Added snail model and texture
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src/main/java/biomesoplenty/common/entities/ModelSnail.java
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src/main/java/biomesoplenty/common/entities/ModelSnail.java
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package biomesoplenty.common.entities;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MathHelper;
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public class ModelSnail extends ModelBase
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{
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//fields
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ModelRenderer Shell;
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ModelRenderer Body;
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ModelRenderer Left_Eye;
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ModelRenderer Right_Eye;
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public ModelSnail()
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{
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textureWidth = 64;
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textureHeight = 32;
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Shell = new ModelRenderer(this, 0, 0);
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Shell.addBox(0F, 0F, 0F, 3, 8, 8);
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Shell.setRotationPoint(0F, 0F, 0F);
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Shell.setTextureSize(64, 32);
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Shell.mirror = true;
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setRotation(Shell, 0F, 0F, 0F);
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Body = new ModelRenderer(this, 0, 16);
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Body.addBox(0F, 0F, 0F, 3, 2, 12);
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Body.setRotationPoint(0F, 8F, -3F);
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Body.setTextureSize(64, 32);
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Body.mirror = true;
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setRotation(Body, 0F, 0F, 0F);
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Left_Eye = new ModelRenderer(this, 22, 12);
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Left_Eye.addBox(0F, 0F, 0F, 1, 3, 1);
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Left_Eye.setRotationPoint(2F, 5F, -2F);
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Left_Eye.setTextureSize(64, 32);
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Left_Eye.mirror = true;
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setRotation(Left_Eye, 0F, 0F, 0F);
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Right_Eye = new ModelRenderer(this, 22, 12);
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Right_Eye.addBox(0F, 0F, 0F, 1, 3, 1);
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Right_Eye.setRotationPoint(0F, 5F, -2F);
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Right_Eye.setTextureSize(64, 32);
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Right_Eye.mirror = true;
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setRotation(Right_Eye, 0F, 0F, 0F);
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
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{
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super.render(entity, f, f1, f2, f3, f4, f5);
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setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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Shell.render(f5);
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Body.render(f5);
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Left_Eye.render(f5);
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Right_Eye.render(f5);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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@Override
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public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
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{
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super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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}
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}
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