Fixed errors with Forstride's wasp model

This commit is contained in:
Adubbz 2013-10-27 10:38:19 +11:00
parent 89d9deab06
commit 4dc5bc9587
1 changed files with 135 additions and 142 deletions

View File

@ -1,19 +1,12 @@
// Date: 10/26/2013 7:29:42 PM package biomesoplenty.entities.models;
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
package net.minecraft.src;
public class ModelWasp extends ModelBase public class ModelWasp extends ModelBase
{ {
//fields //fields
ModelRenderer Thorax; ModelRenderer Thorax;
ModelRenderer Abdomen; ModelRenderer Abdomen;
ModelRenderer Stinger; ModelRenderer Stinger;
@ -30,134 +23,134 @@ public class ModelWasp extends ModelBase
ModelRenderer Left_Antenna; ModelRenderer Left_Antenna;
ModelRenderer Right_Antenna; ModelRenderer Right_Antenna;
public ModelWasp() public ModelWasp()
{ {
textureWidth = 64; textureWidth = 64;
textureHeight = 32; textureHeight = 32;
Thorax = new ModelRenderer(this, 0, 0); Thorax = new ModelRenderer(this, 0, 0);
Thorax.addBox(0F, 0F, 0F, 5, 5, 8); Thorax.addBox(0F, 0F, 0F, 5, 5, 8);
Thorax.setRotationPoint(0F, 0F, 0F); Thorax.setRotationPoint(0F, 0F, 0F);
Thorax.setTextureSize(64, 32); Thorax.setTextureSize(64, 32);
Thorax.mirror = true; Thorax.mirror = true;
setRotation(Thorax, 0F, 0F, 0F); setRotation(Thorax, 0F, 0F, 0F);
Abdomen = new ModelRenderer(this, 0, 13); Abdomen = new ModelRenderer(this, 0, 13);
Abdomen.addBox(0F, 0F, 0F, 3, 3, 2); Abdomen.addBox(0F, 0F, 0F, 3, 3, 2);
Abdomen.setRotationPoint(1F, 2F, -2F); Abdomen.setRotationPoint(1F, 2F, -2F);
Abdomen.setTextureSize(64, 32); Abdomen.setTextureSize(64, 32);
Abdomen.mirror = true; Abdomen.mirror = true;
setRotation(Abdomen, 0F, 0F, 0F); setRotation(Abdomen, 0F, 0F, 0F);
Stinger = new ModelRenderer(this, 0, 18); Stinger = new ModelRenderer(this, 0, 18);
Stinger.addBox(0F, 0F, 0F, 1, 1, 3); Stinger.addBox(0F, 0F, 0F, 1, 1, 3);
Stinger.setRotationPoint(2F, 4F, -5F); Stinger.setRotationPoint(2F, 4F, -5F);
Stinger.setTextureSize(64, 32); Stinger.setTextureSize(64, 32);
Stinger.mirror = true; Stinger.mirror = true;
setRotation(Stinger, 0F, 0F, 0F); setRotation(Stinger, 0F, 0F, 0F);
Left_Leg_Back = new ModelRenderer(this, 13, 23); Left_Leg_Back = new ModelRenderer(this, 13, 23);
Left_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1); Left_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
Left_Leg_Back.setRotationPoint(-1F, 4F, 1F); Left_Leg_Back.setRotationPoint(-1F, 4F, 1F);
Left_Leg_Back.setTextureSize(64, 32); Left_Leg_Back.setTextureSize(64, 32);
Left_Leg_Back.mirror = true; Left_Leg_Back.mirror = true;
setRotation(Left_Leg_Back, 0F, 0F, 0F); setRotation(Left_Leg_Back, 0F, 0F, 0F);
Left_Leg_Middle = new ModelRenderer(this, 13, 23); Left_Leg_Middle = new ModelRenderer(this, 13, 23);
Left_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1); Left_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
Left_Leg_Middle.setRotationPoint(-1F, 4F, 4F); Left_Leg_Middle.setRotationPoint(-1F, 4F, 4F);
Left_Leg_Middle.setTextureSize(64, 32); Left_Leg_Middle.setTextureSize(64, 32);
Left_Leg_Middle.mirror = true; Left_Leg_Middle.mirror = true;
setRotation(Left_Leg_Middle, 0F, 0F, 0F); setRotation(Left_Leg_Middle, 0F, 0F, 0F);
Left_Leg_Front = new ModelRenderer(this, 13, 23); Left_Leg_Front = new ModelRenderer(this, 13, 23);
Left_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1); Left_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
Left_Leg_Front.setRotationPoint(-1F, 4F, 6F); Left_Leg_Front.setRotationPoint(-1F, 4F, 6F);
Left_Leg_Front.setTextureSize(64, 32); Left_Leg_Front.setTextureSize(64, 32);
Left_Leg_Front.mirror = true; Left_Leg_Front.mirror = true;
setRotation(Left_Leg_Front, 0F, 0F, 0F); setRotation(Left_Leg_Front, 0F, 0F, 0F);
Right_Leg_Back = new ModelRenderer(this, 13, 23); Right_Leg_Back = new ModelRenderer(this, 13, 23);
Right_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1); Right_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
Right_Leg_Back.setRotationPoint(5F, 4F, 1F); Right_Leg_Back.setRotationPoint(5F, 4F, 1F);
Right_Leg_Back.setTextureSize(64, 32); Right_Leg_Back.setTextureSize(64, 32);
Right_Leg_Back.mirror = true; Right_Leg_Back.mirror = true;
setRotation(Right_Leg_Back, 0F, 0F, 0F); setRotation(Right_Leg_Back, 0F, 0F, 0F);
Right_Leg_Middle = new ModelRenderer(this, 13, 23); Right_Leg_Middle = new ModelRenderer(this, 13, 23);
Right_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1); Right_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
Right_Leg_Middle.setRotationPoint(5F, 4F, 4F); Right_Leg_Middle.setRotationPoint(5F, 4F, 4F);
Right_Leg_Middle.setTextureSize(64, 32); Right_Leg_Middle.setTextureSize(64, 32);
Right_Leg_Middle.mirror = true; Right_Leg_Middle.mirror = true;
setRotation(Right_Leg_Middle, 0F, 0F, 0F); setRotation(Right_Leg_Middle, 0F, 0F, 0F);
Right_Leg_Front = new ModelRenderer(this, 13, 23); Right_Leg_Front = new ModelRenderer(this, 13, 23);
Right_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1); Right_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
Right_Leg_Front.setRotationPoint(5F, 4F, 6F); Right_Leg_Front.setRotationPoint(5F, 4F, 6F);
Right_Leg_Front.setTextureSize(64, 32); Right_Leg_Front.setTextureSize(64, 32);
Right_Leg_Front.mirror = true; Right_Leg_Front.mirror = true;
setRotation(Right_Leg_Front, 0F, 0F, 0F); setRotation(Right_Leg_Front, 0F, 0F, 0F);
Left_Wing = new ModelRenderer(this, 24, 26); Left_Wing = new ModelRenderer(this, 24, 26);
Left_Wing.addBox(0F, 0F, 0F, 8, 1, 5); Left_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
Left_Wing.setRotationPoint(-7F, -1F, 2F); Left_Wing.setRotationPoint(-7F, -1F, 2F);
Left_Wing.setTextureSize(64, 32); Left_Wing.setTextureSize(64, 32);
Left_Wing.mirror = true; Left_Wing.mirror = true;
setRotation(Left_Wing, 0F, 0F, 0F); setRotation(Left_Wing, 0F, 0F, 0F);
Right_Wing = new ModelRenderer(this, 24, 20); Right_Wing = new ModelRenderer(this, 24, 20);
Right_Wing.addBox(0F, 0F, 0F, 8, 1, 5); Right_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
Right_Wing.setRotationPoint(4F, -1F, 2F); Right_Wing.setRotationPoint(4F, -1F, 2F);
Right_Wing.setTextureSize(64, 32); Right_Wing.setTextureSize(64, 32);
Right_Wing.mirror = true; Right_Wing.mirror = true;
setRotation(Right_Wing, 0F, 0F, 0F); setRotation(Right_Wing, 0F, 0F, 0F);
Head = new ModelRenderer(this, 46, 0); Head = new ModelRenderer(this, 46, 0);
Head.addBox(0F, 0F, 0F, 5, 5, 4); Head.addBox(0F, 0F, 0F, 5, 5, 4);
Head.setRotationPoint(0F, -2F, 8F); Head.setRotationPoint(0F, -2F, 8F);
Head.setTextureSize(64, 32); Head.setTextureSize(64, 32);
Head.mirror = true; Head.mirror = true;
setRotation(Head, 0F, 0F, 0F); setRotation(Head, 0F, 0F, 0F);
Nose = new ModelRenderer(this, 54, 9); Nose = new ModelRenderer(this, 54, 9);
Nose.addBox(0F, 0F, 0F, 3, 4, 2); Nose.addBox(0F, 0F, 0F, 3, 4, 2);
Nose.setRotationPoint(1F, 0F, 11F); Nose.setRotationPoint(1F, 0F, 11F);
Nose.setTextureSize(64, 32); Nose.setTextureSize(64, 32);
Nose.mirror = true; Nose.mirror = true;
setRotation(Nose, 0F, 0F, 0F); setRotation(Nose, 0F, 0F, 0F);
Left_Antenna = new ModelRenderer(this, 54, 27); Left_Antenna = new ModelRenderer(this, 54, 27);
Left_Antenna.addBox(0F, 0F, 0F, 1, 1, 4); Left_Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
Left_Antenna.setRotationPoint(1F, -3F, 10F); Left_Antenna.setRotationPoint(1F, -3F, 10F);
Left_Antenna.setTextureSize(64, 32); Left_Antenna.setTextureSize(64, 32);
Left_Antenna.mirror = true; Left_Antenna.mirror = true;
setRotation(Left_Antenna, 0F, 0F, 0F); setRotation(Left_Antenna, 0F, 0F, 0F);
Right_Antenna = new ModelRenderer(this, 54, 27); Right_Antenna = new ModelRenderer(this, 54, 27);
Right_Antenna.addBox(0F, 0F, 0F, 1, 1, 4); Right_Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
Right_Antenna.setRotationPoint(3F, -3F, 10F); Right_Antenna.setRotationPoint(3F, -3F, 10F);
Right_Antenna.setTextureSize(64, 32); Right_Antenna.setTextureSize(64, 32);
Right_Antenna.mirror = true; Right_Antenna.mirror = true;
setRotation(Right_Antenna, 0F, 0F, 0F); setRotation(Right_Antenna, 0F, 0F, 0F);
} }
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{ {
super.render(entity, f, f1, f2, f3, f4, f5); super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Thorax.render(f5); Thorax.render(f5);
Abdomen.render(f5); Abdomen.render(f5);
Stinger.render(f5); Stinger.render(f5);
Left_Leg_Back.render(f5); Left_Leg_Back.render(f5);
Left_Leg_Middle.render(f5); Left_Leg_Middle.render(f5);
Left_Leg_Front.render(f5); Left_Leg_Front.render(f5);
Right_Leg_Back.render(f5); Right_Leg_Back.render(f5);
Right_Leg_Middle.render(f5); Right_Leg_Middle.render(f5);
Right_Leg_Front.render(f5); Right_Leg_Front.render(f5);
Left_Wing.render(f5); Left_Wing.render(f5);
Right_Wing.render(f5); Right_Wing.render(f5);
Head.render(f5); Head.render(f5);
Nose.render(f5); Nose.render(f5);
Left_Antenna.render(f5); Left_Antenna.render(f5);
Right_Antenna.render(f5); Right_Antenna.render(f5);
} }
private void setRotation(ModelRenderer model, float x, float y, float z) private void setRotation(ModelRenderer model, float x, float y, float z)
{ {
model.rotateAngleX = x; model.rotateAngleX = x;
model.rotateAngleY = y; model.rotateAngleY = y;
model.rotateAngleZ = z; model.rotateAngleZ = z;
} }
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5);
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
} }