Re-added overpowered magic healing water that obviously no one liked at all
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87cbc0ae6e
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4637c01a3a
16 changed files with 181 additions and 7 deletions
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@ -145,4 +145,6 @@ public class BOPBlocks
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public static Fluid blood_fluid;
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public static Block poison;
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public static Fluid poison_fluid;
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public static Block hot_spring_water;
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public static Fluid hot_spring_water_fluid;
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}
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@ -114,6 +114,7 @@ public class BOPItems
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public static Item honey_bucket;
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public static Item blood_bucket;
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public static Item poison_bucket;
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public static Item hot_spring_water_bucket;
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public static Item record_wanderer;
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public static Item record_corruption;
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@ -8,11 +8,14 @@
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package biomesoplenty.common.biome.overworld;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.world.BOPWorldSettings;
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import biomesoplenty.common.world.feature.GeneratorLakes;
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import biomesoplenty.common.world.feature.GeneratorOreSingle;
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public class BiomeGenAlps extends BOPBiome
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@ -39,6 +42,9 @@ public class BiomeGenAlps extends BOPBiome
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this.spawnableCreatureList.clear();
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// hot springs
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this.addGenerator("hot_springs", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(0.1F).waterLakeForBiome(this).liquid(BOPBlocks.hot_spring_water).frozenLiquid((IBlockState)null).create());
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// gem
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this.addGenerator("emeralds", GeneratorStage.SAND, (new GeneratorOreSingle.Builder()).amountPerChunk(12).with(Blocks.emerald_ore.getDefaultState()).create());
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@ -0,0 +1,24 @@
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/*******************************************************************************
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* Copyright 2014-2016, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.fluids;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fluids.Fluid;
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public class HotSpringWaterFluid extends Fluid {
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public static final String name = "hot_spring_water";
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public static final HotSpringWaterFluid instance = new HotSpringWaterFluid();
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public HotSpringWaterFluid()
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{
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super(name, new ResourceLocation("biomesoplenty:blocks/hot_spring_water_still"), new ResourceLocation("biomesoplenty:blocks/hot_spring_water_flowing"));
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}
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}
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@ -0,0 +1,56 @@
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/*******************************************************************************
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* Copyright 2014-2016, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.fluids.blocks;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.BlockFluidClassic;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockHotSpringWaterFluid extends BlockFluidClassic
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{
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public BlockHotSpringWaterFluid(Fluid fluid)
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{
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super(fluid, Material.water);
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}
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@Override
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public void onEntityCollidedWithBlock(World world, BlockPos pos, Entity entity)
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{
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if (entity instanceof EntityLivingBase)
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{
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((EntityLivingBase)entity).addPotionEffect(new PotionEffect(Potion.regeneration.id, 100));
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) {
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super.randomDisplayTick(worldIn, pos, state, rand);
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if (rand.nextInt(20)==0)
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{
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worldIn.spawnParticle(EnumParticleTypes.CLOUD, pos.getX() + rand.nextFloat(), pos.getY() + 1.0F, pos.getZ() + rand.nextFloat(), 0.0D, 0.0D, 0.0D, new int[0]);
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}
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}
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}
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@ -22,6 +22,7 @@ import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.item.BOPItems;
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import biomesoplenty.common.fluids.blocks.BlockBloodFluid;
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import biomesoplenty.common.fluids.blocks.BlockHoneyFluid;
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import biomesoplenty.common.fluids.blocks.BlockHotSpringWaterFluid;
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import biomesoplenty.common.fluids.blocks.BlockPoisonFluid;
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public class BucketEventHandler
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@ -52,6 +53,10 @@ public class BucketEventHandler
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{
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filled_bucket = BOPItems.poison_bucket;
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}
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else if (iblockstate.getBlock() == BOPBlocks.hot_spring_water && ((Integer)iblockstate.getValue(BlockHotSpringWaterFluid.LEVEL)).intValue() == 0)
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{
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filled_bucket = Items.water_bucket;
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}
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else
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{
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return;
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@ -12,6 +12,7 @@ import static biomesoplenty.api.block.BOPBlocks.*;
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import static biomesoplenty.api.item.BOPItems.blood_bucket;
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import static biomesoplenty.api.item.BOPItems.honey_bucket;
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import static biomesoplenty.api.item.BOPItems.poison_bucket;
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import static biomesoplenty.api.item.BOPItems.hot_spring_water_bucket;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockSlab;
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import net.minecraft.block.BlockStairs;
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@ -28,17 +29,59 @@ import net.minecraftforge.common.EnumPlantType;
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import net.minecraftforge.fluids.BlockFluidBase;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.registry.GameData;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import biomesoplenty.api.block.IBOPBlock;
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import biomesoplenty.api.item.BOPItems;
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import biomesoplenty.common.block.*;
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import biomesoplenty.common.block.BlockBOPAsh;
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import biomesoplenty.common.block.BlockBOPBamboo;
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import biomesoplenty.common.block.BlockBOPBiomeBlock;
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import biomesoplenty.common.block.BlockBOPBones;
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import biomesoplenty.common.block.BlockBOPCoral;
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import biomesoplenty.common.block.BlockBOPCrystal;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPDoor;
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import biomesoplenty.common.block.BlockBOPDoubleOtherSlab;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPDoubleWoodSlab;
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import biomesoplenty.common.block.BlockBOPFence;
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import biomesoplenty.common.block.BlockBOPFenceGate;
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import biomesoplenty.common.block.BlockBOPFlesh;
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import biomesoplenty.common.block.BlockBOPFlower;
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import biomesoplenty.common.block.BlockBOPFruit;
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import biomesoplenty.common.block.BlockBOPGem;
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import biomesoplenty.common.block.BlockBOPGemOre;
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import biomesoplenty.common.block.BlockBOPGeneric;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.block.BlockBOPHalfOtherSlab;
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import biomesoplenty.common.block.BlockBOPHalfWoodSlab;
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import biomesoplenty.common.block.BlockBOPHive;
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import biomesoplenty.common.block.BlockBOPHoney;
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import biomesoplenty.common.block.BlockBOPLeaves;
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import biomesoplenty.common.block.BlockBOPLilypad;
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import biomesoplenty.common.block.BlockBOPLog;
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import biomesoplenty.common.block.BlockBOPMud;
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import biomesoplenty.common.block.BlockBOPMushroom;
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import biomesoplenty.common.block.BlockBOPPlanks;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.block.BlockBOPSand;
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import biomesoplenty.common.block.BlockBOPSapling;
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import biomesoplenty.common.block.BlockBOPSeaweed;
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import biomesoplenty.common.block.BlockBOPStone;
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import biomesoplenty.common.block.BlockBOPStoneFormations;
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import biomesoplenty.common.block.BlockBOPTerrarium;
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import biomesoplenty.common.block.BlockBOPTurnip;
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import biomesoplenty.common.block.BlockBOPVine;
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import biomesoplenty.common.block.BlockBOPWoodStairs;
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import biomesoplenty.common.command.BOPCommand;
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import biomesoplenty.common.enums.*;
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import biomesoplenty.common.enums.BOPWoods;
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import biomesoplenty.common.fluids.BloodFluid;
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import biomesoplenty.common.fluids.HoneyFluid;
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import biomesoplenty.common.fluids.HotSpringWaterFluid;
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import biomesoplenty.common.fluids.PoisonFluid;
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import biomesoplenty.common.fluids.blocks.*;
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import biomesoplenty.common.fluids.blocks.BlockBloodFluid;
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import biomesoplenty.common.fluids.blocks.BlockHoneyFluid;
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import biomesoplenty.common.fluids.blocks.BlockHotSpringWaterFluid;
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import biomesoplenty.common.fluids.blocks.BlockPoisonFluid;
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import biomesoplenty.common.util.BOPReflectionHelper;
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import biomesoplenty.common.util.block.BlockStateUtils;
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import biomesoplenty.common.util.inventory.CreativeTabBOP;
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@ -238,10 +281,14 @@ public class ModBlocks
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FluidRegistry.registerFluid(poison_fluid);
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poison = registerFluidBlock(poison_fluid, new BlockPoisonFluid(poison_fluid), "poison");
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hot_spring_water_fluid = HotSpringWaterFluid.instance;
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FluidRegistry.registerFluid(hot_spring_water_fluid);
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hot_spring_water = registerFluidBlock(hot_spring_water_fluid, new BlockHotSpringWaterFluid(hot_spring_water_fluid), "hot_spring_water");
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honey_bucket = ModItems.registerItem((new ItemBucket(honey)).setContainerItem(Items.bucket), "honey_bucket");
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blood_bucket = ModItems.registerItem((new ItemBucket(blood)).setContainerItem(Items.bucket), "blood_bucket");
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poison_bucket = ModItems.registerItem((new ItemBucket(poison)).setContainerItem(Items.bucket), "poison_bucket");
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hot_spring_water_bucket = ModItems.registerItem((new ItemBucket(hot_spring_water)).setContainerItem(Items.bucket), "hot_spring_water_bucket");
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}
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@ -47,7 +47,7 @@ public class GenLayerRiverMixBOP extends BOPGenLayer
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{
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if (riverValues[i] == BiomeGenBase.river.biomeID)
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{
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if (biomeIds[i] == BiomeGenBase.icePlains.biomeID || (BOPBiomes.cold_desert.isPresent() && biomeIds[i] == BOPBiomes.cold_desert.get().biomeID) || (BOPBiomes.frozen_desert.isPresent() && biomeIds[i] == BOPBiomes.frozen_desert.get().biomeID))
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if (biomeIds[i] == BiomeGenBase.icePlains.biomeID || (BOPBiomes.frozen_desert.isPresent() && biomeIds[i] == BOPBiomes.frozen_desert.get().biomeID) || (BOPBiomes.frost_forest.isPresent() && biomeIds[i] == BOPBiomes.frost_forest.get().biomeID) || (BOPBiomes.alps.isPresent() && biomeIds[i] == BOPBiomes.alps.get().biomeID))
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{
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out[i] = BiomeGenBase.frozenRiver.biomeID;
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}
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@ -12,6 +12,10 @@
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"poison": {
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"model": "forge:fluid",
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"custom": { "fluid": "poison" }
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}
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},
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"hot_spring_water": {
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"model": "forge:fluid",
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"custom": { "fluid": "hot_spring_water" }
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}
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}
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}
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@ -118,6 +118,7 @@ item.gold_scythe.name=Golden Scythe
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item.hellbark_door.name=Hellbark Door
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item.honey_bucket.name=Honey Bucket
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item.honeycomb.name=Empty Honeycomb
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item.hot_spring_water_bucket.name=Hot Spring Water Bucket
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item.ichor.name=Ichor
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item.iron_scythe.name=Iron Scythe
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item.jacaranda_door.name=Jacaranda Door
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@ -0,0 +1,18 @@
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{
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"parent": "builtin/generated",
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"textures": {
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"layer0": "biomesoplenty:items/hot_spring_water_bucket"
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},
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"display": {
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"thirdperson": {
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"rotation": [ -90, 0, 0 ],
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"translation": [ 0, 1, -3 ],
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"scale": [ 0.55, 0.55, 0.55 ]
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},
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"firstperson": {
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"rotation": [ 0, -135, 25 ],
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"translation": [ 0, 4, 2 ],
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"scale": [ 1.7, 1.7, 1.7 ]
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}
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}
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}
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{
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"animation": {
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}
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}
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{
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"animation": {
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"frametime": 2
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}
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}
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