From 750fc6e94fae21d7aae86a59d244e79258c148bd Mon Sep 17 00:00:00 2001 From: Forstride Date: Mon, 5 Mar 2018 08:04:02 -0500 Subject: [PATCH] Tweaked the Wasteland biome --- .../common/biome/overworld/BiomeGenDeadSwamp.java | 2 +- .../common/biome/overworld/BiomeGenWasteland.java | 12 ++++++------ 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenDeadSwamp.java b/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenDeadSwamp.java index a358c54c4..22375b11e 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenDeadSwamp.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenDeadSwamp.java @@ -70,7 +70,7 @@ public class BiomeGenDeadSwamp extends BOPOverworldBiome // trees GeneratorWeighted treeGenerator = new GeneratorWeighted(0.6F); this.addGenerator("trees", GeneratorStage.TREE, treeGenerator); - treeGenerator.add("dying_tree", 2, (new GeneratorBigTree.Builder()).minHeight(5).maxHeight(12).foliageHeight(1).log(BOPWoods.DEAD).leaves(BOPTrees.DEAD).create()); + treeGenerator.add("dying_tree", 3, (new GeneratorBigTree.Builder()).minHeight(5).maxHeight(12).foliageHeight(1).log(BOPWoods.DEAD).leaves(BOPTrees.DEAD).create()); treeGenerator.add("dead_tree", 1, (new GeneratorBigTree.Builder()).minHeight(5).maxHeight(12).foliageHeight(0).foliageDensity(0.5D).log(BOPWoods.DEAD).leaves(Blocks.AIR.getDefaultState()).create()); // other plants diff --git a/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenWasteland.java b/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenWasteland.java index 54f906329..3183e4c2c 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenWasteland.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenWasteland.java @@ -35,14 +35,13 @@ public class BiomeGenWasteland extends BOPOverworldBiome public BiomeGenWasteland() { - super("wasteland", new PropsBuilder("Wasteland").withGuiColour(0x5A5440).withTemperature(2.0F).withRainfall(0.0F).withWaterColor(0xE5FF00).withRainDisabled()); + super("wasteland", new PropsBuilder("Wasteland").withGuiColour(0x5A5440).withTemperature(2.0F).withRainfall(0.0F).withWaterColor(0xCC5100).withRainDisabled()); // terrain this.terrainSettings.avgHeight(66).heightVariation(1,5); this.topBlock = BOPBlocks.dried_sand.getDefaultState(); this.fillerBlock = BOPBlocks.dried_sand.getDefaultState(); - this.skyColor = 0x909E70; this.seaFloorBlock = BOPBlocks.dried_sand.getDefaultState(); this.canGenerateRivers = false; @@ -51,8 +50,9 @@ public class BiomeGenWasteland extends BOPOverworldBiome this.beachBiomeLocation = null; - this.fogColor = 0xB8BC85; - this.fogDensity = 0.3F; + //this.skyColor = 0x89A3B7; + this.fogColor = 0xDBDDC1; + this.fogDensity = 0.5F; this.addWeight(BOPClimates.WASTELAND, 50); @@ -63,8 +63,8 @@ public class BiomeGenWasteland extends BOPOverworldBiome IBlockPosQuery emptyDriedSand = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create(); GeneratorWeighted treeGenerator = new GeneratorWeighted(0.3F); this.addGenerator("trees", GeneratorStage.TREE, treeGenerator); - treeGenerator.add("dead_tree", 3, (new GeneratorBigTree.Builder()).placeOn(emptyDriedSand).minHeight(5).maxHeight(12).foliageHeight(0).foliageDensity(0.5D).log(BOPWoods.DEAD).leaves(Blocks.AIR.getDefaultState()).create()); - treeGenerator.add("dying_tree", 1, (new GeneratorBigTree.Builder()).placeOn(emptyDriedSand).minHeight(5).maxHeight(12).foliageHeight(1).log(BOPWoods.DEAD).leaves(BOPTrees.DEAD).create()); + treeGenerator.add("dead_tree", 1, (new GeneratorBigTree.Builder()).placeOn(emptyDriedSand).minHeight(5).maxHeight(12).foliageHeight(0).foliageDensity(0.5D).log(BOPWoods.DEAD).leaves(Blocks.AIR.getDefaultState()).create()); + treeGenerator.add("dying_tree", 3, (new GeneratorBigTree.Builder()).placeOn(emptyDriedSand).minHeight(5).maxHeight(12).foliageHeight(1).log(BOPWoods.DEAD).leaves(BOPTrees.DEAD).create()); // other plants this.addGenerator("dead_grass", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(1.0F).with(BOPPlants.DEADGRASS).create());