Fixed Flower Basket
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parent
112018950c
commit
6d9cd6e9a7
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@ -28,7 +28,7 @@ public class ItemEventHandler
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if (ItemFlowerBasket.isBasketOpen(stack))
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if (ItemFlowerBasket.isBasketOpen(stack))
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{
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{
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//Remove the itemstack from the inventory now to prevent a loop
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//Remove the itemstack from the inventory now to prevent a loop
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player.inventory.setItemStack(null);
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player.inventory.setItemStack(ItemStack.EMPTY);
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player.closeScreen();
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player.closeScreen();
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}
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}
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}
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}
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@ -50,12 +50,12 @@ public class ItemEventHandler
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{
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{
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//Check if the player has a basket in their inventory, and if the stack is suitable for adding
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//Check if the player has a basket in their inventory, and if the stack is suitable for adding
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//to the basket
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//to the basket
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if (basketStack != null && ItemFlowerBasket.isStackSuitableForBasket(stack))
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if (!basketStack.isEmpty() && ItemFlowerBasket.isStackSuitableForBasket(stack))
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{
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{
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InventoryFlowerBasket inventory = new InventoryFlowerBasket(basketStack, player);
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InventoryFlowerBasket inventory = new InventoryFlowerBasket(basketStack, player);
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//Add the stack to the basket's inventory, if successful, don't add it to the player's regular inventory
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//Add the stack to the basket's inventory, if successful, don't add it to the player's regular inventory
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if (inventory.addItem(stack) == null)
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if (inventory.addItem(stack).isEmpty())
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{
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{
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//Set stack size to 0 to cause it to be removed
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//Set stack size to 0 to cause it to be removed
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stack.setCount(0);
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stack.setCount(0);
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@ -18,6 +18,8 @@ import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import javax.annotation.Nonnull;
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public class ContainerFlowerBasket extends Container
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public class ContainerFlowerBasket extends Container
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{
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{
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private static final int PLAYER_ROWS = 3;
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private static final int PLAYER_ROWS = 3;
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@ -76,9 +78,10 @@ public class ContainerFlowerBasket extends Container
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}
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}
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@Override
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@Override
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@Nonnull
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public ItemStack transferStackInSlot(EntityPlayer player, int index)
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public ItemStack transferStackInSlot(EntityPlayer player, int index)
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{
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{
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ItemStack oldStack = null;
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ItemStack oldStack = ItemStack.EMPTY;
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Slot slot = (Slot)this.inventorySlots.get(index);
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Slot slot = (Slot)this.inventorySlots.get(index);
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//Ensure there is a slot at this index and it has an item in it
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//Ensure there is a slot at this index and it has an item in it
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@ -91,17 +94,17 @@ public class ContainerFlowerBasket extends Container
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{
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{
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if (!this.mergeItemStack(mergedStack, INVENTORY_ROWS * 9, this.inventorySlots.size(), true))
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if (!this.mergeItemStack(mergedStack, INVENTORY_ROWS * 9, this.inventorySlots.size(), true))
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{
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{
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return null;
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return ItemStack.EMPTY;
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}
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}
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}
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}
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else if (!this.mergeItemStack(mergedStack, 0, INVENTORY_ROWS * 9, false))
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else if (!this.mergeItemStack(mergedStack, 0, INVENTORY_ROWS * 9, false))
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{
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{
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return null;
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return ItemStack.EMPTY;
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}
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}
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if (mergedStack.getCount() == 0)
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if (mergedStack.getCount() == 0)
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{
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{
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slot.putStack((ItemStack)null);
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slot.putStack(ItemStack.EMPTY);
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}
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}
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else
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else
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{
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{
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@ -120,7 +123,7 @@ public class ContainerFlowerBasket extends Container
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}
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}
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@Override
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@Override
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public boolean isItemValid(ItemStack stack)
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public boolean isItemValid(@Nonnull ItemStack stack)
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{
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{
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return ItemFlowerBasket.isStackSuitableForBasket(stack);
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return ItemFlowerBasket.isStackSuitableForBasket(stack);
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}
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}
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@ -19,6 +19,8 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraftforge.common.util.Constants;
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import net.minecraftforge.common.util.Constants;
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import javax.annotation.Nonnull;
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public class InventoryFlowerBasket extends InventoryBasic
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public class InventoryFlowerBasket extends InventoryBasic
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{
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{
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public static final int INVENTORY_ROWS = 2;
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public static final int INVENTORY_ROWS = 2;
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@ -26,9 +28,9 @@ public class InventoryFlowerBasket extends InventoryBasic
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private EntityPlayer player;
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private EntityPlayer player;
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private ItemStack ownerStack;
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private ItemStack ownerStack = ItemStack.EMPTY;
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public InventoryFlowerBasket(ItemStack ownerStack, EntityPlayer player)
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public InventoryFlowerBasket(@Nonnull ItemStack ownerStack, EntityPlayer player)
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{
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{
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super("container.flower_basket", false, INVENTORY_ROWS * INVENTORY_COLUMNS);
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super("container.flower_basket", false, INVENTORY_ROWS * INVENTORY_COLUMNS);
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@ -37,7 +39,7 @@ public class InventoryFlowerBasket extends InventoryBasic
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//Load only on the server
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//Load only on the server
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ItemStack basketStack = ownerStack;
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ItemStack basketStack = ownerStack;
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if (basketStack == null) basketStack = player.getHeldItem(PlayerUtil.getHandForItemAndMeta(player, BOPItems.flower_basket, 0));
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if (basketStack.isEmpty()) basketStack = player.getHeldItem(PlayerUtil.getHandForItemAndMeta(player, BOPItems.flower_basket, 0));
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else this.ownerStack = basketStack;
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else this.ownerStack = basketStack;
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NBTTagCompound invData = NBTUtil.getOrCreateStackNBT(basketStack);
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NBTTagCompound invData = NBTUtil.getOrCreateStackNBT(basketStack);
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@ -46,7 +48,7 @@ public class InventoryFlowerBasket extends InventoryBasic
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public InventoryFlowerBasket(EntityPlayer player)
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public InventoryFlowerBasket(EntityPlayer player)
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{
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{
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this(null, player);
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this(ItemStack.EMPTY, player);
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}
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}
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@Override
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@Override
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@ -56,7 +58,7 @@ public class InventoryFlowerBasket extends InventoryBasic
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ItemStack basketStack = getBasketStack();
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ItemStack basketStack = getBasketStack();
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//There's no point continuing if there's nothing to save to
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//There's no point continuing if there's nothing to save to
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if (basketStack != null)
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if (!basketStack.isEmpty())
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{
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{
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NBTTagCompound currentData = new NBTTagCompound();
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NBTTagCompound currentData = new NBTTagCompound();
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//Overwrite relevant data in the compound with updated data
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//Overwrite relevant data in the compound with updated data
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@ -99,7 +101,7 @@ public class InventoryFlowerBasket extends InventoryBasic
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//Iterate over all valid slot indexes
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//Iterate over all valid slot indexes
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for (int slotIndex = 0; slotIndex < this.getSizeInventory(); ++slotIndex)
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for (int slotIndex = 0; slotIndex < this.getSizeInventory(); ++slotIndex)
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{
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{
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if (this.getStackInSlot(slotIndex) != null)
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if (!this.getStackInSlot(slotIndex).isEmpty())
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{
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{
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//Create a new item tag and populate it with data
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//Create a new item tag and populate it with data
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NBTTagCompound itemTag = new NBTTagCompound();
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NBTTagCompound itemTag = new NBTTagCompound();
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@ -121,9 +123,10 @@ public class InventoryFlowerBasket extends InventoryBasic
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//outside of the gui
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//outside of the gui
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compound.setBoolean("BasketOpen", ItemFlowerBasket.isBasketOpen(getBasketStack()));
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compound.setBoolean("BasketOpen", ItemFlowerBasket.isBasketOpen(getBasketStack()));
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}
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}
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@Nonnull
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private ItemStack getBasketStack()
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private ItemStack getBasketStack()
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{
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{
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return this.ownerStack != null ? this.ownerStack : ItemFlowerBasket.findOpenBasketStack(this.player);
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return !this.ownerStack.isEmpty() ? this.ownerStack : ItemFlowerBasket.findOpenBasketStack(this.player);
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}
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}
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}
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}
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@ -30,6 +30,8 @@ import net.minecraftforge.common.IShearable;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import javax.annotation.Nonnull;
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public class ItemFlowerBasket extends Item
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public class ItemFlowerBasket extends Item
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{
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{
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public ItemFlowerBasket()
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public ItemFlowerBasket()
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@ -38,14 +40,14 @@ public class ItemFlowerBasket extends Item
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{
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{
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@Override
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@Override
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public float apply(ItemStack stack, World world, EntityLivingBase entity)
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public float apply(@Nonnull ItemStack stack, World world, EntityLivingBase entity)
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{
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{
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InventoryFlowerBasket inventory = new InventoryFlowerBasket(stack, null);
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InventoryFlowerBasket inventory = new InventoryFlowerBasket(stack, null);
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boolean filled = false;
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boolean filled = false;
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for (int index = 0; index < inventory.getSizeInventory(); ++index)
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for (int index = 0; index < inventory.getSizeInventory(); ++index)
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{
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{
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if (inventory.getStackInSlot(index) != null)
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if (!inventory.getStackInSlot(index).isEmpty())
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{
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{
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filled = true;
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filled = true;
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break;
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break;
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@ -78,21 +80,23 @@ public class ItemFlowerBasket extends Item
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return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
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return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
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}
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}
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@Nonnull
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public static ItemStack findBasketStack(EntityPlayer player)
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public static ItemStack findBasketStack(EntityPlayer player)
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{
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{
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//Search every item in the player's main inventory for a basket
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//Search every item in the player's main inventory for a basket
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for (ItemStack stack : player.inventory.mainInventory)
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for (ItemStack stack : player.inventory.mainInventory)
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{
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{
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if (stack != null && stack.getItem() instanceof ItemFlowerBasket)
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if (!stack.isEmpty() && stack.getItem() instanceof ItemFlowerBasket)
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{
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{
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return stack;
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return stack;
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}
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}
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}
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}
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return null;
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return ItemStack.EMPTY;
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}
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}
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@Nonnull
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public static ItemStack findOpenBasketStack(EntityPlayer player)
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public static ItemStack findOpenBasketStack(EntityPlayer player)
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{
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{
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//Search every item in the player's main inventory for a basket
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//Search every item in the player's main inventory for a basket
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@ -104,12 +108,12 @@ public class ItemFlowerBasket extends Item
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}
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}
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}
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}
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return null;
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return ItemStack.EMPTY;
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}
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}
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public static boolean isBasketOpen(ItemStack stack)
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public static boolean isBasketOpen(@Nonnull ItemStack stack)
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{
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{
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if (stack != null && stack.getItem() instanceof ItemFlowerBasket && stack.hasTagCompound())
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if (!stack.isEmpty() && stack.getItem() instanceof ItemFlowerBasket && stack.hasTagCompound())
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{
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{
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NBTTagCompound compound = stack.getTagCompound();
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NBTTagCompound compound = stack.getTagCompound();
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@ -131,7 +135,7 @@ public class ItemFlowerBasket extends Item
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}
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}
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}
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}
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public static void closeIfBasket(ItemStack stack)
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public static void closeIfBasket(@Nonnull ItemStack stack)
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{
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{
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//Validate to ensure the stack is a basket and it is open
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//Validate to ensure the stack is a basket and it is open
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if (isBasketOpen(stack))
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if (isBasketOpen(stack))
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@ -142,11 +146,11 @@ public class ItemFlowerBasket extends Item
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}
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}
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}
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}
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public static boolean isStackSuitableForBasket(ItemStack stack)
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public static boolean isStackSuitableForBasket(@Nonnull ItemStack stack)
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{
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{
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Item item = stack.getItem();
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Item item = stack.getItem();
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Block block = Block.getBlockFromItem(item);
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Block block = Block.getBlockFromItem(item);
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return !(item instanceof ItemFlowerBasket) && block != null && (block instanceof IPlantable || block instanceof IGrowable || block instanceof IShearable);
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return !(item instanceof ItemFlowerBasket) && (block instanceof IPlantable || block instanceof IGrowable || block instanceof IShearable);
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}
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}
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}
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}
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@ -26,7 +26,7 @@ public class PlayerUtil
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{
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{
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ItemStack heldStack = player.getHeldItem(hand);
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ItemStack heldStack = player.getHeldItem(hand);
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if (heldStack != null && heldStack.getItem() == item && heldStack.getMetadata() == meta)
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if (!heldStack.isEmpty() && heldStack.getItem() == item && heldStack.getMetadata() == meta)
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return hand;
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return hand;
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}
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}
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