Made Ambrosia crafting recipe use pixie dust instead of dandelions
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@ -30,7 +30,7 @@ public class BiomeGenPromisedLandForest extends BiomeGenBase implements IWCFog
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fillerBlock = (byte)Blocks.holyDirt.get().blockID;
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customBiomeDecorator.treesPerChunk = 10;
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customBiomeDecorator.grassPerChunk = -999;
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customBiomeDecorator.holyTallGrassPerChunk = 50;
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customBiomeDecorator.holyTallGrassPerChunk = 100;
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customBiomeDecorator.promisedWillowPerChunk = 40;
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customBiomeDecorator.pinkFlowersPerChunk = 12;
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customBiomeDecorator.rainbowflowersPerChunk = 10;
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@ -265,7 +265,7 @@ public class BOPCrafting
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GameRegistry.addRecipe(new ItemStack(Blocks.planks.get(), 1, 10), new Object[] {"##", "##", '#', Blocks.bamboo.get()});
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GameRegistry.addRecipe(new ItemStack(Items.jarEmpty.get(), 3, 0), new Object[] {"# #", "# #", "###", '#', Block.glass});
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GameRegistry.addShapelessRecipe(new ItemStack(Items.food.get(), 1, 10), new Object[] {Block.plantYellow, new ItemStack(Item.potion, 1, 0), new ItemStack(Blocks.flowers2.get(), 1, 6), new ItemStack(Blocks.coral.get(), 1, 3), new ItemStack(Blocks.plants.get(), 1, 15), new ItemStack(Items.miscItems.get(), 1, 4), new ItemStack(Items.jarFilled.get(), 1, 0), new ItemStack(Items.food.get(), 1, 0), Item.sugar});
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GameRegistry.addShapelessRecipe(new ItemStack(Items.food.get(), 1, 10), new Object[] {new ItemStack(Items.miscItems.get(), 1, 11), new ItemStack(Item.potion, 1, 0), new ItemStack(Blocks.flowers2.get(), 1, 6), new ItemStack(Blocks.coral.get(), 1, 3), new ItemStack(Blocks.plants.get(), 1, 15), new ItemStack(Items.miscItems.get(), 1, 4), new ItemStack(Items.jarFilled.get(), 1, 0), new ItemStack(Items.food.get(), 1, 0), Item.sugar});
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GameRegistry.addRecipe(new ItemStack(Blocks.flesh.get(), 1, 0), new Object[] {"##", "##", '#', new ItemStack(Items.miscItems.get(), 1, 3)});
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GameRegistry.addRecipe(new ItemStack(Item.rottenFlesh, 1, 0), new Object[] {"FFF", "FPF", "FFF", 'F', new ItemStack(Items.miscItems.get(), 1, 3), 'P', new ItemStack(Items.jarFilled.get(), 1, 1)});
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@ -117,7 +117,7 @@ public class BOPEntities {
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{
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EntityRegistry.registerModEntity(EntityPixie.class, "Pixie", BOPConfigurationIDs.pixieID, BiomesOPlenty.instance, 80, 3, true);
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registerEntityEgg(EntityPixie.class, 16560347, 16645116);
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registerEntityEgg(EntityPixie.class, 16742365, 16645116);
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if (Biomes.promisedLandForest.isPresent() && Biomes.promisedLandSwamp.isPresent() && Biomes.promisedLandPlains.isPresent() && Biomes.promisedLandShrub.isPresent())
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{
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