Tweaked the Wasteland a bit and changed max/min height of the Marsh
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2 changed files with 2 additions and 2 deletions
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@ -36,7 +36,7 @@ public class BiomeGenWasteland extends BiomeGenBase
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return par1Random.nextInt(4) == 0 ? new WorldGenDeadTree3(false) : (par1Random.nextInt(2) == 0 ? new WorldGenWasteland2() : new WorldGenWasteland());
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return par1Random.nextInt(4) == 0 ? new WorldGenWasteland() : (par1Random.nextInt(4) == 0 ? new WorldGenWasteland2() : new WorldGenDeadTree3(false));
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}
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/**
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@ -226,7 +226,7 @@ public class BOPBiomes {
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Biomes.lushSwamp = Optional.of((new BiomeGenLushSwamp(BOPConfigurationIDs.lushSwampID)).setColor(522674).setBiomeName("Lush Swamp").func_76733_a(9154376).setMinMaxHeight(0.2F, 0.3F).setTemperatureRainfall(0.7F, 1.0F));
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Biomes.mangrove = Optional.of((new BiomeGenMangrove(BOPConfigurationIDs.mangroveID)).setColor(16440917).setBiomeName("Mangrove").setMinMaxHeight(0.1F, 0.3F).setTemperatureRainfall(0.8F, 0.9F));
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Biomes.mapleWoods = Optional.of((new BiomeGenMapleWoods(BOPConfigurationIDs.mapleWoodsID)).setColor(747097).setBiomeName("Maple Woods").func_76733_a(5159473).setTemperatureRainfall(0.2F, 0.8F).setMinMaxHeight(0.3F, 0.6F));
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Biomes.marsh = Optional.of((new BiomeGenMarsh(BOPConfigurationIDs.marshID)).setColor(10486015).setBiomeName("Marsh").setMinMaxHeight(0.2F, 0.3F).setTemperatureRainfall(0.5F, 0.9F));
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Biomes.marsh = Optional.of((new BiomeGenMarsh(BOPConfigurationIDs.marshID)).setColor(10486015).setBiomeName("Marsh").setMinMaxHeight(0.2F, 0.2F).setTemperatureRainfall(0.5F, 0.9F));
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Biomes.meadow = Optional.of((new BiomeGenMeadow(BOPConfigurationIDs.meadowID)).setColor(9286496).setBiomeName("Meadow").setTemperatureRainfall(0.7F, 0.7F));
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Biomes.meadowForest = Optional.of((new BiomeGenMeadowForest(BOPConfigurationIDs.meadowForestID)).setColor(9286496).setBiomeName("Meadow Forest").setTemperatureRainfall(0.7F, 0.7F));
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Biomes.mesa = Optional.of((new BiomeGenMesa(BOPConfigurationIDs.mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.05F).setMinMaxHeight(0.4F, 2.0F));
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