Changed Lush Desert trees to acacia logs/leaves
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1 changed files with 2 additions and 1 deletions
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@ -8,6 +8,7 @@
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package biomesoplenty.common.biome.overworld;
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import net.minecraft.block.BlockPlanks;
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import net.minecraft.block.BlockTallGrass;
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import net.minecraft.init.Blocks;
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import biomesoplenty.api.biome.BOPBiome;
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@ -56,7 +57,7 @@ public class BiomeGenLushDesert extends BOPBiome
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IBlockPosQuery emptyHardenedClay = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
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GeneratorWeighted treeGenerator = new GeneratorWeighted(3);
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this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
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treeGenerator.add("decaying_tree", 4, (new GeneratorBigTree.Builder()).amountPerChunk(1.0F).placeOn(emptyHardenedClay).minHeight(5).maxHeight(12).foliageHeight(2).create());
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treeGenerator.add("decaying_tree", 4, (new GeneratorBigTree.Builder()).amountPerChunk(1.0F).placeOn(emptyHardenedClay).minHeight(5).log(BlockPlanks.EnumType.ACACIA).leaves(BlockPlanks.EnumType.ACACIA).maxHeight(12).foliageHeight(2).create());
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treeGenerator.add("dead_tree", 2, (new GeneratorBigTree.Builder()).amountPerChunk(0.5F).placeOn(emptyHardenedClay).minHeight(5).maxHeight(12).foliageHeight(0).foliageDensity(0.5D).log(BOPWoods.DEAD).leaves(Blocks.air.getDefaultState()).create());
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treeGenerator.add("oak_bush", 5, (new GeneratorBush.Builder()).maxHeight(2).placeOn(emptyHardenedClay).create());
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