Added a workaround for Forge log spam. Closes #989
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1 changed files with 5 additions and 0 deletions
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@ -46,6 +46,7 @@ import net.minecraft.world.gen.*;
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import net.minecraft.world.gen.feature.WorldGenDungeons;
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import net.minecraft.world.gen.feature.WorldGenLakes;
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import net.minecraft.world.gen.structure.*;
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import net.minecraftforge.common.ForgeModContainer;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.terraingen.PopulateChunkEvent;
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import net.minecraftforge.event.terraingen.TerrainGen;
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@ -471,6 +472,9 @@ public class ChunkProviderGenerateBOP implements IChunkGenerator
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@Override
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public void populate(int chunkX, int chunkZ)
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{
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boolean prevLogging = ForgeModContainer.logCascadingWorldGeneration;
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ForgeModContainer.logCascadingWorldGeneration = false;
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BlockFalling.fallInstantly = true;
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int x = chunkX * 16;
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int z = chunkZ * 16;
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@ -587,6 +591,7 @@ public class ChunkProviderGenerateBOP implements IChunkGenerator
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MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(this, world, rand, chunkX, chunkZ, hasVillageGenerated));
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BlockFalling.fallInstantly = false;
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ForgeModContainer.logCascadingWorldGeneration = prevLogging;
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}
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@Override
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