Add mappings between wood types and doors, fences, gates and stairs
This commit is contained in:
parent
7d7917d757
commit
642e1e6e87
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@ -8,9 +8,12 @@
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package biomesoplenty.common.block;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Random;
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import biomesoplenty.api.block.IBOPBlock;
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import biomesoplenty.api.block.BOPWoodEnums.AllWoods;
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import net.minecraft.block.BlockDoor;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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@ -39,13 +42,30 @@ public class BlockBOPDoor extends BlockDoor implements IBOPBlock
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@Override
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public String getStateName(IBlockState state) {return "";}
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// Map from woods to BlockBOPDoor instance and back
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private static Map<AllWoods, BlockBOPDoor> variantToBlock = new HashMap<AllWoods, BlockBOPDoor>();
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public static BlockBOPDoor getBlock(AllWoods wood)
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{
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return variantToBlock.get(wood);
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}
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protected AllWoods wood;
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public AllWoods getWood()
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{
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return this.wood;
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}
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private Item doorItem;
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public BlockBOPDoor()
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public BlockBOPDoor(AllWoods wood)
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{
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super(Material.wood);
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this.setHardness(3.0F);
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this.setHarvestLevel("axe", 0);
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this.wood = wood;
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variantToBlock.put(wood, this);
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}
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public void setDoorItem(Item doorItem)
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@ -8,6 +8,10 @@
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package biomesoplenty.common.block;
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import java.util.HashMap;
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import java.util.Map;
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import biomesoplenty.api.block.BOPWoodEnums.AllWoods;
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import biomesoplenty.api.block.IBOPBlock;
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import biomesoplenty.common.item.ItemBOPBlock;
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import net.minecraft.block.BlockFence;
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@ -31,11 +35,25 @@ public class BlockBOPFence extends BlockFence implements IBOPBlock
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@Override
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public String getStateName(IBlockState state) {return "";}
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// Map from woods to BlockBOPFence instance and back
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private static Map<AllWoods, BlockBOPFence> variantToBlock = new HashMap<AllWoods, BlockBOPFence>();
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public static BlockBOPFence getBlock(AllWoods wood)
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{
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return variantToBlock.get(wood);
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}
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protected AllWoods wood;
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public AllWoods getWood()
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{
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return this.wood;
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}
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public BlockBOPFence()
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public BlockBOPFence(AllWoods wood)
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{
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super(Material.wood);
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this.setHarvestLevel("axe", 0);
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this.wood = wood;
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variantToBlock.put(wood, this);
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}
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}
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@ -8,7 +8,11 @@
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package biomesoplenty.common.block;
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import java.util.HashMap;
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import java.util.Map;
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import biomesoplenty.api.block.IBOPBlock;
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import biomesoplenty.api.block.BOPWoodEnums.AllWoods;
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import biomesoplenty.common.item.ItemBOPBlock;
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import net.minecraft.block.BlockFenceGate;
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import net.minecraft.block.properties.IProperty;
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@ -31,11 +35,26 @@ public class BlockBOPFenceGate extends BlockFenceGate implements IBOPBlock
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@Override
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public String getStateName(IBlockState state) {return "";}
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// Map from woods to BlockBOPFenceGate instance and back
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private static Map<AllWoods, BlockBOPFenceGate> variantToBlock = new HashMap<AllWoods, BlockBOPFenceGate>();
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public static BlockBOPFenceGate getBlock(AllWoods wood)
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{
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return variantToBlock.get(wood);
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}
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protected AllWoods wood;
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public AllWoods getWood()
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{
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return this.wood;
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}
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public BlockBOPFenceGate()
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public BlockBOPFenceGate(AllWoods wood)
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{
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super();
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this.setHarvestLevel("axe", 0);
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this.wood = wood;
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variantToBlock.put(wood, this);
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}
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}
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@ -8,7 +8,11 @@
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package biomesoplenty.common.block;
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import java.util.HashMap;
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import java.util.Map;
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import biomesoplenty.api.block.IBOPBlock;
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import biomesoplenty.api.block.BOPWoodEnums.AllWoods;
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import biomesoplenty.common.item.ItemBOPBlock;
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import net.minecraft.block.BlockStairs;
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import net.minecraft.block.properties.IProperty;
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@ -31,12 +35,26 @@ public class BlockBOPStairs extends BlockStairs implements IBOPBlock
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@Override
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public String getStateName(IBlockState state) {return "";}
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public BlockBOPStairs(IBlockState modelState)
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// Map from woods to BlockBOPStairs instance and back
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private static Map<AllWoods, BlockBOPStairs> variantToBlock = new HashMap<AllWoods, BlockBOPStairs>();
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public static BlockBOPStairs getBlock(AllWoods wood)
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{
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super(modelState);
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return variantToBlock.get(wood);
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}
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protected AllWoods wood;
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public AllWoods getWood()
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{
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return this.wood;
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}
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public BlockBOPStairs(AllWoods wood)
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{
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super(BlockBOPPlanks.paging.getVariantState(wood));
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this.setHarvestLevel("axe", 0);
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this.useNeighborBrightness = true;
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this.wood = wood;
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variantToBlock.put(wood, this);
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}
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}
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@ -115,68 +115,68 @@ public class ModBlocks
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sapling_2 = registerBlock( BlockBOPSapling.paging.getBlock(2), "sapling_2");
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// stairs have no variant metadata, use a new BlockBOPStairs instance for each (note there's no giant_flower_stairs or dead_stairs)
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sacred_oak_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.SACRED_OAK)), "sacred_oak_stairs" );
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cherry_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.CHERRY)), "cherry_stairs" );
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dark_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.DARK)), "dark_stairs" );
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fir_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.FIR)), "fir_stairs" );
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ethereal_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.ETHEREAL)), "ethereal_stairs" );
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magic_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.MAGIC)), "magic_stairs" );
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mangrove_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.MANGROVE)), "mangrove_stairs" );
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palm_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.PALM)), "palm_stairs" );
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redwood_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.REDWOOD)), "redwood_stairs" );
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willow_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.WILLOW)), "willow_stairs" );
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pine_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.PINE)), "pine_stairs" );
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hellbark_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.HELLBARK)), "hellbark_stairs" );
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jacaranda_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.JACARANDA)), "jacaranda_stairs" );
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mahogany_stairs = registerBlock( new BlockBOPStairs(BlockBOPPlanks.paging.getVariantState(AllWoods.MAHOGANY)), "mahogany_stairs" );
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sacred_oak_stairs = registerBlock( new BlockBOPStairs(AllWoods.SACRED_OAK), "sacred_oak_stairs" );
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cherry_stairs = registerBlock( new BlockBOPStairs(AllWoods.CHERRY), "cherry_stairs" );
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dark_stairs = registerBlock( new BlockBOPStairs(AllWoods.DARK), "dark_stairs" );
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fir_stairs = registerBlock( new BlockBOPStairs(AllWoods.FIR), "fir_stairs" );
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ethereal_stairs = registerBlock( new BlockBOPStairs(AllWoods.ETHEREAL), "ethereal_stairs" );
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magic_stairs = registerBlock( new BlockBOPStairs(AllWoods.MAGIC), "magic_stairs" );
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mangrove_stairs = registerBlock( new BlockBOPStairs(AllWoods.MANGROVE), "mangrove_stairs" );
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palm_stairs = registerBlock( new BlockBOPStairs(AllWoods.PALM), "palm_stairs" );
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redwood_stairs = registerBlock( new BlockBOPStairs(AllWoods.REDWOOD), "redwood_stairs" );
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willow_stairs = registerBlock( new BlockBOPStairs(AllWoods.WILLOW), "willow_stairs" );
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pine_stairs = registerBlock( new BlockBOPStairs(AllWoods.PINE), "pine_stairs" );
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hellbark_stairs = registerBlock( new BlockBOPStairs(AllWoods.HELLBARK), "hellbark_stairs" );
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jacaranda_stairs = registerBlock( new BlockBOPStairs(AllWoods.JACARANDA), "jacaranda_stairs" );
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mahogany_stairs = registerBlock( new BlockBOPStairs(AllWoods.MAHOGANY), "mahogany_stairs" );
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// fences have no variant metadata, use a new BlockBOPFence instance for each (note there's no giant_flower_fence or dead_fence)
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sacred_oak_fence = registerBlock( new BlockBOPFence(), "sacred_oak_fence" );
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cherry_fence = registerBlock( new BlockBOPFence(), "cherry_fence" );
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dark_fence = registerBlock( new BlockBOPFence(), "dark_fence" );
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fir_fence = registerBlock( new BlockBOPFence(), "fir_fence" );
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ethereal_fence = registerBlock( new BlockBOPFence(), "ethereal_fence" );
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magic_fence = registerBlock( new BlockBOPFence(), "magic_fence" );
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mangrove_fence = registerBlock( new BlockBOPFence(), "mangrove_fence" );
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palm_fence = registerBlock( new BlockBOPFence(), "palm_fence" );
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redwood_fence = registerBlock( new BlockBOPFence(), "redwood_fence" );
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willow_fence = registerBlock( new BlockBOPFence(), "willow_fence" );
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pine_fence = registerBlock( new BlockBOPFence(), "pine_fence" );
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hellbark_fence = registerBlock( new BlockBOPFence(), "hellbark_fence" );
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jacaranda_fence = registerBlock( new BlockBOPFence(), "jacaranda_fence" );
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mahogany_fence = registerBlock( new BlockBOPFence(), "mahogany_fence" );
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sacred_oak_fence = registerBlock( new BlockBOPFence(AllWoods.SACRED_OAK), "sacred_oak_fence" );
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cherry_fence = registerBlock( new BlockBOPFence(AllWoods.CHERRY), "cherry_fence" );
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dark_fence = registerBlock( new BlockBOPFence(AllWoods.DARK), "dark_fence" );
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fir_fence = registerBlock( new BlockBOPFence(AllWoods.FIR), "fir_fence" );
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ethereal_fence = registerBlock( new BlockBOPFence(AllWoods.ETHEREAL), "ethereal_fence" );
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magic_fence = registerBlock( new BlockBOPFence(AllWoods.MAGIC), "magic_fence" );
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mangrove_fence = registerBlock( new BlockBOPFence(AllWoods.MANGROVE), "mangrove_fence" );
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palm_fence = registerBlock( new BlockBOPFence(AllWoods.PALM), "palm_fence" );
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redwood_fence = registerBlock( new BlockBOPFence(AllWoods.REDWOOD), "redwood_fence" );
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willow_fence = registerBlock( new BlockBOPFence(AllWoods.WILLOW), "willow_fence" );
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pine_fence = registerBlock( new BlockBOPFence(AllWoods.PINE), "pine_fence" );
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hellbark_fence = registerBlock( new BlockBOPFence(AllWoods.HELLBARK), "hellbark_fence" );
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jacaranda_fence = registerBlock( new BlockBOPFence(AllWoods.JACARANDA), "jacaranda_fence" );
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mahogany_fence = registerBlock( new BlockBOPFence(AllWoods.MAHOGANY), "mahogany_fence" );
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// fence gates have no variant metadata, use a new BlockBOPFenceGate instance for each (note there's no giant_flower_fence_gate or dead_fence_gate)
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sacred_oak_fence_gate = registerBlock( new BlockBOPFenceGate(), "sacred_oak_fence_gate" );
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cherry_fence_gate = registerBlock( new BlockBOPFenceGate(), "cherry_fence_gate" );
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dark_fence_gate = registerBlock( new BlockBOPFenceGate(), "dark_fence_gate" );
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fir_fence_gate = registerBlock( new BlockBOPFenceGate(), "fir_fence_gate" );
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ethereal_fence_gate = registerBlock( new BlockBOPFenceGate(), "ethereal_fence_gate" );
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magic_fence_gate = registerBlock( new BlockBOPFenceGate(), "magic_fence_gate" );
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mangrove_fence_gate = registerBlock( new BlockBOPFenceGate(), "mangrove_fence_gate" );
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palm_fence_gate = registerBlock( new BlockBOPFenceGate(), "palm_fence_gate" );
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redwood_fence_gate = registerBlock( new BlockBOPFenceGate(), "redwood_fence_gate" );
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willow_fence_gate = registerBlock( new BlockBOPFenceGate(), "willow_fence_gate" );
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pine_fence_gate = registerBlock( new BlockBOPFenceGate(), "pine_fence_gate" );
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hellbark_fence_gate = registerBlock( new BlockBOPFenceGate(), "hellbark_fence_gate" );
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jacaranda_fence_gate = registerBlock( new BlockBOPFenceGate(), "jacaranda_fence_gate" );
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mahogany_fence_gate = registerBlock( new BlockBOPFenceGate(), "mahogany_fence_gate" );
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sacred_oak_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.SACRED_OAK), "sacred_oak_fence_gate" );
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cherry_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.CHERRY), "cherry_fence_gate" );
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dark_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.DARK), "dark_fence_gate" );
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fir_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.FIR), "fir_fence_gate" );
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ethereal_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.ETHEREAL), "ethereal_fence_gate" );
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magic_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.MAGIC), "magic_fence_gate" );
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mangrove_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.MANGROVE), "mangrove_fence_gate" );
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palm_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.PALM), "palm_fence_gate" );
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redwood_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.REDWOOD), "redwood_fence_gate" );
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willow_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.WILLOW), "willow_fence_gate" );
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pine_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.PINE), "pine_fence_gate" );
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hellbark_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.HELLBARK), "hellbark_fence_gate" );
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jacaranda_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.JACARANDA), "jacaranda_fence_gate" );
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mahogany_fence_gate = registerBlock( new BlockBOPFenceGate(AllWoods.MAHOGANY), "mahogany_fence_gate" );
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// doors have no variant metadata, use a new BlockBOPDoor instance for each (note there's no giant_flower_door or dead_door)
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sacred_oak_door = registerDoor( new BlockBOPDoor(), "sacred_oak_door", BOPItems.sacred_oak_door );
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cherry_door = registerDoor( new BlockBOPDoor(), "cherry_door", BOPItems.cherry_door );
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dark_door = registerDoor( new BlockBOPDoor(), "dark_door", BOPItems.dark_door );
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fir_door = registerDoor( new BlockBOPDoor(), "fir_door", BOPItems.fir_door );
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ethereal_door = registerDoor( new BlockBOPDoor(), "ethereal_door", BOPItems.ethereal_door );
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magic_door = registerDoor( new BlockBOPDoor(), "magic_door", BOPItems.magic_door );
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mangrove_door = registerDoor( new BlockBOPDoor(), "mangrove_door", BOPItems.mangrove_door );
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palm_door = registerDoor( new BlockBOPDoor(), "palm_door", BOPItems.palm_door );
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redwood_door = registerDoor( new BlockBOPDoor(), "redwood_door", BOPItems.redwood_door );
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willow_door = registerDoor( new BlockBOPDoor(), "willow_door", BOPItems.willow_door );
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pine_door = registerDoor( new BlockBOPDoor(), "pine_door", BOPItems.pine_door );
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hellbark_door = registerDoor( new BlockBOPDoor(), "hellbark_door", BOPItems.hellbark_door );
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jacaranda_door = registerDoor( new BlockBOPDoor(), "jacaranda_door", BOPItems.jacaranda_door );
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mahogany_door = registerDoor( new BlockBOPDoor(), "mahogany_door", BOPItems.mahogany_door );
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sacred_oak_door = registerDoor( new BlockBOPDoor(AllWoods.SACRED_OAK), "sacred_oak_door", BOPItems.sacred_oak_door );
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cherry_door = registerDoor( new BlockBOPDoor(AllWoods.CHERRY), "cherry_door", BOPItems.cherry_door );
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dark_door = registerDoor( new BlockBOPDoor(AllWoods.DARK), "dark_door", BOPItems.dark_door );
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fir_door = registerDoor( new BlockBOPDoor(AllWoods.FIR), "fir_door", BOPItems.fir_door );
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ethereal_door = registerDoor( new BlockBOPDoor(AllWoods.ETHEREAL), "ethereal_door", BOPItems.ethereal_door );
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magic_door = registerDoor( new BlockBOPDoor(AllWoods.MAGIC), "magic_door", BOPItems.magic_door );
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mangrove_door = registerDoor( new BlockBOPDoor(AllWoods.MANGROVE), "mangrove_door", BOPItems.mangrove_door );
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palm_door = registerDoor( new BlockBOPDoor(AllWoods.PALM), "palm_door", BOPItems.palm_door );
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redwood_door = registerDoor( new BlockBOPDoor(AllWoods.REDWOOD), "redwood_door", BOPItems.redwood_door );
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willow_door = registerDoor( new BlockBOPDoor(AllWoods.WILLOW), "willow_door", BOPItems.willow_door );
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pine_door = registerDoor( new BlockBOPDoor(AllWoods.PINE), "pine_door", BOPItems.pine_door );
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hellbark_door = registerDoor( new BlockBOPDoor(AllWoods.HELLBARK), "hellbark_door", BOPItems.hellbark_door );
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jacaranda_door = registerDoor( new BlockBOPDoor(AllWoods.JACARANDA), "jacaranda_door", BOPItems.jacaranda_door );
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mahogany_door = registerDoor( new BlockBOPDoor(AllWoods.MAHOGANY), "mahogany_door", BOPItems.mahogany_door );
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// TODO: stone/mud brick stairs and slabs
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@ -238,12 +238,12 @@ public class ModBlocks
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}
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// use a separate function for registering doors because the door block and item need to be registered together
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public static Block registerDoor(Block door_block, String name, Item door_item)
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public static Block registerDoor(BlockBOPDoor door_block, String name, Item door_item)
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{
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door_block = registerBlock( new BlockBOPDoor(), name + "_block", null );
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door_item = ModItems.registerItem( new ItemDoor(door_block), name );
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((BlockBOPDoor)door_block).setDoorItem(door_item);
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return door_block;
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Block block = registerBlock( door_block, name + "_block", null );
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door_item = ModItems.registerItem( new ItemDoor(block), name );
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||||
door_block.setDoorItem(door_item);
|
||||
return block;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -15,6 +15,8 @@ import biomesoplenty.api.block.BOPWoodEnums.AllWoods;
|
|||
import biomesoplenty.api.item.BOPItems;
|
||||
import biomesoplenty.common.block.BlockBOPDoor;
|
||||
import biomesoplenty.common.block.BlockBOPDoublePlant;
|
||||
import biomesoplenty.common.block.BlockBOPFence;
|
||||
import biomesoplenty.common.block.BlockBOPFenceGate;
|
||||
import biomesoplenty.common.block.BlockBOPFlower;
|
||||
import biomesoplenty.common.block.BlockBOPGrass;
|
||||
import biomesoplenty.common.block.BlockBOPHalfWoodSlab;
|
||||
|
@ -22,6 +24,7 @@ import biomesoplenty.common.block.BlockBOPLog;
|
|||
import biomesoplenty.common.block.BlockBOPMushroom;
|
||||
import biomesoplenty.common.block.BlockBOPPlanks;
|
||||
import biomesoplenty.common.block.BlockBOPPlant;
|
||||
import biomesoplenty.common.block.BlockBOPStairs;
|
||||
import biomesoplenty.common.block.BlockBones;
|
||||
import biomesoplenty.common.block.BlockGem;
|
||||
import biomesoplenty.common.block.BlockHive;
|
||||
|
@ -108,92 +111,12 @@ public class ModCrafting
|
|||
if (!wood.hasPlanks()) {continue;}
|
||||
GameRegistry.addShapelessRecipe(BlockBOPPlanks.paging.getVariantItem(wood, 4), BlockBOPLog.paging.getVariantItem(wood));
|
||||
GameRegistry.addShapedRecipe(BlockBOPHalfWoodSlab.paging.getVariantItem(wood, 6), new Object[] {"###", '#', BlockBOPPlanks.paging.getVariantItem(wood)});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BlockBOPStairs.getBlock(wood), 4), new Object[] {"# ", "## ", "###", '#', BlockBOPPlanks.paging.getVariantItem(wood)});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BlockBOPDoor.getBlock(wood).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', BlockBOPPlanks.paging.getVariantItem(wood)});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BlockBOPFence.getBlock(wood), 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', BlockBOPPlanks.paging.getVariantItem(wood)});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BlockBOPFenceGate.getBlock(wood), 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', BlockBOPPlanks.paging.getVariantItem(wood)});
|
||||
}
|
||||
|
||||
// SACRED_OAK
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.sacred_oak_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.SACRED_OAK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.sacred_oak_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.SACRED_OAK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.sacred_oak_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.SACRED_OAK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.sacred_oak_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.SACRED_OAK.ordinal())});
|
||||
|
||||
// CHERRY
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.cherry_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.CHERRY.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.cherry_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.CHERRY.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.cherry_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.CHERRY.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.cherry_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.CHERRY.ordinal())});
|
||||
|
||||
// DARK
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.dark_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.DARK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.dark_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.DARK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.dark_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.DARK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.dark_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.DARK.ordinal())});
|
||||
|
||||
// FIR
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.fir_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.FIR.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.fir_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.FIR.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.fir_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.FIR.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.fir_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.FIR.ordinal())});
|
||||
|
||||
// ETHEREAL
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.ethereal_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.ETHEREAL.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.ethereal_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.ETHEREAL.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.ethereal_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.ETHEREAL.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.ethereal_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.ETHEREAL.ordinal())});
|
||||
|
||||
// MAGIC
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.magic_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAGIC.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.magic_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAGIC.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.magic_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAGIC.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.magic_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAGIC.ordinal())});
|
||||
|
||||
// MANGROVE
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.mangrove_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MANGROVE.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.mangrove_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MANGROVE.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.mangrove_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MANGROVE.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.mangrove_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MANGROVE.ordinal())});
|
||||
|
||||
// PALM
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.palm_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PALM.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.palm_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PALM.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.palm_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PALM.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.palm_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PALM.ordinal())});
|
||||
|
||||
// REDWOOD
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.redwood_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.REDWOOD.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.redwood_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.REDWOOD.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.redwood_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.REDWOOD.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.redwood_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.REDWOOD.ordinal())});
|
||||
|
||||
// WILLOW
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.willow_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.WILLOW.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.willow_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.WILLOW.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.willow_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.WILLOW.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.willow_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.WILLOW.ordinal())});
|
||||
|
||||
// PINE
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.pine_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PINE.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.pine_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PINE.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.pine_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PINE.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.pine_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PINE.ordinal())});
|
||||
|
||||
// HELLBARK
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.hellbark_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.HELLBARK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.hellbark_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.HELLBARK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.hellbark_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.HELLBARK.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.hellbark_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.HELLBARK.ordinal())});
|
||||
|
||||
// JACARANDA
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.jacaranda_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.JACARANDA.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.jacaranda_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.JACARANDA.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.jacaranda_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.JACARANDA.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.jacaranda_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.JACARANDA.ordinal())});
|
||||
|
||||
// MAHOGANY
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.mahogany_stairs, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAHOGANY.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(((BlockBOPDoor)BOPBlocks.mahogany_door).getDoorItem(), 3), new Object[] {"##", "##", "##", '#', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAHOGANY.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.mahogany_fence, 3), new Object[] {"W#W", "W#W", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAHOGANY.ordinal())});
|
||||
GameRegistry.addShapedRecipe(new ItemStack(BOPBlocks.mahogany_fence_gate, 1), new Object[] {"#W#", "#W#", '#', Items.stick, 'W', new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAHOGANY.ordinal())});
|
||||
|
||||
|
||||
/*** Gems and Gem Blocks ***/
|
||||
|
||||
|
@ -419,121 +342,19 @@ public class ModCrafting
|
|||
// OreDictionary.registerOre("treeLeaves", new ItemStack(BOPCBlocks.appleLeaves, 1, OreDictionary.WILDCARD_VALUE));
|
||||
// OreDictionary.registerOre("treeLeaves", new ItemStack(BOPCBlocks.persimmonLeaves, 1, OreDictionary.WILDCARD_VALUE));
|
||||
|
||||
// SACRED_OAK
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.SACRED_OAK));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.SACRED_OAK.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.SACRED_OAK));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.sacred_oak_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.sacred_oak_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.sacred_oak_fence_gate));
|
||||
|
||||
// CHERRY
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.CHERRY));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.CHERRY.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.CHERRY));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.cherry_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.cherry_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.cherry_fence_gate));
|
||||
|
||||
// DARK
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.DARK));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.DARK.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.DARK));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.dark_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.dark_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.dark_fence_gate));
|
||||
|
||||
// FIR
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.FIR));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.FIR.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.FIR));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.fir_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.fir_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.fir_fence_gate));
|
||||
|
||||
// ETHEREAL
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.ETHEREAL));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.ETHEREAL.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.ETHEREAL));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.ethereal_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.ethereal_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.ethereal_fence_gate));
|
||||
|
||||
// MAGIC
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.MAGIC));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAGIC.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.MAGIC));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.magic_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.magic_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.magic_fence_gate));
|
||||
|
||||
// MANGROVE
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.MANGROVE));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MANGROVE.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.MANGROVE));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.mangrove_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.mangrove_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.mangrove_fence_gate));
|
||||
|
||||
// PALM
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.PALM));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PALM.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.PALM));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.palm_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.palm_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.palm_fence_gate));
|
||||
|
||||
// REDWOOD
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.REDWOOD));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.REDWOOD.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.REDWOOD));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.redwood_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.redwood_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.redwood_fence_gate));
|
||||
|
||||
// WILLOW
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.WILLOW));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.WILLOW.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.WILLOW));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.willow_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.willow_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.willow_fence_gate));
|
||||
|
||||
// PINE
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.PINE));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.PINE.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.PINE));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.pine_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.pine_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.pine_fence_gate));
|
||||
|
||||
// HELLBARK
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.HELLBARK));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.HELLBARK.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.HELLBARK));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.hellbark_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.hellbark_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.hellbark_fence_gate));
|
||||
|
||||
// JACARANDA
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.JACARANDA));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.JACARANDA.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.JACARANDA));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.jacaranda_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.jacaranda_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.jacaranda_fence_gate));
|
||||
|
||||
// MAHOGANY
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.MAHOGANY));
|
||||
OreDictionary.registerOre("plankWood", new ItemStack(BOPBlocks.planks_0, 1, AllWoods.MAHOGANY.ordinal()));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(AllWoods.MAHOGANY));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BOPBlocks.mahogany_stairs));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BOPBlocks.mahogany_fence));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BOPBlocks.mahogany_fence_gate));
|
||||
|
||||
// DEAD
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(AllWoods.DEAD));
|
||||
|
||||
for (AllWoods wood : AllWoods.values())
|
||||
{
|
||||
OreDictionary.registerOre("logWood", BlockBOPLog.paging.getVariantItem(wood));
|
||||
if (wood.hasPlanks())
|
||||
{
|
||||
OreDictionary.registerOre("plankWood", BlockBOPPlanks.paging.getVariantItem(wood));
|
||||
OreDictionary.registerOre("slabWood", BlockBOPHalfWoodSlab.paging.getVariantItem(wood));
|
||||
OreDictionary.registerOre("stairWood", new ItemStack(BlockBOPStairs.getBlock(wood)));
|
||||
OreDictionary.registerOre("fenceWood", new ItemStack(BlockBOPFence.getBlock(wood)));
|
||||
OreDictionary.registerOre("fenceGateWood", new ItemStack(BlockBOPFenceGate.getBlock(wood)));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue