Tweaked mud and flesh block sounds
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266bc2189a
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@ -23,6 +23,7 @@ import net.minecraft.client.renderer.color.IItemColor;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.util.EnumParticleTypes;
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@ -57,7 +58,7 @@ public class BlockBOPFlesh extends Block implements IBOPBlock
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super(Material.SPONGE);
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this.setHardness(0.4F);
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this.setHarvestLevel("axe", 0);
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this.setSoundType(SoundType.SLIME);
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this.setSoundType(new SoundType(1.0F, 0.5F, SoundEvents.BLOCK_SLIME_BREAK, SoundEvents.BLOCK_SLIME_STEP, SoundEvents.BLOCK_SLIME_PLACE, SoundEvents.BLOCK_SLIME_HIT, SoundEvents.BLOCK_SLIME_FALL));
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}
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@Override
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@ -28,6 +28,7 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.util.EnumFacing;
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@ -92,7 +93,7 @@ public class BlockBOPMud extends Block implements IBOPBlock, ISustainsPlantType
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// set some defaults
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this.setHarvestLevel("shovel", 0);
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this.setHardness(0.6F);
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this.setSoundType(SoundType.SLIME);
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this.setSoundType(new SoundType(1.0F, 0.5F, SoundEvents.BLOCK_SLIME_BREAK, SoundEvents.BLOCK_SLIME_STEP, SoundEvents.BLOCK_SLIME_PLACE, SoundEvents.BLOCK_SLIME_HIT, SoundEvents.BLOCK_SLIME_FALL));
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this.setDefaultState( this.blockState.getBaseState().withProperty(VARIANT, MudType.MUD) );
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}
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