraft.world.biome.WorldChunkManager; - -import net.minecraftforge.common.*; -import net.minecraftforge.event.terraingen.*; -import static net.minecraft.world.biome.BiomeGenBase.*; - -public class WorldChunkManagerPromised extends WorldChunkManager -{ - public static ArrayList allowedBiomes = new ArrayList(Arrays.asList(mod_BiomesOPlenty.promisedLand)); - private GenLayer genBiomes; - - /** A GenLayer containing the indices into BiomeGenBase.biomeList[] */ - private GenLayer biomeIndexLayer; - - /** The BiomeCache object for this world. */ - private BiomeCachePromised biomeCache; - - /** A list of biomes that the player can spawn in. */ - private List biomesToSpawnIn; - - protected WorldChunkManagerPromised() - { - this.biomeCache = new BiomeCachePromised(this); - this.biomesToSpawnIn = new ArrayList(); - this.biomesToSpawnIn.addAll(allowedBiomes); - } - - public WorldChunkManagerPromised(long par1, WorldType par3WorldType) - { - this(); - GenLayer[] var4 = GenLayer.initializeAllBiomeGenerators(par1, par3WorldType); - var4 = getModdedBiomeGenerators(par3WorldType, par1, var4); - this.genBiomes = var4[0]; - this.biomeIndexLayer = var4[1]; - } - - public WorldChunkManagerPromised(World par1World) - { - this(par1World.getSeed(), par1World.getWorldInfo().getTerrainType()); - } - - /** - * Gets the list of valid biomes for the player to spawn in. - */ - public List getBiomesToSpawnIn() - { - return this.biomesToSpawnIn; - } - - /** - * Returns the BiomeGenBase related to the x, z position on the world. - */ - public BiomeGenBase getBiomeGenAt(int par1, int par2) - { - return this.biomeCache.getBiomeGenAt(par1, par2); - } - - /** - * Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length. - */ - public float[] getRainfall(float[] par1ArrayOfFloat, int par2, int par3, int par4, int par5) - { - IntCache.resetIntCache(); - - if (par1ArrayOfFloat == null || par1ArrayOfFloat.length < par4 * par5) - { - par1ArrayOfFloat = new float[par4 * par5]; - } - - int[] var6 = this.biomeIndexLayer.getInts(par2, par3, par4, par5); - - for (int var7 = 0; var7 < par4 * par5; ++var7) - { - float var8 = (float)BiomeGenBase.biomeList[var6[var7]].getIntRainfall() / 65536.0F; - - if (var8 > 1.0F) - { - var8 = 1.0F; - } - - par1ArrayOfFloat[var7] = var8; - } - - return par1ArrayOfFloat; - } - - @SideOnly(Side.CLIENT) - - /** - * Return an adjusted version of a given temperature based on the y height - */ - public float getTemperatureAtHeight(float par1, int par2) - { - return par1; - } - - /** - * Returns a list of temperatures to use for the specified blocks. Args: listToReuse, x, y, width, length - */ - public float[] getTemperatures(float[] par1ArrayOfFloat, int par2, int par3, int par4, int par5) - { - IntCache.resetIntCache(); - - if (par1ArrayOfFloat == null || par1ArrayOfFloat.length < par4 * par5) - { - par1ArrayOfFloat = new float[par4 * par5]; - } - - int[] var6 = this.biomeIndexLayer.getInts(par2, par3, par4, par5); - - for (int var7 = 0; var7 < par4 * par5; ++var7) - { - float var8 = (float)BiomeGenBase.biomeList[var6[var7]].getIntTemperature() / 65536.0F; - - if (var8 > 1.0F) - { - var8 = 1.0F; - } - - par1ArrayOfFloat[var7] = var8; - } - - return par1ArrayOfFloat; - } - - /** - * Returns an array of biomes for the location input. - */ - public BiomeGenBase[] getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) - { - IntCache.resetIntCache(); - - if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) - { - par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; - } - - int[] var6 = this.genBiomes.getInts(par2, par3, par4, par5); - - for (int var7 = 0; var7 < par4 * par5; ++var7) - { - par1ArrayOfBiomeGenBase[var7] = BiomeGenBase.biomeList[var6[var7]]; - } - - return par1ArrayOfBiomeGenBase; - } - - /** - * Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the - * WorldChunkManager Args: oldBiomeList, x, z, width, depth - */ - public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) - { - return this.getBiomeGenAt(par1ArrayOfBiomeGenBase, par2, par3, par4, par5, true); - } - - /** - * Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, - * don't check biomeCache to avoid infinite loop in BiomeCacheBlock) - */ - public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5, boolean par6) - { - IntCache.resetIntCache(); - - if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) - { - par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; - } - - if (par6 && par4 == 16 && par5 == 16 && (par2 & 15) == 0 && (par3 & 15) == 0) - { - BiomeGenBase[] var9 = this.biomeCache.getCachedBiomes(par2, par3); - System.arraycopy(var9, 0, par1ArrayOfBiomeGenBase, 0, par4 * par5); - return par1ArrayOfBiomeGenBase; - } - else - { - int[] var7 = this.biomeIndexLayer.getInts(par2, par3, par4, par5); - - for (int var8 = 0; var8 < par4 * par5; ++var8) - { - par1ArrayOfBiomeGenBase[var8] = BiomeGenBase.biomeList[var7[var8]]; - } - - return par1ArrayOfBiomeGenBase; - } - } - - /** - * checks given Chunk's Biomes against List of allowed ones - */ - public boolean areBiomesViable(int par1, int par2, int par3, List par4List) - { - IntCache.resetIntCache(); - int var5 = par1 - par3 >> 2; - int var6 = par2 - par3 >> 2; - int var7 = par1 + par3 >> 2; - int var8 = par2 + par3 >> 2; - int var9 = var7 - var5 + 1; - int var10 = var8 - var6 + 1; - int[] var11 = this.genBiomes.getInts(var5, var6, var9, var10); - - for (int var12 = 0; var12 < var9 * var10; ++var12) - { - BiomeGenBase var13 = BiomeGenBase.biomeList[var11[var12]]; - - if (!par4List.contains(var13)) - { - return false; - } - } - - return true; - } - - /** - * Finds a valid position within a range, that is in one of the listed biomes. Searches {par1,par2} +-par3 blocks. - * Strongly favors positive y positions. - */ - public ChunkPosition findBiomePosition(int par1, int par2, int par3, List par4List, Random par5Random) - { - IntCache.resetIntCache(); - int var6 = par1 - par3 >> 2; - int var7 = par2 - par3 >> 2; - int var8 = par1 + par3 >> 2; - int var9 = par2 + par3 >> 2; - int var10 = var8 - var6 + 1; - int var11 = var9 - var7 + 1; - int[] var12 = this.genBiomes.getInts(var6, var7, var10, var11); - ChunkPosition var13 = null; - int var14 = 0; - - for (int var15 = 0; var15 < var10 * var11; ++var15) - { - int var16 = var6 + var15 % var10 << 2; - int var17 = var7 + var15 / var10 << 2; - BiomeGenBase var18 = BiomeGenBase.biomeList[var12[var15]]; - - if (par4List.contains(var18) && (var13 == null || par5Random.nextInt(var14 + 1) == 0)) - { - var13 = new ChunkPosition(var16, 0, var17); - ++var14; - } - } - - return var13; - } - - /** - * Calls the WorldChunkManager's biomeCache.cleanupCache() - */ - public void cleanupCache() - { - this.biomeCache.cleanupCache(); - } - - public GenLayer[] getModdedBiomeGenerators(WorldType worldType, long seed, GenLayer[] original) - { - WorldTypeEvent.InitBiomeGens event = new WorldTypeEvent.InitBiomeGens(worldType, seed, original); - MinecraftForge.TERRAIN_GEN_BUS.post(event); - return event.newBiomeGens; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/WorldGeneratorPromisedLandPortal.java b/src/minecraft/tdwp_ftw/biomesop/helpers/WorldGeneratorPromisedLandPortal.java deleted file mode 100644 index 37f3d4a12..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/WorldGeneratorPromisedLandPortal.java +++ /dev/null @@ -1,35 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import java.util.Random; - -import net.minecraft.world.chunk.IChunkProvider; -import net.minecraft.world.World; -import cpw.mods.fml.common.IWorldGenerator; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.worldgen.WorldGenPromisedLandPortal; - -public class WorldGeneratorPromisedLandPortal implements IWorldGenerator -{ - public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) - { - switch (world.provider.dimensionId) - { - case 20: generatePromisedLand(world, random, chunkX*16, chunkZ*16); - case 0: generateSurface(world, random, chunkX*16, chunkZ*16); - } - } - - - - private void generateSurface(World world, Random random, int blockX, int blockZ) - { - (new WorldGenPromisedLandPortal()).generate(world, random, 0, 64, 0); - } - - private void generatePromisedLand(World world, Random random, int blockX, int blockZ) - { - (new WorldGenPromisedLandPortal()).generate(world, random, 0, 64, 0); - } - -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/WorldProviderPromised.java b/src/minecraft/tdwp_ftw/biomesop/helpers/WorldProviderPromised.java deleted file mode 100644 index 56b03bb52..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/WorldProviderPromised.java +++ /dev/null @@ -1,155 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -//import tdwp_ftw.biomesop.helpers.WorldChunkManagerPromised; - -import net.minecraft.block.Block; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.util.ChunkCoordinates; -import net.minecraft.world.WorldProvider; -import net.minecraft.world.gen.ChunkProviderHell; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.WorldChunkManagerHell; -import net.minecraft.world.chunk.IChunkProvider; -import net.minecraft.util.MathHelper; -import net.minecraft.util.Vec3; - -public class WorldProviderPromised extends WorldProvider -{ - public void registerWorldChunkManager() - { - this.worldChunkMgr = new WorldChunkManagerHell(mod_BiomesOPlenty.promisedLand, 0.8F, 0.1F); - //this.worldChunkMgr = new WorldChunkManagerPromised(worldObj); - this.dimensionId = mod_BiomesOPlenty.promisedLandDimID; - } - - /** - * A boolean that tells if a world does not have a sky. Used in calculating weather and skylight - */ - public boolean hasNoSky = false; - - public String getDimensionName() - { - return "Promised Land"; - } - - public boolean canRespawnHere() - { - return false; - } - - /** - * Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime) - */ - public float calculateCelestialAngle(long par1, float par3) - { - return 1.0F; - } - - /** - * the y level at which clouds are rendered. - */ - public float getCloudHeight() - { - return 0.0F; - } - - public boolean darkenSkyDuringRain() - { - return false; - } - - /** - * Will check if the x, z position specified is alright to be set as the map spawn point - */ - public boolean canCoordinateBeSpawn(int par1, int par2) - { - int var3 = this.worldObj.getFirstUncoveredBlock(par1, par2); - return var3 == mod_BiomesOPlenty.holyGrass.blockID; - } - - /** - * Gets the hard-coded portal location to use when entering this dimension. - */ - public ChunkCoordinates getEntrancePortalLocation() - { - return new ChunkCoordinates(100, 50, 0); - } - - public int getAverageGroundLevel() - { - return 50; - } - - public double getHorizon(World world) - { - return 0.6D; - } - - @SideOnly(Side.CLIENT) - - public boolean hasVoidParticles(boolean var1) - { - return false; - } - - @SideOnly(Side.CLIENT) - public boolean isSkyColored() - { - return true; - } - - @Override - public double getVoidFogYFactor() - { - return 1.0D; - } - - @SideOnly(Side.CLIENT) - - /** - * Return Vec3D with biome specific fog color - */ - public Vec3 getFogColor(float par1, float par2) - { - float var3 = MathHelper.cos(par1 * (float)Math.PI * 2.0F) * 2.0F + 0.5F; - - if (var3 < 0.0F) - { - var3 = 0.0F; - } - - if (var3 > 1.0F) - { - var3 = 1.0F; - } - - float var4 = 1.0F; - float var5 = 0.91764705882F; - float var6 = 0.4F; - var4 *= var3 * 3.94F + 0.06F; - var5 *= var3 * 0.94F + 0.06F; - var6 *= var3 * 0.91F + 0.09F; - return this.worldObj.getWorldVec3Pool().getVecFromPool((double)var4, (double)var5, (double)var6); - } - - @Override - public String getWelcomeMessage() - { - return "Entering the Promised Land"; - } - - @Override - public String getDepartMessage() - { - return "Leaving the Promised Land"; - } - - @Override - public IChunkProvider createChunkGenerator() - { - return new ChunkProviderPromised(this.worldObj, this.worldObj.getSeed()); - } -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/helpers/WorldTypeSize.java b/src/minecraft/tdwp_ftw/biomesop/helpers/WorldTypeSize.java deleted file mode 100644 index 73407648b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/helpers/WorldTypeSize.java +++ /dev/null @@ -1,16 +0,0 @@ -package tdwp_ftw.biomesop.helpers; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.world.WorldType; -import net.minecraftforge.event.ForgeSubscribe; -import net.minecraftforge.event.terraingen.WorldTypeEvent; - -public class WorldTypeSize -{ - @ForgeSubscribe - public void BiomeSize(WorldTypeEvent.BiomeSize event) - { - event.newSize = (byte)mod_BiomesOPlenty.biomeSize; - } - -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemAncientStaff.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemAncientStaff.java deleted file mode 100644 index 400159e69..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemAncientStaff.java +++ /dev/null @@ -1,160 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.TeleporterPromised; - -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; - -public class ItemAncientStaff extends Item -{ - public ItemAncientStaff(int par1) - { - super(par1); - this.maxStackSize = 1; - } - - public boolean hasEffect(ItemStack par1ItemStack) - { - return true; - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:ancientstaff"); - } - - public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) - { - if (par3EntityPlayer.dimension == 0) - { - par3EntityPlayer.addChatMessage("A gateway to the Promised Land has been buried at the origin of this world."); - - int var99 = 32; - - par2World.setBlock(-1, 62 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(0, 62 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(1, 62 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(1, 62 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(1, 62 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(0, 62 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(-1, 62 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(-1, 62 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(0, 62 - var99, 0, Block.whiteStone.blockID); - - par2World.setBlock(-1, 63 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(0, 63 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(1, 63 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(2, 63 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(2, 63 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(2, 63 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(1, 63 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(0, 63 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(-1, 63 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(-2, 63 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(-2, 63 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(-2, 63 - var99, 1, Block.whiteStone.blockID); - - par2World.setBlock(-1, 64 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(0, 64 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(1, 64 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(2, 64 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(2, 64 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(2, 64 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(1, 64 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(0, 64 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(-1, 64 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(-2, 64 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(-2, 64 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(-2, 64 - var99, 1, Block.whiteStone.blockID); - - par2World.setBlock(-1, 65 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(0, 65 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(1, 65 - var99, 2, Block.whiteStone.blockID); - par2World.setBlock(2, 65 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(2, 65 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(2, 65 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(1, 65 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(0, 65 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(-1, 65 - var99, -2, Block.whiteStone.blockID); - par2World.setBlock(-2, 65 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(-2, 65 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(-2, 65 - var99, 1, Block.whiteStone.blockID); - - par2World.setBlock(-1, 66 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(0, 66 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(1, 66 - var99, 1, Block.whiteStone.blockID); - par2World.setBlock(1, 66 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(1, 66 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(0, 66 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(-1, 66 - var99, -1, Block.whiteStone.blockID); - par2World.setBlock(-1, 66 - var99, 0, Block.whiteStone.blockID); - par2World.setBlock(0, 66 - var99, 0, Block.whiteStone.blockID); - - par2World.setBlock(-1, 63 - var99, 1, 0); - par2World.setBlock(0, 63 - var99, 1, 0); - par2World.setBlock(1, 63 - var99, 1, 0); - par2World.setBlock(1, 63 - var99, 0, 0); - par2World.setBlock(1, 63 - var99, -1, 0); - par2World.setBlock(0, 63 - var99, -1, 0); - par2World.setBlock(-1, 63 - var99, -1, 0); - par2World.setBlock(-1, 63 - var99, 0, 0); - par2World.setBlock(0, 63 - var99, 0, 0); - - par2World.setBlock(-1, 64 - var99, 1, 0); - par2World.setBlock(0, 64 - var99, 1, 0); - par2World.setBlock(1, 64 - var99, 1, 0); - par2World.setBlock(1, 64 - var99, 0, 0); - par2World.setBlock(1, 64 - var99, -1, 0); - par2World.setBlock(0, 64 - var99, -1, 0); - par2World.setBlock(-1, 64 - var99, -1, 0); - par2World.setBlock(-1, 64 - var99, 0, 0); - - par2World.setBlock(-1, 65 - var99, 1, 0); - par2World.setBlock(0, 65 - var99, 1, 0); - par2World.setBlock(1, 65 - var99, 1, 0); - par2World.setBlock(1, 65 - var99, 0, 0); - par2World.setBlock(1, 65 - var99, -1, 0); - par2World.setBlock(0, 65 - var99, -1, 0); - par2World.setBlock(-1, 65 - var99, -1, 0); - par2World.setBlock(-1, 65 - var99, 0, 0); - par2World.setBlock(0, 65 - var99, 0, 0); - - par2World.setBlock(0, 64 - var99, 0, mod_BiomesOPlenty.promisedPortal.blockID); - - par2World.setBlock(-2, 64 - var99, 2, 0); - par2World.setBlock(2, 64 - var99, 2, 0); - par2World.setBlock(2, 64 - var99, -2, 0); - par2World.setBlock(-2, 64 - var99, -2, 0); - - par2World.setBlock(-2, 65 - var99, 2, 0); - par2World.setBlock(2, 65 - var99, 2, 0); - par2World.setBlock(2, 65 - var99, -2, 0); - par2World.setBlock(-2, 65 - var99, -2, 0); - - par2World.setBlock(-2, 66 - var99, 2, 0); - par2World.setBlock(2, 66 - var99, 2, 0); - par2World.setBlock(2, 66 - var99, -2, 0); - par2World.setBlock(-2, 66 - var99, -2, 0); - } - - return par1ItemStack; - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOP.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBOP.java deleted file mode 100644 index 4d85469bb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOP.java +++ /dev/null @@ -1,28 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.Item; - -public class ItemBOP extends Item -{ - public int boptextureid = 0; - - public ItemBOP(int id, int texture) - { - super(id); - boptextureid = texture; - } - - public void updateIcons(IconRegister iconRegister) - { - if(boptextureid==0){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - else if(boptextureid==1){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudbrick"); } - else if(boptextureid==2){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:moss"); } - else if(boptextureid==3){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:ash"); } - else if(boptextureid==4){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethyst"); } - else if(boptextureid==5){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:staffhandle"); } - else if(boptextureid==6){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:staffpole"); } - else if(boptextureid==7){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:stafftopper"); } - else { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPAxe.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPAxe.java deleted file mode 100644 index 2eb524fc1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPAxe.java +++ /dev/null @@ -1,23 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.EnumToolMaterial; -import net.minecraft.item.ItemSword; - -public class ItemBOPAxe extends ItemSword -{ - public int TextureID = 0; - - public ItemBOPAxe(int par1, EnumToolMaterial par2, int texture) - { - super(par1, par2); - TextureID = texture; - } - - public void updateIcons(IconRegister iconRegister) - { - if(TextureID==0){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudaxe"); } - else if(TextureID==1){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethystaxe"); } - else { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPHoe.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPHoe.java deleted file mode 100644 index 69f6c1940..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPHoe.java +++ /dev/null @@ -1,23 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.EnumToolMaterial; -import net.minecraft.item.ItemSword; - -public class ItemBOPHoe extends ItemSword -{ - public int TextureID = 0; - - public ItemBOPHoe(int par1, EnumToolMaterial par2, int texture) - { - super(par1, par2); - TextureID = texture; - } - - public void updateIcons(IconRegister iconRegister) - { - if(TextureID==0){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudhoe"); } - else if(TextureID==1){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethysthoe"); } - else { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPPickaxe.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPPickaxe.java deleted file mode 100644 index 3202d6e42..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPPickaxe.java +++ /dev/null @@ -1,23 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.EnumToolMaterial; -import net.minecraft.item.ItemSword; - -public class ItemBOPPickaxe extends ItemSword -{ - public int TextureID = 0; - - public ItemBOPPickaxe(int par1, EnumToolMaterial par2, int texture) - { - super(par1, par2); - TextureID = texture; - } - - public void updateIcons(IconRegister iconRegister) - { - if(TextureID==0){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudpickaxe"); } - else if(TextureID==1){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethystpickaxe"); } - else { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPRecord.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPRecord.java deleted file mode 100644 index 1458bf7ef..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPRecord.java +++ /dev/null @@ -1,116 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.TeleporterPromised; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import net.minecraft.item.Item; -import net.minecraft.item.ItemRecord; -import net.minecraft.item.ItemStack; -import net.minecraft.item.EnumRarity; -import net.minecraft.block.Block; -import net.minecraft.block.BlockJukeBox; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.world.World; - -public class ItemBOPRecord extends ItemRecord -{ - /** List of all record items and their names. */ - private static final Map records = new HashMap(); - - /** The name of the record. */ - public final String recordName; - - public ItemBOPRecord(int par1, String par2Str) - { - super(par1, par2Str); - this.recordName = par2Str; - this.maxStackSize = 1; - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - records.put(par2Str, this); - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:boprecord"); - } - - /** - * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return - * True if something happen and false if it don't. This is for ITEMS, not BLOCKS - */ - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - if (par3World.getBlockId(par4, par5, par6) == Block.jukebox.blockID && par3World.getBlockMetadata(par4, par5, par6) == 0) - { - if (par3World.isRemote) - { - return true; - } - else - { - ((BlockJukeBox)Block.jukebox).insertRecord(par3World, par4, par5, par6, par1ItemStack); - par3World.playAuxSFXAtEntity((EntityPlayer)null, 1005, par4, par5, par6, this.itemID); - --par1ItemStack.stackSize; - return true; - } - } - else - { - return false; - } - } - - @SideOnly(Side.CLIENT) - - /** - * allows items to add custom lines of information to the mouseover description - */ - public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) - { - par3List.add(this.getRecordTitle()); - } - - @SideOnly(Side.CLIENT) - - /** - * Return the title for this record. - */ - public String getRecordTitle() - { - return "Tim Rurkowski - Traversia"; - } - - @SideOnly(Side.CLIENT) - - /** - * Return an item rarity from EnumRarity - */ - public EnumRarity getRarity(ItemStack par1ItemStack) - { - return EnumRarity.rare; - } - - @SideOnly(Side.CLIENT) - - /** - * Return the record item corresponding to the given name. - */ - public static ItemBOPRecord getRecord(String par0Str) - { - return (ItemBOPRecord)records.get(par0Str); - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPRecordMud.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPRecordMud.java deleted file mode 100644 index b51a6903b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPRecordMud.java +++ /dev/null @@ -1,116 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import tdwp_ftw.biomesop.helpers.TeleporterPromised; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import net.minecraft.item.Item; -import net.minecraft.item.ItemRecord; -import net.minecraft.item.ItemStack; -import net.minecraft.item.EnumRarity; -import net.minecraft.block.Block; -import net.minecraft.block.BlockJukeBox; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.world.World; - -public class ItemBOPRecordMud extends ItemRecord -{ - /** List of all record items and their names. */ - private static final Map records = new HashMap(); - - /** The name of the record. */ - public final String recordName; - - public ItemBOPRecordMud(int par1, String par2Str) - { - super(par1, par2Str); - this.recordName = par2Str; - this.maxStackSize = 1; - this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); - records.put(par2Str, this); - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudrecord"); - } - - /** - * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return - * True if something happen and false if it don't. This is for ITEMS, not BLOCKS - */ - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - if (par3World.getBlockId(par4, par5, par6) == Block.jukebox.blockID && par3World.getBlockMetadata(par4, par5, par6) == 0) - { - if (par3World.isRemote) - { - return true; - } - else - { - ((BlockJukeBox)Block.jukebox).insertRecord(par3World, par4, par5, par6, par1ItemStack); - par3World.playAuxSFXAtEntity((EntityPlayer)null, 1005, par4, par5, par6, this.itemID); - --par1ItemStack.stackSize; - return true; - } - } - else - { - return false; - } - } - - @SideOnly(Side.CLIENT) - - /** - * allows items to add custom lines of information to the mouseover description - */ - public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) - { - par3List.add(this.getRecordTitle()); - } - - @SideOnly(Side.CLIENT) - - /** - * Return the title for this record. - */ - public String getRecordTitle() - { - return "???"; - } - - @SideOnly(Side.CLIENT) - - /** - * Return an item rarity from EnumRarity - */ - public EnumRarity getRarity(ItemStack par1ItemStack) - { - return EnumRarity.rare; - } - - @SideOnly(Side.CLIENT) - - /** - * Return the record item corresponding to the given name. - */ - public static ItemBOPRecordMud getRecord(String par0Str) - { - return (ItemBOPRecordMud)records.get(par0Str); - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPSpade.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPSpade.java deleted file mode 100644 index 47146ac86..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPSpade.java +++ /dev/null @@ -1,23 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.EnumToolMaterial; -import net.minecraft.item.ItemSword; - -public class ItemBOPSpade extends ItemSword -{ - public int TextureID = 0; - - public ItemBOPSpade(int par1, EnumToolMaterial par2, int texture) - { - super(par1, par2); - TextureID = texture; - } - - public void updateIcons(IconRegister iconRegister) - { - if(TextureID==0){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudshovel"); } - else if(TextureID==1){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethystshovel"); } - else { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPSword.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPSword.java deleted file mode 100644 index 3703a128e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBOPSword.java +++ /dev/null @@ -1,23 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.EnumToolMaterial; -import net.minecraft.item.ItemSword; - -public class ItemBOPSword extends ItemSword -{ - public int TextureID = 0; - - public ItemBOPSword(int par1, EnumToolMaterial par2, int texture) - { - super(par1, par2); - TextureID = texture; - } - - public void updateIcons(IconRegister iconRegister) - { - if(TextureID==0){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudsword"); } - else if(TextureID==1){ iconIndex = iconRegister.registerIcon("BiomesOPlenty:amethystsword"); } - else { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mudball"); } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBamboo.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBamboo.java deleted file mode 100644 index 1da1bd2b2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBamboo.java +++ /dev/null @@ -1,107 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemBamboo extends Item -{ - private int spawnID; - - public ItemBamboo(int par1, Block par2Block) - { - super(par1); - this.spawnID = par2Block.blockID; - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:bamboo"); - } - - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - int var11 = par3World.getBlockId(par4, par5, par6); - - if (var11 == Block.snow.blockID) - { - par7 = 1; - } - else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) - { - if (par7 == 0) - { - --par5; - } - - if (par7 == 1) - { - ++par5; - } - - if (par7 == 2) - { - --par6; - } - - if (par7 == 3) - { - ++par6; - } - - if (par7 == 4) - { - --par4; - } - - if (par7 == 5) - { - ++par4; - } - } - - if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) - { - return false; - } - else if (par1ItemStack.stackSize == 0) - { - return false; - } - else - { - if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack)) - { - Block var12 = Block.blocksList[this.spawnID]; - int var13 = var12.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0); - - if (par3World.setBlock(par4, par5, par6, this.spawnID, var13, 2)) - { - if (par3World.getBlockId(par4, par5, par6) == this.spawnID) - { - Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack); - Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, var13); - } - - par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F); - --par1ItemStack.stackSize; - } - } - - return true; - } - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBarley.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBarley.java deleted file mode 100644 index 633f48f5a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBarley.java +++ /dev/null @@ -1,107 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemBarley extends Item -{ - private int spawnID; - - public ItemBarley(int par1, Block par2Block) - { - super(par1); - this.spawnID = par2Block.blockID; - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:barley"); - } - - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - int var11 = par3World.getBlockId(par4, par5, par6); - - if (var11 == Block.snow.blockID) - { - par7 = 1; - } - else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) - { - if (par7 == 0) - { - --par5; - } - - if (par7 == 1) - { - ++par5; - } - - if (par7 == 2) - { - --par6; - } - - if (par7 == 3) - { - ++par6; - } - - if (par7 == 4) - { - --par4; - } - - if (par7 == 5) - { - ++par4; - } - } - - if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) - { - return false; - } - else if (par1ItemStack.stackSize == 0) - { - return false; - } - else - { - if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack)) - { - Block var12 = Block.blocksList[this.spawnID]; - int var13 = var12.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0); - - if (par3World.setBlock(par4, par5, par6, this.spawnID, var13, 2)) - { - if (par3World.getBlockId(par4, par5, par6) == this.spawnID) - { - Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack); - Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, var13); - } - - par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F); - --par1ItemStack.stackSize; - } - } - - return true; - } - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemBush.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemBush.java deleted file mode 100644 index c848665af..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemBush.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemBush extends Item -{ - /** The ID of the block the reed will spawn when used from inventory bar. */ - private int spawnID; - - public ItemBush(int par1, Block par2Block) - { - super(par1); - this.spawnID = par2Block.blockID; - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:bush"); - } - - /** - * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return - * True if something happen and false if it don't. This is for ITEMS, not BLOCKS - */ - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - int var11 = par3World.getBlockId(par4, par5, par6); - - if (var11 == Block.snow.blockID) - { - par7 = 1; - } - else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) - { - if (par7 == 0) - { - --par5; - } - - if (par7 == 1) - { - ++par5; - } - - if (par7 == 2) - { - --par6; - } - - if (par7 == 3) - { - ++par6; - } - - if (par7 == 4) - { - --par4; - } - - if (par7 == 5) - { - ++par4; - } - } - - if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) - { - return false; - } - else if (par1ItemStack.stackSize == 0) - { - return false; - } - else - { - if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack)) - { - Block var12 = Block.blocksList[this.spawnID]; - int var13 = var12.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0); - - if (par3World.setBlock(par4, par5, par6, this.spawnID, 1, 2)) - { - if (par3World.getBlockId(par4, par5, par6) == this.spawnID) - { - Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack); - Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, var13); - } - - par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F); - --par1ItemStack.stackSize; - } - } - - return true; - } - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemCattail.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemCattail.java deleted file mode 100644 index 128f22aa8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemCattail.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemCattail extends Item -{ - /** The ID of the block the reed will spawn when used from inventory bar. */ - private int spawnID; - - public ItemCattail(int par1, Block par2Block) - { - super(par1); - this.spawnID = par2Block.blockID; - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:cattail"); - } - - /** - * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return - * True if something happen and false if it don't. This is for ITEMS, not BLOCKS - */ - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - int var11 = par3World.getBlockId(par4, par5, par6); - - if (var11 == Block.snow.blockID) - { - par7 = 1; - } - else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) - { - if (par7 == 0) - { - --par5; - } - - if (par7 == 1) - { - ++par5; - } - - if (par7 == 2) - { - --par6; - } - - if (par7 == 3) - { - ++par6; - } - - if (par7 == 4) - { - --par4; - } - - if (par7 == 5) - { - ++par4; - } - } - - if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) - { - return false; - } - else if (par1ItemStack.stackSize == 0) - { - return false; - } - else - { - if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack)) - { - Block var12 = Block.blocksList[this.spawnID]; - int var13 = var12.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0); - - if (par3World.setBlock(par4, par5, par6, this.spawnID, var13, 2)) - { - if (par3World.getBlockId(par4, par5, par6) == this.spawnID) - { - Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack); - Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, var13); - } - - par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F); - --par1ItemStack.stackSize; - } - } - - return true; - } - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemEnderporter.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemEnderporter.java deleted file mode 100644 index cc9f7f04c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemEnderporter.java +++ /dev/null @@ -1,64 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; - -public class ItemEnderporter extends Item -{ - - public ItemEnderporter(int par1) - { - super(par1); - this.maxStackSize = 1; - this.setMaxDamage(9); - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:enderporter"); - } - - public boolean hasEffect(ItemStack par1ItemStack) - { - return true; - } - - /** - * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer - */ - public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) - { - if (par3EntityPlayer.ridingEntity != null) - { - return par1ItemStack; - } - else - { - par1ItemStack.damageItem(1, par3EntityPlayer); - par3EntityPlayer.addPotionEffect(new PotionEffect(Potion.blindness.id, 100, 999)); - par3EntityPlayer.addPotionEffect(new PotionEffect(Potion.resistance.id, 200, 999)); - par3EntityPlayer.addPotionEffect(new PotionEffect(Potion.nightVision.id, 100, 999)); - par3EntityPlayer.addPotionEffect(new PotionEffect(Potion.regeneration.id, 200, 3)); - par3EntityPlayer.setPosition(par2World.getSpawnPoint().posX, 256, par2World.getSpawnPoint().posZ); - par2World.playSoundAtEntity(par3EntityPlayer, "random.levelup", 1.0F, 5.0F); - - return par1ItemStack; - } - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemMediumGrass.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemMediumGrass.java deleted file mode 100644 index ebb009716..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemMediumGrass.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemMediumGrass extends Item -{ - /** The ID of the block the reed will spawn when used from inventory bar. */ - private int spawnID; - - public ItemMediumGrass(int par1, Block par2Block) - { - super(par1); - this.spawnID = par2Block.blockID; - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:mediumgrass"); - } - - /** - * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return - * True if something happen and false if it don't. This is for ITEMS, not BLOCKS - */ - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - int var11 = par3World.getBlockId(par4, par5, par6); - - if (var11 == Block.snow.blockID) - { - par7 = 1; - } - else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) - { - if (par7 == 0) - { - --par5; - } - - if (par7 == 1) - { - ++par5; - } - - if (par7 == 2) - { - --par6; - } - - if (par7 == 3) - { - ++par6; - } - - if (par7 == 4) - { - --par4; - } - - if (par7 == 5) - { - ++par4; - } - } - - if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) - { - return false; - } - else if (par1ItemStack.stackSize == 0) - { - return false; - } - else - { - if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack)) - { - Block var12 = Block.blocksList[this.spawnID]; - int var13 = var12.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0); - - if (par3World.setBlock(par4, par5, par6, this.spawnID, 1, 2)) - { - if (par3World.getBlockId(par4, par5, par6) == this.spawnID) - { - Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack); - Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, var13); - } - - par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F); - --par1ItemStack.stackSize; - } - } - - return true; - } - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemShortGrass.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemShortGrass.java deleted file mode 100644 index d7122424c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemShortGrass.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemShortGrass extends Item -{ - /** The ID of the block the reed will spawn when used from inventory bar. */ - private int spawnID; - - public ItemShortGrass(int par1, Block par2Block) - { - super(par1); - this.spawnID = par2Block.blockID; - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:shortgrass"); - } - - /** - * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return - * True if something happen and false if it don't. This is for ITEMS, not BLOCKS - */ - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - int var11 = par3World.getBlockId(par4, par5, par6); - - if (var11 == Block.snow.blockID) - { - par7 = 1; - } - else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) - { - if (par7 == 0) - { - --par5; - } - - if (par7 == 1) - { - ++par5; - } - - if (par7 == 2) - { - --par6; - } - - if (par7 == 3) - { - ++par6; - } - - if (par7 == 4) - { - --par4; - } - - if (par7 == 5) - { - ++par4; - } - } - - if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) - { - return false; - } - else if (par1ItemStack.stackSize == 0) - { - return false; - } - else - { - if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack)) - { - Block var12 = Block.blocksList[this.spawnID]; - int var13 = var12.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0); - - if (par3World.setBlock(par4, par5, par6, this.spawnID, 1, 2)) - { - if (par3World.getBlockId(par4, par5, par6) == this.spawnID) - { - Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack); - Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, var13); - } - - par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F); - --par1ItemStack.stackSize; - } - } - - return true; - } - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemShroomPowder.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemShroomPowder.java deleted file mode 100644 index 76033edd3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemShroomPowder.java +++ /dev/null @@ -1,17 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.item.ItemFood; - -public class ItemShroomPowder extends ItemFood -{ - public ItemShroomPowder(int par1, int par2, float par3, boolean par4) - { - super(par1, par2, par3, par4); - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:shroompowder"); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/items/ItemSprout.java b/src/minecraft/tdwp_ftw/biomesop/items/ItemSprout.java deleted file mode 100644 index 6d40c487c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/items/ItemSprout.java +++ /dev/null @@ -1,112 +0,0 @@ -package tdwp_ftw.biomesop.items; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.texture.IconRegister; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemSprout extends Item -{ - /** The ID of the block the reed will spawn when used from inventory bar. */ - private int spawnID; - - public ItemSprout(int par1, Block par2Block) - { - super(par1); - this.spawnID = par2Block.blockID; - } - - public void updateIcons(IconRegister iconRegister) - { - iconIndex = iconRegister.registerIcon("BiomesOPlenty:sprout"); - } - - /** - * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return - * True if something happen and false if it don't. This is for ITEMS, not BLOCKS - */ - public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) - { - int var11 = par3World.getBlockId(par4, par5, par6); - - if (var11 == Block.snow.blockID) - { - par7 = 1; - } - else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) - { - if (par7 == 0) - { - --par5; - } - - if (par7 == 1) - { - ++par5; - } - - if (par7 == 2) - { - --par6; - } - - if (par7 == 3) - { - ++par6; - } - - if (par7 == 4) - { - --par4; - } - - if (par7 == 5) - { - ++par4; - } - } - - if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) - { - return false; - } - else if (par1ItemStack.stackSize == 0) - { - return false; - } - else - { - if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack)) - { - Block var12 = Block.blocksList[this.spawnID]; - int var13 = var12.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0); - - if (par3World.setBlock(par4, par5, par6, this.spawnID, 1, 2)) - { - if (par3World.getBlockId(par4, par5, par6) == this.spawnID) - { - Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack); - Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, var13); - } - - par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F); - --par1ItemStack.stackSize; - } - } - - return true; - } - } - - @Override - @SideOnly(Side.CLIENT) - public void updateIcons(IconRegister iconRegister) { - - iconIndex = iconRegister.registerIcon("biomesop" + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/mobs/EntityJungleSpider.java b/src/minecraft/tdwp_ftw/biomesop/mobs/EntityJungleSpider.java deleted file mode 100644 index 58eee780d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/mobs/EntityJungleSpider.java +++ /dev/null @@ -1,76 +0,0 @@ -package tdwp_ftw.biomesop.mobs; - -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLiving; -import net.minecraft.entity.monster.EntitySpider; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -public class EntityJungleSpider extends EntitySpider -{ - public EntityJungleSpider(World par1World) - { - super(par1World); - this.texture = "/mods/biomesop/textures/mobs/junglespider.png"; - this.setSize(0.4F, 0.3F); - this.moveSpeed = 1.1F; - } - - public int getMaxHealth() - { - return 8; - } - - /** - * How large the spider should be scaled. - */ - public float spiderScaleAmount() - { - return 0.4F; - } - - public float getShadowSize() - { - return 0.0F; - } - - public boolean attackEntityAsMob(Entity par1Entity) - { - if (super.attackEntityAsMob(par1Entity)) - { - if (par1Entity instanceof EntityLiving) - { - byte var2 = 0; - - if (this.worldObj.difficultySetting > 1) - { - if (this.worldObj.difficultySetting == 2) - { - var2 = 7; - } - else if (this.worldObj.difficultySetting == 3) - { - var2 = 15; - } - } - - if (var2 > 0) - { - ((EntityLiving)par1Entity).addPotionEffect(new PotionEffect(Potion.blindness.id, var2 * 20, 0)); - } - } - - return true; - } - else - { - return false; - } - } - - /** - * Initialize this creature. - */ - public void initCreature() {} -} diff --git a/src/minecraft/tdwp_ftw/biomesop/mobs/EntityRosester.java b/src/minecraft/tdwp_ftw/biomesop/mobs/EntityRosester.java deleted file mode 100644 index bfda6c6b8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/mobs/EntityRosester.java +++ /dev/null @@ -1,192 +0,0 @@ -package tdwp_ftw.biomesop.mobs; - -import net.minecraft.entity.EntityAgeable; -import net.minecraft.entity.ai.EntityAIFollowParent; -import net.minecraft.entity.ai.EntityAILookIdle; -import net.minecraft.entity.ai.EntityAIMate; -import net.minecraft.entity.ai.EntityAIPanic; -import net.minecraft.entity.ai.EntityAISwimming; -import net.minecraft.entity.ai.EntityAITempt; -import net.minecraft.entity.ai.EntityAIWander; -import net.minecraft.entity.ai.EntityAIWatchClosest; -import net.minecraft.entity.passive.EntityChicken; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemSeeds; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class EntityRosester extends EntityChicken -{ - public boolean field_70885_d = false; - public float field_70886_e = 0.0F; - public float destPos = 0.0F; - public float field_70884_g; - public float field_70888_h; - public float field_70889_i = 1.0F; - - /** The time until the next egg is spawned. */ - public int timeUntilNextEgg; - - public EntityRosester(World par1World) - { - super(par1World); - this.texture = "/mods/biomesop/textures/mobs/rosester.png"; - this.setSize(0.3F, 0.7F); - this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000; - float var2 = 0.25F; - this.tasks.addTask(0, new EntityAISwimming(this)); - this.tasks.addTask(1, new EntityAIPanic(this, 0.38F)); - this.tasks.addTask(2, new EntityAIMate(this, var2)); - this.tasks.addTask(3, new EntityAITempt(this, 0.25F, Item.seeds.itemID, false)); - this.tasks.addTask(4, new EntityAIFollowParent(this, 0.28F)); - this.tasks.addTask(5, new EntityAIWander(this, var2)); - this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); - this.tasks.addTask(7, new EntityAILookIdle(this)); - } - - /** - * Returns true if the newer Entity AI code should be run - */ - public boolean isAIEnabled() - { - return true; - } - - public int getMaxHealth() - { - return 4; - } - - /** - * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons - * use this to react to sunlight and start to burn. - */ - public void onLivingUpdate() - { - super.onLivingUpdate(); - this.field_70888_h = this.field_70886_e; - this.field_70884_g = this.destPos; - this.destPos = (float)((double)this.destPos + (double)(this.onGround ? -1 : 4) * 0.3D); - - if (this.destPos < 0.0F) - { - this.destPos = 0.0F; - } - - if (this.destPos > 1.0F) - { - this.destPos = 1.0F; - } - - if (!this.onGround && this.field_70889_i < 1.0F) - { - this.field_70889_i = 1.0F; - } - - this.field_70889_i = (float)((double)this.field_70889_i * 0.9D); - - if (!this.onGround && this.motionY < 0.0D) - { - this.motionY *= 0.6D; - } - - this.field_70886_e += this.field_70889_i * 2.0F; - - if (!this.isChild() && !this.worldObj.isRemote && --this.timeUntilNextEgg <= 0) - { - this.playSound("mob.chicken.plop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); - this.entityDropItem(new ItemStack(Item.dyePowder, 1, 1), 0.0F); - this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000; - } - } - - /** - * Called when the mob is falling. Calculates and applies fall damage. - */ - protected void fall(float par1) {} - - /** - * Returns the sound this mob makes while it's alive. - */ - protected String getLivingSound() - { - return "mob.chicken.say"; - } - - /** - * Returns the sound this mob makes when it is hurt. - */ - protected String getHurtSound() - { - return "mob.chicken.hurt"; - } - - /** - * Returns the sound this mob makes on death. - */ - protected String getDeathSound() - { - return "mob.chicken.hurt"; - } - - /** - * Plays step sound at given x, y, z for the entity - */ - protected void playStepSound(int par1, int par2, int par3, int par4) - { - this.playSound("mob.chicken.step", 0.15F, 1.0F); - } - - /** - * Returns the item ID for the item the mob drops on death. - */ - protected int getDropItemId() - { - return Item.feather.itemID; - } - - /** - * Drop 0-2 items of this living's type - */ - protected void dropFewItems(boolean par1, int par2) - { - int var3 = this.rand.nextInt(3) + this.rand.nextInt(1 + par2); - - for (int var4 = 0; var4 < var3; ++var4) - { - this.entityDropItem(new ItemStack(Item.dyePowder, 1, 1), 0.0F); - } - - if (this.isBurning()) - { - this.dropItem(Item.chickenCooked.itemID, 1); - } - else - { - this.dropItem(Item.chickenRaw.itemID, 1); - } - } - - /** - * This function is used when two same-species animals in 'love mode' breed to generate the new baby animal. - */ - public EntityRosester spawnBabyAnimal(EntityAgeable par1EntityAgeable) - { - return new EntityRosester(this.worldObj); - } - - /** - * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on - * the animal type) - */ - public boolean isBreedingItem(ItemStack par1ItemStack) - { - return par1ItemStack != null && par1ItemStack.getItem() instanceof ItemSeeds; - } - - public EntityAgeable createChild(EntityAgeable par1EntityAgeable) - { - return this.spawnBabyAnimal(par1EntityAgeable); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/mod_BiomesOPlenty.java b/src/minecraft/tdwp_ftw/biomesop/mod_BiomesOPlenty.java deleted file mode 100644 index c9cbb0684..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/mod_BiomesOPlenty.java +++ /dev/null @@ -1,3146 +0,0 @@ -package tdwp_ftw.biomesop; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockHalfSlab; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityEggInfo; -import net.minecraft.entity.EntityList; -import net.minecraft.entity.EnumCreatureType; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.EnumArmorMaterial; -import net.minecraft.item.EnumToolMaterial; -import net.minecraft.item.Item; -import net.minecraft.item.ItemAxe; -import net.minecraft.item.ItemFood; -import net.minecraft.item.ItemHoe; -import net.minecraft.item.ItemPickaxe; -import net.minecraft.item.ItemSpade; -import net.minecraft.item.ItemStack; -import net.minecraft.item.ItemSword; -import net.minecraft.potion.Potion; -import net.minecraft.world.gen.structure.MapGenVillage; -import net.minecraft.util.WeightedRandomChestContent; -import java.util.ArrayList; -import java.util.Arrays; -import net.minecraft.stats.Achievement; -import net.minecraft.stats.AchievementList; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.WorldProvider; -import net.minecraftforge.event.terraingen.BiomeEvent; -import net.minecraftforge.common.BiomeManager; -import net.minecraftforge.common.Configuration; -import net.minecraftforge.common.EnumHelper; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.common.AchievementPage; -import net.minecraftforge.common.DungeonHooks; -import net.minecraftforge.common.ChestGenHooks; -import tdwp_ftw.biomesop.armor.*; -import tdwp_ftw.biomesop.biomes.*; -import tdwp_ftw.biomesop.blocks.*; -import tdwp_ftw.biomesop.helpers.*; -import tdwp_ftw.biomesop.items.*; -import tdwp_ftw.biomesop.mobs.*; -import tdwp_ftw.biomesop.worldtype.WTBiomesOP; -import cpw.mods.fml.common.Mod; -import cpw.mods.fml.common.Mod.Init; -import cpw.mods.fml.common.Mod.Instance; -import cpw.mods.fml.common.Mod.PostInit; -import cpw.mods.fml.common.Mod.PreInit; -import cpw.mods.fml.common.SidedProxy; -import cpw.mods.fml.common.event.FMLInitializationEvent; -import cpw.mods.fml.common.event.FMLPostInitializationEvent; -import cpw.mods.fml.common.event.FMLPreInitializationEvent; -import cpw.mods.fml.common.network.NetworkMod; -import cpw.mods.fml.common.registry.EntityRegistry; -import cpw.mods.fml.common.registry.GameRegistry; -import cpw.mods.fml.common.registry.LanguageRegistry; - -@Mod(modid="BiomesOPlenty", name="Biomes O' Plenty", version="0.4.7") -@NetworkMod(clientSideRequired=true, serverSideRequired=false) -public class mod_BiomesOPlenty -{ - // The instance of your mod that Forge uses. - @Instance("BiomesOPlenty") - public static mod_BiomesOPlenty instance; - - // Says where the client and server 'proxy' code is loaded. - @SidedProxy(clientSide="tdwp_ftw.biomesop.ClientProxy", serverSide="tdwp_ftw.biomesop.CommonProxy") - public static CommonProxy proxy; - - public static int promisedLandDim = 20; - - @PreInit - public void preInit(FMLPreInitializationEvent event) - { - config = new Configuration(event.getSuggestedConfigurationFile()); - config.load(); - skyColors = true; - biomeSize = config.get("Biome Settings", "Biome Size", 4, null).getInt(); - addToDefault = config.get("Biome Settings", "Add Biomes To Default World", false).getBoolean(false); - vanillaEnhanced = config.get("Biome Settings", "Enhanced Vanilla Biomes", true).getBoolean(false); - promisedLandDimID = config.get("Dimension Settings", "Promised Land Dimension ID", 20, null).getInt(); - - alpsGen = config.get("Biomes To Generate", "Alps", true).getBoolean(false); - arcticGen = config.get("Biomes To Generate", "Arctic", true).getBoolean(false); - badlandsGen = config.get("Biomes To Generate", "Badlands", true).getBoolean(false); - bambooForestGen = config.get("Biomes To Generate", "BambooForest", true).getBoolean(false); - bayouGen = config.get("Biomes To Generate", "Bayou", true).getBoolean(false); - birchForestGen = config.get("Biomes To Generate", "BirchForest", true).getBoolean(false); - bogGen = config.get("Biomes To Generate", "Bog", true).getBoolean(false); - borealForestGen = config.get("Biomes To Generate", "BorealForest", true).getBoolean(false); - canyonGen = config.get("Biomes To Generate", "Canyon", true).getBoolean(false); - chaparralGen = config.get("Biomes To Generate", "Chaparral", true).getBoolean(false); - cherryBlossomGroveGen = config.get("Biomes To Generate", "CherryBlossomGrove", true).getBoolean(false); - coniferousForestGen = config.get("Biomes To Generate", "ConiferousForest", true).getBoolean(false); - cragGen = config.get("Biomes To Generate", "Crag", true).getBoolean(false); - deadForestGen = config.get("Biomes To Generate", "DeadForest", true).getBoolean(false); - deadSwampGen = config.get("Biomes To Generate", "DeadSwamp", true).getBoolean(false); - deadlandsGen = config.get("Biomes To Generate", "Deadlands", true).getBoolean(false); - deciduousForestGen = config.get("Biomes To Generate", "DeciduousForest", true).getBoolean(false); - desertGen = config.get("Biomes To Generate", "Desert", true).getBoolean(false); - drylandsGen = config.get("Biomes To Generate", "Drylands", true).getBoolean(false); - dunesGen = config.get("Biomes To Generate", "Dunes", true).getBoolean(false); - extremeHillsGen = config.get("Biomes To Generate", "ExtremeHills", true).getBoolean(false); - fenGen = config.get("Biomes To Generate", "Fen", true).getBoolean(false); - fieldGen = config.get("Biomes To Generate", "Field", true).getBoolean(false); - forestGen = config.get("Biomes To Generate", "Forest", true).getBoolean(false); - frostForestGen = config.get("Biomes To Generate", "FrostForest", true).getBoolean(false); - fungiForestGen = config.get("Biomes To Generate", "FungiForest", true).getBoolean(false); - gardenGen = config.get("Biomes To Generate", "Garden", true).getBoolean(false); - glacierGen = config.get("Biomes To Generate", "Glacier", true).getBoolean(false); - grasslandGen = config.get("Biomes To Generate", "Grassland", true).getBoolean(false); - groveGen = config.get("Biomes To Generate", "Grove", true).getBoolean(false); - heathlandGen = config.get("Biomes To Generate", "Heathland", true).getBoolean(false); - highlandGen = config.get("Biomes To Generate", "Highland", true).getBoolean(false); - iceSheetGen = config.get("Biomes To Generate", "IcySheet", true).getBoolean(false); - icyHillsGen = config.get("Biomes To Generate", "IcyHills", true).getBoolean(false); - jadeCliffsGen = config.get("Biomes To Generate", "JadeCliffs", true).getBoolean(false); - jungleGen = config.get("Biomes To Generate", "Jungle", true).getBoolean(false); - lushDesertGen = config.get("Biomes To Generate", "LushDesert", true).getBoolean(false); - lushSwampGen = config.get("Biomes To Generate", "LushSwamp", true).getBoolean(false); - mangroveGen = config.get("Biomes To Generate", "Mangrove", true).getBoolean(false); - mapleWoodsGen = config.get("Biomes To Generate", "MapleWoods", true).getBoolean(false); - marshGen = config.get("Biomes To Generate", "Marsh", true).getBoolean(false); - meadowGen = config.get("Biomes To Generate", "Meadow", true).getBoolean(false); - mesaGen = config.get("Biomes To Generate", "Mesa", true).getBoolean(false); - moorGen = config.get("Biomes To Generate", "Moor", true).getBoolean(false); - mountainGen = config.get("Biomes To Generate", "Mountain", true).getBoolean(false); - mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false); - mysticGroveGen = config.get("Biomes To Generate", "MysticGrove", true).getBoolean(false); - oasisGen = config.get("Biomes To Generate", "Oasis", true).getBoolean(false); - ominousWoodsGen = config.get("Biomes To Generate", "OminousWoods", true).getBoolean(false); - orchardGen = config.get("Biomes To Generate", "Orchard", true).getBoolean(false); - originValleyGen = config.get("Biomes To Generate", "OriginValley", true).getBoolean(false); - outbackGen = config.get("Biomes To Generate", "Outback", true).getBoolean(false); - pastureGen = config.get("Biomes To Generate", "Pasture", true).getBoolean(false); - plainsGen = config.get("Biomes To Generate", "Plains", true).getBoolean(false); - prairieGen = config.get("Biomes To Generate", "Prairie", true).getBoolean(false); - quagmireGen = config.get("Biomes To Generate", "Quagmire", true).getBoolean(false); - rainforestGen = config.get("Biomes To Generate", "Rainforest", true).getBoolean(false); - redwoodForestGen = config.get("Biomes To Generate", "RedwoodForest", true).getBoolean(false); - sacredSpringsGen = config.get("Biomes To Generate", "SacredSprings", true).getBoolean(false); - savannaGen = config.get("Biomes To Generate", "Savanna", true).getBoolean(false); - scrublandGen = config.get("Biomes To Generate", "Scrubland", true).getBoolean(false); - seasonalForestGen = config.get("Biomes To Generate", "SeasonalForest", true).getBoolean(false); - shieldGen = config.get("Biomes To Generate", "Shield", true).getBoolean(false); - shrublandGen = config.get("Biomes To Generate", "Shrubland", true).getBoolean(false); - snowyWoodsGen = config.get("Biomes To Generate", "SnowyWoods", true).getBoolean(false); - spruceWoodsGen = config.get("Biomes To Generate", "SpruceWoods", true).getBoolean(false); - steppeGen = config.get("Biomes To Generate", "Steppe", true).getBoolean(false); - swamplandGen = config.get("Biomes To Generate", "Swampland", true).getBoolean(false); - swampwoodsGen = config.get("Biomes To Generate", "Swampwoods", true).getBoolean(false); - taigaGen = config.get("Biomes To Generate", "Taiga", true).getBoolean(false); - temperateRainforestGen = config.get("Biomes To Generate", "TemperateRainforest", true).getBoolean(false); - thicketGen = config.get("Biomes To Generate", "Thicket", true).getBoolean(false); - tropicalRainforestGen = config.get("Biomes To Generate", "TropicalRainforest", true).getBoolean(false); - tropicsGen = config.get("Biomes To Generate", "Tropics", true).getBoolean(false); - tundraGen = config.get("Biomes To Generate", "Tundra", true).getBoolean(false); - volcanoGen = config.get("Biomes To Generate", "Volcano", true).getBoolean(false); - wastelandGen = config.get("Biomes To Generate", "Wasteland", true).getBoolean(false); - wetlandGen = config.get("Biomes To Generate", "Wetland", true).getBoolean(false); - woodlandGen = config.get("Biomes To Generate", "Woodland", true).getBoolean(false); - - // Get Terrain Block ID's - mudID = config.getTerrainBlock("Terrain Block IDs", "Mud ID", 160, null).getInt(); - driedDirtID = config.getTerrainBlock("Terrain Block IDs", "Dried Dirt ID", 161, null).getInt(); - redRockID = config.getTerrainBlock("Terrain Block IDs", "Red Rock ID", 162, null).getInt(); - ashID = config.getTerrainBlock("Terrain Block IDs", "Ash Block ID", 163, null).getInt(); - ashStoneID = config.getTerrainBlock("Terrain Block IDs", "Ash Stone ID", 164, null).getInt(); - hardIceID = config.getTerrainBlock("Terrain Block IDs", "Hard Ice ID", 165, null).getInt(); - originGrassID = config.getTerrainBlock("Terrain Block IDs", "Origin Grass ID", 166, null).getInt(); - hardSandID = config.getTerrainBlock("Terrain Block IDs", "Hard Sand ID", 167, null).getInt(); - hardDirtID = config.getTerrainBlock("Terrain Block IDs", "Hard Dirt ID", 168, null).getInt(); - holyGrassID = config.getTerrainBlock("Terrain Block IDs", "Holy Grass ID", 169, null).getInt(); - holyStoneID = config.getTerrainBlock("Terrain Block IDs", "Holy Stone ID", 170, null).getInt(); - cragRockID = config.getTerrainBlock("Terrain Block IDs", "Crag Rock ID", 171, null).getInt(); - - // Get Crafted Block ID's - mudBrickBlockID = config.getBlock("Mud Bricks ID", 256, null).getInt(); - redwoodPlankID = config.getBlock("Redwood Plank ID", 257, null).getInt(); - redwoodDoubleSlabID = config.getBlock("Redwood Double Slab ID", 258, null).getInt(); - redwoodSingleSlabID = config.getBlock("Redwood Single Slab ID", 259, null).getInt(); - redwoodStairsID = config.getBlock("Redwood Stairs ID", 260, null).getInt(); - willowPlankID = config.getBlock("Willow Plank ID", 261, null).getInt(); - willowDoubleSlabID = config.getBlock("Willow Double Slab ID", 262, null).getInt(); - willowSingleSlabID = config.getBlock("Willow Single Slab ID", 263, null).getInt(); - willowStairsID = config.getBlock("Willow Stairs ID", 264, null).getInt(); - firPlankID = config.getBlock("Fir Plank ID", 265, null).getInt(); - firDoubleSlabID = config.getBlock("Fir Double Slab ID", 266, null).getInt(); - firSingleSlabID = config.getBlock("Fir Single Slab ID", 267, null).getInt(); - firStairsID = config.getBlock("Fir Stairs ID", 268, null).getInt(); - acaciaPlankID = config.getBlock("Acacia Plank ID", 269, null).getInt(); - acaciaDoubleSlabID = config.getBlock("Acacia Double Slab ID", 270, null).getInt(); - acaciaSingleSlabID = config.getBlock("Acacia Single Slab ID", 271, null).getInt(); - acaciaStairsID = config.getBlock("Acacia Stairs ID", 272, null).getInt(); - cherryPlankID = config.getBlock("Cherry Plank ID", 273, null).getInt(); - cherryDoubleSlabID = config.getBlock("Cherry Double Slab ID", 274, null).getInt(); - cherrySingleSlabID = config.getBlock("Cherry Single Slab ID", 275, null).getInt(); - cherryStairsID = config.getBlock("Cherry Stairs ID", 276, null).getInt(); - darkPlankID = config.getBlock("Dark Plank ID", 277, null).getInt(); - darkDoubleSlabID = config.getBlock("Dark Double Slab ID", 278, null).getInt(); - darkSingleSlabID = config.getBlock("Dark Single Slab ID", 279, null).getInt(); - darkStairsID = config.getBlock("Dark Stairs ID", 280, null).getInt(); - magicPlankID = config.getBlock("Magic Plank ID", 281, null).getInt(); - magicDoubleSlabID = config.getBlock("Magic Double Slab ID", 282, null).getInt(); - magicSingleSlabID = config.getBlock("Magic Single Slab ID", 283, null).getInt(); - magicStairsID = config.getBlock("Magic Stairs ID", 284, null).getInt(); - palmPlankID = config.getBlock("Palm Plank ID", 285, null).getInt(); - palmDoubleSlabID = config.getBlock("Palm Double Slab ID", 286, null).getInt(); - palmSingleSlabID = config.getBlock("Palm Single Slab ID", 287, null).getInt(); - palmStairsID = config.getBlock("Palm Stairs ID", 288, null).getInt(); - originLeavesID = config.getBlock("Origin Leaves ID", 289, null).getInt(); - redwoodWoodID = config.getBlock("Redwood Log ID", 290, null).getInt(); - redwoodLeavesID = config.getBlock("Redwood Leaves ID", 291, null).getInt(); - willowWoodID = config.getBlock("Willow Log ID", 292, null).getInt(); - willowLeavesID = config.getBlock("Willow Leaves ID", 293, null).getInt(); - firWoodID = config.getBlock("Fir Log ID", 294, null).getInt(); - firLeavesID = config.getBlock("Fir Leaves ID", 295, null).getInt(); - acaciaWoodID = config.getBlock("Acacia Log ID", 296, null).getInt(); - acaciaLeavesID = config.getBlock("Acacia Leaves ID", 297, null).getInt(); - cherryWoodID = config.getBlock("Cherry Log ID", 298, null).getInt(); - pinkFlowerID = config.getBlock("Pink Flower ID", 299, null).getInt(); - darkWoodID = config.getBlock("Dark Log ID", 300, null).getInt(); - darkLeavesID = config.getBlock("Dark Leaves ID", 301, null).getInt(); - treeMossID = config.getBlock("Tree Moss ID", 302, null).getInt(); - magicWoodID = config.getBlock("Magic Log ID", 303, null).getInt(); - deadWoodID = config.getBlock("Dead Log ID", 304, null).getInt(); - appleLeavesFruitlessID = config.getBlock("Fruitless Apple Leaves ID", 305, null).getInt(); - barleyID = config.getBlock("Barley ID", 306, null).getInt(); - palmWoodID = config.getBlock("Palm Log ID", 307, null).getInt(); - palmLeavesID = config.getBlock("Palm Leaves ID", 308, null).getInt(); - giantFlowerRedID = config.getBlock("Giant Red Flower ID", 309, null).getInt(); - giantFlowerStemID = config.getBlock("Giant Flower Stem ID", 310, null).getInt(); - giantFlowerYellowID = config.getBlock("Giant Yellow Flower ID", 311, null).getInt(); - redLeavesID = config.getBlock("Maple Leaves ID", 312, null).getInt(); - orangeLeavesID = config.getBlock("Orange Autumn Leaves ID", 313, null).getInt(); - pinkLeavesID = config.getBlock("Pink Cherry Leaves ID", 314, null).getInt(); - blueLeavesID = config.getBlock("Magic Leaves ID", 315, null).getInt(); - whiteLeavesID = config.getBlock("White Cherry Leaves ID", 316, null).getInt(); - deadLeavesID = config.getBlock("Dying Leaves ID", 317, null).getInt(); - shortGrassID = config.getBlock("Short Grass ID", 318, null).getInt(); - appleLeavesID = config.getBlock("Apple Leaves ID", 319, null).getInt(); - sproutID = config.getBlock("Sprout ID", 320, null).getInt(); - bushID = config.getBlock("Bush ID", 321, null).getInt(); - bambooID = config.getBlock("Bamboo ID", 322, null).getInt(); - bambooLeavesID = config.getBlock("Bamboo Leaves ID", 323, null).getInt(); - deadGrassID = config.getBlock("Dead Grass ID", 324, null).getInt(); - desertGrassID = config.getBlock("Desert Grass ID", 325, null).getInt(); - whiteFlowerID = config.getBlock("Anenome ID", 326, null).getInt(); - blueFlowerID = config.getBlock("Swampflower ID", 327, null).getInt(); - purpleFlowerID = config.getBlock("Wildflower ID", 328, null).getInt(); - orangeFlowerID = config.getBlock("Daisy ID", 329, null).getInt(); - tinyFlowerID = config.getBlock("Clover ID", 330, null).getInt(); - glowFlowerID = config.getBlock("Glowflower ID", 331, null).getInt(); - cattailID = config.getBlock("Cattail ID", 332, null).getInt(); - willowID = config.getBlock("Willow ID", 333, null).getInt(); - autumnLeavesID = config.getBlock("Yellow Autumn Leaves ID", 334, null).getInt(); - thornID = config.getBlock("Thorns ID", 335, null).getInt(); - toadstoolID = config.getBlock("Toadstool ID", 336, null).getInt(); - highGrassBottomID = config.getBlock("High Grass Bottom ID", 337, null).getInt(); - highGrassTopID = config.getBlock("High Grass Top ID", 338, null).getInt(); - tinyCactusID = config.getBlock("Tiny Cactus ID", 339, null).getInt(); - firSaplingID = config.getBlock("Fir Sapling ID", 340, null).getInt(); - redwoodSaplingID = config.getBlock("Redwood Sapling ID", 341, null).getInt(); - palmSaplingID = config.getBlock("Palm Sapling ID", 342, null).getInt(); - redSaplingID = config.getBlock("Maple Sapling ID", 343, null).getInt(); - orangeSaplingID = config.getBlock("Orange Autumn Sapling ID", 344, null).getInt(); - yellowSaplingID = config.getBlock("Yellow Autumn Sapling ID", 345, null).getInt(); - brownSaplingID = config.getBlock("Dying Sapling ID", 346, null).getInt(); - willowSaplingID = config.getBlock("Willow Sapling ID", 347, null).getInt(); - appleSaplingID = config.getBlock("Apple Sapling ID", 348, null).getInt(); - originSaplingID = config.getBlock("Origin Sapling ID", 349, null).getInt(); - pinkSaplingID = config.getBlock("Pink Cherry Sapling ID", 350, null).getInt(); - whiteSaplingID = config.getBlock("White Cherry Sapling ID", 351, null).getInt(); - darkSaplingID = config.getBlock("Dark Sapling ID", 352, null).getInt(); - magicSaplingID = config.getBlock("Magic Sapling ID", 353, null).getInt(); - deathbloomID = config.getBlock("Deathbloom ID", 354, null).getInt(); - redRockCobbleID = config.getBlock("Red Rock Cobblestone ID", 355, null).getInt(); - redRockBrickID = config.getBlock("Red Rock Bricks ID", 356, null).getInt(); - hydrangeaID = config.getBlock("Hydrangea ID", 357, null).getInt(); - violetID = config.getBlock("Violet ID", 358, null).getInt(); - mediumGrassID = config.getBlock("Medium Grass ID", 359, null).getInt(); - duneGrassID = config.getBlock("Dune Grass ID", 360, null).getInt(); - desertSproutsID = config.getBlock("Desert Sprouts ID", 361, null).getInt(); - redRockCobbleDoubleSlabID = config.getBlock("Red Rock Cobblestone Double Slab ID", 362, null).getInt(); - redRockCobbleSingleSlabID = config.getBlock("Red Rock Cobblestone Single Slab ID", 363, null).getInt(); - redRockCobbleStairsID = config.getBlock("Red Rock Cobblestone Stairs ID", 364, null).getInt(); - redRockBrickDoubleSlabID = config.getBlock("Red Rock Brick Double Slab ID", 365, null).getInt(); - redRockBrickSingleSlabID = config.getBlock("Red Rock Brick Single Slab ID", 366, null).getInt(); - redRockBrickStairsID = config.getBlock("Red Rock Brick Stairs ID", 367, null).getInt(); - mudBrickDoubleSlabID = config.getBlock("Mud Brick Double Slab ID", 368, null).getInt(); - mudBrickSingleSlabID = config.getBlock("Mud Brick Single Slab ID", 369, null).getInt(); - mudBrickStairsID = config.getBlock("Mud Brick Stairs ID", 370, null).getInt(); - mangroveWoodID = config.getBlock("Mangrove Log ID", 371, null).getInt(); - mangroveLeavesID = config.getBlock("Mangrove Leaves ID", 372, null).getInt(); - mangroveSaplingID = config.getBlock("Mangrove Sapling ID", 373, null).getInt(); - mangrovePlankID = config.getBlock("Mangrove Plank ID", 374, null).getInt(); - mangroveDoubleSlabID = config.getBlock("Mangrove Double Slab ID", 375, null).getInt(); - mangroveSingleSlabID = config.getBlock("Mangrove Single Slab ID", 376, null).getInt(); - mangroveStairsID = config.getBlock("Mangrove Stairs ID", 377, null).getInt(); - acaciaSaplingID = config.getBlock("Acacia Sapling ID", 378, null).getInt(); - holyTallGrassID = config.getBlock("Holy Tall Grass ID", 379, null).getInt(); - promisedLandPortalID = config.getBlock("Promised Land Portal ID", 380, null).getInt(); - holyWoodID = config.getBlock("Holy Log ID", 381, null).getInt(); - holyLeavesID = config.getBlock("Holy Leaves ID", 382, null).getInt(); - holySaplingID = config.getBlock("Holy Sapling ID", 383, null).getInt(); - holyPlankID = config.getBlock("Holy Plank ID", 384, null).getInt(); - holyDoubleSlabID = config.getBlock("Holy Double Slab ID", 385, null).getInt(); - holySingleSlabID = config.getBlock("Holy Single Slab ID", 386, null).getInt(); - holyStairsID = config.getBlock("Holy Stairs ID", 387, null).getInt(); - amethystOreID = config.getBlock("Amethyst Ore ID", 388, null).getInt(); - amethystBlockID = config.getBlock("Block of Amethyst ID", 389, null).getInt(); - bambooThatchingID = config.getBlock("Bamboo Thatching ID", 390, null).getInt(); - mossID = config.getBlock("Moss ID", 391, null).getInt(); - algaeID = config.getBlock("Algae ID", 392, null).getInt(); - smolderingGrassID = config.getBlock("Smoldering Grass ID", 393, null).getInt(); - quicksandID = config.getBlock("Quicksand ID", 394, null).getInt(); - - // Get Item ID's - shroomPowderID = config.getItem("Shroom Powder ID", 1001, null).getInt(); - mudBallID = config.getItem("Mud Ball ID", 1002, null).getInt(); - mudBrickID = config.getItem("Mud Brick ID", 1003, null).getInt(); - bambooItemID = config.getItem("Bamboo ID", 1004).getInt(); - cattailItemID = config.getItem("Cattail ID", 1005).getInt(); - ancientStaffID = config.getItem("Ancient Staff ID", 1006).getInt(); - enderporterID = config.getItem("Enderporter ID", 1007).getInt(); - ashesID = config.getItem("Pile of Ashes ID", 1008, null).getInt(); - barleyItemID = config.getItem("Barley ID", 1009).getInt(); - amethystID = config.getItem("Amethyst ID", 1010).getInt(); - ancientStaffHandleID = config.getItem("Ancient Staff Handle ID", 1011, null).getInt(); - ancientStaffPoleID = config.getItem("Ancient Staff Pole ID", 1012, null).getInt(); - ancientStaffTopperID = config.getItem("Ancient Staff Topper ID", 1013, null).getInt(); - shortGrassItemID = config.getItem("Short Grass (Item) ID", 1014, null).getInt(); - mediumGrassItemID = config.getItem("Medium Grass (Item) ID", 1015, null).getInt(); - bushItemID = config.getItem("Bush (Item) ID", 1016, null).getInt(); - sproutItemID = config.getItem("Sprout (Item) ID", 1017, null).getInt(); - mossItemID = config.getItem("Moss (Item) ID", 1018, null).getInt(); - bopDiscID = config.getItem("Traversia Music Disc ID", 1019, null).getInt(); - bopDiscMudID = config.getItem("Muddy Music Disc ID", 1020, null).getInt(); - swordMudID = config.getItem("Muddy Sword ID", 1060, null).getInt(); - shovelMudID = config.getItem("Muddy Shovel ID", 1061, null).getInt(); - pickaxeMudID = config.getItem("Muddy Pickaxe ID", 1062, null).getInt(); - axeMudID = config.getItem("Muddy Axe ID", 1063, null).getInt(); - hoeMudID = config.getItem("Muddy Hoe ID", 1064, null).getInt(); - helmetMudID = config.getItem("Muddy Helmet ID", 1065, null).getInt(); - chestplateMudID = config.getItem("Muddy Chestplate ID", 1066, null).getInt(); - leggingsMudID = config.getItem("Muddy Leggings ID", 1067, null).getInt(); - bootsMudID = config.getItem("Muddy Boots ID", 1068, null).getInt(); - swordAmethystID = config.getItem("Amethyst Sword ID", 1069, null).getInt(); - shovelAmethystID = config.getItem("Amethyst Shovel ID", 1070, null).getInt(); - pickaxeAmethystID = config.getItem("Amethyst Pickaxe ID", 1071, null).getInt(); - axeAmethystID = config.getItem("Amethyst Axe ID", 1072, null).getInt(); - hoeAmethystID = config.getItem("Amethyst Hoe ID", 1073, null).getInt(); - helmetAmethystID = config.getItem("Amethyst Helmet ID", 1074, null).getInt(); - chestplateAmethystID = config.getItem("Amethyst Chestplate ID", 1075, null).getInt(); - leggingsAmethystID = config.getItem("Amethyst Leggings ID", 1076, null).getInt(); - bootsAmethystID = config.getItem("Amethyst Boots ID", 1077, null).getInt(); - - //Mob IDs - jungleSpiderID = config.get("Mob IDs", "Jungle Spider ID", 101, null).getInt(); - rosesterID = config.get("Mob IDs", "Rosester ID", 102, null).getInt(); - - System.out.println("Generating Biome ID's"); - alpsID = config.get("Biome IDs", "Alps ID", 23).getInt(); - arcticID = config.get("Biome IDs", "Arctic ID", 24).getInt(); - badlandsID = config.get("Biome IDs", "Badlands ID", 25).getInt(); - bambooForestID = config.get("Biome IDs", "Bamboo Forest ID", 26).getInt(); - bayouID = config.get("Biome IDs", "Bayou ID", 27).getInt(); - birchForestID = config.get("Biome IDs", "Birch Forest ID", 28).getInt(); - bogID = config.get("Biome IDs", "Bog ID", 29).getInt(); - borealForestID = config.get("Biome IDs", "Boreal Forest ID", 30).getInt(); - canyonID = config.get("Biome IDs", "Canyon ID", 31).getInt(); - chaparralID = config.get("Biome IDs", "Chaparral ID", 32).getInt(); - cherryBlossomGroveID = config.get("Biome IDs", "Cherry Blossom Grove ID", 33).getInt(); - coniferousForestID = config.get("Biome IDs", "Coniferous Forest ID", 34).getInt(); - cragID = config.get("Biome IDs", "Crag ID", 35).getInt(); - deadForestID = config.get("Biome IDs", "Dead Forest ID", 36).getInt(); - deadSwampID = config.get("Biome IDs", "Dead Swamp ID", 37).getInt(); - deadlandsID = config.get("Biome IDs", "Deadlands ID", 38).getInt(); - deciduousForestID = config.get("Biome IDs", "Deciduous Forest ID", 39).getInt(); - drylandsID = config.get("Biome IDs", "Drylands ID", 40).getInt(); - dunesID = config.get("Biome IDs", "Dunes ID", 41).getInt(); - fenID = config.get("Biome IDs", "Fen ID", 42).getInt(); - fieldID = config.get("Biome IDs", "Field ID", 43).getInt(); - frostForestID = config.get("Biome IDs", "Frost Forest ID", 44).getInt(); - fungiForestID = config.get("Biome IDs", "Fungi Forest ID", 45).getInt(); - gardenID = config.get("Biome IDs", "Garden ID", 46).getInt(); - glacierID = config.get("Biome IDs", "Glacier ID", 47).getInt(); - grasslandID = config.get("Biome IDs", "Grassland ID", 48).getInt(); - groveID = config.get("Biome IDs", "Grove ID", 49).getInt(); - heathlandID = config.get("Biome IDs", "Heathland ID", 50).getInt(); - highlandID = config.get("Biome IDs", "Highland ID", 51).getInt(); - iceSheetID = config.get("Biome IDs", "Ice Sheet ID", 52).getInt(); - icyHillsID = config.get("Biome IDs", "Icy Hills ID", 53).getInt(); - jadeCliffsID = config.get("Biome IDs", "Jade Cliffs ID", 54).getInt(); - lushDesertID = config.get("Biome IDs", "Lush Desert ID", 55).getInt(); - lushSwampID = config.get("Biome IDs", "Lush Swamp ID", 56).getInt(); - mangroveID = config.get("Biome IDs", "Mangrove ID", 57).getInt(); - mapleWoodsID = config.get("Biome IDs", "Maple Woods ID", 58).getInt(); - marshID = config.get("Biome IDs", "Marsh ID", 59).getInt(); - meadowID = config.get("Biome IDs", "Meadow ID", 60).getInt(); - mesaID = config.get("Biome IDs", "Mesa ID", 61).getInt(); - moorID = config.get("Biome IDs", "Moor ID", 62).getInt(); - mountainID = config.get("Biome IDs", "Mountain ID", 63).getInt(); - mysticGroveID = config.get("Biome IDs", "Mystic Grove ID", 64).getInt(); - oasisID = config.get("Biome IDs", "Oasis ID", 65).getInt(); - ominousWoodsID = config.get("Biome IDs", "Ominous Woods ID", 66).getInt(); - orchardID = config.get("Biome IDs", "Orchard ID", 67).getInt(); - originValleyID = config.get("Biome IDs", "Origin Valley ID", 68).getInt(); - outbackID = config.get("Biome IDs", "Outback ID", 69).getInt(); - pastureID = config.get("Biome IDs", "Pasture ID", 70).getInt(); - prairieID = config.get("Biome IDs", "Prairie ID", 71).getInt(); - promisedLandID = config.get("Biome IDs", "Promised Land ID", 72).getInt(); - quagmireID = config.get("Biome IDs", "Quagmire ID", 73).getInt(); - rainforestID = config.get("Biome IDs", "Rainforest ID", 74).getInt(); - redwoodForestID = config.get("Biome IDs", "Redwood Forest ID", 75).getInt(); - sacredSpringsID = config.get("Biome IDs", "Sacred Springs ID", 76).getInt(); - savannaID = config.get("Biome IDs", "Savanna ID", 77).getInt(); - scrublandID = config.get("Biome IDs", "Scrubland ID", 78).getInt(); - seasonalForestID = config.get("Biome IDs", "Seasonal Forest ID", 79).getInt(); - shieldID = config.get("Biome IDs", "Shield ID", 80).getInt(); - shoreID = config.get("Biome IDs", "Shore ID", 81).getInt(); - shrublandID = config.get("Biome IDs", "Shrubland ID", 82).getInt(); - snowyWoodsID = config.get("Biome IDs", "Snowy Woods ID", 83).getInt(); - spruceWoodsID = config.get("Biome IDs", "Spruce Woods ID", 84).getInt(); - steppeID = config.get("Biome IDs", "Steppe ID", 85).getInt(); - swampwoodsID = config.get("Biome IDs", "Swampwoods ID", 86).getInt(); - temperateRainforestID = config.get("Biome IDs", "Temperate Rainforest ID", 87).getInt(); - thicketID = config.get("Biome IDs", "Thicket ID", 88).getInt(); - tropicalRainforestID = config.get("Biome IDs", "Tropical Rainforest ID", 89).getInt(); - tropicsID = config.get("Biome IDs", "Tropics ID", 90).getInt(); - tundraID = config.get("Biome IDs", "Tundra ID", 91).getInt(); - volcanoID = config.get("Biome IDs", "Volcano ID", 92).getInt(); - wastelandID = config.get("Biome IDs", "Wasteland ID", 93).getInt(); - wetlandID = config.get("Biome IDs", "Wetland ID", 94).getInt(); - woodlandID = config.get("Biome IDs", "Woodland ID", 95).getInt(); - - plainsNewID = config.get("Biome IDs", "Plains (New) ID", 96).getInt(); - desertNewID = config.get("Biome IDs", "Desert (New) ID", 97).getInt(); - forestNewID = config.get("Biome IDs", "Forest (New) ID", 98).getInt(); - taigaNewID = config.get("Biome IDs", "Taiga (New) ID", 99).getInt(); - swamplandNewID = config.get("Biome IDs", "Swampland (New) ID", 100).getInt(); - extremeHillsNewID = config.get("Biome IDs", "Extreme Hills (New) ID", 101).getInt(); - jungleNewID = config.get("Biome IDs", "Jungle (New) ID", 102).getInt(); - - System.out.println("Generated!"); - config.save(); - } - - @Init - public void load(FMLInitializationEvent event) - { - tabBiomesOPlenty = new CreativeTabsBOP(CreativeTabs.getNextID(),"tabBiomesOPlenty"); - - // Block declaration - mud = (new BlockMud(mudID)).setHardness(0.6F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("mud"); - driedDirt = (new BlockDriedDirt(driedDirtID)).setHardness(0.1F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("driedDirt"); - redRock = (new BlockRedRock(redRockID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRock"); - ash = (new BlockAsh(ashID)).setHardness(0.4F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("ash"); - deadGrass = (new BlockDeadGrass(deadGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deadGrass"); - desertGrass = (new BlockDesertGrass(desertGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("desertGrass"); - whiteFlower = (new BlockWhiteFlower(whiteFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteFlower"); - blueFlower = (new BlockBlueFlower(blueFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("blueFlower"); - purpleFlower = (new BlockPurpleFlower(purpleFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("purpleFlower"); - orangeFlower = (new BlockOrangeFlower(orangeFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeFlower"); - tinyFlower = (new BlockTinyFlower(tinyFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("tinyFlower"); - glowFlower = (new BlockGlowFlower(glowFlowerID)).setHardness(0.0F).setLightValue(0.65F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("glowFlower"); - cattail = (new BlockCattail(cattailID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("cattail"); - willow = (new BlockWillow(willowID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willow"); - autumnLeaves = (BlockAutumnLeaves)(new BlockAutumnLeaves(autumnLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("autumnLeaves"); - thorn = (new BlockThorn(thornID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("thorn"); - toadstool = (new BlockToadstool(toadstoolID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("toadstool"); - highGrassBottom = (BlockHighGrassBottom)(new BlockHighGrassBottom(highGrassBottomID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("highGrassBottom"); - highGrassTop = (BlockHighGrassTop)(new BlockHighGrassTop(highGrassTopID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("highGrassTop"); - ashStone = (new BlockAshStone(ashStoneID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("ashStone"); - hardIce = (new BlockHardIce(hardIceID)).setHardness(0.75F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("hardIce"); - redLeaves = (BlockRedLeaves)(new BlockRedLeaves(redLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redLeaves"); - orangeLeaves = (BlockOrangeLeaves)(new BlockOrangeLeaves(orangeLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeLeaves"); - pinkLeaves = (BlockPinkLeaves)(new BlockPinkLeaves(pinkLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkLeaves"); - blueLeaves = (BlockBlueLeaves)(new BlockBlueLeaves(blueLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("blueLeaves"); - whiteLeaves = (BlockWhiteLeaves)(new BlockWhiteLeaves(whiteLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteLeaves"); - deadLeaves = (BlockDeadLeaves)(new BlockDeadLeaves(deadLeavesID)).setHardness(0.1F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deadLeaves"); - shortGrass = (BlockShortGrass)(new BlockShortGrass(shortGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("shortGrass"); - appleLeaves = (BlockAppleLeaves)(new BlockAppleLeaves(appleLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleLeaves"); - sprout = (BlockSprout)(new BlockSprout(sproutID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("sprout"); - bush = (BlockBush)(new BlockBush(bushID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bush"); - bamboo = new BlockBamboo(bambooID).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bamboo"); - bambooLeaves = (BlockBambooLeaves)(new BlockBambooLeaves(bambooLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bambooLeaves"); - mudBrickBlock = (new BlockMudBrick(mudBrickBlockID)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("mudBrickBlock"); - originGrass = (BlockOriginGrass)(new BlockOriginGrass(originGrassID)).setHardness(0.6F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originGrass"); - originLeaves = (BlockOriginLeaves)(new BlockOriginLeaves(originLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originLeaves"); - pinkFlower = (new BlockPinkFlower(pinkFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkFlower"); - treeMoss = (new BlockTreeMoss(treeMossID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("treeMoss"); - deadWood = (new BlockDeadLog(deadWoodID)).setHardness(0.8F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("deadWood"); - appleLeavesFruitless = (BlockAppleLeavesFruitless)(new BlockAppleLeavesFruitless(appleLeavesFruitlessID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleLeavesFruitless"); - barley = (new BlockBarley(barleyID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("barley"); - giantFlowerStem = (new BlockGiantFlowerStem(giantFlowerStemID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerStem"); - giantFlowerRed = (BlockGiantFlowerRed)(new BlockGiantFlowerRed(giantFlowerRedID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerRed"); - giantFlowerYellow = (BlockGiantFlowerYellow)(new BlockGiantFlowerYellow(giantFlowerYellowID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerYellow"); - tinyCactus = (new BlockTinyCactus(tinyCactusID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("tinyCactus"); - firSapling = (new BlockFirSapling(firSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("firSapling"); - redwoodSapling = (new BlockRedwoodSapling(redwoodSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redwoodSapling"); - palmSapling = (new BlockPalmSapling(palmSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("palmSapling"); - redSapling = (new BlockRedSapling(redSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redSapling"); - orangeSapling = (new BlockOrangeSapling(orangeSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeSapling"); - yellowSapling = (new BlockYellowSapling(yellowSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("yellowSapling"); - brownSapling = (new BlockBrownSapling(brownSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("brownSapling"); - willowSapling = (new BlockWillowSapling(willowSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willowSapling"); - appleSapling = (new BlockAppleSapling(appleSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleSapling"); - originSapling = (new BlockOriginSapling(originSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originSapling"); - pinkSapling = (new BlockPinkSapling(pinkSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkSapling"); - whiteSapling = (new BlockWhiteSapling(whiteSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteSapling"); - darkSapling = (new BlockDarkSapling(darkSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("darkSapling"); - magicSapling = (new BlockMagicSapling(magicSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("magicSapling"); - deathbloom = (new BlockDeathbloom(deathbloomID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deathbloom"); - redRockCobble = (new BlockRedRockCobble(redRockCobbleID)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockCobble"); - redRockBrick = (new BlockRedRockBrick(redRockBrickID)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockBrick"); - hydrangea = (new BlockHydrangea(hydrangeaID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("hydrangea"); - violet = (new BlockViolet(violetID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("violet"); - mediumGrass = (BlockMediumGrass)(new BlockMediumGrass(mediumGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mediumGrass"); - duneGrass = (new BlockDuneGrass(duneGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("duneGrass"); - desertSprouts = (new BlockDesertSprouts(desertSproutsID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("desertSprouts"); - redRockCobbleDoubleSlab = (BlockHalfSlab)(new BlockRedRockCobbleSlab(redRockCobbleDoubleSlabID, true)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redRockCobbleSlab"); - redRockCobbleSingleSlab = (BlockHalfSlab)(new BlockRedRockCobbleSlab(redRockCobbleSingleSlabID, false)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redRockCobbleSlab"); - redRockCobbleStairs = (new BlockRedRockCobbleStairs(redRockCobbleStairsID, redRockCobble)).setUnlocalizedName("redRockCobbleStairs"); - redRockBrickDoubleSlab = (BlockHalfSlab)(new BlockRedRockBrickSlab(redRockBrickDoubleSlabID, true)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redRockBrickSlab"); - redRockBrickSingleSlab = (BlockHalfSlab)(new BlockRedRockBrickSlab(redRockBrickSingleSlabID, false)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redRockBrickSlab"); - redRockBrickStairs = (new BlockRedRockBrickStairs(redRockBrickStairsID, redRockBrick)).setUnlocalizedName("redRockBrickStairs"); - mudBrickDoubleSlab = (BlockHalfSlab)(new BlockMudBrickSlab(mudBrickDoubleSlabID, true)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mudBrickSlab"); - mudBrickSingleSlab = (BlockHalfSlab)(new BlockMudBrickSlab(mudBrickSingleSlabID, false)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mudBrickSlab"); - mudBrickStairs = (new BlockMudBrickStairs(mudBrickStairsID, mudBrickBlock)).setUnlocalizedName("mudBrickStairs"); - mangroveSapling = (new BlockMangroveSapling(mangroveSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mangroveSapling"); - hardSand = (new BlockHardSand(hardSandID)).setHardness(0.7F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("hardSand"); - acaciaSapling = (new BlockAcaciaSapling(acaciaSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("acaciaSapling"); - hardDirt = (new BlockHardDirt(hardDirtID)).setHardness(0.9F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("hardDirt"); - holyGrass = (BlockHolyGrass)(new BlockHolyGrass(holyGrassID)).setHardness(1.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyGrass"); - holyStone = (new BlockHolyStone(holyStoneID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("holyStone"); - holyTallGrass = (new BlockHolyTallGrass(holyTallGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyTallGrass"); - promisedPortal = new BlockPromisedPortal(promisedLandPortalID).setUnlocalizedName("promisedPortal").setBlockUnbreakable().setResistance(6000000.0F).setLightValue(1.0F); - holySapling = (new BlockHolySapling(holySaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holySapling"); - amethystOre = (new BlockAmethystOre(amethystOreID)).setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("amethystOre"); - amethystBlock = (new BlockAmethystBlock(amethystBlockID)).setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName("amethystBlock"); - bambooThatching = (new BlockBambooThatching(bambooThatchingID)).setHardness(1.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("bambooThatching"); - moss = (new BlockMoss(mossID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("moss"); - algae = (new BlockAlgae(algaeID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("algae"); - smolderingGrass = (BlockSmolderingGrass)(new BlockSmolderingGrass(smolderingGrassID)).setHardness(0.6F).setLightValue(0.25F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("smolderingGrass"); - cragRock = (new BlockCragRock(cragRockID)).setHardness(1.0F).setStepSound(Block.soundGravelFootstep).setUnlocalizedName("cragRock"); - quicksand = (new BlockQuicksand(quicksandID)).setHardness(0.3F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("quicksand"); - - //Redwood - redwoodPlank = (new BlockRedwoodPlank(redwoodPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodPlank"); - redwoodWood = (new BlockRedwoodLog(redwoodWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodWood"); - redwoodLeaves = (BlockRedwoodLeaves)(new BlockRedwoodLeaves(redwoodLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redwoodLeaves"); - redwoodDoubleSlab = (BlockHalfSlab)(new BlockRedwoodSlab(redwoodDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodSlab"); - redwoodSingleSlab = (BlockHalfSlab)(new BlockRedwoodSlab(redwoodSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodSlab"); - redwoodStairs = (new BlockRedwoodStairs(redwoodStairsID, redwoodPlank)).setUnlocalizedName("redwoodStairs"); - - //Willow - willowPlank = (new BlockWillowPlank(willowPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowPlank"); - willowWood = (new BlockWillowLog(willowWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowWood"); - willowLeaves = (BlockWillowLeaves)(new BlockWillowLeaves(willowLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willowLeaves"); - willowDoubleSlab = (BlockHalfSlab)(new BlockWillowSlab(willowDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowSlab"); - willowSingleSlab = (BlockHalfSlab)(new BlockWillowSlab(willowSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowSlab"); - willowStairs = (new BlockWillowStairs(willowStairsID, willowPlank)).setUnlocalizedName("willowStairs"); - - //Fir - firPlank = (new BlockFirPlank(firPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firPlank"); - firWood = (new BlockFirLog(firWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firWood"); - firLeaves = (BlockFirLeaves)(new BlockFirLeaves(firLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("firLeaves"); - firDoubleSlab = (BlockHalfSlab)(new BlockFirSlab(firDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firSlab"); - firSingleSlab = (BlockHalfSlab)(new BlockFirSlab(firSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firSlab"); - firStairs = (new BlockFirStairs(firStairsID, firPlank)).setUnlocalizedName("firStairs"); - - //Acacia - acaciaPlank = (new BlockAcaciaPlank(acaciaPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaPlank"); - acaciaWood = (new BlockAcaciaLog(acaciaWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaWood"); - acaciaLeaves = (BlockAcaciaLeaves)(new BlockAcaciaLeaves(acaciaLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("acaciaLeaves"); - acaciaDoubleSlab = (BlockHalfSlab)(new BlockAcaciaSlab(acaciaDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaSlab"); - acaciaSingleSlab = (BlockHalfSlab)(new BlockAcaciaSlab(acaciaSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaSlab"); - acaciaStairs = (new BlockAcaciaStairs(acaciaStairsID, acaciaPlank)).setUnlocalizedName("acaciaStairs"); - - //Cherry - cherryPlank = (new BlockCherryPlank(cherryPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherryPlank"); - cherryWood = (new BlockCherryLog(cherryWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherryWood"); - cherryDoubleSlab = (BlockHalfSlab)(new BlockCherrySlab(cherryDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherrySlab"); - cherrySingleSlab = (BlockHalfSlab)(new BlockCherrySlab(cherrySingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherrySlab"); - cherryStairs = (new BlockCherryStairs(cherryStairsID, cherryPlank)).setUnlocalizedName("cherryStairs"); - - //Dark - darkPlank = (new BlockDarkPlank(darkPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkPlank"); - darkWood = (new BlockDarkLog(darkWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkWood"); - darkLeaves = (BlockDarkLeaves)(new BlockDarkLeaves(darkLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("darkLeaves"); - darkDoubleSlab = (BlockHalfSlab)(new BlockDarkSlab(darkDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkSlab"); - darkSingleSlab = (BlockHalfSlab)(new BlockDarkSlab(darkSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkSlab"); - darkStairs = (new BlockDarkStairs(darkStairsID, darkPlank)).setUnlocalizedName("darkStairs"); - - //Magic - magicPlank = (new BlockMagicPlank(magicPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicPlank"); - magicWood = (new BlockMagicLog(magicWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicWood"); - magicDoubleSlab = (BlockHalfSlab)(new BlockMagicSlab(magicDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicSlab"); - magicSingleSlab = (BlockHalfSlab)(new BlockMagicSlab(magicSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicSlab"); - magicStairs = (new BlockMagicStairs(magicStairsID, magicPlank)).setUnlocalizedName("magicStairs"); - - //Palm - palmPlank = (new BlockPalmPlank(palmPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmPlank"); - palmWood = (new BlockPalmLog(palmWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmWood"); - palmLeaves = (BlockPalmLeaves)(new BlockPalmLeaves(palmLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("palmLeaves"); - palmDoubleSlab = (BlockHalfSlab)(new BlockPalmSlab(palmDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmSlab"); - palmSingleSlab = (BlockHalfSlab)(new BlockPalmSlab(palmSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmSlab"); - palmStairs = (new BlockPalmStairs(palmStairsID, palmPlank)).setUnlocalizedName("palmStairs"); - - //Mangrove - mangrovePlank = (new BlockMangrovePlank(mangrovePlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangrovePlank"); - mangroveWood = (new BlockMangroveLog(mangroveWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveWood"); - mangroveLeaves = (BlockMangroveLeaves)(new BlockMangroveLeaves(mangroveLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mangroveLeaves"); - mangroveDoubleSlab = (BlockHalfSlab)(new BlockMangroveSlab(mangroveDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveSlab"); - mangroveSingleSlab = (BlockHalfSlab)(new BlockMangroveSlab(mangroveSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveSlab"); - mangroveStairs = (new BlockMangroveStairs(mangroveStairsID, mangrovePlank)).setUnlocalizedName("mangroveStairs"); - - //Holy - holyPlank = (new BlockHolyPlank(holyPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holyPlank"); - holyWood = (new BlockHolyLog(holyWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holyWood"); - holyLeaves = (BlockHolyLeaves)(new BlockHolyLeaves(holyLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyLeaves"); - holyDoubleSlab = (BlockHalfSlab)(new BlockHolySlab(holyDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holySlab"); - holySingleSlab = (BlockHalfSlab)(new BlockHolySlab(holySingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holySlab"); - holyStairs = (new BlockHolyStairs(holyStairsID, holyPlank)).setUnlocalizedName("holyStairs"); - - // Material declaration - EnumArmorMaterialMud = EnumHelper.addArmorMaterial("MUD", 2, new int[]{1, 1, 1, 1}, 5); - EnumToolMaterialMud = EnumHelper.addToolMaterial("MUD", 0, 32, 0.5F, 0, 1); - EnumArmorMaterialAmethyst = EnumHelper.addArmorMaterial("AMETHYST", 40, new int[]{6, 12, 10, 6}, 20); - EnumToolMaterialAmethyst = EnumHelper.addToolMaterial("AMETHYST", 4, 2013, 15.0F, 5, 16); - - // Item declaration - shroomPowder = (new ItemShroomPowder(shroomPowderID, 1, 0.5F, false)).setPotionEffect(Potion.confusion.id, 30, 0, 0.6F).setAlwaysEdible().setUnlocalizedName("shroomPowder").setCreativeTab(tabBiomesOPlenty); - mudBall = (new ItemBOP(mudBallID, 0)).setUnlocalizedName("mudBall").setCreativeTab(tabBiomesOPlenty); - mudBrick = (new ItemBOP(mudBrickID, 1)).setUnlocalizedName("mudBrick").setCreativeTab(tabBiomesOPlenty); - bambooItem = (new ItemBamboo(bambooItemID, bamboo)).setUnlocalizedName("bambooItem").setCreativeTab(tabBiomesOPlenty); - cattailItem = (new ItemCattail(cattailItemID, cattail)).setUnlocalizedName("cattailItem").setCreativeTab(tabBiomesOPlenty); - barleyItem = (new ItemBarley(barleyItemID, barley)).setUnlocalizedName("barleyItem").setCreativeTab(tabBiomesOPlenty); - shortGrassItem = (new ItemShortGrass(shortGrassItemID, shortGrass)).setUnlocalizedName("shortGrassItem").setCreativeTab(tabBiomesOPlenty); - mediumGrassItem = (new ItemMediumGrass(mediumGrassItemID, mediumGrass)).setUnlocalizedName("mediumGrassItem").setCreativeTab(tabBiomesOPlenty); - bushItem = (new ItemBush(bushItemID, bush)).setUnlocalizedName("bushItem").setCreativeTab(tabBiomesOPlenty); - sproutItem = (new ItemSprout(sproutItemID, sprout)).setUnlocalizedName("sproutItem").setCreativeTab(tabBiomesOPlenty); - mossItem = (new ItemBOP(mossItemID, 2)).setUnlocalizedName("mossItem").setCreativeTab(tabBiomesOPlenty); - ancientStaff = new ItemAncientStaff(ancientStaffID).setUnlocalizedName("ancientStaff").setCreativeTab(tabBiomesOPlenty); - enderporter = new ItemEnderporter(enderporterID).setUnlocalizedName("enderporter").setCreativeTab(tabBiomesOPlenty); - ashes = (new ItemBOP(ashesID, 3)).setUnlocalizedName("ashes").setCreativeTab(tabBiomesOPlenty); - amethyst = (new ItemBOP(amethystID, 4)).setUnlocalizedName("amethyst").setCreativeTab(tabBiomesOPlenty); - ancientStaffHandle = (new ItemBOP(ancientStaffHandleID, 5)).setUnlocalizedName("ancientStaffHandle").setCreativeTab(tabBiomesOPlenty); - ancientStaffPole = (new ItemBOP(ancientStaffPoleID, 6)).setUnlocalizedName("ancientStaffPole").setCreativeTab(tabBiomesOPlenty); - ancientStaffTopper = (new ItemBOP(ancientStaffTopperID, 7)).setUnlocalizedName("ancientStaffTopper").setCreativeTab(tabBiomesOPlenty); - bopDisc = (new ItemBOPRecord(bopDiscID, "bopdisc")).setUnlocalizedName("bopDisc").setCreativeTab(tabBiomesOPlenty); - bopDiscMud = (new ItemBOPRecordMud(bopDiscMudID, "bopdiscmud")).setUnlocalizedName("bopDiscMud").setCreativeTab(tabBiomesOPlenty); - - swordMud = (new ItemBOPSword(swordMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("swordMud").setCreativeTab(tabBiomesOPlenty); - shovelMud = (new ItemBOPSpade(shovelMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("shovelMud").setCreativeTab(tabBiomesOPlenty); - pickaxeMud = (new ItemBOPPickaxe(pickaxeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("pickaxeMud").setCreativeTab(tabBiomesOPlenty); - axeMud = (new ItemBOPAxe(axeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("hatchetMud").setCreativeTab(tabBiomesOPlenty); - hoeMud = (new ItemBOPHoe(hoeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("hoeMud").setCreativeTab(tabBiomesOPlenty); - helmetMud = (new ArmorMuddy(helmetMudID, EnumArmorMaterialMud, proxy.addArmor("mud"), 0)).setUnlocalizedName("helmetMud").setCreativeTab(tabBiomesOPlenty); - chestplateMud = (new ArmorMuddy(chestplateMudID, EnumArmorMaterialMud, proxy.addArmor("mud"), 1)).setUnlocalizedName("chestplateMud").setCreativeTab(tabBiomesOPlenty); - leggingsMud = (new ArmorMuddy(leggingsMudID, EnumArmorMaterialMud, proxy.addArmor("mud"), 2)).setUnlocalizedName("leggingsMud").setCreativeTab(tabBiomesOPlenty); - bootsMud = (new ArmorMuddy(bootsMudID, EnumArmorMaterialMud, proxy.addArmor("mud"), 3)).setUnlocalizedName("bootsMud").setCreativeTab(tabBiomesOPlenty); - - swordAmethyst = (new ItemBOPSword(swordAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("swordAmethyst").setCreativeTab(tabBiomesOPlenty); - shovelAmethyst = (new ItemBOPSpade(shovelAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("shovelAmethyst").setCreativeTab(tabBiomesOPlenty); - pickaxeAmethyst = (new ItemBOPPickaxe(pickaxeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("pickaxeAmethyst").setCreativeTab(tabBiomesOPlenty); - axeAmethyst = (new ItemBOPAxe(axeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("hatchetAmethyst").setCreativeTab(tabBiomesOPlenty); - hoeAmethyst = (new ItemBOPHoe(hoeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("hoeAmethyst").setCreativeTab(tabBiomesOPlenty); - helmetAmethyst = (new ArmorAmethyst(helmetAmethystID, EnumArmorMaterialAmethyst, proxy.addArmor("amethyst"), 0)).setCreativeTab(tabBiomesOPlenty).setUnlocalizedName("helmetAmethyst"); - chestplateAmethyst = (new ArmorAmethyst(chestplateAmethystID, EnumArmorMaterialAmethyst, proxy.addArmor("amethyst"), 1)).setCreativeTab(tabBiomesOPlenty).setUnlocalizedName("chestplateAmethyst"); - leggingsAmethyst = (new ArmorAmethyst(leggingsAmethystID, EnumArmorMaterialAmethyst, proxy.addArmor("amethyst"), 2)).setCreativeTab(tabBiomesOPlenty).setUnlocalizedName("leggingsAmethyst"); - bootsAmethyst = (new ArmorAmethyst(bootsAmethystID, EnumArmorMaterialAmethyst, proxy.addArmor("amethyst"), 3)).setCreativeTab(tabBiomesOPlenty).setUnlocalizedName("bootsAmethyst"); - - // Achievement declaration - achFlower = (new Achievement(3047, "achFlower", 0, 0, Block.plantRed, (Achievement)null)).registerAchievement(); - achRedRock = (new Achievement(3048, "achRedRock", -1, 2, redRock, achFlower)).registerAchievement(); - achThorn = (new Achievement(3049, "achThorn", 2, 1, thorn, achFlower)).registerAchievement(); - achAsh = (new Achievement(3050, "achAsh", 1, 3, ashes, achFlower)).registerAchievement(); - achOrigin = (new Achievement(3051, "achOrigin", 0, 5, originGrass, achFlower)).setSpecial().registerAchievement(); - achPromised = (new Achievement(3052, "achPromised", 0, -5, holyGrass, achFlower)).setSpecial().registerAchievement(); - achMud = (new Achievement(3053, "achMud", -2, -1, mudBall, achFlower)).registerAchievement(); - achShroom = (new Achievement(3054, "achShroom", 1, -2, toadstool, achFlower)).registerAchievement(); - achBarley = (new Achievement(3055, "achBarley", -2, 4, barleyItem, achFlower)).registerAchievement(); - achMoss = (new Achievement(3056, "achMoss", -1, -3, mossItem, achFlower)).registerAchievement(); - - pageBOP = new AchievementPage("Biomes O\' Plenty", achFlower, achRedRock, achThorn, achAsh, achOrigin, achPromised, achMud, achShroom, achBarley, achMoss); - AchievementPage.registerAchievementPage(pageBOP); - - // Add block names - LanguageRegistry.addName(mud, "Mud"); - LanguageRegistry.addName(driedDirt, "Dried Dirt"); - LanguageRegistry.addName(redRock, "Red Rock"); - LanguageRegistry.addName(ash, "Ash Block"); - LanguageRegistry.addName(deadGrass, "Dead Grass"); - LanguageRegistry.addName(desertGrass, "Desert Grass"); - LanguageRegistry.addName(whiteFlower, "Anenome"); - LanguageRegistry.addName(blueFlower, "Swampflower"); - LanguageRegistry.addName(purpleFlower, "Wildflower"); - LanguageRegistry.addName(orangeFlower, "Daisy"); - LanguageRegistry.addName(tinyFlower, "Clover"); - LanguageRegistry.addName(glowFlower, "Glowflower"); - LanguageRegistry.addName(cattail, "Cattail"); - LanguageRegistry.addName(willow, "Willow"); - LanguageRegistry.addName(autumnLeaves, "Autumn Leaves"); - LanguageRegistry.addName(thorn, "Thorns"); - LanguageRegistry.addName(toadstool, "Toadstool"); - LanguageRegistry.addName(highGrassBottom, "High Grass"); - LanguageRegistry.addName(highGrassTop, "High Grass"); - LanguageRegistry.addName(ashStone, "Ashy Stone"); - LanguageRegistry.addName(hardIce, "Hard Ice"); - LanguageRegistry.addName(redLeaves, "Maple Leaves"); - LanguageRegistry.addName(orangeLeaves, "Autumn Leaves"); - LanguageRegistry.addName(pinkLeaves, "Cherry Leaves"); - LanguageRegistry.addName(blueLeaves, "Magic Leaves"); - LanguageRegistry.addName(whiteLeaves, "Cherry Leaves"); - LanguageRegistry.addName(deadLeaves, "Dying Leaves"); - LanguageRegistry.addName(shortGrass, "Short Grass"); - LanguageRegistry.addName(appleLeaves, "Apple Leaves"); - LanguageRegistry.addName(sprout, "Sprout"); - LanguageRegistry.addName(bush, "Bush"); - LanguageRegistry.addName(bamboo, "Bamboo"); - LanguageRegistry.addName(bambooLeaves, "Bamboo Leaves"); - LanguageRegistry.addName(mudBrickBlock, "Mud Bricks"); - LanguageRegistry.addName(mudBrickSingleSlab, "Mud Bricks Slab"); - LanguageRegistry.addName(mudBrickDoubleSlab, "Mud Bricks Slab"); - LanguageRegistry.addName(mudBrickStairs, "Mud Brick Stairs"); - LanguageRegistry.addName(originGrass, "Origin Grass"); - LanguageRegistry.addName(originLeaves, "Origin Leaves"); - LanguageRegistry.addName(pinkFlower, "Tulip"); - LanguageRegistry.addName(treeMoss, "Tree Moss"); - LanguageRegistry.addName(deadWood, "Dead Wood"); - LanguageRegistry.addName(appleLeavesFruitless, "Apple Leaves"); - LanguageRegistry.addName(barley, "Barley"); - LanguageRegistry.addName(giantFlowerStem, "Giant Flower Stem"); - LanguageRegistry.addName(giantFlowerRed, "Giant Red Flower"); - LanguageRegistry.addName(giantFlowerYellow, "Giant Yellow Flower"); - LanguageRegistry.addName(tinyCactus, "Tiny Cactus"); - LanguageRegistry.addName(firSapling, "Fir Sapling"); - LanguageRegistry.addName(redwoodSapling, "Redwood Sapling"); - LanguageRegistry.addName(palmSapling, "Palm Sapling"); - LanguageRegistry.addName(redSapling, "Maple Sapling"); - LanguageRegistry.addName(orangeSapling, "Autumn Sapling"); - LanguageRegistry.addName(yellowSapling, "Autumn Sapling"); - LanguageRegistry.addName(brownSapling, "Dying Sapling"); - LanguageRegistry.addName(willowSapling, "Willow Sapling"); - LanguageRegistry.addName(appleSapling, "Apple Sapling"); - LanguageRegistry.addName(originSapling, "Origin Sapling"); - LanguageRegistry.addName(pinkSapling, "Cherry Sapling"); - LanguageRegistry.addName(whiteSapling, "Cherry Sapling"); - LanguageRegistry.addName(darkSapling, "Dark Sapling"); - LanguageRegistry.addName(magicSapling, "Magic Sapling"); - LanguageRegistry.addName(deathbloom, "Deathbloom"); - LanguageRegistry.addName(redRockCobble, "Red Rock Cobblestone"); - LanguageRegistry.addName(redRockCobbleSingleSlab, "Red Rock Cobblestone Slab"); - LanguageRegistry.addName(redRockCobbleDoubleSlab, "Red Rock Cobblestone Slab"); - LanguageRegistry.addName(redRockCobbleStairs, "Red Rock Cobblestone Stairs"); - LanguageRegistry.addName(redRockBrick, "Red Rock Bricks"); - LanguageRegistry.addName(redRockBrickSingleSlab, "Red Rock Bricks Slab"); - LanguageRegistry.addName(redRockBrickDoubleSlab, "Red Rock Bricks Slab"); - LanguageRegistry.addName(redRockBrickStairs, "Red Rock Brick Stairs"); - LanguageRegistry.addName(hydrangea, "Hydrangea"); - LanguageRegistry.addName(violet, "Violet"); - LanguageRegistry.addName(mediumGrass, "Medium Grass"); - LanguageRegistry.addName(duneGrass, "Dune Grass"); - LanguageRegistry.addName(desertSprouts, "Desert Sprouts"); - LanguageRegistry.addName(mangroveSapling, "Mangrove Sapling"); - LanguageRegistry.addName(hardSand, "Hard Sand"); - LanguageRegistry.addName(acaciaSapling, "Acacia Sapling"); - LanguageRegistry.addName(hardDirt, "Hard Dirt"); - LanguageRegistry.addName(holyGrass, "Holy Grass"); - LanguageRegistry.addName(holyStone, "Holy Stone"); - LanguageRegistry.addName(holyTallGrass, "Holy Tall Grass"); - LanguageRegistry.addName(promisedPortal, "Promised Land Portal"); - LanguageRegistry.addName(holySapling, "Holy Sapling"); - LanguageRegistry.addName(amethystOre, "Amethyst Ore"); - LanguageRegistry.addName(amethystBlock, "Block of Amethyst"); - LanguageRegistry.addName(bambooThatching, "Bamboo Thatching"); - LanguageRegistry.addName(moss, "Moss"); - LanguageRegistry.addName(algae, "Algae"); - LanguageRegistry.addName(smolderingGrass, "Smoldering Grass"); - LanguageRegistry.addName(cragRock, "Crag Rock"); - LanguageRegistry.addName(quicksand, "Quicksand"); - - LanguageRegistry.addName(redwoodPlank, "Redwood Wood Planks"); - LanguageRegistry.addName(redwoodWood, "Redwood Wood"); - LanguageRegistry.addName(redwoodLeaves, "Redwood Leaves"); - LanguageRegistry.addName(redwoodSingleSlab, "Redwood Wood Slab"); - LanguageRegistry.addName(redwoodDoubleSlab, "Redwood Wood Slab"); - LanguageRegistry.addName(redwoodStairs, "Redwood Wood Stairs"); - LanguageRegistry.addName(willowPlank, "Willow Wood Planks"); - LanguageRegistry.addName(willowWood, "Willow Wood"); - LanguageRegistry.addName(willowLeaves, "Willow Leaves"); - LanguageRegistry.addName(willowSingleSlab, "Willow Wood Slab"); - LanguageRegistry.addName(willowDoubleSlab, "Willow Wood Slab"); - LanguageRegistry.addName(willowStairs, "Willow Wood Stairs"); - LanguageRegistry.addName(firPlank, "Fir Wood Planks"); - LanguageRegistry.addName(firWood, "Fir Wood"); - LanguageRegistry.addName(firLeaves, "Fir Leaves"); - LanguageRegistry.addName(firSingleSlab, "Fir Wood Slab"); - LanguageRegistry.addName(firDoubleSlab, "Fir Wood Slab"); - LanguageRegistry.addName(firStairs, "Fir Wood Stairs"); - LanguageRegistry.addName(acaciaPlank, "Acacia Wood Planks"); - LanguageRegistry.addName(acaciaWood, "Acacia Wood"); - LanguageRegistry.addName(acaciaLeaves, "Acacia Leaves"); - LanguageRegistry.addName(acaciaSingleSlab, "Acacia Wood Slab"); - LanguageRegistry.addName(acaciaDoubleSlab, "Acacia Wood Slab"); - LanguageRegistry.addName(acaciaStairs, "Acacia Wood Stairs"); - LanguageRegistry.addName(cherryPlank, "Cherry Wood Planks"); - LanguageRegistry.addName(cherryWood, "Cherry Wood"); - LanguageRegistry.addName(cherrySingleSlab, "Cherry Wood Slab"); - LanguageRegistry.addName(cherryDoubleSlab, "Cherry Wood Slab"); - LanguageRegistry.addName(cherryStairs, "Cherry Wood Stairs"); - LanguageRegistry.addName(darkPlank, "Dark Wood Planks"); - LanguageRegistry.addName(darkWood, "Dark Wood"); - LanguageRegistry.addName(darkLeaves, "Dark Leaves"); - LanguageRegistry.addName(darkSingleSlab, "Dark Wood Slab"); - LanguageRegistry.addName(darkDoubleSlab, "Dark Wood Slab"); - LanguageRegistry.addName(darkStairs, "Dark Wood Stairs"); - LanguageRegistry.addName(magicPlank, "Magic Wood Planks"); - LanguageRegistry.addName(magicWood, "Magic Wood"); - LanguageRegistry.addName(magicSingleSlab, "Magic Wood Slab"); - LanguageRegistry.addName(magicDoubleSlab, "Magic Wood Slab"); - LanguageRegistry.addName(magicStairs, "Magic Wood Stairs"); - LanguageRegistry.addName(palmPlank, "Palm Wood Planks"); - LanguageRegistry.addName(palmWood, "Palm Wood"); - LanguageRegistry.addName(palmLeaves, "Palm Leaves"); - LanguageRegistry.addName(palmSingleSlab, "Palm Wood Slab"); - LanguageRegistry.addName(palmDoubleSlab, "Palm Wood Slab"); - LanguageRegistry.addName(palmStairs, "Palm Wood Stairs"); - LanguageRegistry.addName(mangrovePlank, "Mangrove Wood Planks"); - LanguageRegistry.addName(mangroveWood, "Mangrove Wood"); - LanguageRegistry.addName(mangroveLeaves, "Mangrove Leaves"); - LanguageRegistry.addName(mangroveSingleSlab, "Mangrove Wood Slab"); - LanguageRegistry.addName(mangroveDoubleSlab, "Mangrove Wood Slab"); - LanguageRegistry.addName(mangroveStairs, "Mangrove Wood Stairs"); - LanguageRegistry.addName(holyPlank, "Holy Wood Planks"); - LanguageRegistry.addName(holyWood, "Holy Wood"); - LanguageRegistry.addName(holyLeaves, "Holy Leaves"); - LanguageRegistry.addName(holySingleSlab, "Holy Wood Slab"); - LanguageRegistry.addName(holyDoubleSlab, "Holy Wood Slab"); - LanguageRegistry.addName(holyStairs, "Holy Wood Stairs"); - - LanguageRegistry.addName(shroomPowder, "Shroom Powder"); - LanguageRegistry.addName(mudBall, "Mud Ball"); - LanguageRegistry.addName(mudBrick, "Mud Brick"); - LanguageRegistry.addName(bambooItem, "Bamboo"); - LanguageRegistry.addName(cattailItem, "Cattail"); - LanguageRegistry.addName(shortGrassItem, "Short Grass"); - LanguageRegistry.addName(mediumGrassItem, "Medium Grass"); - LanguageRegistry.addName(bushItem, "Bush"); - LanguageRegistry.addName(sproutItem, "Sprout"); - LanguageRegistry.addName(mossItem, "Moss"); - LanguageRegistry.addName(barleyItem, "Barley"); - LanguageRegistry.addName(ashes, "Pile of Ashes"); - LanguageRegistry.addName(pickaxeMud, "Muddy Pickaxe"); - LanguageRegistry.addName(axeMud, "Muddy Axe"); - LanguageRegistry.addName(shovelMud, "Muddy Shovel"); - LanguageRegistry.addName(swordMud, "Muddy Sword"); - LanguageRegistry.addName(hoeMud, "Muddy Hoe"); - LanguageRegistry.addName(helmetMud, "Muddy Helmet"); - LanguageRegistry.addName(chestplateMud, "Muddy Chestplate"); - LanguageRegistry.addName(leggingsMud, "Muddy Leggings"); - LanguageRegistry.addName(bootsMud, "Muddy Boots"); - LanguageRegistry.addName(ancientStaff, "Ancient Staff"); - LanguageRegistry.addName(ancientStaffHandle, "Ancient Staff Handle"); - LanguageRegistry.addName(ancientStaffPole, "Ancient Staff Pole"); - LanguageRegistry.addName(ancientStaffTopper, "Ancient Staff Topper"); - LanguageRegistry.addName(enderporter, "Enderporter"); - LanguageRegistry.addName(amethyst, "Amethyst"); - LanguageRegistry.addName(bopDisc, "Music Disc"); - LanguageRegistry.addName(bopDiscMud, "Music Disc"); - LanguageRegistry.addName(pickaxeAmethyst, "Amethyst Pickaxe"); - LanguageRegistry.addName(axeAmethyst, "Amethyst Axe"); - LanguageRegistry.addName(shovelAmethyst, "Amethyst Shovel"); - LanguageRegistry.addName(swordAmethyst, "Amethyst Sword"); - LanguageRegistry.addName(hoeAmethyst, "Amethyst Hoe"); - LanguageRegistry.addName(helmetAmethyst, "Amethyst Helmet"); - LanguageRegistry.addName(chestplateAmethyst, "Amethyst Chestplate"); - LanguageRegistry.addName(leggingsAmethyst, "Amethyst Leggings"); - LanguageRegistry.addName(bootsAmethyst, "Amethyst Boots"); - - LanguageRegistry.instance().addStringLocalization("itemGroup.tabBiomesOPlenty", "en_US", "Biomes O\' Plenty"); - - // Add block registration - GameRegistry.registerBlock(mud); - GameRegistry.registerBlock(driedDirt); - GameRegistry.registerBlock(redRock); - GameRegistry.registerBlock(ash); - GameRegistry.registerBlock(deadGrass); - GameRegistry.registerBlock(desertGrass); - GameRegistry.registerBlock(whiteFlower); - GameRegistry.registerBlock(blueFlower); - GameRegistry.registerBlock(purpleFlower); - GameRegistry.registerBlock(orangeFlower); - GameRegistry.registerBlock(tinyFlower); - GameRegistry.registerBlock(glowFlower); - GameRegistry.registerBlock(cattail); - GameRegistry.registerBlock(willow); - GameRegistry.registerBlock(autumnLeaves); - GameRegistry.registerBlock(thorn); - GameRegistry.registerBlock(toadstool); - GameRegistry.registerBlock(highGrassBottom); - GameRegistry.registerBlock(highGrassTop); - GameRegistry.registerBlock(ashStone); - GameRegistry.registerBlock(hardIce); - GameRegistry.registerBlock(redLeaves); - GameRegistry.registerBlock(orangeLeaves); - GameRegistry.registerBlock(pinkLeaves); - GameRegistry.registerBlock(blueLeaves); - GameRegistry.registerBlock(whiteLeaves); - GameRegistry.registerBlock(deadLeaves); - GameRegistry.registerBlock(shortGrass); - GameRegistry.registerBlock(appleLeaves); - GameRegistry.registerBlock(sprout); - GameRegistry.registerBlock(bush); - GameRegistry.registerBlock(bamboo); - GameRegistry.registerBlock(bambooLeaves); - GameRegistry.registerBlock(mudBrickBlock); - GameRegistry.registerBlock(mudBrickDoubleSlab); - GameRegistry.registerBlock(mudBrickSingleSlab); - GameRegistry.registerBlock(mudBrickStairs); - GameRegistry.registerBlock(originGrass); - GameRegistry.registerBlock(originLeaves); - GameRegistry.registerBlock(pinkFlower); - GameRegistry.registerBlock(treeMoss); - GameRegistry.registerBlock(deadWood); - GameRegistry.registerBlock(appleLeavesFruitless); - GameRegistry.registerBlock(barley); - GameRegistry.registerBlock(giantFlowerStem); - GameRegistry.registerBlock(giantFlowerRed); - GameRegistry.registerBlock(giantFlowerYellow); - GameRegistry.registerBlock(tinyCactus); - GameRegistry.registerBlock(firSapling); - GameRegistry.registerBlock(redwoodSapling); - GameRegistry.registerBlock(palmSapling); - GameRegistry.registerBlock(redSapling); - GameRegistry.registerBlock(orangeSapling); - GameRegistry.registerBlock(yellowSapling); - GameRegistry.registerBlock(brownSapling); - GameRegistry.registerBlock(willowSapling); - GameRegistry.registerBlock(appleSapling); - GameRegistry.registerBlock(originSapling); - GameRegistry.registerBlock(pinkSapling); - GameRegistry.registerBlock(whiteSapling); - GameRegistry.registerBlock(darkSapling); - GameRegistry.registerBlock(magicSapling); - GameRegistry.registerBlock(deathbloom); - GameRegistry.registerBlock(redRockCobble); - GameRegistry.registerBlock(redRockCobbleDoubleSlab); - GameRegistry.registerBlock(redRockCobbleSingleSlab); - GameRegistry.registerBlock(redRockCobbleStairs); - GameRegistry.registerBlock(redRockBrick); - GameRegistry.registerBlock(redRockBrickDoubleSlab); - GameRegistry.registerBlock(redRockBrickSingleSlab); - GameRegistry.registerBlock(redRockBrickStairs); - GameRegistry.registerBlock(hydrangea); - GameRegistry.registerBlock(violet); - GameRegistry.registerBlock(mediumGrass); - GameRegistry.registerBlock(duneGrass); - GameRegistry.registerBlock(desertSprouts); - GameRegistry.registerBlock(mangroveSapling); - GameRegistry.registerBlock(hardSand); - GameRegistry.registerBlock(acaciaSapling); - GameRegistry.registerBlock(hardDirt); - GameRegistry.registerBlock(holyGrass); - GameRegistry.registerBlock(holyStone); - GameRegistry.registerBlock(holyTallGrass); - GameRegistry.registerBlock(promisedPortal); - GameRegistry.registerBlock(holySapling); - GameRegistry.registerBlock(amethystOre); - GameRegistry.registerBlock(amethystBlock); - GameRegistry.registerBlock(bambooThatching); - GameRegistry.registerBlock(moss); - GameRegistry.registerBlock(algae); - GameRegistry.registerBlock(smolderingGrass); - GameRegistry.registerBlock(cragRock); - GameRegistry.registerBlock(quicksand); - - GameRegistry.registerBlock(redwoodPlank); - GameRegistry.registerBlock(redwoodWood); - GameRegistry.registerBlock(redwoodLeaves); - GameRegistry.registerBlock(redwoodDoubleSlab); - GameRegistry.registerBlock(redwoodSingleSlab); - GameRegistry.registerBlock(redwoodStairs); - - GameRegistry.registerBlock(willowPlank); - GameRegistry.registerBlock(willowWood); - GameRegistry.registerBlock(willowLeaves); - GameRegistry.registerBlock(willowDoubleSlab); - GameRegistry.registerBlock(willowSingleSlab); - GameRegistry.registerBlock(willowStairs); - - GameRegistry.registerBlock(firPlank); - GameRegistry.registerBlock(firWood); - GameRegistry.registerBlock(firLeaves); - GameRegistry.registerBlock(firDoubleSlab); - GameRegistry.registerBlock(firSingleSlab); - GameRegistry.registerBlock(firStairs); - - GameRegistry.registerBlock(acaciaPlank); - GameRegistry.registerBlock(acaciaWood); - GameRegistry.registerBlock(acaciaLeaves); - GameRegistry.registerBlock(acaciaDoubleSlab); - GameRegistry.registerBlock(acaciaSingleSlab); - GameRegistry.registerBlock(acaciaStairs); - - GameRegistry.registerBlock(cherryPlank); - GameRegistry.registerBlock(cherryWood); - GameRegistry.registerBlock(cherryDoubleSlab); - GameRegistry.registerBlock(cherrySingleSlab); - GameRegistry.registerBlock(cherryStairs); - - GameRegistry.registerBlock(darkPlank); - GameRegistry.registerBlock(darkWood); - GameRegistry.registerBlock(darkLeaves); - GameRegistry.registerBlock(darkDoubleSlab); - GameRegistry.registerBlock(darkSingleSlab); - GameRegistry.registerBlock(darkStairs); - - GameRegistry.registerBlock(magicPlank); - GameRegistry.registerBlock(magicWood); - GameRegistry.registerBlock(magicDoubleSlab); - GameRegistry.registerBlock(magicSingleSlab); - GameRegistry.registerBlock(magicStairs); - - GameRegistry.registerBlock(palmPlank); - GameRegistry.registerBlock(palmWood); - GameRegistry.registerBlock(palmLeaves); - GameRegistry.registerBlock(palmDoubleSlab); - GameRegistry.registerBlock(palmSingleSlab); - GameRegistry.registerBlock(palmStairs); - - GameRegistry.registerBlock(mangrovePlank); - GameRegistry.registerBlock(mangroveWood); - GameRegistry.registerBlock(mangroveLeaves); - GameRegistry.registerBlock(mangroveDoubleSlab); - GameRegistry.registerBlock(mangroveSingleSlab); - GameRegistry.registerBlock(mangroveStairs); - - GameRegistry.registerBlock(holyPlank); - GameRegistry.registerBlock(holyWood); - GameRegistry.registerBlock(holyLeaves); - GameRegistry.registerBlock(holyDoubleSlab); - GameRegistry.registerBlock(holySingleSlab); - GameRegistry.registerBlock(holyStairs); - - MinecraftForge.setBlockHarvestLevel(amethystOre, "pickaxe", 3); - - // Add crafting recipes. - - //Plants - GameRegistry.addShapelessRecipe(new ItemStack(Item.dyePowder, 2, 6), new Object[] {blueFlower}); - GameRegistry.addShapelessRecipe(new ItemStack(Item.dyePowder, 2, 13), new Object[] {purpleFlower}); - GameRegistry.addShapelessRecipe(new ItemStack(Item.dyePowder, 2, 14), new Object[] {orangeFlower}); - GameRegistry.addShapelessRecipe(new ItemStack(Item.dyePowder, 2, 9), new Object[] {pinkFlower}); - GameRegistry.addShapelessRecipe(new ItemStack(Item.dyePowder, 2, 8), new Object[] {ashes}); - GameRegistry.addShapelessRecipe(new ItemStack(Item.dyePowder, 2, 7), new Object[] {whiteFlower}); - GameRegistry.addShapelessRecipe(new ItemStack(Item.dyePowder, 2, 12), new Object[] {hydrangea}); - GameRegistry.addShapelessRecipe(new ItemStack(Item.dyePowder, 2, 5), new Object[] {violet}); - GameRegistry.addShapelessRecipe(new ItemStack(shroomPowder, 2), new Object[] {toadstool}); - - //Brick stairs and slabs - GameRegistry.addRecipe(new ItemStack(redRockCobbleSingleSlab, 6), new Object[] {"RRR", 'R', redRockCobble}); - GameRegistry.addRecipe(new ItemStack(redRockCobbleStairs, 4), new Object[] {" R", " RR", "RRR", 'R', redRockCobble}); - GameRegistry.addRecipe(new ItemStack(redRockCobbleStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', redRockCobble}); - GameRegistry.addRecipe(new ItemStack(redRockBrickSingleSlab, 6), new Object[] {"RRR", 'R', redRockBrick}); - GameRegistry.addRecipe(new ItemStack(redRockBrickStairs, 4), new Object[] {" R", " RR", "RRR", 'R', redRockBrick}); - GameRegistry.addRecipe(new ItemStack(redRockBrickStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', redRockBrick}); - GameRegistry.addRecipe(new ItemStack(mudBrickSingleSlab, 6), new Object[] {"RRR", 'R', mudBrickBlock}); - GameRegistry.addRecipe(new ItemStack(mudBrickStairs, 4), new Object[] {" R", " RR", "RRR", 'R', mudBrickBlock}); - GameRegistry.addRecipe(new ItemStack(mudBrickStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', mudBrickBlock}); - - //Redwood - GameRegistry.addShapelessRecipe(new ItemStack(redwoodPlank, 4), new Object[] {redwoodWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', redwoodPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', redwoodPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', redwoodPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', redwoodPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', redwoodPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', redwoodPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(redwoodSingleSlab, 6), new Object[] {"RRR", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(redwoodStairs, 4), new Object[] {" R", " RR", "RRR", 'R', redwoodPlank}); - GameRegistry.addRecipe(new ItemStack(redwoodStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', redwoodPlank}); - - //Willow - GameRegistry.addShapelessRecipe(new ItemStack(willowPlank, 4), new Object[] {willowWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', willowPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', willowPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', willowPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', willowPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', willowPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', willowPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(willowSingleSlab, 6), new Object[] {"RRR", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(willowStairs, 4), new Object[] {" R", " RR", "RRR", 'R', willowPlank}); - GameRegistry.addRecipe(new ItemStack(willowStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', willowPlank}); - - //Acacia - GameRegistry.addShapelessRecipe(new ItemStack(acaciaPlank, 4), new Object[] {acaciaWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', acaciaPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', acaciaPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', acaciaPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', acaciaPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', acaciaPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', acaciaPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(acaciaSingleSlab, 6), new Object[] {"RRR", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(acaciaStairs, 4), new Object[] {" R", " RR", "RRR", 'R', acaciaPlank}); - GameRegistry.addRecipe(new ItemStack(acaciaStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', acaciaPlank}); - - //Fir - GameRegistry.addShapelessRecipe(new ItemStack(firPlank, 4), new Object[] {firWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', firPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', firPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', firPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', firPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', firPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', firPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(firSingleSlab, 6), new Object[] {"RRR", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(firStairs, 4), new Object[] {" R", " RR", "RRR", 'R', firPlank}); - GameRegistry.addRecipe(new ItemStack(firStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', firPlank}); - - //Cherry - GameRegistry.addShapelessRecipe(new ItemStack(cherryPlank, 4), new Object[] {cherryWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', cherryPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', cherryPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', cherryPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', cherryPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', cherryPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', cherryPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(cherrySingleSlab, 6), new Object[] {"RRR", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(cherryStairs, 4), new Object[] {" R", " RR", "RRR", 'R', cherryPlank}); - GameRegistry.addRecipe(new ItemStack(cherryStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', cherryPlank}); - - //Dark - GameRegistry.addShapelessRecipe(new ItemStack(darkPlank, 4), new Object[] {darkWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', darkPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', darkPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', darkPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', darkPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', darkPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', darkPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(darkSingleSlab, 6), new Object[] {"RRR", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(darkStairs, 4), new Object[] {" R", " RR", "RRR", 'R', darkPlank}); - GameRegistry.addRecipe(new ItemStack(darkStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', darkPlank}); - - //Magic - GameRegistry.addShapelessRecipe(new ItemStack(magicPlank, 4), new Object[] {magicWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', magicPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', magicPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', magicPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', magicPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', magicPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', magicPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(magicSingleSlab, 6), new Object[] {"RRR", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(magicStairs, 4), new Object[] {" R", " RR", "RRR", 'R', magicPlank}); - GameRegistry.addRecipe(new ItemStack(magicStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', magicPlank}); - - //Palm - GameRegistry.addShapelessRecipe(new ItemStack(palmPlank, 4), new Object[] {palmWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', palmPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', palmPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', palmPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', palmPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', palmPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', palmPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(palmSingleSlab, 6), new Object[] {"RRR", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(palmStairs, 4), new Object[] {" R", " RR", "RRR", 'R', palmPlank}); - GameRegistry.addRecipe(new ItemStack(palmStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', palmPlank}); - - //Mangrove - GameRegistry.addShapelessRecipe(new ItemStack(mangrovePlank, 4), new Object[] {mangroveWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', mangrovePlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', mangrovePlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', mangrovePlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', mangrovePlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', mangrovePlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', mangrovePlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(mangroveSingleSlab, 6), new Object[] {"RRR", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(mangroveStairs, 4), new Object[] {" R", " RR", "RRR", 'R', mangrovePlank}); - GameRegistry.addRecipe(new ItemStack(mangroveStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', mangrovePlank}); - - //Holy - GameRegistry.addShapelessRecipe(new ItemStack(holyPlank, 4), new Object[] {holyWood}); - GameRegistry.addRecipe(new ItemStack(Block.workbench, 1), new Object[] {"RR", "RR", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(Item.doorWood, 1), new Object[] {"RR", "RR", "RR", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(Item.stick, 4), new Object[] {"R", "R", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(Item.bowlEmpty, 4), new Object[] {"R R", " R ", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(Item.boat, 1), new Object[] {"R R", "RRR", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"RR", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(Block.trapdoor, 2), new Object[] {"RRR", "RRR", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(Block.chest, 1), new Object[] {"RRR", "R R", "RRR", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(Item.swordWood, 1), new Object[] {"R", "R", "X", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.pickaxeWood, 1), new Object[] {"RRR", " X ", " X ", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "RX ", " X", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.axeWood, 1), new Object[] {"RR", "XR", "X ", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.shovelWood, 1), new Object[] {"R", "X", "X", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", "X ", "X ", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.hoeWood, 1), new Object[] {"RR", " X", " X", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.sign, 3), new Object[] {"RRR", "RRR", " X ", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Block.fenceGate, 1), new Object[] {"XRX", "XRX", 'R', holyPlank, 'X', Item.stick}); - GameRegistry.addRecipe(new ItemStack(Item.bed, 1), new Object[] {"WWW", "RRR", 'R', holyPlank, 'W', Block.cloth}); - GameRegistry.addRecipe(new ItemStack(Block.jukebox, 1), new Object[] {"RRR", "RDR", "RRR", 'R', holyPlank, 'D', Item.diamond}); - GameRegistry.addRecipe(new ItemStack(Block.music, 1), new Object[] {"RRR", "RPR", "RRR", 'R', holyPlank, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.pistonBase, 1), new Object[] {"RRR", "CIC", "CPC", 'R', holyPlank, 'C', Block.cobblestone, 'I', Item.ingotIron, 'P', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(Block.bookShelf, 1), new Object[] {"RRR", "BBB", "RRR", 'R', holyPlank, 'B', Item.book}); - GameRegistry.addRecipe(new ItemStack(holySingleSlab, 6), new Object[] {"RRR", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(holyStairs, 4), new Object[] {" R", " RR", "RRR", 'R', holyPlank}); - GameRegistry.addRecipe(new ItemStack(holyStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', holyPlank}); - - //Mud Tools and Armor - GameRegistry.addRecipe(new ItemStack(pickaxeMud, 1), new Object [] {"###", " X ", " X ", Character.valueOf('#'), mudBall, Character.valueOf('X'), Item.stick}); - GameRegistry.addRecipe(new ItemStack(shovelMud, 1), new Object [] {"#", "X", "X", Character.valueOf('#'), mudBall, Character.valueOf('X'), Item.stick}); - GameRegistry.addRecipe(new ItemStack(swordMud, 1), new Object [] {"#", "#", "X", Character.valueOf('#'), mudBall, Character.valueOf('X'), Item.stick}); - GameRegistry.addRecipe(new ItemStack(axeMud, 1), new Object [] {"##", "#X ", " X", Character.valueOf('#'), mudBall, Character.valueOf('X'), Item.stick}); - GameRegistry.addRecipe(new ItemStack(axeMud, 1), new Object [] {"##", "X#", "X ", Character.valueOf('#'), mudBall, Character.valueOf('X'), Item.stick}); - GameRegistry.addRecipe(new ItemStack(hoeMud, 1), new Object [] {"##", " X", " X", Character.valueOf('#'), mudBall, Character.valueOf('X'), Item.stick}); - GameRegistry.addRecipe(new ItemStack(hoeMud, 1), new Object [] {"##", "X ", "X ", Character.valueOf('#'), mudBall, Character.valueOf('X'), Item.stick}); - GameRegistry.addRecipe(new ItemStack(helmetMud, 1), new Object [] {"###", "# #", Character.valueOf('#'), mudBall}); - GameRegistry.addRecipe(new ItemStack(chestplateMud, 1), new Object [] {"# #", "###", "###", Character.valueOf('#'), mudBall}); - GameRegistry.addRecipe(new ItemStack(leggingsMud, 1), new Object [] {"###", "# #", "# #", Character.valueOf('#'), mudBall}); - GameRegistry.addRecipe(new ItemStack(bootsMud, 1), new Object [] {"# #", "# #", Character.valueOf('#'), mudBall}); - - //Amethyst Tools and Armor - GameRegistry.addRecipe(new ItemStack(pickaxeAmethyst, 1), new Object [] {"###", " X ", " X ", Character.valueOf('#'), amethyst, Character.valueOf('X'), Item.ingotIron}); - GameRegistry.addRecipe(new ItemStack(shovelAmethyst, 1), new Object [] {"#", "X", "X", Character.valueOf('#'), amethyst, Character.valueOf('X'), Item.ingotIron}); - GameRegistry.addRecipe(new ItemStack(swordAmethyst, 1), new Object [] {"#", "#", "X", Character.valueOf('#'), amethyst, Character.valueOf('X'), Item.ingotIron}); - GameRegistry.addRecipe(new ItemStack(axeAmethyst, 1), new Object [] {"##", "#X ", " X", Character.valueOf('#'), amethyst, Character.valueOf('X'), Item.ingotIron}); - GameRegistry.addRecipe(new ItemStack(axeAmethyst, 1), new Object [] {"##", "X#", "X ", Character.valueOf('#'), amethyst, Character.valueOf('X'), Item.ingotIron}); - GameRegistry.addRecipe(new ItemStack(hoeAmethyst, 1), new Object [] {"##", " X", " X", Character.valueOf('#'), amethyst, Character.valueOf('X'), Item.ingotIron}); - GameRegistry.addRecipe(new ItemStack(hoeAmethyst, 1), new Object [] {"##", "X ", "X ", Character.valueOf('#'), amethyst, Character.valueOf('X'), Item.ingotIron}); - GameRegistry.addRecipe(new ItemStack(helmetAmethyst, 1), new Object [] {"###", "# #", Character.valueOf('#'), amethyst}); - GameRegistry.addRecipe(new ItemStack(chestplateAmethyst, 1), new Object [] {"# #", "###", "###", Character.valueOf('#'), amethyst}); - GameRegistry.addRecipe(new ItemStack(leggingsAmethyst, 1), new Object [] {"###", "# #", "# #", Character.valueOf('#'), amethyst}); - GameRegistry.addRecipe(new ItemStack(bootsAmethyst, 1), new Object [] {"# #", "# #", Character.valueOf('#'), amethyst}); - - //Other - GameRegistry.addRecipe(new ItemStack(Block.cloth, 1, 0), new Object[] {"CCC", "CCC", "CCC", 'C', cattailItem}); - GameRegistry.addRecipe(new ItemStack(Item.coal, 1), new Object[] {"AAA", "AAA", "AAA", 'A', ashes}); - GameRegistry.addRecipe(new ItemStack(mud, 1), new Object[] {"MM", "MM", 'M', mudBall}); - GameRegistry.addRecipe(new ItemStack(amethystBlock, 1), new Object[] {"AAA", "AAA", "AAA", 'A', amethyst}); - GameRegistry.addShapelessRecipe(new ItemStack(amethyst, 9), new Object[] {amethystBlock}); - GameRegistry.addRecipe(new ItemStack(ash, 1), new Object[] {"AA", "AA", 'A', ashes}); - GameRegistry.addRecipe(new ItemStack(mudBrickBlock, 1), new Object[] {"MM", "MM", 'M', mudBrick}); - GameRegistry.addRecipe(new ItemStack(redRockBrick, 4), new Object[] {"RR", "RR", 'R', redRock}); - GameRegistry.addRecipe(new ItemStack(ancientStaff, 1, 0), new Object[] {"T", "P", "H", 'T', ancientStaffTopper, 'P', ancientStaffPole, 'H', ancientStaffHandle}); - GameRegistry.addRecipe(new ItemStack(ancientStaffHandle, 1, 0), new Object[] {"ISI", "ISI", " E ", 'I', Item.ingotIron, 'S', Block.whiteStone, 'E', Item.emerald}); - GameRegistry.addRecipe(new ItemStack(ancientStaffPole, 1, 0), new Object[] {"ISI", "IRI", "ISI", 'I', Item.ingotIron, 'S', Block.whiteStone, 'R', Item.redstone}); - GameRegistry.addRecipe(new ItemStack(ancientStaffTopper, 1, 0), new Object[] {" N ", "IDI", "ISI", 'I', Item.ingotIron, 'S', Block.whiteStone, 'D', Item.diamond, 'N', Item.netherStar}); - GameRegistry.addRecipe(new ItemStack(enderporter, 1, 0), new Object[] {"IOI", "OAO", "IOI", 'I', Item.eyeOfEnder, 'O', Block.obsidian, 'A', amethystBlock}); - GameRegistry.addRecipe(new ItemStack(Item.wheat, 1), new Object[] {"###", '#', barleyItem}); - GameRegistry.addRecipe(new ItemStack(bambooThatching, 1), new Object[] {"###", "###", "###", '#', bambooItem}); - GameRegistry.addRecipe(new ItemStack(bopDiscMud, 1), new Object[] {" M ", "MDM", " M ", 'M', mudBall, 'D', bopDisc}); - GameRegistry.addShapelessRecipe(new ItemStack(bambooItem, 9), new Object[] {bambooThatching}); - GameRegistry.addShapelessRecipe(new ItemStack(Block.cobblestoneMossy, 1), new Object[] {Block.cobblestone, mossItem}); - GameRegistry.addRecipe(new ItemStack(Block.cobblestoneMossy, 1, 0), new Object[] {"MMM", "MCM", "MMM", 'M', mossItem, 'C', Block.cobblestone}); - GameRegistry.addRecipe(new ItemStack(Block.stoneBrick, 1, 1), new Object[] {"MMM", "MSM", "MMM", 'M', mossItem, 'S', Block.stoneBrick}); - - GameRegistry.addSmelting(Block.dirt.blockID, new ItemStack(driedDirt, 1), 0F); - GameRegistry.addSmelting(mudBall.itemID, new ItemStack(mudBrick, 1), 0F); - GameRegistry.addSmelting(redRockCobble.blockID, new ItemStack(redRock, 1), 0.1F); - GameRegistry.addSmelting(tinyCactus.blockID, new ItemStack(Item.dyePowder, 1, 2), 0.2F); - - GameRegistry.addSmelting(redwoodWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - GameRegistry.addSmelting(willowWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - GameRegistry.addSmelting(firWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - GameRegistry.addSmelting(acaciaWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - GameRegistry.addSmelting(cherryWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - GameRegistry.addSmelting(darkWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - GameRegistry.addSmelting(magicWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - GameRegistry.addSmelting(palmWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - GameRegistry.addSmelting(mangroveWood.blockID, new ItemStack(Item.coal, 1, 1), 0.15F); - - // Add Achievement registration - addAchievementDesc("achFlower", "Flower Child", "Pick some flowers!"); - addAchievementDesc("achRedRock", "Red Rocky Mountain High", "Dig out some red rocks."); - addAchievementDesc("achThorn", "Rather Thorny...", "Don\'t get cut!"); - addAchievementDesc("achAsh", "Ash-ievement", "Get it? \'Cause it\'s ash."); - addAchievementDesc("achOrigin", "Alpha...", "Get some grass from the Origin Valley."); - addAchievementDesc("achPromised", "...Omega", "Welcome to the Promised Land!"); - addAchievementDesc("achMud", "Sticky Situation", "I just had these boots cleaned!"); - addAchievementDesc("achShroom", "Trippin\'", "Don\'t try this at home, kids!"); - addAchievementDesc("achBarley", "Fields Of Gold", "Upon the fields of barley."); - addAchievementDesc("achMoss", "Mossman", "Mothman's long-lost cousin."); - - LanguageRegistry.instance().addStringLocalization("generator.BIOMESOP", "en_US", "Biomes O\' Plenty"); - - // Add helpers for compatibility - MinecraftForge.TERRAIN_GEN_BUS.register(new WorldTypeSize()); - MinecraftForge.EVENT_BUS.register(new AchievementPickup()); - MinecraftForge.EVENT_BUS.register(new BonemealUse()); - - proxy.registerRenderers(); - - - // Initialize biomes - alps = (new BiomeGenAlps(alpsID)).setColor(353825).setBiomeName("Alps").func_76733_a(5159473).setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(5.0F, 5.0F); - arctic = (new BiomeGenArctic(arcticID)).setColor(14090235).setBiomeName("Arctic").setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.7F); - badlands = (new BiomeGenBadlands(badlandsID)).setColor(16421912).setBiomeName("Badlands").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.3F, 0.9F); - bambooForest = (new BiomeGenBambooForest(bambooForestID)).setColor(112).setBiomeName("Bamboo Forest").setMinMaxHeight(0.0F, 0.3F); - bayou = (new BiomeGenBayou(bayouID)).setColor(522674).setBiomeName("Bayou").func_76733_a(9154376).setMinMaxHeight(-0.3F, 0.2F); - birchForest = (new BiomeGenBirchForest(birchForestID)).setColor(353825).setBiomeName("Birch Forest").func_76733_a(5159473).setTemperatureRainfall(0.4F, 0.3F); - bog = (new BiomeGenBog(bogID)).setColor(522674).setBiomeName("Bog").func_76733_a(9154376).setMinMaxHeight(-0.3F, -0.1F).setTemperatureRainfall(0.8F, 0.9F); - borealForest = (new BiomeGenBorealForest(borealForestID)).setColor(353825).setBiomeName("Boreal Forest").func_76733_a(5159473).setMinMaxHeight(0.0F, 1.0F).setTemperatureRainfall(0.6F, 0.7F); - canyon = (new BiomeGenCanyon(canyonID)).setColor(9286496).setBiomeName("Canyon").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(3.0F, 5.0F); - chaparral = (new BiomeGenChaparral(chaparralID)).setColor(9286496).setBiomeName("Chaparral").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.3F, 0.6F); - cherryBlossomGrove = (new BiomeGenCherryBlossomGrove(cherryBlossomGroveID)).setColor(9286496).setBiomeName("Cherry Blossom Grove").setMinMaxHeight(0.1F, 0.2F); - coniferousForest = (new BiomeGenConiferousForest(coniferousForestID)).setColor(747097).setBiomeName("Coniferous Forest").func_76733_a(5159473).setTemperatureRainfall(0.3F, 0.4F).setMinMaxHeight(0.1F, 0.8F); - crag = (new BiomeGenCrag(cragID)).setColor(9286496).setBiomeName("Crag").setMinMaxHeight(0.0F, 9.9F); - deadForest = (new BiomeGenDeadForest(deadForestID)).setColor(522674).setBiomeName("Dead Forest").func_76733_a(9154376).setMinMaxHeight(0.2F, 0.7F); - deadSwamp = (new BiomeGenDeadSwamp(deadSwampID)).setColor(522674).setBiomeName("Dead Swamp").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.8F, 0.9F); - deadlands = (new BiomeGenDeadlands(deadlandsID)).setColor(522674).setBiomeName("Deadlands").setDisableRain().func_76733_a(9154376).setMinMaxHeight(0.1F, 0.5F); - deciduousForest = (new BiomeGenDeciduousForest(deciduousForestID)).setColor(353825).setBiomeName("Deciduous Forest").func_76733_a(5159473); - drylands = (new BiomeGenDrylands(drylandsID)).setColor(16421912).setBiomeName("Drylands").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.0F, 0.5F); - dunes = (new BiomeGenDunes(dunesID)).setColor(13786898).setBiomeName("Dunes").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.5F, 1.3F); - fen = (new BiomeGenFen(fenID)).setColor(9286496).setBiomeName("Fen").setTemperatureRainfall(0.4F, 0.0F).setMinMaxHeight(-0.2F, 0.1F); - field = (new BiomeGenField(fieldID)).setColor(9286496).setBiomeName("Field").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F); - frostForest = (new BiomeGenFrostForest(frostForestID)).setColor(14090235).setBiomeName("Frost Forest").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.4F); - fungiForest = (new BiomeGenFungiForest(fungiForestID)).setColor(747097).setBiomeName("Fungi Forest").func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F).setMinMaxHeight(0.0F, 0.4F); - garden = (new BiomeGenGarden(gardenID)).setColor(9286496).setBiomeName("Garden").setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.1F, 0.2F); - glacier = (new BiomeGenGlacier(glacierID)).setColor(6316128).setBiomeName("Glacier").setEnableSnow().setMinMaxHeight(0.4F, 1.0F).setTemperatureRainfall(0.0F, 0.0F); - grassland = (new BiomeGenGrassland(grasslandID)).setColor(9286496).setBiomeName("Grassland").setTemperatureRainfall(0.7F, 0.7F).setMinMaxHeight(0.2F, 0.2F); - grove = (new BiomeGenGrove(groveID)).setColor(9286496).setBiomeName("Grove").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F); - heathland = (new BiomeGenHeathland(heathlandID)).setColor(353825).setBiomeName("Heathland").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.1F).setMinMaxHeight(0.1F, 0.3F); - highland = (new BiomeGenHighland(highlandID)).setColor(6316128).setBiomeName("Highland").setMinMaxHeight(0.9F, 1.9F).setTemperatureRainfall(0.5F, 0.5F); - iceSheet = (new BiomeGenIceSheet(iceSheetID)).setColor(6316128).setBiomeName("Ice Sheet").setEnableSnow().setMinMaxHeight(0.1F, 0.2F).setTemperatureRainfall(0.0F, 0.0F); - icyHills = (new BiomeGenIcyHills(icyHillsID)).setColor(14090235).setBiomeName("Icy Hills").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(-0.2F, 0.5F); - jadeCliffs = (new BiomeGenJadeCliffs(jadeCliffsID)).setColor(14090235).setBiomeName("Jade Cliffs").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(0.1F, 2.0F); - lushDesert = (new BiomeGenLushDesert(lushDesertID)).setColor(16421912).setBiomeName("Lush Desert").setTemperatureRainfall(0.8F, 0.3F).setMinMaxHeight(0.2F, 0.8F); - lushSwamp = (new BiomeGenLushSwamp(lushSwampID)).setColor(522674).setBiomeName("Lush Swamp").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.7F, 1.0F); - mangrove = (new BiomeGenMangrove(mangroveID)).setColor(16440917).setBiomeName("Mangrove").setMinMaxHeight(-0.4F, -0.1F); - mapleWoods = (new BiomeGenMapleWoods(mapleWoodsID)).setColor(747097).setBiomeName("Maple Woods").func_76733_a(5159473).setTemperatureRainfall(0.2F, 0.8F).setMinMaxHeight(0.1F, 0.6F); - marsh = (new BiomeGenMarsh(marshID)).setColor(10486015).setBiomeName("Marsh").setMinMaxHeight(-0.5F, 0.0F); - meadow = (new BiomeGenMeadow(meadowID)).setColor(9286496).setBiomeName("Meadow").setTemperatureRainfall(0.7F, 0.7F); - mesa = (new BiomeGenMesa(mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.8F, 1.0F); - moor = (new BiomeGenMoor(moorID)).setColor(16421912).setBiomeName("Moor").setTemperatureRainfall(0.5F, 1.0F).setMinMaxHeight(0.7F, 0.8F); - mountain = (new BiomeGenMountain(mountainID)).setColor(14090235).setBiomeName("Mountain").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(1.2F, 1.2F); - mysticGrove = (new BiomeGenMysticGrove(mysticGroveID)).setColor(353825).setBiomeName("Mystic Grove").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F); - oasis = (new BiomeGenOasis(oasisID)).setColor(16421912).setBiomeName("Oasis").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 0.2F); - ominousWoods = (new BiomeGenOminousWoods(ominousWoodsID)).setColor(353825).setBiomeName("Ominous Woods").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.9F); - orchard = (new BiomeGenOrchard(orchardID)).setColor(9286496).setBiomeName("Orchard").setTemperatureRainfall(0.8F, 0.4F); - originValley = (new BiomeGenOriginValley(originValleyID)).setColor(353825).setBiomeName("Origin Valley").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(-0.1F, 0.6F); - outback = (new BiomeGenOutback(outbackID)).setColor(9286496).setBiomeName("Outback").setTemperatureRainfall(0.8F, 0.0F).setMinMaxHeight(0.1F, 0.1F); - pasture = (new BiomeGenPasture(pastureID)).setColor(9286496).setBiomeName("Pasture").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.1F, 0.2F); - prairie = (new BiomeGenPrairie(prairieID)).setColor(353825).setBiomeName("Prairie").func_76733_a(5159473).setTemperatureRainfall(0.9F, 0.6F).setMinMaxHeight(0.1F, 0.1F); - promisedLand = (new BiomeGenPromisedLand(promisedLandID)).setColor(112).setBiomeName("Promised Land").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F); - quagmire = (new BiomeGenQuagmire(quagmireID)).setColor(522674).setBiomeName("Quagmire").func_76733_a(9154376).setMinMaxHeight(-0.1F, 0.3F).setTemperatureRainfall(0.8F, 0.9F); - rainforest = (new BiomeGenRainforest(rainforestID)).setColor(5470985).setBiomeName("Rainforest").func_76733_a(5470985).setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.7F, 1.8F); - redwoodForest = (new BiomeGenRedwoodForest(redwoodForestID)).setColor(747097).setBiomeName("Redwood Forest").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.0F, 0.4F); - sacredSprings = (new BiomeGenSacredSprings(sacredSpringsID)).setColor(522674).setBiomeName("Sacred Springs").func_76733_a(9154376).setMinMaxHeight(0.0F, 1.2F).setTemperatureRainfall(0.8F, 0.9F); - savanna = (new BiomeGenSavanna(savannaID)).setColor(9286496).setBiomeName("Savanna").setTemperatureRainfall(2.0F, 0.1F).setMinMaxHeight(0.1F, 0.1F); - scrubland = (new BiomeGenScrubland(scrublandID)).setColor(9286496).setBiomeName("Scrubland").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.3F); - seasonalForest = (new BiomeGenSeasonalForest(seasonalForestID)).setColor(353825).setBiomeName("Seasonal Forest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.2F, 0.7F); - shield = (new BiomeGenShield(shieldID)).setColor(522674).setBiomeName("Shield").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.4F).setTemperatureRainfall(0.5F, 0.8F); - shore = (new BiomeGenShore(shoreID)).setColor(9286496).setBiomeName("Shore").setMinMaxHeight(-1.0F, 0.4F); - shrubland = (new BiomeGenShrubland(shrublandID)).setColor(9286496).setBiomeName("Shrubland").setMinMaxHeight(0.1F, 0.2F).setTemperatureRainfall(0.6F, 0.0F); - snowyWoods = (new BiomeGenSnowyWoods(snowyWoodsID)).setColor(522674).setBiomeName("Snowy Woods").func_76733_a(9154376).setEnableSnow().setTemperatureRainfall(0.05F, 0.8F).setMinMaxHeight(0.2F, 0.7F); - spruceWoods = (new BiomeGenSpruceWoods(spruceWoodsID)).setColor(353825).setBiomeName("Spruce Woods").func_76733_a(5159473).setTemperatureRainfall(0.6F, 0.7F); - steppe = (new BiomeGenSteppe(steppeID)).setColor(9286496).setBiomeName("Steppe").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.2F); - swampwoods = (new BiomeGenSwampwoods(swampwoodsID)).setColor(522674).setBiomeName("Swampwoods").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.2F).setTemperatureRainfall(0.8F, 0.9F); - temperateRainforest = (new BiomeGenTemperateRainforest(temperateRainforestID)).setColor(353825).setBiomeName("Temperate Rainforest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.2F, 1.2F); - thicket = (new BiomeGenThicket(thicketID)).setColor(353825).setBiomeName("Thicket").func_76733_a(5159473).setTemperatureRainfall(0.6F, 0.2F).setMinMaxHeight(0.0F, 0.2F); - tropicalRainforest = (new BiomeGenTropicalRainforest(tropicalRainforestID)).setColor(9286496).setBiomeName("Tropical Rainforest").setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.3F, 0.7F); - tropics = (new BiomeGenTropics(tropicsID)).setColor(9286496).setBiomeName("Tropics").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 0.8F); - tundra = (new BiomeGenTundra(tundraID)).setColor(14090235).setBiomeName("Tundra").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(-0.2F, 0.0F); - volcano = (new BiomeGenVolcano(volcanoID)).setColor(9286496).setBiomeName("Volcano").setDisableRain().setMinMaxHeight(0.6F, 0.9F); - wasteland = (new BiomeGenWasteland(wastelandID)).setColor(16421912).setBiomeName("Wasteland").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.0F, 0.0F); - wetland = (new BiomeGenWetland(wetlandID)).setColor(522674).setBiomeName("Wetland").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.4F).setTemperatureRainfall(0.8F, 0.9F); - woodland = (new BiomeGenWoodland(woodlandID)).setColor(353825).setBiomeName("Woodland").func_76733_a(5159473).setTemperatureRainfall(2.0F, 0.2F).setMinMaxHeight(0.1F, 0.2F); - plainsNew = (new BiomeGenPlainsNew(plainsNewID)).setColor(9286496).setBiomeName("Plains").setTemperatureRainfall(0.8F, 0.4F); - desertNew = (new BiomeGenDesertNew(desertNewID)).setColor(16421912).setBiomeName("Desert").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.2F); - extremeHillsNew = (new BiomeGenHillsNew(extremeHillsNewID)).setColor(6316128).setBiomeName("Extreme Hills").setMinMaxHeight(0.3F, 1.5F).setTemperatureRainfall(0.2F, 0.3F); - forestNew = (new BiomeGenForestNew(forestNewID)).setColor(353825).setBiomeName("Forest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F); - taigaNew = (new BiomeGenTaigaNew(taigaNewID)).setColor(747097).setBiomeName("Taiga").func_76733_a(5159473).setEnableSnow().setTemperatureRainfall(0.05F, 0.8F).setMinMaxHeight(0.1F, 0.4F); - swamplandNew = (new BiomeGenSwampNew(swamplandNewID)).setColor(522674).setBiomeName("Swampland").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.8F, 0.9F); - jungleNew = (new BiomeGenJungleNew(jungleNewID)).setColor(5470985).setBiomeName("Jungle").func_76733_a(5470985).setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.2F, 0.4F); - - - //Initialize new world type - WTBiomesOP = new WTBiomesOP(); - - - //Spawning - BiomeManager.addSpawnBiome(alps); - BiomeManager.addSpawnBiome(arctic); - BiomeManager.addSpawnBiome(badlands); - BiomeManager.addSpawnBiome(bambooForest); - BiomeManager.addSpawnBiome(bayou); - BiomeManager.addSpawnBiome(birchForest); - BiomeManager.addSpawnBiome(bog); - BiomeManager.addSpawnBiome(borealForest); - BiomeManager.addSpawnBiome(canyon); - BiomeManager.addSpawnBiome(chaparral); - BiomeManager.addSpawnBiome(cherryBlossomGrove); - BiomeManager.addSpawnBiome(coniferousForest); - BiomeManager.addSpawnBiome(deadForest); - BiomeManager.addSpawnBiome(deadSwamp); - BiomeManager.addSpawnBiome(deciduousForest); - BiomeManager.addSpawnBiome(drylands); - BiomeManager.addSpawnBiome(dunes); - BiomeManager.addSpawnBiome(fen); - BiomeManager.addSpawnBiome(field); - BiomeManager.addSpawnBiome(frostForest); - BiomeManager.addSpawnBiome(glacier); - BiomeManager.addSpawnBiome(grassland); - BiomeManager.addSpawnBiome(grove); - BiomeManager.addSpawnBiome(heathland); - BiomeManager.addSpawnBiome(highland); - BiomeManager.addSpawnBiome(iceSheet); - BiomeManager.addSpawnBiome(jadeCliffs); - BiomeManager.addSpawnBiome(lushDesert); - BiomeManager.addSpawnBiome(lushSwamp); - BiomeManager.addSpawnBiome(mangrove); - BiomeManager.addSpawnBiome(mapleWoods); - BiomeManager.addSpawnBiome(marsh); - BiomeManager.addSpawnBiome(meadow); - BiomeManager.addSpawnBiome(mesa); - BiomeManager.addSpawnBiome(moor); - BiomeManager.addSpawnBiome(mountain); - BiomeManager.addSpawnBiome(oasis); - BiomeManager.addSpawnBiome(orchard); - BiomeManager.addSpawnBiome(outback); - BiomeManager.addSpawnBiome(pasture); - BiomeManager.addSpawnBiome(prairie); - BiomeManager.addSpawnBiome(quagmire); - BiomeManager.addSpawnBiome(rainforest); - BiomeManager.addSpawnBiome(redwoodForest); - BiomeManager.addSpawnBiome(savanna); - BiomeManager.addSpawnBiome(scrubland); - BiomeManager.addSpawnBiome(seasonalForest); - BiomeManager.addSpawnBiome(shield); - BiomeManager.addSpawnBiome(shrubland); - BiomeManager.addSpawnBiome(snowyWoods); - BiomeManager.addSpawnBiome(spruceWoods); - BiomeManager.addSpawnBiome(swampwoods); - BiomeManager.addSpawnBiome(temperateRainforest); - BiomeManager.addSpawnBiome(thicket); - BiomeManager.addSpawnBiome(tropicalRainforest); - BiomeManager.addSpawnBiome(tropics); - BiomeManager.addSpawnBiome(tundra); - BiomeManager.addSpawnBiome(volcano); - BiomeManager.addSpawnBiome(wetland); - BiomeManager.addSpawnBiome(woodland); - BiomeManager.addSpawnBiome(plainsNew); - BiomeManager.addSpawnBiome(desertNew); - BiomeManager.addSpawnBiome(forestNew); - BiomeManager.addSpawnBiome(extremeHillsNew); - BiomeManager.addSpawnBiome(taigaNew); - BiomeManager.addSpawnBiome(swamplandNew); - BiomeManager.addSpawnBiome(jungleNew); - - //Village spawning - BiomeManager.addVillageBiome(arctic, true); - BiomeManager.addVillageBiome(bayou, true); - BiomeManager.addVillageBiome(birchForest, true); - BiomeManager.addVillageBiome(chaparral, true); - BiomeManager.addVillageBiome(coniferousForest, true); - BiomeManager.addVillageBiome(deadForest, true); - BiomeManager.addVillageBiome(field, true); - BiomeManager.addVillageBiome(frostForest, true); - BiomeManager.addVillageBiome(grassland, true); - BiomeManager.addVillageBiome(grove, true); - BiomeManager.addVillageBiome(heathland, true); - BiomeManager.addVillageBiome(lushSwamp, true); - BiomeManager.addVillageBiome(mapleWoods, true); - BiomeManager.addVillageBiome(orchard, true); - BiomeManager.addVillageBiome(prairie, true); - BiomeManager.addVillageBiome(redwoodForest, true); - BiomeManager.addVillageBiome(savanna, true); - BiomeManager.addVillageBiome(scrubland, true); - BiomeManager.addVillageBiome(shield, true); - BiomeManager.addVillageBiome(shrubland, true); - BiomeManager.addVillageBiome(snowyWoods, true); - BiomeManager.addVillageBiome(spruceWoods, true); - BiomeManager.addVillageBiome(tropicalRainforest, true); - BiomeManager.addVillageBiome(woodland, true); - BiomeManager.addVillageBiome(plainsNew, true); - BiomeManager.addVillageBiome(desertNew, true); - BiomeManager.addVillageBiome(forestNew, true); - BiomeManager.addVillageBiome(taigaNew, true); - BiomeManager.addVillageBiome(swamplandNew, true); - - //Stronghold spawning - BiomeManager.addStrongholdBiome(alps); - BiomeManager.addStrongholdBiome(arctic); - BiomeManager.addStrongholdBiome(badlands); - BiomeManager.addStrongholdBiome(bambooForest); - BiomeManager.addStrongholdBiome(bayou); - BiomeManager.addStrongholdBiome(birchForest); - BiomeManager.addStrongholdBiome(bog); - BiomeManager.addStrongholdBiome(borealForest); - BiomeManager.addStrongholdBiome(canyon); - BiomeManager.addStrongholdBiome(chaparral); - BiomeManager.addStrongholdBiome(cherryBlossomGrove); - BiomeManager.addStrongholdBiome(coniferousForest); - BiomeManager.addStrongholdBiome(crag); - BiomeManager.addStrongholdBiome(deadForest); - BiomeManager.addStrongholdBiome(deadSwamp); - BiomeManager.addStrongholdBiome(deadlands); - BiomeManager.addStrongholdBiome(deciduousForest); - BiomeManager.addStrongholdBiome(drylands); - BiomeManager.addStrongholdBiome(dunes); - BiomeManager.addStrongholdBiome(fen); - BiomeManager.addStrongholdBiome(field); - BiomeManager.addStrongholdBiome(frostForest); - BiomeManager.addStrongholdBiome(fungiForest); - BiomeManager.addStrongholdBiome(garden); - BiomeManager.addStrongholdBiome(glacier); - BiomeManager.addStrongholdBiome(grassland); - BiomeManager.addStrongholdBiome(grove); - BiomeManager.addStrongholdBiome(heathland); - BiomeManager.addStrongholdBiome(highland); - BiomeManager.addStrongholdBiome(iceSheet); - BiomeManager.addStrongholdBiome(icyHills); - BiomeManager.addStrongholdBiome(jadeCliffs); - BiomeManager.addStrongholdBiome(lushDesert); - BiomeManager.addStrongholdBiome(lushSwamp); - BiomeManager.addStrongholdBiome(mangrove); - BiomeManager.addStrongholdBiome(mapleWoods); - BiomeManager.addStrongholdBiome(marsh); - BiomeManager.addStrongholdBiome(meadow); - BiomeManager.addStrongholdBiome(mesa); - BiomeManager.addStrongholdBiome(moor); - BiomeManager.addStrongholdBiome(mountain); - BiomeManager.addStrongholdBiome(mysticGrove); - BiomeManager.addStrongholdBiome(oasis); - BiomeManager.addStrongholdBiome(ominousWoods); - BiomeManager.addStrongholdBiome(orchard); - BiomeManager.addStrongholdBiome(outback); - BiomeManager.addStrongholdBiome(pasture); - BiomeManager.addStrongholdBiome(prairie); - BiomeManager.addStrongholdBiome(quagmire); - BiomeManager.addStrongholdBiome(rainforest); - BiomeManager.addStrongholdBiome(redwoodForest); - BiomeManager.addStrongholdBiome(sacredSprings); - BiomeManager.addStrongholdBiome(savanna); - BiomeManager.addStrongholdBiome(scrubland); - BiomeManager.addStrongholdBiome(seasonalForest); - BiomeManager.addStrongholdBiome(shield); - BiomeManager.addStrongholdBiome(shrubland); - BiomeManager.addStrongholdBiome(snowyWoods); - BiomeManager.addStrongholdBiome(spruceWoods); - BiomeManager.addStrongholdBiome(steppe); - BiomeManager.addStrongholdBiome(swampwoods); - BiomeManager.addStrongholdBiome(temperateRainforest); - BiomeManager.addStrongholdBiome(thicket); - BiomeManager.addStrongholdBiome(tropicalRainforest); - BiomeManager.addStrongholdBiome(tropics); - BiomeManager.addStrongholdBiome(tundra); - BiomeManager.addStrongholdBiome(volcano); - BiomeManager.addStrongholdBiome(wasteland); - BiomeManager.addStrongholdBiome(wetland); - BiomeManager.addStrongholdBiome(woodland); - BiomeManager.addStrongholdBiome(plainsNew); - BiomeManager.addStrongholdBiome(desertNew); - BiomeManager.addStrongholdBiome(forestNew); - BiomeManager.addStrongholdBiome(extremeHillsNew); - BiomeManager.addStrongholdBiome(taigaNew); - BiomeManager.addStrongholdBiome(swamplandNew); - BiomeManager.addStrongholdBiome(jungleNew); - - if (addToDefault == true) - { - if (alpsGen == true) - { - GameRegistry.addBiome(alps); - } - if (arcticGen == true) - { - GameRegistry.addBiome(arctic); - } - if (badlandsGen == true) - { - GameRegistry.addBiome(badlands); - } - if (bambooForestGen == true) - { - GameRegistry.addBiome(bambooForest); - } - if (bayouGen == true) - { - GameRegistry.addBiome(bayou); - } - if (birchForestGen == true) - { - GameRegistry.addBiome(birchForest); - } - if (bogGen == true) - { - GameRegistry.addBiome(bog); - } - if (borealForestGen == true) - { - GameRegistry.addBiome(borealForest); - } - if (canyonGen == true) - { - GameRegistry.addBiome(canyon); - } - if (chaparralGen == true) - { - GameRegistry.addBiome(chaparral); - } - if (cherryBlossomGroveGen == true) - { - GameRegistry.addBiome(cherryBlossomGrove); - } - if (coniferousForestGen == true) - { - GameRegistry.addBiome(coniferousForest); - } - if (cragGen == true) - { - GameRegistry.addBiome(crag); - } - if (deadForestGen == true) - { - GameRegistry.addBiome(deadForest); - } - if (deadSwampGen == true) - { - GameRegistry.addBiome(deadSwamp); - } - if (deadlandsGen == true) - { - GameRegistry.addBiome(deadlands); - } - if (deciduousForestGen == true) - { - GameRegistry.addBiome(deciduousForest); - } - if (drylandsGen == true) - { - GameRegistry.addBiome(drylands); - } - if (dunesGen == true) - { - GameRegistry.addBiome(dunes); - } - if (fenGen == true) - { - GameRegistry.addBiome(fen); - } - if (fieldGen == true) - { - GameRegistry.addBiome(field); - } - if (frostForestGen == true) - { - GameRegistry.addBiome(frostForest); - } - if (fungiForestGen == true) - { - GameRegistry.addBiome(fungiForest); - } - if (gardenGen == true) - { - GameRegistry.addBiome(garden); - } - if (glacierGen == true) - { - GameRegistry.addBiome(glacier); - } - if (grasslandGen == true) - { - GameRegistry.addBiome(grassland); - } - if (groveGen == true) - { - GameRegistry.addBiome(grove); - } - if (heathlandGen == true) - { - GameRegistry.addBiome(heathland); - } - if (highlandGen == true) - { - GameRegistry.addBiome(highland); - } - if (iceSheetGen == true) - { - GameRegistry.addBiome(iceSheet); - } - if (icyHillsGen == true) - { - GameRegistry.addBiome(icyHills); - } - if (jadeCliffsGen == true) - { - GameRegistry.addBiome(jadeCliffs); - } - if (lushDesertGen == true) - { - GameRegistry.addBiome(lushDesert); - } - if (lushSwampGen == true) - { - GameRegistry.addBiome(lushSwamp); - } - if (mangroveGen == true) - { - GameRegistry.addBiome(mangrove); - } - if (mapleWoodsGen == true) - { - GameRegistry.addBiome(mapleWoods); - } - if (marshGen == true) - { - GameRegistry.addBiome(marsh); - } - if (meadowGen == true) - { - GameRegistry.addBiome(meadow); - } - if (mesaGen == true) - { - GameRegistry.addBiome(mesa); - } - if (moorGen == true) - { - GameRegistry.addBiome(moor); - } - if (mountainGen == true) - { - GameRegistry.addBiome(mountain); - } - if (mushroomIslandGen == true) - { - GameRegistry.addBiome(BiomeGenBase.mushroomIsland); - } - if (mysticGroveGen == true) - { - GameRegistry.addBiome(mysticGrove); - } - if (oasisGen == true) - { - GameRegistry.addBiome(oasis); - } - if (ominousWoodsGen == true) - { - GameRegistry.addBiome(ominousWoods); - } - if (orchardGen == true) - { - GameRegistry.addBiome(orchard); - } - if (originValleyGen == true) - { - GameRegistry.addBiome(originValley); - } - if (outbackGen == true) - { - GameRegistry.addBiome(outback); - } - if (pastureGen == true) - { - GameRegistry.addBiome(pasture); - } - if (prairieGen == true) - { - GameRegistry.addBiome(prairie); - } - if (quagmireGen == true) - { - GameRegistry.addBiome(quagmire); - } - if (rainforestGen == true) - { - GameRegistry.addBiome(rainforest); - } - if (redwoodForestGen == true) - { - GameRegistry.addBiome(redwoodForest); - } - if (sacredSpringsGen == true) - { - GameRegistry.addBiome(sacredSprings); - } - if (savannaGen == true) - { - GameRegistry.addBiome(savanna); - } - if (scrublandGen == true) - { - GameRegistry.addBiome(scrubland); - } - if (seasonalForestGen == true) - { - GameRegistry.addBiome(seasonalForest); - } - if (shieldGen == true) - { - GameRegistry.addBiome(shield); - } - if (shrublandGen == true) - { - GameRegistry.addBiome(shrubland); - } - if (snowyWoodsGen == true) - { - GameRegistry.addBiome(snowyWoods); - } - if (spruceWoodsGen == true) - { - GameRegistry.addBiome(spruceWoods); - } - if (steppeGen == true) - { - GameRegistry.addBiome(steppe); - } - if (swampwoodsGen == true) - { - GameRegistry.addBiome(swampwoods); - } - if (temperateRainforestGen == true) - { - GameRegistry.addBiome(temperateRainforest); - } - if (thicketGen == true) - { - GameRegistry.addBiome(thicket); - } - if (tropicalRainforestGen == true) - { - GameRegistry.addBiome(tropicalRainforest); - } - if (tropicsGen == true) - { - GameRegistry.addBiome(tropics); - } - if (tundraGen == true) - { - GameRegistry.addBiome(tundra); - } - if (volcanoGen == true) - { - GameRegistry.addBiome(volcano); - } - if (wastelandGen == true) - { - GameRegistry.addBiome(wasteland); - } - if (wetlandGen == true) - { - GameRegistry.addBiome(wetland); - } - if (woodlandGen == true) - { - GameRegistry.addBiome(woodland); - } - if (plainsGen == true) - { - if (vanillaEnhanced == true) - { - GameRegistry.addBiome(plainsNew); - GameRegistry.removeBiome(BiomeGenBase.plains); - } - } - if (desertGen == true) - { - if (vanillaEnhanced == true) - { - GameRegistry.addBiome(desertNew); - GameRegistry.removeBiome(BiomeGenBase.desert); - } - } - if (extremeHillsGen == true) - { - if (vanillaEnhanced == true) - { - GameRegistry.addBiome(extremeHillsNew); - GameRegistry.removeBiome(BiomeGenBase.extremeHills); - } - } - if (forestGen == true) - { - if (vanillaEnhanced == true) - { - GameRegistry.addBiome(forestNew); - GameRegistry.removeBiome(BiomeGenBase.forest); - } - } - if (taigaGen == true) - { - if (vanillaEnhanced == true) - { - GameRegistry.addBiome(taigaNew); - GameRegistry.removeBiome(BiomeGenBase.taiga); - } - } - if (swamplandGen == true) - { - if (vanillaEnhanced == true) - { - GameRegistry.addBiome(swamplandNew); - GameRegistry.removeBiome(BiomeGenBase.swampland); - } - } - if (jungleGen == true) - { - if (vanillaEnhanced == true) - { - GameRegistry.addBiome(jungleNew); - GameRegistry.removeBiome(BiomeGenBase.jungle); - } - } - } - - EntityRegistry.registerModEntity(EntityJungleSpider.class, "JungleSpider", jungleSpiderID, this, 80, 3, true); - LanguageRegistry.instance().addStringLocalization("entity.BiomesOPlenty.JungleSpider.name", "en_US", "Jungle Spider"); - EntityRegistry.addSpawn(EntityJungleSpider.class, 8, 1, 3, EnumCreatureType.monster, jungleNew, tropicalRainforest, oasis, tropics); - registerEntityEgg(EntityJungleSpider.class, 5147192, 11013646); - - EntityRegistry.registerModEntity(EntityRosester.class, "Rosester", rosesterID, this, 80, 3, true); - LanguageRegistry.instance().addStringLocalization("entity.BiomesOPlenty.Rosester.name", "en_US", "Rosester"); - EntityRegistry.addSpawn(EntityRosester.class, 10, 2, 4, EnumCreatureType.creature, garden); - registerEntityEgg(EntityRosester.class, 14831439, 16756224); - - DimensionManager.registerProviderType(promisedLandDim, WorldProviderPromised.class, false); - - DimensionManager.registerDimension(promisedLandDim, promisedLandDim); - - dungeon = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST); - mineshaft = ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR); - strongholdCorridor = ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CORRIDOR); - strongholdCrossing = ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CROSSING); - village = ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH); - - dungeon.addItem(new WeightedRandomChestContent(new ItemStack(bopDisc), 1, 1, 2)); - dungeon.addItem(new WeightedRandomChestContent(new ItemStack(mossItem), 2, 8, 50)); - dungeon.addItem(new WeightedRandomChestContent(new ItemStack(Item.dyePowder, 1, 2), 4, 12, 75)); - - mineshaft.addItem(new WeightedRandomChestContent(new ItemStack(ashes), 2, 8, 25)); - mineshaft.addItem(new WeightedRandomChestContent(new ItemStack(thorn), 4, 6, 15)); - mineshaft.addItem(new WeightedRandomChestContent(new ItemStack(mudBall), 2, 8, 10)); - mineshaft.addItem(new WeightedRandomChestContent(new ItemStack(Item.dyePowder, 1, 3), 4, 12, 75)); - - strongholdCorridor.addItem(new WeightedRandomChestContent(new ItemStack(mossItem), 2, 8, 50)); - strongholdCorridor.addItem(new WeightedRandomChestContent(new ItemStack(glowFlower), 1, 4, 25)); - strongholdCorridor.addItem(new WeightedRandomChestContent(new ItemStack(deathbloom), 1, 4, 25)); - - strongholdCrossing.addItem(new WeightedRandomChestContent(new ItemStack(mossItem), 2, 8, 50)); - strongholdCrossing.addItem(new WeightedRandomChestContent(new ItemStack(glowFlower), 1, 4, 25)); - strongholdCrossing.addItem(new WeightedRandomChestContent(new ItemStack(deathbloom), 1, 4, 25)); - - village.addItem(new WeightedRandomChestContent(new ItemStack(barleyItem), 4, 10, 75)); - village.addItem(new WeightedRandomChestContent(new ItemStack(shroomPowder), 1, 5, 50)); - village.addItem(new WeightedRandomChestContent(new ItemStack(thorn), 2, 6, 25)); - village.addItem(new WeightedRandomChestContent(new ItemStack(Item.dyePowder, 1, 2), 4, 12, 75)); - village.addItem(new WeightedRandomChestContent(new ItemStack(Item.dyePowder, 1, 3), 4, 12, 75)); - } - - //Find the first available egg ID after our egg ID counter - public static int getUniqueEntityEggId() { - do { - eggIdCounter++; - } while (EntityList.getStringFromID(eggIdCounter) != null); - - return eggIdCounter; - } - - public static void registerEntityEgg(Class entity, int primaryColor, int secondaryColor) { - int id = getUniqueEntityEggId(); - EntityList.IDtoClassMapping.put(id, entity); - EntityList.entityEggs.put(id, new EntityEggInfo(id, primaryColor, - secondaryColor)); - } - - //Eggs - public static int eggIdCounter = 300; - - // Block declaration - public static Block mud; - public static Block driedDirt; - public static Block redRock; - public static Block ash; - public static Block deadGrass; - public static Block desertGrass; - public static Block whiteFlower; - public static Block blueFlower; - public static Block purpleFlower; - public static Block orangeFlower; - public static Block tinyFlower; - public static Block glowFlower; - public static Block cattail; - public static Block willow; - public static Block autumnLeaves; - public static Block thorn; - public static Block toadstool; - public static BlockHighGrassBottom highGrassBottom; - public static BlockHighGrassTop highGrassTop; - public static Block ashStone; - public static Block hardIce; - public static Block redLeaves; - public static Block orangeLeaves; - public static Block pinkLeaves; - public static Block blueLeaves; - public static Block whiteLeaves; - public static Block deadLeaves; - public static BlockShortGrass shortGrass; - public static Block appleLeaves; - public static BlockSprout sprout; - public static BlockBush bush; - public static Block bamboo; - public static Block bambooLeaves; - public static Block mudBrickBlock; - public static BlockHalfSlab mudBrickDoubleSlab; - public static BlockHalfSlab mudBrickSingleSlab; - public static Block mudBrickStairs; - public static Block originGrass; - public static Block originLeaves; - public static Block pinkFlower; - public static Block treeMoss; - public static Block deadWood; - public static Block appleLeavesFruitless; - public static Block barley; - public static Block giantFlowerStem; - public static Block giantFlowerRed; - public static Block giantFlowerYellow; - public static Block tinyCactus; - public static Block firSapling; - public static Block redwoodSapling; - public static Block palmSapling; - public static Block redSapling; - public static Block orangeSapling; - public static Block yellowSapling; - public static Block brownSapling; - public static Block willowSapling; - public static Block appleSapling; - public static Block originSapling; - public static Block pinkSapling; - public static Block whiteSapling; - public static Block darkSapling; - public static Block magicSapling; - public static Block deathbloom; - public static Block redRockCobble; - public static BlockHalfSlab redRockCobbleDoubleSlab; - public static BlockHalfSlab redRockCobbleSingleSlab; - public static Block redRockCobbleStairs; - public static Block redRockBrick; - public static BlockHalfSlab redRockBrickDoubleSlab; - public static BlockHalfSlab redRockBrickSingleSlab; - public static Block redRockBrickStairs; - public static Block hydrangea; - public static Block violet; - public static BlockMediumGrass mediumGrass; - public static Block duneGrass; - public static Block desertSprouts; - public static Block mangroveSapling; - public static Block hardSand; - public static Block acaciaSapling; - public static Block hardDirt; - public static Block holyGrass; - public static Block holyStone; - public static Block holyTallGrass; - public static Block promisedPortal; - public static Block holySapling; - public static Block amethystOre; - public static Block amethystBlock; - public static Block bambooThatching; - public static Block moss; - public static Block algae; - public static Block smolderingGrass; - public static Block cragRock; - public static Block quicksand; - - //Redwood - public static Block redwoodPlank; - public static Block redwoodWood; - public static Block redwoodLeaves; - public static BlockHalfSlab redwoodDoubleSlab; - public static BlockHalfSlab redwoodSingleSlab; - public static Block redwoodStairs; - - //Willow - public static Block willowPlank; - public static Block willowWood; - public static Block willowLeaves; - public static BlockHalfSlab willowDoubleSlab; - public static BlockHalfSlab willowSingleSlab; - public static Block willowStairs; - - //Fir - public static Block firPlank; - public static Block firWood; - public static Block firLeaves; - public static BlockHalfSlab firDoubleSlab; - public static BlockHalfSlab firSingleSlab; - public static Block firStairs; - - //Acacia - public static Block acaciaPlank; - public static Block acaciaWood; - public static Block acaciaLeaves; - public static BlockHalfSlab acaciaDoubleSlab; - public static BlockHalfSlab acaciaSingleSlab; - public static Block acaciaStairs; - - //Cherry - public static Block cherryPlank; - public static Block cherryWood; - public static BlockHalfSlab cherryDoubleSlab; - public static BlockHalfSlab cherrySingleSlab; - public static Block cherryStairs; - - //Dark - public static Block darkPlank; - public static Block darkWood; - public static Block darkLeaves; - public static BlockHalfSlab darkDoubleSlab; - public static BlockHalfSlab darkSingleSlab; - public static Block darkStairs; - - //Magic - public static Block magicPlank; - public static Block magicWood; - public static BlockHalfSlab magicDoubleSlab; - public static BlockHalfSlab magicSingleSlab; - public static Block magicStairs; - - //Palm - public static Block palmPlank; - public static Block palmWood; - public static Block palmLeaves; - public static BlockHalfSlab palmDoubleSlab; - public static BlockHalfSlab palmSingleSlab; - public static Block palmStairs; - - //Mangrove - public static Block mangrovePlank; - public static Block mangroveWood; - public static Block mangroveLeaves; - public static BlockHalfSlab mangroveDoubleSlab; - public static BlockHalfSlab mangroveSingleSlab; - public static Block mangroveStairs; - - //Holy - public static Block holyPlank; - public static Block holyWood; - public static Block holyLeaves; - public static BlockHalfSlab holyDoubleSlab; - public static BlockHalfSlab holySingleSlab; - public static Block holyStairs; - - // Material declaration - public static EnumArmorMaterial EnumArmorMaterialMud; - public static EnumToolMaterial EnumToolMaterialMud; - public static EnumArmorMaterial EnumArmorMaterialAmethyst; - public static EnumToolMaterial EnumToolMaterialAmethyst; - - public static AchievementPage pageBOP; - - // Item declaration - public static Item shroomPowder; - public static Item mudBall; - public static Item mudBrick; - public static Item cattailItem; - public static Item barleyItem; - public static Item shortGrassItem; - public static Item mediumGrassItem; - public static Item bushItem; - public static Item sproutItem; - public static Item mossItem; - public static Item ashes; - public static Item bambooItem; - public static Item ancientStaff; - public static Item ancientStaffHandle; - public static Item ancientStaffPole; - public static Item ancientStaffTopper; - public static Item enderporter; - public static Item amethyst; - public static Item bopDisc; - public static Item bopDiscMud; - - public static Item swordMud; - public static Item shovelMud; - public static Item pickaxeMud; - public static Item axeMud; - public static Item hoeMud; - public static Item helmetMud; - public static Item chestplateMud; - public static Item leggingsMud; - public static Item bootsMud; - - public static Item swordAmethyst; - public static Item shovelAmethyst; - public static Item pickaxeAmethyst; - public static Item axeAmethyst; - public static Item hoeAmethyst; - public static Item helmetAmethyst; - public static Item chestplateAmethyst; - public static Item leggingsAmethyst; - public static Item bootsAmethyst; - - // Achievement declaration - public static Achievement achFlower; - public static Achievement achRedRock; - public static Achievement achThorn; - public static Achievement achAsh; - public static Achievement achOrigin; - public static Achievement achPromised; - public static Achievement achMud; - public static Achievement achShroom; - public static Achievement achBarley; - public static Achievement achMoss; - - // Biome declaration - public static BiomeGenBase alps; - public static BiomeGenBase arctic; - public static BiomeGenBase badlands; - public static BiomeGenBase bambooForest; - public static BiomeGenBase bayou; - public static BiomeGenBase birchForest; - public static BiomeGenBase bog; - public static BiomeGenBase borealForest; - public static BiomeGenBase canyon; - public static BiomeGenBase chaparral; - public static BiomeGenBase cherryBlossomGrove; - public static BiomeGenBase coniferousForest; - public static BiomeGenBase crag; - public static BiomeGenBase deadForest; - public static BiomeGenBase deadSwamp; - public static BiomeGenBase deadlands; - public static BiomeGenBase deciduousForest; - public static BiomeGenBase drylands; - public static BiomeGenBase dunes; - public static BiomeGenBase fen; - public static BiomeGenBase field; - public static BiomeGenBase frostForest; - public static BiomeGenBase fungiForest; - public static BiomeGenBase garden; - public static BiomeGenBase glacier; - public static BiomeGenBase grassland; - public static BiomeGenBase grove; - public static BiomeGenBase heathland; - public static BiomeGenBase highland; - public static BiomeGenBase iceSheet; - public static BiomeGenBase icyHills; - public static BiomeGenBase jadeCliffs; - public static BiomeGenBase lushDesert; - public static BiomeGenBase lushSwamp; - public static BiomeGenBase mangrove; - public static BiomeGenBase mapleWoods; - public static BiomeGenBase marsh; - public static BiomeGenBase meadow; - public static BiomeGenBase mesa; - public static BiomeGenBase moor; - public static BiomeGenBase mountain; - public static BiomeGenBase mysticGrove; - public static BiomeGenBase oasis; - public static BiomeGenBase ominousWoods; - public static BiomeGenBase orchard; - public static BiomeGenBase originValley; - public static BiomeGenBase outback; - public static BiomeGenBase pasture; - public static BiomeGenBase prairie; - public static BiomeGenBase promisedLand; - public static BiomeGenBase quagmire; - public static BiomeGenBase rainforest; - public static BiomeGenBase redwoodForest; - public static BiomeGenBase sacredSprings; - public static BiomeGenBase savanna; - public static BiomeGenBase scrubland; - public static BiomeGenBase seasonalForest; - public static BiomeGenBase shield; - public static BiomeGenBase shore; - public static BiomeGenBase shrubland; - public static BiomeGenBase snowyWoods; - public static BiomeGenBase spruceWoods; - public static BiomeGenBase steppe; - public static BiomeGenBase swampwoods; - public static BiomeGenBase temperateRainforest; - public static BiomeGenBase thicket; - public static BiomeGenBase tropicalRainforest; - public static BiomeGenBase tropics; - public static BiomeGenBase tundra; - public static BiomeGenBase volcano; - public static BiomeGenBase wasteland; - public static BiomeGenBase wetland; - public static BiomeGenBase woodland; - public static BiomeGenBase plainsNew; - public static BiomeGenBase desertNew; - public static BiomeGenBase extremeHillsNew; - public static BiomeGenBase forestNew; - public static BiomeGenBase taigaNew; - public static BiomeGenBase swamplandNew; - public static BiomeGenBase jungleNew; - - public static CreativeTabs tabBiomesOPlenty; - - public static ChestGenHooks dungeon; - public static ChestGenHooks mineshaft; - public static ChestGenHooks strongholdCorridor; - public static ChestGenHooks strongholdCrossing; - public static ChestGenHooks village; - - // Configuration variables - private Configuration config; - public static boolean skyColors; - public static int biomeSize; - public static boolean addToDefault; - public static boolean vanillaEnhanced; - public static int promisedLandDimID; - - public static boolean alpsGen; - public static boolean arcticGen; - public static boolean badlandsGen; - public static boolean bambooForestGen; - public static boolean bayouGen; - public static boolean birchForestGen; - public static boolean bogGen; - public static boolean borealForestGen; - public static boolean canyonGen; - public static boolean chaparralGen; - public static boolean cherryBlossomGroveGen; - public static boolean coniferousForestGen; - public static boolean cragGen; - public static boolean deadForestGen; - public static boolean deadSwampGen; - public static boolean deadlandsGen; - public static boolean deciduousForestGen; - public static boolean drylandsGen; - public static boolean dunesGen; - public static boolean fenGen; - public static boolean fieldGen; - public static boolean frostForestGen; - public static boolean fungiForestGen; - public static boolean gardenGen; - public static boolean glacierGen; - public static boolean grasslandGen; - public static boolean groveGen; - public static boolean heathlandGen; - public static boolean highlandGen; - public static boolean iceSheetGen; - public static boolean icyHillsGen; - public static boolean jadeCliffsGen; - public static boolean lushDesertGen; - public static boolean lushSwampGen; - public static boolean mangroveGen; - public static boolean mapleWoodsGen; - public static boolean marshGen; - public static boolean meadowGen; - public static boolean mesaGen; - public static boolean moorGen; - public static boolean mountainGen; - public static boolean mushroomIslandGen; - public static boolean mysticGroveGen; - public static boolean oasisGen; - public static boolean ominousWoodsGen; - public static boolean orchardGen; - public static boolean originValleyGen; - public static boolean outbackGen; - public static boolean pastureGen; - public static boolean prairieGen; - public static boolean quagmireGen; - public static boolean rainforestGen; - public static boolean redwoodForestGen; - public static boolean sacredSpringsGen; - public static boolean savannaGen; - public static boolean scrublandGen; - public static boolean seasonalForestGen; - public static boolean shieldGen; - public static boolean shrublandGen; - public static boolean snowyWoodsGen; - public static boolean spruceWoodsGen; - public static boolean steppeGen; - public static boolean swampwoodsGen; - public static boolean temperateRainforestGen; - public static boolean thicketGen; - public static boolean tropicalRainforestGen; - public static boolean tropicsGen; - public static boolean tundraGen; - public static boolean volcanoGen; - public static boolean wastelandGen; - public static boolean wetlandGen; - public static boolean woodlandGen; - - public static boolean plainsGen; - public static boolean desertGen; - public static boolean extremeHillsGen; - public static boolean forestGen; - public static boolean taigaGen; - public static boolean swamplandGen; - public static boolean jungleGen; - - public static WTBiomesOP WTBiomesOP; - - private int mudID; - private int driedDirtID; - private int redRockID; - private int ashID; - private int deadGrassID; - private int desertGrassID; - private int whiteFlowerID; - private int blueFlowerID; - private int purpleFlowerID; - private int orangeFlowerID; - private int tinyFlowerID; - private int glowFlowerID; - private int cattailID; - private int willowID; - private int autumnLeavesID; - private int thornID; - private int toadstoolID; - private int highGrassBottomID; - private int highGrassTopID; - private int ashStoneID; - private int hardIceID; - private int redLeavesID; - private int orangeLeavesID; - private int pinkLeavesID; - private int blueLeavesID; - private int whiteLeavesID; - private int deadLeavesID; - private int shortGrassID; - private int appleLeavesID; - private int sproutID; - private int bushID; - private int bambooID; - private int bambooLeavesID; - private int mudBrickBlockID; - private int mudBrickDoubleSlabID; - private int mudBrickSingleSlabID; - private int mudBrickStairsID; - private int originGrassID; - private int originLeavesID; - private int pinkFlowerID; - private int treeMossID; - private int deadWoodID; - private int appleLeavesFruitlessID; - private int barleyID; - private int giantFlowerStemID; - private int giantFlowerRedID; - private int giantFlowerYellowID; - private int tinyCactusID; - private int firSaplingID; - private int redwoodSaplingID; - private int palmSaplingID; - private int redSaplingID; - private int orangeSaplingID; - private int yellowSaplingID; - private int brownSaplingID; - private int willowSaplingID; - private int appleSaplingID; - private int originSaplingID; - private int pinkSaplingID; - private int whiteSaplingID; - private int darkSaplingID; - private int magicSaplingID; - private int deathbloomID; - private int redRockCobbleID; - private int redRockCobbleDoubleSlabID; - private int redRockCobbleSingleSlabID; - private int redRockCobbleStairsID; - private int redRockBrickID; - private int redRockBrickDoubleSlabID; - private int redRockBrickSingleSlabID; - private int redRockBrickStairsID; - private int hydrangeaID; - private int violetID; - private int mediumGrassID; - private int duneGrassID; - private int desertSproutsID; - private int mangroveSaplingID; - private int hardSandID; - private int acaciaSaplingID; - private int hardDirtID; - private int holyGrassID; - private int holyStoneID; - private int holyTallGrassID; - private int promisedLandPortalID; - private int holySaplingID; - private int amethystOreID; - private int amethystBlockID; - private int bambooThatchingID; - private int mossID; - private int algaeID; - private int smolderingGrassID; - private int cragRockID; - private int quicksandID; - - //Redwood - private int redwoodPlankID; - private int redwoodWoodID; - private int redwoodLeavesID; - private int redwoodDoubleSlabID; - private int redwoodSingleSlabID; - private int redwoodStairsID; - - //Willow - private int willowPlankID; - private int willowWoodID; - private int willowLeavesID; - private int willowDoubleSlabID; - private int willowSingleSlabID; - private int willowStairsID; - - //Fir - private int firPlankID; - private int firWoodID; - private int firLeavesID; - private int firDoubleSlabID; - private int firSingleSlabID; - private int firStairsID; - - //Acacia - private int acaciaPlankID; - private int acaciaWoodID; - private int acaciaLeavesID; - private int acaciaDoubleSlabID; - private int acaciaSingleSlabID; - private int acaciaStairsID; - - //Cherry - private int cherryPlankID; - private int cherryWoodID; - private int cherryDoubleSlabID; - private int cherrySingleSlabID; - private int cherryStairsID; - - //Dark - private int darkPlankID; - private int darkWoodID; - private int darkLeavesID; - private int darkDoubleSlabID; - private int darkSingleSlabID; - private int darkStairsID; - - //Magic - private int magicPlankID; - private int magicWoodID; - private int magicDoubleSlabID; - private int magicSingleSlabID; - private int magicStairsID; - - //Palm - private int palmPlankID; - private int palmWoodID; - private int palmLeavesID; - private int palmDoubleSlabID; - private int palmSingleSlabID; - private int palmStairsID; - - //Mangrove - private int mangrovePlankID; - private int mangroveWoodID; - private int mangroveLeavesID; - private int mangroveDoubleSlabID; - private int mangroveSingleSlabID; - private int mangroveStairsID; - - //Holy - private int holyPlankID; - private int holyWoodID; - private int holyLeavesID; - private int holyDoubleSlabID; - private int holySingleSlabID; - private int holyStairsID; - - private int shroomPowderID; - private int mudBallID; - private int mudBrickID; - private int cattailItemID; - private int bambooItemID; - private int barleyItemID; - private int shortGrassItemID; - private int mediumGrassItemID; - private int bushItemID; - private int sproutItemID; - private int mossItemID; - private int ashesID; - private int ancientStaffID; - private int ancientStaffHandleID; - private int ancientStaffPoleID; - private int ancientStaffTopperID; - private int enderporterID; - private int bopDiscID; - private int bopDiscMudID; - private int swordMudID; - private int shovelMudID; - private int pickaxeMudID; - private int axeMudID; - private int hoeMudID; - private int helmetMudID; - private int chestplateMudID; - private int leggingsMudID; - private int bootsMudID; - private int amethystID; - private int swordAmethystID; - private int shovelAmethystID; - private int pickaxeAmethystID; - private int axeAmethystID; - private int hoeAmethystID; - private int helmetAmethystID; - private int chestplateAmethystID; - private int leggingsAmethystID; - private int bootsAmethystID; - - private int alpsID; - private int arcticID; - private int arcticForestID; - private int badlandsID; - private int bambooForestID; - private int bayouID; - private int birchForestID; - private int bogID; - private int borealForestID; - private int canyonID; - private int chaparralID; - private int cherryBlossomGroveID; - private int coniferousForestID; - private int coniferousForestThinID; - private int cragID; - private int deadForestID; - private int deadSwampID; - private int deadlandsID; - private int deciduousForestID; - private int drylandsID; - private int dunesID; - private int fenID; - private int fieldID; - private int frostForestID; - private int fungiForestID; - private int gardenID; - private int glacierID; - private int grasslandID; - private int groveID; - private int groveThinID; - private int heathlandID; - private int highlandID; - private int iceSheetID; - private int icyHillsID; - private int jadeCliffsID; - private int lushDesertID; - private int lushSwampID; - private int mangroveID; - private int mapleWoodsID; - private int marshID; - private int meadowID; - private int meadowForestID; - private int mesaID; - private int moorID; - private int mountainID; - private int mysticGroveID; - private int oasisID; - private int ominousWoodsID; - private int orchardID; - private int originValleyID; - private int outbackID; - private int pastureID; - private int prairieID; - private int promisedLandID; - private int promisedLandHillsID; - private int promisedLandPlainsID; - private int promisedLandSwampID; - private int quagmireID; - private int rainforestID; - private int redwoodForestID; - private int reefID; - private int sacredSpringsID; - private int savannaID; - private int savannaThickID; - private int scrublandID; - private int seasonalForestID; - private int shieldID; - private int shoreID; - private int shrublandID; - private int snowyWoodsID; - private int spruceWoodsID; - private int steppeID; - private int swampwoodsID; - private int temperateRainforestID; - private int thicketID; - private int tropicalRainforestID; - private int tropicsID; - private int tundraID; - private int tundraDryID; - private int volcanoID; - private int wastelandID; - private int wastelandTreesID; - private int wetlandID; - private int woodlandID; - private int plainsNewID; - private int desertNewID; - private int desertHillsNewID; - private int extremeHillsNewID; - private int extremeHillsEdgeNewID; - private int forestNewID; - private int forestHillsNewID; - private int taigaNewID; - private int taigaHillsNewID; - private int swamplandNewID; - private int jungleNewID; - private int jungleHillsNewID; - - private int jungleSpiderID; - private int rosesterID; - - // Add Fuel rates - public static int addFuel(int par1, int par2) - { - if(par1 == redwoodPlank.blockID) - { - return 300; - } - if(par1 == redwoodWood.blockID) - { - return 300; - } - if(par1 == redwoodSapling.blockID) - { - return 100; - } - if(par1 == redwoodSingleSlab.blockID) - { - return 150; - } - if(par1 == redwoodStairs.blockID) - { - return 300; - } - if(par1 == willowPlank.blockID) - { - return 300; - } - if(par1 == willowWood.blockID) - { - return 300; - } - if(par1 == willowSapling.blockID) - { - return 100; - } - if(par1 == willowSingleSlab.blockID) - { - return 150; - } - if(par1 == willowStairs.blockID) - { - return 300; - } - if(par1 == firPlank.blockID) - { - return 300; - } - if(par1 == firWood.blockID) - { - return 300; - } - if(par1 == firSapling.blockID) - { - return 100; - } - if(par1 == firSingleSlab.blockID) - { - return 150; - } - if(par1 == firStairs.blockID) - { - return 300; - } - if(par1 == acaciaPlank.blockID) - { - return 300; - } - if(par1 == acaciaWood.blockID) - { - return 300; - } - if(par1 == acaciaSapling.blockID) - { - return 100; - } - if(par1 == acaciaSingleSlab.blockID) - { - return 150; - } - if(par1 == acaciaStairs.blockID) - { - return 300; - } - if(par1 == cherryPlank.blockID) - { - return 300; - } - if(par1 == pinkSapling.blockID) - { - return 100; - } - if(par1 == whiteSapling.blockID) - { - return 100; - } - if(par1 == orangeSapling.blockID) - { - return 100; - } - if(par1 == yellowSapling.blockID) - { - return 100; - } - if(par1 == redSapling.blockID) - { - return 100; - } - if(par1 == brownSapling.blockID) - { - return 100; - } - if(par1 == appleSapling.blockID) - { - return 100; - } - if(par1 == originSapling.blockID) - { - return 100; - } - if(par1 == cherryWood.blockID) - { - return 300; - } - if(par1 == cherrySingleSlab.blockID) - { - return 150; - } - if(par1 == cherryStairs.blockID) - { - return 300; - } - if(par1 == darkPlank.blockID) - { - return 300; - } - if(par1 == darkWood.blockID) - { - return 300; - } - if(par1 == darkSapling.blockID) - { - return 100; - } - if(par1 == darkSingleSlab.blockID) - { - return 150; - } - if(par1 == darkStairs.blockID) - { - return 300; - } - if(par1 == magicPlank.blockID) - { - return 300; - } - if(par1 == magicWood.blockID) - { - return 300; - } - if(par1 == magicSapling.blockID) - { - return 100; - } - if(par1 == magicSingleSlab.blockID) - { - return 150; - } - if(par1 == magicStairs.blockID) - { - return 300; - } - if(par1 == palmPlank.blockID) - { - return 300; - } - if(par1 == palmWood.blockID) - { - return 300; - } - if(par1 == palmSapling.blockID) - { - return 100; - } - if(par1 == palmSingleSlab.blockID) - { - return 150; - } - if(par1 == palmStairs.blockID) - { - return 300; - } - if(par1 == mangrovePlank.blockID) - { - return 300; - } - if(par1 == mangroveWood.blockID) - { - return 300; - } - if(par1 == mangroveSapling.blockID) - { - return 100; - } - if(par1 == mangroveSingleSlab.blockID) - { - return 150; - } - if(par1 == mangroveStairs.blockID) - { - return 300; - } - if(par1 == holyPlank.blockID) - { - return 300; - } - if(par1 == holyWood.blockID) - { - return 300; - } - if(par1 == holySapling.blockID) - { - return 100; - } - if(par1 == holySingleSlab.blockID) - { - return 150; - } - if(par1 == holyStairs.blockID) - { - return 300; - } - if(par1 == ashes.itemID) - { - return 400; - } - - return 0; - } - - // Achievement checker - public static void onItemPickup(EntityPlayer player, ItemStack item) - { - if (item.itemID == glowFlower.blockID || item.itemID == orangeFlower.blockID || item.itemID == blueFlower.blockID || item.itemID == purpleFlower.blockID || item.itemID == pinkFlower.blockID || item.itemID == whiteFlower.blockID || item.itemID == tinyFlower.blockID || item.itemID == deathbloom.blockID || item.itemID == hydrangea.blockID || item.itemID == violet.blockID || item.itemID == Block.plantRed.blockID || item.itemID == Block.plantYellow.blockID) - { - player.addStat(achFlower, 1); - } - if (item.itemID == redRockCobble.blockID) - { - player.addStat(achRedRock, 1); - } - if (item.itemID == thorn.blockID) - { - player.addStat(achThorn, 1); - } - if (item.itemID == ashes.itemID) - { - player.addStat(achAsh, 1); - } - if (item.itemID == originGrass.blockID) - { - player.addStat(achOrigin, 1); - } - if (item.itemID == holyGrass.blockID || item.itemID == holyStone.blockID) - { - player.addStat(achPromised, 1); - } - if (item.itemID == mudBall.itemID) - { - player.addStat(achMud, 1); - } - if (item.itemID == toadstool.blockID) - { - player.addStat(achShroom, 1); - } - if (item.itemID == barleyItem.itemID) - { - player.addStat(achBarley, 1); - } - if (item.itemID == mossItem.itemID) - { - player.addStat(achMoss, 1); - } - } - - public static void addAchievementDesc(String ach, String name, String desc) - { - LanguageRegistry.instance().addStringLocalization("achievement." + ach, "en_US", name); - LanguageRegistry.instance().addStringLocalization("achievement." + ach + ".desc", "en_US", desc); - } - - public static int getLastBiomeID() - { - int x; - for(x = 255; x >= 0; x--) { - if (BiomeGenBase.biomeList[x] == null) - { - break; - } - } - return x; - } -} \ No newline at end of file diff --git a/src/minecraft/tdwp_ftw/biomesop/res/block2.png b/src/minecraft/tdwp_ftw/biomesop/res/block2.png deleted file mode 100644 index 4bbb4dbde..000000000 Binary files a/src/minecraft/tdwp_ftw/biomesop/res/block2.png and /dev/null differ diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAcacia.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAcacia.java deleted file mode 100644 index abde7a444..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAcacia.java +++ /dev/null @@ -1,230 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAcacia extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenAcacia(boolean par1) - { - this(par1, 4, 0, 0, false); - } - - public WorldGenAcacia(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(6) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.acaciaLeaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != mod_BiomesOPlenty.acaciaWood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var9 = 2; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, mod_BiomesOPlenty.acaciaLeaves.blockID, 0); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == mod_BiomesOPlenty.acaciaLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, mod_BiomesOPlenty.acaciaWood.blockID, 0); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == mod_BiomesOPlenty.acaciaLeaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlaskanCedar1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlaskanCedar1.java deleted file mode 100644 index f948d9bc5..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlaskanCedar1.java +++ /dev/null @@ -1,704 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAlaskanCedar1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 12, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 12, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 13, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 13, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 14, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 14, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 1, Block.wood.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 17, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 17, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 20, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 20, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 21, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 21, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 23, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 23, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 22, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 29, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 31, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 1, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 5, Block.wood.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 34, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 34, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 35, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 5, Block.wood.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 34, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 1, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 1, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 3, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlaskanCedar2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlaskanCedar2.java deleted file mode 100644 index 04705d8ef..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlaskanCedar2.java +++ /dev/null @@ -1,281 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAlaskanCedar2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 4, var4, var5 + 4) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 4, var4, var5 + 4); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 4, var4 - 1, var5 + var8 + 4) && var1.isAirBlock(var3 + var7 + 4, var4 - 2, var5 + var8 + 4)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 1, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlder1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlder1.java deleted file mode 100644 index 9dd5e98a7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlder1.java +++ /dev/null @@ -1,908 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAlder1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 10, var4, var5 + 10) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 10, var4, var5 + 10); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 10, var4 - 1, var5 + var8 + 10) && var1.isAirBlock(var3 + var7 + 10, var4 - 2, var5 + var8 + 10)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 9, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 9, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 14, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 16, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 23, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 24, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 24, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 20, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 22, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 24, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 21, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 22, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 24, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 20, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 21, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 22, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 24, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 23, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 24, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 22, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 25, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 18, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 19, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 24, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 25, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 23, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 22, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 17, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 22, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 25, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 21, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 21, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 24, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 21, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 22, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 21, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 22, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 23, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 9, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 9, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 24, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 23, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 24, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 24, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 22, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 7, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 7, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 9, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 7, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 8, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlder2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlder2.java deleted file mode 100644 index ac50a1964..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlder2.java +++ /dev/null @@ -1,334 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAlder2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 6, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 6, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 6, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 6, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 6, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlgae.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlgae.java deleted file mode 100644 index 04b9db20a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlgae.java +++ /dev/null @@ -1,27 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAlgae extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - for (int var6 = 0; var6 < 80; ++var6) - { - int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var7, var8, var9) && mod_BiomesOPlenty.algae.canPlaceBlockAt(par1World, var7, var8, var9)) - { - par1World.setBlock(var7, var8, var9, mod_BiomesOPlenty.algae.blockID, 0, 2); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlpsSpruce.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlpsSpruce.java deleted file mode 100644 index 5a67e019a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAlpsSpruce.java +++ /dev/null @@ -1,293 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAlpsSpruce extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 8, var4, var5 + 6) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 8, var4, var5 + 6); - - if (var6 != Block.stone.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 8, var4 - 1, var5 + var8 + 6) && var1.isAirBlock(var3 + var7 + 8, var4 - 2, var5 + var8 + 6)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 1, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 2, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 2, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 8, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 7, Block.leaves.blockID, 5, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenApple.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenApple.java deleted file mode 100644 index b059699e0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenApple.java +++ /dev/null @@ -1,132 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenApple extends WorldGenerator -{ - public WorldGenApple(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + 5; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - int var10; - int var11; - int var12; - int var99; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.appleLeaves.blockID && var12 != mod_BiomesOPlenty.appleLeavesFruitless.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 1 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - int var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - var99 = par2Random.nextInt(6); - - if (var99 == 0) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.appleLeaves.blockID, 0); - } - else - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 0); - } - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.appleLeaves.blockID || var10 == mod_BiomesOPlenty.appleLeavesFruitless.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAppleTree1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAppleTree1.java deleted file mode 100644 index 98990b790..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAppleTree1.java +++ /dev/null @@ -1,1111 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAppleTree1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 12, var4, var5 + 16) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 12, var4, var5 + 16); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 12, var4 - 1, var5 + var8 + 16) && var1.isAirBlock(var3 + var7 + 12, var4 - 2, var5 + var8 + 16)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 11, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 12, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 16, var5 + 6, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 8, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 6, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 20, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 25, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 20, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 23, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 20, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 21, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 16, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 18, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 27, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 14, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 18, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 18, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 20, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 0, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 15, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 23, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 24, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 25, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 23, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 26, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 0, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 2, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 18, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 21, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 24, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 26, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 0, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 23, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 18, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 23, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 21, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 20, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 17, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 18, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 19, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 27, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 20, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 21, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 27, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 28, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 22, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 22, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 24, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 26, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 0, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 17, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 17, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 18, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 19, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 20, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 0, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 16, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 18, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 19, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 20, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 21, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 21, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 22, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 27, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 22, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 22, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 22, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 20, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 20, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 9, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 9, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 9, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 24, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 28, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 23, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 23, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 25, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 21, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 20, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 21, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 16, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 24, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 24, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 15, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 22, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 23, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 24, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 28, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 23, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 16, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 24, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 21, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 22, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 9, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 9, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 24, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 25, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 26, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 28, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 23, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 28, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 27, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 22, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 22, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 11, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 11, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 26, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 0, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 24, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 21, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 28, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 18, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 19, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 23, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 20, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 21, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 28, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 14, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 14, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 18, var4 + 14, var5 + 28, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 0, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 16, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 16, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 16, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 16, var5 + 19, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 19, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 19, var5 + 25, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 22, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 7, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 8, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 8, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 9, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 9, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 10, var5 + 0, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 10, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 10, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 11, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 11, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 11, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 11, var5 + 22, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 11, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 12, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 12, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 12, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 12, var5 + 26, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 13, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 13, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 13, var5 + 20, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 14, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 14, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 15, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 15, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 15, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 15, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 19, var4 + 15, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 16, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 16, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 17, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 17, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 18, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 18, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 19, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 21, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 6, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 7, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 7, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 7, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 8, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 8, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 8, var5 + 16, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 9, var5 + 0, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 9, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 9, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 9, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 9, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 9, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 9, var5 + 15, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 9, var5 + 18, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 10, var5 + 0, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 10, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 10, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 10, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 11, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 13, var5 + 2, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 13, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 13, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 13, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 14, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 14, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 15, var5 + 2, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 16, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 20, var4 + 16, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 17, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 17, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 17, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 20, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 17, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 18, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 19, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 20, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 7, var5 + 15, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 8, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 8, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 9, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 9, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 10, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 10, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 10, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 11, var5 + 6, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 11, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 12, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 12, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 13, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 15, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 18, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 19, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 21, var4 + 19, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 8, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 8, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 8, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 9, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 9, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 9, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 10, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 10, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 10, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 10, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 12, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 12, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 13, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 15, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 17, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 22, var4 + 19, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 9, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 12, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 12, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 13, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 15, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 17, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 17, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 23, var4 + 18, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 24, var4 + 10, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 24, var4 + 11, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 24, var4 + 12, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 24, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 24, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 25, var4 + 11, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 25, var4 + 11, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 25, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAppleTree2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAppleTree2.java deleted file mode 100644 index 7e51d0fd2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAppleTree2.java +++ /dev/null @@ -1,440 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAppleTree2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 8, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 8, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 8, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 8, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 6, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 6, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 15, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 8, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 8, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 2, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 15, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 14, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 14, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 16, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 16, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 2, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 8, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 2, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 1, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 15, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 17, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 17, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 7, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 16, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 15, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 6, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 16, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 1, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 3, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 12, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 9, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 5, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 10, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 3, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 11, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 7, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 12, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 11, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 13, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 6, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 10, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 8, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 13, mod_BiomesOPlenty.appleLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 14, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 15, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 9, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 5, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 4, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 6, mod_BiomesOPlenty.appleLeavesFruitless.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 4, mod_BiomesOPlenty.appleLeaves.blockID, 12, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAsh.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAsh.java deleted file mode 100644 index 7fd466378..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAsh.java +++ /dev/null @@ -1,79 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAsh extends WorldGenerator -{ - /** The block ID of the ore to be placed using this generator. */ - private int minableBlockId; - - /** The number of blocks to generate. */ - private int numberOfBlocks; - - public WorldGenAsh(int par1, int par2) - { - this.minableBlockId = par1; - this.numberOfBlocks = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - float var6 = par2Random.nextFloat() * (float)Math.PI; - double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var15 = (double)(par4 + par2Random.nextInt(3) - 2); - double var17 = (double)(par4 + par2Random.nextInt(3) - 2); - - for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) - { - double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; - double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; - double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; - double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; - double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); - int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); - int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); - int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); - int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); - int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); - - for (int var38 = var32; var38 <= var35; ++var38) - { - double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); - - if (var39 * var39 < 1.0D) - { - for (int var41 = var33; var41 <= var36; ++var41) - { - double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); - - if (var39 * var39 + var42 * var42 < 1.0D) - { - for (int var44 = var34; var44 <= var37; ++var44) - { - double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); - - if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.getBlockId(var38, var41, var44) == mod_BiomesOPlenty.ashStone.blockID) - { - par1World.setBlock(var38, var41, var44, this.minableBlockId); - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAutumn.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAutumn.java deleted file mode 100644 index 8836c8516..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAutumn.java +++ /dev/null @@ -1,122 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAutumn extends WorldGenerator -{ - public WorldGenAutumn(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + 5; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.autumnLeaves.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 1 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - int var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.autumnLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.autumnLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 2); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAutumn2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAutumn2.java deleted file mode 100644 index 21a249511..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenAutumn2.java +++ /dev/null @@ -1,122 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenAutumn2 extends WorldGenerator -{ - public WorldGenAutumn2(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + 5; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.orangeLeaves.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 1 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - int var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.orangeLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.orangeLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBambooTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBambooTree.java deleted file mode 100644 index 6fb396fb0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBambooTree.java +++ /dev/null @@ -1,278 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.Direction; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBambooTree extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenBambooTree(boolean par1) - { - this(par1, 18, 0, 0, false); - } - - public WorldGenBambooTree(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.bambooLeaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != mod_BiomesOPlenty.bamboo.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - var9 = 3; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 3; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == mod_BiomesOPlenty.bambooLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, mod_BiomesOPlenty.bamboo.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 4), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 4), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 5), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 5), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 5), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 5), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 5), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 5), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 5), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 5), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 6), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 6), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 6), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 6), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 7), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 7), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 7), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 7), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 7), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 7), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 7), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 7), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 8), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 8), par5, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 8), par5 - 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 8), par5 + 1, mod_BiomesOPlenty.bambooLeaves.blockID, 0); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == mod_BiomesOPlenty.bambooLeaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - - if (par2Random.nextInt(5) == 0 && var6 > 5) - { - for (var11 = 0; var11 < 2; ++var11) - { - for (var12 = 0; var12 < 4; ++var12) - { - if (par2Random.nextInt(4 - var11) == 0) - { - var13 = par2Random.nextInt(3); - this.setBlockAndMetadata(par1World, par3 + Direction.offsetX[Direction.footInvisibleFaceRemap[var12]], par4 + var6 - 5 + var11, par5 + Direction.offsetZ[Direction.footInvisibleFaceRemap[var12]], Block.cocoaPlant.blockID, var13 << 2 | var12); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou1.java deleted file mode 100644 index 464d391b8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou1.java +++ /dev/null @@ -1,233 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBayou1 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(8) + 10; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var81; - int var82; - int var83; - int var84; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.willowLeaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - var81 = par1World.getBlockId(par3 + 1, par4 - 1, par5); - var82 = par1World.getBlockId(par3, par4 - 1, par5 - 1); - var83 = par1World.getBlockId(par3, par4 - 1, par5 + 1); - var84 = par1World.getBlockId(par3 - 1, par4 - 1, par5 - 1); - - if (var81 != Block.grass.blockID) - { - return false; - } - - if (var82 != Block.grass.blockID) - { - return false; - } - - if (var83 != Block.grass.blockID) - { - return false; - } - - if (var84 != Block.grass.blockID) - { - return false; - } - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - this.setBlock(par1World, par3 - 1, par4, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 1, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 1, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 1, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 1, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 2, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 2, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 2, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 2, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 3, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 3, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 3, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 3, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 4; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.willowLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.willowLeaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.willowWood.blockID); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == mod_BiomesOPlenty.willowLeaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou2.java deleted file mode 100644 index 6b8b7b830..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou2.java +++ /dev/null @@ -1,225 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBayou2 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(5) + 8; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var81; - int var82; - int var83; - int var84; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.willowLeaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - var81 = par1World.getBlockId(par3 + 1, par4 - 1, par5); - var82 = par1World.getBlockId(par3, par4 - 1, par5 - 1); - var83 = par1World.getBlockId(par3, par4 - 1, par5 + 1); - var84 = par1World.getBlockId(par3 - 1, par4 - 1, par5 - 1); - - if (var81 != Block.grass.blockID) - { - return false; - } - - if (var82 != Block.grass.blockID) - { - return false; - } - - if (var83 != Block.grass.blockID) - { - return false; - } - - if (var84 != Block.grass.blockID) - { - return false; - } - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - this.setBlock(par1World, par3 - 1, par4, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 1, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 1, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 1, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 1, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.willowLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.willowLeaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.willowWood.blockID); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == mod_BiomesOPlenty.willowLeaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou3.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou3.java deleted file mode 100644 index 773377192..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBayou3.java +++ /dev/null @@ -1,127 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBayou3 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = 7; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.willowLeaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - this.setBlock(par1World, par3 - 1, par4, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 1, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 1, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 1, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 1, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 2, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 2, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 2, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 2, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 3, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 3, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 3, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 3, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 4, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 4, par5, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 4, par5 - 1, mod_BiomesOPlenty.willowWood.blockID); - this.setBlock(par1World, par3, par4 + 4, par5 + 1, mod_BiomesOPlenty.willowWood.blockID); - int var13; - int var16; - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.willowLeaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.willowWood.blockID); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog.java deleted file mode 100644 index 6cd5fd6f5..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog.java +++ /dev/null @@ -1,187 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBog extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(4) + 5; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 3 - var10; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlock(par1World, var12, var16, var14, Block.leaves.blockID); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == Block.leaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, Block.wood.blockID); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 3 - var10; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog1.java deleted file mode 100644 index 179a7f44f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog1.java +++ /dev/null @@ -1,215 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBog1 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(5) + 7; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 3 - var10; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlock(par1World, var12, var16, var14, Block.leaves.blockID); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == Block.leaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, Block.wood.blockID); - this.setBlock(par1World, par3 - 1, par4 + var16, par5, Block.wood.blockID); - this.setBlock(par1World, par3 + 1, par4 + var16, par5, Block.wood.blockID); - this.setBlock(par1World, par3, par4 + var16, par5 - 1, Block.wood.blockID); - this.setBlock(par1World, par3, par4 + var16, par5 + 1, Block.wood.blockID); - this.setBlock(par1World, par3 - 1, par4, par5 - 1, Block.wood.blockID); - this.setBlock(par1World, par3 + 1, par4, par5 + 1, Block.wood.blockID); - this.setBlock(par1World, par3 - 1, par4, par5 + 1, Block.wood.blockID); - this.setBlock(par1World, par3 + 1, par4, par5 - 1, Block.wood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 1, par5 - 1, Block.wood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 1, par5 + 1, Block.wood.blockID); - this.setBlock(par1World, par3 - 1, par4 + 1, par5 + 1, Block.wood.blockID); - this.setBlock(par1World, par3 + 1, par4 + 1, par5 - 1, Block.wood.blockID); - this.setBlockAndMetadata(par1World, par3 - 2, par4, par5, Block.wood.blockID, 4); - this.setBlockAndMetadata(par1World, par3 + 2, par4, par5, Block.wood.blockID, 4); - this.setBlockAndMetadata(par1World, par3, par4, par5 - 2, Block.wood.blockID, 8); - this.setBlockAndMetadata(par1World, par3, par4, par5 + 2, Block.wood.blockID, 8); - this.setBlock(par1World, par3 - 1, par4 + (var6 - 4), par5 - 1, Block.wood.blockID); - this.setBlock(par1World, par3 + 1, par4 + (var6 - 4), par5 + 1, Block.wood.blockID); - this.setBlock(par1World, par3 - 1, par4 + (var6 - 4), par5 + 1, Block.wood.blockID); - this.setBlock(par1World, par3 + 1, par4 + (var6 - 4), par5 - 1, Block.wood.blockID); - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var6 - 4), par5, Block.wood.blockID, 4); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var6 - 4), par5, Block.wood.blockID, 4); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 - 2, Block.wood.blockID, 8); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 + 2, Block.wood.blockID, 8); - this.setBlock(par1World, par3 - 3, par4 + (var6 - 3), par5, Block.wood.blockID); - this.setBlock(par1World, par3 + 3, par4 + (var6 - 3), par5, Block.wood.blockID); - this.setBlock(par1World, par3, par4 + (var6 - 3), par5 - 3, Block.wood.blockID); - this.setBlock(par1World, par3, par4 + (var6 - 3), par5 + 3, Block.wood.blockID); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 3 - var10; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog2.java deleted file mode 100644 index d0bc9efb1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBog2.java +++ /dev/null @@ -1,199 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBog2 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(4) + 7; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlock(par1World, var12, var16, var14, Block.leaves.blockID); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == Block.leaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, Block.wood.blockID); - this.setBlockAndMetadata(par1World, par3 - 1, par4, par5, Block.wood.blockID, 4); - this.setBlockAndMetadata(par1World, par3 + 1, par4, par5, Block.wood.blockID, 4); - this.setBlockAndMetadata(par1World, par3, par4, par5 - 1, Block.wood.blockID, 8); - this.setBlockAndMetadata(par1World, par3, par4, par5 + 1, Block.wood.blockID, 8); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 4), par5, Block.wood.blockID, 4); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 4), par5, Block.wood.blockID, 4); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 - 1, Block.wood.blockID, 8); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 + 1, Block.wood.blockID, 8); - this.setBlock(par1World, par3 - 2, par4 + (var6 - 3), par5, Block.wood.blockID); - this.setBlock(par1World, par3 + 2, par4 + (var6 - 3), par5, Block.wood.blockID); - this.setBlock(par1World, par3, par4 + (var6 - 3), par5 - 2, Block.wood.blockID); - this.setBlock(par1World, par3, par4 + (var6 - 3), par5 + 2, Block.wood.blockID); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBoulder.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBoulder.java deleted file mode 100644 index d3ee98062..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBoulder.java +++ /dev/null @@ -1,27 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBoulder extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - for (int var6 = 0; var6 < 64; ++var6) - { - int var7 = var3 + var2.nextInt(8) - var2.nextInt(8); - int var8 = var4 + var2.nextInt(4) - var2.nextInt(4); - int var9 = var5 + var2.nextInt(8) - var2.nextInt(8); - - if (var1.isAirBlock(var7, var8, var9) && var1.getBlockId(var7, var8 - 1, var9) == Block.grass.blockID && Block.pumpkin.canPlaceBlockAt(var1, var7, var8, var9)) - { - var1.setBlock(var7, var8, var9, Block.stone.blockID); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBrazilNut1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBrazilNut1.java deleted file mode 100644 index a9ba9f290..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBrazilNut1.java +++ /dev/null @@ -1,902 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBrazilNut1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 10, var4, var5 + 12) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 10, var4, var5 + 12); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 10, var4 - 1, var5 + var8 + 12) && var1.isAirBlock(var3 + var7 + 10, var4 - 2, var5 + var8 + 12)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 22, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 0, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 23, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 25, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 25, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 26, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 30, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 31, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 32, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 32, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 31, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 32, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 33, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 33, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 33, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 34, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 34, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 34, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 36, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 38, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 34, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 40, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 16, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 17, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 36, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 36, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 36, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 36, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 36, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 36, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 1, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 1, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 16, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 31, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 31, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 33, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 33, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 33, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 33, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 35, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 35, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 35, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 35, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 36, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 36, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 36, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 36, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 36, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 36, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 38, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 0, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 0, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 0, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 1, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 25, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 25, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 29, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 29, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 29, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 29, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 29, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 30, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 31, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 31, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 31, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 16, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 20, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 33, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 33, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 33, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 34, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 34, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 34, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 35, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 35, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 35, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 35, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 36, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 37, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 25, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 25, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 25, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 25, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 27, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 27, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 27, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 27, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 28, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 29, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 29, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 29, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 29, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 31, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 31, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 32, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 32, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 32, var5 + 17, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 21, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 34, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 34, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 34, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 34, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 35, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 35, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 35, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 35, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 36, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 36, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 36, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 36, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 36, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 37, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 37, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 37, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 37, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 38, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 38, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 38, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 40, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 23, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 28, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 28, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 28, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 29, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 29, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 29, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 30, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 30, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 30, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 30, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 30, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 31, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 31, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 31, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 31, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 32, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 32, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 33, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 33, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 33, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 33, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 33, var5 + 18, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 33, var5 + 20, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 34, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 34, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 34, var5 + 21, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 35, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 35, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 35, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 36, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 36, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 36, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 37, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 37, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 38, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 38, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 38, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 39, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 22, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 22, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 24, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 24, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 24, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 24, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 24, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 25, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 25, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 28, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 28, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 28, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 28, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 28, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 29, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 29, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 30, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 30, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 30, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 30, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 31, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 31, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 31, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 32, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 32, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 32, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 33, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 33, var5 + 18, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 33, var5 + 21, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 34, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 34, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 34, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 34, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 34, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 22, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 24, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 25, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 25, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 26, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 26, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 26, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 27, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 27, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 27, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 28, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 28, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 28, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 28, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 29, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 29, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 29, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 29, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 29, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 30, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 30, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 30, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 31, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 31, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 31, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 31, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 32, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 32, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 33, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 33, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 34, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 34, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 34, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 21, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 26, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 27, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 27, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 27, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 27, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 28, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 28, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 28, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 29, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 29, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 29, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 30, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 30, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 30, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 31, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 31, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 33, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 33, var5 + 19, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 35, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 20, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 20, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 22, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 24, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 28, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 29, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 29, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 29, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 30, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 30, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 31, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 18, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 19, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 20, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 20, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 21, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 19, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 22, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 29, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 22, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 23, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 20, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBrazilNut2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBrazilNut2.java deleted file mode 100644 index 072bc4e71..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBrazilNut2.java +++ /dev/null @@ -1,282 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBrazilNut2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 4, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 4, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 4, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 4, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 9, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 0, var4 + 10, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 2, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 2, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 2, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 1, Block.leaves.blockID, 7, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBush.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBush.java deleted file mode 100644 index fc11b30fb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenBush.java +++ /dev/null @@ -1,35 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenBush extends WorldGenerator -{ - /** The ID of the plant block used in this plant generator. */ - private int plantBlockId; - - public WorldGenBush(int par1) - { - this.plantBlockId = par1; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - for (int var6 = 0; var6 < 64; ++var6) - { - int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var7, var8, var9) && (!par1World.provider.hasNoSky || var8 < 127) && Block.blocksList[this.plantBlockId].canBlockStay(par1World, var7, var8, var9)) - { - par1World.setBlock(var7, var8, var9, this.plantBlockId, 1, 2); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyon.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyon.java deleted file mode 100644 index 10bb3c232..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyon.java +++ /dev/null @@ -1,79 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCanyon extends WorldGenerator -{ - /** The block ID of the ore to be placed using this generator. */ - private int minableBlockId; - - /** The number of blocks to generate. */ - private int numberOfBlocks; - - public WorldGenCanyon(int par1, int par2) - { - this.minableBlockId = par1; - this.numberOfBlocks = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - float var6 = par2Random.nextFloat() * (float)Math.PI; - double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var15 = (double)(par4 + par2Random.nextInt(3) - 2); - double var17 = (double)(par4 + par2Random.nextInt(3) - 2); - - for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) - { - double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; - double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; - double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; - double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; - double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); - int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); - int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); - int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); - int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); - int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); - - for (int var38 = var32; var38 <= var35; ++var38) - { - double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); - - if (var39 * var39 < 1.0D) - { - for (int var41 = var33; var41 <= var36; ++var41) - { - double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); - - if (var39 * var39 + var42 * var42 < 1.0D) - { - for (int var44 = var34; var44 <= var37; ++var44) - { - double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); - - if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.getBlockId(var38, var41, var44) == mod_BiomesOPlenty.hardDirt.blockID) - { - par1World.setBlock(var38, var41, var44, this.minableBlockId); - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyonShrub.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyonShrub.java deleted file mode 100644 index a71c89441..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyonShrub.java +++ /dev/null @@ -1,64 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCanyonShrub extends WorldGenerator -{ - private int field_76527_a; - private int field_76526_b; - - public WorldGenCanyonShrub(int par1, int par2) - { - this.field_76526_b = par1; - this.field_76527_a = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var15; - - for (boolean var6 = false; ((var15 = par1World.getBlockId(par3, par4, par5)) == 0 || var15 == mod_BiomesOPlenty.acaciaLeaves.blockID) && par4 > 0; --par4) - { - ; - } - - int var7 = par1World.getBlockId(par3, par4, par5); - - if (var7 == mod_BiomesOPlenty.hardDirt.blockID) - { - ++par4; - if (par4 > 95) - { - this.setBlockAndMetadata(par1World, par3, par4, par5, mod_BiomesOPlenty.acaciaWood.blockID, this.field_76526_b); - - for (int var8 = par4; var8 <= par4 + 1; ++var8) - { - int var9 = var8 - par4; - int var10 = 2 - var9; - - for (int var11 = par3 - var10; var11 <= par3 + var10; ++var11) - { - int var12 = var11 - par3; - - for (int var13 = par5 - var10; var13 <= par5 + var10; ++var13) - { - int var14 = var13 - par5; - - if ((Math.abs(var12) != var10 || Math.abs(var14) != var10 || par2Random.nextInt(2) != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var11, var8, var13)]) - { - this.setBlockAndMetadata(par1World, var11, var8, var13, mod_BiomesOPlenty.acaciaLeaves.blockID, this.field_76527_a); - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyonTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyonTree.java deleted file mode 100644 index d8922ef06..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCanyonTree.java +++ /dev/null @@ -1,131 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -public class WorldGenCanyonTree extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(5) + 7; - int var7 = var6 - par2Random.nextInt(2) - 3; - int var8 = var6 - var7; - int var9 = 1 + par2Random.nextInt(var8 + 1); - boolean var10 = true; - - if (par4 >= 95 && par4 + var6 + 1 <= 128) - { - int var11; - int var13; - int var14; - int var15; - int var18; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var18 = 0; - } - else - { - var18 = var9; - } - - for (var13 = par3 - var18; var13 <= par3 + var18 && var10; ++var13) - { - for (var14 = par5 - var18; var14 <= par5 + var18 && var10; ++var14) - { - if (var11 >= 95 && var11 < 128) - { - var15 = par1World.getBlockId(var13, var11, var14); - - Block block = Block.blocksList[var15]; - - if (var15 != 0 && (block == null || var15 != mod_BiomesOPlenty.acaciaLeaves.blockID)) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == mod_BiomesOPlenty.hardDirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, mod_BiomesOPlenty.hardDirt.blockID); - var18 = 0; - - for (var13 = par4 + var6; var13 >= par4 + var7; --var13) - { - for (var14 = par3 - var18; var14 <= par3 + var18; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var18; var16 <= par5 + var18; ++var16) - { - int var17 = var16 - par5; - - Block block = Block.blocksList[par1World.getBlockId(var14, var13, var16)]; - - if ((Math.abs(var15) != var18 || Math.abs(var17) != var18 || var18 <= 0) && - (block == null || block.canBeReplacedByLeaves(par1World, var14, var13, var16))) - { - this.setBlockAndMetadata(par1World, var14, var13, var16, mod_BiomesOPlenty.acaciaLeaves.blockID, 0); - } - } - } - - if (var18 >= 1 && var13 == par4 + var7 + 1) - { - --var18; - } - else if (var18 < var9) - { - ++var18; - } - } - - for (var13 = 0; var13 < var6 - 1; ++var13) - { - var14 = par1World.getBlockId(par3, par4 + var13, par5); - - Block block = Block.blocksList[var14]; - - if (var14 == 0 || block == null || var14 == mod_BiomesOPlenty.acaciaLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var13, par5, mod_BiomesOPlenty.acaciaWood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCarrots.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCarrots.java deleted file mode 100644 index 4b1bd8cf0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCarrots.java +++ /dev/null @@ -1,62 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCarrots extends WorldGenerator -{ - /** Stores ID for WorldGenTallGrass */ - private int tallGrassID; - private int tallGrassMetadata; - - public WorldGenCarrots(int par1, int par2) - { - this.tallGrassID = par1; - this.tallGrassMetadata = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var11; - - for (boolean var6 = false; ((var11 = par1World.getBlockId(par3, par4, par5)) == 0 || var11 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - for (int var7 = 0; var7 < 128; ++var7) - { - int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var99 = par2Random.nextInt(7); - - - if (par1World.getBlockMaterial(var8 - 1, var9 - 1, var10) != Material.water) - { - if (par1World.getBlockMaterial(var8 + 1, var9 - 1, var10) != Material.water) - { - if (par1World.getBlockMaterial(var8, var9 - 1, var10 - 1) != Material.water) - { - if (par1World.getBlockMaterial(var8, var9 - 1, var10 + 1) != Material.water) - { - return false; - } - } - } - } - - if (par1World.isAirBlock(var8, var9, var10) && Block.blocksList[this.tallGrassID].canBlockStay(par1World, var8, var9, var10)) - { - par1World.setBlock(var8, var9 - 1, var10, Block.tilledField.blockID); - par1World.setBlock(var8, var9, var10, Block.carrot.blockID, var99, 2); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCattail.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCattail.java deleted file mode 100644 index 59147ed59..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCattail.java +++ /dev/null @@ -1,36 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCattail extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var11; - - for (boolean var6 = false; ((var11 = par1World.getBlockId(par3, par4, par5)) == 0 || var11 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - for (int var7 = 0; var7 < 128; ++var7) - { - int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var8, var9, var10) && mod_BiomesOPlenty.cattail.canBlockStay(par1World, var8, var9, var10)) - { - par1World.setBlock(var8, var9, var10, mod_BiomesOPlenty.cattail.blockID); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral1.java deleted file mode 100644 index d8226da76..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral1.java +++ /dev/null @@ -1,60 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenChaparral1 extends WorldGenerator -{ - private int field_76527_a; - private int field_76526_b; - - public WorldGenChaparral1(int par1, int par2) - { - this.field_76526_b = par1; - this.field_76527_a = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var15; - - for (boolean var6 = false; ((var15 = par1World.getBlockId(par3, par4, par5)) == 0 || var15 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - int var7 = par1World.getBlockId(par3, par4, par5); - - if (var7 == Block.dirt.blockID || var7 == Block.grass.blockID) - { - ++par4; - this.setBlockAndMetadata(par1World, par3, par4, par5, Block.wood.blockID, this.field_76526_b); - - for (int var8 = par4; var8 <= par4 + 1; ++var8) - { - int var9 = var8 - par4; - int var10 = 2 - var9; - - for (int var11 = par3 - var10; var11 <= par3 + var10; ++var11) - { - int var12 = var11 - par3; - - for (int var13 = par5 - var10; var13 <= par5 + var10; ++var13) - { - int var14 = var13 - par5; - - if ((Math.abs(var12) != var10 || Math.abs(var14) != var10 || par2Random.nextInt(2) != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var11, var8, var13)]) - { - this.setBlockAndMetadata(par1World, var11, var8, var13, Block.leaves.blockID, this.field_76527_a); - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral2.java deleted file mode 100644 index 501d6515e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral2.java +++ /dev/null @@ -1,48 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenChaparral2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, Block.wood.blockID); - var1.setBlock(var3, var4 + 2, var5, Block.wood.blockID); - var1.setBlock(var3 + 1, var4 + 2, var5, Block.leaves.blockID); - var1.setBlock(var3 - 1, var4 + 2, var5, Block.leaves.blockID); - var1.setBlock(var3, var4 + 2, var5 + 1, Block.leaves.blockID); - var1.setBlock(var3, var4 + 2, var5 - 1, Block.leaves.blockID); - var1.setBlock(var3, var4 + 3, var5, Block.leaves.blockID); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral3.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral3.java deleted file mode 100644 index 8e3ad7460..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenChaparral3.java +++ /dev/null @@ -1,42 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenChaparral3 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.wood.blockID); - var1.setBlock(var3, var4 + 1, var5, Block.leaves.blockID); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCherry1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCherry1.java deleted file mode 100644 index d25617d40..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCherry1.java +++ /dev/null @@ -1,516 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCherry1 extends WorldGenerator -{ - /** - * Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 - * and 2 for 1, and 0 and 1 for 2. - */ - static final byte[] otherCoordPairs = new byte[] {(byte)2, (byte)0, (byte)0, (byte)1, (byte)2, (byte)1}; - - /** random seed for GenBigTree */ - Random rand = new Random(); - - /** Reference to the World object. */ - World worldObj; - int[] basePos = new int[] {0, 0, 0}; - int heightLimit = 0; - int height; - double heightAttenuation = 0.618D; - double branchDensity = 1.0D; - double branchSlope = 0.381D; - double scaleWidth = 1.0D; - double leafDensity = 1.0D; - - /** - * Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees. - */ - int trunkSize = 1; - - /** - * Sets the limit of the random value used to initialize the height limit. - */ - int heightLimitLimit = 12; - - /** - * Sets the distance limit for how far away the generator will populate leaves from the base leaf node. - */ - int leafDistanceLimit = 4; - - /** Contains a list of a points at which to generate groups of leaves. */ - int[][] leafNodes; - - public WorldGenCherry1(boolean par1) - { - super(par1); - } - - /** - * Generates a list of leaf nodes for the tree, to be populated by generateLeaves. - */ - void generateLeafNodeList() - { - this.height = (int)((double)this.heightLimit * this.heightAttenuation); - - if (this.height >= this.heightLimit) - { - this.height = this.heightLimit - 1; - } - - int var1 = (int)(1.382D + Math.pow(this.leafDensity * (double)this.heightLimit / 13.0D, 2.0D)); - - if (var1 < 1) - { - var1 = 1; - } - - int[][] var2 = new int[var1 * this.heightLimit][4]; - int var3 = this.basePos[1] + this.heightLimit - this.leafDistanceLimit; - int var4 = 1; - int var5 = this.basePos[1] + this.height; - int var6 = var3 - this.basePos[1]; - var2[0][0] = this.basePos[0]; - var2[0][1] = var3; - var2[0][2] = this.basePos[2]; - var2[0][3] = var5; - --var3; - - while (var6 >= 0) - { - int var7 = 0; - float var8 = this.layerSize(var6); - - if (var8 < 0.0F) - { - --var3; - --var6; - } - else - { - for (double var9 = 0.5D; var7 < var1; ++var7) - { - double var11 = this.scaleWidth * (double)var8 * ((double)this.rand.nextFloat() + 0.328D); - double var13 = (double)this.rand.nextFloat() * 2.0D * Math.PI; - int var15 = MathHelper.floor_double(var11 * Math.sin(var13) + (double)this.basePos[0] + var9); - int var16 = MathHelper.floor_double(var11 * Math.cos(var13) + (double)this.basePos[2] + var9); - int[] var17 = new int[] {var15, var3, var16}; - int[] var18 = new int[] {var15, var3 + this.leafDistanceLimit, var16}; - - if (this.checkBlockLine(var17, var18) == -1) - { - int[] var19 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; - double var20 = Math.sqrt(Math.pow((double)Math.abs(this.basePos[0] - var17[0]), 2.0D) + Math.pow((double)Math.abs(this.basePos[2] - var17[2]), 2.0D)); - double var22 = var20 * this.branchSlope; - - if ((double)var17[1] - var22 > (double)var5) - { - var19[1] = var5; - } - else - { - var19[1] = (int)((double)var17[1] - var22); - } - - if (this.checkBlockLine(var19, var17) == -1) - { - var2[var4][0] = var15; - var2[var4][1] = var3; - var2[var4][2] = var16; - var2[var4][3] = var19[1]; - ++var4; - } - } - } - - --var3; - --var6; - } - } - - this.leafNodes = new int[var4][4]; - System.arraycopy(var2, 0, this.leafNodes, 0, var4); - } - - void genTreeLayer(int par1, int par2, int par3, float par4, byte par5, int par6) - { - int var7 = (int)((double)par4 + 0.618D); - byte var8 = otherCoordPairs[par5]; - byte var9 = otherCoordPairs[par5 + 3]; - int[] var10 = new int[] {par1, par2, par3}; - int[] var11 = new int[] {0, 0, 0}; - int var12 = -var7; - int var13 = -var7; - - for (var11[par5] = var10[par5]; var12 <= var7; ++var12) - { - var11[var8] = var10[var8] + var12; - var13 = -var7; - - while (var13 <= var7) - { - double var15 = Math.pow((double)Math.abs(var12) + 0.5D, 2.0D) + Math.pow((double)Math.abs(var13) + 0.5D, 2.0D); - - if (var15 > (double)(par4 * par4)) - { - ++var13; - } - else - { - var11[var9] = var10[var9] + var13; - int var14 = this.worldObj.getBlockId(var11[0], var11[1], var11[2]); - - if (var14 != 0 && var14 != mod_BiomesOPlenty.pinkLeaves.blockID) - { - ++var13; - } - else - { - this.setBlockAndMetadata(this.worldObj, var11[0], var11[1], var11[2], par6, 0); - ++var13; - } - } - } - } - } - - /** - * Gets the rough size of a layer of the tree. - */ - float layerSize(int par1) - { - if ((double)par1 < (double)((float)this.heightLimit) * 0.3D) - { - return -1.618F; - } - else - { - float var2 = (float)this.heightLimit / 2.0F; - float var3 = (float)this.heightLimit / 2.0F - (float)par1; - float var4; - - if (var3 == 0.0F) - { - var4 = var2; - } - else if (Math.abs(var3) >= var2) - { - var4 = 0.0F; - } - else - { - var4 = (float)Math.sqrt(Math.pow((double)Math.abs(var2), 2.0D) - Math.pow((double)Math.abs(var3), 2.0D)); - } - - var4 *= 0.5F; - return var4; - } - } - - float leafSize(int par1) - { - return par1 >= 0 && par1 < this.leafDistanceLimit ? (par1 != 0 && par1 != this.leafDistanceLimit - 1 ? 3.0F : 2.0F) : -1.0F; - } - - /** - * Generates the leaves surrounding an individual entry in the leafNodes list. - */ - void generateLeafNode(int par1, int par2, int par3) - { - int var4 = par2; - - for (int var5 = par2 + this.leafDistanceLimit; var4 < var5; ++var4) - { - float var6 = this.leafSize(var4 - par2); - this.genTreeLayer(par1, var4, par3, var6, (byte)1, mod_BiomesOPlenty.pinkLeaves.blockID); - } - } - - /** - * Places a line of the specified block ID into the world from the first coordinate triplet to the second. - */ - void placeBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger, int par3) - { - int[] var4 = new int[] {0, 0, 0}; - byte var5 = 0; - byte var6; - - for (var6 = 0; var5 < 3; ++var5) - { - var4[var5] = par2ArrayOfInteger[var5] - par1ArrayOfInteger[var5]; - - if (Math.abs(var4[var5]) > Math.abs(var4[var6])) - { - var6 = var5; - } - } - - if (var4[var6] != 0) - { - byte var7 = otherCoordPairs[var6]; - byte var8 = otherCoordPairs[var6 + 3]; - byte var9; - - if (var4[var6] > 0) - { - var9 = 1; - } - else - { - var9 = -1; - } - - double var10 = (double)var4[var7] / (double)var4[var6]; - double var12 = (double)var4[var8] / (double)var4[var6]; - int[] var14 = new int[] {0, 0, 0}; - int var15 = 0; - - for (int var16 = var4[var6] + var9; var15 != var16; var15 += var9) - { - var14[var6] = MathHelper.floor_double((double)(par1ArrayOfInteger[var6] + var15) + 0.5D); - var14[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var15 * var10 + 0.5D); - var14[var8] = MathHelper.floor_double((double)par1ArrayOfInteger[var8] + (double)var15 * var12 + 0.5D); - byte var17 = 0; - int var18 = Math.abs(var14[0] - par1ArrayOfInteger[0]); - int var19 = Math.abs(var14[2] - par1ArrayOfInteger[2]); - int var20 = Math.max(var18, var19); - - if (var20 > 0) - { - if (var18 == var20) - { - var17 = 4; - } - else if (var19 == var20) - { - var17 = 8; - } - } - - this.setBlockAndMetadata(this.worldObj, var14[0], var14[1], var14[2], par3, var17); - } - } - } - - /** - * Generates the leaf portion of the tree as specified by the leafNodes list. - */ - void generateLeaves() - { - int var1 = 0; - - for (int var2 = this.leafNodes.length; var1 < var2; ++var1) - { - int var3 = this.leafNodes[var1][0]; - int var4 = this.leafNodes[var1][1]; - int var5 = this.leafNodes[var1][2]; - this.generateLeafNode(var3, var4, var5); - } - } - - /** - * Indicates whether or not a leaf node requires additional wood to be added to preserve integrity. - */ - boolean leafNodeNeedsBase(int par1) - { - return (double)par1 >= (double)this.heightLimit * 0.2D; - } - - /** - * Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a - * field that is always 1 to 2. - */ - void generateTrunk() - { - int var1 = this.basePos[0]; - int var2 = this.basePos[1]; - int var3 = this.basePos[1] + this.height; - int var4 = this.basePos[2]; - int[] var5 = new int[] {var1, var2, var4}; - int[] var6 = new int[] {var1, var3, var4}; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.cherryWood.blockID); - - if (this.trunkSize == 2) - { - ++var5[0]; - ++var6[0]; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.cherryWood.blockID); - ++var5[2]; - ++var6[2]; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.cherryWood.blockID); - var5[0] += -1; - var6[0] += -1; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.cherryWood.blockID); - } - } - - /** - * Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade. - */ - void generateLeafNodeBases() - { - int var1 = 0; - int var2 = this.leafNodes.length; - - for (int[] var3 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; var1 < var2; ++var1) - { - int[] var4 = this.leafNodes[var1]; - int[] var5 = new int[] {var4[0], var4[1], var4[2]}; - var3[1] = var4[3]; - int var6 = var3[1] - this.basePos[1]; - - if (this.leafNodeNeedsBase(var6)) - { - this.placeBlockLine(var3, var5, mod_BiomesOPlenty.cherryWood.blockID); - } - } - } - - /** - * Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance - * (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered. - */ - int checkBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger) - { - int[] var3 = new int[] {0, 0, 0}; - byte var4 = 0; - byte var5; - - for (var5 = 0; var4 < 3; ++var4) - { - var3[var4] = par2ArrayOfInteger[var4] - par1ArrayOfInteger[var4]; - - if (Math.abs(var3[var4]) > Math.abs(var3[var5])) - { - var5 = var4; - } - } - - if (var3[var5] == 0) - { - return -1; - } - else - { - byte var6 = otherCoordPairs[var5]; - byte var7 = otherCoordPairs[var5 + 3]; - byte var8; - - if (var3[var5] > 0) - { - var8 = 1; - } - else - { - var8 = -1; - } - - double var9 = (double)var3[var6] / (double)var3[var5]; - double var11 = (double)var3[var7] / (double)var3[var5]; - int[] var13 = new int[] {0, 0, 0}; - int var14 = 0; - int var15; - - for (var15 = var3[var5] + var8; var14 != var15; var14 += var8) - { - var13[var5] = par1ArrayOfInteger[var5] + var14; - var13[var6] = MathHelper.floor_double((double)par1ArrayOfInteger[var6] + (double)var14 * var9); - var13[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var14 * var11); - int var16 = this.worldObj.getBlockId(var13[0], var13[1], var13[2]); - - if (var16 != 0 && var16 != mod_BiomesOPlenty.pinkLeaves.blockID) - { - break; - } - } - - return var14 == var15 ? -1 : Math.abs(var14); - } - } - - /** - * Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height - * limit, is valid. - */ - boolean validTreeLocation() - { - int[] var1 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; - int[] var2 = new int[] {this.basePos[0], this.basePos[1] + this.heightLimit - 1, this.basePos[2]}; - int var3 = this.worldObj.getBlockId(this.basePos[0], this.basePos[1] - 1, this.basePos[2]); - - if (var3 != 2 && var3 != 3) - { - return false; - } - else - { - int var4 = this.checkBlockLine(var1, var2); - - if (var4 == -1) - { - return true; - } - else if (var4 < 6) - { - return false; - } - else - { - this.heightLimit = var4; - return true; - } - } - } - - /** - * Rescales the generator settings, only used in WorldGenBigTree - */ - public void setScale(double par1, double par3, double par5) - { - this.heightLimitLimit = (int)(par1 * 12.0D); - - if (par1 > 0.5D) - { - this.leafDistanceLimit = 5; - } - - this.scaleWidth = par3; - this.leafDensity = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - this.worldObj = par1World; - long var6 = par2Random.nextLong(); - this.rand.setSeed(var6); - this.basePos[0] = par3; - this.basePos[1] = par4; - this.basePos[2] = par5; - - if (this.heightLimit == 0) - { - this.heightLimit = 5 + this.rand.nextInt(this.heightLimitLimit); - } - - if (!this.validTreeLocation()) - { - return false; - } - else - { - this.generateLeafNodeList(); - this.generateLeaves(); - this.generateTrunk(); - this.generateLeafNodeBases(); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCherry2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCherry2.java deleted file mode 100644 index 56877f6af..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCherry2.java +++ /dev/null @@ -1,516 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCherry2 extends WorldGenerator -{ - /** - * Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 - * and 2 for 1, and 0 and 1 for 2. - */ - static final byte[] otherCoordPairs = new byte[] {(byte)2, (byte)0, (byte)0, (byte)1, (byte)2, (byte)1}; - - /** random seed for GenBigTree */ - Random rand = new Random(); - - /** Reference to the World object. */ - World worldObj; - int[] basePos = new int[] {0, 0, 0}; - int heightLimit = 0; - int height; - double heightAttenuation = 0.618D; - double branchDensity = 1.0D; - double branchSlope = 0.381D; - double scaleWidth = 1.0D; - double leafDensity = 1.0D; - - /** - * Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees. - */ - int trunkSize = 1; - - /** - * Sets the limit of the random value used to initialize the height limit. - */ - int heightLimitLimit = 12; - - /** - * Sets the distance limit for how far away the generator will populate leaves from the base leaf node. - */ - int leafDistanceLimit = 4; - - /** Contains a list of a points at which to generate groups of leaves. */ - int[][] leafNodes; - - public WorldGenCherry2(boolean par1) - { - super(par1); - } - - /** - * Generates a list of leaf nodes for the tree, to be populated by generateLeaves. - */ - void generateLeafNodeList() - { - this.height = (int)((double)this.heightLimit * this.heightAttenuation); - - if (this.height >= this.heightLimit) - { - this.height = this.heightLimit - 1; - } - - int var1 = (int)(1.382D + Math.pow(this.leafDensity * (double)this.heightLimit / 13.0D, 2.0D)); - - if (var1 < 1) - { - var1 = 1; - } - - int[][] var2 = new int[var1 * this.heightLimit][4]; - int var3 = this.basePos[1] + this.heightLimit - this.leafDistanceLimit; - int var4 = 1; - int var5 = this.basePos[1] + this.height; - int var6 = var3 - this.basePos[1]; - var2[0][0] = this.basePos[0]; - var2[0][1] = var3; - var2[0][2] = this.basePos[2]; - var2[0][3] = var5; - --var3; - - while (var6 >= 0) - { - int var7 = 0; - float var8 = this.layerSize(var6); - - if (var8 < 0.0F) - { - --var3; - --var6; - } - else - { - for (double var9 = 0.5D; var7 < var1; ++var7) - { - double var11 = this.scaleWidth * (double)var8 * ((double)this.rand.nextFloat() + 0.328D); - double var13 = (double)this.rand.nextFloat() * 2.0D * Math.PI; - int var15 = MathHelper.floor_double(var11 * Math.sin(var13) + (double)this.basePos[0] + var9); - int var16 = MathHelper.floor_double(var11 * Math.cos(var13) + (double)this.basePos[2] + var9); - int[] var17 = new int[] {var15, var3, var16}; - int[] var18 = new int[] {var15, var3 + this.leafDistanceLimit, var16}; - - if (this.checkBlockLine(var17, var18) == -1) - { - int[] var19 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; - double var20 = Math.sqrt(Math.pow((double)Math.abs(this.basePos[0] - var17[0]), 2.0D) + Math.pow((double)Math.abs(this.basePos[2] - var17[2]), 2.0D)); - double var22 = var20 * this.branchSlope; - - if ((double)var17[1] - var22 > (double)var5) - { - var19[1] = var5; - } - else - { - var19[1] = (int)((double)var17[1] - var22); - } - - if (this.checkBlockLine(var19, var17) == -1) - { - var2[var4][0] = var15; - var2[var4][1] = var3; - var2[var4][2] = var16; - var2[var4][3] = var19[1]; - ++var4; - } - } - } - - --var3; - --var6; - } - } - - this.leafNodes = new int[var4][4]; - System.arraycopy(var2, 0, this.leafNodes, 0, var4); - } - - void genTreeLayer(int par1, int par2, int par3, float par4, byte par5, int par6) - { - int var7 = (int)((double)par4 + 0.618D); - byte var8 = otherCoordPairs[par5]; - byte var9 = otherCoordPairs[par5 + 3]; - int[] var10 = new int[] {par1, par2, par3}; - int[] var11 = new int[] {0, 0, 0}; - int var12 = -var7; - int var13 = -var7; - - for (var11[par5] = var10[par5]; var12 <= var7; ++var12) - { - var11[var8] = var10[var8] + var12; - var13 = -var7; - - while (var13 <= var7) - { - double var15 = Math.pow((double)Math.abs(var12) + 0.5D, 2.0D) + Math.pow((double)Math.abs(var13) + 0.5D, 2.0D); - - if (var15 > (double)(par4 * par4)) - { - ++var13; - } - else - { - var11[var9] = var10[var9] + var13; - int var14 = this.worldObj.getBlockId(var11[0], var11[1], var11[2]); - - if (var14 != 0 && var14 != mod_BiomesOPlenty.whiteLeaves.blockID) - { - ++var13; - } - else - { - this.setBlockAndMetadata(this.worldObj, var11[0], var11[1], var11[2], par6, 0); - ++var13; - } - } - } - } - } - - /** - * Gets the rough size of a layer of the tree. - */ - float layerSize(int par1) - { - if ((double)par1 < (double)((float)this.heightLimit) * 0.3D) - { - return -1.618F; - } - else - { - float var2 = (float)this.heightLimit / 2.0F; - float var3 = (float)this.heightLimit / 2.0F - (float)par1; - float var4; - - if (var3 == 0.0F) - { - var4 = var2; - } - else if (Math.abs(var3) >= var2) - { - var4 = 0.0F; - } - else - { - var4 = (float)Math.sqrt(Math.pow((double)Math.abs(var2), 2.0D) - Math.pow((double)Math.abs(var3), 2.0D)); - } - - var4 *= 0.5F; - return var4; - } - } - - float leafSize(int par1) - { - return par1 >= 0 && par1 < this.leafDistanceLimit ? (par1 != 0 && par1 != this.leafDistanceLimit - 1 ? 3.0F : 2.0F) : -1.0F; - } - - /** - * Generates the leaves surrounding an individual entry in the leafNodes list. - */ - void generateLeafNode(int par1, int par2, int par3) - { - int var4 = par2; - - for (int var5 = par2 + this.leafDistanceLimit; var4 < var5; ++var4) - { - float var6 = this.leafSize(var4 - par2); - this.genTreeLayer(par1, var4, par3, var6, (byte)1, mod_BiomesOPlenty.whiteLeaves.blockID); - } - } - - /** - * Places a line of the specified block ID into the world from the first coordinate triplet to the second. - */ - void placeBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger, int par3) - { - int[] var4 = new int[] {0, 0, 0}; - byte var5 = 0; - byte var6; - - for (var6 = 0; var5 < 3; ++var5) - { - var4[var5] = par2ArrayOfInteger[var5] - par1ArrayOfInteger[var5]; - - if (Math.abs(var4[var5]) > Math.abs(var4[var6])) - { - var6 = var5; - } - } - - if (var4[var6] != 0) - { - byte var7 = otherCoordPairs[var6]; - byte var8 = otherCoordPairs[var6 + 3]; - byte var9; - - if (var4[var6] > 0) - { - var9 = 1; - } - else - { - var9 = -1; - } - - double var10 = (double)var4[var7] / (double)var4[var6]; - double var12 = (double)var4[var8] / (double)var4[var6]; - int[] var14 = new int[] {0, 0, 0}; - int var15 = 0; - - for (int var16 = var4[var6] + var9; var15 != var16; var15 += var9) - { - var14[var6] = MathHelper.floor_double((double)(par1ArrayOfInteger[var6] + var15) + 0.5D); - var14[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var15 * var10 + 0.5D); - var14[var8] = MathHelper.floor_double((double)par1ArrayOfInteger[var8] + (double)var15 * var12 + 0.5D); - byte var17 = 0; - int var18 = Math.abs(var14[0] - par1ArrayOfInteger[0]); - int var19 = Math.abs(var14[2] - par1ArrayOfInteger[2]); - int var20 = Math.max(var18, var19); - - if (var20 > 0) - { - if (var18 == var20) - { - var17 = 4; - } - else if (var19 == var20) - { - var17 = 8; - } - } - - this.setBlockAndMetadata(this.worldObj, var14[0], var14[1], var14[2], par3, var17); - } - } - } - - /** - * Generates the leaf portion of the tree as specified by the leafNodes list. - */ - void generateLeaves() - { - int var1 = 0; - - for (int var2 = this.leafNodes.length; var1 < var2; ++var1) - { - int var3 = this.leafNodes[var1][0]; - int var4 = this.leafNodes[var1][1]; - int var5 = this.leafNodes[var1][2]; - this.generateLeafNode(var3, var4, var5); - } - } - - /** - * Indicates whether or not a leaf node requires additional wood to be added to preserve integrity. - */ - boolean leafNodeNeedsBase(int par1) - { - return (double)par1 >= (double)this.heightLimit * 0.2D; - } - - /** - * Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a - * field that is always 1 to 2. - */ - void generateTrunk() - { - int var1 = this.basePos[0]; - int var2 = this.basePos[1]; - int var3 = this.basePos[1] + this.height; - int var4 = this.basePos[2]; - int[] var5 = new int[] {var1, var2, var4}; - int[] var6 = new int[] {var1, var3, var4}; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.cherryWood.blockID); - - if (this.trunkSize == 2) - { - ++var5[0]; - ++var6[0]; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.cherryWood.blockID); - ++var5[2]; - ++var6[2]; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.cherryWood.blockID); - var5[0] += -1; - var6[0] += -1; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.cherryWood.blockID); - } - } - - /** - * Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade. - */ - void generateLeafNodeBases() - { - int var1 = 0; - int var2 = this.leafNodes.length; - - for (int[] var3 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; var1 < var2; ++var1) - { - int[] var4 = this.leafNodes[var1]; - int[] var5 = new int[] {var4[0], var4[1], var4[2]}; - var3[1] = var4[3]; - int var6 = var3[1] - this.basePos[1]; - - if (this.leafNodeNeedsBase(var6)) - { - this.placeBlockLine(var3, var5, mod_BiomesOPlenty.cherryWood.blockID); - } - } - } - - /** - * Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance - * (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered. - */ - int checkBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger) - { - int[] var3 = new int[] {0, 0, 0}; - byte var4 = 0; - byte var5; - - for (var5 = 0; var4 < 3; ++var4) - { - var3[var4] = par2ArrayOfInteger[var4] - par1ArrayOfInteger[var4]; - - if (Math.abs(var3[var4]) > Math.abs(var3[var5])) - { - var5 = var4; - } - } - - if (var3[var5] == 0) - { - return -1; - } - else - { - byte var6 = otherCoordPairs[var5]; - byte var7 = otherCoordPairs[var5 + 3]; - byte var8; - - if (var3[var5] > 0) - { - var8 = 1; - } - else - { - var8 = -1; - } - - double var9 = (double)var3[var6] / (double)var3[var5]; - double var11 = (double)var3[var7] / (double)var3[var5]; - int[] var13 = new int[] {0, 0, 0}; - int var14 = 0; - int var15; - - for (var15 = var3[var5] + var8; var14 != var15; var14 += var8) - { - var13[var5] = par1ArrayOfInteger[var5] + var14; - var13[var6] = MathHelper.floor_double((double)par1ArrayOfInteger[var6] + (double)var14 * var9); - var13[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var14 * var11); - int var16 = this.worldObj.getBlockId(var13[0], var13[1], var13[2]); - - if (var16 != 0 && var16 != mod_BiomesOPlenty.whiteLeaves.blockID) - { - break; - } - } - - return var14 == var15 ? -1 : Math.abs(var14); - } - } - - /** - * Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height - * limit, is valid. - */ - boolean validTreeLocation() - { - int[] var1 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; - int[] var2 = new int[] {this.basePos[0], this.basePos[1] + this.heightLimit - 1, this.basePos[2]}; - int var3 = this.worldObj.getBlockId(this.basePos[0], this.basePos[1] - 1, this.basePos[2]); - - if (var3 != 2 && var3 != 3) - { - return false; - } - else - { - int var4 = this.checkBlockLine(var1, var2); - - if (var4 == -1) - { - return true; - } - else if (var4 < 6) - { - return false; - } - else - { - this.heightLimit = var4; - return true; - } - } - } - - /** - * Rescales the generator settings, only used in WorldGenBigTree - */ - public void setScale(double par1, double par3, double par5) - { - this.heightLimitLimit = (int)(par1 * 12.0D); - - if (par1 > 0.5D) - { - this.leafDistanceLimit = 5; - } - - this.scaleWidth = par3; - this.leafDensity = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - this.worldObj = par1World; - long var6 = par2Random.nextLong(); - this.rand.setSeed(var6); - this.basePos[0] = par3; - this.basePos[1] = par4; - this.basePos[2] = par5; - - if (this.heightLimit == 0) - { - this.heightLimit = 5 + this.rand.nextInt(this.heightLimitLimit); - } - - if (!this.validTreeLocation()) - { - return false; - } - else - { - this.generateLeafNodeList(); - this.generateLeaves(); - this.generateTrunk(); - this.generateLeafNodeBases(); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenColumn.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenColumn.java deleted file mode 100644 index d787f975d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenColumn.java +++ /dev/null @@ -1,70 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenColumn extends WorldGenerator -{ - /** - * The Block ID that the generator is allowed to replace while generating the terrain. - */ - private int replaceID; - - public WorldGenColumn(int par1) - { - this.replaceID = par1; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - if (par1World.isAirBlock(par3, par4, par5) && par1World.getBlockId(par3, par4 - 1, par5) == this.replaceID) - { - int var6 = par2Random.nextInt(32) + 1; - int var7 = par2Random.nextInt(2) + 1; - int var8; - int var9; - int var10; - int var11; - - for (var8 = par3 - var7; var8 <= par3 + var7; ++var8) - { - for (var9 = par5 - var7; var9 <= par5 + var7; ++var9) - { - var10 = var8 - par3; - var11 = var9 - par5; - - if (var10 * var10 + var11 * var11 <= var7 * var7 + 1 && par1World.getBlockId(var8, par4 - 1, var9) != this.replaceID) - { - return false; - } - } - } - - for (var8 = par4; var8 < par4 + var6 && var8 < 128; ++var8) - { - for (var9 = par3 - var7; var9 <= par3 + var7; ++var9) - { - for (var10 = par5 - var7; var10 <= par5 + var7; ++var10) - { - var11 = var9 - par3; - int var12 = var10 - par5; - - if (var11 * var11 + var12 * var12 <= var7 * var7 + 1) - { - par1World.setBlock(var9, var8, var10, mod_BiomesOPlenty.ashStone.blockID); - } - } - } - } - return true; - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCrag.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCrag.java deleted file mode 100644 index 63aea825d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCrag.java +++ /dev/null @@ -1,228 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCrag extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenCrag(boolean par1) - { - this(par1, 4, 0, 0, false); - } - - public WorldGenCrag(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(2) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.gravel.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.gravel.blockID); - var9 = 6; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlock(par1World, var14, var11, var16, Block.gravel.blockID); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == Block.gravel.blockID) - { - this.setBlock(par1World, par3, par4 + var11, par5, Block.gravel.blockID); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == Block.gravel.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress.java deleted file mode 100644 index 1496dcf7a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress.java +++ /dev/null @@ -1,158 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCypress extends WorldGenerator -{ - public WorldGenCypress(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(10) + 15; - int var7 = var2.nextInt(3) + 5; - int var8 = var6 - var7; - int var9 = 1; - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = var3 - var21; var13 <= var3 + var21 && var10; ++var13) - { - for (int var14 = var5 - var21; var14 <= var5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != mod_BiomesOPlenty.willowLeaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var21 = var2.nextInt(2); - var13 = 1; - boolean var22 = false; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = var4 + var6 - var15; - - for (var17 = var3 - var21; var17 <= var3 + var21; ++var17) - { - int var18 = var17 - var3; - - for (int var19 = var5 - var21; var19 <= var5 + var21; ++var19) - { - int var20 = var19 - var5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var17, var16, var19)]) - { - if (var2.nextInt(3) != 0) - { - this.setBlockAndMetadata(var1, var17, var16, var19, mod_BiomesOPlenty.willowLeaves.blockID, 0); - } - } - } - } - - if (var21 >= var13) - { - var21 = var22 ? 1 : 0; - var22 = true; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = var2.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = var1.getBlockId(var3, var4 + var16, var5); - - if (var17 == 0 || var17 == mod_BiomesOPlenty.willowLeaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var16, var5, mod_BiomesOPlenty.willowWood.blockID, 0); - this.setBlockAndMetadata(var1, var3, (var4 + var6), var5, mod_BiomesOPlenty.willowWood.blockID, 0); - this.setBlockAndMetadata(var1, var3, (var4 + var6) - 2, var5, mod_BiomesOPlenty.willowWood.blockID, 0); - this.setBlockAndMetadata(var1, var3, (var4 + var6) - 1, var5, mod_BiomesOPlenty.willowWood.blockID, 0); - this.setBlockAndMetadata(var1, var3, (var4 + var6), var5, mod_BiomesOPlenty.willowWood.blockID, 0); - this.setBlockAndMetadata(var1, var3, (var4 + var6) + 1, var5, mod_BiomesOPlenty.willowWood.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 1, (var4 + var6) + 1, var5, mod_BiomesOPlenty.willowLeaves.blockID, 0); - this.setBlockAndMetadata(var1, var3 + 1, (var4 + var6) + 1, var5, mod_BiomesOPlenty.willowLeaves.blockID, 0); - this.setBlockAndMetadata(var1, var3, (var4 + var6) + 1, var5 - 1, mod_BiomesOPlenty.willowLeaves.blockID, 0); - this.setBlockAndMetadata(var1, var3, (var4 + var6) + 1, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 0); - this.setBlockAndMetadata(var1, var3, (var4 + var6) + 2, var5, mod_BiomesOPlenty.willowLeaves.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress1.java deleted file mode 100644 index b9a14bb25..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress1.java +++ /dev/null @@ -1,535 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCypress1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 8, var4, var5 + 10) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 8, var4, var5 + 10); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 8, var4 - 1, var5 + var8 + 10) && var1.isAirBlock(var3 + var7 + 8, var4 - 2, var5 + var8 + 10)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 27, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 27, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 24, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 25, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 25, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 25, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 26, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 27, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 28, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 28, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 29, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 28, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 28, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 28, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 28, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 28, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 29, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 28, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 28, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 28, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 28, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 28, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 28, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 28, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 3, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 2, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 2, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 12, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 29, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 29, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 29, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 25, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 25, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 25, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 25, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 25, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 25, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 27, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 28, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 29, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 29, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 29, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 23, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 23, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 25, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 28, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 29, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 29, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 29, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 23, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 24, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 25, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 27, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 28, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 29, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 24, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 25, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 25, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 26, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 26, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 27, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 27, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 28, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress2.java deleted file mode 100644 index c283d430b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenCypress2.java +++ /dev/null @@ -1,149 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenCypress2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 4, var4, var5 + 4) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 4, var4, var5 + 4); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 4, var4 - 1, var5 + var8 + 4) && var1.isAirBlock(var3 + var7 + 4, var4 - 2, var5 + var8 + 4)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 9, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 0, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 3, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 3, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 2, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTree1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTree1.java deleted file mode 100644 index 53baed74c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTree1.java +++ /dev/null @@ -1,704 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDarkTree1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 3, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 12, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 12, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 13, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 13, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 14, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 14, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 1, mod_BiomesOPlenty.darkWood.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 17, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 17, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 20, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 20, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 20, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 21, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 21, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 23, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 23, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 9, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 22, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 26, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 29, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 31, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 8, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 26, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 34, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 34, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 35, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 2, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 8, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 8, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 8, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 34, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 2, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 9, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 10, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 2, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 8, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 1, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 2, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 9, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 1, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTree2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTree2.java deleted file mode 100644 index f609fa96c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTree2.java +++ /dev/null @@ -1,281 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDarkTree2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 4, var4, var5 + 4) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 4, var4, var5 + 4); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 4, var4 - 1, var5 + var8 + 4) && var1.isAirBlock(var3 + var7 + 4, var4 - 2, var5 + var8 + 4)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 4, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 2, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 2, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 2, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 4, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 2, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 3, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 6, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 3, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 4, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 0, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 1, mod_BiomesOPlenty.darkLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 2, mod_BiomesOPlenty.darkLeaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTreeOld1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTreeOld1.java deleted file mode 100644 index c15dc964b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDarkTreeOld1.java +++ /dev/null @@ -1,93 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDarkTreeOld1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - int var96 = var1.getBlockId(var3 - 1, var4, var5); - int var97 = var1.getBlockId(var3 + 1, var4, var5); - int var98 = var1.getBlockId(var3, var4, var5 - 1); - int var99 = var1.getBlockId(var3, var4, var5 + 1); - - if (var6 != Block.grass.blockID) - { - return false; - } - if (var96 != Block.grass.blockID) - { - return false; - } - if (var97 != Block.grass.blockID) - { - return false; - } - if (var98 != Block.grass.blockID) - { - return false; - } - if (var99 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 2, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 3, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 4, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 5, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 6, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 7, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 8, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 9, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 10, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 11, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 12, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 13, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 14, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 15, var5, Block.wood.blockID, 1, 2); - - var1.setBlock(var3 - 1, var4 + 1, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3 - 1, var4 + 2, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3 - 1, var4 + 3, var5, Block.wood.blockID, 1, 2); - - var1.setBlock(var3 + 1, var4 + 1, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 1, var4 + 2, var5, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 1, var4 + 3, var5, Block.wood.blockID, 1, 2); - - var1.setBlock(var3, var4 + 1, var5 - 1, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 2, var5 - 1, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 3, var5 - 1, Block.wood.blockID, 1, 2); - - var1.setBlock(var3, var4 + 1, var5 + 1, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 2, var5 + 1, Block.wood.blockID, 1, 2); - var1.setBlock(var3, var4 + 3, var5 + 1, Block.wood.blockID, 1, 2); - - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree.java deleted file mode 100644 index 57dd1c7b9..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree.java +++ /dev/null @@ -1,516 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDeadTree extends WorldGenerator -{ - /** - * Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 - * and 2 for 1, and 0 and 1 for 2. - */ - static final byte[] otherCoordPairs = new byte[] {(byte)2, (byte)0, (byte)0, (byte)1, (byte)2, (byte)1}; - - /** random seed for GenBigTree */ - Random rand = new Random(); - - /** Reference to the World object. */ - World worldObj; - int[] basePos = new int[] {0, 0, 0}; - int heightLimit = 0; - int height; - double heightAttenuation = 0.618D; - double branchDensity = 1.0D; - double branchSlope = 0.381D; - double scaleWidth = 1.0D; - double leafDensity = 1.0D; - - /** - * Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees. - */ - int trunkSize = 1; - - /** - * Sets the limit of the random value used to initialize the height limit. - */ - int heightLimitLimit = 12; - - /** - * Sets the distance limit for how far away the generator will populate leaves from the base leaf node. - */ - int leafDistanceLimit = 4; - - /** Contains a list of a points at which to generate groups of leaves. */ - int[][] leafNodes; - - public WorldGenDeadTree(boolean par1) - { - super(par1); - } - - /** - * Generates a list of leaf nodes for the tree, to be populated by generateLeaves. - */ - void generateLeafNodeList() - { - this.height = (int)((double)this.heightLimit * this.heightAttenuation); - - if (this.height >= this.heightLimit) - { - this.height = this.heightLimit - 1; - } - - int var1 = (int)(1.382D + Math.pow(this.leafDensity * (double)this.heightLimit / 13.0D, 2.0D)); - - if (var1 < 1) - { - var1 = 1; - } - - int[][] var2 = new int[var1 * this.heightLimit][4]; - int var3 = this.basePos[1] + this.heightLimit - this.leafDistanceLimit; - int var4 = 1; - int var5 = this.basePos[1] + this.height; - int var6 = var3 - this.basePos[1]; - var2[0][0] = this.basePos[0]; - var2[0][1] = var3; - var2[0][2] = this.basePos[2]; - var2[0][3] = var5; - --var3; - - while (var6 >= 0) - { - int var7 = 0; - float var8 = this.layerSize(var6); - - if (var8 < 0.0F) - { - --var3; - --var6; - } - else - { - for (double var9 = 0.5D; var7 < var1; ++var7) - { - double var11 = this.scaleWidth * (double)var8 * ((double)this.rand.nextFloat() + 0.328D); - double var13 = (double)this.rand.nextFloat() * 2.0D * Math.PI; - int var15 = MathHelper.floor_double(var11 * Math.sin(var13) + (double)this.basePos[0] + var9); - int var16 = MathHelper.floor_double(var11 * Math.cos(var13) + (double)this.basePos[2] + var9); - int[] var17 = new int[] {var15, var3, var16}; - int[] var18 = new int[] {var15, var3 + this.leafDistanceLimit, var16}; - - if (this.checkBlockLine(var17, var18) == -1) - { - int[] var19 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; - double var20 = Math.sqrt(Math.pow((double)Math.abs(this.basePos[0] - var17[0]), 2.0D) + Math.pow((double)Math.abs(this.basePos[2] - var17[2]), 2.0D)); - double var22 = var20 * this.branchSlope; - - if ((double)var17[1] - var22 > (double)var5) - { - var19[1] = var5; - } - else - { - var19[1] = (int)((double)var17[1] - var22); - } - - if (this.checkBlockLine(var19, var17) == -1) - { - var2[var4][0] = var15; - var2[var4][1] = var3; - var2[var4][2] = var16; - var2[var4][3] = var19[1]; - ++var4; - } - } - } - - --var3; - --var6; - } - } - - this.leafNodes = new int[var4][4]; - System.arraycopy(var2, 0, this.leafNodes, 0, var4); - } - - void genTreeLayer(int par1, int par2, int par3, float par4, byte par5, int par6) - { - int var7 = (int)((double)par4 + 0.618D); - byte var8 = otherCoordPairs[par5]; - byte var9 = otherCoordPairs[par5 + 3]; - int[] var10 = new int[] {par1, par2, par3}; - int[] var11 = new int[] {0, 0, 0}; - int var12 = -var7; - int var13 = -var7; - - for (var11[par5] = var10[par5]; var12 <= var7; ++var12) - { - var11[var8] = var10[var8] + var12; - var13 = -var7; - - while (var13 <= var7) - { - double var15 = Math.pow((double)Math.abs(var12) + 0.5D, 2.0D) + Math.pow((double)Math.abs(var13) + 0.5D, 2.0D); - - if (var15 > (double)(par4 * par4)) - { - ++var13; - } - else - { - var11[var9] = var10[var9] + var13; - int var14 = this.worldObj.getBlockId(var11[0], var11[1], var11[2]); - - if (var14 != 0 && var14 != Block.leaves.blockID) - { - ++var13; - } - else - { - this.setBlockAndMetadata(this.worldObj, var11[0], var11[1], var11[2], par6, 0); - ++var13; - } - } - } - } - } - - /** - * Gets the rough size of a layer of the tree. - */ - float layerSize(int par1) - { - if ((double)par1 < (double)((float)this.heightLimit) * 0.3D) - { - return -1.618F; - } - else - { - float var2 = (float)this.heightLimit / 2.0F; - float var3 = (float)this.heightLimit / 2.0F - (float)par1; - float var4; - - if (var3 == 0.0F) - { - var4 = var2; - } - else if (Math.abs(var3) >= var2) - { - var4 = 0.0F; - } - else - { - var4 = (float)Math.sqrt(Math.pow((double)Math.abs(var2), 2.0D) - Math.pow((double)Math.abs(var3), 2.0D)); - } - - var4 *= 0.5F; - return var4; - } - } - - float leafSize(int par1) - { - return par1 >= 0 && par1 < this.leafDistanceLimit ? (par1 != 0 && par1 != this.leafDistanceLimit - 1 ? 3.0F : 2.0F) : -1.0F; - } - - /** - * Generates the leaves surrounding an individual entry in the leafNodes list. - */ - void generateLeafNode(int par1, int par2, int par3) - { - int var4 = par2; - - for (int var5 = par2 + this.leafDistanceLimit; var4 < var5; ++var4) - { - float var6 = this.leafSize(var4 - par2); - //this.genTreeLayer(par1, var4, par3, var6, (byte)1, Block.leaves.blockID); - } - } - - /** - * Places a line of the specified block ID into the world from the first coordinate triplet to the second. - */ - void placeBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger, int par3) - { - int[] var4 = new int[] {0, 0, 0}; - byte var5 = 0; - byte var6; - - for (var6 = 0; var5 < 3; ++var5) - { - var4[var5] = par2ArrayOfInteger[var5] - par1ArrayOfInteger[var5]; - - if (Math.abs(var4[var5]) > Math.abs(var4[var6])) - { - var6 = var5; - } - } - - if (var4[var6] != 0) - { - byte var7 = otherCoordPairs[var6]; - byte var8 = otherCoordPairs[var6 + 3]; - byte var9; - - if (var4[var6] > 0) - { - var9 = 1; - } - else - { - var9 = -1; - } - - double var10 = (double)var4[var7] / (double)var4[var6]; - double var12 = (double)var4[var8] / (double)var4[var6]; - int[] var14 = new int[] {0, 0, 0}; - int var15 = 0; - - for (int var16 = var4[var6] + var9; var15 != var16; var15 += var9) - { - var14[var6] = MathHelper.floor_double((double)(par1ArrayOfInteger[var6] + var15) + 0.5D); - var14[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var15 * var10 + 0.5D); - var14[var8] = MathHelper.floor_double((double)par1ArrayOfInteger[var8] + (double)var15 * var12 + 0.5D); - byte var17 = 0; - int var18 = Math.abs(var14[0] - par1ArrayOfInteger[0]); - int var19 = Math.abs(var14[2] - par1ArrayOfInteger[2]); - int var20 = Math.max(var18, var19); - - if (var20 > 0) - { - if (var18 == var20) - { - var17 = 4; - } - else if (var19 == var20) - { - var17 = 8; - } - } - - this.setBlockAndMetadata(this.worldObj, var14[0], var14[1], var14[2], par3, var17); - } - } - } - - /** - * Generates the leaf portion of the tree as specified by the leafNodes list. - */ - void generateLeaves() - { - int var1 = 0; - - for (int var2 = this.leafNodes.length; var1 < var2; ++var1) - { - int var3 = this.leafNodes[var1][0]; - int var4 = this.leafNodes[var1][1]; - int var5 = this.leafNodes[var1][2]; - this.generateLeafNode(var3, var4, var5); - } - } - - /** - * Indicates whether or not a leaf node requires additional wood to be added to preserve integrity. - */ - boolean leafNodeNeedsBase(int par1) - { - return (double)par1 >= (double)this.heightLimit * 0.2D; - } - - /** - * Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a - * field that is always 1 to 2. - */ - void generateTrunk() - { - int var1 = this.basePos[0]; - int var2 = this.basePos[1]; - int var3 = this.basePos[1] + this.height; - int var4 = this.basePos[2]; - int[] var5 = new int[] {var1, var2, var4}; - int[] var6 = new int[] {var1, var3, var4}; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.deadWood.blockID); - - if (this.trunkSize == 2) - { - ++var5[0]; - ++var6[0]; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.deadWood.blockID); - ++var5[2]; - ++var6[2]; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.deadWood.blockID); - var5[0] += -1; - var6[0] += -1; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.deadWood.blockID); - } - } - - /** - * Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade. - */ - void generateLeafNodeBases() - { - int var1 = 0; - int var2 = this.leafNodes.length; - - for (int[] var3 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; var1 < var2; ++var1) - { - int[] var4 = this.leafNodes[var1]; - int[] var5 = new int[] {var4[0], var4[1], var4[2]}; - var3[1] = var4[3]; - int var6 = var3[1] - this.basePos[1]; - - if (this.leafNodeNeedsBase(var6)) - { - this.placeBlockLine(var3, var5, mod_BiomesOPlenty.deadWood.blockID); - } - } - } - - /** - * Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance - * (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered. - */ - int checkBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger) - { - int[] var3 = new int[] {0, 0, 0}; - byte var4 = 0; - byte var5; - - for (var5 = 0; var4 < 3; ++var4) - { - var3[var4] = par2ArrayOfInteger[var4] - par1ArrayOfInteger[var4]; - - if (Math.abs(var3[var4]) > Math.abs(var3[var5])) - { - var5 = var4; - } - } - - if (var3[var5] == 0) - { - return -1; - } - else - { - byte var6 = otherCoordPairs[var5]; - byte var7 = otherCoordPairs[var5 + 3]; - byte var8; - - if (var3[var5] > 0) - { - var8 = 1; - } - else - { - var8 = -1; - } - - double var9 = (double)var3[var6] / (double)var3[var5]; - double var11 = (double)var3[var7] / (double)var3[var5]; - int[] var13 = new int[] {0, 0, 0}; - int var14 = 0; - int var15; - - for (var15 = var3[var5] + var8; var14 != var15; var14 += var8) - { - var13[var5] = par1ArrayOfInteger[var5] + var14; - var13[var6] = MathHelper.floor_double((double)par1ArrayOfInteger[var6] + (double)var14 * var9); - var13[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var14 * var11); - int var16 = this.worldObj.getBlockId(var13[0], var13[1], var13[2]); - - if (var16 != 0 && var16 != Block.leaves.blockID) - { - break; - } - } - - return var14 == var15 ? -1 : Math.abs(var14); - } - } - - /** - * Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height - * limit, is valid. - */ - boolean validTreeLocation() - { - int[] var1 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; - int[] var2 = new int[] {this.basePos[0], this.basePos[1] + this.heightLimit - 1, this.basePos[2]}; - int var3 = this.worldObj.getBlockId(this.basePos[0], this.basePos[1] - 1, this.basePos[2]); - - if (var3 != 2 && var3 != 3 && var3 != mod_BiomesOPlenty.driedDirt.blockID && var3 != mod_BiomesOPlenty.mud.blockID) - { - return false; - } - else - { - int var4 = this.checkBlockLine(var1, var2); - - if (var4 == -1) - { - return true; - } - else if (var4 < 6) - { - return false; - } - else - { - this.heightLimit = var4; - return true; - } - } - } - - /** - * Rescales the generator settings, only used in WorldGenBigTree - */ - public void setScale(double par1, double par3, double par5) - { - this.heightLimitLimit = (int)(par1 * 12.0D); - - if (par1 > 0.5D) - { - this.leafDistanceLimit = 5; - } - - this.scaleWidth = par3; - this.leafDensity = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - this.worldObj = par1World; - long var6 = par2Random.nextLong(); - this.rand.setSeed(var6); - this.basePos[0] = par3; - this.basePos[1] = par4; - this.basePos[2] = par5; - - if (this.heightLimit == 0) - { - this.heightLimit = 12 + par2Random.nextInt(5); - } - - if (!this.validTreeLocation()) - { - return false; - } - else - { - this.generateLeafNodeList(); - this.generateLeaves(); - this.generateTrunk(); - this.generateLeafNodeBases(); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree2.java deleted file mode 100644 index d9d988c53..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree2.java +++ /dev/null @@ -1,122 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDeadTree2 extends WorldGenerator -{ - public WorldGenDeadTree2(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + 5; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.deadLeaves.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 1 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - int var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.deadLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.deadLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree3.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree3.java deleted file mode 100644 index 13b530b08..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadTree3.java +++ /dev/null @@ -1,516 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDeadTree3 extends WorldGenerator -{ - /** - * Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 - * and 2 for 1, and 0 and 1 for 2. - */ - static final byte[] otherCoordPairs = new byte[] {(byte)2, (byte)0, (byte)0, (byte)1, (byte)2, (byte)1}; - - /** random seed for GenBigTree */ - Random rand = new Random(); - - /** Reference to the World object. */ - World worldObj; - int[] basePos = new int[] {0, 0, 0}; - int heightLimit = 0; - int height; - double heightAttenuation = 0.618D; - double branchDensity = 1.0D; - double branchSlope = 0.381D; - double scaleWidth = 1.0D; - double leafDensity = 1.0D; - - /** - * Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees. - */ - int trunkSize = 1; - - /** - * Sets the limit of the random value used to initialize the height limit. - */ - int heightLimitLimit = 12; - - /** - * Sets the distance limit for how far away the generator will populate leaves from the base leaf node. - */ - int leafDistanceLimit = 4; - - /** Contains a list of a points at which to generate groups of leaves. */ - int[][] leafNodes; - - public WorldGenDeadTree3(boolean par1) - { - super(par1); - } - - /** - * Generates a list of leaf nodes for the tree, to be populated by generateLeaves. - */ - void generateLeafNodeList() - { - this.height = (int)((double)this.heightLimit * this.heightAttenuation); - - if (this.height >= this.heightLimit) - { - this.height = this.heightLimit - 1; - } - - int var1 = (int)(1.382D + Math.pow(this.leafDensity * (double)this.heightLimit / 13.0D, 2.0D)); - - if (var1 < 1) - { - var1 = 1; - } - - int[][] var2 = new int[var1 * this.heightLimit][4]; - int var3 = this.basePos[1] + this.heightLimit - this.leafDistanceLimit; - int var4 = 1; - int var5 = this.basePos[1] + this.height; - int var6 = var3 - this.basePos[1]; - var2[0][0] = this.basePos[0]; - var2[0][1] = var3; - var2[0][2] = this.basePos[2]; - var2[0][3] = var5; - --var3; - - while (var6 >= 0) - { - int var7 = 0; - float var8 = this.layerSize(var6); - - if (var8 < 0.0F) - { - --var3; - --var6; - } - else - { - for (double var9 = 0.5D; var7 < var1; ++var7) - { - double var11 = this.scaleWidth * (double)var8 * ((double)this.rand.nextFloat() + 0.328D); - double var13 = (double)this.rand.nextFloat() * 2.0D * Math.PI; - int var15 = MathHelper.floor_double(var11 * Math.sin(var13) + (double)this.basePos[0] + var9); - int var16 = MathHelper.floor_double(var11 * Math.cos(var13) + (double)this.basePos[2] + var9); - int[] var17 = new int[] {var15, var3, var16}; - int[] var18 = new int[] {var15, var3 + this.leafDistanceLimit, var16}; - - if (this.checkBlockLine(var17, var18) == -1) - { - int[] var19 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; - double var20 = Math.sqrt(Math.pow((double)Math.abs(this.basePos[0] - var17[0]), 2.0D) + Math.pow((double)Math.abs(this.basePos[2] - var17[2]), 2.0D)); - double var22 = var20 * this.branchSlope; - - if ((double)var17[1] - var22 > (double)var5) - { - var19[1] = var5; - } - else - { - var19[1] = (int)((double)var17[1] - var22); - } - - if (this.checkBlockLine(var19, var17) == -1) - { - var2[var4][0] = var15; - var2[var4][1] = var3; - var2[var4][2] = var16; - var2[var4][3] = var19[1]; - ++var4; - } - } - } - - --var3; - --var6; - } - } - - this.leafNodes = new int[var4][4]; - System.arraycopy(var2, 0, this.leafNodes, 0, var4); - } - - void genTreeLayer(int par1, int par2, int par3, float par4, byte par5, int par6) - { - int var7 = (int)((double)par4 + 0.618D); - byte var8 = otherCoordPairs[par5]; - byte var9 = otherCoordPairs[par5 + 3]; - int[] var10 = new int[] {par1, par2, par3}; - int[] var11 = new int[] {0, 0, 0}; - int var12 = -var7; - int var13 = -var7; - - for (var11[par5] = var10[par5]; var12 <= var7; ++var12) - { - var11[var8] = var10[var8] + var12; - var13 = -var7; - - while (var13 <= var7) - { - double var15 = Math.pow((double)Math.abs(var12) + 0.5D, 2.0D) + Math.pow((double)Math.abs(var13) + 0.5D, 2.0D); - - if (var15 > (double)(par4 * par4)) - { - ++var13; - } - else - { - var11[var9] = var10[var9] + var13; - int var14 = this.worldObj.getBlockId(var11[0], var11[1], var11[2]); - - if (var14 != 0 && var14 != Block.leaves.blockID) - { - ++var13; - } - else - { - this.setBlockAndMetadata(this.worldObj, var11[0], var11[1], var11[2], par6, 0); - ++var13; - } - } - } - } - } - - /** - * Gets the rough size of a layer of the tree. - */ - float layerSize(int par1) - { - if ((double)par1 < (double)((float)this.heightLimit) * 0.3D) - { - return -1.618F; - } - else - { - float var2 = (float)this.heightLimit / 2.0F; - float var3 = (float)this.heightLimit / 2.0F - (float)par1; - float var4; - - if (var3 == 0.0F) - { - var4 = var2; - } - else if (Math.abs(var3) >= var2) - { - var4 = 0.0F; - } - else - { - var4 = (float)Math.sqrt(Math.pow((double)Math.abs(var2), 2.0D) - Math.pow((double)Math.abs(var3), 2.0D)); - } - - var4 *= 0.5F; - return var4; - } - } - - float leafSize(int par1) - { - return par1 >= 0 && par1 < this.leafDistanceLimit ? (par1 != 0 && par1 != this.leafDistanceLimit - 1 ? 3.0F : 2.0F) : -1.0F; - } - - /** - * Generates the leaves surrounding an individual entry in the leafNodes list. - */ - void generateLeafNode(int par1, int par2, int par3) - { - int var4 = par2; - - for (int var5 = par2 + this.leafDistanceLimit; var4 < var5; ++var4) - { - float var6 = this.leafSize(var4 - par2); - //this.genTreeLayer(par1, var4, par3, var6, (byte)1, Block.leaves.blockID); - } - } - - /** - * Places a line of the specified block ID into the world from the first coordinate triplet to the second. - */ - void placeBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger, int par3) - { - int[] var4 = new int[] {0, 0, 0}; - byte var5 = 0; - byte var6; - - for (var6 = 0; var5 < 3; ++var5) - { - var4[var5] = par2ArrayOfInteger[var5] - par1ArrayOfInteger[var5]; - - if (Math.abs(var4[var5]) > Math.abs(var4[var6])) - { - var6 = var5; - } - } - - if (var4[var6] != 0) - { - byte var7 = otherCoordPairs[var6]; - byte var8 = otherCoordPairs[var6 + 3]; - byte var9; - - if (var4[var6] > 0) - { - var9 = 1; - } - else - { - var9 = -1; - } - - double var10 = (double)var4[var7] / (double)var4[var6]; - double var12 = (double)var4[var8] / (double)var4[var6]; - int[] var14 = new int[] {0, 0, 0}; - int var15 = 0; - - for (int var16 = var4[var6] + var9; var15 != var16; var15 += var9) - { - var14[var6] = MathHelper.floor_double((double)(par1ArrayOfInteger[var6] + var15) + 0.5D); - var14[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var15 * var10 + 0.5D); - var14[var8] = MathHelper.floor_double((double)par1ArrayOfInteger[var8] + (double)var15 * var12 + 0.5D); - byte var17 = 0; - int var18 = Math.abs(var14[0] - par1ArrayOfInteger[0]); - int var19 = Math.abs(var14[2] - par1ArrayOfInteger[2]); - int var20 = Math.max(var18, var19); - - if (var20 > 0) - { - if (var18 == var20) - { - var17 = 4; - } - else if (var19 == var20) - { - var17 = 8; - } - } - - this.setBlockAndMetadata(this.worldObj, var14[0], var14[1], var14[2], par3, var17); - } - } - } - - /** - * Generates the leaf portion of the tree as specified by the leafNodes list. - */ - void generateLeaves() - { - int var1 = 0; - - for (int var2 = this.leafNodes.length; var1 < var2; ++var1) - { - int var3 = this.leafNodes[var1][0]; - int var4 = this.leafNodes[var1][1]; - int var5 = this.leafNodes[var1][2]; - this.generateLeafNode(var3, var4, var5); - } - } - - /** - * Indicates whether or not a leaf node requires additional wood to be added to preserve integrity. - */ - boolean leafNodeNeedsBase(int par1) - { - return (double)par1 >= (double)this.heightLimit * 0.2D; - } - - /** - * Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a - * field that is always 1 to 2. - */ - void generateTrunk() - { - int var1 = this.basePos[0]; - int var2 = this.basePos[1]; - int var3 = this.basePos[1] + this.height; - int var4 = this.basePos[2]; - int[] var5 = new int[] {var1, var2, var4}; - int[] var6 = new int[] {var1, var3, var4}; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.deadWood.blockID); - - if (this.trunkSize == 2) - { - ++var5[0]; - ++var6[0]; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.deadWood.blockID); - ++var5[2]; - ++var6[2]; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.deadWood.blockID); - var5[0] += -1; - var6[0] += -1; - this.placeBlockLine(var5, var6, mod_BiomesOPlenty.deadWood.blockID); - } - } - - /** - * Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade. - */ - void generateLeafNodeBases() - { - int var1 = 0; - int var2 = this.leafNodes.length; - - for (int[] var3 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; var1 < var2; ++var1) - { - int[] var4 = this.leafNodes[var1]; - int[] var5 = new int[] {var4[0], var4[1], var4[2]}; - var3[1] = var4[3]; - int var6 = var3[1] - this.basePos[1]; - - if (this.leafNodeNeedsBase(var6)) - { - this.placeBlockLine(var3, var5, mod_BiomesOPlenty.deadWood.blockID); - } - } - } - - /** - * Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance - * (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered. - */ - int checkBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger) - { - int[] var3 = new int[] {0, 0, 0}; - byte var4 = 0; - byte var5; - - for (var5 = 0; var4 < 3; ++var4) - { - var3[var4] = par2ArrayOfInteger[var4] - par1ArrayOfInteger[var4]; - - if (Math.abs(var3[var4]) > Math.abs(var3[var5])) - { - var5 = var4; - } - } - - if (var3[var5] == 0) - { - return -1; - } - else - { - byte var6 = otherCoordPairs[var5]; - byte var7 = otherCoordPairs[var5 + 3]; - byte var8; - - if (var3[var5] > 0) - { - var8 = 1; - } - else - { - var8 = -1; - } - - double var9 = (double)var3[var6] / (double)var3[var5]; - double var11 = (double)var3[var7] / (double)var3[var5]; - int[] var13 = new int[] {0, 0, 0}; - int var14 = 0; - int var15; - - for (var15 = var3[var5] + var8; var14 != var15; var14 += var8) - { - var13[var5] = par1ArrayOfInteger[var5] + var14; - var13[var6] = MathHelper.floor_double((double)par1ArrayOfInteger[var6] + (double)var14 * var9); - var13[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var14 * var11); - int var16 = this.worldObj.getBlockId(var13[0], var13[1], var13[2]); - - if (var16 != 0 && var16 != Block.leaves.blockID) - { - break; - } - } - - return var14 == var15 ? -1 : Math.abs(var14); - } - } - - /** - * Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height - * limit, is valid. - */ - boolean validTreeLocation() - { - int[] var1 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; - int[] var2 = new int[] {this.basePos[0], this.basePos[1] + this.heightLimit - 1, this.basePos[2]}; - int var3 = this.worldObj.getBlockId(this.basePos[0], this.basePos[1] - 1, this.basePos[2]); - - if (var3 != 2 && var3 != 3 && var3 != mod_BiomesOPlenty.smolderingGrass.blockID && var3 != mod_BiomesOPlenty.ash.blockID) - { - return false; - } - else - { - int var4 = this.checkBlockLine(var1, var2); - - if (var4 == -1) - { - return true; - } - else if (var4 < 6) - { - return false; - } - else - { - this.heightLimit = var4; - return true; - } - } - } - - /** - * Rescales the generator settings, only used in WorldGenBigTree - */ - public void setScale(double par1, double par3, double par5) - { - this.heightLimitLimit = (int)(par1 * 12.0D); - - if (par1 > 0.5D) - { - this.leafDistanceLimit = 5; - } - - this.scaleWidth = par3; - this.leafDensity = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - this.worldObj = par1World; - long var6 = par2Random.nextLong(); - this.rand.setSeed(var6); - this.basePos[0] = par3; - this.basePos[1] = par4; - this.basePos[2] = par5; - - if (this.heightLimit == 0) - { - this.heightLimit = 12 + par2Random.nextInt(5); - } - - if (!this.validTreeLocation()) - { - return false; - } - else - { - this.generateLeafNodeList(); - this.generateLeaves(); - this.generateTrunk(); - this.generateLeafNodeBases(); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadlands.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadlands.java deleted file mode 100644 index 623893d29..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeadlands.java +++ /dev/null @@ -1,28 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDeadlands extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - for (int var6 = 0; var6 < 64; ++var6) - { - int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var7, var8, var9) && par1World.getBlockId(var7, var8 - 1, var9) == mod_BiomesOPlenty.ash.blockID) - { - par1World.setBlock(var7, var8, var9, Block.fire.blockID); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeciduous.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeciduous.java deleted file mode 100644 index 83edac4fa..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDeciduous.java +++ /dev/null @@ -1,278 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.Direction; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDeciduous extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenDeciduous(boolean par1) - { - this(par1, 10, 0, 0, false); - } - - public WorldGenDeciduous(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(15) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != Block.wood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - var9 = 3; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 3; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, Block.leaves.blockID, 0); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, Block.wood.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 4), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 4), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 + 1, Block.leaves.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 5), par5 + 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 5), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 5), par5 + 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 5), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 5), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 5), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 5), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 5), par5 + 1, Block.leaves.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 6), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 6), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 6), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 6), par5 + 1, Block.leaves.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 7), par5 + 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 7), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 7), par5 + 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 7), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 7), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 7), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 7), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 7), par5 + 1, Block.leaves.blockID, 0); - - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 8), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 8), par5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 8), par5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 8), par5 + 1, Block.leaves.blockID, 0); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - - if (par2Random.nextInt(5) == 0 && var6 > 5) - { - for (var11 = 0; var11 < 2; ++var11) - { - for (var12 = 0; var12 < 4; ++var12) - { - if (par2Random.nextInt(4 - var11) == 0) - { - var13 = par2Random.nextInt(3); - this.setBlockAndMetadata(par1World, par3 + Direction.offsetX[Direction.footInvisibleFaceRemap[var12]], par4 + var6 - 5 + var11, par5 + Direction.offsetZ[Direction.footInvisibleFaceRemap[var12]], Block.cocoaPlant.blockID, var13 << 2 | var12); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDesertCactus.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDesertCactus.java deleted file mode 100644 index a0ad69925..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDesertCactus.java +++ /dev/null @@ -1,50 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDesertCactus extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - for (int var6 = 0; var6 < 10; ++var6) - { - int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var7, var8, var9)) - { - if (!par1World.isAirBlock(var7 - 1, var8 - 1, var9)) - { - if (!par1World.isAirBlock(var7 + 1, var8 - 1, var9)) - { - if (!par1World.isAirBlock(var7, var8 - 1, var9 - 1)) - { - if (!par1World.isAirBlock(var7, var8 - 1, var9 + 1)) - { - int var10 = 1 + par2Random.nextInt(par2Random.nextInt(2) + 2); - - for (int var11 = 0; var11 < var10; ++var11) - { - if (mod_BiomesOPlenty.desertGrass.canBlockStay(par1World, var7, var8 + var11, var9)) - { - par1World.setBlock(var7, var8 - 1, var9, Block.sand.blockID); - par1World.setBlock(var7, var8 + var11, var9, Block.cactus.blockID); - } - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDriedDirt.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDriedDirt.java deleted file mode 100644 index 4aa239b07..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenDriedDirt.java +++ /dev/null @@ -1,78 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenDriedDirt extends WorldGenerator -{ - /** The block ID of the ore to be placed using this generator. */ - private int minableBlockId; - - /** The number of blocks to generate. */ - private int numberOfBlocks; - - public WorldGenDriedDirt(int par1, int par2) - { - this.minableBlockId = par1; - this.numberOfBlocks = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - float var6 = par2Random.nextFloat() * (float)Math.PI; - double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var15 = (double)(par4 + par2Random.nextInt(3) - 2); - double var17 = (double)(par4 + par2Random.nextInt(3) - 2); - - for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) - { - double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; - double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; - double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; - double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; - double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); - int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); - int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); - int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); - int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); - int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); - - for (int var38 = var32; var38 <= var35; ++var38) - { - double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); - - if (var39 * var39 < 1.0D) - { - for (int var41 = var33; var41 <= var36; ++var41) - { - double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); - - if (var39 * var39 + var42 * var42 < 1.0D) - { - for (int var44 = var34; var44 <= var37; ++var44) - { - double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); - - if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.getBlockId(var38, var41, var44) == Block.sandStone.blockID) - { - par1World.setBlock(var38, var41, var44, this.minableBlockId); - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFen1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFen1.java deleted file mode 100644 index 432ac0c3a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFen1.java +++ /dev/null @@ -1,131 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -public class WorldGenFen1 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(5) + 7; - int var7 = var6 - par2Random.nextInt(2) - 3; - int var8 = var6 - var7; - int var9 = 1 + par2Random.nextInt(var8 + 1); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var11; - int var13; - int var14; - int var15; - int var18; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var18 = 0; - } - else - { - var18 = var9; - } - - for (var13 = par3 - var18; var13 <= par3 + var18 && var10; ++var13) - { - for (var14 = par5 - var18; var14 <= par5 + var18 && var10; ++var14) - { - if (var11 >= 0 && var11 < 128) - { - var15 = par1World.getBlockId(var13, var11, var14); - - Block block = Block.blocksList[var15]; - - if (var15 != 0 && (block == null || !block.isLeaves(par1World, var13, var11, var14))) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var18 = 0; - - for (var13 = par4 + var6; var13 >= par4 + var7; --var13) - { - for (var14 = par3 - var18; var14 <= par3 + var18; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var18; var16 <= par5 + var18; ++var16) - { - int var17 = var16 - par5; - - Block block = Block.blocksList[par1World.getBlockId(var14, var13, var16)]; - - if ((Math.abs(var15) != var18 || Math.abs(var17) != var18 || var18 <= 0) && - (block == null || block.canBeReplacedByLeaves(par1World, var14, var13, var16))) - { - this.setBlockAndMetadata(par1World, var14, var13, var16, Block.leaves.blockID, 0); - } - } - } - - if (var18 >= 1 && var13 == par4 + var7 + 1) - { - --var18; - } - else if (var18 < var9) - { - ++var18; - } - } - - for (var13 = 0; var13 < var6 - 1; ++var13) - { - var14 = par1World.getBlockId(par3, par4 + var13, par5); - - Block block = Block.blocksList[var14]; - - if (var14 == 0 || block == null || block.isLeaves(par1World, par3, par4 + var13, par5)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var13, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFen2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFen2.java deleted file mode 100644 index 64f637cdf..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFen2.java +++ /dev/null @@ -1,144 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -public class WorldGenFen2 extends WorldGenerator -{ - public WorldGenFen2(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(12) + 10; - int var7 = 1 + par2Random.nextInt(4); - int var8 = var6 - var7; - int var9 = 2 + par2Random.nextInt(2); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != mod_BiomesOPlenty.deadLeaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlock(par1World, var17, var16, var19, mod_BiomesOPlenty.deadLeaves.blockID); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == mod_BiomesOPlenty.deadLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir1.java deleted file mode 100644 index 9ac93a8a4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir1.java +++ /dev/null @@ -1,973 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenFir1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 11, var4, var5 + 9) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 11, var4, var5 + 9); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 11, var4 - 1, var5 + var8 + 9) && var1.isAirBlock(var3 + var7 + 11, var4 - 2, var5 + var8 + 9)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 21, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 21, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 21, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 27, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 27, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 27, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 21, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 27, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 27, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 27, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 38, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 38, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 38, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 38, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 18, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 19, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 28, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 42, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 0, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 43, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 0, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 5, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 19, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 40, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 43, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 43, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 46, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 49, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 49, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 50, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 0, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 6, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 20, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 40, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 43, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 47, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 49, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 49, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 50, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 53, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 54, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 54, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 0, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 17, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 19, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 13, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 45, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 46, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 46, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 47, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 47, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 47, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 48, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 49, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 49, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 50, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 50, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 53, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 54, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 13, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 16, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 21, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 13, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 42, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 42, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 43, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 44, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 46, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 47, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 50, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 53, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 6, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 14, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 15, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 18, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 21, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 14, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 6, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 42, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 42, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 42, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 43, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 43, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 43, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 43, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 46, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 47, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 49, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 50, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 14, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 19, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 20, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 18, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 15, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 18, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 34, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 34, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 35, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 35, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 35, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 42, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 42, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 44, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 15, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 18, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 19, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 23, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 31, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 34, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 34, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 35, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 35, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 37, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 37, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 42, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 42, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 16, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 18, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 20, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 24, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 26, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 27, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 32, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 32, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 32, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 40, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 20, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 23, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 23, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 23, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 26, var5 + 18, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 27, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 23, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 26, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 24, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 23, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 23, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 23, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir2.java deleted file mode 100644 index e69665354..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir2.java +++ /dev/null @@ -1,476 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenFir2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 9, var4, var5 + 8) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 9, var4, var5 + 8); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 9, var4 - 1, var5 + var8 + 8) && var1.isAirBlock(var3 + var7 + 9, var4 - 2, var5 + var8 + 8)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 13, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 22, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 22, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 5, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 6, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 0, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 6, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 28, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 10, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 11, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 12, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 13, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 9, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 7, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 8, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 12, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 16, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 17, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 14, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 10, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 11, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 13, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 9, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 15, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir3.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir3.java deleted file mode 100644 index 0262f238c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFir3.java +++ /dev/null @@ -1,195 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenFir3 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 4, var4, var5 + 4) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 4, var4, var5 + 4); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 4, var4 - 1, var5 + var8 + 4) && var1.isAirBlock(var3 + var7 + 4, var4 - 2, var5 + var8 + 4)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 2, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 2, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 0, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 0, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 5, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 0, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 4, mod_BiomesOPlenty.firWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 8, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 1, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 6, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 2, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 7, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 3, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 4, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 5, mod_BiomesOPlenty.firLeaves.blockID, 12, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi1.java deleted file mode 100644 index 768185791..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi1.java +++ /dev/null @@ -1,263 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenFungi1 extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenFungi1(boolean par1) - { - this(par1, 15, 2, 0, true); - } - - public WorldGenFungi1(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(5) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - int var81; - int var82; - int var83; - int var84; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != Block.wood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - var81 = par1World.getBlockId(par3 - 1, par4 - 1, par5); - var82 = par1World.getBlockId(par3 + 1, par4 - 1, par5); - var83 = par1World.getBlockId(par3, par4 - 1, par5 - 1); - var84 = par1World.getBlockId(par3, par4 - 1, par5 + 1); - { - if (!(var81 == Block.grass.blockID || var81 == Block.dirt.blockID || var81 == Block.mycelium.blockID)) - { - return false; - } - - if (!(var82 == Block.grass.blockID || var82 == Block.dirt.blockID || var82 == Block.mycelium.blockID)) - { - return false; - } - - if (!(var83 == Block.grass.blockID || var83 == Block.dirt.blockID || var83 == Block.mycelium.blockID)) - { - return false; - } - - if (!(var84 == Block.grass.blockID || var84 == Block.dirt.blockID || var84 == Block.mycelium.blockID)) - { - return false; - } - } - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var9 = 6; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 3; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, Block.leaves.blockID, this.metaLeaves); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.leaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.leaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.leaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.leaves.blockID, this.metaLeaves); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, mod_BiomesOPlenty.willow.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, mod_BiomesOPlenty.willow.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, mod_BiomesOPlenty.willow.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, mod_BiomesOPlenty.willow.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 3; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi2.java deleted file mode 100644 index edd6a7791..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi2.java +++ /dev/null @@ -1,186 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenFungi2 extends WorldGenerator -{ - public WorldGenFungi2(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(15) + 20; - int var7 = var2.nextInt(5) + 10; - int var8 = var6 - var7; - int var9 = 3 + var2.nextInt(1); - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var14; - int var15; - int var24; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var24 = 0; - } - else - { - var24 = var9; - } - - for (var13 = var3 - var24; var13 <= var3 + var24 && var10; ++var13) - { - for (var14 = var5 - var24; var14 <= var5 + var24 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - var24 = var1.getBlockId(var3 - 1, var4 - 1, var5); - var13 = var1.getBlockId(var3, var4 - 1, var5 - 1); - var14 = var1.getBlockId(var3 - 1, var4 - 1, var5 - 1); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var24 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var13 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var14 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 - 1, var5 - 1, Block.dirt.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5 - 1, Block.dirt.blockID); - var15 = var2.nextInt(2); - int var16 = 1; - boolean var17 = false; - int var19; - int var18; - int var20; - - for (var18 = 0; var18 <= var8; ++var18) - { - var19 = var4 + var6 - var18; - - for (var20 = var3 - var15; var20 <= var3 + var15; ++var20) - { - int var21 = var20 - var3; - - for (int var22 = var5 - var15; var22 <= var5 + var15; ++var22) - { - int var23 = var22 - var5; - - if ((Math.abs(var21) != var15 || Math.abs(var23) != var15 || var15 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var20, var19, var22)]) - { - this.setBlockAndMetadata(var1, var20, var19, var22, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20 - 1, var19, var22, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20, var19, var22 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20 - 1, var19, var22 - 1, Block.leaves.blockID, 0); - } - } - } - - if (var15 >= var16) - { - var15 = var17 ? 1 : 0; - var17 = true; - ++var16; - - if (var16 > var9) - { - var16 = var9; - } - } - else - { - ++var15; - } - } - - var18 = var2.nextInt(3); - - for (var19 = 0; var19 < var6 - var18; ++var19) - { - var20 = var1.getBlockId(var3, var4 + var19, var5); - - if (var20 == 0 || var20 == Block.leaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var19, var5, Block.wood.blockID, 2); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5, Block.wood.blockID, 2); - this.setBlockAndMetadata(var1, var3, var4 + var19, var5 - 1, Block.wood.blockID, 2); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5 - 1, Block.wood.blockID, 2); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5 - 2, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var3, var4 + var19, var5 - 2, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var3 + 1, var4 + var19, var5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var3 + 1, var4 + var19, var5, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var3, var4 + var19, var5 + 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5 + 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 2, var4 + var19, var5 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 2, var4 + var19, var5, Block.leaves.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi3.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi3.java deleted file mode 100644 index bd8149555..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenFungi3.java +++ /dev/null @@ -1,193 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenFungi3 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(5) + 8; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlock(par1World, var12, var16, var14, Block.leaves.blockID); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == Block.leaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 2); - this.setBlock(par1World, par3 - 1, par4 + var16, par5, Block.leaves.blockID); - this.setBlock(par1World, par3 + 1, par4 + var16, par5, Block.leaves.blockID); - this.setBlock(par1World, par3, par4 + var16, par5 - 1, Block.leaves.blockID); - this.setBlock(par1World, par3, par4 + var16, par5 + 1, Block.leaves.blockID); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGiantFlowerRed.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGiantFlowerRed.java deleted file mode 100644 index f742906f7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGiantFlowerRed.java +++ /dev/null @@ -1,80 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenGiantFlowerRed extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, mod_BiomesOPlenty.giantFlowerStem.blockID, 0, 2); - var1.setBlock(var3, var4 + 2, var5, mod_BiomesOPlenty.giantFlowerStem.blockID, 0, 2); - var1.setBlock(var3, var4 + 3, var5, mod_BiomesOPlenty.giantFlowerStem.blockID, 0, 2); - var1.setBlock(var3, var4 + 4, var5, mod_BiomesOPlenty.giantFlowerStem.blockID, 0, 2); - var1.setBlock(var3, var4 + 5, var5, mod_BiomesOPlenty.giantFlowerStem.blockID, 0, 2); - - var1.setBlock(var3 - 1, var4 + 5, var5, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 1, var4 + 5, var5, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3, var4 + 5, var5 - 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3, var4 + 5, var5 + 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - - var1.setBlock(var3, var4 + 6, var5, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 1, var4 + 6, var5, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 1, var4 + 6, var5, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3, var4 + 6, var5 - 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3, var4 + 6, var5 + 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 2, var4 + 6, var5, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 2, var4 + 6, var5, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3, var4 + 6, var5 - 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3, var4 + 6, var5 + 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 1, var4 + 6, var5 - 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 1, var4 + 6, var5 + 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 1, var4 + 6, var5 - 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 1, var4 + 6, var5 + 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 2, var4 + 6, var5 - 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 2, var4 + 6, var5 + 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 2, var4 + 6, var5 - 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - - var1.setBlock(var3 - 1, var4 + 7, var5 - 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 1, var4 + 7, var5 + 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 1, var4 + 7, var5 - 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 1, var4 + 7, var5 + 2, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 2, var4 + 7, var5 - 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 - 2, var4 + 7, var5 + 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 2, var4 + 7, var5 - 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - var1.setBlock(var3 + 2, var4 + 7, var5 + 1, mod_BiomesOPlenty.giantFlowerRed.blockID); - - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGiantFlowerYellow.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGiantFlowerYellow.java deleted file mode 100644 index 898a7ef06..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGiantFlowerYellow.java +++ /dev/null @@ -1,65 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenGiantFlowerYellow extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, mod_BiomesOPlenty.giantFlowerStem.blockID, 0, 2); - var1.setBlock(var3, var4 + 2, var5, mod_BiomesOPlenty.giantFlowerStem.blockID, 0, 2); - - var1.setBlock(var3, var4 + 3, var5, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 - 1, var4 + 3, var5, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 + 1, var4 + 3, var5, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3, var4 + 3, var5 - 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3, var4 + 3, var5 + 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 - 1, var4 + 3, var5 - 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 - 1, var4 + 3, var5 + 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 + 1, var4 + 3, var5 - 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 + 1, var4 + 3, var5 + 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - - var1.setBlock(var3 - 1, var4 + 3, var5 - 2, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 - 1, var4 + 3, var5 + 2, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 + 1, var4 + 3, var5 - 2, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 + 1, var4 + 3, var5 + 2, mod_BiomesOPlenty.giantFlowerYellow.blockID); - - var1.setBlock(var3 - 2, var4 + 3, var5 - 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 - 2, var4 + 3, var5 + 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 + 2, var4 + 3, var5 - 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - var1.setBlock(var3 + 2, var4 + 3, var5 + 1, mod_BiomesOPlenty.giantFlowerYellow.blockID); - - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrandFir1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrandFir1.java deleted file mode 100644 index ca2111910..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrandFir1.java +++ /dev/null @@ -1,762 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenGrandFir1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 6, var4, var5 + 8) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 6, var4, var5 + 8); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 6, var4 - 1, var5 + var8 + 8) && var1.isAirBlock(var3 + var7 + 6, var4 - 2, var5 + var8 + 8)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 30, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 30, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 30, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 30, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 32, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 32, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 32, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 32, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 30, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 32, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 32, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 32, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 32, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 32, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 32, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 32, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 33, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 38, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 38, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 39, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 42, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 42, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 26, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 33, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 42, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 42, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 42, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 44, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 46, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 44, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 44, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 48, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 48, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 49, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 51, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 52, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 44, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 44, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 46, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 46, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 46, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 48, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 48, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 48, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 49, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 50, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 51, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 51, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 54, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 40, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 40, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 40, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 43, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 43, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 45, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 45, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 47, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 47, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 48, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 48, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 48, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 48, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 49, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 49, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 49, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 50, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 50, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 51, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 51, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 51, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 53, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 53, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 53, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 54, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 54, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 54, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 46, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 46, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 46, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 47, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 47, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 48, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 48, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 48, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 48, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 48, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 50, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 44, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 44, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 44, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 44, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 46, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 46, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 47, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 47, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 49, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 36, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 36, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 44, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 31, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 31, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 31, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 34, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 34, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 34, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 34, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 44, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 28, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 30, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 34, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 34, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 34, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 37, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 37, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 40, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 41, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 28, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 28, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 28, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 28, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 28, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 28, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 30, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 34, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 40, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 28, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 28, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 28, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 34, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 28, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 28, var5 + 7, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrandFir2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrandFir2.java deleted file mode 100644 index caf1ee8b2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrandFir2.java +++ /dev/null @@ -1,435 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenGrandFir2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 6) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 6); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 6) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 6)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 4, Block.wood.blockID, 8, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 0, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrass.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrass.java deleted file mode 100644 index ca2e1f359..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGrass.java +++ /dev/null @@ -1,60 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenGrass extends WorldGenerator -{ - /** Stores ID for WorldGenSand */ - private int sandID; - - /** The maximum radius used when generating a patch of blocks. */ - private int radius; - - public WorldGenGrass(int par1, int par2) - { - this.sandID = par2; - this.radius = par1; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - if (par1World.getBlockMaterial(par3, par4, par5) != Material.water) - { - return false; - } - else - { - int var6 = par2Random.nextInt(this.radius - 2) + 2; - byte var7 = 2; - - for (int var8 = par3 - var6; var8 <= par3 + var6; ++var8) - { - for (int var9 = par5 - var6; var9 <= par5 + var6; ++var9) - { - int var10 = var8 - par3; - int var11 = var9 - par5; - - if (var10 * var10 + var11 * var11 <= var6 * var6) - { - for (int var12 = par4 - var7; var12 <= par4 + var7; ++var12) - { - int var13 = par1World.getBlockId(var8, var12, var9); - - if (var13 == Block.sand.blockID) - { - par1World.setBlock(var8, var12, var9, this.sandID); - } - } - } - } - } - - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGravel.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGravel.java deleted file mode 100644 index 33a2bafb8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenGravel.java +++ /dev/null @@ -1,62 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenGravel extends WorldGenerator -{ - /** Stores ID for WorldGenSand */ - private int sandID; - - /** The maximum radius used when generating a patch of blocks. */ - private int radius; - - public WorldGenGravel(int par1, int par2) - { - this.sandID = par2; - this.radius = par1; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - if (par1World.getBlockMaterial(par3, par4, par5) != Material.water) - { - return false; - } - else - { - int var6 = par2Random.nextInt(this.radius - 2) + 2; - byte var7 = 2; - - for (int var8 = par3 - var6; var8 <= par3 + var6; ++var8) - { - for (int var9 = par5 - var6; var9 <= par5 + var6; ++var9) - { - int var10 = var8 - par3; - int var11 = var9 - par5; - - if (var10 * var10 + var11 * var11 <= var6 * var6) - { - for (int var12 = par4 - var7; var12 <= par4 + var7; ++var12) - { - int var13 = par1World.getBlockId(var8, var12, var9); - - if (var13 == Block.dirt.blockID || var13 == Block.grass.blockID || var13 == Block.stone.blockID) - { - par1World.setBlock(var8, var12, var9, Block.gravel.blockID); - } - } - } - } - } - - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenHeath.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenHeath.java deleted file mode 100644 index d0d86c5a0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenHeath.java +++ /dev/null @@ -1,244 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.util.Direction; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenHeath extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenHeath(boolean par1) - { - this(par1, 1, 0, 0, false); - } - - public WorldGenHeath(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(4) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != Block.wood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var9 = 3; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, Block.leaves.blockID, this.metaLeaves); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, Block.wood.blockID, this.metaWood); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - - if (par2Random.nextInt(5) == 0 && var6 > 5) - { - for (var11 = 0; var11 < 2; ++var11) - { - for (var12 = 0; var12 < 4; ++var12) - { - if (par2Random.nextInt(4 - var11) == 0) - { - var13 = par2Random.nextInt(3); - this.setBlockAndMetadata(par1World, par3 + Direction.offsetX[Direction.footInvisibleFaceRemap[var12]], par4 + var6 - 5 + var11, par5 + Direction.offsetZ[Direction.footInvisibleFaceRemap[var12]], Block.cocoaPlant.blockID, var13 << 2 | var12); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenHighGrass.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenHighGrass.java deleted file mode 100644 index 2b0612ab3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenHighGrass.java +++ /dev/null @@ -1,47 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenHighGrass extends WorldGenerator -{ - /** Stores ID for WorldGenTallGrass */ - private int tallGrassID; - private int tallGrassMetadata; - - public WorldGenHighGrass(int par1, int par2) - { - this.tallGrassID = par1; - this.tallGrassMetadata = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var11; - - for (boolean var6 = false; ((var11 = par1World.getBlockId(par3, par4, par5)) == 0 || var11 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - for (int var7 = 0; var7 < 128; ++var7) - { - int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var8, var9, var10) && Block.blocksList[this.tallGrassID].canBlockStay(par1World, var8, var9, var10)) - { - par1World.setBlock(var8, var9, var10, mod_BiomesOPlenty.highGrassBottom.blockID, 1, 2); - par1World.setBlock(var8, var9 + 1, var10, mod_BiomesOPlenty.highGrassTop.blockID, 1, 2); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenIceTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenIceTree.java deleted file mode 100644 index e7c4c32c7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenIceTree.java +++ /dev/null @@ -1,143 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenIceTree extends WorldGenerator -{ - public WorldGenIceTree(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(8) + 12; - int var7 = 1 + par2Random.nextInt(2); - int var8 = var6 - var7; - int var9 = 4 + par2Random.nextInt(2); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.ice.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.blockSnow.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.blockSnow.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlock(par1World, var17, var16, var19, Block.ice.blockID); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == Block.ice.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, Block.ice.blockID); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenJadeTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenJadeTree.java deleted file mode 100644 index f814d509d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenJadeTree.java +++ /dev/null @@ -1,143 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenJadeTree extends WorldGenerator -{ - public WorldGenJadeTree(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(8) + 8; - int var7 = 2; - int var8 = var6 - var7; - int var9 = 6 + par2Random.nextInt(2); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 >= 80) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 > 80) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 > 80 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(par1World, var17, var16, var19, Block.leaves.blockID, 4); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLarch1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLarch1.java deleted file mode 100644 index d9d93d22e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLarch1.java +++ /dev/null @@ -1,590 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenLarch1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 7, var4, var5 + 8) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 7, var4, var5 + 8); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 7, var4 - 1, var5 + var8 + 8) && var1.isAirBlock(var3 + var7 + 7, var4 - 2, var5 + var8 + 8)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 3, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 1, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 14, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 1, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 8, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 11, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 8, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 10, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 11, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 12, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 9, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 1, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 8, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 1, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 13, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 12, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 11, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 9, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 4, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 10, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 1, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 1, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLarch2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLarch2.java deleted file mode 100644 index 8498360b8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLarch2.java +++ /dev/null @@ -1,205 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenLarch2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 4) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 4); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 4) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 4)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 0, var4 + 7, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 0, var4 + 7, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 0, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 1, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 3, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 4, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 1, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 1, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 7, Block.wood.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 8, Block.leaves.blockID, 13, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLog.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLog.java deleted file mode 100644 index ef1f0116b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenLog.java +++ /dev/null @@ -1,76 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenLog extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - int var61 = var1.getBlockId(var3 - 1, var4, var5); - int var62 = var1.getBlockId(var3 + 1, var4, var5); - int var63 = var1.getBlockId(var3 - 2, var4, var5); - int var64 = var1.getBlockId(var3 + 2, var4, var5); - - if (var6 == Block.grass.blockID) - { - if (var61 == Block.grass.blockID) - { - if (var62 == Block.grass.blockID) - { - if (var63 == Block.grass.blockID) - { - if (var64 == Block.grass.blockID) - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (!var1.isAirBlock(var3, var4 + 1, var5 + var8) && !var1.isAirBlock(var3 - 1, var4 + 1, var5 + var8) && !var1.isAirBlock(var3 + 1, var4 + 1, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4 + 1, var5, Block.wood.blockID, 4, 2); - var1.setBlock(var3 - 1, var4 + 1, var5, Block.wood.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 1, var5, Block.wood.blockID, 4, 2); - return true; - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMangrove.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMangrove.java deleted file mode 100644 index 1c3d6f6bd..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMangrove.java +++ /dev/null @@ -1,255 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMangrove extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenMangrove(boolean par1) - { - this(par1, 4, 0, 0, false); - } - - public WorldGenMangrove(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.mangroveLeaves.blockID && var12 != Block.sand.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != mod_BiomesOPlenty.mangroveWood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.sand.blockID || var8 == Block.waterStill.blockID || var8 == Block.waterMoving.blockID) && par4 < 256 - var6 - 1) - { - var9 = 1; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, mod_BiomesOPlenty.mangroveLeaves.blockID, this.metaLeaves); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == mod_BiomesOPlenty.mangroveLeaves.blockID) - { - this.setBlock(par1World, par3, par4 + var11, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 1, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 2, par5, mod_BiomesOPlenty.mangroveWood.blockID); - - this.setBlock(par1World, par3 - 1, par4 - 2, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3 + 1, par4 - 2, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 2, par5 - 1, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 2, par5 + 1, mod_BiomesOPlenty.mangroveWood.blockID); - - this.setBlock(par1World, par3 - 1, par4 - 3, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3 + 1, par4 - 3, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 3, par5 - 1, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 3, par5 + 1, mod_BiomesOPlenty.mangroveWood.blockID); - - this.setBlock(par1World, par3 - 2, par4 - 4, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3 + 2, par4 - 4, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 4, par5 - 2, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 4, par5 + 2, mod_BiomesOPlenty.mangroveWood.blockID); - - this.setBlock(par1World, par3 - 2, par4 - 5, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3 + 2, par4 - 5, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 5, par5 - 2, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 5, par5 + 2, mod_BiomesOPlenty.mangroveWood.blockID); - - this.setBlock(par1World, par3 - 3, par4 - 6, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3 + 3, par4 - 6, par5, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 6, par5 - 3, mod_BiomesOPlenty.mangroveWood.blockID); - this.setBlock(par1World, par3, par4 - 6, par5 + 3, mod_BiomesOPlenty.mangroveWood.blockID); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == mod_BiomesOPlenty.mangroveLeaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMaple.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMaple.java deleted file mode 100644 index 983dfb1cb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMaple.java +++ /dev/null @@ -1,122 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMaple extends WorldGenerator -{ - public WorldGenMaple(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + 5; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.redLeaves.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 1 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - int var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.redLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.redLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMarsh.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMarsh.java deleted file mode 100644 index 9ac17d8c7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMarsh.java +++ /dev/null @@ -1,146 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMarsh extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par3; - int var89; - - for (int var7 = par5; par4 < 63; ++par4) - { - var89 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var89 == Block.waterStill.blockID) && par4 < 256 - var6 - 1) - { - for (int var8 = 2; var8 <= 5; ++var8) - { - par1World.setBlock(par3, par4, par5, Block.grass.blockID); - par1World.setBlock(par3 - 1, par4, par5, Block.grass.blockID); - par1World.setBlock(par3 + 1, par4, par5, Block.grass.blockID); - par1World.setBlock(par3, par4, par5 - 1, Block.grass.blockID); - par1World.setBlock(par3, par4, par5 + 1, Block.grass.blockID); - par1World.setBlock(par3, par4 - 1, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 2, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 3, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 4, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 5, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 6, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 7, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 8, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 9, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 10, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 11, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 12, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 13, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 14, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 15, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 16, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 17, par5, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 1, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 1, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 1, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 1, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 2, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 2, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 2, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 2, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 3, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 3, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 3, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 3, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 4, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 4, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 4, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 4, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 5, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 5, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 5, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 5, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 6, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 6, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 6, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 6, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 7, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 7, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 7, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 7, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 8, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 8, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 8, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 8, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 9, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 9, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 9, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 9, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 10, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 10, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 10, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 10, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 11, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 11, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 11, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 11, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 12, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 12, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 12, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 12, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 13, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 13, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 13, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 13, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 14, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 14, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 14, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 14, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 15, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 15, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 15, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 15, par5 + 1, Block.dirt.blockID); - par1World.setBlock(par3 - 1, par4 - 16, par5, Block.dirt.blockID); - par1World.setBlock(par3 + 1, par4 - 16, par5, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 16, par5 - 1, Block.dirt.blockID); - par1World.setBlock(par3, par4 - 16, par5 + 1, Block.dirt.blockID); - - if (par2Random.nextInt(3) == 0) - { - par1World.setBlock(par3, par4 + 1, par5, mod_BiomesOPlenty.highGrassBottom.blockID, 1, 2); - par1World.setBlock(par3, par4 + 2, par5, mod_BiomesOPlenty.highGrassTop.blockID, 1, 2); - par1World.setBlock(par3 - 1, par4 + 1, par5, mod_BiomesOPlenty.highGrassBottom.blockID, 1, 2); - par1World.setBlock(par3 - 1, par4 + 2, par5, mod_BiomesOPlenty.highGrassTop.blockID, 1, 2); - par1World.setBlock(par3 + 1, par4 + 1, par5, mod_BiomesOPlenty.highGrassBottom.blockID, 1, 2); - par1World.setBlock(par3 + 1, par4 + 2, par5, mod_BiomesOPlenty.highGrassTop.blockID, 1, 2); - par1World.setBlock(par3, par4 + 1, par5 - 1, mod_BiomesOPlenty.highGrassBottom.blockID, 1, 2); - par1World.setBlock(par3, par4 + 2, par5 - 1, mod_BiomesOPlenty.highGrassTop.blockID, 1, 2); - par1World.setBlock(par3, par4 + 1, par5 + 1, mod_BiomesOPlenty.highGrassBottom.blockID, 1, 2); - par1World.setBlock(par3, par4 + 2, par5 + 1, mod_BiomesOPlenty.highGrassTop.blockID, 1, 2); - } - else - { - par1World.setBlock(par3, par4 + 1, par5, Block.tallGrass.blockID, 1, 2); - par1World.setBlock(par3 - 1, par4 + 1, par5, Block.tallGrass.blockID, 1, 2); - par1World.setBlock(par3 + 1, par4 + 1, par5, Block.tallGrass.blockID, 1, 2); - par1World.setBlock(par3, par4 + 1, par5 - 1, Block.tallGrass.blockID, 1, 2); - par1World.setBlock(par3, par4 + 1, par5 + 1, Block.tallGrass.blockID, 1, 2); - } - break; - } - } - else - { - par3 = var6 + par2Random.nextInt(4) - par2Random.nextInt(4); - par5 = var7 + par2Random.nextInt(4) - par2Random.nextInt(4); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMelon.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMelon.java deleted file mode 100644 index ea01f62b3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMelon.java +++ /dev/null @@ -1,27 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMelon extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - for (int var6 = 0; var6 < 64; ++var6) - { - int var7 = var3 + var2.nextInt(8) - var2.nextInt(8); - int var8 = var4 + var2.nextInt(4) - var2.nextInt(4); - int var9 = var5 + var2.nextInt(8) - var2.nextInt(8); - - if (var1.isAirBlock(var7, var8, var9) && var1.getBlockId(var7, var8 - 1, var9) == Block.grass.blockID && Block.melon.canPlaceBlockAt(var1, var7, var8, var9)) - { - var1.setBlock(var7, var8, var9, Block.melon.blockID); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMesa.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMesa.java deleted file mode 100644 index 93c527dd8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMesa.java +++ /dev/null @@ -1,79 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMesa extends WorldGenerator -{ - /** The block ID of the ore to be placed using this generator. */ - private int minableBlockId; - - /** The number of blocks to generate. */ - private int numberOfBlocks; - - public WorldGenMesa(int par1, int par2) - { - this.minableBlockId = par1; - this.numberOfBlocks = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - float var6 = par2Random.nextFloat() * (float)Math.PI; - double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var15 = (double)(par4 + par2Random.nextInt(3) - 2); - double var17 = (double)(par4 + par2Random.nextInt(3) - 2); - - for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) - { - double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; - double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; - double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; - double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; - double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); - int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); - int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); - int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); - int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); - int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); - - for (int var38 = var32; var38 <= var35; ++var38) - { - double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); - - if (var39 * var39 < 1.0D) - { - for (int var41 = var33; var41 <= var36; ++var41) - { - double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); - - if (var39 * var39 + var42 * var42 < 1.0D) - { - for (int var44 = var34; var44 <= var37; ++var44) - { - double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); - - if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.getBlockId(var38, var41, var44) == mod_BiomesOPlenty.redRock.blockID) - { - par1World.setBlock(var38, var41, var44, this.minableBlockId); - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMoor.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMoor.java deleted file mode 100644 index f2157890f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMoor.java +++ /dev/null @@ -1,60 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMoor extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par3; - int var89; - int var90; - int var91; - int var92; - int var93; - - for (int var7 = par5; par4 < 128; ++par4) - { - var89 = par1World.getBlockId(par3, par4, par5); - var90 = par1World.getBlockId(par3 - 1, par4, par5); - var91 = par1World.getBlockId(par3 + 1, par4, par5); - var92 = par1World.getBlockId(par3, par4, par5 - 1); - var93 = par1World.getBlockId(par3, par4, par5 + 1); - - if ((var89 == Block.grass.blockID) && par4 < 256 - var6 - 1) - { - if (var90 == Block.grass.blockID) - { - if (var91 == Block.grass.blockID) - { - if (var92 == Block.grass.blockID) - { - if (var93 == Block.grass.blockID) - { - for (int var8 = 2; var8 <= 5; ++var8) - { - par1World.setBlock(par3, par4, par5, Block.waterStill.blockID); - par1World.setBlock(par3, par4 + 1, par5, 0); - break; - } - } - } - } - } - } - else - { - par3 = var6 + par2Random.nextInt(4) - par2Random.nextInt(4); - par5 = var7 + par2Random.nextInt(4) - par2Random.nextInt(4); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMoss.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMoss.java deleted file mode 100644 index 8d665edf0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMoss.java +++ /dev/null @@ -1,39 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.block.Block; -import net.minecraft.util.Direction; -import net.minecraft.util.Facing; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMoss extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par3; - - for (int var7 = par5; par4 < 80; ++par4) - { - if (par1World.isAirBlock(par3, par4, par5)) - { - for (int var8 = 2; var8 <= 5; ++var8) - { - if (mod_BiomesOPlenty.moss.canPlaceBlockOnSide(par1World, par3, par4, par5, var8)) - { - par1World.setBlock(par3, par4, par5, mod_BiomesOPlenty.moss.blockID, 1 << Direction.vineGrowth[Facing.faceToSide[var8]], 2); - break; - } - } - } - else - { - par3 = var6 + par2Random.nextInt(4) - par2Random.nextInt(4); - par5 = var7 + par2Random.nextInt(4) - par2Random.nextInt(4); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMud.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMud.java deleted file mode 100644 index 8110e2a6e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMud.java +++ /dev/null @@ -1,62 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMud extends WorldGenerator -{ - /** Stores ID for WorldGenSand */ - private int sandID; - - /** The maximum radius used when generating a patch of blocks. */ - private int radius; - - public WorldGenMud(int par1, int par2) - { - this.sandID = par2; - this.radius = par1; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - if (par1World.getBlockMaterial(par3, par4, par5) != Material.water) - { - return false; - } - else - { - int var6 = par2Random.nextInt(this.radius - 2) + 2; - byte var7 = 2; - - for (int var8 = par3 - var6; var8 <= par3 + var6; ++var8) - { - for (int var9 = par5 - var6; var9 <= par5 + var6; ++var9) - { - int var10 = var8 - par3; - int var11 = var9 - par5; - - if (var10 * var10 + var11 * var11 <= var6 * var6) - { - for (int var12 = par4 - var7; var12 <= par4 + var7; ++var12) - { - int var13 = par1World.getBlockId(var8, var12, var9); - - if (var13 == Block.dirt.blockID || var13 == Block.grass.blockID) - { - par1World.setBlock(var8, var12, var9, mod_BiomesOPlenty.mud.blockID); - } - } - } - } - } - - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMycelium.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMycelium.java deleted file mode 100644 index d1e813a67..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMycelium.java +++ /dev/null @@ -1,78 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMycelium extends WorldGenerator -{ - /** The block ID of the ore to be placed using this generator. */ - private int minableBlockId; - - /** The number of blocks to generate. */ - private int numberOfBlocks; - - public WorldGenMycelium(int par1, int par2) - { - this.minableBlockId = par1; - this.numberOfBlocks = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - float var6 = par2Random.nextFloat() * (float)Math.PI; - double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var15 = (double)(par4 + par2Random.nextInt(3) - 2); - double var17 = (double)(par4 + par2Random.nextInt(3) - 2); - - for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) - { - double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; - double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; - double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; - double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; - double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); - int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); - int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); - int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); - int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); - int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); - - for (int var38 = var32; var38 <= var35; ++var38) - { - double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); - - if (var39 * var39 < 1.0D) - { - for (int var41 = var33; var41 <= var36; ++var41) - { - double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); - - if (var39 * var39 + var42 * var42 < 1.0D) - { - for (int var44 = var34; var44 <= var37; ++var44) - { - double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); - - if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.getBlockId(var38, var41, var44) == Block.grass.blockID) - { - par1World.setBlock(var38, var41, var44, this.minableBlockId); - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMystic1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMystic1.java deleted file mode 100644 index dc3b356c0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMystic1.java +++ /dev/null @@ -1,143 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMystic1 extends WorldGenerator -{ - public WorldGenMystic1(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(6) + 10; - int var7 = 4 + par2Random.nextInt(3); - int var8 = var6 - var7; - int var9 = 2 + par2Random.nextInt(2); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(par1World, var17, var16, var19, Block.leaves.blockID, 0); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMystic2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMystic2.java deleted file mode 100644 index 39b799233..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenMystic2.java +++ /dev/null @@ -1,145 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenMystic2 extends WorldGenerator -{ - public WorldGenMystic2(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(15) + 15; - int var7 = var2.nextInt(3) + 5; - int var8 = var6 - var7; - int var9 = 1 + var2.nextInt(3); - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = var3 - var21; var13 <= var3 + var21 && var10; ++var13) - { - for (int var14 = var5 - var21; var14 <= var5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != mod_BiomesOPlenty.blueLeaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var21 = var2.nextInt(2); - var13 = 1; - boolean var22 = false; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = var4 + var6 - var15; - - for (var17 = var3 - var21; var17 <= var3 + var21; ++var17) - { - int var18 = var17 - var3; - - for (int var19 = var5 - var21; var19 <= var5 + var21; ++var19) - { - int var20 = var19 - var5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var17, var16, var19)]) - { - this.setBlock(var1, var17, var16, var19, mod_BiomesOPlenty.blueLeaves.blockID); - } - } - } - - if (var21 >= var13) - { - var21 = var22 ? 1 : 0; - var22 = true; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = var2.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = var1.getBlockId(var3, var4 + var16, var5); - - if (var17 == 0 || var17 == mod_BiomesOPlenty.blueLeaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var16, var5, mod_BiomesOPlenty.magicWood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenNorwaySpruce1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenNorwaySpruce1.java deleted file mode 100644 index 9c92da60a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenNorwaySpruce1.java +++ /dev/null @@ -1,293 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenNorwaySpruce1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 8, var4, var5 + 6) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 8, var4, var5 + 6); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 8, var4 - 1, var5 + var8 + 6) && var1.isAirBlock(var3 + var7 + 8, var4 - 2, var5 + var8 + 6)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 1, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 2, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 2, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 13, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 10, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 8, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 8, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 8, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 12, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 11, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 9, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 10, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 7, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 8, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 7, Block.leaves.blockID, 5, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenNorwaySpruce2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenNorwaySpruce2.java deleted file mode 100644 index f06d0b3e2..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenNorwaySpruce2.java +++ /dev/null @@ -1,119 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenNorwaySpruce2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 4, var4, var5 + 3) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 4, var4, var5 + 3); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 4, var4 - 1, var5 + var8 + 3) && var1.isAirBlock(var3 + var7 + 4, var4 - 2, var5 + var8 + 3)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 1, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 1, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 0, var4 + 2, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 0, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 0, var4 + 3, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 1, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 6, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 4, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 1, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 4, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 1, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 2, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 4, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 4, Block.wood.blockID, 1, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 1, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 7, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 3, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 3, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 4, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 5, Block.leaves.blockID, 5, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 4, Block.leaves.blockID, 13, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 5, Block.leaves.blockID, 13, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOasis.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOasis.java deleted file mode 100644 index 29dab3801..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOasis.java +++ /dev/null @@ -1,62 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenOasis extends WorldGenerator -{ - /** Stores ID for WorldGenSand */ - private int sandID; - - /** The maximum radius used when generating a patch of blocks. */ - private int radius; - - public WorldGenOasis(int par1, int par2) - { - this.sandID = par2; - this.radius = par1; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - if (par1World.getBlockMaterial(par3, par4, par5) != Material.water) - { - return false; - } - else - { - int var6 = par2Random.nextInt(this.radius - 2) + 2; - byte var7 = 2; - - for (int var8 = par3 - var6; var8 <= par3 + var6; ++var8) - { - for (int var9 = par5 - var6; var9 <= par5 + var6; ++var9) - { - int var10 = var8 - par3; - int var11 = var9 - par5; - - if (var10 * var10 + var11 * var11 <= var6 * var6) - { - for (int var12 = par4 - var7; var12 <= par4 + var7; ++var12) - { - int var13 = par1World.getBlockId(var8, var12, var9); - - if (var13 == Block.sand.blockID || var13 == mod_BiomesOPlenty.redRock.blockID) - { - par1World.setBlock(var8, var12, var9, this.sandID); - } - } - } - } - } - - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOminous1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOminous1.java deleted file mode 100644 index 42d40fd92..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOminous1.java +++ /dev/null @@ -1,145 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenOminous1 extends WorldGenerator -{ - public WorldGenOminous1(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(6) + 14; - int var7 = 4 + par2Random.nextInt(3); - int var8 = var6 - var7; - int var9 = 2 + par2Random.nextInt(2); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != mod_BiomesOPlenty.darkLeaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(par1World, var17, var16, var19, mod_BiomesOPlenty.darkLeaves.blockID, 0); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == mod_BiomesOPlenty.darkLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.darkWood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOminous2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOminous2.java deleted file mode 100644 index c4ab6970c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOminous2.java +++ /dev/null @@ -1,189 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenOminous2 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(4) + 5; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.darkLeaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.darkLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.darkLeaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.darkWood.blockID, 0); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == mod_BiomesOPlenty.darkLeaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.treeMoss.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.treeMoss.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOriginTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOriginTree.java deleted file mode 100644 index 32e15bc32..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOriginTree.java +++ /dev/null @@ -1,122 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenOriginTree extends WorldGenerator -{ - public WorldGenOriginTree(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + 5; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.originLeaves.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == mod_BiomesOPlenty.originGrass.blockID || var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 1 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - int var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.originLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.originLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutback.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutback.java deleted file mode 100644 index 326ca21f4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutback.java +++ /dev/null @@ -1,47 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenOutback extends WorldGenerator -{ - /** Stores ID for WorldGenTallGrass */ - private int tallGrassID; - private int tallGrassMetadata; - - public WorldGenOutback(int par1, int par2) - { - this.tallGrassID = par1; - this.tallGrassMetadata = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var11; - - for (boolean var6 = false; ((var11 = par1World.getBlockId(par3, par4, par5)) == 0 || var11 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - for (int var7 = 0; var7 < 128; ++var7) - { - int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var8, var9, var10) && par1World.getBlockId(var8, var9 - 1, var10) == mod_BiomesOPlenty.hardSand.blockID) - { - par1World.setBlock(var8, var9 - 1, var10, Block.grass.blockID, 0, 2); - par1World.setBlock(var8, var9, var10, mod_BiomesOPlenty.mediumGrass.blockID, 1, 2); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutbackShrub.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutbackShrub.java deleted file mode 100644 index acd475f18..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutbackShrub.java +++ /dev/null @@ -1,61 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenOutbackShrub extends WorldGenerator -{ - private int field_76527_a; - private int field_76526_b; - - public WorldGenOutbackShrub(int par1, int par2) - { - this.field_76526_b = par1; - this.field_76527_a = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var15; - - for (boolean var6 = false; ((var15 = par1World.getBlockId(par3, par4, par5)) == 0 || var15 == mod_BiomesOPlenty.acaciaLeaves.blockID) && par4 > 0; --par4) - { - ; - } - - int var7 = par1World.getBlockId(par3, par4, par5); - - if (var7 == mod_BiomesOPlenty.hardSand.blockID) - { - ++par4; - this.setBlockAndMetadata(par1World, par3, par4, par5, mod_BiomesOPlenty.acaciaWood.blockID, this.field_76526_b); - - for (int var8 = par4; var8 <= par4 + 1; ++var8) - { - int var9 = var8 - par4; - int var10 = 2 - var9; - - for (int var11 = par3 - var10; var11 <= par3 + var10; ++var11) - { - int var12 = var11 - par3; - - for (int var13 = par5 - var10; var13 <= par5 + var10; ++var13) - { - int var14 = var13 - par5; - - if ((Math.abs(var12) != var10 || Math.abs(var14) != var10 || par2Random.nextInt(2) != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var11, var8, var13)]) - { - this.setBlockAndMetadata(par1World, var11, var8, var13, mod_BiomesOPlenty.acaciaLeaves.blockID, this.field_76527_a); - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutbackTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutbackTree.java deleted file mode 100644 index 2ad7b2dce..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenOutbackTree.java +++ /dev/null @@ -1,50 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenOutbackTree extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != mod_BiomesOPlenty.hardSand.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, mod_BiomesOPlenty.acaciaWood.blockID); - var1.setBlock(var3, var4 + 2, var5, mod_BiomesOPlenty.acaciaWood.blockID); - var1.setBlock(var3, var4 + 3, var5, mod_BiomesOPlenty.acaciaWood.blockID); - var1.setBlock(var3 + 1, var4 + 3, var5, mod_BiomesOPlenty.acaciaLeaves.blockID); - var1.setBlock(var3 - 1, var4 + 3, var5, mod_BiomesOPlenty.acaciaLeaves.blockID); - var1.setBlock(var3, var4 + 3, var5 + 1, mod_BiomesOPlenty.acaciaLeaves.blockID); - var1.setBlock(var3, var4 + 3, var5 - 1, mod_BiomesOPlenty.acaciaLeaves.blockID); - var1.setBlock(var3, var4 + 4, var5, mod_BiomesOPlenty.acaciaLeaves.blockID); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalm1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalm1.java deleted file mode 100644 index 37ab602ba..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalm1.java +++ /dev/null @@ -1,124 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPalm1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 17, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 22, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 18, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 9, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 22, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 22, var5 + 8, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 5, Block.cocoaPlant.blockID, 11, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 10, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 4, Block.cocoaPlant.blockID, 8, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 6, Block.cocoaPlant.blockID, 10, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 4, Block.cocoaPlant.blockID, 8, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 8, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 0, mod_BiomesOPlenty.palmLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 9, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 5, Block.cocoaPlant.blockID, 9, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 8, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 8, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 9, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 9, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalm2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalm2.java deleted file mode 100644 index f75b567af..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalm2.java +++ /dev/null @@ -1,115 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPalm2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 10, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 15, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 9, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 8, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, Block.cocoaPlant.blockID, 11, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 10, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, Block.cocoaPlant.blockID, 10, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, Block.cocoaPlant.blockID, 8, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, mod_BiomesOPlenty.palmWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 0, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 9, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 6, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 7, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 8, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 9, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 9, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 12, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree.java deleted file mode 100644 index 802d3f6c9..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree.java +++ /dev/null @@ -1,91 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPalmTree extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 2, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 3, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 4, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 5, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 7, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 8, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 9, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 10, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 11, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 12, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 13, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 14, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 16, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 15, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 15, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 3, var4 + 15, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 4, var4 + 15, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 5, var4 + 14, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5 + 4, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 14, var5 + 5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 1, var4 + 15, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 2, var4 + 15, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 3, var4 + 15, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 4, var4 + 15, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 5, var4 + 14, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5 - 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 15, var5 - 4, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 14, var5 - 5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 1, var4 + 15, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 1, var4 + 15, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 2, var4 + 15, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 2, var4 + 15, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 - 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 3, var4 + 14, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 3, var4 + 14, var5 - 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree1.java deleted file mode 100644 index 056b83d3b..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree1.java +++ /dev/null @@ -1,90 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPalmTree1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 2, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 3, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 4, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 5, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 7, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 8, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 9, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 10, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 11, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 12, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - - var1.setBlock(var3 - 3, var4 + 11, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 3, var4 + 11, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 11, var5 - 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 11, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 2, var4 + 11, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 11, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 11, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 11, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 2, var4 + 12, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 12, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 12, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 12, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 1, var4 + 12, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 12, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 12, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 12, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 1, var4 + 13, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 1, var4 + 13, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 2, var4 + 12, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 2, var4 + 12, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 2, var4 + 14, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 14, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 14, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 14, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 13, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree2.java deleted file mode 100644 index 82ba71a16..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree2.java +++ /dev/null @@ -1,61 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPalmTree2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.sand.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 2, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 3, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 4, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 5, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 7, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 6, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 6, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 3, var4 + 5, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 5, var5 + 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 1, var4 + 6, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 2, var4 + 6, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 3, var4 + 5, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 5, var5 - 3, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree3.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree3.java deleted file mode 100644 index 19a119d77..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPalmTree3.java +++ /dev/null @@ -1,77 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPalmTree3 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 2, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 3, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 4, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 5, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 6, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 7, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - var1.setBlock(var3, var4 + 8, var5, mod_BiomesOPlenty.palmWood.blockID, 0, 2); - - var1.setBlock(var3 - 2, var4 + 7, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 7, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 7, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 7, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 1, var4 + 8, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 8, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 8, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 8, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 2, var4 + 8, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 2, var4 + 8, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 1, var4 + 9, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 - 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 - 1, var4 + 9, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 1, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3, var4 + 9, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - - var1.setBlock(var3 - 2, var4 + 10, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3 + 2, var4 + 10, var5, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 10, var5 - 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - var1.setBlock(var3, var4 + 10, var5 + 2, mod_BiomesOPlenty.palmLeaves.blockID, 0, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPaperBirch1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPaperBirch1.java deleted file mode 100644 index 8b9355d0a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPaperBirch1.java +++ /dev/null @@ -1,236 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPaperBirch1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 3, var4, var5 + 4) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 3, var4, var5 + 4); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 3, var4 - 1, var5 + var8 + 4) && var1.isAirBlock(var3 + var7 + 3, var4 - 2, var5 + var8 + 4)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 5, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 6, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 6, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 7, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 7, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 7, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 8, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 4, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 4, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 3, Block.leaves.blockID, 14, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPaperBirch2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPaperBirch2.java deleted file mode 100644 index 6a18bc3fa..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPaperBirch2.java +++ /dev/null @@ -1,109 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPaperBirch2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 2, var4, var5 + 2) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 2, var4, var5 + 2); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 2, var4 - 1, var5 + var8 + 2) && var1.isAirBlock(var3 + var7 + 2, var4 - 2, var5 + var8 + 2)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 2, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 3, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 0, var4 + 4, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 1, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 2, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 0, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 0, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 1, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 0, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 0, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 0, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 0, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 4, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 0, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 2, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 2, Block.leaves.blockID, 14, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPit.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPit.java deleted file mode 100644 index dec16629f..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPit.java +++ /dev/null @@ -1,69 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPit extends WorldGenerator -{ - /** - * The Block ID that the generator is allowed to replace while generating the terrain. - */ - private int replaceID; - - public WorldGenPit(int par1) - { - this.replaceID = par1; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - if (par1World.isAirBlock(par3, par4, par5) && par1World.getBlockId(par3, par4 - 1, par5) == this.replaceID) - { - int var6 = par2Random.nextInt(32) + 32; - int var7 = par2Random.nextInt(4) + 2; - int var8; - int var9; - int var10; - int var11; - - for (var8 = par3 - var7; var8 <= par3 + var7; ++var8) - { - for (var9 = par5 - var7; var9 <= par5 + var7; ++var9) - { - var10 = var8 - par3; - var11 = var9 - par5; - - if (var10 * var10 + var11 * var11 <= var7 * var7 + 1 && par1World.getBlockId(var8, par4 - 1, var9) != this.replaceID) - { - return false; - } - } - } - - for (var8 = par4; var8 > par4 - var6 && var8 > 20; --var8) - { - for (var9 = par3 - var7; var9 <= par3 + var7; ++var9) - { - for (var10 = par5 - var7; var10 <= par5 + var7; ++var10) - { - var11 = var9 - par3; - int var12 = var10 - par5; - - if (var11 * var11 + var12 * var12 <= var7 * var7 + 1) - { - par1World.setBlock(var9, var8, var10, 0); - } - } - } - } - - return true; - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPoisonIvy.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPoisonIvy.java deleted file mode 100644 index 0619f37b4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPoisonIvy.java +++ /dev/null @@ -1,35 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPoisonIvy extends WorldGenerator -{ - /** The ID of the plant block used in this plant generator. */ - private int plantBlockId; - - public WorldGenPoisonIvy(int par1) - { - this.plantBlockId = par1; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - for (int var6 = 0; var6 < 64; ++var6) - { - int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var7, var8, var9) && Block.blocksList[this.plantBlockId].canBlockStay(par1World, var7, var8, var9)) - { - par1World.setBlock(var7, var8, var9, this.plantBlockId, 1, 2); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPotatoes.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPotatoes.java deleted file mode 100644 index 22e4c0047..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPotatoes.java +++ /dev/null @@ -1,61 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPotatoes extends WorldGenerator -{ - /** Stores ID for WorldGenTallGrass */ - private int tallGrassID; - private int tallGrassMetadata; - - public WorldGenPotatoes(int par1, int par2) - { - this.tallGrassID = par1; - this.tallGrassMetadata = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var11; - - for (boolean var6 = false; ((var11 = par1World.getBlockId(par3, par4, par5)) == 0 || var11 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - for (int var7 = 0; var7 < 128; ++var7) - { - int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var99 = par2Random.nextInt(7); - - if (par1World.getBlockMaterial(var8 - 1, var9 - 1, var10) != Material.water) - { - if (par1World.getBlockMaterial(var8 + 1, var9 - 1, var10) != Material.water) - { - if (par1World.getBlockMaterial(var8, var9 - 1, var10 - 1) != Material.water) - { - if (par1World.getBlockMaterial(var8, var9 - 1, var10 + 1) != Material.water) - { - return false; - } - } - } - } - - if (par1World.isAirBlock(var8, var9, var10) && Block.blocksList[this.tallGrassID].canBlockStay(par1World, var8, var9, var10)) - { - par1World.setBlock(var8, var9 - 1, var10, Block.tilledField.blockID); - par1World.setBlock(var8, var9, var10, Block.potato.blockID, var99, 2); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPrairie.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPrairie.java deleted file mode 100644 index 2d5930655..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPrairie.java +++ /dev/null @@ -1,143 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPrairie extends WorldGenerator -{ - public WorldGenPrairie(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = 6; - int var7 = 2; - int var8 = var6 - var7; - int var9 = 3; - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(par1World, var17, var16, var19, Block.leaves.blockID, 0); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedLandPortal.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedLandPortal.java deleted file mode 100644 index 385dbab93..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedLandPortal.java +++ /dev/null @@ -1,61 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPromisedLandPortal extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - var1.setBlock(0, 64, 0, mod_BiomesOPlenty.promisedPortal.blockID); - var1.setBlock(0, 64, 1, mod_BiomesOPlenty.promisedPortal.blockID); - var1.setBlock(1, 64, 0, mod_BiomesOPlenty.promisedPortal.blockID); - var1.setBlock(0, 64, 1, mod_BiomesOPlenty.promisedPortal.blockID); - var1.setBlock(0, 65, 0, 0); - var1.setBlock(0, 65, 1, 0); - var1.setBlock(1, 65, 0, 0); - var1.setBlock(0, 65, 1, 0); - var1.setBlock(0, 66, 0, 0); - var1.setBlock(0, 66, 1, 0); - var1.setBlock(1, 66, 0, 0); - var1.setBlock(0, 66, 1, 0); - var1.setBlock(0, 67, 0, 0); - var1.setBlock(0, 67, 1, 0); - var1.setBlock(1, 67, 0, 0); - var1.setBlock(0, 67, 1, 0); - var1.setBlock(0, 68, 0, 0); - var1.setBlock(0, 68, 1, 0); - var1.setBlock(1, 68, 0, 0); - var1.setBlock(0, 68, 1, 0); - var1.setBlock(0, 69, 0, 0); - var1.setBlock(0, 69, 1, 0); - var1.setBlock(1, 69, 0, 0); - var1.setBlock(0, 69, 1, 0); - var1.setBlock(0, 70, 0, 0); - var1.setBlock(0, 70, 1, 0); - var1.setBlock(1, 70, 0, 0); - var1.setBlock(0, 70, 1, 0); - var1.setBlock(0, 71, 0, 0); - var1.setBlock(0, 71, 1, 0); - var1.setBlock(1, 71, 0, 0); - var1.setBlock(0, 71, 1, 0); - var1.setBlock(0, 72, 0, 0); - var1.setBlock(0, 72, 1, 0); - var1.setBlock(1, 72, 0, 0); - var1.setBlock(0, 72, 1, 0); - var1.setBlock(0, 73, 0, 0); - var1.setBlock(0, 73, 1, 0); - var1.setBlock(1, 73, 0, 0); - var1.setBlock(0, 73, 1, 0); - var1.setBlock(0, 74, 0, 0); - var1.setBlock(0, 74, 1, 0); - var1.setBlock(1, 74, 0, 0); - var1.setBlock(0, 74, 1, 0); - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedShrub.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedShrub.java deleted file mode 100644 index 0f2dbed03..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedShrub.java +++ /dev/null @@ -1,61 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPromisedShrub extends WorldGenerator -{ - private int field_76527_a; - private int field_76526_b; - - public WorldGenPromisedShrub(int par1, int par2) - { - this.field_76526_b = par1; - this.field_76527_a = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var15; - - for (boolean var6 = false; ((var15 = par1World.getBlockId(par3, par4, par5)) == 0 || var15 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - int var7 = par1World.getBlockId(par3, par4, par5); - - if (var7 == mod_BiomesOPlenty.holyGrass.blockID) - { - ++par4; - this.setBlockAndMetadata(par1World, par3, par4, par5, Block.wood.blockID, this.field_76526_b); - - for (int var8 = par4; var8 <= par4 + 1; ++var8) - { - int var9 = var8 - par4; - int var10 = 2 - var9; - - for (int var11 = par3 - var10; var11 <= par3 + var10; ++var11) - { - int var12 = var11 - par3; - - for (int var13 = par5 - var10; var13 <= par5 + var10; ++var13) - { - int var14 = var13 - par5; - - if ((Math.abs(var12) != var10 || Math.abs(var14) != var10 || par2Random.nextInt(2) != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var11, var8, var13)]) - { - this.setBlockAndMetadata(par1World, var11, var8, var13, Block.leaves.blockID, this.field_76527_a); - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree.java deleted file mode 100644 index 5feabd824..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree.java +++ /dev/null @@ -1,144 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPromisedTree extends WorldGenerator -{ - public WorldGenPromisedTree(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(9) + 9; - int var7 = 2 + par2Random.nextInt(4); - int var8 = var6 - var7; - int var9 = 2 + par2Random.nextInt(2); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != mod_BiomesOPlenty.holyLeaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == mod_BiomesOPlenty.holyGrass.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, mod_BiomesOPlenty.holyGrass.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(par1World, var17, var16, var19, mod_BiomesOPlenty.holyLeaves.blockID, 0); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == mod_BiomesOPlenty.holyLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.holyWood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree2.java deleted file mode 100644 index 6f76513d9..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree2.java +++ /dev/null @@ -1,122 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPromisedTree2 extends WorldGenerator -{ - public WorldGenPromisedTree2(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(3) + 5; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.blueLeaves.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == mod_BiomesOPlenty.holyGrass.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, mod_BiomesOPlenty.holyGrass.blockID); - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 1 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - int var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.blueLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.blueLeaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.magicWood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree3.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree3.java deleted file mode 100644 index 87f0520e1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedTree3.java +++ /dev/null @@ -1,180 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPromisedTree3 extends WorldGenerator -{ - public WorldGenPromisedTree3(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(15) + 20; - int var7 = var2.nextInt(5) + 5; - int var8 = var6 - var7; - int var9 = 2 + var2.nextInt(2); - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var14; - int var15; - int var24; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var24 = 0; - } - else - { - var24 = var9; - } - - for (var13 = var3 - var24; var13 <= var3 + var24 && var10; ++var13) - { - for (var14 = var5 - var24; var14 <= var5 + var24 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - var24 = var1.getBlockId(var3 - 1, var4 - 1, var5); - var13 = var1.getBlockId(var3, var4 - 1, var5 - 1); - var14 = var1.getBlockId(var3 - 1, var4 - 1, var5 - 1); - - if ((var11 == mod_BiomesOPlenty.holyGrass.blockID) && var4 < 256 - var6 - 1) - { - if ((var24 == mod_BiomesOPlenty.holyGrass.blockID) && var4 < 256 - var6 - 1) - { - if ((var13 == mod_BiomesOPlenty.holyGrass.blockID) && var4 < 256 - var6 - 1) - { - if ((var14 == mod_BiomesOPlenty.holyGrass.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, mod_BiomesOPlenty.holyGrass.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5, mod_BiomesOPlenty.holyGrass.blockID); - var1.setBlock(var3, var4 - 1, var5 - 1, mod_BiomesOPlenty.holyGrass.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5 - 1, mod_BiomesOPlenty.holyGrass.blockID); - var15 = var2.nextInt(2); - int var16 = 1; - boolean var17 = false; - int var19; - int var18; - int var20; - - for (var18 = 0; var18 <= var8; ++var18) - { - var19 = var4 + var6 - var18; - - for (var20 = var3 - var15; var20 <= var3 + var15; ++var20) - { - int var21 = var20 - var3; - - for (int var22 = var5 - var15; var22 <= var5 + var15; ++var22) - { - int var23 = var22 - var5; - - if ((Math.abs(var21) != var15 || Math.abs(var23) != var15 || var15 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var20, var19, var22)]) - { - this.setBlockAndMetadata(var1, var20, var19, var22, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20 - 1, var19, var22, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20, var19, var22 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20 - 1, var19, var22 - 1, Block.leaves.blockID, 0); - } - } - } - - if (var15 >= var16) - { - var15 = var17 ? 1 : 0; - var17 = true; - ++var16; - - if (var16 > var9) - { - var16 = var9; - } - } - else - { - ++var15; - } - } - - var18 = var2.nextInt(3); - - for (var19 = 0; var19 < var6 - var18; ++var19) - { - var20 = var1.getBlockId(var3, var4 + var19, var5); - - if (var20 == 0 || var20 == Block.leaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var19, var5, Block.wood.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5, Block.wood.blockID, 0); - this.setBlockAndMetadata(var1, var3, var4 + var19, var5 - 1, Block.wood.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5 - 1, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedWillow.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedWillow.java deleted file mode 100644 index c18f1c456..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenPromisedWillow.java +++ /dev/null @@ -1,261 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenPromisedWillow extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != mod_BiomesOPlenty.holyGrass.blockID && var6 != mod_BiomesOPlenty.holyStone.blockID && var6 != Block.stone.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - if (var1.isAirBlock(var3 - 1, var4, var5)) - { - var1.setBlock(var3 - 1, var4, var5, mod_BiomesOPlenty.willow.blockID, 8, 2); - } - if (var1.isAirBlock(var3 - 1, var4 - 1, var5)) - { - var1.setBlock(var3 - 1, var4 - 1, var5, mod_BiomesOPlenty.willow.blockID, 8, 2); - } - if (var1.isAirBlock(var3 - 1, var4 - 2, var5)) - { - var1.setBlock(var3 - 1, var4 - 2, var5, mod_BiomesOPlenty.willow.blockID, 8, 2); - } - if (var1.isAirBlock(var3 - 1, var4 - 3, var5)) - { - var1.setBlock(var3 - 1, var4 - 3, var5, mod_BiomesOPlenty.willow.blockID, 8, 2); - } - if (var1.isAirBlock(var3 - 1, var4 - 4, var5)) - { - var1.setBlock(var3 - 1, var4 - 4, var5, mod_BiomesOPlenty.willow.blockID, 8, 2); - } - if (var1.isAirBlock(var3 - 1, var4 - 5, var5)) - { - var1.setBlock(var3 - 1, var4 - 5, var5, mod_BiomesOPlenty.willow.blockID, 8, 2); - } - - if (var1.isAirBlock(var3 + 1, var4, var5)) - { - var1.setBlock(var3 + 1, var4, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 1, var5)) - { - var1.setBlock(var3 + 1, var4 - 1, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 2, var5)) - { - var1.setBlock(var3 + 1, var4 - 2, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 3, var5)) - { - var1.setBlock(var3 + 1, var4 - 3, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 4, var5)) - { - var1.setBlock(var3 + 1, var4 - 4, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 5, var5)) - { - var1.setBlock(var3 + 1, var4 - 5, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 6, var5)) - { - var1.setBlock(var3 + 1, var4 - 6, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 7, var5)) - { - var1.setBlock(var3 + 1, var4 - 7, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 8, var5)) - { - var1.setBlock(var3 + 1, var4 - 8, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 9, var5)) - { - var1.setBlock(var3 + 1, var4 - 9, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - if (var1.isAirBlock(var3 + 1, var4 - 10, var5)) - { - var1.setBlock(var3 + 1, var4 - 10, var5, mod_BiomesOPlenty.willow.blockID, 2, 2); - } - - if (var1.isAirBlock(var3, var4, var5 - 1)) - { - var1.setBlock(var3, var4, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 1, var5 - 1)) - { - var1.setBlock(var3, var4 - 1, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 2, var5 - 1)) - { - var1.setBlock(var3, var4 - 2, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 3, var5 - 1)) - { - var1.setBlock(var3, var4 - 3, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 4, var5 - 1)) - { - var1.setBlock(var3, var4 - 4, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 5, var5 - 1)) - { - var1.setBlock(var3, var4 - 5, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 6, var5 - 1)) - { - var1.setBlock(var3, var4 - 6, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 7, var5 - 1)) - { - var1.setBlock(var3, var4 - 7, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 8, var5 - 1)) - { - var1.setBlock(var3, var4 - 8, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 9, var5 - 1)) - { - var1.setBlock(var3, var4 - 9, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 10, var5 - 1)) - { - var1.setBlock(var3, var4 - 10, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 11, var5 - 1)) - { - var1.setBlock(var3, var4 - 11, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 12, var5 - 1)) - { - var1.setBlock(var3, var4 - 12, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 13, var5 - 1)) - { - var1.setBlock(var3, var4 - 13, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 14, var5 - 1)) - { - var1.setBlock(var3, var4 - 14, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - if (var1.isAirBlock(var3, var4 - 15, var5 - 1)) - { - var1.setBlock(var3, var4 - 15, var5 - 1, mod_BiomesOPlenty.willow.blockID, 1, 2); - } - - if (var1.isAirBlock(var3, var4, var5 + 1)) - { - var1.setBlock(var3, var4, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 1, var5 + 1)) - { - var1.setBlock(var3, var4 - 1, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 2, var5 + 1)) - { - var1.setBlock(var3, var4 - 2, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 3, var5 + 1)) - { - var1.setBlock(var3, var4 - 3, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 4, var5 + 1)) - { - var1.setBlock(var3, var4 - 4, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 5, var5 + 1)) - { - var1.setBlock(var3, var4 - 5, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 6, var5 + 1)) - { - var1.setBlock(var3, var4 - 6, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 7, var5 + 1)) - { - var1.setBlock(var3, var4 - 7, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 8, var5 + 1)) - { - var1.setBlock(var3, var4 - 8, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 9, var5 + 1)) - { - var1.setBlock(var3, var4 - 9, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 10, var5 + 1)) - { - var1.setBlock(var3, var4 - 10, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 11, var5 + 1)) - { - var1.setBlock(var3, var4 - 11, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 12, var5 + 1)) - { - var1.setBlock(var3, var4 - 12, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 13, var5 + 1)) - { - var1.setBlock(var3, var4 - 13, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 14, var5 + 1)) - { - var1.setBlock(var3, var4 - 14, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 15, var5 + 1)) - { - var1.setBlock(var3, var4 - 15, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 16, var5 + 1)) - { - var1.setBlock(var3, var4 - 16, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 17, var5 + 1)) - { - var1.setBlock(var3, var4 - 17, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 18, var5 + 1)) - { - var1.setBlock(var3, var4 - 18, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 19, var5 + 1)) - { - var1.setBlock(var3, var4 - 19, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - if (var1.isAirBlock(var3, var4 - 20, var5 + 1)) - { - var1.setBlock(var3, var4 - 20, var5 + 1, mod_BiomesOPlenty.willow.blockID, 4, 2); - } - - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuagmire.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuagmire.java deleted file mode 100644 index eff912edf..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuagmire.java +++ /dev/null @@ -1,79 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenQuagmire extends WorldGenerator -{ - /** The block ID of the ore to be placed using this generator. */ - private int minableBlockId; - - /** The number of blocks to generate. */ - private int numberOfBlocks; - - public WorldGenQuagmire(int par1, int par2) - { - this.minableBlockId = par1; - this.numberOfBlocks = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - float var6 = par2Random.nextFloat() * (float)Math.PI; - double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var15 = (double)(par4 + par2Random.nextInt(3) - 2); - double var17 = (double)(par4 + par2Random.nextInt(3) - 2); - - for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) - { - double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; - double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; - double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; - double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; - double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); - int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); - int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); - int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); - int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); - int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); - - for (int var38 = var32; var38 <= var35; ++var38) - { - double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); - - if (var39 * var39 < 1.0D) - { - for (int var41 = var33; var41 <= var36; ++var41) - { - double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); - - if (var39 * var39 + var42 * var42 < 1.0D) - { - for (int var44 = var34; var44 <= var37; ++var44) - { - double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); - - if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.getBlockId(var38, var41, var44) == mod_BiomesOPlenty.mud.blockID) - { - par1World.setBlock(var38, var41, var44, this.minableBlockId); - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuicksand.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuicksand.java deleted file mode 100644 index 11ed512b1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuicksand.java +++ /dev/null @@ -1,62 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenQuicksand extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - int var96 = var1.getBlockId(var3 - 1, var4, var5); - int var97 = var1.getBlockId(var3 + 1, var4, var5); - int var98 = var1.getBlockId(var3, var4, var5 - 1); - int var99 = var1.getBlockId(var3, var4, var5 + 1); - - if (var6 != Block.grass.blockID && var96 != Block.grass.blockID && var97 != Block.grass.blockID && var98 != Block.grass.blockID && var99 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4 - 3, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 2, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 1, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4, var5, 0); - - var1.setBlock(var3 - 1, var4 - 2, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3 + 1, var4 - 2, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 2, var5 - 1, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 2, var5 + 1, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3 + 1, var4 - 1, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 1, var5 - 1, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 1, var5 + 1, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3 - 1, var4, var5, 0); - var1.setBlock(var3 + 1, var4, var5, 0); - var1.setBlock(var3, var4, var5 - 1, 0); - var1.setBlock(var3, var4, var5 + 1, 0); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuicksand2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuicksand2.java deleted file mode 100644 index 5349a4e2c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenQuicksand2.java +++ /dev/null @@ -1,57 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenQuicksand2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - int var96 = var1.getBlockId(var3 - 1, var4, var5); - int var97 = var1.getBlockId(var3 + 1, var4, var5); - int var98 = var1.getBlockId(var3, var4, var5 - 1); - int var99 = var1.getBlockId(var3, var4, var5 + 1); - - if (var6 != Block.sand.blockID && var96 != Block.sand.blockID && var97 != Block.sand.blockID && var98 != Block.sand.blockID && var99 != Block.sand.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4 - 2, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 1, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4, var5, mod_BiomesOPlenty.quicksand.blockID); - - var1.setBlock(var3 - 1, var4 - 1, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3 + 1, var4 - 1, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 1, var5 - 1, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4 - 1, var5 + 1, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3 - 1, var4, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3 + 1, var4, var5, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4, var5 - 1, mod_BiomesOPlenty.quicksand.blockID); - var1.setBlock(var3, var4, var5 + 1, mod_BiomesOPlenty.quicksand.blockID); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforest1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforest1.java deleted file mode 100644 index f6f70f61c..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforest1.java +++ /dev/null @@ -1,255 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenRainforest1 extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenRainforest1(boolean par1) - { - this(par1, 8, 3, 3, false); - } - - public WorldGenRainforest1(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(8) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != Block.wood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var9 = 3; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, Block.leaves.blockID, this.metaLeaves); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 3, par4 + (var6 - 3), par5, Block.wood.blockID, 7); - this.setBlockAndMetadata(par1World, par3 + 3, par4 + (var6 - 3), par5, Block.wood.blockID, 7); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 3), par5 - 3, Block.wood.blockID, 11); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 3), par5 + 3, Block.wood.blockID, 11); - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var6 - 4), par5, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var6 - 4), par5, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 - 2, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 4), par5 + 2, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var6 - 5), par5, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var6 - 5), par5, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 5), par5 - 2, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 5), par5 + 2, Block.wood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 6), par5, Block.wood.blockID, 7); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 6), par5, Block.wood.blockID, 7); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 6), par5 - 1, Block.wood.blockID, 11); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 6), par5 + 1, Block.wood.blockID, 11); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 3), par5, Block.leaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 2), par5, Block.leaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 1), par5, Block.leaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, par3, par4 + (var6), par5, Block.leaves.blockID, this.metaLeaves); - this.setBlock(par1World, par3, par4 + (var6 - 4), par5, 0); - this.setBlock(par1World, par3, par4 + (var6 - 5), par5, 0); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var6 - 3), par5, Block.wood.blockID, 7); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var6 - 3), par5, Block.wood.blockID, 7); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 3), par5 - 1, Block.wood.blockID, 11); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 3), par5 + 1, Block.wood.blockID, 11); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 - 2), par5, Block.wood.blockID, this.metaWood); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforest2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforest2.java deleted file mode 100644 index 922d617de..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforest2.java +++ /dev/null @@ -1,187 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenRainforest2 extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(4) + 8; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, Block.leaves.blockID, 3); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == Block.leaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 3); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforestTree1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforestTree1.java deleted file mode 100644 index 7f9179d74..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRainforestTree1.java +++ /dev/null @@ -1,256 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; -import net.minecraft.block.Block; -import net.minecraft.util.Direction; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenRainforestTree1 extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenRainforestTree1(boolean par1) - { - this(par1, 8, 0, 0, false); - } - - public WorldGenRainforestTree1(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(2) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - Block block = Block.blocksList[var12]; - - if (var12 != 0 && - !block.isLeaves(par1World, var10, var8, var11) && - var12 != Block.grass.blockID && - var12 != Block.dirt.blockID && - !block.isWood(par1World, var10, var8, var11)) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var9 = 3; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - Block block = Block.blocksList[par1World.getBlockId(var14, var11, var16)]; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && - (block == null || block.canBeReplacedByLeaves(par1World, var14, var11, var16))) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, Block.leaves.blockID, this.metaLeaves); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - Block block = Block.blocksList[var12]; - - if (var12 == 0 || block == null || block.isLeaves(par1World, par3, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, Block.wood.blockID, this.metaWood); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - Block block = Block.blocksList[par1World.getBlockId(var14, var11, var15)]; - if (block != null && block.isLeaves(par1World, var14, var11, var15)) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - - if (par2Random.nextInt(5) == 0 && var6 > 5) - { - for (var11 = 0; var11 < 2; ++var11) - { - for (var12 = 0; var12 < 4; ++var12) - { - if (par2Random.nextInt(4 - var11) == 0) - { - var13 = par2Random.nextInt(3); - this.setBlockAndMetadata(par1World, par3 + Direction.offsetX[Direction.footInvisibleFaceRemap[var12]], par4 + var6 - 5 + var11, par5 + Direction.offsetZ[Direction.footInvisibleFaceRemap[var12]], Block.cocoaPlant.blockID, var13 << 2 | var12); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwood1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwood1.java deleted file mode 100644 index c872ba57d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwood1.java +++ /dev/null @@ -1,727 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenRedwood1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 8, var4, var5 + 7) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 8, var4, var5 + 7); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 8, var4 - 1, var5 + var8 + 7) && var1.isAirBlock(var3 + var7 + 8, var4 - 2, var5 + var8 + 7)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 29, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 29, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 31, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 36, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 37, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 37, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 29, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 31, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 31, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 31, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 31, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 36, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 37, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 37, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 37, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 29, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 31, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 33, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 36, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 36, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 37, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 37, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 37, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 37, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 37, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 0, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 27, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 30, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 31, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 33, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 35, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 36, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 36, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 36, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 36, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 37, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 37, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 37, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 37, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 37, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 39, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 40, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 40, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 44, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 45, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 25, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 10, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 27, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 1, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 30, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 31, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 32, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 33, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 33, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 33, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 33, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 33, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 33, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 34, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 34, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 35, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 36, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 40, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 40, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 42, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 42, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 42, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 43, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 43, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 44, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 44, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 45, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 45, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 10, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 23, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 4, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 24, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 25, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 27, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 29, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 30, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 31, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 32, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 33, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 34, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 35, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 37, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 41, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 41, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 42, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 43, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 43, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 43, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 44, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 44, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 44, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 45, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 45, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 47, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 24, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 25, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 28, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 29, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 30, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 31, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 32, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 33, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 34, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 35, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 40, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 40, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 40, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 41, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 41, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 42, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 43, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 43, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 43, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 43, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 43, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 44, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 44, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 46, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 46, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 46, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 47, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 47, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 47, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 10, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 8, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 28, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 29, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 0, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 1, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 30, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 31, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 9, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 32, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 33, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 34, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 35, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 40, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 40, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 10, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 43, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 43, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 43, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 45, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 45, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 45, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 45, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 47, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 47, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 10, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 28, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 29, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 30, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 31, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 10, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 32, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 33, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 34, var5 + 13, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 35, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 36, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 45, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 45, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 28, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 29, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 30, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 31, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 32, var5 + 14, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 33, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 34, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 35, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 36, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 36, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 42, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 43, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 44, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 45, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 29, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 13, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 33, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 30, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 32, var5 + 12, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 33, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 35, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 33, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwood2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwood2.java deleted file mode 100644 index 0acebd246..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwood2.java +++ /dev/null @@ -1,252 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenRedwood2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 5, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 5, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 0, var4 + 6, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 1, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 0, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 4, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 0, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 1, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 7, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 6, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 1, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 5, mod_BiomesOPlenty.redwoodWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 2, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 11, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 3, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 9, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 10, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 5, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 7, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 4, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 6, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 8, mod_BiomesOPlenty.redwoodLeaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwoodTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwoodTree.java deleted file mode 100644 index b83139d5e..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwoodTree.java +++ /dev/null @@ -1,377 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.Direction; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenRedwoodTree extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenRedwoodTree(boolean par1) - { - this(par1, 30, 0, 0, false); - } - - public WorldGenRedwoodTree(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(10) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - int var81; - int var82; - int var83; - int var84; - int var85; - int var86; - int var87; - int var88; - int var89; - int var90; - int var91; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.redwoodLeaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != mod_BiomesOPlenty.redwoodWood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3 - 1, par4 - 1, par5); - var81 = par1World.getBlockId(par3 + 1, par4 - 1, par5); - var82 = par1World.getBlockId(par3, par4 - 1, par5 - 1); - var83 = par1World.getBlockId(par3, par4 - 1, par5 + 1); - var84 = par1World.getBlockId(par3 - 1, par4 - 1, par5 - 1); - var85 = par1World.getBlockId(par3 + 1, par4 - 1, par5 - 1); - var86 = par1World.getBlockId(par3 - 1, par4 - 1, par5 + 1); - var87 = par1World.getBlockId(par3 + 1, par4 - 1, par5 + 1); - var88 = par1World.getBlockId(par3 - 2, par4 - 1, par5); - var89 = par1World.getBlockId(par3 + 2, par4 - 1, par5); - var90 = par1World.getBlockId(par3, par4 - 1, par5 - 2); - var91 = par1World.getBlockId(par3, par4 - 1, par5 + 2); - - if (var81 != Block.grass.blockID) - { - return false; - } - - if (var82 != Block.grass.blockID) - { - return false; - } - - if (var83 != Block.grass.blockID) - { - return false; - } - - if (var84 != Block.grass.blockID) - { - return false; - } - - if (var85 != Block.grass.blockID) - { - return false; - } - - if (var86 != Block.grass.blockID) - { - return false; - } - - if (var87 != Block.grass.blockID) - { - return false; - } - - if (var88 != Block.grass.blockID) - { - return false; - } - - if (var89 != Block.grass.blockID) - { - return false; - } - - if (var90 != Block.grass.blockID) - { - return false; - } - - if (var91 != Block.grass.blockID) - { - return false; - } - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var9 = 9; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 4; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11 + 10, var16, mod_BiomesOPlenty.redwoodLeaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, var14, var11 + 6, var16, mod_BiomesOPlenty.redwoodLeaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, var14, var11, var16, mod_BiomesOPlenty.redwoodLeaves.blockID, this.metaLeaves); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == mod_BiomesOPlenty.redwoodLeaves.blockID) - { - //1 - this.setBlockAndMetadata(par1World, par3, par4 + (var6), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 1), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 2), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 3), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 4), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 5), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - //2 - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 2), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 2), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 2), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 2), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - //3 - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var11 / 4), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var11 / 4), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var11 / 4), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var11 / 4), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var11 / 4), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var11 / 4), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var11 / 4), par5 - 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 4), par5 - 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 4), par5 - 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var11 / 4), par5 + 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 4), par5 + 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 4), par5 + 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - //4 - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var11 / 6), par5 - 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var11 / 6), par5 + 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var11 / 6), par5 - 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var11 / 6), par5 + 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 3, par4 + (var11 / 6), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 3, par4 + (var11 / 6), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var11 / 6), par5 - 3, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var11 / 6), par5 + 3, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - //5 - this.setBlockAndMetadata(par1World, par3 - 3, par4 + (var11 / 8), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 3, par4 + (var11 / 8), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 3, par4 + (var11 / 8), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 3, par4 + (var11 / 8), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 8), par5 - 3, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 8), par5 - 3, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 8), par5 + 3, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 8), par5 + 3, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - - if (par2Random.nextInt(5) == 0 && var6 > 5) - { - for (var11 = 0; var11 < 2; ++var11) - { - for (var12 = 0; var12 < 4; ++var12) - { - if (par2Random.nextInt(4 - var11) == 0) - { - var13 = par2Random.nextInt(3); - this.setBlockAndMetadata(par1World, par3 + Direction.offsetX[Direction.footInvisibleFaceRemap[var12]], par4 + var6 - 5 + var11, par5 + Direction.offsetZ[Direction.footInvisibleFaceRemap[var12]], Block.cocoaPlant.blockID, var13 << 2 | var12); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwoodTree2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwoodTree2.java deleted file mode 100644 index ea34f77b4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenRedwoodTree2.java +++ /dev/null @@ -1,322 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.Direction; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenRedwoodTree2 extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenRedwoodTree2(boolean par1) - { - this(par1, 25, 0, 0, false); - } - - public WorldGenRedwoodTree2(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(10) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - int var81; - int var82; - int var83; - int var84; - int var85; - int var86; - int var87; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.redwoodLeaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != mod_BiomesOPlenty.redwoodWood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3 - 1, par4 - 1, par5); - var81 = par1World.getBlockId(par3 + 1, par4 - 1, par5); - var82 = par1World.getBlockId(par3, par4 - 1, par5 - 1); - var83 = par1World.getBlockId(par3, par4 - 1, par5 + 1); - var84 = par1World.getBlockId(par3 - 1, par4 - 1, par5 - 1); - var85 = par1World.getBlockId(par3 + 1, par4 - 1, par5 - 1); - var86 = par1World.getBlockId(par3 - 1, par4 - 1, par5 + 1); - var87 = par1World.getBlockId(par3 + 1, par4 - 1, par5 + 1); - - if (var81 != Block.grass.blockID) - { - return false; - } - - if (var82 != Block.grass.blockID) - { - return false; - } - - if (var83 != Block.grass.blockID) - { - return false; - } - - if (var84 != Block.grass.blockID) - { - return false; - } - - if (var85 != Block.grass.blockID) - { - return false; - } - - if (var86 != Block.grass.blockID) - { - return false; - } - - if (var87 != Block.grass.blockID) - { - return false; - } - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var9 = 9; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 8; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11 + 12, var16, mod_BiomesOPlenty.redwoodLeaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, var14, var11 + 6, var16, mod_BiomesOPlenty.redwoodLeaves.blockID, this.metaLeaves); - this.setBlockAndMetadata(par1World, var14, var11, var16, mod_BiomesOPlenty.redwoodLeaves.blockID, this.metaLeaves); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == mod_BiomesOPlenty.redwoodLeaves.blockID) - { - //1 - this.setBlockAndMetadata(par1World, par3, par4 + (var6), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 1), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 2), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 3), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 4), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var6 + 5), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - //2 - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 2), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 2), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var11 / 2), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var11 / 2), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - //3 - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 4), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 4), par5 - 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 - 1, par4 + (var11 / 4), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 1, par4 + (var11 / 4), par5 + 1, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - //4 - this.setBlockAndMetadata(par1World, par3 - 2, par4 + (var11 / 8), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3 + 2, par4 + (var11 / 8), par5, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var11 / 8), par5 - 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - this.setBlockAndMetadata(par1World, par3, par4 + (var11 / 8), par5 + 2, mod_BiomesOPlenty.redwoodWood.blockID, this.metaWood); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - - if (par2Random.nextInt(5) == 0 && var6 > 5) - { - for (var11 = 0; var11 < 2; ++var11) - { - for (var12 = 0; var12 < 4; ++var12) - { - if (par2Random.nextInt(4 - var11) == 0) - { - var13 = par2Random.nextInt(3); - this.setBlockAndMetadata(par1World, par3 + Direction.offsetX[Direction.footInvisibleFaceRemap[var12]], par4 + var6 - 5 + var11, par5 + Direction.offsetZ[Direction.footInvisibleFaceRemap[var12]], Block.cocoaPlant.blockID, var13 << 2 | var12); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSandboxTree1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSandboxTree1.java deleted file mode 100644 index 8a001b6b5..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSandboxTree1.java +++ /dev/null @@ -1,1173 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSandboxTree1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 9, var4, var5 + 12) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 9, var4, var5 + 12); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 9, var4 - 1, var5 + var8 + 12) && var1.isAirBlock(var3 + var7 + 9, var4 - 2, var5 + var8 + 12)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 44, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 0, var4 + 45, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 0, var4 + 45, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 43, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 1, var4 + 44, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 1, var4 + 44, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 1, var4 + 45, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 1, var4 + 46, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 1, var4 + 47, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 1, var4 + 47, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 1, var4 + 48, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 43, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 44, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 44, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 45, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 45, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 46, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 46, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 47, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 47, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 47, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 47, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 48, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 48, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 49, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 2, var4 + 51, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 51, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 51, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 51, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 52, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 52, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 52, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 53, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 38, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 39, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 44, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 44, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 45, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 45, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 45, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 46, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 46, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 46, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 46, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 47, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 47, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 47, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 47, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 48, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 48, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 49, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 50, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 51, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 51, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 51, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 52, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 52, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 52, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 52, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 52, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 52, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 53, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 53, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 53, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 53, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 53, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 54, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 37, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 38, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 39, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 40, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 46, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 46, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 46, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 47, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 47, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 49, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 49, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 50, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 50, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 50, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 50, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 51, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 51, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 51, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 51, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 51, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 52, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 52, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 52, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 52, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 52, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 53, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 53, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 53, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 53, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 53, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 54, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 54, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 54, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 54, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 54, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 36, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 38, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 39, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 40, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 44, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 44, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 45, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 45, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 46, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 47, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 47, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 48, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 49, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 50, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 50, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 50, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 50, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 51, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 51, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 51, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 51, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 51, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 52, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 52, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 52, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 52, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 52, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 52, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 53, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 53, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 53, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 53, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 53, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 53, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 53, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 5, var4 + 54, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 54, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 54, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 36, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 37, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 38, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 39, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 40, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 40, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 40, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 41, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 43, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 44, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 45, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 46, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 47, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 48, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 49, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 50, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 50, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 51, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 51, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 51, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 51, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 52, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 53, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 54, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 54, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 36, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 37, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 38, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 39, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 40, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 40, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 41, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 42, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 43, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 44, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 45, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 45, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 46, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 47, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 47, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 47, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 48, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 48, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 48, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 48, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 49, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 49, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 49, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 50, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 51, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 51, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 51, var5 + 17, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 52, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 53, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 53, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 37, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 38, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 39, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 40, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 41, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 42, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 43, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 44, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 45, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 46, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 46, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 47, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 47, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 48, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 49, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 49, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 50, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 50, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 50, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 50, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 51, var5 + 17, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 52, var5 + 17, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 53, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 53, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 53, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 53, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 53, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 53, var5 + 17, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 54, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 36, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 37, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 38, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 39, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 40, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 41, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 42, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 42, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 42, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 43, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 43, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 43, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 44, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 44, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 45, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 45, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 46, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 46, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 46, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 47, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 49, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 49, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 49, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 49, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 50, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 50, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 50, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 50, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 50, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 50, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 50, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 51, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 52, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 53, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 53, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 54, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 1, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 26, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 28, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 29, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 30, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 31, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 32, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 33, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 34, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 35, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 36, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 37, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 38, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 39, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 40, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 41, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 42, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 42, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 42, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 42, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 43, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 43, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 44, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 45, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 45, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 45, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 47, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 48, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 49, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 49, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 49, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 50, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 50, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 50, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 50, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 50, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 50, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 51, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 52, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 53, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 55, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 1, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 1, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 27, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 28, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 29, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 29, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 30, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 31, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 32, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 33, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 34, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 35, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 36, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 36, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 37, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 38, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 38, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 39, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 40, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 41, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 42, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 42, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 42, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 42, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 42, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 43, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 43, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 43, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 43, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 43, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 44, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 44, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 44, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 44, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 44, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 45, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 45, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 49, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 50, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 50, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 50, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 50, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 50, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 50, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 51, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 51, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 51, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 51, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 51, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 52, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 53, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 53, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 53, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 53, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 53, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 54, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 54, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 55, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 55, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 0, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 36, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 36, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 38, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 38, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 38, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 38, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 39, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 39, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 39, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 39, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 39, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 39, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 40, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 40, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 40, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 40, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 41, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 41, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 41, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 41, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 42, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 42, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 42, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 42, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 42, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 42, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 43, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 44, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 44, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 44, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 45, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 45, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 45, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 45, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 45, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 46, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 46, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 50, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 50, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 51, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 52, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 52, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 52, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 52, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 52, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 52, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 52, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 52, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 5, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 53, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 54, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 54, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 54, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 55, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 39, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 39, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 39, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 41, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 41, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 41, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 41, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 41, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 42, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 42, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 43, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 44, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 44, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 44, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 46, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 46, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 46, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 46, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 46, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 47, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 47, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 47, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 47, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 48, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 49, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 49, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 50, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 50, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 50, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 50, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 51, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 51, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 51, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 51, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 52, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 52, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 52, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 52, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 53, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 53, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 53, var5 + 6, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 54, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 54, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 54, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 54, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 54, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 37, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 38, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 39, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 40, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 40, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 41, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 42, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 42, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 43, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 43, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 43, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 43, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 44, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 44, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 44, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 44, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 44, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 44, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 45, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 45, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 45, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 45, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 45, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 46, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 47, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 47, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 47, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 48, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 48, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 48, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 48, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 48, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 49, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 50, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 50, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 51, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 51, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 51, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 51, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 52, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 52, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 52, var5 + 2, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 52, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 52, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 52, var5 + 7, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 53, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 53, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 53, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 53, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 53, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 54, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 54, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 39, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 39, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 42, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 43, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 43, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 43, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 44, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 44, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 44, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 44, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 44, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 44, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 44, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 45, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 45, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 45, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 45, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 45, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 45, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 46, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 46, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 46, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 46, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 46, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 47, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 47, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 48, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 48, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 49, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 49, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 49, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 49, var5 + 14, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 49, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 50, var5 + 1, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 50, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 50, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 51, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 51, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 51, var5 + 17, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 52, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 52, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 52, var5 + 4, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 52, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 52, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 53, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 53, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 42, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 42, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 43, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 43, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 43, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 43, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 43, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 43, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 43, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 44, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 44, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 44, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 44, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 44, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 45, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 46, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 46, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 46, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 46, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 46, var5 + 13, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 46, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 47, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 47, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 47, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 47, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 47, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 48, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 48, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 48, var5 + 14, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 49, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 49, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 49, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 49, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 49, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 50, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 50, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 50, var5 + 13, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 50, var5 + 15, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 51, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 51, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 52, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 52, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 52, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 52, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 52, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 53, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 53, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 53, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 53, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 53, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 54, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 55, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 42, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 43, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 43, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 43, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 43, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 43, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 44, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 44, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 44, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 44, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 44, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 45, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 45, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 45, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 45, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 45, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 45, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 45, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 46, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 46, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 46, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 47, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 47, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 47, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 47, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 47, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 48, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 48, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 50, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 50, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 50, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 50, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 51, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 51, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 51, var5 + 16, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 52, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 52, var5 + 3, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 52, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 52, var5 + 8, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 52, var5 + 10, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 52, var5 + 11, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 52, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 52, var5 + 16, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 53, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 53, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 53, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 53, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 53, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 53, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 53, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 54, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 54, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 54, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 54, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 54, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 55, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 55, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 55, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 56, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 56, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 42, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 42, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 42, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 43, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 43, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 43, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 43, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 44, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 44, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 44, var5 + 11, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 45, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 45, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 45, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 45, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 45, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 45, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 46, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 46, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 46, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 46, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 46, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 47, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 48, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 48, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 50, var5 + 9, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 50, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 50, var5 + 15, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 51, var5 + 10, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 52, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 52, var5 + 2, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 52, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 52, var5 + 12, Block.leaves.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 53, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 53, var5 + 2, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 53, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 53, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 54, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 54, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 54, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 54, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 54, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 54, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 55, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 55, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 55, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 55, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 56, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 56, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 56, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 56, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 42, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 42, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 42, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 43, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 43, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 44, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 44, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 44, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 44, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 12, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 45, var5 + 15, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 46, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 46, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 46, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 46, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 46, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 47, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 47, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 47, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 47, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 47, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 47, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 48, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 51, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 51, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 52, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 52, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 52, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 53, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 53, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 53, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 53, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 54, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 54, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 54, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 54, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 54, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 55, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 55, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 55, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 55, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 55, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 56, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 42, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 42, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 42, var5 + 13, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 43, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 43, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 43, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 43, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 43, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 44, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 44, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 44, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 45, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 45, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 45, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 46, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 46, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 46, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 47, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 47, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 48, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 52, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 54, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 54, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 55, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 56, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 43, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 44, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 45, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 46, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 47, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 47, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 47, var5 + 14, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 44, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 44, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 45, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 45, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 45, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 22, var4 + 46, var5 + 8, Block.leaves.blockID, 7, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSandboxTree2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSandboxTree2.java deleted file mode 100644 index 17bbf27af..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSandboxTree2.java +++ /dev/null @@ -1,356 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSandboxTree2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 7, var4, var5 + 12) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 7, var4, var5 + 12); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 7, var4 - 1, var5 + var8 + 12) && var1.isAirBlock(var3 + var7 + 7, var4 - 2, var5 + var8 + 12)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 0, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 20, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 22, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 1, var4 + 24, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 23, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 24, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 2, var4 + 25, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 3, var4 + 22, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 23, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 3, var4 + 25, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 4, var4 + 22, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 4, var4 + 24, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 5, var4 + 22, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 24, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 24, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 24, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 12, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 12, var4 + 25, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 4, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 14, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 7, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 3, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 15, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 24, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 15, var4 + 24, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 6, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 5, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 22, var5 + 0, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 16, var4 + 24, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 8, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 21, var5 + 2, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 23, var5 + 1, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 17, var4 + 24, var5 + 5, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 16, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 7, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 9, Block.wood.blockID, 15, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 4, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 19, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 18, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 14, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 15, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 18, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 18, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 19, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 20, var5 + 10, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 19, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 17, var5 + 9, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 17, var5 + 11, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 20, var4 + 19, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 16, var5 + 8, Block.leaves.blockID, 7, 2); - var1.setBlock(var3 + 21, var4 + 17, var5 + 9, Block.leaves.blockID, 7, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScotsPine1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScotsPine1.java deleted file mode 100644 index b4fa8fb57..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScotsPine1.java +++ /dev/null @@ -1,562 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenScotsPine1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 10, var4, var5 + 8) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 10, var4, var5 + 8); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 10, var4 - 1, var5 + var8 + 8) && var1.isAirBlock(var3 + var7 + 10, var4 - 2, var5 + var8 + 8)) - { - return false; - } - } - } - - var1.setBlock(var3 + 1, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 3, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 26, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 26, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 27, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 25, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 26, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 27, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 25, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 26, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 27, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 0, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 1, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 24, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 25, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 26, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 27, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 2, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 25, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 27, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 25, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 26, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 2, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 2, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 26, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 27, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 2, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 2, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 4, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 11, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 15, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScotsPine2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScotsPine2.java deleted file mode 100644 index 351fddeb0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScotsPine2.java +++ /dev/null @@ -1,156 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenScotsPine2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 9) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 9); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 9) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 9)) - { - return false; - } - } - } - - var1.setBlock(var3 + 1, var4 + 5, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 10, Block.leaves.blockID, 12, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScrubland.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScrubland.java deleted file mode 100644 index 8f7aa030a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenScrubland.java +++ /dev/null @@ -1,228 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenScrubland extends WorldGenerator -{ - /** The minimum height of a generated tree. */ - private final int minTreeHeight; - - /** True if this tree should grow Vines. */ - private final boolean vinesGrow; - - /** The metadata value of the wood to use in tree generation. */ - private final int metaWood; - - /** The metadata value of the leaves to use in tree generation. */ - private final int metaLeaves; - - public WorldGenScrubland(boolean par1) - { - this(par1, 2, 0, 2, false); - } - - public WorldGenScrubland(boolean par1, int par2, int par3, int par4, boolean par5) - { - super(par1); - this.minTreeHeight = par2; - this.metaWood = par3; - this.metaLeaves = par4; - this.vinesGrow = par5; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(1) + this.minTreeHeight; - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var8; - byte var9; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 2; - } - - for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 256) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID && var12 != Block.grass.blockID && var12 != Block.dirt.blockID && var12 != Block.wood.blockID) - { - var7 = false; - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var9 = 1; - byte var18 = 0; - int var13; - int var14; - int var15; - - for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = var18 + 1 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - var15 = var14 - par3; - - for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16) - { - int var17 = var16 - par5; - - if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)]) - { - this.setBlockAndMetadata(par1World, var14, var11, var16, Block.leaves.blockID, this.metaLeaves); - } - } - } - } - - for (var11 = 0; var11 < var6; ++var11) - { - var12 = par1World.getBlockId(par3, par4 + var11, par5); - - if (var12 == 0 || var12 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, Block.wood.blockID, this.metaWood); - - if (this.vinesGrow && var11 > 0) - { - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5)) - { - this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1); - } - - if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1)) - { - this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4); - } - } - } - } - - if (this.vinesGrow) - { - for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11) - { - var12 = var11 - (par4 + var6); - var13 = 2 - var12 / 2; - - for (var14 = par3 - var13; var14 <= par3 + var13; ++var14) - { - for (var15 = par5 - var13; var15 <= par5 + var13; ++var15) - { - if (par1World.getBlockId(var14, var11, var15) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0) - { - this.growVines(par1World, var14 - 1, var11, var15, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0) - { - this.growVines(par1World, var14 + 1, var11, var15, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0) - { - this.growVines(par1World, var14, var11, var15 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0) - { - this.growVines(par1World, var14, var11, var15 + 1, 4); - } - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length - */ - private void growVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 4; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenShield.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenShield.java deleted file mode 100644 index 42c9dcdb1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenShield.java +++ /dev/null @@ -1,78 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenShield extends WorldGenerator -{ - /** The block ID of the ore to be placed using this generator. */ - private int minableBlockId; - - /** The number of blocks to generate. */ - private int numberOfBlocks; - - public WorldGenShield(int par1, int par2) - { - this.minableBlockId = par1; - this.numberOfBlocks = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - float var6 = par2Random.nextFloat() * (float)Math.PI; - double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var15 = (double)(par4 + par2Random.nextInt(3) - 2); - double var17 = (double)(par4 + par2Random.nextInt(3) - 2); - - for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) - { - double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; - double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; - double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; - double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; - double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); - int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); - int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); - int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); - int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); - int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); - - for (int var38 = var32; var38 <= var35; ++var38) - { - double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); - - if (var39 * var39 < 1.0D) - { - for (int var41 = var33; var41 <= var36; ++var41) - { - double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); - - if (var39 * var39 + var42 * var42 < 1.0D) - { - for (int var44 = var34; var44 <= var37; ++var44) - { - double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); - - if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.getBlockId(var38, var41, var44) == Block.grass.blockID || par1World.getBlockId(var38, var41, var44) == Block.dirt.blockID) - { - par1World.setBlock(var38, var41, var44, this.minableBlockId); - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSilverBirch1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSilverBirch1.java deleted file mode 100644 index 1654782f3..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSilverBirch1.java +++ /dev/null @@ -1,346 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSilverBirch1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 8, var4, var5 + 8) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 8, var4, var5 + 8); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 8, var4 - 1, var5 + var8 + 8) && var1.isAirBlock(var3 + var7 + 8, var4 - 2, var5 + var8 + 8)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 14, var5 + 8, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 9, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 16, var5 + 6, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 1, var4 + 16, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 1, var4 + 16, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 9, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 10, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 10, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 10, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 10, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 9, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 9, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 9, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 10, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 10, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 10, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 11, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 11, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 11, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 14, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 8, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 1, var5 + 8, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 8, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 7, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 7, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 7, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 7, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 7, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 11, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 11, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 11, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 8, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 8, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 14, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 4, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 4, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 13, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 11, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 12, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 10, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 5, Block.leaves.blockID, 14, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSilverBirch2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSilverBirch2.java deleted file mode 100644 index 8d24d7bf1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSilverBirch2.java +++ /dev/null @@ -1,221 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSilverBirch2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 5, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 5, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 5, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 5, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 1, var4 + 4, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 7, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 2, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 9, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 0, Block.leaves.blockID, 6, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 2, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 1, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, Block.wood.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 8, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 6, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 5, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 3, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 4, Block.leaves.blockID, 14, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 5, Block.leaves.blockID, 14, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSmolderingGrass.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSmolderingGrass.java deleted file mode 100644 index 9cdba5998..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSmolderingGrass.java +++ /dev/null @@ -1,79 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.util.MathHelper; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSmolderingGrass extends WorldGenerator -{ - /** The block ID of the ore to be placed using this generator. */ - private int minableBlockId; - - /** The number of blocks to generate. */ - private int numberOfBlocks; - - public WorldGenSmolderingGrass(int par1, int par2) - { - this.minableBlockId = par1; - this.numberOfBlocks = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - float var6 = par2Random.nextFloat() * (float)Math.PI; - double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); - double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); - double var15 = (double)(par4 + par2Random.nextInt(3) - 2); - double var17 = (double)(par4 + par2Random.nextInt(3) - 2); - - for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) - { - double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; - double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; - double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; - double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; - double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; - int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); - int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); - int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); - int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); - int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); - int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); - - for (int var38 = var32; var38 <= var35; ++var38) - { - double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); - - if (var39 * var39 < 1.0D) - { - for (int var41 = var33; var41 <= var36; ++var41) - { - double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); - - if (var39 * var39 + var42 * var42 < 1.0D) - { - for (int var44 = var34; var44 <= var37; ++var44) - { - double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); - - if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.getBlockId(var38, var41, var44) == mod_BiomesOPlenty.ash.blockID) - { - par1World.setBlock(var38, var41, var44, this.minableBlockId); - } - } - } - } - } - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSpire.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSpire.java deleted file mode 100644 index fca5c3ab4..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSpire.java +++ /dev/null @@ -1,126 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSpire extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = 6; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 71) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.willowLeaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == mod_BiomesOPlenty.driedDirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3 - 1, par4, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 + 1, par4, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4, par5 - 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4, par5 + 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 - 1, par4 + 1, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 + 1, par4 + 1, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4 + 1, par5 - 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4 + 1, par5 + 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 - 1, par4 + 2, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 + 1, par4 + 2, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4 + 2, par5 - 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4 + 2, par5 + 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 - 1, par4 + 3, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 + 1, par4 + 3, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4 + 3, par5 - 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4 + 3, par5 + 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 - 1, par4 + 4, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3 + 1, par4 + 4, par5, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4 + 4, par5 - 1, mod_BiomesOPlenty.driedDirt.blockID); - this.setBlock(par1World, par3, par4 + 4, par5 + 1, mod_BiomesOPlenty.driedDirt.blockID); - int var13; - int var16; - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.willowLeaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.driedDirt.blockID); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSprings.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSprings.java deleted file mode 100644 index 05ded1100..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSprings.java +++ /dev/null @@ -1,45 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSprings extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (!var1.isAirBlock(var3, var4, var5) && var4 > 69) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.dirt.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 - 1, var4, var5) || var1.isAirBlock(var3 + 1, var4, var5) || var1.isAirBlock(var3, var4, var5 - 1) || var1.isAirBlock(var3, var4, var5 + 1)) - { - return true; - } - else - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.waterMoving.blockID); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSprout.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSprout.java deleted file mode 100644 index 0c6813637..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSprout.java +++ /dev/null @@ -1,46 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSprout extends WorldGenerator -{ - /** Stores ID for WorldGenTallGrass */ - private int tallGrassID; - private int tallGrassMetadata; - - public WorldGenSprout(int par1, int par2) - { - this.tallGrassID = par1; - this.tallGrassMetadata = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var11; - - for (boolean var6 = false; ((var11 = par1World.getBlockId(par3, par4, par5)) == 0 || var11 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - for (int var7 = 0; var7 < 128; ++var7) - { - int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var8, var9, var10) && mod_BiomesOPlenty.sprout.canBlockStay(par1World, var8, var9, var10)) - { - par1World.setBlock(var8, var9, var10, mod_BiomesOPlenty.sprout.blockID, 1, 2); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSteppe.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSteppe.java deleted file mode 100644 index 521990d88..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSteppe.java +++ /dev/null @@ -1,47 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSteppe extends WorldGenerator -{ - /** Stores ID for WorldGenTallGrass */ - private int tallGrassID; - private int tallGrassMetadata; - - public WorldGenSteppe(int par1, int par2) - { - this.tallGrassID = par1; - this.tallGrassMetadata = par2; - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var11; - - for (boolean var6 = false; ((var11 = par1World.getBlockId(par3, par4, par5)) == 0 || var11 == Block.leaves.blockID) && par4 > 0; --par4) - { - ; - } - - for (int var7 = 0; var7 < 128; ++var7) - { - int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); - int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); - int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); - - if (par1World.isAirBlock(var8, var9, var10) && par1World.getBlockId(var8, var9 - 1, var10) == Block.grass.blockID) - { - par1World.setBlock(var8, var9 - 1, var10, Block.sand.blockID); - par1World.setBlock(var8, var9, var10, 0); - } - } - - return true; - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenStump.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenStump.java deleted file mode 100644 index b8311c2cb..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenStump.java +++ /dev/null @@ -1,42 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenStump extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 + 1, var5, Block.wood.blockID); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSwampTall.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSwampTall.java deleted file mode 100644 index c24ca5b8a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenSwampTall.java +++ /dev/null @@ -1,187 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenSwampTall extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(6) + 8; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != Block.leaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlock(par1World, var12, var16, var14, Block.leaves.blockID); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == Block.leaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, Block.wood.blockID); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == Block.leaves.blockID) - { - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - int var6 = 8; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga3.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga3.java deleted file mode 100644 index 0f934e6d1..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga3.java +++ /dev/null @@ -1,180 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenTaiga3 extends WorldGenerator -{ - public WorldGenTaiga3(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(10) + 35; - int var7 = var2.nextInt(5) + 10; - int var8 = var6 - var7; - int var9 = 4; - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var14; - int var15; - int var24; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var24 = 0; - } - else - { - var24 = var9; - } - - for (var13 = var3 - var24; var13 <= var3 + var24 && var10; ++var13) - { - for (var14 = var5 - var24; var14 <= var5 + var24 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != mod_BiomesOPlenty.firLeaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - var24 = var1.getBlockId(var3 - 1, var4 - 1, var5); - var13 = var1.getBlockId(var3, var4 - 1, var5 - 1); - var14 = var1.getBlockId(var3 - 1, var4 - 1, var5 - 1); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var24 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var13 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var14 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 - 1, var5 - 1, Block.dirt.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5 - 1, Block.dirt.blockID); - var15 = var2.nextInt(2); - int var16 = 1; - boolean var17 = false; - int var19; - int var18; - int var20; - - for (var18 = 0; var18 <= var8; ++var18) - { - var19 = var4 + var6 - var18; - - for (var20 = var3 - var15; var20 <= var3 + var15; ++var20) - { - int var21 = var20 - var3; - - for (int var22 = var5 - var15; var22 <= var5 + var15; ++var22) - { - int var23 = var22 - var5; - - if ((Math.abs(var21) != var15 || Math.abs(var23) != var15 || var15 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var20, var19, var22)]) - { - this.setBlockAndMetadata(var1, var20, var19, var22, mod_BiomesOPlenty.firLeaves.blockID, 0); - this.setBlockAndMetadata(var1, var20 - 1, var19, var22, mod_BiomesOPlenty.firLeaves.blockID, 0); - this.setBlockAndMetadata(var1, var20, var19, var22 - 1, mod_BiomesOPlenty.firLeaves.blockID, 0); - this.setBlockAndMetadata(var1, var20 - 1, var19, var22 - 1, mod_BiomesOPlenty.firLeaves.blockID, 0); - } - } - } - - if (var15 >= var16) - { - var15 = var17 ? 1 : 0; - var17 = true; - ++var16; - - if (var16 > var9) - { - var16 = var9; - } - } - else - { - ++var15; - } - } - - var18 = var2.nextInt(3); - - for (var19 = 0; var19 < var6 - var18; ++var19) - { - var20 = var1.getBlockId(var3, var4 + var19, var5); - - if (var20 == 0 || var20 == mod_BiomesOPlenty.firLeaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var19, var5, mod_BiomesOPlenty.firWood.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5, mod_BiomesOPlenty.firWood.blockID, 0); - this.setBlockAndMetadata(var1, var3, var4 + var19, var5 - 1, mod_BiomesOPlenty.firWood.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5 - 1, mod_BiomesOPlenty.firWood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga4.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga4.java deleted file mode 100644 index a94b85ca0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga4.java +++ /dev/null @@ -1,145 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenTaiga4 extends WorldGenerator -{ - public WorldGenTaiga4(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(15) + 20; - int var7 = var2.nextInt(3) + 5; - int var8 = var6 - var7; - int var9 = 2 + var2.nextInt(3); - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = var3 - var21; var13 <= var3 + var21 && var10; ++var13) - { - for (int var14 = var5 - var21; var14 <= var5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != mod_BiomesOPlenty.firLeaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var21 = var2.nextInt(2); - var13 = 1; - boolean var22 = false; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = var4 + var6 - var15; - - for (var17 = var3 - var21; var17 <= var3 + var21; ++var17) - { - int var18 = var17 - var3; - - for (int var19 = var5 - var21; var19 <= var5 + var21; ++var19) - { - int var20 = var19 - var5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(var1, var17, var16, var19, mod_BiomesOPlenty.firLeaves.blockID, 0); - } - } - } - - if (var21 >= var13) - { - var21 = var22 ? 1 : 0; - var22 = true; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = var2.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = var1.getBlockId(var3, var4 + var16, var5); - - if (var17 == 0 || var17 == mod_BiomesOPlenty.firLeaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var16, var5, mod_BiomesOPlenty.firWood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga5.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga5.java deleted file mode 100644 index e0d0f3242..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga5.java +++ /dev/null @@ -1,143 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenTaiga5 extends WorldGenerator -{ - public WorldGenTaiga5(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(9) + 9; - int var7 = 2 + par2Random.nextInt(4); - int var8 = var6 - var7; - int var9 = 2 + par2Random.nextInt(2); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(par1World, var17, var16, var19, Block.leaves.blockID, 1); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 1); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga6.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga6.java deleted file mode 100644 index 5e171ad80..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga6.java +++ /dev/null @@ -1,143 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenTaiga6 extends WorldGenerator -{ - public WorldGenTaiga6(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(4) + 9; - int var7 = 1 + par2Random.nextInt(2); - int var8 = var6 - var7; - int var9 = 2 + par2Random.nextInt(2); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.stone.blockID) && par4 < 256 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(par1World, var17, var16, var19, Block.leaves.blockID, 1); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 1); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga7.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga7.java deleted file mode 100644 index 6c36abb63..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga7.java +++ /dev/null @@ -1,143 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenTaiga7 extends WorldGenerator -{ - public WorldGenTaiga7(boolean par1) - { - super(par1); - } - - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6 = par2Random.nextInt(9) + 9; - int var7 = 2 + par2Random.nextInt(4); - int var8 = var6 - var7; - int var9 = 2 + par2Random.nextInt(4); - boolean var10 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 100) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - par4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) - { - for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 100) - { - var15 = par1World.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 < 100 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - var21 = par2Random.nextInt(2); - var13 = 1; - byte var22 = 0; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = par4 + var6 - var15; - - for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) - { - int var18 = var17 - par3; - - for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) - { - int var20 = var19 - par5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(par1World, var17, var16, var19, Block.leaves.blockID, 1); - } - } - } - - if (var21 >= var13) - { - var21 = var22; - var22 = 1; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = par2Random.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var17 == 0 || var17 == Block.leaves.blockID) - { - this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 1); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga8.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga8.java deleted file mode 100644 index b48f7871a..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga8.java +++ /dev/null @@ -1,145 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenTaiga8 extends WorldGenerator -{ - public WorldGenTaiga8(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(15) + 15; - int var7 = var2.nextInt(3) + 5; - int var8 = var6 - var7; - int var9 = 3; - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = var3 - var21; var13 <= var3 + var21 && var10; ++var13) - { - for (int var14 = var5 - var21; var14 <= var5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var21 = var2.nextInt(2); - var13 = 1; - boolean var22 = false; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = var4 + var6 - var15; - - for (var17 = var3 - var21; var17 <= var3 + var21; ++var17) - { - int var18 = var17 - var3; - - for (int var19 = var5 - var21; var19 <= var5 + var21; ++var19) - { - int var20 = var19 - var5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(var1, var17, var16, var19, Block.leaves.blockID, 1); - } - } - } - - if (var21 >= var13) - { - var21 = var22 ? 1 : 0; - var22 = true; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = var2.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = var1.getBlockId(var3, var4 + var16, var5); - - if (var17 == 0 || var17 == Block.leaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var16, var5, Block.wood.blockID, 1); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga9.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga9.java deleted file mode 100644 index cfdcc8dca..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTaiga9.java +++ /dev/null @@ -1,145 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenTaiga9 extends WorldGenerator -{ - public WorldGenTaiga9(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(10) + 10; - int var7 = 2; - int var8 = var6 - var7; - int var9 = 2 + var2.nextInt(2); - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = var3 - var21; var13 <= var3 + var21 && var10; ++var13) - { - for (int var14 = var5 - var21; var14 <= var5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != mod_BiomesOPlenty.firLeaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var21 = var2.nextInt(2); - var13 = 1; - boolean var22 = false; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = var4 + var6 - var15; - - for (var17 = var3 - var21; var17 <= var3 + var21; ++var17) - { - int var18 = var17 - var3; - - for (int var19 = var5 - var21; var19 <= var5 + var21; ++var19) - { - int var20 = var19 - var5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(var1, var17, var16, var19, mod_BiomesOPlenty.firLeaves.blockID, 0); - } - } - } - - if (var21 >= var13) - { - var21 = var22 ? 1 : 0; - var22 = true; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = var2.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = var1.getBlockId(var3, var4 + var16, var5); - - if (var17 == 0 || var17 == mod_BiomesOPlenty.firLeaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var16, var5, mod_BiomesOPlenty.firWood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTemperate.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTemperate.java deleted file mode 100644 index b8a334f87..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenTemperate.java +++ /dev/null @@ -1,145 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenTemperate extends WorldGenerator -{ - public WorldGenTemperate(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(25) + 10; - int var7 = var2.nextInt(3) + 2; - int var8 = var6 - var7; - int var9 = 2 + var2.nextInt(2); - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var15; - int var21; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var21 = 0; - } - else - { - var21 = var9; - } - - for (var13 = var3 - var21; var13 <= var3 + var21 && var10; ++var13) - { - for (int var14 = var5 - var21; var14 <= var5 + var21 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var21 = var2.nextInt(2); - var13 = 1; - boolean var22 = false; - int var17; - int var16; - - for (var15 = 0; var15 <= var8; ++var15) - { - var16 = var4 + var6 - var15; - - for (var17 = var3 - var21; var17 <= var3 + var21; ++var17) - { - int var18 = var17 - var3; - - for (int var19 = var5 - var21; var19 <= var5 + var21; ++var19) - { - int var20 = var19 - var5; - - if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var17, var16, var19)]) - { - this.setBlockAndMetadata(var1, var17, var16, var19, Block.leaves.blockID, 0); - } - } - } - - if (var21 >= var13) - { - var21 = var22 ? 1 : 0; - var22 = true; - ++var13; - - if (var13 > var9) - { - var13 = var9; - } - } - else - { - ++var21; - } - } - - var15 = var2.nextInt(3); - - for (var16 = 0; var16 < var6 - var15; ++var16) - { - var17 = var1.getBlockId(var3, var4 + var16, var5); - - if (var17 == 0 || var17 == Block.leaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var16, var5, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenThickTree.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenThickTree.java deleted file mode 100644 index e95274bf8..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenThickTree.java +++ /dev/null @@ -1,180 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenThickTree extends WorldGenerator -{ - public WorldGenThickTree(boolean var1) - { - super(var1); - } - - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - int var6 = var2.nextInt(15) + 20; - int var7 = var2.nextInt(5) + 5; - int var8 = var6 - var7; - int var9 = 2 + var2.nextInt(2); - boolean var10 = true; - - if (var4 >= 1 && var4 + var6 + 1 <= 256) - { - int var11; - int var13; - int var14; - int var15; - int var24; - - for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11) - { - boolean var12 = true; - - if (var11 - var4 < var7) - { - var24 = 0; - } - else - { - var24 = var9; - } - - for (var13 = var3 - var24; var13 <= var3 + var24 && var10; ++var13) - { - for (var14 = var5 - var24; var14 <= var5 + var24 && var10; ++var14) - { - if (var11 >= 0 && var11 < 256) - { - var15 = var1.getBlockId(var13, var11, var14); - - if (var15 != 0 && var15 != Block.leaves.blockID) - { - var10 = false; - } - } - else - { - var10 = false; - } - } - } - } - - if (!var10) - { - return false; - } - else - { - var11 = var1.getBlockId(var3, var4 - 1, var5); - var24 = var1.getBlockId(var3 - 1, var4 - 1, var5); - var13 = var1.getBlockId(var3, var4 - 1, var5 - 1); - var14 = var1.getBlockId(var3 - 1, var4 - 1, var5 - 1); - - if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var24 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var13 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - if ((var14 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1) - { - var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5, Block.dirt.blockID); - var1.setBlock(var3, var4 - 1, var5 - 1, Block.dirt.blockID); - var1.setBlock(var3 - 1, var4 - 1, var5 - 1, Block.dirt.blockID); - var15 = var2.nextInt(2); - int var16 = 1; - boolean var17 = false; - int var19; - int var18; - int var20; - - for (var18 = 0; var18 <= var8; ++var18) - { - var19 = var4 + var6 - var18; - - for (var20 = var3 - var15; var20 <= var3 + var15; ++var20) - { - int var21 = var20 - var3; - - for (int var22 = var5 - var15; var22 <= var5 + var15; ++var22) - { - int var23 = var22 - var5; - - if ((Math.abs(var21) != var15 || Math.abs(var23) != var15 || var15 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var20, var19, var22)]) - { - this.setBlockAndMetadata(var1, var20, var19, var22, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20 - 1, var19, var22, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20, var19, var22 - 1, Block.leaves.blockID, 0); - this.setBlockAndMetadata(var1, var20 - 1, var19, var22 - 1, Block.leaves.blockID, 0); - } - } - } - - if (var15 >= var16) - { - var15 = var17 ? 1 : 0; - var17 = true; - ++var16; - - if (var16 > var9) - { - var16 = var9; - } - } - else - { - ++var15; - } - } - - var18 = var2.nextInt(3); - - for (var19 = 0; var19 < var6 - var18; ++var19) - { - var20 = var1.getBlockId(var3, var4 + var19, var5); - - if (var20 == 0 || var20 == Block.leaves.blockID) - { - this.setBlockAndMetadata(var1, var3, var4 + var19, var5, Block.wood.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5, Block.wood.blockID, 0); - this.setBlockAndMetadata(var1, var3, var4 + var19, var5 - 1, Block.wood.blockID, 0); - this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5 - 1, Block.wood.blockID, 0); - } - } - - return true; - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - else - { - return false; - } - } - } - else - { - return false; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenVolcano.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenVolcano.java deleted file mode 100644 index 766d6e7c7..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenVolcano.java +++ /dev/null @@ -1,49 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenVolcano extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3, var4, var5) && var4 > 75) - { - --var4; - } - - int var6 = var1.getBlockId(var3, var4, var5); - - if (var6 != mod_BiomesOPlenty.ashStone.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) - { - return false; - } - } - } - - var1.setBlock(var3, var4 - 1, var5, Block.lavaMoving.blockID); - var1.setBlock(var3, var4, var5, Block.lavaMoving.blockID); - var1.setBlock(var3, var4 + 1, var5, Block.lavaMoving.blockID); - var1.setBlock(var3 - 1, var4 + 1, var5, Block.lavaMoving.blockID); - var1.setBlock(var3 + 1, var4 + 1, var5, Block.lavaMoving.blockID); - var1.setBlock(var3, var4 + 1, var5 - 1, Block.lavaMoving.blockID); - var1.setBlock(var3, var4 + 1, var5 + 1, Block.lavaMoving.blockID); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWhiteOak1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWhiteOak1.java deleted file mode 100644 index 40abf7be0..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWhiteOak1.java +++ /dev/null @@ -1,1470 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenWhiteOak1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 9, var4, var5 + 9) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 9, var4, var5 + 9); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 9, var4 - 1, var5 + var8 + 9) && var1.isAirBlock(var3 + var7 + 9, var4 - 2, var5 + var8 + 9)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 5, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 6, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 6, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 6, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 7, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 9, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 11, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 19, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 19, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 21, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 17, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 20, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 21, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 17, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 18, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 20, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 22, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 23, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 16, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 21, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 22, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 24, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 2, var5 + 16, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 17, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 19, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 21, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 22, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 2, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 3, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 17, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 18, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 20, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 22, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 23, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 0, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 16, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 3, var5 + 17, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 6, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 17, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 18, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 19, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 21, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 22, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 0, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 1, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 1, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 18, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 16, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 17, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 16, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 18, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 19, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 20, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 21, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 22, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 0, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 0, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 0, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 1, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 1, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 2, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 2, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 9, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 9, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 12, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 18, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 19, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 20, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 21, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 22, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 0, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 2, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 2, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 2, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 16, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 8, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 11, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 12, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 13, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 14, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 13, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 17, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 18, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 11, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 20, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 21, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 22, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 2, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 2, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 3, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 3, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 3, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 18, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 1, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 8, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 9, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 10, var5 + 21, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 11, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 12, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 15, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 14, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 15, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 16, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 17, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 18, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 19, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 20, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 21, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 22, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 22, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 22, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 24, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 2, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 2, var5 + 14, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 2, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 3, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 3, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 3, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 3, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 4, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 10, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 5, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 6, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 7, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 8, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 9, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 10, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 11, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 12, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 14, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 15, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 16, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 17, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 19, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 20, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 22, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 22, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 22, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 23, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 23, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 15, var4 + 23, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 3, var5 + 11, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 3, var5 + 15, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 4, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 4, var5 + 12, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 13, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 5, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 6, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 7, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 7, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 8, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 9, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 10, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 11, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 12, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 13, var5 + 19, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 14, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 15, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 16, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 17, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 18, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 19, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 20, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 21, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 22, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 16, var4 + 24, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 3, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 3, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 4, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 4, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 5, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 5, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 5, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 6, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 6, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 7, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 10, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 17, var4 + 8, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 9, var5 + 20, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 10, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 11, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 11, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 11, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 12, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 13, var5 + 18, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 14, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 15, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 16, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 17, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 18, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 19, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 20, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 21, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 21, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 22, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 23, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 17, var4 + 23, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 2, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 18, var4 + 3, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 3, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 18, var4 + 4, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 18, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 5, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 6, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 9, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 9, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 9, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 10, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 11, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 12, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 12, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 13, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 14, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 14, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 15, var5 + 17, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 16, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 17, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 18, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 19, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 20, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 20, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 22, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 18, var4 + 22, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 4, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 11, var5 + 13, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 11, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 13, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 13, var5 + 16, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 15, var5 + 14, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 16, var5 + 15, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 21, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 19, var4 + 22, var5 + 11, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 20, var4 + 7, var5 + 7, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWhiteOak2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWhiteOak2.java deleted file mode 100644 index 1c74909af..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWhiteOak2.java +++ /dev/null @@ -1,266 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenWhiteOak2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 4, var4, var5 + 5) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 4, var4, var5 + 5); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 4, var4 - 1, var5 + var8 + 5) && var1.isAirBlock(var3 + var7 + 4, var4 - 2, var5 + var8 + 5)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 5, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 5, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 6, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 10, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 2, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 3, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 7, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 0, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 2, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 4, Block.wood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 7, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 8, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 2, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 7, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 9, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 3, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 3, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 1, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 8, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 5, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 5, var5 + 6, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 3, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 6, Block.leaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 4, var5 + 4, Block.leaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 5, var5 + 2, Block.leaves.blockID, 4, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow.java deleted file mode 100644 index 09dbfffcd..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow.java +++ /dev/null @@ -1,189 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; - -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenWillow extends WorldGenerator -{ - public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) - { - int var6; - - for (var6 = par2Random.nextInt(4) + 5; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) - { - ; - } - - boolean var7 = true; - - if (par4 >= 1 && par4 + var6 + 1 <= 128) - { - int var8; - int var10; - int var11; - int var12; - - for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) - { - byte var9 = 1; - - if (var8 == par4) - { - var9 = 0; - } - - if (var8 >= par4 + 1 + var6 - 2) - { - var9 = 3; - } - - for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) - { - for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) - { - if (var8 >= 0 && var8 < 128) - { - var12 = par1World.getBlockId(var10, var8, var11); - - if (var12 != 0 && var12 != mod_BiomesOPlenty.willowLeaves.blockID) - { - if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) - { - var7 = false; - } - else if (var8 > par4) - { - var7 = false; - } - } - } - else - { - var7 = false; - } - } - } - } - - if (!var7) - { - return false; - } - else - { - var8 = par1World.getBlockId(par3, par4 - 1, par5); - - if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) - { - this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); - int var13; - int var16; - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - var13 = var12 - par3; - - for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14) - { - int var15 = var14 - par5; - - if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)]) - { - this.setBlockAndMetadata(par1World, var12, var16, var14, mod_BiomesOPlenty.willowLeaves.blockID, 0); - } - } - } - } - - for (var16 = 0; var16 < var6; ++var16) - { - var10 = par1World.getBlockId(par3, par4 + var16, par5); - - if (var10 == 0 || var10 == mod_BiomesOPlenty.willowLeaves.blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) - { - this.setBlock(par1World, par3, par4 + var16, par5, mod_BiomesOPlenty.willowWood.blockID); - } - } - - for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16) - { - var10 = var16 - (par4 + var6); - var11 = 2 - var10 / 2; - - for (var12 = par3 - var11; var12 <= par3 + var11; ++var12) - { - for (var13 = par5 - var11; var13 <= par5 + var11; ++var13) - { - if (par1World.getBlockId(var12, var16, var13) == mod_BiomesOPlenty.willowLeaves.blockID) - { - if (par2Random.nextInt(2) == 0 && par1World.getBlockId(var12 - 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 - 1, var16, var13, 8); - } - - if (par2Random.nextInt(2) == 0 && par1World.getBlockId(var12 + 1, var16, var13) == 0) - { - this.generateVines(par1World, var12 + 1, var16, var13, 2); - } - - if (par2Random.nextInt(2) == 0 && par1World.getBlockId(var12, var16, var13 - 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 - 1, 1); - } - - if (par2Random.nextInt(2) == 0 && par1World.getBlockId(var12, var16, var13 + 1) == 0) - { - this.generateVines(par1World, var12, var16, var13 + 1, 4); - } - } - } - } - } - - return true; - } - else - { - return false; - } - } - } - else - { - return false; - } - } - - /** - * Generates vines at the given position until it hits a block. - */ - private void generateVines(World par1World, int par2, int par3, int par4, int par5) - { - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - int var6 = 7; - - while (true) - { - --par3; - - if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0) - { - return; - } - - this.setBlockAndMetadata(par1World, par2, par3, par4, mod_BiomesOPlenty.willow.blockID, par5); - --var6; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow1.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow1.java deleted file mode 100644 index c03a0fb46..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow1.java +++ /dev/null @@ -1,830 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenWillow1 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 7, var4, var5 + 8) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 7, var4, var5 + 8); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 7, var4 - 1, var5 + var8 + 8) && var1.isAirBlock(var3 + var7 + 7, var4 - 2, var5 + var8 + 8)) - { - return false; - } - } - } - - var1.setBlock(var3 + 0, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 0, var4 + 15, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 8, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 9, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 10, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 1, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 10, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 11, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 12, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 13, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 14, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 15, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 16, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 17, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 1, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 11, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 12, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 13, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 14, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 15, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 16, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 17, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 11, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 12, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 13, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 12, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 14, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 12, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 15, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 12, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 16, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 17, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 4, var4 + 18, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 0, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 1, var5 + 15, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 15, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 16, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 15, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 16, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 15, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 16, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 14, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 16, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 15, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 16, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 11, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 12, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 13, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 14, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 15, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 16, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 0, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 1, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 15, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 13, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 16, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 10, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 13, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 14, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 15, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 16, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 17, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 0, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 12, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 6, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 7, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 8, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 9, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 10, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 11, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 12, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 13, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 7, var4 + 14, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 15, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 16, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 17, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 18, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 0, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 4, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 5, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 6, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 7, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 8, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 9, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 10, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 11, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 12, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 3, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 13, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 14, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 15, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 8, var4 + 16, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 7, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 8, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 10, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 9, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 10, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 11, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 11, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 12, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 12, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 13, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 12, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 14, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 15, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 9, var4 + 16, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 7, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 8, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 9, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 10, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 11, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 12, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 10, var4 + 13, var5 + 14, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 14, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 15, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 10, var4 + 16, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 1, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 2, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 3, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 4, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 5, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 6, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 7, var5 + 7, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 8, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 9, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 10, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 11, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 12, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 13, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 14, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 12, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 15, var5 + 13, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 16, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 11, var4 + 17, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 1, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 1, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 2, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 2, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 2, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 3, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 4, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 5, var5 + 9, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 6, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 7, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 8, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 10, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 11, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 12, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 13, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 14, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 15, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 16, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 12, var4 + 17, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 1, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 2, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 3, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 4, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 5, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 6, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 7, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 8, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 14, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 8, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 9, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 15, var5 + 11, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 13, var4 + 16, var5 + 10, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 4, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 5, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 14, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 4, 2); - var1.setBlock(var3 + 14, var4 + 7, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow2.java b/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow2.java deleted file mode 100644 index aa2fdf7ec..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldgen/WorldGenWillow2.java +++ /dev/null @@ -1,201 +0,0 @@ -package tdwp_ftw.biomesop.worldgen; - -import java.util.Random; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -import net.minecraft.block.Block; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class WorldGenWillow2 extends WorldGenerator -{ - public boolean generate(World var1, Random var2, int var3, int var4, int var5) - { - while (var1.isAirBlock(var3 + 4, var4, var5 + 3) && var4 > 2) - { - --var4; - } - - int var6 = var1.getBlockId(var3 + 4, var4, var5 + 3); - - if (var6 != Block.grass.blockID) - { - return false; - } - else - { - for (int var7 = -2; var7 <= 2; ++var7) - { - for (int var8 = -2; var8 <= 2; ++var8) - { - if (var1.isAirBlock(var3 + var7 + 4, var4 - 1, var5 + var8 + 3) && var1.isAirBlock(var3 + var7 + 4, var4 - 2, var5 + var8 + 3)) - { - return false; - } - } - } - - var1.setBlock(var3 + 1, var4 + 3, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 5, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 6, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 1, var4 + 7, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 2, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 3, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 4, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 5, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 2, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 6, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 7, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 8, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 2, var4 + 9, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 2, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 3, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 4, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 5, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 3, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 6, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 0, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 7, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 8, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 9, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 3, var4 + 10, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 6, 2); - var1.setBlock(var3 + 4, var4 + 0, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 1, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 2, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 3, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 4, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 5, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 4, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 7, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 5, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 8, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 9, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 4, var4 + 10, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 2, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 3, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 3, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 4, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 5, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 6, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 5, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 7, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 6, mod_BiomesOPlenty.willowWood.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 8, var5 + 7, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 9, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 5, var4 + 10, var5 + 6, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 2, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 3, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 1, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 4, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 6, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 8, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 6, var4 + 9, var5 + 4, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 1, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 2, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 3, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 2, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 4, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - var1.setBlock(var3 + 7, var4 + 5, var5 + 3, mod_BiomesOPlenty.willowLeaves.blockID, 12, 2); - return true; - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldtype/WTBiomesOP.java b/src/minecraft/tdwp_ftw/biomesop/worldtype/WTBiomesOP.java deleted file mode 100644 index 90f2bcb03..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldtype/WTBiomesOP.java +++ /dev/null @@ -1,388 +0,0 @@ -package tdwp_ftw.biomesop.worldtype; - -import net.minecraft.world.WorldType; -import net.minecraft.world.biome.BiomeGenBase; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -public class WTBiomesOP extends WorldTypeBase -{ - public WTBiomesOP() { - super(4, "BIOMESOP"); - this.removeAllBiomes(); - this.removeBiome(BiomeGenBase.plains); - this.removeBiome(BiomeGenBase.desert); - this.removeBiome(BiomeGenBase.forest); - this.removeBiome(BiomeGenBase.extremeHills); - this.removeBiome(BiomeGenBase.taiga); - this.removeBiome(BiomeGenBase.swampland); - this.removeBiome(BiomeGenBase.jungle); - - if (mod_BiomesOPlenty.alpsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.alps); - } - if (mod_BiomesOPlenty.arcticGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.arctic); - } - if (mod_BiomesOPlenty.badlandsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.badlands); - } - if (mod_BiomesOPlenty.bambooForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.bambooForest); - } - if (mod_BiomesOPlenty.bayouGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.bayou); - } - if (mod_BiomesOPlenty.birchForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.birchForest); - } - if (mod_BiomesOPlenty.bogGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.bog); - } - if (mod_BiomesOPlenty.borealForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.borealForest); - } - if (mod_BiomesOPlenty.canyonGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.canyon); - } - if (mod_BiomesOPlenty.chaparralGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.chaparral); - } - if (mod_BiomesOPlenty.cherryBlossomGroveGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.cherryBlossomGrove); - } - if (mod_BiomesOPlenty.coniferousForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.coniferousForest); - } - if (mod_BiomesOPlenty.cragGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.crag); - } - if (mod_BiomesOPlenty.deadForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.deadForest); - } - if (mod_BiomesOPlenty.deadSwampGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.deadSwamp); - } - if (mod_BiomesOPlenty.deadlandsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.deadlands); - } - if (mod_BiomesOPlenty.deciduousForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.deciduousForest); - } - if (mod_BiomesOPlenty.drylandsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.drylands); - } - if (mod_BiomesOPlenty.dunesGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.dunes); - } - if (mod_BiomesOPlenty.fenGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.fen); - } - if (mod_BiomesOPlenty.fieldGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.field); - } - if (mod_BiomesOPlenty.frostForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.frostForest); - } - if (mod_BiomesOPlenty.fungiForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.fungiForest); - } - if (mod_BiomesOPlenty.gardenGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.garden); - } - if (mod_BiomesOPlenty.glacierGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.glacier); - } - if (mod_BiomesOPlenty.grasslandGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.grassland); - } - if (mod_BiomesOPlenty.groveGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.grove); - } - if (mod_BiomesOPlenty.heathlandGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.heathland); - } - if (mod_BiomesOPlenty.highlandGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.highland); - } - if (mod_BiomesOPlenty.iceSheetGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.iceSheet); - } - if (mod_BiomesOPlenty.icyHillsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.icyHills); - } - if (mod_BiomesOPlenty.jadeCliffsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.jadeCliffs); - } - if (mod_BiomesOPlenty.lushDesertGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.lushDesert); - } - if (mod_BiomesOPlenty.lushSwampGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.lushSwamp); - } - if (mod_BiomesOPlenty.mangroveGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.mangrove); - } - if (mod_BiomesOPlenty.mapleWoodsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.mapleWoods); - } - if (mod_BiomesOPlenty.marshGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.marsh); - } - if (mod_BiomesOPlenty.meadowGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.meadow); - } - if (mod_BiomesOPlenty.mesaGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.mesa); - } - if (mod_BiomesOPlenty.moorGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.moor); - } - if (mod_BiomesOPlenty.mountainGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.mountain); - } - if (mod_BiomesOPlenty.mushroomIslandGen == true) - { - this.addNewBiome(BiomeGenBase.mushroomIsland); - } - if (mod_BiomesOPlenty.mysticGroveGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.mysticGrove); - } - if (mod_BiomesOPlenty.oasisGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.oasis); - } - if (mod_BiomesOPlenty.ominousWoodsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.ominousWoods); - } - if (mod_BiomesOPlenty.orchardGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.orchard); - } - if (mod_BiomesOPlenty.originValleyGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.originValley); - } - if (mod_BiomesOPlenty.outbackGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.outback); - } - if (mod_BiomesOPlenty.pastureGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.pasture); - } - if (mod_BiomesOPlenty.prairieGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.prairie); - } - if (mod_BiomesOPlenty.quagmireGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.quagmire); - } - if (mod_BiomesOPlenty.rainforestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.rainforest); - } - if (mod_BiomesOPlenty.redwoodForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.redwoodForest); - } - if (mod_BiomesOPlenty.sacredSpringsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.sacredSprings); - } - if (mod_BiomesOPlenty.savannaGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.savanna); - } - if (mod_BiomesOPlenty.scrublandGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.scrubland); - } - if (mod_BiomesOPlenty.seasonalForestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.seasonalForest); - } - if (mod_BiomesOPlenty.shieldGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.shield); - } - if (mod_BiomesOPlenty.shrublandGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.shrubland); - } - if (mod_BiomesOPlenty.snowyWoodsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.snowyWoods); - } - if (mod_BiomesOPlenty.spruceWoodsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.spruceWoods); - } - if (mod_BiomesOPlenty.steppeGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.steppe); - } - if (mod_BiomesOPlenty.swampwoodsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.swampwoods); - } - if (mod_BiomesOPlenty.temperateRainforestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.temperateRainforest); - } - if (mod_BiomesOPlenty.thicketGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.thicket); - } - if (mod_BiomesOPlenty.tropicalRainforestGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.tropicalRainforest); - } - if (mod_BiomesOPlenty.tropicsGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.tropics); - } - if (mod_BiomesOPlenty.tundraGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.tundra); - } - if (mod_BiomesOPlenty.volcanoGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.volcano); - } - if (mod_BiomesOPlenty.wastelandGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.wasteland); - } - if (mod_BiomesOPlenty.wetlandGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.wetland); - } - if (mod_BiomesOPlenty.woodlandGen == true) - { - this.addNewBiome(mod_BiomesOPlenty.woodland); - } - - - if (mod_BiomesOPlenty.plainsGen == true) - { - if (mod_BiomesOPlenty.vanillaEnhanced == true) - { - this.addNewBiome(mod_BiomesOPlenty.plainsNew); - } - else - { - this.addNewBiome(BiomeGenBase.plains); - } - } - if (mod_BiomesOPlenty.desertGen == true) - { - if (mod_BiomesOPlenty.vanillaEnhanced == true) - { - this.addNewBiome(mod_BiomesOPlenty.desertNew); - } - else - { - this.addNewBiome(BiomeGenBase.desert); - } - } - if (mod_BiomesOPlenty.extremeHillsGen == true) - { - if (mod_BiomesOPlenty.vanillaEnhanced == true) - { - this.addNewBiome(mod_BiomesOPlenty.extremeHillsNew); - } - else - { - this.addNewBiome(BiomeGenBase.extremeHills); - } - } - if (mod_BiomesOPlenty.forestGen == true) - { - if (mod_BiomesOPlenty.vanillaEnhanced == true) - { - this.addNewBiome(mod_BiomesOPlenty.forestNew); - } - else - { - this.addNewBiome(BiomeGenBase.forest); - } - } - if (mod_BiomesOPlenty.taigaGen == true) - { - if (mod_BiomesOPlenty.vanillaEnhanced == true) - { - this.addNewBiome(mod_BiomesOPlenty.taigaNew); - } - else - { - this.addNewBiome(BiomeGenBase.taiga); - } - } - if (mod_BiomesOPlenty.swamplandGen == true) - { - if (mod_BiomesOPlenty.vanillaEnhanced == true) - { - this.addNewBiome(mod_BiomesOPlenty.swamplandNew); - } - else - { - this.addNewBiome(BiomeGenBase.swampland); - } - } - if (mod_BiomesOPlenty.jungleGen == true) - { - if (mod_BiomesOPlenty.vanillaEnhanced == true) - { - this.addNewBiome(mod_BiomesOPlenty.jungleNew); - } - else - { - this.addNewBiome(BiomeGenBase.jungle); - } - } - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldtype/WorldChunkManagerBOP.java b/src/minecraft/tdwp_ftw/biomesop/worldtype/WorldChunkManagerBOP.java deleted file mode 100644 index efd0064ed..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldtype/WorldChunkManagerBOP.java +++ /dev/null @@ -1,323 +0,0 @@ -package tdwp_ftw.biomesop.worldtype; - -import java.util.ArrayList; -import java.util.List; -import java.util.Random; - -import net.minecraft.world.ChunkPosition; -import net.minecraft.world.World; -import net.minecraft.world.WorldType; -import net.minecraft.world.biome.BiomeCache; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.WorldChunkManager; -import net.minecraft.world.gen.layer.GenLayer; -import net.minecraft.world.gen.layer.IntCache; -import tdwp_ftw.biomesop.mod_BiomesOPlenty; - -public class WorldChunkManagerBOP extends WorldChunkManager -{ - private GenLayer genBiomes; - - /** A GenLayer containing the indices into BiomeGenBase.biomeList[] */ - private GenLayer biomeIndexLayer; - - /** The BiomeCache object for this world. */ - private BiomeCache biomeCache; - - /** A list of biomes that the player can spawn in. */ - private List biomesToSpawnIn; - - protected WorldChunkManagerBOP() - { - this.biomeCache = new BiomeCache(this); - this.biomesToSpawnIn = new ArrayList(); - this.biomesToSpawnIn.add(BiomeGenBase.forest); - this.biomesToSpawnIn.add(BiomeGenBase.plains); - this.biomesToSpawnIn.add(BiomeGenBase.taiga); - this.biomesToSpawnIn.add(BiomeGenBase.taigaHills); - this.biomesToSpawnIn.add(BiomeGenBase.forestHills); - this.biomesToSpawnIn.add(BiomeGenBase.jungle); - this.biomesToSpawnIn.add(BiomeGenBase.jungleHills); - - this.biomesToSpawnIn.add(mod_BiomesOPlenty.alps); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.arctic); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.badlands); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.bambooForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.bayou); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.birchForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.bog); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.borealForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.chaparral); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.cherryBlossomGrove); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.coniferousForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.crag); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.deadForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.deciduousForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.drylands); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.dunes); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.frostForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.glacier); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.grassland); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.grove); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.heathland); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.highland); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.lushDesert); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.lushSwamp); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.mangrove); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.mapleWoods); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.marsh); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.meadow); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.mesa); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.mountain); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.oasis); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.orchard); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.pasture); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.prairie); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.quagmire); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.rainforest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.redwoodForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.savanna); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.scrubland); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.seasonalForest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.shrubland); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.steppe); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.temperateRainforest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.tropicalRainforest); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.tropics); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.tundra); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.volcano); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.wetland); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.woodland); - - this.biomesToSpawnIn.add(mod_BiomesOPlenty.forestNew); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.plainsNew); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.taigaNew); - this.biomesToSpawnIn.add(mod_BiomesOPlenty.jungleNew); - } - - public WorldChunkManagerBOP(long par1, WorldType par3WorldType) - { - this(); - GenLayer[] var4 = GenLayer.initializeAllBiomeGenerators(par1, par3WorldType); - this.genBiomes = (GenLayer) var4[0]; - this.biomeIndexLayer = (GenLayer) var4[1]; - } - - public WorldChunkManagerBOP(World par1World) - { - this(par1World.getSeed(), par1World.getWorldInfo().getTerrainType()); - } - - /** - * Gets the list of valid biomes for the player to spawn in. - */ - public List getBiomesToSpawnIn() - { - return this.biomesToSpawnIn; - } - - /** - * Returns the BiomeGenBase related to the x, z position on the world. - */ - public BiomeGenBase getBiomeGenAt(int par1, int par2) - { - return this.biomeCache.getBiomeGenAt(par1, par2); - } - - /** - * Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length. - */ - public float[] getRainfall(float[] par1ArrayOfFloat, int par2, int par3, int par4, int par5) - { - IntCache.resetIntCache(); - - if (par1ArrayOfFloat == null || par1ArrayOfFloat.length < par4 * par5) - { - par1ArrayOfFloat = new float[par4 * par5]; - } - - int[] var6 = this.biomeIndexLayer.getInts(par2, par3, par4, par5); - - for (int var7 = 0; var7 < par4 * par5; ++var7) - { - float var8 = (float)BiomeGenBase.biomeList[var6[var7]].getIntRainfall() / 65536.0F; - - if (var8 > 1.0F) - { - var8 = 1.0F; - } - - par1ArrayOfFloat[var7] = var8; - } - - return par1ArrayOfFloat; - } - - /** - * Return an adjusted version of a given temperature based on the y height - */ - public float getTemperatureAtHeight(float par1, int par2) - { - return par1; - } - - /** - * Returns a list of temperatures to use for the specified blocks. Args: listToReuse, x, y, width, length - */ - public float[] getTemperatures(float[] par1ArrayOfFloat, int par2, int par3, int par4, int par5) - { - IntCache.resetIntCache(); - - if (par1ArrayOfFloat == null || par1ArrayOfFloat.length < par4 * par5) - { - par1ArrayOfFloat = new float[par4 * par5]; - } - - int[] var6 = this.biomeIndexLayer.getInts(par2, par3, par4, par5); - - for (int var7 = 0; var7 < par4 * par5; ++var7) - { - float var8 = (float)BiomeGenBase.biomeList[var6[var7]].getIntTemperature() / 65536.0F; - - if (var8 > 1.0F) - { - var8 = 1.0F; - } - - par1ArrayOfFloat[var7] = var8; - } - - return par1ArrayOfFloat; - } - - /** - * Returns an array of biomes for the location input. - */ - public BiomeGenBase[] getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) - { - IntCache.resetIntCache(); - - if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) - { - par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; - } - - int[] var6 = this.genBiomes.getInts(par2, par3, par4, par5); - - for (int var7 = 0; var7 < par4 * par5; ++var7) - { - par1ArrayOfBiomeGenBase[var7] = BiomeGenBase.biomeList[var6[var7]]; - } - - return par1ArrayOfBiomeGenBase; - } - - /** - * Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the - * WorldChunkManager Args: oldBiomeList, x, z, width, depth - */ - public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) - { - return this.getBiomeGenAt(par1ArrayOfBiomeGenBase, par2, par3, par4, par5, true); - } - - /** - * Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, - * don't check biomeCache to avoid infinite loop in BiomeCacheBlock) - */ - public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5, boolean par6) - { - IntCache.resetIntCache(); - - if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) - { - par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; - } - - if (par6 && par4 == 16 && par5 == 16 && (par2 & 15) == 0 && (par3 & 15) == 0) - { - BiomeGenBase[] var9 = this.biomeCache.getCachedBiomes(par2, par3); - System.arraycopy(var9, 0, par1ArrayOfBiomeGenBase, 0, par4 * par5); - return par1ArrayOfBiomeGenBase; - } - else - { - int[] var7 = this.biomeIndexLayer.getInts(par2, par3, par4, par5); - - for (int var8 = 0; var8 < par4 * par5; ++var8) - { - par1ArrayOfBiomeGenBase[var8] = BiomeGenBase.biomeList[var7[var8]]; - } - - return par1ArrayOfBiomeGenBase; - } - } - - /** - * checks given Chunk's Biomes against List of allowed ones - */ - public boolean areBiomesViable(int par1, int par2, int par3, List par4List) - { - IntCache.resetIntCache(); - int var5 = par1 - par3 >> 2; - int var6 = par2 - par3 >> 2; - int var7 = par1 + par3 >> 2; - int var8 = par2 + par3 >> 2; - int var9 = var7 - var5 + 1; - int var10 = var8 - var6 + 1; - int[] var11 = this.genBiomes.getInts(var5, var6, var9, var10); - - for (int var12 = 0; var12 < var9 * var10; ++var12) - { - BiomeGenBase var13 = BiomeGenBase.biomeList[var11[var12]]; - - if (!par4List.contains(var13)) - { - return false; - } - } - - return true; - } - - /** - * Finds a valid position within a range, that is in one of the listed biomes. Searches {par1,par2} +-par3 blocks. - * Strongly favors positive y positions. - */ - public ChunkPosition findBiomePosition(int par1, int par2, int par3, List par4List, Random par5Random) - { - IntCache.resetIntCache(); - int var6 = par1 - par3 >> 2; - int var7 = par2 - par3 >> 2; - int var8 = par1 + par3 >> 2; - int var9 = par2 + par3 >> 2; - int var10 = var8 - var6 + 1; - int var11 = var9 - var7 + 1; - int[] var12 = this.genBiomes.getInts(var6, var7, var10, var11); - ChunkPosition var13 = null; - int var14 = 0; - - for (int var15 = 0; var15 < var12.length; ++var15) - { - int var16 = var6 + var15 % var10 << 2; - int var17 = var7 + var15 / var10 << 2; - BiomeGenBase var18 = BiomeGenBase.biomeList[var12[var15]]; - - if (par4List.contains(var18) && (var13 == null || par5Random.nextInt(var14 + 1) == 0)) - { - var13 = new ChunkPosition(var16, 0, var17); - ++var14; - } - } - - return var13; - } - - /** - * Calls the WorldChunkManager's biomeCache.cleanupCache() - */ - public void cleanupCache() - { - this.biomeCache.cleanupCache(); - } -} diff --git a/src/minecraft/tdwp_ftw/biomesop/worldtype/WorldTypeBase.java b/src/minecraft/tdwp_ftw/biomesop/worldtype/WorldTypeBase.java deleted file mode 100644 index db3b5604d..000000000 --- a/src/minecraft/tdwp_ftw/biomesop/worldtype/WorldTypeBase.java +++ /dev/null @@ -1,30 +0,0 @@ -package tdwp_ftw.biomesop.worldtype; - -import net.minecraft.world.World; -import net.minecraft.world.WorldType; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.biome.WorldChunkManager; - -public class WorldTypeBase extends WorldType -{ - - public WorldTypeBase(int par1, String par2Str) { - super(par1, par2Str); - } - - public WorldChunkManager getChunkManager(World var1) - { - return new WorldChunkManagerBOP(var1); - } - - public void removeAllBiomes() - { - this.removeBiome(BiomeGenBase.plains); - this.removeBiome(BiomeGenBase.desert); - this.removeBiome(BiomeGenBase.forest); - this.removeBiome(BiomeGenBase.extremeHills); - this.removeBiome(BiomeGenBase.taiga); - this.removeBiome(BiomeGenBase.swampland); - this.removeBiome(BiomeGenBase.jungle); - } -}