Fixed Cold Beaches generating around Mystic Groves, and made the Coniferous Forest look nicer
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e5c3636f0b
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5 changed files with 13 additions and 11 deletions
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@ -18,6 +18,7 @@ public class BiomeGenAlps extends BOPBiome
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this.setHeight(biomeHeight);
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this.setHeight(biomeHeight);
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this.setColor(13421772);
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this.setColor(13421772);
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this.setEnableSnow();
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this.setTemperatureRainfall(0.0F, 0.5F);
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this.setTemperatureRainfall(0.0F, 0.5F);
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this.topBlock = Blocks.stone;
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this.topBlock = Blocks.stone;
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@ -16,7 +16,7 @@ import java.util.Random;
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public class BiomeGenConiferousForest extends BOPBiome
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public class BiomeGenConiferousForest extends BOPBiome
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{
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{
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private static final Height biomeHeight = new Height(0.2F, 0.4F);
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private static final Height biomeHeight = new Height(0.1F, 0.3F);
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public BiomeGenConiferousForest(int id)
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public BiomeGenConiferousForest(int id)
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{
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{
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@ -62,9 +62,9 @@ public class BiomeGenConiferousForest extends BOPBiome
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//TODO: getRandomWorldGenForTrees()
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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{
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return random.nextInt(3) == 0 ? new WorldGenBOPTaiga3(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 35, 10, 0):
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return random.nextInt(6) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 10, 10, 5) :
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(random.nextInt(5) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 20, 15, 4) :
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(random.nextInt(3) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 20, 15, 4) :
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new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 10, 10, 5));
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new WorldGenBOPTaiga3(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 35, 10, 0));
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}
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}
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@Override
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@Override
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@ -16,7 +16,7 @@ import java.util.Random;
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public class BiomeGenConiferousForestSnow extends BOPBiome
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public class BiomeGenConiferousForestSnow extends BOPBiome
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{
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{
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private static final Height biomeHeight = new Height(0.2F, 0.4F);
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private static final Height biomeHeight = new Height(0.1F, 0.3F);
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public BiomeGenConiferousForestSnow(int id)
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public BiomeGenConiferousForestSnow(int id)
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{
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{
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@ -24,6 +24,7 @@ public class BiomeGenConiferousForestSnow extends BOPBiome
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//TODO: setHeight()
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//TODO: setHeight()
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this.setHeight(biomeHeight);
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this.setHeight(biomeHeight);
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this.setEnableSnow();
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//TODO: setColor()
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//TODO: setColor()
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this.setColor(16777215);
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this.setColor(16777215);
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this.setTemperatureRainfall(0.0F, 0.5F);
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this.setTemperatureRainfall(0.0F, 0.5F);
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@ -53,14 +54,14 @@ public class BiomeGenConiferousForestSnow extends BOPBiome
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this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPDoubleFlora(3, 64), 0.25D);
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this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPDoubleFlora(3, 64), 0.25D);
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}
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}
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@Override
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@Override
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//TODO: getRandomWorldGenForTrees()
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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{
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return random.nextInt(5) == 0 ? new WorldGenBOPTaiga3(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 35, 10, 0) :
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return random.nextInt(6) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 10, 10, 5) :
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(random.nextInt(3) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 20, 15, 4) :
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(random.nextInt(3) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 20, 15, 4) :
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new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 10, 10, 5));
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new WorldGenBOPTaiga3(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 35, 10, 0));
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}
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}
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@Override
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@Override
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public void decorate(World world, Random random, int chunkX, int chunkZ)
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public void decorate(World world, Random random, int chunkX, int chunkZ)
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@ -22,6 +22,7 @@ public class BiomeGenDeadForest extends BOPBiome
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this.setHeight(biomeHeight);
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this.setHeight(biomeHeight);
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this.setColor(12362085);
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this.setColor(12362085);
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this.setEnableSnow();
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this.setTemperatureRainfall(0.2F, 0.8F);
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this.setTemperatureRainfall(0.2F, 0.8F);
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this.theBiomeDecorator.treesPerChunk = 3;
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this.theBiomeDecorator.treesPerChunk = 3;
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@ -23,7 +23,6 @@ public class BiomeGenMysticGrove extends BOPBiome
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//TODO: setHeight()
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//TODO: setHeight()
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this.setHeight(biomeHeight);
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this.setHeight(biomeHeight);
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this.setEnableSnow();
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//TODO: setColor()
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//TODO: setColor()
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this.setColor(6934491);
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this.setColor(6934491);
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this.setTemperatureRainfall(0.9F, 1.0F);
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this.setTemperatureRainfall(0.9F, 1.0F);
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