Updated Forestry API

This commit is contained in:
Adubbz 2013-05-05 09:50:16 +10:00
parent 07e0611b0a
commit 59423de96b
2 changed files with 5 additions and 3 deletions

View file

@ -26,14 +26,14 @@ public interface IBeeModifier {
/**
* @param genome
* @param mate
* @return Fload modifying the production speed of queens.
* @return Float modifying the production speed of queens.
*/
float getProductionModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome
* @param mate
* @return Fload modifying the flowering of queens.
* @return Float modifying the flowering of queens.
*/
float getFloweringModifier(IBeeGenome genome, float currentModifier);

View file

@ -17,7 +17,8 @@ import net.minecraftforge.liquids.LiquidStack;
*/
public interface IBottlerManager extends ICraftingProvider {
/**
* Add a recipe to the bottler
* Add a recipe to the bottler.
* The bottler will populate its recipe list dynamically from the LiquidContainerRegistry. Recipes added explicitely will take precedence.
*
* @param cyclesPerUnit
* Amount of work cycles required to run through the conversion once.
@ -30,5 +31,6 @@ public interface IBottlerManager extends ICraftingProvider {
* @param bottled
* ItemStack representing the finished product
*/
@Deprecated
public void addRecipe(int cyclesPerUnit, LiquidStack input, ItemStack can, ItemStack bottled);
}