Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach.
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f607e7f45e
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5324614615
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@ -22,10 +22,10 @@ public class BiomeGenBeachOvergrown extends BiomeGenBase
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spawnableCreatureList.clear();
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spawnableCreatureList.clear();
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topBlock = (byte)Block.sand.blockID;
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topBlock = (byte)Block.sand.blockID;
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fillerBlock = (byte)Block.sand.blockID;
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fillerBlock = (byte)Block.sand.blockID;
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theBiomeDecorator.treesPerChunk = 32;
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customBiomeDecorator.treesPerChunk = 16;
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theBiomeDecorator.deadBushPerChunk = 3;
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customBiomeDecorator.deadBushPerChunk = 3;
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customBiomeDecorator.duneGrassPerChunk = 25;
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customBiomeDecorator.duneGrassPerChunk = 25;
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theBiomeDecorator.cactiPerChunk = 10;
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customBiomeDecorator.cactiPerChunk = 5;
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customBiomeDecorator.outbackPerChunk = 7;
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customBiomeDecorator.outbackPerChunk = 7;
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}
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}
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@ -164,7 +164,7 @@ public class BOPBiomes {
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Biomes.bayou = Optional.of((new BiomeGenBayou(BOPConfiguration.bayouID)).setColor(522674).setBiomeName("Bayou").func_76733_a(9154376).setMinMaxHeight(-0.3F, 0.2F).setTemperatureRainfall(0.5F, 0.9F));
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Biomes.bayou = Optional.of((new BiomeGenBayou(BOPConfiguration.bayouID)).setColor(522674).setBiomeName("Bayou").func_76733_a(9154376).setMinMaxHeight(-0.3F, 0.2F).setTemperatureRainfall(0.5F, 0.9F));
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Biomes.beachGravel = Optional.of((new BiomeGenBeachGravel(BOPConfiguration.beachGravelID)).setColor(16440917).setBiomeName("Gravel Beach").setTemperatureRainfall(0.2F, 0.8F).setMinMaxHeight(0.0F, 0.1F));
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Biomes.beachGravel = Optional.of((new BiomeGenBeachGravel(BOPConfiguration.beachGravelID)).setColor(16440917).setBiomeName("Gravel Beach").setTemperatureRainfall(0.2F, 0.8F).setMinMaxHeight(0.0F, 0.1F));
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Biomes.beachOvergrown = Optional.of((new BiomeGenBeachOvergrown(BOPConfiguration.beachOvergrownID)).setColor(16440917).setBiomeName("Overgrown Beach").setTemperatureRainfall(0.5F, 0.9F).setMinMaxHeight(0.0F, 0.1F));
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Biomes.beachOvergrown = Optional.of((new BiomeGenBeachOvergrown(BOPConfiguration.beachOvergrownID)).setColor(16440917).setBiomeName("Overgrown Beach").setTemperatureRainfall(0.8F, 0.5F).setMinMaxHeight(0.0F, 0.1F));
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Biomes.birchForest = Optional.of((new BiomeGenBirchForest(BOPConfiguration.birchForestID)).setColor(353825).setBiomeName("Birch Forest").func_76733_a(5159473).setTemperatureRainfall(0.4F, 0.3F));
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Biomes.birchForest = Optional.of((new BiomeGenBirchForest(BOPConfiguration.birchForestID)).setColor(353825).setBiomeName("Birch Forest").func_76733_a(5159473).setTemperatureRainfall(0.4F, 0.3F));
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Biomes.bog = Optional.of((new BiomeGenBog(BOPConfiguration.bogID)).setColor(522674).setBiomeName("Bog").func_76733_a(9154376).setMinMaxHeight(-0.1F, 0.1F).setTemperatureRainfall(0.8F, 0.9F));
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Biomes.bog = Optional.of((new BiomeGenBog(BOPConfiguration.bogID)).setColor(522674).setBiomeName("Bog").func_76733_a(9154376).setMinMaxHeight(-0.1F, 0.1F).setTemperatureRainfall(0.8F, 0.9F));
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@ -50,14 +50,14 @@ public class BOPEntities {
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registerEntityEgg(EntityRosester.class, 14831439, 16756224);
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registerEntityEgg(EntityRosester.class, 14831439, 16756224);
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registerEntityEgg(EntityGlob.class, 6836276, 8414787);
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registerEntityEgg(EntityGlob.class, 6836276, 8414787);
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if (Biomes.jungleNew.isPresent() && Biomes.tropicalRainforest.isPresent() && Biomes.oasis.isPresent() && Biomes.tropics.isPresent())
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if (Biomes.bambooForest.isPresent() && Biomes.jungleNew.isPresent() && Biomes.tropicalRainforest.isPresent() && Biomes.oasis.isPresent() && Biomes.tropics.isPresent())
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{
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{
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EntityRegistry.addSpawn(EntityJungleSpider.class, 8, 1, 3, EnumCreatureType.monster, Biomes.jungleNew.get(), Biomes.tropicalRainforest.get(), Biomes.oasis.get(), Biomes.tropics.get());
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EntityRegistry.addSpawn(EntityJungleSpider.class, 8, 1, 3, EnumCreatureType.monster, Biomes.bambooForest.get(), Biomes.jungleNew.get(), Biomes.tropicalRainforest.get(), Biomes.oasis.get(), Biomes.tropics.get());
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}
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}
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if (Biomes.bog.isPresent() && Biomes.deadSwamp.isPresent() && Biomes.fen.isPresent() && Biomes.moor.isPresent() && Biomes.quagmire.isPresent() && Biomes.swamplandNew.isPresent())
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if (Biomes.bog.isPresent() && Biomes.deadSwamp.isPresent() && Biomes.fen.isPresent() && Biomes.moor.isPresent() && Biomes.quagmire.isPresent() && Biomes.sludgepit.isPresent() && Biomes.swamplandNew.isPresent())
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{
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{
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EntityRegistry.addSpawn(EntityJungleSpider.class, 1, 1, 1, EnumCreatureType.creature, Biomes.bog.get(), Biomes.deadSwamp.get(), Biomes.fen.get(), Biomes.moor.get(), Biomes.quagmire.get(), Biomes.swamplandNew.get());
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EntityRegistry.addSpawn(EntityGlob.class, 1, 1, 1, EnumCreatureType.creature, Biomes.bog.get(), Biomes.deadSwamp.get(), Biomes.fen.get(), Biomes.moor.get(), Biomes.quagmire.get(), Biomes.sludgepit.get(), Biomes.swamplandNew.get());
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}
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}
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if (Biomes.garden.isPresent())
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if (Biomes.garden.isPresent())
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@ -18,7 +18,7 @@ public class WorldGenChaparral2 extends WorldGenerator
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int var6 = var1.getBlockId(var3, var4, var5);
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int var6 = var1.getBlockId(var3, var4, var5);
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if (var6 != Block.grass.blockID)
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if (var6 != Block.grass.blockID && var6 != Block.sand.blockID)
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return false;
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return false;
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else
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else
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{
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{
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